rvlib-shipkit 2.1.1 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (142) hide show
  1. package/CHANGELOG.md +50 -0
  2. package/package.json +2 -1
  3. package/src/agent-time/mask.ts +43 -0
  4. package/src/agent-time/render.ts +187 -0
  5. package/src/agent-time/report.ts +335 -0
  6. package/src/agent-time/shape.ts +271 -0
  7. package/src/agent-time/signals.ts +84 -0
  8. package/src/agent-time/store.ts +379 -0
  9. package/src/agent-time/timeline.ts +218 -0
  10. package/src/agent-time/turns.ts +135 -0
  11. package/src/assets/kits/identity-kit.ts +7 -3
  12. package/src/assets/run-assets.ts +18 -4
  13. package/src/checks/SK004-gitignore-policy.check.ts +11 -6
  14. package/src/checks/SK013-one-way-in-policy.check.ts +13 -8
  15. package/src/cli/cmd_Calls.ts +53 -0
  16. package/src/cli/cmd_Commands.ts +163 -43
  17. package/src/cli/cmd_Review.ts +948 -0
  18. package/src/cli/cmd_Shot.ts +63 -0
  19. package/src/cli/cmd_Start.ts +8 -4
  20. package/src/cli/cmd_Time.ts +112 -0
  21. package/src/cli/cmd_Trailer.ts +361 -0
  22. package/src/cli/kit/builtins.ts +40 -0
  23. package/src/cli/kit/calls.ts +177 -0
  24. package/src/cli/kit/families.ts +67 -0
  25. package/src/cli/kit/index.ts +8 -0
  26. package/src/cli/kit/pages-check.ts +36 -0
  27. package/src/cli/kit/project-cli.ts +73 -0
  28. package/src/cli/kit/verb.ts +167 -0
  29. package/src/cli.ts +15 -2
  30. package/src/collections/collection-types.ts +6 -1
  31. package/src/collections/providers.ts +3 -0
  32. package/src/collections/review.ts +70 -0
  33. package/src/core/layout.ts +12 -2
  34. package/src/core/migrate-layout.ts +31 -8
  35. package/src/core/one-way-in-policy.ts +12 -4
  36. package/src/reflect/prompt-corpus.ts +15 -114
  37. package/src/reflect/transcript.ts +254 -0
  38. package/src/review/anim.ts +228 -0
  39. package/src/review/auto.ts +141 -0
  40. package/src/review/format.ts +150 -0
  41. package/src/review/http.ts +23 -0
  42. package/src/review/marks.ts +43 -0
  43. package/src/review/media.ts +45 -0
  44. package/src/review/model.ts +854 -0
  45. package/src/review/project.ts +110 -0
  46. package/src/review/role.ts +48 -0
  47. package/src/review/routes.ts +228 -0
  48. package/src/review/store.ts +1002 -0
  49. package/src/review/threads.ts +237 -0
  50. package/src/review/trailer-desk.ts +385 -0
  51. package/src/review/trailer-model.ts +183 -0
  52. package/src/review/trailer-routes.ts +136 -0
  53. package/src/review/unit.ts +165 -0
  54. package/src/review/watchers.ts +54 -0
  55. package/src/scaffold/cli-skeleton.ts +149 -0
  56. package/src/scaffold/files/agent-index.md +2 -2
  57. package/src/scaffold/files/tsconfig.json +3 -0
  58. package/src/scaffold/files/verify-skill.md +1 -1
  59. package/src/scaffold/project-scaffold.ts +90 -12
  60. package/src/serve/embed.ts +35 -0
  61. package/src/serve/hub-app/activity-view.tsx +1 -1
  62. package/src/serve/hub-app/activity.css +0 -4
  63. package/src/serve/hub-app/dock-view.tsx +5 -4
  64. package/src/serve/hub-app/hash-route.ts +28 -1
  65. package/src/serve/hub-app/header-bar.tsx +3 -1
  66. package/src/serve/hub-app/home-st.ts +10 -2
  67. package/src/serve/hub-app/home-strip.tsx +3 -2
  68. package/src/serve/hub-app/home.html +1 -0
  69. package/src/serve/hub-app/hub-app.tsx +80 -11
  70. package/src/serve/hub-app/hub.css +45 -13
  71. package/src/serve/hub-app/icons.tsx +9 -0
  72. package/src/serve/hub-app/index.html +1 -0
  73. package/src/serve/hub-app/insights-view.tsx +4 -3
  74. package/src/serve/hub-app/keys.ts +14 -10
  75. package/src/serve/hub-app/layout-st.ts +63 -2
  76. package/src/serve/hub-app/planned-view.tsx +3 -2
  77. package/src/serve/hub-app/planned.css +0 -1
  78. package/src/serve/hub-app/project-list.css +22 -4
  79. package/src/serve/hub-app/project-list.tsx +41 -8
  80. package/src/serve/hub-app/projects-svc.ts +4 -0
  81. package/src/serve/hub-app/repo-sections.ts +15 -3
  82. package/src/serve/hub-app/repo-st.ts +45 -3
  83. package/src/serve/hub-app/review/clip-st.ts +208 -0
  84. package/src/serve/hub-app/review/kind-view.tsx +171 -0
  85. package/src/serve/hub-app/review/kit.tsx +113 -0
  86. package/src/serve/hub-app/review/review-answer.tsx +239 -0
  87. package/src/serve/hub-app/review/review-board.tsx +46 -0
  88. package/src/serve/hub-app/review/review-list.tsx +156 -0
  89. package/src/serve/hub-app/review/review-page.tsx +101 -0
  90. package/src/serve/hub-app/review/review-st.ts +779 -0
