s2cfgtojson 2.1.7 → 2.2.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Struct.mts +9 -5
- package/Struct.test.mts +5 -3
- package/enums.mts +1966 -0
- package/package.json +1 -1
- package/types.mts +1679 -1944
package/enums.mts
ADDED
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@@ -0,0 +1,1966 @@
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export type EAIConstraintType = `EAIConstraintType::${"PrepareForEmission"}`;
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export type EAIMovementPose = `EAIMovementPose::${"Stand"}`;
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export type EALifeDirectorScenarioTarget = `EALifeDirectorScenarioTarget::${
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| "AllyLair"
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| "AttackEnemyLair"
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| "ContextualAction"
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| "None"
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| "Player"
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| "TargetEachOther"}`;
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export type EALifeFactionGoalType = `EALifeFactionGoalType::${
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| "Aggressive"
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| "Defensive"
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| "Normal"}`;
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export type EAbility = `EAbility::${
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| "AOEAttackPassive"
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| "ActivateAnomaly"
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| "AoEAttack"
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| "Attack"
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| "AuraEffect"
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| "Berserk"
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| "BlinkTeleport"
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| "Charge"
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| "Empty"
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| "HumanMeleeAttack"
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| "LongJump"
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| "PSYStrike"
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| "Roar"
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| "Shield"
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| "StrelokSpecial"
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| "Summon"
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| "Throw"
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| "ThrowGrenade"
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| "ThrowQueue"
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| "TrickSound"
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| "WeaponDrag"
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| "WeaponRiseAndShoot"
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| "Zombification"}`;
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export type EAbilityStatePhase = `EAbilityStatePhase::${"Complete"}`;
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export type EAgentArchetype = `EAgentArchetype::${"Human" | "Mutant"}`;
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export type EAgentType = `EAgentType::${
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| "BlindDog"
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| "Blinddog"
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| "Bloodsucker"
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| "Boar"
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| "Burer"
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| "Cat"
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| "Chimera"
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| "Controller"
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| "Deer"
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| "Flesh"
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| "Human"
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| "MutantGeneric"
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| "PluginAgent"
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| "Poltergeist"
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| "PseudoDog"
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| "Pseudogiant"
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| "RatSwarm"
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| "Snork"
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| "Tushkan"}`;
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export type EAimAssistPresetType = `EAimAssistPresetType::${
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| "Default"
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| "Full"
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| "GetCount"}`;
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export type EAimAssistWeightType = `EAimAssistWeightType::${
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| "Angle"
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| "DistanceFromApex"}`;
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export type EAmmoCaliber = `EAmmoCaliber::${
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| "A012"
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| "A045"
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| "A545"
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| "A556"
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| "A762"
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| "A762NATO"
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| "A762Sniper"
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| "A918"
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| "A919"
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| "A939"
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| "AGA"
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| "AHEDP"
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| "APG7V"
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| "AVOG"
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| "None"}`;
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export type EAmmoType = `EAmmoType::${
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| "ArmorPiercing"
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| "Default"
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| "Expanding"
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| "None"
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| "Supersonic"}`;
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export type EAnimationReloadTypes = `EAnimationReloadTypes::${
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| "Full"
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| "SingleBullet"
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| "Tactical"
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| "Unload"}`;
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export type EAnomalyElementType = `EAnomalyElementType::${
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| "Chemical"
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| "Electro"
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| "Fire"
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| "Gravity"
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| "None"
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| "PSY"}`;
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export type EAnomalyType = `EAnomalyType::${
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| "CarouselAnomaly"
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| "ChemicalAnomaly"
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| "ClassicFireAnomaly"
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| "ClickerAnomaly"
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| "DiamondAnomaly"
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| "ElectroAnomaly"
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| "ExpulsionAnomaly"
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| "FlycatcherAnomaly"
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| "LavaLampAnomaly"
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| "LightningBallAnomaly"
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| "None"
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| "PSYAnomaly"
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| "PSYControllerAnomaly"
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| "PSYEmitterAnomaly"
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| "PillowAnomaly"
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| "RazorAnomaly"
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| "SoapBubbleAnomaly"
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| "ToxicCloudAnomaly"}`;
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export type EApplyRestrictionType = `EApplyRestrictionType::${"LeaveSame"}`;
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export type EArchiartifactType = `EArchiartifactType::${
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| "Ball"
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| "Bolt"
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| "Flower"
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| "Kettle"
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| "None"
