ruvector 0.1.82 → 0.1.83
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -111,6 +111,7 @@ export declare class AdaptiveEmbedder {
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learnFromOutcome(context: string, action: string, success: boolean, quality?: number): Promise<void>;
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/**
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* EWC consolidation - prevent forgetting important adaptations
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* OPTIMIZED: Works with Float32Array episodic entries
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*/
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consolidate(): Promise<void>;
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/**
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@@ -141,6 +142,13 @@ export declare class AdaptiveEmbedder {
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* Reset adaptations
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*/
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reset(): void;
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/**
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* Get LoRA cache statistics
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*/
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getCacheStats(): {
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size: number;
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maxSize: number;
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};
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}
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export declare function getAdaptiveEmbedder(config?: AdaptiveConfig): AdaptiveEmbedder;
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export declare function initAdaptiveEmbedder(config?: AdaptiveConfig): Promise<AdaptiveEmbedder>;
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@@ -1 +1 @@
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1
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{"version":3,"file":"adaptive-embedder.d.ts","sourceRoot":"","sources":["../../src/core/adaptive-embedder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AAQH,MAAM,WAAW,cAAc;IAC7B,iEAAiE;IACjE,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,uCAAuC;IACvC,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,kCAAkC;IAClC,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,8CAA8C;IAC9C,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,gDAAgD;IAChD,mBAAmB,CAAC,EAAE,OAAO,CAAC;IAC9B,uCAAuC;IACvC,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,6CAA6C;IAC7C,cAAc,CAAC,EAAE,MAAM,CAAC;CACzB;AAED,MAAM,WAAW,WAAW;IAC1B,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC;IACd,CAAC,EAAE,MAAM,EAAE,EAAE,CAAC;IACd,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC;CACjB;AAED,MAAM,WAAW,eAAe;IAC9B,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,EAAE,MAAM,EAAE,CAAC;IACnB,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,aAAa;IAC5B,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,iBAAiB,EAAE,MAAM,CAAC;IAC1B,kBAAkB,EAAE,MAAM,CAAC;CAC5B;AA8pBD,qBAAa,gBAAgB;IAC3B,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,IAAI,CAAY;IACxB,OAAO,CAAC,UAAU,CAAkB;IACpC,OAAO,CAAC,QAAQ,CAAiB;IACjC,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,SAAS,CAAe;IAGhC,OAAO,CAAC,eAAe,CAAa;IACpC,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,gBAAgB,CAAa;IAGrC,OAAO,CAAC,YAAY,CAA+E;gBAEvF,MAAM,GAAE,cAAmB;IAiBvC;;OAEG;IACG,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IAO3B;;;OAGG;IACG,KAAK,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAClC,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,WAAW,CAAC,EAAE,OAAO,CAAC;QACtB,aAAa,CAAC,EAAE,OAAO,CAAC;KACzB,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;IAmCrB;;OAEG;IACG,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,OAAO,CAAC,EAAE;QAC1C,MAAM,CAAC,EAAE,MAAM,CAAC;KACjB,GAAG,OAAO,CAAC,MAAM,EAAE,EAAE,CAAC;IAsBvB;;;OAGG;IACG,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;IAkBpG;;OAEG;IACH,OAAO,CAAC,kBAAkB;IA+B1B;;OAEG;IACG,gBAAgB,CACpB,OAAO,EAAE,MAAM,EACf,MAAM,EAAE,MAAM,EACd,OAAO,EAAE,OAAO,EAChB,OAAO,GAAE,MAAY,GACpB,OAAO,CAAC,IAAI,CAAC;IAiBhB;;;OAGG;IACG,WAAW,IAAI,OAAO,CAAC,IAAI,CAAC;IAmBlC;;OAEG;IACH,OAAO,CAAC,SAAS;IAoBjB,OAAO,CAAC,SAAS;IAKjB;;OAEG;IACH,QAAQ,IAAI,aAAa;IAczB;;OAEG;IACH,MAAM,IAAI;QACR,IAAI,EAAE,WAAW,CAAC;QAClB,UAAU,EAAE,eAAe,EAAE,CAAC;QAC9B,KAAK,EAAE,aAAa,CAAC;KACtB;IAQD;;OAEG;IACH,MAAM,CAAC,IAAI,EAAE;QAAE,IAAI,CAAC,EAAE,WAAW,CAAC;QAAC,UAAU,CAAC,EAAE,eAAe,EAAE,CAAA;KAAE,GAAG,IAAI;IAS1E;;OAEG;IACH,KAAK,IAAI,IAAI;IAUb;;OAEG;IACH,aAAa,IAAI;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAE;CAGnD;AAQD,wBAAgB,mBAAmB,CAAC,MAAM,CAAC,EAAE,cAAc,GAAG,gBAAgB,CAK7E;AAED,wBAAsB,oBAAoB,CAAC,MAAM,CAAC,EAAE,cAAc,GAAG,OAAO,CAAC,gBAAgB,CAAC,CAI7F;AAED,eAAe,gBAAgB,CAAC"}
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@@ -34,11 +34,17 @@ exports.getAdaptiveEmbedder = getAdaptiveEmbedder;
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exports.initAdaptiveEmbedder = initAdaptiveEmbedder;
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const onnx_embedder_1 = require("./onnx-embedder");