  91. package/src/serve/hub-app/review/review-views.tsx +503 -0
  92. package/src/serve/hub-app/review/trailer-page.tsx +416 -0
  93. package/src/serve/hub-app/review/trailer-st.ts +602 -0
  94. package/src/serve/hub-app/review/trailer-timeline.tsx +207 -0
  95. package/src/serve/hub-app/review.css +329 -0
  96. package/src/serve/hub-app/theme-st.ts +56 -0
  97. package/src/serve/hub-app/tree-build.ts +4 -0
  98. package/src/serve/hub-app/tree-row.tsx +1 -1
  99. package/src/serve/hub-app/tree-svc.ts +4 -0
  100. package/src/serve/hub-runtime.ts +5 -3
  101. package/src/serve/same-origin.ts +5 -1
  102. package/src/serve/serve-hub.ts +8 -0
  103. package/src/shipkit-files.ts +12 -4
  104. package/src/shot/client.ts +67 -0
  105. package/src/shot/clip-encoder.ts +146 -0
  106. package/src/shot/dom-clip.ts +124 -0
  107. package/src/shot/serve-shot.ts +54 -0
  108. package/src/shot/shooter.ts +343 -0
  109. package/src/shot/shot-ask.ts +189 -0
  110. package/src/shot/shot.shipkit.ts +14 -0
  111. package/src/smoke/run-smoke.ts +2 -2
  112. package/src/start-repo.ts +29 -14
  113. package/src/suite/judge-suites.ts +56 -10
  114. package/src/suite/select.ts +2 -5
  115. package/src/suite/suite-cli.ts +3 -2
  116. package/src/trailer/adapter.ts +78 -0
  117. package/src/trailer/build.ts +603 -0
  118. package/src/trailer/ffmpeg.ts +72 -0
  119. package/src/trailer/footage.ts +173 -0
  120. package/src/trailer/grammar.ts +1290 -0
  121. package/src/trailer/graph.ts +508 -0
  122. package/src/trailer/holes.ts +72 -0
  123. package/src/trailer/load-unit.ts +31 -0
  124. package/src/trailer/look.ts +124 -0
  125. package/src/trailer/passage.ts +129 -0
  126. package/src/trailer/plan.ts +192 -0
  127. package/src/trailer/prune.ts +193 -0
  128. package/src/trailer/score/compose.ts +240 -0
  129. package/src/trailer/score/dsp.ts +272 -0
  130. package/src/trailer/score/palette.ts +188 -0
  131. package/src/trailer/score/pattern.ts +91 -0
  132. package/src/trailer/score/score.ts +214 -0
  133. package/src/trailer/score/sound.ts +112 -0
  134. package/src/trailer/score/synth.ts +361 -0
  135. package/src/trailer/states.ts +76 -0
  136. package/src/trailer/stitch.ts +233 -0
  137. package/src/trailer/titles.ts +379 -0
  138. package/src/trailer/url.ts +108 -0
  139. package/src/trailer/vertical-draw.ts +286 -0
  140. package/src/trailer/vertical.ts +148 -0
  141. package/src/trailer/vocab.ts +59 -0
  142. package/src/trailer/words.ts +254 -0
@@ -0,0 +1,240 @@
1
+ // composition helpers for a score's `code` and `play` lines: they only build pattern strings in the grammar of
2
+ // pattern.ts, so a score stays plain note data once evaluated. Chords are written per bar, bars split by '|', a bar
3
+ // holding several chords splits evenly: 'C | Am | F G | C'.
4
+
5
+ import { noteToMidi } from './pattern.ts'
6
+
7
+ const NAMES = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B']
8
+
9
+ export function midiToNote(midi: number): string {
10
+ const oct = Math.floor(midi / 12) - 1
11
+ if (oct < 0 || oct > 8) throw new Error(`note ${midi} outside octaves 0..8`)
12
+ return `${NAMES[midi % 12]}${oct}`
13
+ }
14
+
15
+ /** joins pattern fragments into one row string */
16
+ export function seq(...parts: string[]): string {
17
+ return parts.join(' ')
18
+ }
19
+
20
+ export function rep(part: string, n: number): string {
21
+ return Array.from({ length: n }, () => part).join(' ')
22
+ }
23
+
24
+ function splitMods(tok: string): { mods: string; body: string } {
25
+ const i = tok.lastIndexOf(':')
26
+ return i === -1 ? { mods: '', body: tok } : { mods: tok.slice(0, i + 1), body: tok.slice(i + 1) }
27
+ }
28
+
29
+ /** shifts every note token by `semis` (plain rows or `mel` shorthand), modifiers, holds, rests and drums kept */
30
+ export function transpose(text: string, semis: number): string {
31
+ return text
32
+ .split(/\s+/)
33
+ .filter((t) => t !== '')
34
+ .map((tok) => {
35
+ const { mods, body } = splitMods(tok)
36
+ const [note = '', len] = body.split('/')
37
+ const midi = noteToMidi(note)
38
+ return midi === null ? tok : mods + midiToNote(midi + semis) + (len === undefined ? '' : `/${len}`)
39
+ })
40
+ .join(' ')
41
+ }
42
+
43
+ /**
44
+ * durations shorthand: `E5/4` is E5 held 4 rows, `-/2` two rows of silence,
45
+ * a bare token lasts `unit` rows. Modifiers glue before the note:
46
+ * `v10:E5/4`, `@bell:C6/2`. Drum letters work the same way.