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| "Nut"
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| "Water"}`;
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export type EArmorScale = `EArmorScale::${
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| "HeavyArmor"
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| "LightArmor"
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| "MediumArmor"}`;
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export type EArtifactRarity = `EArtifactRarity::${
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| "Common"
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| "Epic"
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| "Rare"
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| "Uncommon"}`;
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export type EArtifactSpawnerExcludeRule = `EArtifactSpawnerExcludeRule::${
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| "ExcludeArchiArtifacts"
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| "ExcludeQuestArtifacts"}`;
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export type EArtifactType = `EArtifactType::${
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| "Chemical"
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| "Electro"
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| "Fake"
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| "Fire"
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| "Gravity"
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| "None"
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| "PSY"}`;
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export type EAspectRatio = `EAspectRatio::${"Auto"}`;
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export type EAttachSlot = `EAttachSlot::${
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| "Barrel"
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| "Flashlight"
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| "Handguard"
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| "Lasersight"
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| "Magazine"
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| "None"
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| "PlankScope"
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| "Scope"}`;
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export type EAttachType = `EAttachType::${
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| "GetCount"
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| "GrenadeLauncher"
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| "Grip"
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| "IronSight"
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| "Lasersight"
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| "Magazine"
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| "Muzzle"
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| "PlankScope"
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| "Scope"
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| "Shotgun"
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| "Silencer"}`;
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export type EAttractionPointType = `EAttractionPointType::${
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| "ExitLookAt"
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| "FollowCharacterBone"
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| "FollowObject"
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| "StaticLocation"}`;
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export type EAudioRoomPresetBandwidth = `EAudioRoomPresetBandwidth::${
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| "Close"
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| "Custom"
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| "HalfOpen"
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| "Isolated"
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| "None"
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| "Open"}`;
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export type EAvailableCoverActionsSide = `EAvailableCoverActionsSide::${
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| "Center"
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| "Left"
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| "Right"}`;
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export type EAvailableCoverEnterTypes = `EAvailableCoverEnterTypes::${
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| "Long"
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| "Short"}`;
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export type EBehaviorType = `EBehaviorType::${
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| "Berserk"
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| "Confused"
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| "Escort"
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| "Flee"
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| "Follow"
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| "Guard"
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| "Kill"
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| "MoveTo"
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| "Pacifist"
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| "Panic"
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| "Patrol"
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| "Rest"
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| "ShootTarget"
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| "Sleep"
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| "Stay"
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| "UseAbility"}`;
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export type EBeneficial = `EBeneficial::${"Negative" | "None" | "Positive"}`;
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export type EBodyMeshType = `EBodyMeshType::${"Attach" | "Face"}`;
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export type EBoltActionWeaponState = `EBoltActionWeaponState::${
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| "NoBoltAction"
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| "ReadyToShoot"}`;
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export type EBoolProviderType = `EBoolProviderType::${
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| "And"
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| "And provider - Player has Experienced rank AND at least 500 Reputation with Duty"
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| "Constant"
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| "FactionRelation"
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| "None"
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| "Not"
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| "Not provider - Player doesn't have Experienced rank and has less than 500 Reputation with Duty"
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| "Or"
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| "Or provider - Player has Experienced rank OR at least 500 Reputation with Duty"
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| "PlayerRank"
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| "PlayerUnderRoof"
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| "TargetHasEffectBoolProvider"
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| "TargetInShelter"
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| "TargetRank"
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| "TargetRelation"
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| "TraderRegenerationDays"
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| "TraderRegenerationHours"}`;
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export type EBrokenGameDataFilter =
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`EBrokenGameDataFilter::${"UnderDraftComment"}`;
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export type ECalculateSignificance = `ECalculateSignificance::${"ScreenSize"}`;
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export type ECameraShakeEffectSubtype =
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`ECameraShakeEffectSubtype::${"None // MP: There is no camera shake asset mentioned, so I will disable it for now"}`;
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export type ECameraShakeGroupType = `ECameraShakeGroupType::${
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| "MaxCount"
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| "None"
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| "Priority"}`;
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export type ECameraShakeType = `ECameraShakeType::${
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| "Constant"
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| "FloatProvider"
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| "None"
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| "Vital"}`;
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export type ECauseOfDeath = `ECauseOfDeath::${"Range"}`;
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export type EChangeValueMode = `EChangeValueMode::${
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| "Add"
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| "Set"
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| "Subtract"}`;