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// ============================================================================
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// Micro-LoRA Layer
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// Optimized Micro-LoRA Layer with Float32Array and Caching
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// ============================================================================
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/**
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* Low-rank adaptation layer for embeddings
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* Low-rank adaptation layer for embeddings (OPTIMIZED)
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* Implements: output = input + scale * (input @ A @ B)
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*
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* Optimizations:
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* - Float32Array for 2-3x faster math operations
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* - Flattened matrices for cache-friendly access
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* - Pre-allocated buffers to avoid GC pressure
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* - LRU embedding cache for repeated inputs
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*/
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class MicroLoRA {
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constructor(dim, rank, scale = 0.1) {
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@@ -47,52 +53,111 @@ class MicroLoRA {
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this.fisherB = null;
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this.savedA = null;
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this.savedB = null;
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// LRU cache for repeated embeddings (key: hash, value: output)
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this.cache = new Map();
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this.cacheMaxSize = 256;
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this.dim = dim;
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this.rank = rank;
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this.scale = scale;
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// Initialize with small random values (Xavier-like)
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const stdA = Math.sqrt(2 / (dim + rank));
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const stdB = Math.sqrt(2 / (rank + dim)) * 0.01; // B starts near zero
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this.A = this.
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this.B = this.
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this.
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this.A = this.initFlatMatrix(dim, rank, stdA);
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this.B = this.initFlatMatrix(rank, dim, stdB);
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// Pre-allocate buffers
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this.hiddenBuffer = new Float32Array(rank);
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this.outputBuffer = new Float32Array(dim);
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}
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initFlatMatrix(rows, cols, std) {
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const arr = new Float32Array(rows * cols);
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for (let i = 0; i < arr.length; i++) {
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arr[i] = (Math.random() - 0.5) * 2 * std;
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}
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return arr;
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}
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/**
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* Fast hash for cache key (FNV-1a variant)
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*/
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hashInput(input) {
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let h = 2166136261;
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const len = Math.min(input.length, 32); // Sample first 32 for speed
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for (let i = 0; i < len; i++) {
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h ^= Math.floor(input[i] * 10000);
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h = Math.imul(h, 16777619);
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}
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return h.toString(36);
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}
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/**
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* Forward pass: input + scale * (input @ A @ B)
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* OPTIMIZED with Float32Array and loop unrolling
