s2cfgtojson 3.10.0 → 3.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types.mts +313 -20
package/package.json
CHANGED
package/types.mts
CHANGED
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@@ -100,6 +100,14 @@ import {
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100
100
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Reactions,
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101
101
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EDialogEventType,
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102
102
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EConditionCheckType,
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103
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+
ELoadingDestination,
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104
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+
ESpaceRestrictionType,
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105
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+
EEmissionStage,
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106
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+
EAIMovementPose,
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107
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+
EFlashlightAction,
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108
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+
ESaveType,
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109
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+
EModifyAbilitySequenceQuestNodeMode,
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110
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+
EHealingType,
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103
111
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} from "./enums.mts";
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104
112
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105
113
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import { Struct } from "./Struct.mjs";
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@@ -1358,16 +1366,13 @@ export type NPCWeaponSettingsPrototype = GetStructType<{
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}>;
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export type QuestNodePrototype = GetStructType<{
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-
InGameHours?: number;
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SID: string;
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-
NodePrototypeVersion: number;
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QuestSID: string;
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NodeType: EQuestNodeType;
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StartDelay: number;
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LaunchOnQuestStart: boolean;
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-
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-
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-
OutputPinNames: string[];
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+
NodePrototypeVersion: number;
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BrokenGameDataFilter: EBrokenGameDataFilter;
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1371
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Launchers: {
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Excluding: boolean;
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Connections: {
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@@ -1375,6 +1380,17 @@ export type QuestNodePrototype = GetStructType<{
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Name: string;
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}[];
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}[];
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+
ExcludeAllNodesInContainer: boolean;
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+
TargetQuestGuid: string;
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+
ReplaceInventory: boolean;
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+
EquipItems: boolean;
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+
ItemGeneratorSID: string;
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+
TeleportLocationAndRotation: LocationAndRotation;
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+
TeleportType: EGSCTeleportType;
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+
ShouldBlendViaFade: boolean;
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1391
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+
EventType: EQuestEventType;
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1392
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+
TrackBeforeActive: boolean;
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+
OutputPinNames: string[];
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LastPhrases: {
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FinishNode: boolean;
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LastPhraseSID: string;
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@@ -1383,7 +1399,7 @@ export type QuestNodePrototype = GetStructType<{
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DialogChainPrototypeSID: string;
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DialogMembers: string[];
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TalkThroughRadio: boolean[];
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-
DialogObjectLocation:
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+
DialogObjectLocation: Location[];
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NPCToStartDialog: number;
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StartForcedDialog: boolean;
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WaitAllDialogEndingsToFinish: boolean;
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@@ -1394,12 +1410,274 @@ export type QuestNodePrototype = GetStructType<{