47
+ */
48
+ export function mel(text: string, unit = 1): string {
49
+ const out: string[] = []
50
+ for (const tok of text.split(/\s+/)) {
51
+ if (tok === '' || tok === '|') continue
52
+ const slash = tok.lastIndexOf('/')
53
+ const head = slash === -1 ? tok : tok.slice(0, slash)
54
+ const len = slash === -1 ? unit : Number(tok.slice(slash + 1))
55
+ if (!Number.isInteger(len) || len < 1) throw new Error(`mel token "${tok}": bad length`)
56
+ const { body } = splitMods(head)
57
+ out.push(head)
58
+ for (let i = 1; i < len; i++) out.push(body === '-' ? '-' : '.')
59
+ }
60
+ return out.join(' ')
61
+ }
62
+
63
+ // chord qualities as semitone stacks above the root
64
+ const QUALITIES: Record<string, number[]> = {
65
+ '': [0, 4, 7],
66
+ m: [0, 3, 7],
67
+ '7': [0, 4, 7, 10],
68
+ m7: [0, 3, 7, 10],
69
+ maj7: [0, 4, 7, 11],
70
+ dim: [0, 3, 6],
71
+ dim7: [0, 3, 6, 9],
72
+ aug: [0, 4, 8],
73
+ sus4: [0, 5, 7],
74
+ sus2: [0, 2, 7],
75
+ add9: [0, 4, 7, 14],
76
+ m9: [0, 3, 7, 10, 14],
77
+ '6': [0, 4, 7, 9],
78
+ m6: [0, 3, 7, 9],
79
+ '5': [0, 7],
80
+ }
81
+
82
+ export interface Chord {
83
+ /** pitch class 0..11 of the bass note (the slash note when given) */
84
+ bass: number
85
+ root: number
86
+ tones: number[]
87
+ }
88
+
89
+ /** 'C', 'F#m7', 'Bbmaj7', 'G/B' */
90
+ export function parseChord(sym: string): Chord {
91
+ const [main = '', slash] = sym.split('/')
92
+ const m = /^([A-G])([#b]?)(.*)$/.exec(main)
93
+ if (!m) throw new Error(`chord "${sym}": no root`)
94
+ const pc = (l: string, a: string) => ((noteToMidi(`${l}${a}4`) ?? 0) + 120) % 12
95
+ const root = pc(m[1] ?? 'C', m[2] ?? '')
96
+ const q = QUALITIES[m[3] ?? '']
97
+ if (!q) throw new Error(`chord "${sym}": unknown quality "${m[3]}"`)
98
+ let bass = root
99
+ if (slash !== undefined) {
100
+ const s = /^([A-G])([#b]?)$/.exec(slash)
101
+ if (!s) throw new Error(`chord "${sym}": bad slash bass`)
102
+ bass = pc(s[1] ?? 'C', s[2] ?? '')
103
+ }
104
+ return { root, bass, tones: q }
105
+ }
106
+
107
+ interface Seg {
108
+ chord: Chord
109
+ rows: number
110
+ }
111
+
112
+ /** the chord chart as segments; `bar` is rows per bar */
113
+ export function chart(text: string, bar = 16): Seg[] {
114
+ const segs: Seg[] = []
115
+ for (const b of text.split('|')) {
116
+ const syms = b.split(/\s+/).filter((s) => s !== '')
117
+ if (syms.length === 0) continue
118
+ if (bar % syms.length !== 0) throw new Error(`chart bar "${b}" does not split ${bar} rows evenly`)
119
+ for (const s of syms) segs.push({ chord: parseChord(s), rows: bar / syms.length })
120
+ }
121
+ return segs
122
+ }
123
+
124
+ /** lowest midi of pitch class `pc` at or above the C of `oct` */
125
+ function at(pc: number, oct: number): number {
126
+ return 12 * (oct + 1) + pc
127
+ }
128
+
129
+ export type BassStyle =
130
+ | 'hold' // root held the whole segment
131
+ | 'half' // root, then fifth at half
132
+ | 'quarter' // root on every beat
133
+ | 'octave' // eighths bouncing root, octave
134
+ | 'drive' // straight eighths on the root, octave jump on the last
135
+ | 'gallop' // eighth + two sixteenths per beat
136
+ | 'walk' // quarters root, third, fifth, a step to the next root
137
+ | 'waltz' // root on the beat, chord fifth on beats 2 and 3 (3 beat bars)
138
+ | 'pulse' // root on beats 1 and 3, rests between
139
+
140
+ /** a bass line over a chart, in octave `oct` (2 = the usual register) */
141
+ export function bass(text: string, style: BassStyle, oct = 2, bar = 16, beat = 4): string {
142
+ const segs = chart(text, bar)
143
+ const out: string[] = []
144
+ segs.forEach((seg, i) => {
145
+ const r = at(seg.chord.bass, oct)
146
+ const fifth = at(seg.chord.root, oct) + 7
147
+ const third = at(seg.chord.root, oct) + (seg.chord.tones[1] ?? 4)
148
+ const next = segs[(i + 1) % segs.length]?.chord.bass ?? seg.chord.bass
149
+ const rows: string[] = []
150
+ const put = (row: number, midi: number | '-') => {
151
+ rows[row] = midi === '-' ? '-' : midiToNote(midi)
152
+ }
153
+ for (let k = 0; k < seg.rows; k++) rows.push('.')