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export type ECollisionChannel = `ECollisionChannel::${"ECC_Visibility"}`;
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export type ECollisionFormType = `ECollisionFormType::${"Box" | "Cylinder"}`;
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export type EColorBlindMode = `EColorBlindMode::${"None"}`;
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export type EConditionCheckType = `EConditionCheckType::${"And" | "Or"}`;
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export type EConditionComparance = `EConditionComparance::${
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| "Equal"
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| "Greater"
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| "GreaterOrEqual"
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| "Less"
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| "LessOrEqual"
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| "NotEqual"}`;
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export type EConnectionLineState = `EConnectionLineState::${
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| "Down"
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| "Middle"
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| "None"
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| "Top"}`;
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export type EConsumableType = `EConsumableType::${
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| "Food"
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| "Guitar"
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| "Medicine"
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| "None"}`;
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export type EContextualActionBodyPart = `EContextualActionBodyPart::${
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| "Back"
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| "Head"
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| "Skirt"}`;
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export type EContextualActionEffectType =
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`EContextualActionEffectType::${"ChangeNeedValue"}`;
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324
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export type EContextualActionNeeds = `EContextualActionNeeds::${
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326
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| "Anecdote"
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327
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| "Detector"
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328
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| "Dialog"
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329
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| "Drink"
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330
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| "Eat"
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331
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| "Emission"
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332
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| "Fight"
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333
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| "Guard"
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334
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| "Guitar"
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335
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| "Idle"
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336
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| "Monolog"
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337
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| "PDA"
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338
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| "Patrolling"
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339
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| "Quest"
|
|
340
|
+
| "Rest"
|
|
341
|
+
| "RunOnTalking"
|
|
342
|
+
| "Sleep"
|
|
343
|
+
| "Smoke"
|
|
344
|
+
| "WeaponCleaning"
|
|
345
|
+
| "Work"}`;
|
|
346
|
+
|
|
347
|
+
export type EContextualActionNodeType = `EContextualActionNodeType::${
|
|
348
|
+
| "Animation"
|
|
349
|
+
| "ConditionalSelector"
|
|
350
|
+
| "DistanceSelector"
|
|
351
|
+
| "RandomSelector"
|
|
352
|
+
| "SequentialSelector"
|
|
353
|
+
| "SoundDependentAnimation"
|
|
354
|
+
| "Start"}`;
|
|
355
|
+
|
|
356
|
+
export type EContextualActionPreconditionType =
|
|
357
|
+
`EContextualActionPreconditionType::${
|
|
358
|
+
| "AllowedAgentType"
|
|
359
|
+
| "AvailableBodyPart"
|
|
360
|
+
| "Faction"
|
|
361
|
+
| "GlobalVariable"
|
|
362
|
+
| "ItemInInventory"
|
|
363
|
+
| "NPCPrototype"
|
|
364
|
+
| "Rank"
|
|
365
|
+
| "Weather"}`;
|
|
366
|
+
|
|
367
|
+
export type EContextualAgentType = `EContextualAgentType::${
|
|
368
|
+
| "BlindDog"
|
|
369
|
+
| "Bloodsucker"
|
|
370
|
+
| "Boar"
|
|
371
|
+
| "Burer"
|
|
372
|
+
| "Cat"
|
|
373
|
+
| "Chimera"
|
|
374
|
+
| "Controller"
|
|
375
|
+
| "Deer"
|
|
376
|
+
| "Flesh"
|
|
377
|
+
| "Human"
|
|
378
|
+
| "PseudoDog"
|
|
379
|
+
| "Pseudogiant"
|
|
380
|
+
| "Snork"
|
|
381
|
+
| "Tushkan"
|
|
382
|
+
| "Zombie"}`;
|
|
383
|
+
|
|
384
|
+
export type ECrosshairType = `ECrosshairType::${
|
|
385
|
+
| "Arc"
|
|
386
|
+
| "Circle"
|
|
387
|
+
| "Circle // Circle Point Cross Arc"
|
|
388
|
+
| "Cross"
|
|
389
|
+
| "Cross // Circle Point Cross Arc"
|
|
390
|
+
| "Empty"
|
|
391
|
+
| "Point"
|
|
392
|
+
| "Point // Circle Point Cross Arc"}`;
|
|
393
|
+
|
|
394
|
+
export type ECrosshairTypeSetting = `ECrosshairTypeSetting::${"Regular"}`;
|
|
395
|
+
|
|
396
|
+
export type ECustomDataDistribution = `ECustomDataDistribution::${
|
|
397
|
+
| "Custom"
|
|
398
|
+
| "Uniform"}`;
|
|
399
|
+
|
|
400
|
+
export type EDamageBone = `EDamageBone::${"Body" | "Head" | "Limbs"}`;
|
|
401
|
+
|
|
402
|
+
export type EDamageSource = `EDamageSource::${
|
|
403
|
+
| "AnomalyStrike"
|
|
404
|
+
| "BiteLarge"
|
|
405
|
+
| "BiteRat"
|
|
406
|
+
| "BiteSmall"
|
|
407
|
+
| "Buckshot"
|
|
408
|
+
| "Bullet"
|
|
409
|
+
| "BulletHeavy"
|
|
410
|
+
| "Carousel"
|
|
411
|
+
| "Chemical"
|
|
412
|
+
| "CutLarge"
|
|
413
|
+
| "CutSmall"
|
|
414
|
+
| "Electricity"
|
|
415
|
+
| "Explosion"
|
|
416
|
+
| "Fire"
|
|
417
|
+
| "Hunger"
|
|
418
|
+
| "IronWind"
|
|
419
|
+
| "None"
|
|
420
|
+
| "PSY"
|
|
421
|
+
| "PoltergeistChemicalCollisionAttack"
|
|
422
|
+
| "PoltergeistCommonCollisionAttack"
|
|
423
|
+
| "PoltergeistElectroCollisionAttack"
|
|
424
|
+
| "PoltergeistFireCollisionAttack"
|
|
425
|
+
| "RamLarge"
|
|
426
|
+
| "RamSmall"
|
|
427
|
+
| "ShockWave"
|
|
428
|
+
| "WeaponButt"}`;
|
|
429
|
+
|
|
430
|
+
export type EDamageType = `EDamageType::${
|
|
431
|
+
| "Burn"
|
|
432
|
+
| "ChemicalBurn"
|
|
433
|
+
| "Fall"
|
|
434
|
+
| "Hunger"
|
|
435
|
+
| "PSY"
|
|
436
|
+
| "Physics"
|
|
437
|
+
| "Radiation"
|
|
438
|
+
| "Shock"
|
|
439
|
+
| "Strike"}`;
|
|
440
|
+
|
|
441
|
+
export type EDeadZoneType = `EDeadZoneType::${"Radial"}`;
|
|
442
|
+
|
|
443
|
+
export type EDestructionActionType = `EDestructionActionType::${
|
|
444
|
+
| "Destroy"
|
|
445
|
+
| "Explode"
|
|
446
|
+
| "NoActionSelected"
|
|
447
|
+
| "PlaySound"
|
|
448
|
+
| "PlayVisualEffect"
|
|
449
|
+
| "SetNewMesh"
|
|
450
|
+
| "SpawnItems"}`;
|
|
451
|
+
|
|
452
|
+
export type EDetectorType = `EDetectorType::${
|
|
453
|
+
| "Bear"
|
|
454
|
+
| "Echo"
|
|
455
|
+
| "Gilka"
|
|
456
|
+
| "None"
|
|
457
|
+
| "Veles"}`;
|
|
458
|
+
|
|
459
|
+
export type EDialogAction = `EDialogAction::${
|
|
460
|
+
| "Attack"
|
|
461
|
+
| "Bribe"
|
|
462
|
+
| "Bye"
|
|
463
|
+
| "Drink"
|
|
464
|
+
| "Eat"
|
|
465
|
+
| "FactionRelationshipCheck"
|
|
466
|
+
| "FastTravel"
|
|
467
|
+
| "GetItem"
|
|
468
|
+
| "GetMoney"
|
|
469
|
+
| "GiveItem"
|
|
470
|
+
| "GiveMedkit"
|
|
471
|
+
| "Guide"
|
|
472
|
+
| "GuideSelection"
|
|
473
|
+
| "GuideUI"
|
|
474
|
+
| "Heal"
|
|
475
|
+
| "Hit"
|
|
476
|
+
| "Laugh"
|
|
477
|
+
| "OpenTradeMenu"
|
|
478
|
+
| "OpenUpgradeMenu"
|
|
479
|
+
| "RankCheck"
|
|
480
|
+
| "Reward"
|
|
481
|
+
| "SetGlobalVariable"
|
|
482
|
+
| "ShowItem"
|
|
483
|
+
| "ShowMoney"
|
|
484
|
+
| "SideQuest"
|
|
485
|
+
| "TerminateDialog"
|
|
486
|
+
| "Threat"
|
|
487
|
+
| "TimedAnswer"}`;
|
|
488
|
+
|
|
489
|
+
export type EDialogAnimationType = `EDialogAnimationType::${
|
|
490
|
+
| "AgathaIdleListeningStiff1"
|
|
491
|
+
| "AgathaIdleListeningStiff2"
|
|
492
|
+
| "AgathaIdleListeningStiff3"
|
|
493
|
+
| "AgathaIdleTalkingStiff1"
|
|
494
|
+
| "AgathaIdleTalkingStiff2"
|
|
495
|
+
| "AgathaNodUsual"
|
|
496
|
+
| "AgathaSmokeIdleListeningStiff2"
|
|
497
|
+
| "AgathaSmokeIdleListeningStiff4"
|
|
498
|
+
| "AgathaSmokeIdleListeningStiff5"
|
|
499
|
+
| "AgathaSmokeIdleTalkingStiff1"
|
|
500
|
+
| "AgathaSmokeIdleTalkingStiff2"
|
|
501
|
+
| "AgathaSmokeIdleTalkingStiff3"
|
|
502
|
+
| "AgathaSmokeIdleTalkingStiff4"
|
|
503
|
+
| "AgathaSmokeIdleTalkingStiff5"
|
|
504
|
+
| "AgathaSmokeNodUsual1"
|
|
505
|
+
| "AgathaSmokeNodUsual2"
|
|
506
|
+
| "AgathaSmokeUniqueSmoking1"
|
|
507
|
+
| "AgathaSmokeUniqueSmoking2"
|
|
508
|
+
| "BerezaHippieUsual"
|
|
509
|
+
| "BerezaIdleTalkingHandUsual"
|
|
510
|
+
| "BerezaIdleWaitingHand"
|
|
511
|
+
| "BerezaTalkingAgree"
|
|
512
|
+
| "BerezaTalkingHandWave"
|
|
513
|
+
| "BerezaTalkingNegative"
|
|
514
|
+
| "DoroznukIdleListeningUsual1"