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CallPlayer: boolean;
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SeekPlayer: boolean;
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CallPlayerRadius: number;
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-
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+
IgnoreDamageType: EIgnoreDamageType;
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SpawnHidden: boolean;
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SpawnNodeExcludeType: ESpawnNodeExcludeType;
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+
JournalEntity: EJournalEntity;
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JournalAction: EJournalAction;
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JournalQuestSID: string;
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JournalQuestDescriptionIndex: number;
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SetQuestActive: boolean;
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Repeatable: boolean;
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+
ContaineredQuestPrototypeSID: string;
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1423
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+
TriggerQuestGuid: string;
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+
bTriggersByAnybody: boolean;
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+
TriggerAction: number;
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RequiredSquadMembers: ERequiredSquadMembers;
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+
ReactType: ETriggerReact;
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LinkedNodePrototypeSID: string;
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1429
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+
GoalPriority: EGoalPriority;
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+
IgnoreRadiationFeilds: boolean;
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+
IgnoreAnomalyFields: boolean;
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+
IgnoreEmission: boolean;
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IgnoreCombat: boolean;
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IgnoreThreat: boolean;
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+
ReactOnApproachWithWeapon: boolean;
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+
ReactOnNonEnemySounds: boolean;
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FailureByEmission: boolean;
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FailureByCombat: boolean;
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FailureByThreat: boolean;
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FailureByTargetLost: boolean;
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FailureByPlayerKill: boolean;
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FailureByHumanKil: boolean;
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FailureByMutantKill: boolean;
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ThreatsReactRange: number;
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+
CanBeInterrupted: boolean;
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+
WeaponState: EWeaponState;
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UseSecondaryWeapon: boolean;
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BehaviorType: EBehaviorType;
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MovementType: EMovementBehaviour;
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StayContextualAction: string;
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1451
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+
CanBeTeleported: boolean;
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1452
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+
SimulateBattle: boolean;
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1453
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+
ImmediatelyIdentifyEnemy: boolean;
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1454
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+
TargetQuestGuids: string[];
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1455
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+
FirstTargetSID: string;
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1456
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+
SecondTargetSID: string;
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1457
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+
UseDeltaValue: boolean;
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+
UsePreset: boolean;
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1459
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+
RelationshipValue: number;
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1460
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+
SetFactionRelationshipAsPersonal: boolean;
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+
ShouldLockPersonalRelationship: boolean;
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1462
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+
JournalQuestStageSID: string;
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1463
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+
Markers: string;
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1464
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+
Conditions: Condition[][];
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1465
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+
ConsoleCommand: string[];
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1466
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+
RestrictDialogInteractions: boolean;
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RestrictDefeatStateInteraction: boolean;
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+
RestrictDefeatStateMovementInteraction: boolean;