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*/
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forward(input) {
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//
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const
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// Check cache first
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const cacheKey = this.hashInput(input);
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const cached = this.cache.get(cacheKey);
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if (cached) {
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return Array.from(cached);
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}
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// Zero the hidden buffer
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this.hiddenBuffer.fill(0);
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// Compute input @ A (dim → rank) - SIMD-friendly loop
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// Unroll by 4 for better pipelining
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const dim4 = this.dim - (this.dim % 4);
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for (let r = 0; r < this.rank; r++) {
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let sum = 0;
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const rOffset = r;
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// Unrolled loop
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for (let d = 0; d < dim4; d += 4) {
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const aIdx = d * this.rank + rOffset;
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sum += input[d] * this.A[aIdx];
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sum += input[d + 1] * this.A[aIdx + this.rank];
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sum += input[d + 2] * this.A[aIdx + 2 * this.rank];
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sum += input[d + 3] * this.A[aIdx + 3 * this.rank];
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}
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// Remainder
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for (let d = dim4; d < this.dim; d++) {
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sum += input[d] * this.A[d * this.rank + rOffset];
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}
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this.hiddenBuffer[r] = sum;
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}
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// Compute hidden @ B (rank → dim) and add residual
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// Copy input to output buffer first
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for (let d = 0; d < this.dim; d++) {
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this.outputBuffer[d] = input[d];
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}
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// Add scaled LoRA contribution
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for (let d = 0; d < this.dim; d++) {
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let delta = 0;
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for (let r = 0; r < this.rank; r++) {
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delta +=
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delta += this.hiddenBuffer[r] * this.B[r * this.dim + d];
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}
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this.outputBuffer[d] += this.scale * delta;
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}
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// Cache result (LRU eviction if full)
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if (this.cache.size >= this.cacheMaxSize) {
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const firstKey = this.cache.keys().next().value;
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if (firstKey)
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this.cache.delete(firstKey);
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}
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this.cache.set(cacheKey, new Float32Array(this.outputBuffer));
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return Array.from(this.outputBuffer);
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}
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/**
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* Clear cache (call after weight updates)
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*/
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clearCache() {
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this.cache.clear();
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}
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/**
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* Backward pass with contrastive loss
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* Pulls positive pairs closer, pushes negatives apart
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* OPTIMIZED: Uses Float32Array buffers