154
+ switch (style) {
155
+ case 'hold':
156
+ put(0, r)
157
+ break
158
+ case 'half':
159
+ put(0, r)
160
+ if (seg.rows >= 2) put(seg.rows / 2, fifth > r + 9 ? fifth - 12 : fifth)
161
+ break
162
+ case 'quarter':
163
+ for (let k = 0; k < seg.rows; k += beat) put(k, r)
164
+ break
165
+ case 'octave':
166
+ for (let k = 0; k < seg.rows; k += beat / 2) put(k, (k / (beat / 2)) % 2 === 0 ? r : r + 12)
167
+ break
168
+ case 'drive':
169
+ for (let k = 0; k < seg.rows; k += beat / 2) put(k, k === seg.rows - beat / 2 && seg.rows >= bar ? r + 12 : r)
170
+ break
171
+ case 'gallop':
172
+ for (let k = 0; k < seg.rows; k += beat) {
173
+ put(k, r)
174
+ if (k + 2 < seg.rows) put(k + 2, r)
175
+ if (k + 3 < seg.rows) put(k + 3, k + beat >= seg.rows ? r + 12 : r)
176
+ }
177
+ break
178
+ case 'walk': {
179
+ const target = at(next, oct)
180
+ const approach = target > r ? target - 1 : target + 1
181
+ const steps = [r, third, fifth > r + 9 ? fifth - 12 : fifth, approach]
182
+ for (let k = 0, j = 0; k < seg.rows; k += beat, j++) put(k, steps[Math.min(j, 3)] ?? r)
183
+ if (seg.rows <= beat * 2) {
184
+ rows.fill('.')
185
+ put(0, r)
186
+ if (seg.rows > beat) put(beat, approach)
187
+ }
188
+ break
189
+ }
190
+ case 'waltz':
191
+ for (let k = 0; k < seg.rows; k += beat) put(k, k === 0 ? r : fifth > r + 9 ? fifth - 12 : fifth)
192
+ break
193
+ case 'pulse':
194
+ for (let k = 0; k < seg.rows; k += beat * 2) {
195
+ put(k, r)
196
+ if (k + beat < seg.rows) put(k + beat, '-')
197
+ }
198
+ break
199
+ }
200
+ out.push(...rows)
201
+ })
202
+ return out.join(' ')
203
+ }
204
+
205
+ /**
206
+ * an arpeggio over a chart: `shape` indexes the chord tones upward (0 root,
207
+ * 1 third, 2 fifth, 3 the root an octave up for a triad...), one index per
208
+ * step of `step` rows, cycling through the segment.
209
+ */
210
+ export function arp(text: string, shape: number[], oct = 4, step = 2, bar = 16): string {
211
+ const out: string[] = []
212
+ for (const seg of chart(text, bar)) {
213
+ const n = seg.chord.tones.length
214
+ for (let k = 0, j = 0; k < seg.rows; k += step, j++) {
215
+ const idx = shape[j % shape.length] ?? 0
216
+ const iv = (seg.chord.tones[idx % n] ?? 0) + 12 * Math.floor(idx / n)
217
+ out.push(midiToNote(at(seg.chord.root, oct) + iv))
218
+ for (let h = 1; h < step && k + h < seg.rows; h++) out.push('.')
219
+ }
220
+ }
221
+ return out.join(' ')
222
+ }
223
+
224
+ /**
225
+ * one voice of a held chord: tone `which` of each chord, placed at or above
226
+ * `floor` (a midi note), re-struck per segment. Stack two or three pad tracks
227
+ * on different tones for a full chord.
228
+ */
229
+ export function voice(text: string, which: number, floor: number, bar = 16, restrike = 0): string {
230
+ const out: string[] = []
231
+ for (const seg of chart(text, bar)) {
232
+ const n = seg.chord.tones.length
233
+ const iv = (seg.chord.tones[which % n] ?? 0) + 12 * Math.floor(which / n)
234
+ let m = seg.chord.root + iv
235
+ while (m < floor) m += 12
236
+ const note = midiToNote(m)
237
+ for (let k = 0; k < seg.rows; k++) out.push(k === 0 || (restrike > 0 && k % restrike === 0) ? note : '.')
238
+ }
239
+ return out.join(' ')
240
+ }
@@ -0,0 +1,272 @@
1
+ // the signal blocks the score's synth is made of, each a pure function over Float32Arrays: the ADSR points, the biquad
2
+ // (the Web Audio formulas, so an instrument sounds as it does in a browser synth), the compressor, the soft ceiling and
3
+ // an FFT convolution for the room. Hot loops sit in top level functions over their arrays, no closure per sample
4
+
5
+ /** [seconds from note start, gain] points; the last one is 0 at release end. A note released during its attack or
6
+ * decay releases from the level it reached, never from the peak, so a short note never clicks */
7
+ export function envPoints(env: { a: number; d: number; s: number; r: number }, dur: number, peak: number): [number, number][] {
8
+ const a = Math.max(0.001, env.a)
9
+ const d = Math.max(0, env.d)
10
+ const s = Math.max(0, Math.min(1, env.s)) * peak
11
+ const r = Math.max(0.005, env.r)
12
+ const off = Math.max(0, dur)
13
+ const pts: [number, number][] = [[0, 0]]
14
+ if (off <= a) pts.push([off, peak * (off / a)])
15
+ else {
16
+ pts.push([a, peak])
17
+ if (off <= a + d) pts.push([off, d === 0 ? s : peak + (s - peak) * ((off - a) / d)])
18
+ else {
19
+ pts.push([a + d, s])
20
+ pts.push([off, s])
21
+ }
22
+ }
23
+ const last = pts[pts.length - 1]
24
+ pts.push([(last?.[0] ?? off) + r, 0])
25
+ return pts.filter((p, i) => i === 0 || p[0] !== pts[i - 1]?.[0] || p[1] !== pts[i - 1]?.[1])
26
+ }
27
+
28
+ /** multiplies `buf` (its first sample at `t0` seconds after the note start) by the envelope's points */
29
+ export function applyEnvelope(buf: Float32Array, n: number, t0: number, rate: number, pts: readonly [number, number][]): void {
30
+ let k = 1
31
+ for (let i = 0; i < n; i++) {
32
+ const t = t0 + i / rate
33
+ while (k < pts.length - 1 && t > pts[k]![0]) k++
34
+ const p = pts[k - 1]!