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1469
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RestrictDeadBodyMovementInteraction: boolean;
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1470
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+
RestrictDeadBodyLootInteraction: boolean;
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1471
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+
RestrictDeadBodyDespawn: boolean;
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1472
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+
HitProducer: string;
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1473
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+
HitReceiver: string;
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+
WoundedOn: boolean;
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1475
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+
HealingType: EHealingType;
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+
PinWeights: number[];
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GlobalVariablePrototypeSID: string;
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ChangeValueMode: EChangeValueMode;
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1400
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-
VariableValue:
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1401
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-
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1402
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-
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1479
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+
VariableValue: boolean;
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+
AIThreatState: number;
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1481
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+
Activate: boolean;
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1482
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+
ForceDespawn: boolean;
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1483
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+
ScreenText: string;
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1484
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+
FadeTime: number;
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1485
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+
ImagePath: string;
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1486
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HideViewType: EHideViewType;
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+
ItemPrototypeSID: string;
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1488
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+
ExpectedItemsCount: number;
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1489
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+
WithEquipped: boolean;
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1490
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+
NotePrototypeSID: string;
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1491
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+
PlayWhenReceived: boolean;
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1492
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+
SignalReceiverGuid: string;
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1493
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+
StartHour: number;
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1494
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+
EndHour: number;
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1495
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+
SelectedDaysOfWeek: number;
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1496
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+
InGameHours: number;
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1497
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+
LocalizedSequences: string[];
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1498
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+
LoopSequence: boolean;
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1499
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+
PreblendSequence: boolean;
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1500
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+
PreblendTime: number;
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1501
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+
BlendExpForEaseInOut: number;
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1502
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+
MainQuest: boolean;
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1503
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+
MarkerDescription: string;
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1504
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+
Squad: string;
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1505
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+
Remove: boolean;
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1506
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+
MoveToPath: string;
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1507
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+
MoveToSuccessRange: number;
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1508
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+
MoveToFailureRange: number;
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1509
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+
SignalSenderGuid: string;
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1510
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+
EquipmentTypeFilter: EMainHandEquipmentType;
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1511
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+