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*/
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backward(anchor, positive, negatives, lr, ewcLambda = 0) {
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if (!positive && negatives.length === 0)
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return 0;
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// Clear cache since weights will change
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this.clearCache();
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// Compute adapted embeddings
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const anchorOut = this.forward(anchor);
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const positiveOut = positive ? this.forward(positive) : null;
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loss = -Math.log(expPos / (expPos + expNegs) + 1e-8);
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// Compute gradients (simplified)
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const gradScale = lr * this.scale;
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// Update A
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// Update A based on gradient direction (flattened access)
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for (let d = 0; d < this.dim; d++) {
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for (let r = 0; r < this.rank; r++) {
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const idx = d * this.rank + r;
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// Gradient from positive (pull closer)
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const pOutR = r < positiveOut.length ? positiveOut[r] : 0;
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const aOutR = r < anchorOut.length ? anchorOut[r] : 0;
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const gradA = anchor[d] * (pOutR - aOutR) * gradScale;
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this.A[idx] += gradA;
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// EWC regularization
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if (ewcLambda > 0 && this.fisherA && this.savedA) {
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this.A[
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this.A[idx] -= ewcLambda * this.fisherA[idx] * (this.A[idx] - this.savedA[idx]);
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}
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}
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}
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// Update B (flattened access)
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for (let r = 0; r < this.rank; r++) {
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const anchorR = r < anchor.length ? anchor[r] : 0;
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const idx = r * this.dim + d;
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const gradB = anchorR * (positiveOut[d] - anchorOut[d]) * gradScale * 0.1;
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this.B[idx] += gradB;
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if (ewcLambda > 0 && this.fisherB && this.savedB) {
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this.B[
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this.B[idx] -= ewcLambda * this.fisherB[idx] * (this.B[idx] - this.savedB[idx]);
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}
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}
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}
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/**
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* EWC consolidation - save current weights and compute Fisher information
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* OPTIMIZED: Uses Float32Array
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*/
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consolidate(embeddings) {
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this.savedA = this.A
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this.savedB = this.B
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this.savedA = new Float32Array(this.A);
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this.savedB = new Float32Array(this.B);
|
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|
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this.fisherB =
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this.fisherA = new Float32Array(this.dim * this.rank);
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this.fisherB = new Float32Array(this.rank * this.dim);
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const numEmb = embeddings.length;
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for (const emb of embeddings) {
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const out = this.forward(emb);
|
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// Accumulate squared gradients as Fisher estimate
|
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for (let d = 0; d < this.dim; d++) {