|
|
515
|
+
| "DoroznukIdleTalkingUsual"
|
|
516
|
+
| "DoroznukIdleWaiting1"
|
|
517
|
+
| "DoroznukIdleWaiting2"
|
|
518
|
+
| "DoroznukTalkingAgree"
|
|
519
|
+
| "DoroznukTalkingDoubt"
|
|
520
|
+
| "DoroznukTalkingExpressive"
|
|
521
|
+
| "DoroznukTalkingFingerExpressive"
|
|
522
|
+
| "DoroznukTalkingHandWave"
|
|
523
|
+
| "DoroznukTalkingNegative"
|
|
524
|
+
| "DoroznukTalkingPointdown"
|
|
525
|
+
| "DoroznukTalkingUsual1"
|
|
526
|
+
| "DoroznukTalkingUsual2"
|
|
527
|
+
| "DrunkIdleListening"
|
|
528
|
+
| "DrunkIdleListening2"
|
|
529
|
+
| "DrunkIdleListening3"
|
|
530
|
+
| "DrunkTalkingFingerExpressive"
|
|
531
|
+
| "DrunkTalkingFingerExpressive2"
|
|
532
|
+
| "DrunkTalkingForwardUsual"
|
|
533
|
+
| "DrunkTalkingLong"
|
|
534
|
+
| "DrunkTalkingLong1"
|
|
535
|
+
| "DrunkTalkingLong2"
|
|
536
|
+
| "DrunkTalkingLong3"
|
|
537
|
+
| "EDialogAnimationType_MAX"
|
|
538
|
+
| "HarpiaIdleListeningStiff1"
|
|
539
|
+
| "HarpiaIdleListeningUsual"
|
|
540
|
+
| "HarpiaIdleTalkingArmOnGunUsual"
|
|
541
|
+
| "HarpiaIdleTalkingUsual1"
|
|
542
|
+
| "HarpiaIdleTalkingUsual2"
|
|
543
|
+
| "HarpiaNodExpressive"
|
|
544
|
+
| "HarpiaTalkingLongUsual"
|
|
545
|
+
| "Idle"
|
|
546
|
+
| "KalinaIdleListeningStiff"
|
|
547
|
+
| "KalinaIdleListeningUsual"
|
|
548
|
+
| "KalinaIdleTalkingUsual"
|
|
549
|
+
| "KalinaTalkingArmsUsual1"
|
|
550
|
+
| "KalinaTalkingArmsUsual2"
|
|
551
|
+
| "KalinaTalkingFingerExpressive"
|
|
552
|
+
| "KalinaTalkingGoAwayExpressive"
|
|
553
|
+
| "KalinaTalkingLongUsual"
|
|
554
|
+
| "NPCAllInPosition"
|
|
555
|
+
| "NPCAngerTalkingExpressive"
|
|
556
|
+
| "NPCAngerTalkingUsual_NEW"
|
|
557
|
+
| "NPCApprovalListeningStiff"
|
|
558
|
+
| "NPCApprovalListeningUsual"
|
|
559
|
+
| "NPCApprovalTalkingExpressive"
|
|
560
|
+
| "NPCApprovalTalkingUsual"
|
|
561
|
+
| "NPCArguingArmsExpressive"
|
|
562
|
+
| "NPCArguingQuestionExpressive"
|
|
563
|
+
| "NPCArquingTreatExpressiveLong_NEW"
|
|
564
|
+
| "NPCCallTalkingExpressive"
|
|
565
|
+
| "NPCCallTalkingUsual"
|
|
566
|
+
| "NPCCallTalkingUsual2_NEW"
|
|
567
|
+
| "NPCDisappointmentTalkingExpressive"
|
|
568
|
+
| "NPCDisappointmentWaveStiff"
|
|
569
|
+
| "NPCDisapprovalDoubtExpressive"
|
|
570
|
+
| "NPCDisapprovalDoubtStiff"
|
|
571
|
+
| "NPCDisapprovalListeningBusyUsual_NEW"
|
|
572
|
+
| "NPCDisapprovalListeningExpressive"
|
|
573
|
+
| "NPCDisapprovalListeningUsual1"
|
|
574
|
+
| "NPCDisapprovalListeningUsual2"
|
|
575
|
+
| "NPCDisapprovalTalkingExpressive"
|
|
576
|
+
| "NPCDisapprovalTalkingStiff1"
|
|
577
|
+
| "NPCDisapprovalTalkingStiff2"
|
|
578
|
+
| "NPCDisapprovalTalkingStiff3"
|
|
579
|
+
| "NPCDisapprovalTalkingUsual"
|
|
580
|
+
| "NPCDisapprovalTalkingUsual2"
|
|
581
|
+
| "NPCDisapprovalThreatExpressive1"
|
|
582
|
+
| "NPCDisapprovalThreatExpressive2"
|
|
583
|
+
| "NPCDrinkPills"
|
|
584
|
+
| "NPCDrinkToast"
|
|
585
|
+
| "NPCFacepalm"
|
|
586
|
+
| "NPCFarewellTalkingExpressive"
|
|
587
|
+
| "NPCFarewellTalkingStiff"
|
|
588
|
+
| "NPCFarewellTalkingUsual"
|
|
589
|
+
| "NPCFeelingSick"
|
|
590
|
+
| "NPCGive"
|
|
591
|
+
| "NPCGive2"
|
|
592
|
+
| "NPCGreetingTalkingExpressive"
|
|
593
|
+
| "NPCGreetingTalkingStiff"
|
|
594
|
+
| "NPCGreetingTalkingUsual1"
|
|
595
|
+
| "NPCGreetingTalkingUsual2"
|
|
596
|
+
| "NPCHandToForehead"
|
|
597
|
+
| "NPCIdleListeningUsual1"
|
|
598
|
+
| "NPCIdleListeningUsual2"
|
|
599
|
+
| "NPCIdleListeningUsual3"
|
|
600
|
+
| "NPCIdleListeningUsual4"
|
|
601
|
+
| "NPCIdleTalkingArmsUsual"
|
|
602
|
+
| "NPCIdleTalkingCrossedArmRight"
|
|
603
|
+
| "NPCIdleTalkingExpressive"
|
|
604
|
+
| "NPCIdleTalkingExpressive1"
|
|
605
|
+
| "NPCIdleTalkingExpressive2"
|
|
606
|
+
| "NPCIdleTalkingHeadswayStiff"
|
|
607
|
+
| "NPCIdleTalkingStiff1"
|
|
608
|
+
| "NPCIdleTalkingStiff2"
|
|
609
|
+
| "NPCIdleTalkingStiff3"
|
|
610
|
+
| "NPCIdleTalkingUsual1"
|
|
611
|
+
| "NPCIdleTalkingUsual2"
|
|
612
|
+
| "NPCIdleTalkingUsual3"
|
|
613
|
+
| "NPCIdleTalkingUsual4"
|
|
614
|
+
| "NPCIdleTalkingUsual5"
|
|
615
|
+
| "NPCIdleTalkingUsual6"
|
|
616
|
+
| "NPCIdleWaitingCrossedArms"
|
|
617
|
+
| "NPCIdleWaitingExpressive2"
|
|
618
|
+
| "NPCIdleWaitingHand"
|
|
619
|
+
| "NPCIdleWaitingStomachHands"
|
|
620
|
+
| "NPCIdleWaitingUsual1"
|
|
621
|
+
| "NPCIdleWaitingUsual2"
|
|
622
|
+
| "NPCPSYListeningVoicesExpressive1"
|
|
623
|
+
| "NPCPSYListeningVoicesExpressive2"
|
|
624
|
+
| "NPCPointBack"
|
|
625
|
+
| "NPCPointHimself"
|
|
626
|
+
| "NPCPointPlayer"
|
|
627
|
+
| "NPCPointdown_NEW"
|
|
628
|
+
| "NPCQuietly"
|
|
629
|
+
| "NPCReconciliationTalkingStiff"
|
|
630
|
+
| "NPCReconciliationTalkingUsual"
|
|
631
|
+
| "NPCReconcillationTalkingExpressive"
|
|
632
|
+
| "NPCReconcillationTalkingUsual"
|
|
633
|
+
| "NPCSalute"
|
|
634
|
+
| "NPCScaredTalkingStiff1"
|
|
635
|
+
| "NPCScaredTalkingStiff2"
|
|
636
|
+
| "NPCScaredTalkingUsual"
|
|
637
|
+
| "NPCTake1"
|
|
638
|
+
| "NPCThinkingStiff"
|
|
639
|
+
| "NPCUsePDA"
|
|
640
|
+
| "NPCWoundedArmLeft"
|
|
641
|
+
| "NPCWoundedArmRight"
|
|
642
|
+
| "NPCWoundedDisappointment"
|
|
643
|
+
| "NPCWoundedGratitude"
|
|
644
|
+
| "NPCWoundedSorry"
|
|
645
|
+
| "None"
|
|
646
|
+
| "PlayerAgree"
|
|
647
|
+
| "PlayerApplause"
|
|
648
|
+
| "PlayerApproval"
|
|
649
|
+
| "PlayerArmSwingLeft"
|
|
650
|
+
| "PlayerArmSwingRight"
|
|
651
|
+
| "PlayerBackOn"
|
|
652
|
+
| "PlayerBothhandsStatement"
|
|
653
|
+
| "PlayerConvince"
|
|
654
|
+
| "PlayerDisapproval"
|
|
655
|
+
| "PlayerDisapprovalRight"
|
|
656
|
+
| "PlayerDrinkVodka"
|
|
657
|
+
| "PlayerFingerCrunching"
|
|
658
|
+
| "PlayerFingerpointOpenpalm"
|
|
659
|
+
| "PlayerFku"
|
|
660
|
+
| "PlayerGiveItem"
|
|
661
|
+
| "PlayerHeadshakeRefuse"
|
|
662
|
+
| "PlayerHello"
|
|
663
|
+
| "PlayerMoney"
|
|
664
|
+
| "PlayerNod"
|
|
665
|
+
| "PlayerOpenHandsExpressive"
|
|
666
|
+
| "PlayerOpenpalmRight"
|
|
667
|
+
| "PlayerPeace"
|
|
668
|
+
| "PlayerPlayerSalute"
|
|
669
|
+
| "PlayerPoindownLeft"
|
|
670
|
+
| "PlayerPoindownRight"
|
|
671
|
+
| "PlayerPointForward"
|
|
672
|
+
| "PlayerPointNPCLeft"
|
|
673
|
+
| "PlayerPointUp"
|
|
674
|
+
| "PlayerRefuse"
|
|
675
|
+
| "PlayerShowBadge"
|
|
676
|
+
| "PlayerShowItem"
|
|
677
|
+
| "PlayerTakeItem"
|
|
678
|
+
| "PlayerWavingHandExpressive"
|
|
679
|
+
| "PlayerWavingHands"
|
|
680
|
+
| "PlayerWhatever"
|
|
681
|
+
| "SidorovichNotebook"
|
|
682
|
+
| "StriderTouchneck"
|
|
683
|
+
| "TalkWalkieTalkie_E02_SQ01"
|
|
684
|
+
| "TalkWalkieTalkie_E03_MQ03_1"
|
|
685
|
+
| "TalkWalkieTalkie_E05_MQ01"
|
|
686
|
+
| "TalkWalkieTalkie_E05_MQ05"
|
|
687
|
+
| "TalkWalkieTalkie_E05_SQ01_2"
|
|
688
|
+
| "TalkWalkieTalkie_E06_MQ01_1"
|
|
689
|
+
| "TalkWalkieTalkie_E06_MQ01_2"
|
|
690
|
+
| "TalkWalkieTalkie_E06_MQ01_3"
|
|
691
|
+
| "TalkWalkieTalkie_E06_MQ02"
|
|
692
|
+
| "TalkWalkieTalkie_E07_MQ01"
|
|
693
|
+
| "TalkWalkieTalkie_E07_MQ01_2"
|
|
694
|
+
| "TalkWalkieTalkie_E08_MQ03"
|
|
695
|
+
| "TalkWalkieTalkie_E08_MQ04"
|
|
696
|
+
| "TalkWalkieTalkie_E08_MQ05"
|
|
697
|
+
| "TalkWalkieTalkie_E14_MQ01"
|
|
698
|
+
| "TalkWalkieTalkie_E14_MQ1_2"
|
|
699
|
+
| "TalkWalkieTalkie_E14_MQ1_3"
|
|
700
|
+
| "TalkWalkieTalkie_SQ13"
|
|
701
|
+
| "TalkWalkieTalkie_SQ18"}`;
|
|
702
|
+
|
|
703
|
+
export type EDialogEventCategory = `EDialogEventCategory::${
|
|
704
|
+
| "Combat"
|
|
705
|
+
| "HitReaction"}`;
|
|
706
|
+
|
|
707
|
+
export type EDialogEventType = `EDialogEventType::${
|
|
708
|
+
| "CallPlayer"
|
|
709
|
+
| "Chatter"
|
|
710
|
+
| "Combat_Action_Cover"
|
|
711
|
+
| "Combat_Action_Detour"
|
|
712
|
+
| "Combat_Action_EnemyDead"
|
|
713
|
+
| "Combat_Action_EnemyGrenade"
|
|
714
|
+
| "Combat_Action_EnemyHit"
|
|
715
|
+
| "Combat_Action_FireSupression"
|
|
716
|
+
| "Combat_Action_Flank"
|
|
717
|
+
| "Combat_Action_FriendlyDead"
|
|
718
|
+
| "Combat_Action_FriendlyFire"
|
|
719
|
+
| "Combat_Action_FriendlyGrenade"
|
|
720
|
+
| "Combat_Action_FriendlyHit"
|
|
721
|
+
| "Combat_Action_Move"
|
|
722
|
+
| "Combat_Action_Reload"
|
|
723
|
+
| "Combat_EnemyFound"
|
|
724
|
+
| "Combat_EnemyRetreat"
|
|
725
|
+
| "Combat_EnemySearch"
|
|
726
|
+
| "Combat_Over"
|
|
727
|
+
| "Combat_SearchEnd"
|
|
728
|
+
| "Combat_SelfRetreat"
|
|
729
|
+
| "Combat_Start"
|
|
730
|
+
| "Combat_Threats_AlertedSearch"
|
|
731
|
+
| "Combat_Threats_AlertedSearchEnd"
|
|
732
|
+
| "Combat_Threats_EnemySearch"
|
|
733
|
+
| "Combat_Threats_ThreatDetected"
|
|
734
|
+
| "Combat_Wounded_GoingToHeal"
|
|
735
|
+
| "Combat_Wounded_Grunt_HealReceive"
|
|
736
|
+
| "Combat_Wounded_HealingGratitude"
|
|
737
|
+
| "Combat_Wounded_Knocked"
|
|
738
|
+
| "Combat_Zombie_Attack"
|
|
739
|
+
| "Combat_Zombie_Moan"
|
|
740
|
+
| "Count"
|
|
741
|
+
| "DefeatComment"
|
|
742
|
+
| "DialogAction_Laugh"
|
|
743
|
+
| "Emission_LeaderEnd"
|
|
744
|
+
| "Emission_LeaderStart"
|
|
745
|
+
| "HitReaction_AgonyDeath"
|
|
746
|
+
| "HitReaction_Anomaly"
|
|
747
|
+
| "HitReaction_AverageDeath"
|
|
748
|
+
| "HitReaction_Bullet"
|
|
749
|
+
| "HitReaction_CarouselDeath"
|
|
750
|
+
| "HitReaction_Explosion"
|
|
751
|
+
| "HitReaction_InstaDeath"
|
|
752
|
+
| "HitReaction_Melee"
|
|
753
|
+
| "HitReaction_Mutant"
|
|
754
|
+
| "HitReaction_Transformation"
|
|
755
|
+
| "HitReaction_WheezingDeath"
|
|
756
|
+
| "Interact_Bump"
|
|
757
|
+
| "Interact_Busy"
|
|
758
|
+
| "Interact_Friendly"
|
|
759
|
+
| "Interact_HideWeapon"
|
|
760
|
+
| "Interact_Neutral"
|
|
761
|
+
| "Interact_NonFriendly"
|
|
762
|
+
| "Interact_SpeakToLeader"
|
|
763
|
+
| "Joke"
|
|
764
|
+
| "Peaceful_CorpseHubComment"
|
|
765
|
+
| "Peaceful_DropCorpse"