35
+ const q = pts[k]!
36
+ const g = t >= q[0] ? q[1] : q[0] === p[0] ? q[1] : p[1] + (q[1] - p[1]) * ((t - p[0]) / (q[0] - p[0]))
37
+ buf[i] = buf[i]! * (t < 0 ? 0 : g)
38
+ }
39
+ }
40
+
41
+ export type FilterType = 'lowpass' | 'highpass' | 'bandpass'
42
+
43
+ /** a biquad in place, Web Audio's coefficients: lowpass and highpass read q in dB, bandpass as a plain q */
44
+ export function biquad(buf: Float32Array, n: number, rate: number, type: FilterType, freq: number, q: number): void {
45
+ const f = Math.max(1, Math.min(rate / 2 - 1, freq))
46
+ const w0 = (2 * Math.PI * f) / rate
47
+ const cw = Math.cos(w0)
48
+ const sw = Math.sin(w0)
49
+ let b0: number, b1: number, b2: number
50
+ let alpha: number
51
+ if (type === 'bandpass') {
52
+ alpha = sw / (2 * Math.max(1e-4, q))
53
+ b0 = alpha
54
+ b1 = 0
55
+ b2 = -alpha
56
+ } else {
57
+ alpha = sw / (2 * 10 ** (q / 20))
58
+ const sign = type === 'lowpass' ? 1 : -1
59
+ b0 = (1 - sign * cw) / 2
60
+ b1 = sign * (1 - sign * cw)
61
+ b2 = b0
62
+ }
63
+ const a0 = 1 + alpha
64
+ biquadRun(buf, n, b0 / a0, b1 / a0, b2 / a0, (-2 * cw) / a0, (1 - alpha) / a0)
65
+ }
66
+
67
+ function biquadRun(buf: Float32Array, n: number, b0: number, b1: number, b2: number, a1: number, a2: number): void {
68
+ let z1 = 0
69
+ let z2 = 0
70
+ for (let i = 0; i < n; i++) {
71
+ const x = buf[i]!
72
+ const y = b0 * x + z1
73
+ z1 = b1 * x - a1 * y + z2
74
+ z2 = b2 * x - a2 * y
75
+ buf[i] = y
76
+ }
77
+ }
78
+
79
+ const CEILING = 0.98
80
+ const KNEE = 0.7
81
+
82
+ /** linear below the knee, tanh into the ceiling above it (slope 1 at the knee, so the join is smooth) */
83
+ export function softClip(x: number): number {
84
+ const a = Math.abs(x)
85
+ if (a <= KNEE) return x
86
+ return Math.sign(x) * (KNEE + (CEILING - KNEE) * Math.tanh((a - KNEE) / (CEILING - KNEE)))
87
+ }
88
+
89
+ export interface CompressorDef {
90
+ /** dB */
91
+ threshold: number
92
+ /** dB */
93
+ knee: number
94
+ ratio: number
95
+ /** seconds */
96
+ attack: number
97
+ release: number
98
+ }
99
+
100
+ const lin = (db: number): number => 10 ** (db / 20)
101
+ const dbOf = (x: number): number => 20 * Math.log10(Math.max(1e-12, x))
102
+
103
+ /** the static curve of a browser compressor: a knee shaped by `k`, then the ratio's line; the knee's `k` is searched so
104
+ * the curve meets the ratio's slope at the knee's top, and the output is lifted by its makeup gain */
105
+ function staticCurve(c: CompressorDef): { saturate: (x: number) => number; makeup: number } {
106
+ const linThr = lin(c.threshold)
107
+ const kneeThrDb = c.threshold + c.knee
108
+ const kneeThr = lin(kneeThrDb)
109
+ const slope = 1 / c.ratio
110
+ const kneeCurve = (x: number, k: number): number => (x < linThr ? x : linThr + (1 - Math.exp(-k * (x - linThr))) / k)
111
+ const slopeAt = (x: number, k: number): number => {
112
+ if (x < linThr) return 1
113
+ const x2 = x * 1.001
114
+ return (dbOf(kneeCurve(x2, k)) - dbOf(kneeCurve(x, k))) / (dbOf(x2) - dbOf(x))
115
+ }
116
+ let lo = 0.1
117
+ let hi = 10000
118
+ let k = 5
119
+ for (let i = 0; i < 15; i++) {
120
+ if (slopeAt(kneeThr, k) < slope) hi = k
121
+ else lo = k
122
+ k = Math.sqrt(lo * hi)
123
+ }
124
+ const yKneeDb = dbOf(kneeCurve(kneeThr, k))
125
+ const saturate = (x: number): number => (x < kneeThr ? kneeCurve(x, k) : lin(yKneeDb + slope * (dbOf(x) - kneeThrDb)))
126
+ return { saturate, makeup: (1 / saturate(1)) ** 0.6 }
127
+ }
128
+
129
+ /** a stereo compressor in place, 6 ms of lookahead: the gain follows the louder channel, falling at `attack` and
130
+ * rising at `release`, in dB */
131
+ export function compress(l: Float32Array, r: Float32Array, rate: number, c: CompressorDef): void {
132
+ const { saturate, makeup } = staticCurve(c)
133
+ const n = l.length
134
+ // the curve sampled in dB of input, 0.05 dB a step, from -60 dB up to +24 dB
135
+ const lo = -60
136
+ const step = 0.05
137
+ const table = new Float32Array(Math.ceil((24 - lo) / step) + 2)
138
+ for (let i = 0; i < table.length; i++) {
139
+ const x = lin(lo + i * step)
140
+ table[i] = dbOf(saturate(x) / x)
141
+ }
142
+ compressRun(l, r, n, Math.round(0.006 * rate), Math.exp(-1 / (Math.max(1e-4, c.attack) * rate)), Math.exp(-1 / (Math.max(1e-4, c.release) * rate)), table, lo, step, makeup)
143
+ }
144
+
145
+ function compressRun(l: Float32Array, r: Float32Array, n: number, delay: number, att: number, rel: number, table: Float32Array, lo: number, step: number, makeup: number): void {
146
+ const dl = new Float32Array(delay)
147
+ const dr = new Float32Array(delay)
148
+ let env = 0
149
+ const last = table.length - 1
150
+ for (let i = 0; i < n; i++) {
151
+ const x = Math.max(Math.abs(l[i]!), Math.abs(r[i]!))