EquipmentItemSID: string;
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1512
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+
TargetFaction: string;
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1513
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+
InteractableQuestGuid: string;
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1514
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+
TargetLocations: Location[];
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1515
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+
VolumeGuid: string;
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1516
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+
ShouldBeKilled: string;
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1517
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+
FullSquad: boolean;
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1518
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+
IncludeWoundedEvent: boolean;
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1519
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+
SpecificItemDespawn: boolean;
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1520
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+
GoalTargetQuestGuid: string;
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1521
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+
Location: string;
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1522
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+
NewTitle: number;
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1523
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+
NewDescription: number;
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1524
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+
IdlePosition: Location;
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1525
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+
LookAt: Location;
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1526
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+
MinimalReputationLevel: ERelationLevel;
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1527
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+
EffectLocation: Location;
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1528
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+
EffectPath: string;
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1529
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+
Continue: boolean;
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1530
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+
SoundLocation: Location;
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1531
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+
AKEventPath: string;
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1532
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+
MasterAKEventForLoad: string;
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1533
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+
FinishOnAKEvent: boolean;
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1534
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+
RotationAfterMoveTo: LocationAndRotation;
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1535
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+
ContextualActionLookAtPlayerRange: number;
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1536
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+
SoundPath: string;
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1537
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+
RepeatableStayAnimation: boolean;
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1538
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+
StayAnimation: string;
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1539
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+
NavModifier: string;
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1540
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+
Params: {
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1541
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+
ModifiedCharacterParam: EModifiedCharacterParam;
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1542
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+
ChangeValueMode: EChangeValueMode;
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1543
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+
IgnoreDamageType: EIgnoreDamageType;
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1544
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+
ChangeValue: number;
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1545
|
+
Rank: ERank;
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1546
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+
}[];
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1547
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+
ThreatSensor: number;
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1548
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+
ContextualActionRange: number;
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1549
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+
QuestItem: boolean;
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1550
|
+
AbilityPrototypeSID: string;
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1551
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+
SequentialAbilityPriority: number;
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1552
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+
SequentialAbilityModificationMode: EModifyAbilitySequenceQuestNodeMode;
|
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1553
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+
LookAtLocation: Location;
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1554
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+