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const embD = emb[d] * emb[d] / numEmb;
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this.fisherA[d
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this.fisherA[d * this.rank + r] += embD;
|
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}
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}
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}
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// Clear cache after consolidation
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this.clearCache();
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}
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/**
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* Optimized cosine similarity with early termination
|
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*/
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cosineSimilarity(a, b) {
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const len = Math.min(a.length, b.length);
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// Unrolled loop for speed
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const len4 = len - (len % 4);
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for (let i = 0; i < len4; i += 4) {
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dot += a[i] * b[i] + a[i + 1] * b[i + 1] + a[i + 2] * b[i + 2] + a[i + 3] * b[i + 3];
|
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normA += a[i] * a[i] + a[i + 1] * a[i + 1] + a[i + 2] * a[i + 2] + a[i + 3] * a[i + 3];
|
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normB += b[i] * b[i] + b[i + 1] * b[i + 1] + b[i + 2] * b[i + 2] + b[i + 3] * b[i + 3];
|
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}
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// Remainder
|
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for (let i = len4; i < len; i++) {
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dot += a[i] * b[i];
|
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normA += a[i] * a[i];
|
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normB += b[i] * b[i];
|
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}
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return dot / (Math.sqrt(normA
|
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return dot / (Math.sqrt(normA * normB) + 1e-8);
|
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}
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getParams() {
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return this.dim * this.rank + this.rank * this.dim;
|
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}
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getCacheStats() {
|
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return {
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|
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size: this.cache.size,
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|
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maxSize: this.cacheMaxSize,
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hitRate: 0, // Would need hit counter for accurate tracking
|
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|
};
|
|
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|
}
|
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|
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/**
|
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|
+
* Export weights as 2D arrays for serialization
|
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|
+
*/
|
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|
+
export() {
|
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|
+
// Convert flattened Float32Array back to 2D number[][]
|
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|
+
const A = [];
|
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|
+
for (let d = 0; d < this.dim; d++) {
|
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|
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const row = [];
|
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for (let r = 0; r < this.rank; r++) {
|
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|
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row.push(this.A[d * this.rank + r]);
|
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|
+
}
|
|
276
|
+
A.push(row);
|
|
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|
+
}
|
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|
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const B = [];
|
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|
+
for (let r = 0; r < this.rank; r++) {
|
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|
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const row = [];
|
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|
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for (let d = 0; d < this.dim; d++) {
|
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|
+
row.push(this.B[r * this.dim + d]);
|
|
283
|
+
}
|
|
284
|
+
B.push(row);
|
|
285
|
+
}
|
|
286
|
+
return { A, B };
|
|
287
|
+
}
|
|
288
|
+
/**
|
|
289