|
|
766
|
+
| "Peaceful_LootingEnemyCorpse"
|
|
767
|
+
| "Peaceful_LootingFriendlyCorpse"
|
|
768
|
+
| "Relax_EmissionFirstMessage"
|
|
769
|
+
| "Relax_EmissionSecondMessage"
|
|
770
|
+
| "Relax_EmissionThirdMessage"
|
|
771
|
+
| "RunOn"}`;
|
|
772
|
+
|
|
773
|
+
export type EDialogPriority = `EDialogPriority::${"None"}`;
|
|
774
|
+
|
|
775
|
+
export type EDistanceSelectorCondition = `EDistanceSelectorCondition::${
|
|
776
|
+
| "MinIn"
|
|
777
|
+
| "MinOut"}`;
|
|
778
|
+
|
|
779
|
+
export type EDuplicateResolveType = `EDuplicateResolveType::${
|
|
780
|
+
| "KeepAll"
|
|
781
|
+
| "KeepNew"
|
|
782
|
+
| "KeepOld"}`;
|
|
783
|
+
|
|
784
|
+
export type EEffectDisplayType = `EEffectDisplayType::${
|
|
785
|
+
| "EffectLevel"
|
|
786
|
+
| "ValueAndTime"}`;
|
|
787
|
+
|
|
788
|
+
export type EEffectSource = `EEffectSource::${
|
|
789
|
+
| "Armor"
|
|
790
|
+
| "Artifact"
|
|
791
|
+
| "Consumable"
|
|
792
|
+
| "Debug"
|
|
793
|
+
| "Obj"
|
|
794
|
+
| "Other"
|
|
795
|
+
| "Weapon"}`;
|
|
796
|
+
|
|
797
|
+
export type EEffectType = `EEffectType::${
|
|
798
|
+
| "Accuracy"
|
|
799
|
+
| "AddAttachment"
|
|
800
|
+
| "AdditionalInventoryWeight"
|
|
801
|
+
| "AimingMovementSpeed"
|
|
802
|
+
| "AimingTime"
|
|
803
|
+
| "AmmoPerShot"
|
|
804
|
+
| "ArmorItemWeight"
|
|
805
|
+
| "ArmorPiercing"
|
|
806
|
+
| "ArtifactSlots"
|
|
807
|
+
| "BaseDamage"
|
|
808
|
+
| "Bleeding"
|
|
809
|
+
| "BulletDropLength"
|
|
810
|
+
| "BulletSpeedSlowdown"
|
|
811
|
+
| "CameraShake"
|
|
812
|
+
| "ChangeCaliber"
|
|
813
|
+
| "Comfort"
|
|
814
|
+
| "Composite"
|
|
815
|
+
| "Damage"
|
|
816
|
+
| "DegenBleeding"
|
|
817
|
+
| "DegenRadiation"
|
|
818
|
+
| "Dispersion"
|
|
819
|
+
| "DispersionMaxRadiusExtension"
|
|
820
|
+
| "DispersionPerIterationRadiusExtension"
|
|
821
|
+
| "DistanceDropOffLength"
|
|
822
|
+
| "EffectiveFireDistance"
|
|
823
|
+
| "FireInterval"
|
|
824
|
+
| "Health"
|
|
825
|
+
| "HoldBreathDrain"
|
|
826
|
+
| "HungerPoints"
|
|
827
|
+
| "IdleSwayXModifier"
|
|
828
|
+
| "IdleSwayYModifier"
|
|
829
|
+
| "Invulnerability"
|
|
830
|
+
| "MaxDurability"
|
|
831
|
+
| "MinBulletDistanceDamage"
|
|
832
|
+
| "MovementSpeed"
|
|
833
|
+
| "None"
|
|
834
|
+
| "OpenSlotForAttachments"
|
|
835
|
+
| "PenaltyLessWeight"
|
|
836
|
+
| "ProtectionBurn"
|
|
837
|
+
| "ProtectionChemical"
|
|
838
|
+
| "ProtectionPSY"
|
|
839
|
+
| "ProtectionRadiation"
|
|
840
|
+
| "ProtectionShock"
|
|
841
|
+
| "ProtectionStrike"
|
|
842
|
+
| "Radiation"
|
|
843
|
+
| "Recoil"
|
|
844
|
+
| "RecoilRadiusNormalizationInterval"
|
|
845
|
+
| "RegenStamina"
|
|
846
|
+
| "SPDrain"
|
|
847
|
+
| "ShowEquipmentTime"
|
|
848
|
+
| "SleepinessPoints"
|
|
849
|
+
| "VelocityDamage"
|
|
850
|
+
| "WeaponItemWeight"}`;
|
|
851
|
+
|
|
852
|
+
export type EEmissionAIEvent = `EEmissionAIEvent::${
|
|
853
|
+
| "EmissionActive"
|
|
854
|
+
| "EmissionDanger"
|
|
855
|
+
| "EmissionEnd"
|
|
856
|
+
| "EmissionStart"}`;
|
|
857
|
+
|
|
858
|
+
export type EEmissionStage = `EEmissionStage::${
|
|
859
|
+
| "ActivateQuest"
|
|
860
|
+
| "Active"
|
|
861
|
+
| "AfterTheStorm"
|
|
862
|
+
| "BeforeTheStorm"
|
|
863
|
+
| "ShockWave"}`;
|
|
864
|
+
|
|
865
|
+
export type EEmotionalFaceMasks = `EEmotionalFaceMasks::${
|
|
866
|
+
| "Angry"
|
|
867
|
+
| "Happy"
|
|
868
|
+
| "None"
|
|
869
|
+
| "Sad"
|
|
870
|
+
| "Scared"
|
|
871
|
+
| "Surprised"}`;
|
|
872
|
+
|
|
873
|
+
export type EEvadeActionType = `EEvadeActionType::${"Back" | "Left" | "Right"}`;
|
|
874
|
+
|
|
875
|
+
export type EFaceBlockingBlendMasks = `EFaceBlockingBlendMasks::${
|
|
876
|
+
| "Cheeks"
|
|
877
|
+
| "Chin"
|
|
878
|
+
| "Eyes"
|
|
879
|
+
| "Forehead"
|
|
880
|
+
| "LeftCheek"
|
|
881
|
+
| "LeftEye"
|
|
882
|
+
| "LeftTemple"
|
|
883
|
+
| "Mouth"
|
|
884
|
+
| "Nose"
|
|
885
|
+
| "OralCavity"
|
|
886
|
+
| "RightCheek"
|
|
887
|
+
| "RightEye"
|
|
888
|
+
| "RightTemple"
|
|
889
|
+
| "Temples"
|
|
890
|
+
| "Throat"}`;
|
|
891
|
+
|
|
892
|
+
export type EFastUseGroupType = `EFastUseGroupType::${"Secondary"}`;
|
|
893
|
+
|
|
894
|
+
export type EFireType = `EFireType::${"Automatic" | "Queue" | "SemiAutomatic"}`;
|
|
895
|
+
|
|
896
|
+
export type EFlashlightAction = `EFlashlightAction::${
|
|
897
|
+
| "Disable"
|
|
898
|
+
| "TurnOff"
|
|
899
|
+
| "TurnOn"}`;
|
|
900
|
+
|
|
901
|
+
export type EFlashlightPriority = `EFlashlightPriority::${
|
|
902
|
+
| "Chest"
|
|
903
|
+
| "FlashlightWeaponAttachment"
|
|
904
|
+
| "Head"}`;
|
|
905
|
+
|
|
906
|
+
export type EFleeType = `EFleeType::${
|
|
907
|
+
| "FleeFromCurrentLocation"
|
|
908
|
+
| "FleeFromPlayer"}`;
|
|
909
|
+
|
|
910
|
+
export type EFloatProviderType = `EFloatProviderType::${
|
|
911
|
+
| "Add"
|
|
912
|
+
| "Blink"
|
|
913
|
+
| "Conditional"
|
|
914
|
+
| "Constant"
|
|
915
|
+
| "Multiply"
|
|
916
|
+
| "None"
|
|
917
|
+
| "ObjParam"
|
|
918
|
+
| "PlayerVital"
|
|
919
|
+
| "PostEffect"
|
|
920
|
+
| "Weather"}`;
|
|
921
|
+
|
|
922
|
+
export type EGSCTeleportType = `EGSCTeleportType::${
|
|
923
|
+
| "Classic"
|
|
924
|
+
| "Default"
|
|
925
|
+
| "Immersive"
|
|
926
|
+
| "Instant"
|
|
927
|
+
| "None"
|
|
928
|
+
| "Quest"}`;
|
|
929
|
+
|
|
930
|
+
export type EGameDifficulty = `EGameDifficulty::${"Easy" | "Hard" | "Medium"}`;
|
|
931
|
+
|
|
932
|
+
export type EGlobalVariableType = `EGlobalVariableType::${
|
|
933
|
+
| "Bool"
|
|
934
|
+
| "Int"
|
|
935
|
+
| "String"}`;
|
|
936
|
+
|
|
937
|
+
export type EGoalPriority = `EGoalPriority::${
|
|
938
|
+
| "HigherThanALife"
|
|
939
|
+
| "HigherThanAnomaly"
|
|
940
|
+
| "HigherThanCombat"
|
|
941
|
+
| "HigherThanEmission"
|
|
942
|
+
| "HigherThanThreat"}`;
|
|
943
|
+
|
|
944
|
+
export type EGrenadeType = `EGrenadeType::${"F1" | "None" | "RGD5"}`;
|
|
945
|
+
|
|
946
|
+
export type EGuardType = `EGuardType::${
|
|
947
|
+
| "GuardPlayer"
|
|
948
|
+
| "GuardTarget"
|
|
949
|
+
| "GuardZone"}`;
|
|
950
|
+
|
|
951
|
+
export type EHealingType = `EHealingType::${
|
|
952
|
+
| "Dialog"
|
|
953
|
+
| "HoldComponent"
|
|
954
|
+
| "Quest"}`;
|
|
955
|
+
|
|
956
|
+
export type EHideViewType = `EHideViewType::${"ForceHide" | "Hide" | "Unhide"}`;
|
|
957
|
+
|
|
958
|
+
export type EIgnoreDamageType = `EIgnoreDamageType::${
|
|
959
|
+
| "IgnorePSY"
|
|
960
|
+
| "Invulnerable"
|
|
961
|
+
| "None"
|
|
962
|
+
| "Unfocusable"
|
|
963
|
+
| "Unkillable"}`;
|
|
964
|
+
|
|
965
|
+
export type EInputController = `EInputController::${
|
|
966
|
+
| "Dualshock4"
|
|
967
|
+
| "KeyboardAndMouse"}`;
|
|
968
|
+
|
|
969
|
+
export type EInputKey = `EInputKey::${
|
|
970
|
+
| "Circle"
|
|
971
|
+
| "Cross"
|
|
972
|
+
| "LeftShoulder"
|
|
973
|
+
| "LeftThumbstickButton"
|
|
974
|
+
| "LeftTrigger"
|
|
975
|
+
| "None"
|
|
976
|
+
| "RightShoulder"
|
|
977
|
+
| "RightThumbstickButton"
|
|
978
|
+
| "RightTrigger"
|
|
979
|
+
| "Square"
|
|
980
|
+
| "Triangle"}`;
|
|
981
|
+
|
|
982
|
+
export type EInputMappingContextPriority = `EInputMappingContextPriority::${
|
|
983
|
+
| "Exclusive"
|
|
984
|
+
| "High"
|
|
985
|
+
| "Low"
|
|
986
|
+
| "Lowest"
|
|
987
|
+
| "Medium"}`;
|
|
988
|
+
|
|
989
|
+
export type EInteractFXType = `EInteractFXType::${
|
|
990
|
+
| "LadderEndInteractBot"
|
|
991
|
+
| "LadderEndInteractTop"
|
|
992
|
+
| "LadderIdle"
|
|
993
|
+
| "LadderMevementFastEnd"
|
|
994
|
+
| "LadderMovementFast"
|
|
995
|
+
| "LadderMovementFoot"
|
|
996
|
+
| "LadderMovementHand"
|
|
997
|
+
| "LadderMovementJump"
|
|
998
|
+
| "LadderStartInteractBottom"
|
|
999
|
+
| "LadderStartInteractTop"}`;
|
|
1000
|
+
|
|
1001
|
+
export type EInventoryEquipmentSlot = `EInventoryEquipmentSlot::${
|
|
1002
|
+
| "Artifact1"
|
|
1003
|
+
| "Body"
|
|
1004
|
+
| "Detector"
|
|
1005
|
+
| "Head"
|
|
1006
|
+
| "None"
|
|
1007
|
+
| "Pistol"
|
|
1008
|
+
| "PrimaryWeapon"}`;
|
|
1009
|
+
|
|
1010
|
+
export type EItemContainerType = `EItemContainerType::${
|
|
1011
|
+
| "PackOfItems"
|
|
1012
|
+
| "Stash"}`;
|
|
1013
|
+
|
|
1014
|
+
export type EItemGenerationCategory = `EItemGenerationCategory::${
|
|
1015
|
+
| "Ammo"
|
|
1016
|
+
| "Artifact"
|
|
1017
|
+
| "Attach"
|
|
1018
|
+
| "BodyArmor"
|
|
1019
|
+
| "Consumable"
|
|
1020
|
+
| "Detector"
|
|
1021
|
+
| "Head"
|
|
1022
|
+
| "Junk"
|
|
1023
|
+
| "Mask"
|
|
1024
|
+
| "None"
|
|
1025
|
+
| "SubItemGenerator"
|
|
1026
|
+
| "WeaponPistol"
|
|
1027
|
+
| "WeaponPrimary"
|
|
1028
|
+
| "WeaponSecondary"}`;
|
|
1029
|
+
|
|
1030
|
+
export type EItemInfoType = `EItemInfoType::${
|
|
1031
|
+
| "Accuracy"
|
|
1032
|
+
| "Damage"
|
|
1033
|
+
| "Handling"
|
|
1034
|
+
| "Range"
|
|
1035
|
+
| "RateOfFire"}`;
|
|
1036
|
+
|
|
1037
|
+
export type EItemType = `EItemType::${
|
|
1038
|
+
| "Ammo"
|
|
1039
|
+
| "Armor"
|
|
1040
|
+
| "Artifact"
|
|
1041
|
+
| "Attach"
|
|
1042
|
+
| "Consumable"
|
|
1043
|
+
| "Detector"
|
|
1044
|
+
| "Grenade"
|
|
1045
|
+
| "MutantLoot"
|
|
1046
|
+
| "None"
|
|
1047
|
+
| "Other"
|
|
1048
|
+
| "Weapon"}`;
|
|
1049
|
+
|
|
1050
|
+
export type EJamType = `EJamType::${"FirstShotMisfire" | "Jam" | "Misfire"}`;
|
|
1051
|
+
|
|
1052
|
+
export type EJournalAction = `EJournalAction::${
|
|
1053
|
+
| "Cancel"
|
|
1054
|
+
| "Fail"
|
|
1055
|
+
| "Finish"
|
|
1056
|
+
| "Start"}`;
|
|
1057
|
+
|
|
1058
|
+
export type EJournalEntity = `EJournalEntity::${"Quest" | "QuestStage"}`;
|
|
1059
|
+
|
|
1060
|
+
export type EJournalState = `EJournalState::${
|
|
1061
|
+
| "Active"
|
|
1062
|
+
| "Cancelled"
|
|
1063
|
+
| "Failed"
|
|
1064
|
+
| "Finished"
|
|
1065
|
+
| "Pending"}`;
|
|
1066
|
+
|