Duration: number;
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1555
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+
EnteringDuration: number;
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1556
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+
LookAtActorFName: string;
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1557
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+
AttractionPointType: EAttractionPointType;
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1558
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+
ActorBoneName: string;
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1559
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+
ReactionTime: number;
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1560
|
+
Priority: number;
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1561
|
+
CollisionChannel: number;
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1562
|
+
ApplyRestrictionType: EApplyRestrictionType;
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1563
|
+
RotationFreemoveEdge: number;
|
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1564
|
+
RotationStopEdge: number;
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1565
|
+
PresetName: string;
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1566
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+
ItemSID: string;
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1567
|
+
ItemsCount: number;
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1568
|
+
PauseEmission: boolean;
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1569
|
+
EmissionPrototypeSID: string;
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1570
|
+
UseDefaultEmissionPrototype: boolean;
|
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1571
|
+
StartQuest: boolean;
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1572
|
+
ForceEmission: boolean;
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1573
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+
NavAreaClass: string;
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1574
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+
PersonalRestriction: Record<string, ESpaceRestrictionType>;
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1575
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+
SaveTypes: ESaveType[];
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1576
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+
AchievementSID: string;
|
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1577
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+
DataLayerName: string;
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1578
|
+
IsDataLayerEnabled: boolean;
|
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1579
|
+
OwnedHub: string;
|
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1580
|
+
InGameMinutes: number;
|
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1581
|
+
NodesToCleanUpResults: string[];
|
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1582
|
+
InfotopicLastPhrases: {
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1583
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+
LastPhraseSID: string;
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1584
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+
NextLaunchedPhraseSID: string;
|
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1585
|
+
}[];
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1586
|
+
TimerRate: number;
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1587
|
+
WidgetType: number;
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1588
|
+
TutorialHeadLocalizedSID: string;
|
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1589
|
+
TutorialTextLocalizedSID: string;
|
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1590
|
+
PDATutorialNoteSID: string;
|
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1591
|
+
TutorialSID: string;
|
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1592
|
+
RequiredInputs: string[];
|
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1593
|
+
ShootingPosition: Location;
|
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1594
|
+
ShootTargetLocation: Location;
|
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1595
|
+
ShotsQueueCount: number;
|
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1596
|
+
PostEffectProcessorSID: string;
|
|
1597
|
+
PostProcessParamValue: number;
|
|
1598
|
+
NewZoneState: boolean;
|
|
1599
|
+
OverrideScenarioGroupSID: string;
|
|
1600
|
+
IgnoreEnabledCheck: boolean;
|
|
1601
|
+
FlashlightAction: EFlashlightAction;
|
|
1602
|
+
MeshGeneratorSID: string;
|
|
1603
|
+
Faction: string;
|
|
1604
|
+
PatrolPlaceholderGUID: string;
|
|
1605
|
+
PatrolCycleCount: number;
|
|
1606
|
+
StartPointID: number;
|
|
1607
|
+
MarkerSID: string;
|
|
1608
|
+
Explored: boolean;
|
|
1609
|
+
EffectPrototypeSID: string;
|
|
1610
|
+
DisableFlashlightControl: boolean;
|
|
1611
|
+
AddToPlayerStash: boolean;
|
|
1612
|
+
MovementPose: EAIMovementPose;
|
|
1613
|
+
CustomRestPlaceSelection: boolean;
|
|
1614
|
+
RestLocation: Location;
|
|
1615
|
+
QuestItemGeneratorSID: string;
|
|
1616
|
+
LookAtPlaceholder: string;
|
|
1617
|
+
MoveFrom: string;
|
|
1618
|
+
MoveTo: string;
|
|
1619
|
+
MoveQuestItems: boolean;
|
|
1620
|
+
StageID: EEmissionStage;
|
|
1621
|
+
WaitingPlayer: boolean;
|
|
1622
|
+
Radius: number;
|
|
1623
|
+
WaitingTime: number;
|
|
1624
|
+
PlayerLeavesWhileMovingComments: string[];
|
|
1625
|
+
PlayerLeavesWhileCombatComments: string[];
|
|
1626
|
+
ContinueWhileMovingComments: string[];
|
|
1627
|
+
ContinueWhileCombatComments: string;
|
|
1628
|
+
StartBattleComments: string;
|
|
1629
|
+
FinishBattleComments: string;
|
|
1630
|
+
ReachAnomalyZoneComments: string;
|
|
1631
|
+
LeaveAnomalyZoneComments: string;
|
|
1632
|
+
ReachPointComments: {
|
|
1633
|
+
ReachPointComment: string;