152
+ let target = 0
153
+ if (x > 1e-3) {
154
+ const p = (20 * Math.log10(x) - lo) / step
155
+ const j = Math.min(last - 1, Math.max(0, p | 0))
156
+ const f = Math.min(1, Math.max(0, p - j))
157
+ target = table[j]! + (table[j + 1]! - table[j]!) * f
158
+ }
159
+ env = target < env ? target + (env - target) * att : target + (env - target) * rel
160
+ const g = makeup * 10 ** (env / 20)
161
+ const k = i % delay
162
+ const yl = dl[k]!
163
+ const yr = dr[k]!
164
+ dl[k] = l[i]!
165
+ dr[k] = r[i]!
166
+ l[i] = yl * g
167
+ r[i] = yr * g
168
+ }
169
+ }
170
+
171
+ /** an in place radix 2 FFT; `inverse` scales by 1/n */
172
+ export function fft(re: Float64Array, im: Float64Array, inverse: boolean): void {
173
+ const n = re.length
174
+ for (let i = 1, j = 0; i < n; i++) {
175
+ let bit = n >> 1
176
+ for (; j & bit; bit >>= 1) j ^= bit
177
+ j ^= bit
178
+ if (i < j) {
179
+ const tr = re[i]!
180
+ re[i] = re[j]!
181
+ re[j] = tr
182
+ const ti = im[i]!
183
+ im[i] = im[j]!
184
+ im[j] = ti
185
+ }
186
+ }
187
+ const sign = inverse ? 1 : -1
188
+ for (let len = 2; len <= n; len <<= 1) {
189
+ const ang = (sign * 2 * Math.PI) / len
190
+ const wr = Math.cos(ang)
191
+ const wi = Math.sin(ang)
192
+ const half = len >> 1
193
+ for (let i = 0; i < n; i += len) {
194
+ let cr = 1
195
+ let ci = 0
196
+ for (let k = 0; k < half; k++) {
197
+ const a = i + k
198
+ const b = a + half
199
+ const xr = re[b]! * cr - im[b]! * ci
200
+ const xi = re[b]! * ci + im[b]! * cr
201
+ re[b] = re[a]! - xr
202
+ im[b] = im[a]! - xi
203
+ re[a] = re[a]! + xr
204
+ im[a] = im[a]! + xi
205
+ const nr = cr * wr - ci * wi
206
+ ci = cr * wi + ci * wr
207
+ cr = nr
208
+ }
209
+ }
210
+ }
211
+ if (inverse) for (let i = 0; i < n; i++) {
212
+ re[i] = re[i]! / n
213
+ im[i] = im[i]! / n
214
+ }
215
+ }
216
+
217
+ /** adds `gain` times (inL, inR) convolved with the stereo impulse (irL, irR) to (outL, outR): overlap add, both
218
+ * channels in one complex transform a block */
219
+ export function convolveInto(inL: Float32Array, inR: Float32Array, irL: Float32Array, irR: Float32Array, outL: Float32Array, outR: Float32Array, gain: number): void {
220
+ const m = irL.length
221
+ let size = 1
222
+ while (size < 4 * m) size <<= 1
223
+ const block = size - m + 1
224
+ // the two impulses' spectra from one transform of irL + i irR, split by conjugate symmetry
225
+ const hr = new Float64Array(size)
226
+ const hi = new Float64Array(size)
227
+ hr.set(irL)
228
+ hi.set(irR)
229
+ fft(hr, hi, false)
230
+ const lr = new Float64Array(size)
231
+ const li = new Float64Array(size)
232
+ const rr = new Float64Array(size)
233
+ const ri = new Float64Array(size)
234
+ for (let k = 0; k < size; k++) {
235
+ const j = (size - k) % size
236
+ lr[k] = (hr[k]! + hr[j]!) / 2
237
+ li[k] = (hi[k]! - hi[j]!) / 2
238
+ rr[k] = (hi[k]! + hi[j]!) / 2
239
+ ri[k] = (hr[j]! - hr[k]!) / 2
240
+ }
241
+ const xr = new Float64Array(size)
242
+ const xi = new Float64Array(size)
243
+ const yr = new Float64Array(size)
244
+ const yi = new Float64Array(size)
245
+ const n = outL.length
246
+ for (let at = 0; at < inL.length; at += block) {
247
+ const len = Math.min(block, inL.length - at)
248
+ xr.fill(0)
249
+ xi.fill(0)
250
+ let loud = false
251
+ for (let i = 0; i < len; i++) {
252
+ xr[i] = inL[at + i]!