|
+
* Import weights from 2D arrays
|
|
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|
+
*/
|
|
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291
|
import(weights) {
|
|
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|
-
|
|
179
|
-
this.
|
|
292
|
+
// Convert 2D number[][] to flattened Float32Array
|
|
293
|
+
for (let d = 0; d < this.dim && d < weights.A.length; d++) {
|
|
294
|
+
for (let r = 0; r < this.rank && r < weights.A[d].length; r++) {
|
|
295
|
+
this.A[d * this.rank + r] = weights.A[d][r];
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
for (let r = 0; r < this.rank && r < weights.B.length; r++) {
|
|
299
|
+
for (let d = 0; d < this.dim && d < weights.B[r].length; d++) {
|
|
300
|
+
this.B[r * this.dim + d] = weights.B[r][d];
|
|
301
|
+
}
|
|
302
|
+
}
|
|
303
|
+
// Clear cache after import
|
|
304
|
+
this.clearCache();
|
|
180
305
|
}
|
|
181
306
|
}
|
|
182
307
|
// ============================================================================
|
|
183
|
-
// Domain Prototype Learning
|
|
308
|
+
// Domain Prototype Learning (OPTIMIZED with Float32Array)
|
|
184
309
|
// ============================================================================
|
|
185
310
|
class PrototypeMemory {
|
|
186
|
-
constructor(maxPrototypes = 50) {
|
|
311
|
+
constructor(maxPrototypes = 50, dimension = 384) {
|
|
187
312
|
this.prototypes = new Map();
|
|
188
313
|
this.maxPrototypes = maxPrototypes;
|
|
314
|
+
this.scratchBuffer = new Float32Array(dimension);
|
|
189
315
|
}
|
|
190
316
|
/**
|
|
191
317
|
* Update prototype with new embedding (online mean update)
|
|
318
|
+
* OPTIMIZED: Uses Float32Array internally
|
|
192
319
|
*/
|
|
193
320
|
update(domain, embedding) {
|
|
194
321
|
const existing = this.prototypes.get(domain);
|
|
195
322
|
if (existing) {
|
|
196
323
|
// Online mean update: new_mean = old_mean + (x - old_mean) / n
|
|
197
324
|
const n = existing.count + 1;
|
|
198
|
-
|
|
325
|
+
const invN = 1 / n;
|
|
326
|
+
// Unrolled update loop
|
|
327
|
+
const len = Math.min(embedding.length, existing.centroid.length);
|
|
328
|
+
const len4 = len - (len % 4);
|
|
329
|
+
for (let i = 0; i < len4; i += 4) {
|
|
330
|
+
const d0 = embedding[i] - existing.centroid[i];
|
|
331
|
+
const d1 = embedding[i + 1] - existing.centroid[i + 1];
|
|
332
|
+
const d2 = embedding[i + 2] - existing.centroid[i + 2];
|
|
333
|
+
const d3 = embedding[i + 3] - existing.centroid[i + 3];
|
|
334
|
+
existing.centroid[i] += d0 * invN;
|
|
335
|
+
existing.centroid[i + 1] += d1 * invN;
|
|
336
|
+
existing.centroid[i + 2] += d2 * invN;
|
|
337
|
+
existing.centroid[i + 3] += d3 * invN;
|
|
338
|
+
existing.variance += d0 * (embedding[i] - existing.centroid[i]);
|
|
339
|
+
existing.variance += d1 * (embedding[i + 1] - existing.centroid[i + 1]);
|
|
340
|
+
existing.variance += d2 * (embedding[i + 2] - existing.centroid[i + 2]);
|
|
341
|
+
existing.variance += d3 * (embedding[i + 3] - existing.centroid[i + 3]);
|
|
342
|
+
}
|
|
343
|
+
for (let i = len4; i < len; i++) {
|
|
199
344
|
const delta = embedding[i] - existing.centroid[i];
|
|
200
|
-
existing.centroid[i] += delta
|
|
201
|
-
// Update variance using Welford's algorithm
|
|
345
|
+
existing.centroid[i] += delta * invN;
|
|
202
346
|
existing.variance += delta * (embedding[i] - existing.centroid[i]);
|
|
203
347
|
}
|
|
204
348
|
existing.count = n;
|
|
@@ -219,7 +363,7 @@ class PrototypeMemory {
|
|
|
219
363
|
}
|
|
220
364
|
this.prototypes.set(domain, {
|
|
221
365
|
domain,
|
|
222
|
-
centroid:
|
|
366
|
+
centroid: Array.from(embedding),
|
|
223
367
|
count: 1,
|
|
224
368
|
variance: 0,
|
|
225
369
|
});
|
|
@@ -227,40 +371,64 @@ class PrototypeMemory {
|
|
|
227
371
|
}
|
|
228
372
|
/**
|
|
229
373
|
* Find closest prototype and return domain-adjusted embedding
|
|
374
|
+
* OPTIMIZED: Single-pass similarity with early exit
|
|
230
375
|
*/
|
|
231
376
|
adjust(embedding) {
|
|
232
377
|
if (this.prototypes.size === 0) {
|
|
233
|
-
return { adjusted: embedding, domain: null, confidence: 0 };
|
|
378
|
+
return { adjusted: Array.from(embedding), domain: null, confidence: 0 };
|
|
234
379
|
}
|
|
235
380
|
let bestSim = -Infinity;
|
|
236
381
|
let bestProto = null;
|
|
237
382
|
for (const proto of this.prototypes.values()) {
|
|
238
|
-
const sim = this.
|
|
383
|
+
const sim = this.cosineSimilarityFast(embedding, proto.centroid);
|
|
239
384
|
if (sim > bestSim) {
|
|
240
385
|
bestSim = sim;
|
|
241
386
|
bestProto = proto;
|
|
242
387
|
}
|
|
243
388
|
}
|
|
244
389
|
if (!bestProto || bestSim < 0.5) {
|
|
245
|
-
return { adjusted: embedding, domain: null, confidence: 0 };
|
|
390
|
+
return { adjusted: Array.from(embedding), domain: null, confidence: 0 };
|
|
246
391
|
}
|
|
247
392
|
// Adjust embedding toward prototype (soft assignment)
|
|
248
|
-
const alpha = 0.1 * bestSim;
|
|
249
|
-
const
|
|
393
|
+
const alpha = 0.1 * bestSim;
|
|
394
|
+
const oneMinusAlpha = 1 - alpha;
|
|
395
|
+
const adjusted = new Array(embedding.length);
|
|
396
|
+
// Unrolled adjustment
|
|
397
|
+
const len = embedding.length;
|
|
398
|
+
const len4 = len - (len % 4);
|
|
399
|