|
1067
|
+
export type ELairType = `ELairType::${"RestingLair" | "ALifeLair"}`;
|
|
1068
|
+
|
|
1069
|
+
export type ELineDirection = `ELineDirection::${"Left" | "Right"}`;
|
|
1070
|
+
|
|
1071
|
+
export type ELoadingDestination = `ELoadingDestination::${
|
|
1072
|
+
| "BridgeBetweenCutscenes"
|
|
1073
|
+
| "IntroductionLogo"
|
|
1074
|
+
| "None"
|
|
1075
|
+
| "WhiteBridgeBetweenCutscenes"}`;
|
|
1076
|
+
|
|
1077
|
+
export type ELocalizationLanguage = `ELocalizationLanguage::${"English"}`;
|
|
1078
|
+
|
|
1079
|
+
export type EMagazineMeshType = `EMagazineMeshType::${
|
|
1080
|
+
| "Empty"
|
|
1081
|
+
| "Full"
|
|
1082
|
+
| "LeftEmpty"
|
|
1083
|
+
| "RightEmpty"}`;
|
|
1084
|
+
|
|
1085
|
+
export type EMainHandEquipmentType = `EMainHandEquipmentType::${
|
|
1086
|
+
| "Bolt"
|
|
1087
|
+
| "Grenade"
|
|
1088
|
+
| "Item"
|
|
1089
|
+
| "Knife"
|
|
1090
|
+
| "None"
|
|
1091
|
+
| "Pistol"
|
|
1092
|
+
| "PrimaryWeapon"
|
|
1093
|
+
| "SecondaryWeapon"}`;
|
|
1094
|
+
|
|
1095
|
+
export type EMappingContext = `EMappingContext::${
|
|
1096
|
+
| "Aiming"
|
|
1097
|
+
| "AttachSelector"
|
|
1098
|
+
| "Bolt"
|
|
1099
|
+
| "Codelock"
|
|
1100
|
+
| "Cutscene"
|
|
1101
|
+
| "Debug"
|
|
1102
|
+
| "Dialogue"
|
|
1103
|
+
| "DialogueOnTheGo"
|
|
1104
|
+
| "EULA"
|
|
1105
|
+
| "EditSafeZone"
|
|
1106
|
+
| "Exploration"
|
|
1107
|
+
| "Grenade"
|
|
1108
|
+
| "Guitar"
|
|
1109
|
+
| "ImportantChoice"
|
|
1110
|
+
| "InspectArtifact"
|
|
1111
|
+
| "Interactivity"
|
|
1112
|
+
| "Inventory"
|
|
1113
|
+
| "ItemSelector"
|
|
1114
|
+
| "Journal"
|
|
1115
|
+
| "Knife"
|
|
1116
|
+
| "Ladder"
|
|
1117
|
+
| "LoadingScreen"
|
|
1118
|
+
| "Map"
|
|
1119
|
+
| "Menu"
|
|
1120
|
+
| "MenuSettings"
|
|
1121
|
+
| "ModBrowser"
|
|
1122
|
+
| "ModioReport"
|
|
1123
|
+
| "NoInput"
|
|
1124
|
+
| "None"
|
|
1125
|
+
| "Note"
|
|
1126
|
+
| "PDATutorial"
|
|
1127
|
+
| "PDA_Encyclopedia"
|
|
1128
|
+
| "PDA_Stats"
|
|
1129
|
+
| "PlayMovie"
|
|
1130
|
+
| "PlayerContextualAction"
|
|
1131
|
+
| "Popup"
|
|
1132
|
+
| "Presentation"
|
|
1133
|
+
| "QuestNotification"
|
|
1134
|
+
| "RightClickContextualMenu"
|
|
1135
|
+
| "Sleep"
|
|
1136
|
+
| "StackSplitMenu"
|
|
1137
|
+
| "StealthKill"
|
|
1138
|
+
| "Subtitle"
|
|
1139
|
+
| "SystemNotifications"
|
|
1140
|
+
| "Trade"
|
|
1141
|
+
| "Upgrades"
|
|
1142
|
+
| "UpgradesNavigation"
|
|
1143
|
+
| "UpgradesPopup"}`;
|
|
1144
|
+
|
|
1145
|
+
export type EMarkerState = `EMarkerState::${"Default" | "Explored"}`;
|
|
1146
|
+
|
|
1147
|
+
export type EMarkerType = `EMarkerType::${
|
|
1148
|
+
| "ArchAnomaly"
|
|
1149
|
+
| "Bed"
|
|
1150
|
+
| "Guide"
|
|
1151
|
+
| "Hub"
|
|
1152
|
+
| "Location"
|
|
1153
|
+
| "Medic"
|
|
1154
|
+
| "None"
|
|
1155
|
+
| "PlayerStorage"
|
|
1156
|
+
| "RegionMarker"
|
|
1157
|
+
| "Technician"
|
|
1158
|
+
| "Trader"}`;
|
|
1159
|
+
|
|
1160
|
+
export type EMeshSubType = `EMeshSubType::${"Skeletal" | "Static"}`;
|
|
1161
|
+
|
|
1162
|
+
export type EMisansceneNodeType = `EMisansceneNodeType::${
|
|
1163
|
+
| "Action"
|
|
1164
|
+
| "Start"
|
|
1165
|
+
| "Switch"}`;
|
|
1166
|
+
|
|
1167
|
+
export type EModifiedCharacterParam = `EModifiedCharacterParam::${
|
|
1168
|
+
| "Bleeding"
|
|
1169
|
+
| "HP"
|
|
1170
|
+
| "HPPercent"
|
|
1171
|
+
| "HungerPoints"
|
|
1172
|
+
| "IgnoreDamageType"
|
|
1173
|
+
| "InventoryWeight"
|
|
1174
|
+
| "Money"
|
|
1175
|
+
| "Radiation"
|
|
1176
|
+
| "Rank"
|
|
1177
|
+
| "SP"
|
|
1178
|
+
| "Sleepiness"
|
|
1179
|
+
| "Zombie"}`;
|
|
1180
|
+
|
|
1181
|
+
export type EModifyAbilitySequenceQuestNodeMode =
|
|
1182
|
+
`EModifyAbilitySequenceQuestNodeMode::${"AddAbility" | "RemoveAbility"}`;
|
|
1183
|
+
|
|
1184
|
+
export type EMovementBehaviour = `EMovementBehaviour::${
|
|
1185
|
+
| "Idle"
|
|
1186
|
+
| "Run"
|
|
1187
|
+
| "Sprint"
|
|
1188
|
+
| "Walk"}`;
|
|
1189
|
+
|
|
1190
|
+
export type EMusicState = `EMusicState::${"Region"}`;
|
|
1191
|
+
|
|
1192
|
+
export type EMutantAttackType = `EMutantAttackType::${"JumpAttack" | "None"}`;
|
|
1193
|
+
|
|
1194
|
+
export type ENPCType = `ENPCType::${
|
|
1195
|
+
| "Guide"
|
|
1196
|
+
| "None"
|
|
1197
|
+
| "Repairman"
|
|
1198
|
+
| "Technician"
|
|
1199
|
+
| "Trader"}`;
|
|
1200
|
+
|
|
1201
|
+
export type ENiagaraProviderType = `ENiagaraProviderType::${
|
|
1202
|
+
| "EyeAdaptationProvider"
|
|
1203
|
+
| "PlayerLocationProvider"
|
|
1204
|
+
| "TerrainOffsetProvider"
|
|
1205
|
+
| "TimeOfDayProvider"
|
|
1206
|
+
| "WindProvider"}`;
|
|
1207
|
+
|
|
1208
|
+
export type ENoteType = `ENoteType::${"Audio" | "Data" | "Notes"}`;
|
|
1209
|
+
|
|
1210
|
+
export type ENotificationEventType = `ENotificationEventType::${
|
|
1211
|
+
| "AnomalyActivated"
|
|
1212
|
+
| "EmissionFinished"
|
|
1213
|
+
| "EmissionStarted"
|
|
1214
|
+
| "GrenadeExploded"
|
|
1215
|
+
| "GrenadeLaunched"
|
|
1216
|
+
| "None"
|
|
1217
|
+
| "ShotAppeared"
|
|
1218
|
+
| "ShotHit"}`;
|
|
1219
|
+
|
|
1220
|
+
export type EObjAnim = `EObjAnim::${"Actor"}`;
|
|
1221
|
+
|
|
1222
|
+
export type EObjFloatParams = `EObjFloatParams::${"AimAlpha" | "Wetness"}`;
|
|
1223
|
+
|
|
1224
|
+
export type EObjMesh = `EObjMesh::${"Actor" | "None"}`;
|
|
1225
|
+
|
|
1226
|
+
export type EObjSkeletalMeshTraceBone = `EObjSkeletalMeshTraceBone::${
|
|
1227
|
+
| "Chest"
|
|
1228
|
+
| "EveryBone"
|
|
1229
|
+
| "Head"
|
|
1230
|
+
| "LArm"
|
|
1231
|
+
| "LKnee"
|
|
1232
|
+
| "LLeg"
|
|
1233
|
+
| "Pelvis"
|
|
1234
|
+
| "RArm"
|
|
1235
|
+
| "RKnee"
|
|
1236
|
+
| "RLeg"}`;
|
|
1237
|
+
|
|
1238
|
+
export type EObjType = `EObjType::${"Grenade" | "Invalid" | "NPC"}`;
|
|
1239
|
+
|
|
1240
|
+
export type EOutputDeviceEffect = `EOutputDeviceEffect::${"Medium" | "Narrow"}`;
|
|
1241
|
+
|
|
1242
|
+
export type EOverrideDialogTopic = `EOverrideDialogTopic::${
|
|
1243
|
+
| "Busy"
|
|
1244
|
+
| "Bye"
|
|
1245
|
+
| "CallPlayerComment"
|
|
1246
|
+
| "Defeat"
|
|
1247
|
+
| "DefeatComment"
|
|
1248
|
+
| "Forced"
|
|
1249
|
+
| "Hello"
|
|
1250
|
+
| "Info"
|
|
1251
|
+
| "None"
|
|
1252
|
+
| "Resume"
|
|
1253
|
+
| "Trade"
|
|
1254
|
+
| "Travel"
|
|
1255
|
+
| "Upgrade"}`;
|
|
1256
|
+
|
|
1257
|
+
export type EOverweightLock = `EOverweightLock::${"Full"}`;
|
|
1258
|
+
|
|
1259
|
+
export type EPDATutorialCategory = `EPDATutorialCategory::${
|
|
1260
|
+
| "Earning"
|
|
1261
|
+
| "Fight"
|
|
1262
|
+
| "Navigation"
|
|
1263
|
+
| "Survival"}`;
|
|
1264
|
+
|
|
1265
|
+
export type EPassiveDetectorType = `EPassiveDetectorType::${
|
|
1266
|
+
| "Anomaly"
|
|
1267
|
+
| "None"
|
|
1268
|
+
| "Searchpoint"}`;
|
|
1269
|
+
|
|
1270
|
+
export type EPerformanceBoostDLSSFGMode =
|
|
1271
|
+
`EPerformanceBoostDLSSFGMode::${"Off"}`;
|
|
1272
|
+
|
|
1273
|
+
export type EPerformanceBoostFFXFIMode = `EPerformanceBoostFFXFIMode::${"Off"}`;
|
|
1274
|
+
|
|
1275
|
+
export type EPerformanceBoostInputLatencyReflex =
|
|
1276
|
+
`EPerformanceBoostInputLatencyReflex::${"Off"}`;
|
|
1277
|
+
|
|
1278
|
+
export type EPerformanceBoostUpscalingMethod =
|
|
1279
|
+
`EPerformanceBoostUpscalingMethod::${"TSR"}`;
|
|
1280
|
+
|
|
1281
|
+
export type EPhysicalMaterialType = `EPhysicalMaterialType::${
|
|
1282
|
+
| "AirPoltergeist"
|
|
1283
|
+
| "ArmoredGlass"
|
|
1284
|
+
| "Artifact"
|
|
1285
|
+
| "Asphalt"
|
|
1286
|
+
| "Bone"
|
|
1287
|
+
| "Bread"
|
|
1288
|
+
| "Brick"
|
|
1289
|
+
| "BrokenGlass"
|
|
1290
|
+
| "Ceramic"
|
|
1291
|
+
| "Chemical"
|
|
1292
|
+
| "Cloth"
|
|
1293
|
+
| "ClothCorpses"
|
|
1294
|
+
| "Default"
|
|
1295
|
+
| "Dirt"
|
|
1296
|
+
| "FaustInvulnerable"
|
|
1297
|
+
| "Flesh"
|
|
1298
|
+
| "FleshCloth"
|
|
1299
|
+
| "FleshCorpses"
|
|
1300
|
+
| "FleshMetal"
|
|
1301
|
+
| "FleshRubber"
|
|
1302
|
+
| "ForestGrass"
|
|
1303
|
+
| "ForestPine"
|
|
1304
|
+
| "Glass"
|
|
1305
|
+
| "GlassNoParticles"
|
|
1306
|
+
| "Grass"
|
|
1307
|
+
| "Gravel"
|
|
1308
|
+
| "Ground"
|
|
1309
|
+
| "Leather"
|
|
1310
|
+
| "Leaves"
|
|
1311
|
+
| "Meat"
|
|
1312
|
+
| "MetalGrid"
|
|
1313
|
+
| "MetalSolid"
|
|
1314
|
+
| "MetalThin"
|
|
1315
|
+
| "Paper"
|
|
1316
|
+
| "Plastic"
|
|
1317
|
+
| "Puddle"
|
|
1318
|
+
| "Rock"
|
|
1319
|
+
| "Rubber"
|
|
1320
|
+
| "Sand"
|
|
1321
|
+
| "Slate"
|
|
1322
|
+
| "Tree"
|
|
1323
|
+
| "TreeNoParticles"
|
|
1324
|
+
| "Vegetable"
|
|
1325
|
+
| "Water"
|
|
1326
|
+
| "WoodSolid"
|
|
1327
|
+
| "WoodThin"}`;
|
|
1328
|
+
|
|
1329
|
+
export type EPlayerActionInputModifier = `EPlayerActionInputModifier::${
|
|
1330
|
+
| "Negate"
|
|
1331
|
+
| "Scalar"
|
|
1332
|
+
| "SwizzleAxis"}`;
|
|
1333
|
+
|
|
1334
|
+
export type EPlayerActionInputTrigger = `EPlayerActionInputTrigger::${
|
|
1335
|
+
| "Down"
|
|
1336
|
+
| "HoldWithActivationDelay"
|
|
1337
|
+
| "Pressed"
|
|
1338
|
+
| "Pulse"
|
|
1339
|
+
| "Released"
|
|
1340
|
+
| "Tap"}`;
|
|
1341
|
+
|
|
1342
|
+
export type EPlayerActionInputTypeCustom = `EPlayerActionInputTypeCustom::${
|
|
1343
|
+
| "HoldOnly"
|
|
1344
|
+
| "ToggleOrHold"}`;
|
|
1345
|
+
|
|
1346
|
+
export type EPostEffectProcessorType = `EPostEffectProcessorType::${
|
|
1347
|
+
| "Constant"
|
|
1348
|
+
| "Cyclical"
|
|
1349
|
+
| "FloatProvider"
|
|
1350
|
+
| "Lerp"
|
|
1351
|
+
| "None"
|
|
1352
|
+
| "Raw"}`;
|
|
1353
|
+
|
|
1354
|
+
export type EPostProcessEffectType = `EPostProcessEffectType::${
|
|
1355
|
+
| "Blur"
|
|
1356
|
+
| "Burn"
|
|
1357
|
+
| "Chemical"
|
|
1358
|
+
| "ConcussionBlur"
|
|
1359
|
+
| "DamageBlood"
|
|
1360
|
+
| "Drunkness"
|
|
1361
|
+
| "Expulsion"
|
|
1362
|
+
| "LeakingBlood"
|
|
1363
|
+
| "PsyField"
|
|
1364
|