|
|
1634
|
+
ReachPointLocation: Location;
|
|
1635
|
+
DialogMembers: string;
|
|
1636
|
+
}[];
|
|
1637
|
+
TargetMoneyAmount: number;
|
|
1638
|
+
Event: EDialogEventType;
|
|
1639
|
+
FollowStartRange: number;
|
|
1640
|
+
FollowStopRange: number;
|
|
1641
|
+
Weather: EWeather;
|
|
1642
|
+
Force: boolean;
|
|
1643
|
+
DisabledEvents: EDialogEventType[];
|
|
1644
|
+
DataLayerCombination: string;
|
|
1645
|
+
AssetsToLoad: string[];
|
|
1646
|
+
AudioLocalizedAssetsToLoad: string[][];
|
|
1647
|
+
UseAbilityPrototypeSID: string;
|
|
1648
|
+
UseAbilityTarget: string;
|
|
1649
|
+
TimeToUseAbility: number;
|
|
1650
|
+
UseAbilityMovementType: EMovementBehaviour;
|
|
1651
|
+
TransitionTime: number;
|
|
1652
|
+
FullAmount: boolean;
|
|
1653
|
+
ShouldTargetPrimaryWeapon: boolean;
|
|
1654
|
+
PrimaryWeaponDurabilityPercent: number;
|
|
1655
|
+
ShouldTargetSecondaryWeapon: boolean;
|
|
1656
|
+
SecondaryWeaponDurabilityPercent: number;
|
|
1657
|
+
ShouldTargetPistol: boolean;
|
|
1658
|
+
PistolDurabilityPercent: number;
|
|
1659
|
+
CameraHeight: number;
|
|
1660
|
+
CircleRadius: number;
|
|
1661
|
+
InitialPitch: number;
|
|
1662
|
+
InitialYaw: number;
|
|
1663
|
+
BenchRuns: number;
|
|
1664
|
+
ProfileCsv: boolean;
|
|
1665
|
+
TargetRank: ERank;
|
|
1666
|
+
DialogToStart: string;
|
|
1667
|
+
LoadingScreenType: ELoadingDestination;
|
|
1668
|
+
WithInventory: boolean;
|
|
1669
|
+
Discovered: boolean;
|
|
1670
|
+
VideoAssetPath: string;
|
|
1671
|
+
TimeToStartNextNodeBeforeEnd: number;
|
|
1672
|
+
IsFinalVideo: boolean;
|
|
1673
|
+
UpgradePrototypeSID: string;
|
|
1674
|
+
UpgradeSIDs: string[];
|
|
1675
|
+
NewTechnicianSkill: string;
|
|
1676
|
+
RestrictedFaction: Record<Faction, ESpaceRestrictionType>;
|
|
1677
|
+
NameSID: string;
|
|
1678
|
+
MoveToPlayer: boolean;
|
|
1679
|
+
TargetLocation: Location;
|
|
1680
|
+
CustomSleepPlaceSelection: boolean;
|
|
1403
1681
|
}>;
|
|
1404
1682
|
|
|
1405
1683
|
export type MeshPrototype = GetStructType<{
|
|
@@ -1557,7 +1835,7 @@ interface IArtifactPrototype extends IItemPrototype {
|
|
|
1557
1835
|
Blueprint: string;
|
|
1558
1836
|
ParticleOnImpact: string;
|
|
1559
1837
|
FakeArtifactHaloVFX: string;
|
|
1560
|
-
ViewOffset:
|
|
1838
|
+
ViewOffset: Location;
|
|
1561
1839
|
LocalizationSID: string;
|
|
1562
1840
|
DamageToStaminaCoefficient: number;
|
|
1563
1841
|
DamageToWeightCoefficient: number;
|
|
@@ -2088,7 +2366,7 @@ export type DialogPoolPrototype = GetStructType<{
|
|
|
2088
2366
|
BlendExpForEaseInOut: number;
|
|
2089
2367
|
NotePrototypeSID: string;
|
|
2090
2368
|
PlayWhenReceived: boolean;
|
|
2091
|
-
SoundLocation:
|
|
2369
|
+
SoundLocation: Location;
|
|
2092
2370
|
AKEventPath: string;
|
|
2093
2371
|
MasterAKEventForLoad: string;
|
|
2094
2372
|
FinishOnAKEvent: boolean;
|
|
@@ -2122,7 +2400,7 @@ export type DialogPoolPrototype = GetStructType<{
|
|
|
2122
2400
|
RestrictDeadBodyMovementInteraction: boolean;
|
|
2123
2401
|
RestrictDeadBodyLootInteraction: boolean;
|
|
2124
2402
|
RestrictDeadBodyDespawn: boolean;
|
|
2125
|
-
LookAtLocation:
|
|
2403
|
+
LookAtLocation: Location;
|
|
2126
2404
|
Duration: number;
|
|
2127
2405
|
EnteringDuration: number;
|
|
2128
2406
|
LookAtActorFName: string;
|
|
@@ -2135,8 +2413,8 @@ export type DialogPoolPrototype = GetStructType<{
|
|
|
2135
2413
|
RotationFreemoveEdge: number;
|
|
2136
2414
|
RotationStopEdge: number;
|
|
2137
2415
|
PresetName: string;
|
|
2138
|
-
ShootingPosition:
|
|
2139
|
-
ShootTargetLocation:
|
|
2416
|
+
ShootingPosition: Location;
|
|
2417
|
+
ShootTargetLocation: Location;
|
|
2140
2418
|
ShotsQueueCount: number;
|
|
2141
2419
|
AIThreatState: number;
|
|
2142
2420
|
AssetsToLoad: string[];
|
|
@@ -2166,7 +2444,7 @@ export type DialogPoolPrototype = GetStructType<{
|
|
|
2166
2444
|
}[];
|
|
2167
2445
|
DialogMembers: string[];
|
|
2168
2446
|
TalkThroughRadio: boolean[];
|
|
2169
|
-
DialogObjectLocation:
|
|
2447
|
+
DialogObjectLocation: Location[];
|
|
2170
2448
|
|
|
2171
2449
|
Conditions: Condition[][];
|
|
2172
2450
|
|
|
@@ -2215,13 +2493,13 @@ export type Condition = GetStructType<{
|
|
|
2215
2493
|
ReactType: ETriggerReact;
|
|
2216
2494
|
RequiredSquadMembers: ERequiredSquadMembers;
|
|
2217
2495
|
NumericValue: number;
|
|
2218
|
-
TargetPoint:
|
|
2496
|
+
TargetPoint: Location;
|
|
2219
2497
|
ItemPrototypeSID: Param;
|
|
2220
2498
|
ItemsCount: Param;
|
|
2221
2499
|
WithEquipped: boolean;
|
|
2222
2500
|
WithInventory: boolean;
|
|
2223
2501
|
BoolValue: boolean;
|
|
2224
|
-
PointToLookAt:
|
|
2502
|
+
PointToLookAt: Location;
|
|
2225
2503
|
JournalEntity: EJournalEntity;
|
|
2226
2504
|
JournalState: EJournalState;
|
|
2227
2505
|
JournalQuestSID: string;
|
|
@@ -2234,14 +2512,14 @@ export type Condition = GetStructType<{
|
|
|
2234
2512
|
EmissionPrototypeSID: string;
|
|
2235
2513
|
}>;
|
|
2236
2514
|
|
|
2237
|
-
export type
|
|
2515
|
+
export type Location = GetStructType<{
|
|
2238
2516
|
X: number;
|
|
2239
2517
|
Y: number;
|
|
2240
2518
|
Z: number;
|
|
2241
2519
|
}>;
|
|
2242
2520
|
|
|
2243
2521
|
export type LocationAndRotation = GetStructType<
|
|
2244
|
-
|
|
2522
|
+
Location & {
|
|
2245
2523
|
Pitch: number;
|
|
2246
2524
|
Yaw: number;
|
|
2247
2525
|
Roll: number;
|
|
@@ -2348,3 +2626,18 @@ export type VitalParams = GetStructType<{
|
|
|
2348
2626
|
StateTags: EStateTag[];
|
|
2349
2627
|
}[];
|
|
2350
2628
|
}>;
|
|
2629
|
+
|
|
2630
|
+
export type DialogChainPrototype = GetStructType<{
|
|
2631
|
+
SID: string;
|
|
2632
|
+
DLC: string;
|
|
2633
|
+
StartingDialogPrototypeSID: string;
|
|
2634
|
+
DialogOnTheGo: boolean;
|
|
2635
|
+
CanBeInterrupted: boolean;
|
|
2636
|
+
ContinueAfterInterrupt: boolean;
|
|
2637
|
+
IsInteractive: boolean;
|
|
2638
|
+
DialogMembers: {
|
|
2639
|
+
DialogMemberName: string;
|
|
2640
|
+
OptionalMember: boolean;
|
|
2641
|
+
}[];
|
|
2642
|
+
IsPCDialogMember: boolean;
|
|
2643
|
+
}>;
|