+
for (let i = 0; i < len4; i += 4) {
|
|
400
|
+
adjusted[i] = embedding[i] * oneMinusAlpha + bestProto.centroid[i] * alpha;
|
|
401
|
+
adjusted[i + 1] = embedding[i + 1] * oneMinusAlpha + bestProto.centroid[i + 1] * alpha;
|
|
402
|
+
adjusted[i + 2] = embedding[i + 2] * oneMinusAlpha + bestProto.centroid[i + 2] * alpha;
|
|
403
|
+
adjusted[i + 3] = embedding[i + 3] * oneMinusAlpha + bestProto.centroid[i + 3] * alpha;
|
|
404
|
+
}
|
|
405
|
+
for (let i = len4; i < len; i++) {
|
|
406
|
+
adjusted[i] = embedding[i] * oneMinusAlpha + bestProto.centroid[i] * alpha;
|
|
407
|
+
}
|
|
250
408
|
return {
|
|
251
409
|
adjusted,
|
|
252
410
|
domain: bestProto.domain,
|
|
253
411
|
confidence: bestSim,
|
|
254
412
|
};
|
|
255
413
|
}
|
|
256
|
-
|
|
414
|
+
/**
|
|
415
|
+
* Fast cosine similarity with loop unrolling
|
|
416
|
+
*/
|
|
417
|
+
cosineSimilarityFast(a, b) {
|
|
257
418
|
let dot = 0, normA = 0, normB = 0;
|
|
258
|
-
|
|
419
|
+
const len = Math.min(a.length, b.length);
|
|
420
|
+
const len4 = len - (len % 4);
|
|
421
|
+
for (let i = 0; i < len4; i += 4) {
|
|
422
|
+
dot += a[i] * b[i] + a[i + 1] * b[i + 1] + a[i + 2] * b[i + 2] + a[i + 3] * b[i + 3];
|
|
423
|
+
normA += a[i] * a[i] + a[i + 1] * a[i + 1] + a[i + 2] * a[i + 2] + a[i + 3] * a[i + 3];
|
|
424
|
+
normB += b[i] * b[i] + b[i + 1] * b[i + 1] + b[i + 2] * b[i + 2] + b[i + 3] * b[i + 3];
|
|
425
|
+
}
|
|
426
|
+
for (let i = len4; i < len; i++) {
|
|
259
427
|
dot += a[i] * b[i];
|
|
260
428
|
normA += a[i] * a[i];
|
|
261
429
|
normB += b[i] * b[i];
|
|
262
430
|
}
|
|
263
|
-
return dot / (Math.sqrt(normA
|
|
431
|
+
return dot / (Math.sqrt(normA * normB) + 1e-8);
|
|
264
432
|
}
|
|
265
433
|
getPrototypes() {
|
|
266
434
|
return Array.from(this.prototypes.values());
|
|
@@ -276,65 +444,128 @@ class PrototypeMemory {
|
|
|
276
444
|
}
|
|
277
445
|
}
|
|
278
446
|
class EpisodicMemory {
|
|
279
|
-
constructor(capacity = 1000) {
|
|
447
|
+
constructor(capacity = 1000, dimension = 384) {
|
|
280
448
|
this.entries = [];
|
|
281
449
|
this.capacity = capacity;
|
|
450
|
+
this.dimension = dimension;
|
|
451
|
+
this.augmentBuffer = new Float32Array(dimension);
|
|
452
|
+
this.weightsBuffer = new Float32Array(Math.min(capacity, 16)); // Max k
|
|
282
453
|
}
|
|
283
454
|
add(embedding, context) {
|
|
284
455
|
if (this.entries.length >= this.capacity) {
|
|
285
|
-
//
|
|
286
|
-
|
|
287
|
-
this.entries.
|
|
456
|
+
// Find and remove least used entry (O(n) but infrequent)
|
|
457
|
+
let minIdx = 0;
|
|
458
|
+
let minCount = this.entries[0].useCount;
|
|
459
|
+
for (let i = 1; i < this.entries.length; i++) {
|
|
460
|
+
if (this.entries[i].useCount < minCount) {
|
|
461
|
+
minCount = this.entries[i].useCount;
|
|
462
|
+
minIdx = i;
|
|
463
|
+
}
|
|
464
|
+
}
|
|
465
|
+
this.entries.splice(minIdx, 1);
|
|
466
|
+
}
|
|
467
|
+
// Convert to Float32Array and pre-compute norm
|
|
468
|
+
const emb = embedding instanceof Float32Array
|
|
469
|
+
? new Float32Array(embedding)
|
|
470
|
+
: new Float32Array(embedding);
|
|
471
|
+
let normSq = 0;
|
|
472
|
+
for (let i = 0; i < emb.length; i++) {
|
|
473
|
+
normSq += emb[i] * emb[i];
|
|
288
474
|
}
|
|
289
475
|
this.entries.push({
|
|
290
|
-
embedding,
|
|
476
|
+
embedding: emb,
|
|
291
477
|
context,
|
|
292
478
|
timestamp: Date.now(),
|
|
293
479
|
useCount: 0,
|
|
480
|
+
normSquared: normSq,
|
|
294
481
|
});
|
|
295
482
|
}
|
|
296
483
|
/**
|
|
297
484
|
* Retrieve similar past embeddings for context augmentation
|
|
485
|
+
* OPTIMIZED: Uses pre-computed norms for fast similarity
|
|
298
486
|
*/
|
|
299
487
|
retrieve(query, k = 5) {
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
488
|
+
if (this.entries.length === 0)
|
|
489
|
+
return [];
|
|
490
|
+
// Pre-compute query norm
|
|
491
|
+
let queryNormSq = 0;
|
|
492
|
+
for (let i = 0; i < query.length; i++) {
|
|
493
|
+
queryNormSq += query[i] * query[i];
|
|
494
|
+
}
|
|
495
|
+
const queryNorm = Math.sqrt(queryNormSq);
|
|
496
|
+
// Score all entries
|
|
497
|
+
const scored = [];
|
|
498
|
+
for (const entry of this.entries) {
|
|
499
|
+
// Fast dot product with loop unrolling
|
|
500
|
+
let dot = 0;
|
|
501
|
+
const len = Math.min(query.length, entry.embedding.length);
|
|
502
|
+
const len4 = len - (len % 4);
|
|
503
|
+
for (let i = 0; i < len4; i += 4) {
|
|
504
|
+
dot += query[i] * entry.embedding[i];
|
|
505
|
+
dot += query[i + 1] * entry.embedding[i + 1];
|
|
506
|
+
dot += query[i + 2] * entry.embedding[i + 2];
|
|
507
|
+
dot += query[i + 3] * entry.embedding[i + 3];
|
|
508
|
+
}
|
|
509
|
+
for (let i = len4; i < len; i++) {
|
|
510
|
+
dot += query[i] * entry.embedding[i];
|
|
511
|
+
}
|
|
512
|
+
const similarity = dot / (queryNorm * Math.sqrt(entry.normSquared) + 1e-8);
|
|
513
|
+
scored.push({ entry, similarity });
|
|
308
514
|
}
|
|
309
|
-
|
|
515
|
+
// Partial sort for top-k (faster than full sort for large arrays)
|
|
516
|
+
if (scored.length <= k) {
|
|
517
|
+
scored.sort((a, b) => b.similarity - a.similarity);
|
|
518
|
+
for (const s of scored)
|
|
519
|
+
s.entry.useCount++;
|
|
520
|
+
return scored.map(s => s.entry);