+
| "Radiation"
|
|
1365
|
+
| "Rain"
|
|
1366
|
+
| "Vignette"}`;
|
|
1367
|
+
|
|
1368
|
+
export type EPsyNPCType = `EPsyNPCType::${"None" | "PsyNPC" | "PsyPhantom"}`;
|
|
1369
|
+
|
|
1370
|
+
export type EQuestConditionType = `EQuestConditionType::${
|
|
1371
|
+
| "AITarget"
|
|
1372
|
+
| "ArmorState"
|
|
1373
|
+
| "Awareness"
|
|
1374
|
+
| "Bleeding"
|
|
1375
|
+
| "Bridge"
|
|
1376
|
+
| "ContextualAction"
|
|
1377
|
+
| "CorpseCarry"
|
|
1378
|
+
| "DistanceToNPC"
|
|
1379
|
+
| "DistanceToPoint"
|
|
1380
|
+
| "Effect"
|
|
1381
|
+
| "Emission"
|
|
1382
|
+
| "EquipmentInHands"
|
|
1383
|
+
| "FactionRelationship"
|
|
1384
|
+
| "FastTravelMoney"
|
|
1385
|
+
| "GlobalVariable"
|
|
1386
|
+
| "HP"
|
|
1387
|
+
| "HPPercent"
|
|
1388
|
+
| "HasItemInQuickSlot"
|
|
1389
|
+
| "HungerPoints"
|
|
1390
|
+
| "InventoryWeight"
|
|
1391
|
+
| "IsAlive"
|
|
1392
|
+
| "IsCreated"
|
|
1393
|
+
| "IsDialogMemberValid"
|
|
1394
|
+
| "IsEnoughAmmo"
|
|
1395
|
+
| "IsOnline"
|
|
1396
|
+
| "IsWeaponJammed"
|
|
1397
|
+
| "IsWounded"
|
|
1398
|
+
| "ItemInContainer"
|
|
1399
|
+
| "ItemInInventory"
|
|
1400
|
+
| "JournalState"
|
|
1401
|
+
| "LookAtAngle"
|
|
1402
|
+
| "Money"
|
|
1403
|
+
| "NodeState"
|
|
1404
|
+
| "Note"
|
|
1405
|
+
| "PersonalRelationship"
|
|
1406
|
+
| "PlayerOverload"
|
|
1407
|
+
| "Psy"
|
|
1408
|
+
| "Radiation"
|
|
1409
|
+
| "Random"
|
|
1410
|
+
| "Rank"
|
|
1411
|
+
| "Stamina"
|
|
1412
|
+
| "Trigger"
|
|
1413
|
+
| "Weather"}`;
|
|
1414
|
+
|
|
1415
|
+
export type EQuestEventType = `EQuestEventType::${
|
|
1416
|
+
| "OnAbilityEnded"
|
|
1417
|
+
| "OnAbilityUsed"
|
|
1418
|
+
| "OnBecomeEnemy"
|
|
1419
|
+
| "OnBecomeFriend"
|
|
1420
|
+
| "OnDialogFinished"
|
|
1421
|
+
| "OnEmissionFinished"
|
|
1422
|
+
| "OnEmissionStageFinished"
|
|
1423
|
+
| "OnEmissionStageStarted"
|
|
1424
|
+
| "OnEmissionStarted"
|
|
1425
|
+
| "OnFactionBecomeEnemy"
|
|
1426
|
+
| "OnFactionBecomeFriend"
|
|
1427
|
+
| "OnGetCompatibleAttachment"
|
|
1428
|
+
| "OnHit"
|
|
1429
|
+
| "OnInteract"
|
|
1430
|
+
| "OnJournalQuestCancel"
|
|
1431
|
+
| "OnJournalQuestFail"
|
|
1432
|
+
| "OnJournalQuestFinish"
|
|
1433
|
+
| "OnJournalQuestStageCancel"
|
|
1434
|
+
| "OnJournalQuestStageFail"
|
|
1435
|
+
| "OnJournalQuestStageFinish"
|
|
1436
|
+
| "OnJournalQuestStageStart"
|
|
1437
|
+
| "OnJournalQuestStart"
|
|
1438
|
+
| "OnModelCreate"
|
|
1439
|
+
| "OnMoneyAmountReached"
|
|
1440
|
+
| "OnObjDeath"
|
|
1441
|
+
| "OnObjDefeat"
|
|
1442
|
+
| "OnPlayerGetItem"
|
|
1443
|
+
| "OnPlayerLostItem"
|
|
1444
|
+
| "OnPlayerNoticed"
|
|
1445
|
+
| "OnQuestInteractionFinish"
|
|
1446
|
+
| "OnQuestNodeChangeState"
|
|
1447
|
+
| "OnQuestNodeFinish"
|
|
1448
|
+
| "OnSignalReceived"
|
|
1449
|
+
| "OnTick"
|
|
1450
|
+
| "OnTriggerEnter"
|
|
1451
|
+
| "OnTriggerExit"}`;
|
|
1452
|
+
|
|
1453
|
+
export type EQuestNodeState = `EQuestNodeState::${
|
|
1454
|
+
| "Activated"
|
|
1455
|
+
| "Excluded"
|
|
1456
|
+
| "Finished"
|
|
1457
|
+
| "None"}`;
|
|
1458
|
+
|
|
1459
|
+
export type EQuestNodeType = `EQuestNodeType::${
|
|
1460
|
+
| "ALifeDirectorZoneSwitch"
|
|
1461
|
+
| "AchievementUnlock"
|
|
1462
|
+
| "ActivateAnomaly"
|
|
1463
|
+
| "ActivateInteractableObject"
|
|
1464
|
+
| "ActivateRestrictor"
|
|
1465
|
+
| "AddNote"
|
|
1466
|
+
| "AddOrRemoveFromSquad"
|
|
1467
|
+
| "AddTechnicianSkillOrUpgrade"
|
|
1468
|
+
| "BridgeCleanUp"
|
|
1469
|
+
| "BridgeEvent"
|
|
1470
|
+
| "CancelAllSideQuests"
|
|
1471
|
+
| "ChangeFaction"
|
|
1472
|
+
| "ChangeRelationships"
|
|
1473
|
+
| "Condition"
|
|
1474
|
+
| "ConsoleCommand"
|
|
1475
|
+
| "Container"
|
|
1476
|
+
| "DeactivateZone"
|
|
1477
|
+
| "Despawn"
|
|
1478
|
+
| "DisableNPCBark"
|
|
1479
|
+
| "DisableNPCInteraction"
|
|
1480
|
+
| "EmissionScheduleControl"
|
|
1481
|
+
| "EmissionStart"
|
|
1482
|
+
| "EnableDataLayer"
|
|
1483
|
+
| "End"
|
|
1484
|
+
| "EquipItemInHands"
|
|
1485
|
+
| "FlashlightOnOff"
|
|
1486
|
+
| "ForceInteract"
|
|
1487
|
+
| "GiveCache"
|
|
1488
|
+
| "HideLoadingScreen"
|
|
1489
|
+
| "HideTutorial"
|
|
1490
|
+
| "If"
|
|
1491
|
+
| "ItemAdd"
|
|
1492
|
+
| "ItemRemove"
|
|
1493
|
+
| "LoadAsset"
|
|
1494
|
+
| "LookAt"
|
|
1495
|
+
| "MoveInventory"
|
|
1496
|
+
| "NPCBark"
|
|
1497
|
+
| "OnAbilityEndedEvent"
|
|
1498
|
+
| "OnAbilityUsedEvent"
|
|
1499
|
+
| "OnDialogStartEvent"
|
|
1500
|
+
| "OnEmissionFinishEvent"
|
|
1501
|
+
| "OnEmissionStageActivated"
|
|
1502
|
+
| "OnEmissionStageFinished"
|
|
1503
|
+
| "OnEmissionStartEvent"
|
|
1504
|
+
| "OnFactionBecomeEnemyEvent"
|
|
1505
|
+
| "OnFactionBecomeFriendEvent"
|
|
1506
|
+
| "OnGetCompatibleAttachEvent"
|
|
1507
|
+
| "OnHitEvent"
|
|
1508
|
+
| "OnInfotopicFinishEvent"
|
|
1509
|
+
| "OnInteractEvent"
|
|
1510
|
+
| "OnJournalQuestEvent"
|
|
1511
|
+
| "OnKillerCheckEvent"
|
|
1512
|
+
| "OnMoneyAmountReachedEvent"
|
|
1513
|
+
| "OnNPCBecomeEnemyEvent"
|
|
1514
|
+
| "OnNPCBecomeFriendEvent"
|
|
1515
|
+
| "OnNPCCreateEvent"
|
|
1516
|
+
| "OnNPCDeathEvent"
|
|
1517
|
+
| "OnNPCDefeatEvent"
|
|
1518
|
+
| "OnPlayerGetItemEvent"
|
|
1519
|
+
| "OnPlayerLostItemEvent"
|
|
1520
|
+
| "OnPlayerNoticedEvent"
|
|
1521
|
+
| "OnSignalReceived"
|
|
1522
|
+
| "OnTickEvent"
|
|
1523
|
+
| "PlayEffect"
|
|
1524
|
+
| "PlayPostProcess"
|
|
1525
|
+
| "PlaySound"
|
|
1526
|
+
| "PlayVideo"
|
|
1527
|
+
| "ProtectLairNPCSquadItem"
|
|
1528
|
+
| "Random"
|
|
1529
|
+
| "ReputationLocker"
|
|
1530
|
+
| "ResetAI"
|
|
1531
|
+
| "RestrictSave"
|
|
1532
|
+
| "RestrictionArea"
|
|
1533
|
+
| "SaveGame"
|
|
1534
|
+
| "ScheduledContainer"
|
|
1535
|
+
| "SearchPoint"
|
|
1536
|
+
| "SendSignal"
|
|
1537
|
+
| "SequenceStart"
|
|
1538
|
+
| "SetAIBehavior"
|
|
1539
|
+
| "SetCharacterEffect"
|
|
1540
|
+
| "SetCharacterParam"
|
|
1541
|
+
| "SetDialog"
|
|
1542
|
+
| "SetDurabilityParam"
|
|
1543
|
+
| "SetFactionRestriction"
|
|
1544
|
+
| "SetGlobalVariable"
|
|
1545
|
+
| "SetHubOwner"
|
|
1546
|
+
| "SetItemGenerator"
|
|
1547
|
+
| "SetJournal"
|
|
1548
|
+
| "SetMeshGenerator"
|
|
1549
|
+
| "SetNPCSequentialAbility"
|
|
1550
|
+
| "SetName"
|
|
1551
|
+
| "SetPersonalRestriction"
|
|
1552
|
+
| "SetQuestGiver"
|
|
1553
|
+
| "SetSpaceRestrictor"
|
|
1554
|
+
| "SetTime"
|
|
1555
|
+
| "SetTimer"
|
|
1556
|
+
| "SetWeather"
|
|
1557
|
+
| "SetWounded"
|
|
1558
|
+
| "ShowFadeScreen"
|
|
1559
|
+
| "ShowLoadingScreen"
|
|
1560
|
+
| "ShowMarker"
|
|
1561
|
+
| "ShowTutorialWidget"
|
|
1562
|
+
| "Spawn"
|
|
1563
|
+
| "SpawnAnomaly"
|
|
1564
|
+
| "SpawnAnomalySpawner"
|
|
1565
|
+
| "SpawnArtifactSpawner"
|
|
1566
|
+
| "SpawnDeadBody"
|
|
1567
|
+
| "SpawnItemContainer"
|
|
1568
|
+
| "SpawnLair"
|
|
1569
|
+
| "SpawnSafeZone"
|
|
1570
|
+
| "SpawnSingleObj"
|
|
1571
|
+
| "SpawnSquad"
|
|
1572
|
+
| "SpawnTrigger"
|
|
1573
|
+
| "SwitchQuestItemState"
|
|
1574
|
+
| "Technical"
|
|
1575
|
+
| "TeleportCharacter"
|
|
1576
|
+
| "TimeLock"
|
|
1577
|
+
| "ToggleLairActivity"
|
|
1578
|
+
| "ToggleNPCHidden"
|
|
1579
|
+
| "TrackJournal"
|
|
1580
|
+
| "TrackShelter"
|
|
1581
|
+
| "Trigger"}`;
|
|
1582
|
+
|
|
1583
|
+
export type EQuestRewardType = `EQuestRewardType::${
|
|
1584
|
+
| "Ammo"
|
|
1585
|
+
| "Armor"
|
|
1586
|
+
| "Artifact"
|
|
1587
|
+
| "Attach"
|
|
1588
|
+
| "Detector"
|
|
1589
|
+
| "Food"
|
|
1590
|
+
| "Helmet"
|
|
1591
|
+
| "Medkit"
|
|
1592
|
+
| "Money"
|
|
1593
|
+
| "Weapon"}`;
|
|
1594
|
+
|
|
1595
|
+
export type ERadiationInnerOffsetPreset = `ERadiationInnerOffsetPreset::${
|
|
1596
|
+
| "Custom"
|
|
1597
|
+
| "Full"}`;
|
|
1598
|
+
|
|
1599
|
+
export type ERadiationPreset = `ERadiationPreset::${
|
|
1600
|
+
| "Custom"
|
|
1601
|
+
| "Deadly"
|
|
1602
|
+
| "Light"
|
|
1603
|
+
| "Medium"
|
|
1604
|
+
| "RadBlock"
|
|
1605
|
+
| "Strong"
|
|
1606
|
+
| "Topaz"}`;
|
|
1607
|
+
|
|
1608
|
+
export type ERank = `ERank::${"Experienced" | "Master" | "Newbie" | "Veteran"}`;
|
|
1609
|
+
|
|
1610
|
+
export type ERegion = `ERegion::${
|
|
1611
|
+
| "Bolota"
|
|
1612
|
+
| "CHAES"
|
|
1613
|
+
| "ChemZavod"
|
|
1614
|
+
| "DickyOstrov"
|
|
1615
|
+
| "Duga"
|
|
1616
|
+
| "ERegion_MAX"
|
|
1617
|
+
| "Generatory"
|
|
1618
|
+
| "GoreliyLes"
|
|
1619
|
+
| "Gradirni"
|
|
1620
|
+
| "Jupiter"
|
|
1621
|
+
| "Kordon"
|
|
1622
|
+
| "Malahit"
|
|
1623
|
+
| "MalayaZona"
|
|
1624
|
+
| "NIICHAZ"
|
|
1625
|
+
| "None"
|
|
1626
|
+
| "Pripyat"
|
|
1627
|
+
| "RizhyLes"
|
|
1628
|
+
| "Rostock"
|
|
1629
|
+
| "Svalka"
|
|
1630
|
+
| "Yanov"
|
|
1631
|
+
| "Yantar"
|
|
1632
|
+
| "Zaton"
|
|
1633
|
+
| "ZementniyZavod"
|
|
1634
|
+
| "ZheleznyLes"
|
|
1635
|
+
| "Zone"}`;
|
|
1636
|
+
|
|
1637
|
+
export type ERelationChangingEvent = `ERelationChangingEvent::${
|
|
1638
|
+
| "Damage"
|
|
1639
|
+
| "FractionDamage"
|
|
1640
|
+
| "Grenade"
|
|
1641
|
+
| "Heal"
|
|
1642
|
+
| "Kill"
|
|
1643
|
+
| "KillWounded"
|
|
1644
|
+
| "Melee"
|
|
1645
|
+
| "Wounded"}`;
|
|
1646
|
+
|
|
1647
|
+
export type ERelationLevel = `ERelationLevel::${
|
|
1648
|
+
| "Count"
|
|
1649
|
+
| "Disaffection"
|
|
1650
|
+
| "Enemy"
|
|
1651
|
+
| "Friend"
|
|
1652
|
+
| "Neutral"}`;
|
|
1653
|
+
|
|
1654
|
+
export type ERepetitions = `ERepetitions::${
|
|
1655
|
+
| "Infinity"
|
|
1656
|
+
| "PlayCount"
|
|
1657
|
+
| "TimeInSeconds"}`;
|
|
1658
|
+
|
|
1659
|
+
export type ERequiredSquadMembers = `ERequiredSquadMembers::${
|
|
1660
|
+
| "AllMembers"
|
|
1661
|
+
| "AnyMember"}`;
|
|
1662
|
+
|
|
1663
|
+
export type ESaveType = `ESaveType::${"Auto" | "Manual" | "Quest" | "Quick"}`;
|
|
1664
|
+
|
|
1665
|
+