253
+ xi[i] = inR[at + i]!
254
+ if (xr[i] !== 0 || xi[i] !== 0) loud = true
255
+ }
256
+ if (!loud) continue
257
+ fft(xr, xi, false)
258
+ spectrumTimes(xr, xi, lr, li, yr, yi)
259
+ fft(yr, yi, true)
260
+ for (let i = 0; i < size && at + i < n; i++) outL[at + i] = outL[at + i]! + gain * yr[i]!
261
+ spectrumTimes(xr, xi, rr, ri, yr, yi)
262
+ fft(yr, yi, true)
263
+ for (let i = 0; i < size && at + i < n; i++) outR[at + i] = outR[at + i]! + gain * yi[i]!
264
+ }
265
+ }
266
+
267
+ function spectrumTimes(ar: Float64Array, ai: Float64Array, br: Float64Array, bi: Float64Array, or: Float64Array, oi: Float64Array): void {
268
+ for (let k = 0; k < ar.length; k++) {
269
+ or[k] = ar[k]! * br[k]! - ai[k]! * bi[k]!
270
+ oi[k] = ar[k]! * bi[k]! + ai[k]! * br[k]!
271
+ }
272
+ }
@@ -0,0 +1,188 @@
1
+ import type { InstrumentDef } from './pattern.ts'
2
+
3
+ /** one cycle of a wave from its harmonic levels (the fundamental first), for an instrument's `wave` */
4
+ export function additive(levels: number[], samples = 64): number[] {
5
+ return Array.from({ length: samples }, (_, i) =>
6
+ levels.reduce((sum, level, k) => sum + level * Math.sin((2 * Math.PI * (k + 1) * i) / samples), 0),
7
+ )
8
+ }
9
+
10
+ // the default instrument palette; a score spreads one and overrides what it needs: `lead: { ...INST.lead, duty: 0.25 }`.
11
+ // With no `export const instruments` in its code, a score plays these
12
+ export const INST = {
13
+ lead: {
14
+ osc: 'pulse',
15
+ duty: 0.5,
16
+ vol: 0.4,
17
+ env: { a: 0.015, d: 0.15, s: 0.65, r: 0.1 },
18
+ vibrato: { delay: 0.18, depth: 0.12, rate: 5.5 },
19
+ reverb: 0.2,
20
+ },
21
+ lead25: {
22
+ osc: 'pulse',
23
+ duty: 0.25,
24
+ vol: 0.38,
25
+ env: { a: 0.015, d: 0.12, s: 0.6, r: 0.1 },
26
+ vibrato: { delay: 0.2, depth: 0.12, rate: 5.5 },
27
+ reverb: 0.2,
28
+ },
29
+ flute: {
30
+ osc: 'triangle',
31
+ vol: 0.55,
32
+ env: { a: 0.03, d: 0.2, s: 0.75, r: 0.15 },
33
+ vibrato: { delay: 0.25, depth: 0.15, rate: 5 },
34
+ reverb: 0.35,
35
+ },
36
+ ocarina: {
37
+ osc: 'triangle',
38
+ vol: 0.5,
39
+ env: { a: 0.045, d: 0.2, s: 0.8, r: 0.2 },
40
+ vibrato: { delay: 0.3, depth: 0.12, rate: 4.8 },
41
+ reverb: 0.35,
42
+ },
43
+ // odd harmonics, as a clarinet's
44
+ reed: {
45
+ osc: 'wave',
46
+ wave: additive([1, 0.05, 0.45, 0.04, 0.2, 0.02, 0.08]),
47
+ tone: 2600,
48
+ vol: 0.4,
49
+ env: { a: 0.03, d: 0.2, s: 0.75, r: 0.14 },
50
+ vibrato: { delay: 0.3, depth: 0.1, rate: 5 },
51
+ reverb: 0.3,
52
+ },
53
+ // a soft electric piano: a round body, a touch of the fourth harmonic for the tine
54
+ keys: {
55
+ osc: 'wave',
56
+ wave: additive([1, 0.4, 0.1, 0.14, 0.03]),
57
+ vol: 0.34,
58
+ env: { a: 0.004, d: 0.55, s: 0.1, r: 0.3 },
59
+ reverb: 0.3,
60
+ },
61
+ glock: {
62
+ osc: 'wave',
63
+ wave: additive([1, 0, 0, 0.25]),
64
+ vol: 0.3,
65
+ env: { a: 0.002, d: 0.9, s: 0, r: 0.6 },
66
+ reverb: 0.45,
67
+ },
68
+ cello: {
69
+ osc: 'saw',
70
+ tone: 1500,
71
+ vol: 0.26,
72
+ env: { a: 0.09, d: 0.3, s: 0.85, r: 0.3 },
73
+ detune: 7,
74
+ unison: 2,
75
+ vibrato: { delay: 0.35, depth: 0.1, rate: 5 },
76
+ reverb: 0.35,
77
+ },
78
+ bell: { osc: 'sine', vol: 0.4, env: { a: 0.002, d: 0.6, s: 0.1, r: 0.5 }, reverb: 0.4 },
79
