s2cfgtojson 2.2.7 → 2.2.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/enums.mts +7 -1
- package/package.json +1 -1
- package/types.mts +91 -20
package/enums.mts
CHANGED
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@@ -1605,7 +1605,13 @@ export type ERadiationPreset = `ERadiationPreset::${
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1605
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| "Strong"
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1606
1606
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| "Topaz"}`;
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1607
1607
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1608
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-
export type
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1608
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+
export type _ERank =
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1609
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`ERank::${"Experienced" | "Master" | "Newbie" | "Veteran"}`;
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1610
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+
export type ERank =
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1611
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| _ERank
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1612
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| `${_ERank}, ${_ERank}`
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1613
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| `${_ERank}, ${_ERank}, ${_ERank}`
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1614
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| `${_ERank}, ${_ERank}, ${_ERank}, ${_ERank}`;
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export type ERegion = `ERegion::${
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| "Bolota"
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package/package.json
CHANGED
package/types.mts
CHANGED
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@@ -60,6 +60,10 @@ import {
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ESoundEffectSubtype,
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EInputAxisType,
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EActionType,
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63
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+
EQuestNodeType,
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64
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EOverrideDialogTopic,
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65
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+
ETriggerReact,
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66
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+
ERequiredSquadMembers,
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63
67
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} from "./enums.mjs";
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64
68
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export interface Struct<T extends Entries = {}> {
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@@ -478,7 +482,7 @@ export type ALifeDirectorScenarioPrototype = GetStructType<{
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};
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}>;
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481
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-
export type
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485
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+
export type DialogPrototype = GetStructType<{
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SID: string;
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DialogChainPrototypeSID: string;
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DialogMemberIndex: number;
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@@ -523,13 +527,33 @@ export type _QuestDialog = GetStructType<{
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False: { NextDialogSID: string; Terminate: boolean };
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};
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HasVOInSequence: boolean;
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-
DialogActions:
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+
DialogActions: {
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DialogAction: EDialogAction;
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DialogActionParam:
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| {
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VariableType: EGlobalVariableType;
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VariableValue: number | string | boolean;
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}
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| number;
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ItemsCount: {
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VariableType: EGlobalVariableType;
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+
VariableValue: number | string | boolean;
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};
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WithEquipped: boolean;
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}[];
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DialogAnswerActions: {
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DialogAction: EDialogAction;
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-
DialogActionParam:
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+
DialogActionParam:
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| {
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VariableType: EGlobalVariableType;
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VariableValue: number | string | boolean;
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}
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| number;
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+
ItemsCount: {
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VariableType: EGlobalVariableType;
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-
VariableValue: number;
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+
VariableValue: number | string | boolean;
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};
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WithEquipped: boolean;
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}[];
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NodePrototypeVersion: number;
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FaceAnimationSubPath: string;
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@@ -551,22 +575,6 @@ export type _QuestDialog = GetStructType<{
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MainReply: boolean;
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}>;
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-
export type RSQ01_Dialog_Warlock_RSQ = _QuestDialog;
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-
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export type RSQ04_Dialog_Drabadan_RSQ = _QuestDialog;
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-
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export type RSQ05_Dialog_Sich_RSQ = _QuestDialog;
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-
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export type RSQ06_Dialog_Sidorovich_RSQ = _QuestDialog;
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-
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export type RSQ07_Dialog_Barmen_RSQ = _QuestDialog;
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-
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export type RSQ08_Dialog_Barmen_RSQ = _QuestDialog;
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-
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export type RSQ09_Dialog_Spica_RSQ = _QuestDialog;
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-
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export type RSQ10_Dialog_Harpy_RSQ = _QuestDialog;
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-
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export type DifficultyPrototype = GetStructType<{
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SID: string;
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NPC_HP: number;
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@@ -832,6 +840,8 @@ export type ItemGeneratorPrototype = GetStructType<{
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MaxDurability: number;
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MinCount: number;
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MaxCount: number;
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843
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AmmoMinCount: number;
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AmmoMaxCount: number;
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}[];
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bAllowSameCategoryGeneration: boolean;
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}[];
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@@ -1710,3 +1720,64 @@ export type NPCWeaponSettingsPrototype = GetStructType<{
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ArmorPiercing: number;
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CombatSynchronizationScore: { TokenTag: string; Score: string }[];
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}>;
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1723
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+
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1724
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+
export type QuestNodePrototype = GetStructType<{
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1725
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InGameHours?: number;
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SID: string;
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NodePrototypeVersion: number;
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QuestSID: string;
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NodeType: EQuestNodeType;
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StartDelay: number;
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LaunchOnQuestStart: boolean;
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Repeatable: boolean;
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OutputPinNames: string[];
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+
Launchers: {
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Excluding: boolean;
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Connections: {
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SID: string;
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Name: string;
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};
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}[];
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LastPhrases: {
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FinishNode: boolean;
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LastPhraseSID: string;
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NextLaunchedPhraseSID: string;
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}[];
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DialogChainPrototypeSID: string;
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+
DialogMembers: string[];
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TalkThroughRadio: boolean[];
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DialogObjectLocation: {
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X: number;
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Y: number;
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Z: number;
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};
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NPCToStartDialog: number;
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StartForcedDialog: boolean;
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WaitAllDialogEndingsToFinish: boolean;
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IsComment: boolean;
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1759
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OverrideDialogTopic: EOverrideDialogTopic;
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CanExitAnytime: boolean;
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1761
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ContinueThroughRadio: boolean;
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1762
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CallPlayer: boolean;
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1763
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SeekPlayer: boolean;
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CallPlayerRadius: number;
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ExcludeAllNodesInContainer: boolean;
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GlobalVariablePrototypeSID: string;
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ChangeValueMode: EChangeValueMode;
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VariableValue: any;
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PinWeights: number[];
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Conditions: {
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ConditionType: EQuestConditionType;
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ConditionComparance: EConditionComparance;
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LinkedNodePrototypeSID: string;
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CompletedNodeLauncherNames: never[];
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TargetNPC: string;
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TargetContextualActionPlaceholder: string;
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TargetCharacter: string;
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Trigger: string;
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bTriggersByAnybody: boolean;
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ReactType: ETriggerReact;
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RequiredSquadMembers: ERequiredSquadMembers;
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}[][];
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}>;
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