export type EScenarioBranch = `EScenarioBranch::${
|
|
1666
|
+
| "Noon"
|
|
1667
|
+
| "Skif"
|
|
1668
|
+
| "Spark"
|
|
1669
|
+
| "Strelok"
|
|
1670
|
+
| "Varta"}`;
|
|
1671
|
+
|
|
1672
|
+
export type ESensitivityType = `ESensitivityType::${"Medium"}`;
|
|
1673
|
+
|
|
1674
|
+
export type ESettingCategoryType = `ESettingCategoryType::${
|
|
1675
|
+
| "Display = 1"
|
|
1676
|
+
| "Input = 2"}`;
|
|
1677
|
+
|
|
1678
|
+
export type ESmartCoverType = `ESmartCoverType::${
|
|
1679
|
+
| "BehindTreeCover"
|
|
1680
|
+
| "Generic"
|
|
1681
|
+
| "High"
|
|
1682
|
+
| "Low"
|
|
1683
|
+
| "NoShootingPosition"}`;
|
|
1684
|
+
|
|
1685
|
+
export type ESortGroup = `ESortGroup::${
|
|
1686
|
+
| "Bleeding"
|
|
1687
|
+
| "Buff"
|
|
1688
|
+
| "Down"
|
|
1689
|
+
| "HP"
|
|
1690
|
+
| "Hunger"
|
|
1691
|
+
| "Left"
|
|
1692
|
+
| "None"
|
|
1693
|
+
| "Radiations"
|
|
1694
|
+
| "Right"
|
|
1695
|
+
| "Stamina"
|
|
1696
|
+
| "Up"}`;
|
|
1697
|
+
|
|
1698
|
+
export type ESoundEventType = `ESoundEventType::${
|
|
1699
|
+
| "AnomalyActivated"
|
|
1700
|
+
| "Bolt"
|
|
1701
|
+
| "BulletFlyby"
|
|
1702
|
+
| "BulletHit"
|
|
1703
|
+
| "Count"
|
|
1704
|
+
| "DoorKnockedOut"
|
|
1705
|
+
| "Explosion"
|
|
1706
|
+
| "GrenadeHit"
|
|
1707
|
+
| "Guitar"
|
|
1708
|
+
| "Interactable"
|
|
1709
|
+
| "Jump"
|
|
1710
|
+
| "PhysObjectImpact"
|
|
1711
|
+
| "Reload"
|
|
1712
|
+
| "Shot"
|
|
1713
|
+
| "StealthKill"
|
|
1714
|
+
| "Steps"
|
|
1715
|
+
| "Voice"}`;
|
|
1716
|
+
|
|
1717
|
+
export type ESpaceRestrictionType = `ESpaceRestrictionType::${
|
|
1718
|
+
| "In"
|
|
1719
|
+
| "None"
|
|
1720
|
+
| "Out"}`;
|
|
1721
|
+
|
|
1722
|
+
export type ESpawnNodeExcludeType = `ESpawnNodeExcludeType::${
|
|
1723
|
+
| "ForceDespawn"
|
|
1724
|
+
| "KillSpawnedObj"
|
|
1725
|
+
| "SeamlessDespawn"}`;
|
|
1726
|
+
|
|
1727
|
+
export type ESpawnType = `ESpawnType::${
|
|
1728
|
+
| "ALifeGroup"
|
|
1729
|
+
| "Anomaly"
|
|
1730
|
+
| "AnomalySpawner"
|
|
1731
|
+
| "ArtifactSpawner"
|
|
1732
|
+
| "ClickerAnomaly"
|
|
1733
|
+
| "ContextualAction"
|
|
1734
|
+
| "DailyScheduleZone"
|
|
1735
|
+
| "DeadBody"
|
|
1736
|
+
| "DestructibleObject"
|
|
1737
|
+
| "ElectroAnomaly"
|
|
1738
|
+
| "FogVolume"
|
|
1739
|
+
| "GuardZone"
|
|
1740
|
+
| "Hub"
|
|
1741
|
+
| "Item"
|
|
1742
|
+
| "ItemContainer"
|
|
1743
|
+
| "LairSpawner"
|
|
1744
|
+
| "LightningBallAnomaly"
|
|
1745
|
+
| "Marker"
|
|
1746
|
+
| "MoveToPath"
|
|
1747
|
+
| "None"
|
|
1748
|
+
| "Obj"
|
|
1749
|
+
| "OnlineModifierZone"
|
|
1750
|
+
| "PSYControllerAnomaly"
|
|
1751
|
+
| "PackOfItems"
|
|
1752
|
+
| "Patrol"
|
|
1753
|
+
| "PillowAnomaly"
|
|
1754
|
+
| "PsyAnomaly"
|
|
1755
|
+
| "Radiation"
|
|
1756
|
+
| "SafeZone"
|
|
1757
|
+
| "Searchpoint"
|
|
1758
|
+
| "Shelter"
|
|
1759
|
+
| "SoapBubbleAnomaly"
|
|
1760
|
+
| "Squad"
|
|
1761
|
+
| "TeleportPoint"
|
|
1762
|
+
| "Trigger"
|
|
1763
|
+
| "WeatherSelection"}`;
|
|
1764
|
+
|
|
1765
|
+
export type ESpeechEventType = `ESpeechEventType::${
|
|
1766
|
+
| "Combat_EnemyDetected"
|
|
1767
|
+
| "Combat_EnemySearch"
|
|
1768
|
+
| "Combat_HitByEnemy"
|
|
1769
|
+
| "Combat_Reloading"
|
|
1770
|
+
| "Combat_TakeCover"}`;
|
|
1771
|
+
|
|
1772
|
+
export type EStaminaAction = `EStaminaAction::${"Run" | "Sprint" | "Walk"}`;
|
|
1773
|
+
|
|
1774
|
+
export type EStateTag = `EStateTag::${
|
|
1775
|
+
| "Aim"
|
|
1776
|
+
| "Climb"
|
|
1777
|
+
| "Crouch"
|
|
1778
|
+
| "Jump"
|
|
1779
|
+
| "LowCrouchInPlace"
|
|
1780
|
+
| "None"
|
|
1781
|
+
| "Run"
|
|
1782
|
+
| "SlowRun"
|
|
1783
|
+
| "Sprint"
|
|
1784
|
+
| "SprintUnderRunSpeed"
|
|
1785
|
+
| "Vault"
|
|
1786
|
+
| "Walk"}`;
|
|
1787
|
+
|
|
1788
|
+
export type ESubtitlesSize = `ESubtitlesSize::${"Standart"}`;
|
|
1789
|
+
|
|
1790
|
+
export type ESummonBehaviourOnSpawn = `ESummonBehaviourOnSpawn::${
|
|
1791
|
+
| "Default"
|
|
1792
|
+
| "Kill"}`;
|
|
1793
|
+
|
|
1794
|
+
export type ESummonSpawnOrientation = `ESummonSpawnOrientation::${
|
|
1795
|
+
| "LookAtEnemy"
|
|
1796
|
+
| "LookFromOwner"
|
|
1797
|
+
| "MatchOwner"}`;
|
|
1798
|
+
|
|
1799
|
+
export type EThreatActionType = `EThreatActionType::${
|
|
1800
|
+
| "CallAllies"
|
|
1801
|
+
| "MoveToLocation"
|
|
1802
|
+
| "SearchEnemy"
|
|
1803
|
+
| "TurnHead"}`;
|
|
1804
|
+
|
|
1805
|
+
export type EThreatAwareness = `EThreatAwareness::${
|
|
1806
|
+
| "Battle"
|
|
1807
|
+
| "Calm"
|
|
1808
|
+
| "MoveToLocation"
|
|
1809
|
+
| "SearchEnemy"
|
|
1810
|
+
| "TurnHead"}`;
|
|
1811
|
+
|
|
1812
|
+
export type EThreatType = `EThreatType::${
|
|
1813
|
+
| "CharacterTouch"
|
|
1814
|
+
| "Corpse"
|
|
1815
|
+
| "Flashlight"
|
|
1816
|
+
| "Hit"
|
|
1817
|
+
| "IdentifiedEnemy"
|
|
1818
|
+
| "PhysicsTouch"
|
|
1819
|
+
| "PossibleEnemy"
|
|
1820
|
+
| "Sound"
|
|
1821
|
+
| "UnidentifiedEnemy"}`;
|
|
1822
|
+
|
|
1823
|
+
export type EThrowQueueDisarmMode =
|
|
1824
|
+
`EThrowQueueDisarmMode::${"DispatchAtLastKnownPosition"}`;
|
|
1825
|
+
|
|
1826
|
+
export type ETriggerReact = `ETriggerReact::${
|
|
1827
|
+
| "ReactBoth"
|
|
1828
|
+
| "ReactOnAlive"
|
|
1829
|
+
| "ReactOnDead"}`;
|
|
1830
|
+
|
|
1831
|
+
export type EUISound = `EUISound::${
|
|
1832
|
+
| "CloseInventory"
|
|
1833
|
+
| "Count"
|
|
1834
|
+
| "SpecificReward"
|
|
1835
|
+
| "SystemNotificationNews"
|
|
1836
|
+
| "UseConsumableAntiRad"
|
|
1837
|
+
| "UseConsumableArmyMedkit"
|
|
1838
|
+
| "UseConsumableBandage"
|
|
1839
|
+
| "UseConsumableBeer"
|
|
1840
|
+
| "UseConsumableBread"
|
|
1841
|
+
| "UseConsumableCannedFood"
|
|
1842
|
+
| "UseConsumableCinnamon"
|
|
1843
|
+
| "UseConsumableEcoMedkit"
|
|
1844
|
+
| "UseConsumableEnergetic"
|
|
1845
|
+
| "UseConsumableHercules"
|
|
1846
|
+
| "UseConsumableMedkit"
|
|
1847
|
+
| "UseConsumableMilk"
|
|
1848
|
+
| "UseConsumablePsyBlocker"
|
|
1849
|
+
| "UseConsumableSausage"
|
|
1850
|
+
| "UseConsumableVodka"
|
|
1851
|
+
| "UseConsumableWater"}`;
|
|
1852
|
+
|
|
1853
|
+
export type EUpgradeTargetPartType = `EUpgradeTargetPartType::${
|
|
1854
|
+
| "Barrel"
|
|
1855
|
+
| "Body"
|
|
1856
|
+
| "Handguard"
|
|
1857
|
+
| "None"
|
|
1858
|
+
| "PistolGrip"
|
|
1859
|
+
| "Stock"
|
|
1860
|
+
| "Stock "}`;
|
|
1861
|
+
|
|
1862
|
+
export type EUpgradeVerticalPosition = `EUpgradeVerticalPosition::${
|
|
1863
|
+
| "Down"
|
|
1864
|
+
| "None"
|
|
1865
|
+
| "Top"}`;
|
|
1866
|
+
|
|
1867
|
+
export type EUserNotificationType = `EUserNotificationType::${
|
|
1868
|
+
| "None"
|
|
1869
|
+
| "SideText"
|
|
1870
|
+
| "Voice"}`;
|
|
1871
|
+
|
|
1872
|
+
export type EVitalType = `EVitalType::${
|
|
1873
|
+
| "Bleeding"
|
|
1874
|
+
| "Drunkness"
|
|
1875
|
+
| "HP"
|
|
1876
|
+
| "None"
|
|
1877
|
+
| "PoppyFieldSleepiness"
|
|
1878
|
+
| "PsyPoints"
|
|
1879
|
+
| "Radiation"
|
|
1880
|
+
| "SleepinessPoints"
|
|
1881
|
+
| "SuppressionPoints"}`;
|
|
1882
|
+
|
|
1883
|
+
export type EWaterImmersionLevel = `EWaterImmersionLevel::${
|
|
1884
|
+
| "Deadly"
|
|
1885
|
+
| "High"
|
|
1886
|
+
| "Low"
|
|
1887
|
+
| "Medium"}`;
|
|
1888
|
+
|
|
1889
|
+
export type EWeaponState = `EWeaponState::${"Combat" | "NoWeapon" | "Relax"}`;
|
|
1890
|
+
|
|
1891
|
+
export type EWeaponType = `EWeaponType::${
|
|
1892
|
+
| "None"
|
|
1893
|
+
| "Pistol"
|
|
1894
|
+
| "Rifle"
|
|
1895
|
+
| "Shotgun"}`;
|
|
1896
|
+
|
|
1897
|
+
export type EWeather = `EWeather::${
|
|
1898
|
+
| "CalmBeforeEmission"
|
|
1899
|
+
| "Clearly"
|
|
1900
|
+
| "Cloudy"
|
|
1901
|
+
| "Emission"
|
|
1902
|
+
| "Fogy"
|
|
1903
|
+
| "LightRainy"
|
|
1904
|
+
| "Rainy"
|
|
1905
|
+
| "Stormy"
|
|
1906
|
+
| "Thundery"}`;
|
|
1907
|
+
|
|
1908
|
+
export type EALifeGroupPriorityType = `EALifeGroupPriorityType::${
|
|
1909
|
+
| "Global"
|
|
1910
|
+
| "Local"
|
|
1911
|
+
| "Quest"}`;
|
|
1912
|
+
|
|
1913
|
+
export type ELairPreferredSpawnType = `ELairPreferredSpawnType::${
|
|
1914
|
+
| "CoreVolume"
|
|
1915
|
+
| "TerritoryVolume"}`;
|
|
1916
|
+
|
|
1917
|
+
export type EPillowAnomalyBiomeType = `EPillowAnomalyBiomeType::${
|
|
1918
|
+
| "Forest"
|
|
1919
|
+
| "Industrial"
|
|
1920
|
+
| "Paper"
|
|
1921
|
+
| "RedForest"
|
|
1922
|
+
| "Rock"
|
|
1923
|
+
| "Urban"}`;
|
|
1924
|
+
|
|
1925
|
+
export type ETriggerShape = `ETriggerShape::${
|
|
1926
|
+
| "Box"
|
|
1927
|
+
| "Cylinder"
|
|
1928
|
+
| "Freeform"
|
|
1929
|
+
| "Sphere"}`;
|
|
1930
|
+
|
|
1931
|
+
export type EWeatherParam = `EWeatherParam::${"RainIntensity"}`;
|
|
1932
|
+
|
|
1933
|
+
export type EWeightStatus = `EWeightStatus::${
|
|
1934
|
+
| "Heavy"
|
|
1935
|
+
| "Normal"
|
|
1936
|
+
| "Overweight"}`;
|
|
1937
|
+
|
|
1938
|
+
export type EZombificationType = `EZombificationType::${
|
|
1939
|
+
| "AliveHuman"
|
|
1940
|
+
| "CorpseHuman"}`;
|
|
1941
|
+
|
|
1942
|
+
export type PanningRule = `PanningRule::${
|
|
1943
|
+
| "PanningRule_Headphones"
|
|
1944
|
+
| "PanningRule_Speakers"}`;
|
|
1945
|
+
|
|
1946
|
+
export type ESoundEffectSubtype = `ESoundEffectSubtype::${
|
|
1947
|
+
| "PlaySoundAttached"
|
|
1948
|
+
| "SetParameter"
|
|
1949
|
+
| "SetSwitch"
|
|
1950
|
+
| "SetState"
|
|
1951
|
+
| "StopInfiniteSound"
|
|
1952
|
+
| "SetGlobalParameter"}`;
|
|
1953
|
+
|
|
1954
|
+
export type EInputAxisType = `EInputAxisType::${"XY" | "Rotate2D"}`;
|
|
1955
|
+
|
|
1956
|
+
export type EActionType = `EActionType::${
|
|
1957
|
+
| "AutoCover"
|
|
1958
|
+
| "Crouch"
|
|
1959
|
+
| "Fall"
|
|
1960
|
+
| "HandleAimInput"
|
|
1961
|
+
| "Lean"
|
|
1962
|
+
| "None"
|
|
1963
|
+
| "Sprint"
|
|
1964
|
+
| "UseMainItem"
|
|
1965
|
+
| "Vault"
|
|
1966
|
+
| "ThrowItem"}`;
|