+ pluck: { osc: 'pulse', duty: 0.125, vol: 0.3, env: { a: 0.002, d: 0.12, s: 0.15, r: 0.05 }, reverb: 0.2 },
80
+ arp: { osc: 'pulse', duty: 0.25, vol: 0.22, env: { a: 0.002, d: 0.08, s: 0.3, r: 0.03 }, pan: 0.25, reverb: 0.15 },
81
+ harmony: {
82
+ osc: 'pulse',
83
+ duty: 0.25,
84
+ vol: 0.28,
85
+ env: { a: 0.01, d: 0.15, s: 0.55, r: 0.1 },
86
+ pan: -0.3,
87
+ reverb: 0.25,
88
+ },
89
+ pad: {
90
+ osc: 'saw',
91
+ vol: 0.16,
92
+ env: { a: 0.35, d: 0.4, s: 0.7, r: 0.6 },
93
+ detune: 8,
94
+ unison: 2,
95
+ filter: { type: 'lowpass', freq: 1400, q: 0.7 },
96
+ reverb: 0.5,
97
+ },
98
+ strings: {
99
+ osc: 'saw',
100
+ vol: 0.2,
101
+ env: { a: 0.12, d: 0.3, s: 0.8, r: 0.3 },
102
+ detune: 6,
103
+ unison: 2,
104
+ filter: { type: 'lowpass', freq: 2600, q: 0.8 },
105
+ vibrato: { delay: 0.3, depth: 0.08, rate: 5 },
106
+ reverb: 0.4,
107
+ },
108
+ brass: {
109
+ osc: 'saw',
110
+ vol: 0.3,
111
+ env: { a: 0.03, d: 0.2, s: 0.7, r: 0.12 },
112
+ filter: { type: 'lowpass', freq: 2200, q: 1.2 },
113
+ vibrato: { delay: 0.25, depth: 0.1, rate: 5.5 },
114
+ reverb: 0.25,
115
+ },
116
+ bass: { osc: 'triangle', vol: 0.65, env: { a: 0.002, d: 0.06, s: 0.9, r: 0.05 } },
117
+ bassPulse: {
118
+ osc: 'pulse',
119
+ duty: 0.5,
120
+ vol: 0.3,
121
+ env: { a: 0.002, d: 0.1, s: 0.7, r: 0.04 },
122
+ filter: { type: 'lowpass', freq: 900 },
123
+ },
124
+ bassSaw: {
125
+ osc: 'saw',
126
+ vol: 0.32,
127
+ env: { a: 0.002, d: 0.12, s: 0.6, r: 0.05 },
128
+ filter: { type: 'lowpass', freq: 700, q: 2 },
129
+ },
130
+ kick: {
131
+ osc: 'sine',
132
+ vol: 0.75,
133
+ env: { a: 0, d: 0.16, s: 0, r: 0.03 },
134
+ sweep: { semis: -24, time: 0.07 },
135
+ pitch: 52,
136
+ },
137
+ snare: {
138
+ osc: 'noise',
139
+ noise: 'white',
140
+ vol: 0.35,
141
+ env: { a: 0, d: 0.12, s: 0, r: 0.04 },
142
+ filter: { type: 'bandpass', freq: 1800, q: 0.8 },
143
+ reverb: 0.15,
144
+ },
145
+ hat: {
146
+ osc: 'noise',
147
+ noise: 'white',
148
+ vol: 0.1,
149
+ env: { a: 0, d: 0.03, s: 0, r: 0.012 },
150
+ filter: { type: 'highpass', freq: 6500 },
151
+ },
152
+ openhat: {
153
+ osc: 'noise',
154
+ noise: 'white',
155
+ vol: 0.09,
156
+ env: { a: 0, d: 0.18, s: 0, r: 0.06 },
157
+ filter: { type: 'highpass', freq: 5500 },
158
+ },
159
+ crash: {
160
+ osc: 'noise',
161
+ noise: 'white',
162
+ vol: 0.18,
163
+ env: { a: 0, d: 0.9, s: 0, r: 0.3 },
164
+ filter: { type: 'highpass', freq: 4000 },
165
+ reverb: 0.3,
166
+ },
167
+ tom: { osc: 'sine', vol: 0.55, env: { a: 0, d: 0.18, s: 0, r: 0.05 }, sweep: { semis: -7, time: 0.15 } },
168
+ shaker: {
169
+ osc: 'noise',
170
+ noise: 'white',
171
+ vol: 0.08,
172
+ env: { a: 0.005, d: 0.04, s: 0, r: 0.01 },
173
+ filter: { type: 'highpass', freq: 8000 },
174
+ },
175
+ // a pure sine under the bass register, felt more than heard; play it in octave 1 or 2
176
+ sub: { osc: 'sine', vol: 0.7, env: { a: 0.01, d: 0.2, s: 0.85, r: 0.12 } },
177
+ clap: {
178
+ osc: 'noise',
179
+ noise: 'white',
180
+ vol: 0.3,
181
+ env: { a: 0.002, d: 0.14, s: 0, r: 0.06 },
182
+ filter: { type: 'bandpass', freq: 1200, q: 1.4 },
183
+ reverb: 0.3,
184
+ },
185
+ } satisfies Record<string, InstrumentDef>
186
+
187
+ /** the drum kit letters most songs use */
188
+ export const KIT = { k: 'kick', s: 'snare', h: 'hat', o: 'openhat', c: 'crash', x: 'shaker' }