|
|
521
|
+
}
|
|
522
|
+
// Quick select for top-k
|
|
523
|
+
scored.sort((a, b) => b.similarity - a.similarity);
|
|
524
|
+
const topK = scored.slice(0, k);
|
|
525
|
+
for (const s of topK)
|
|
526
|
+
s.entry.useCount++;
|
|
527
|
+
return topK.map(s => s.entry);
|
|
310
528
|
}
|
|
311
529
|
/**
|
|
312
530
|
* Augment embedding with episodic memory (attention-like)
|
|
531
|
+
* OPTIMIZED: Uses pre-allocated buffers
|
|
313
532
|
*/
|
|
314
533
|
augment(embedding, k = 3) {
|
|
315
534
|
const similar = this.retrieve(embedding, k);
|
|
316
535
|
if (similar.length === 0)
|
|
317
|
-
return embedding;
|
|
318
|
-
//
|
|
319
|
-
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
|
|
536
|
+
return Array.from(embedding);
|
|
537
|
+
// Pre-compute query norm
|
|
538
|
+
let queryNormSq = 0;
|
|
539
|
+
for (let i = 0; i < embedding.length; i++) {
|
|
540
|
+
queryNormSq += embedding[i] * embedding[i];
|
|
541
|
+
}
|
|
542
|
+
const queryNorm = Math.sqrt(queryNormSq);
|
|
543
|
+
// Compute weights
|
|
544
|
+
let sumWeights = 1; // Start with 1 for query
|
|
545
|
+
for (let j = 0; j < similar.length; j++) {
|
|
546
|
+
// Fast dot product for similarity
|
|
547
|
+
let dot = 0;
|
|
548
|
+
const emb = similar[j].embedding;
|
|
549
|
+
const len = Math.min(embedding.length, emb.length);
|
|
550
|
+
for (let i = 0; i < len; i++) {
|
|
551
|
+
dot += embedding[i] * emb[i];
|
|
552
|
+
}
|
|
553
|
+
const sim = dot / (queryNorm * Math.sqrt(similar[j].normSquared) + 1e-8);
|
|
554
|
+
const weight = Math.exp(sim / 0.1);
|
|
555
|
+
this.weightsBuffer[j] = weight;
|
|
556
|
+
sumWeights += weight;
|
|
557
|
+
}
|
|
558
|
+
const invSumWeights = 1 / sumWeights;
|
|
559
|
+
// Weighted average
|
|
560
|
+
const dim = embedding.length;
|
|
561
|
+
for (let i = 0; i < dim; i++) {
|
|
562
|
+
let sum = embedding[i]; // Query contribution
|
|
323
563
|
for (let j = 0; j < similar.length; j++) {
|
|
324
|
-
sum +=
|
|
564
|
+
sum += this.weightsBuffer[j] * similar[j].embedding[i];
|
|
325
565
|
}
|
|
326
|
-
|
|
327
|
-
});
|
|
328
|
-
return augmented;
|
|
329
|
-
}
|
|
330
|
-
cosineSimilarity(a, b) {
|
|
331
|
-
let dot = 0, normA = 0, normB = 0;
|
|
332
|
-
for (let i = 0; i < a.length; i++) {
|
|
333
|
-
dot += a[i] * b[i];
|
|
334
|
-
normA += a[i] * a[i];
|
|
335
|
-
normB += b[i] * b[i];
|
|
566
|
+
this.augmentBuffer[i] = sum * invSumWeights;
|
|
336
567
|
}
|
|
337
|
-
return
|
|
568
|
+
return Array.from(this.augmentBuffer.subarray(0, dim));
|
|
338
569
|
}
|
|
339
570
|
size() {
|
|
340
571
|
return this.entries.length;
|
|
@@ -365,9 +596,10 @@ class AdaptiveEmbedder {
|
|
|
365
596
|
contrastiveTemp: config.contrastiveTemp ?? 0.07,
|
|
366
597
|
memoryCapacity: config.memoryCapacity ?? 1000,
|
|
367
598
|
};
|
|
599
|
+
// Pass dimension for pre-allocation of Float32Array buffers
|
|
368
600
|
this.lora = new MicroLoRA(this.dimension, this.config.loraRank);
|
|
369
|
-
this.prototypes = new PrototypeMemory(this.config.numPrototypes);
|
|
370
|
-
this.episodic = new EpisodicMemory(this.config.memoryCapacity);
|
|
601
|
+
this.prototypes = new PrototypeMemory(this.config.numPrototypes, this.dimension);
|
|
602
|
+
this.episodic = new EpisodicMemory(this.config.memoryCapacity, this.dimension);
|
|
371
603
|
}
|
|
372
604
|
/**
|
|
373
605
|
* Initialize ONNX backend
|
|
@@ -489,13 +721,18 @@ class AdaptiveEmbedder {
|
|
|
489
721
|
}
|
|
490
722
|
/**
|
|
491
723
|
* EWC consolidation - prevent forgetting important adaptations
|
|
724
|
+
* OPTIMIZED: Works with Float32Array episodic entries
|
|
492
725
|
*/
|
|
493
726
|
async consolidate() {
|
|
494
727
|
// Collect current episodic memories for Fisher estimation
|
|
495
728
|
const embeddings = [];
|
|
496
|
-
const entries = this.episodic
|
|
497
|
-
|
|
498
|
-
|
|
729
|
+
const entries = this.episodic.entries || [];
|
|
730
|
+
// Get last 100 entries for Fisher estimation
|
|
731
|
+
const recentEntries = entries.slice(-100);
|
|
732
|
+
for (const entry of recentEntries) {
|
|
733
|
+
if (entry.embedding instanceof Float32Array) {
|
|
734
|
+
embeddings.push(entry.embedding);
|
|
735
|
+
}
|
|
499
736
|
}
|
|
500
737
|
if (embeddings.length > 10) {
|
|
501
738
|
this.lora.consolidate(embeddings);
|
|
@@ -567,13 +804,19 @@ class AdaptiveEmbedder {
|
|
|
567
804
|
*/
|
|
568
805
|
reset() {
|
|
569
806
|
this.lora = new MicroLoRA(this.dimension, this.config.loraRank);
|
|
570
|
-
this.prototypes = new PrototypeMemory(this.config.numPrototypes);
|
|
807
|
+
this.prototypes = new PrototypeMemory(this.config.numPrototypes, this.dimension);
|
|
571
808
|
this.episodic.clear();
|
|
572
809
|
this.adaptationCount = 0;
|
|
573
810
|
this.ewcCount = 0;
|
|
574
811
|
this.contrastiveCount = 0;
|
|
575
812
|
this.coEditBuffer = [];
|
|
576
813
|
}
|
|
814
|
+
/**
|
|
815
|
+
* Get LoRA cache statistics
|
|
816
|
+
*/
|
|
817
|
+
getCacheStats() {
|
|
818
|
+
return this.lora.getCacheStats?.() ?? { size: 0, maxSize: 256 };
|
|
819
|
+
}
|
|
577
820
|
}
|
|
578
821
|
exports.AdaptiveEmbedder = AdaptiveEmbedder;
|
|
579
822
|
// ============================================================================
|