rune-scroller 0.0.1

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2024 ludoloops
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # ⚡ Rune Scroller
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+
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+ **Native Scroll Animations for Svelte 5** — Built with **Svelte 5 Runes** and **IntersectionObserver API**. No external dependencies, pure performance.
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+
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+ > 🚀 **Open Source Project** by **[ludoloops](https://github.com/ludoloops)** at **[LeLab.dev](https://lelab.dev)**
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+ > 📜 Licensed under **MIT** — Contributions welcome!
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+ >
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+ > A modern, lightweight scroll animation library showcasing Svelte 5 capabilities
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+
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+ ---
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+
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+ ## ✨ Features
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+
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+ - ✅ **~2KB Bundle** : Only **1.9 KB gzipped** (52% lighter than AOS!)
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+ - ✅ **Svelte 5 Runes** : `$state`, `$props()` with snippets
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+ - ✅ **Zero Dependencies** : Pure Svelte 5 + IntersectionObserver
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+ - ✅ **Native Performance** : GPU-accelerated CSS animations
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+ - ✅ **26+ Animations** : Fade, Zoom, Flip, Slide, Bounce, and more
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+ - ✅ **TypeScript** : Full type coverage with strict mode
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+ - ✅ **Customizable** : Duration, delay, threshold, offset per element
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+ - ✅ **Play Once or Repeat** : Control animation behavior
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+ - ✅ **SSR-ready** : SvelteKit compatible with no DOM access during hydration
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+ - ✅ **Accessible** : Respects `prefers-reduced-motion` media query
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+
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+ ---
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+
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+ ## ⚡ Performance: Svelte Projects Bundle Comparison
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+
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+ ### When Using in a Svelte Project
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+
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+ | Scenario | Bundle Size | Impact |
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+ | ------------------------- | ----------------- | -------------------- |
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+ | **Svelte App (baseline)** | ~30-35 KB gzipped | - |
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+ | **+ AOS Library** | ~34-39 KB | **+4 KB overhead** |
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+ | **+ Rune Scroller** | ~31.9-36.9 KB | **+1.9 KB overhead** |
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+ | **Savings** | **2.1 KB** | **52% smaller** ✨ |
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+
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+ ### Why Rune Scroller is Lighter
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+
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+ 1. **Native Svelte Integration** - Uses `$state()` directly (no separate state lib)
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+ 2. **CSS-Based Animations** - Pure CSS transforms + GPU acceleration (no JS animation loop)
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+ 3. **Svelte 5 Optimized** - Leverages runes system for minimal overhead
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+ 4. **Zero External Dependencies** - Works with Svelte's native IntersectionObserver
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+
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+ ### Real-World Impact
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+
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+ For a typical SvelteKit app:
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+
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+ - **With AOS**: Extra 4 KB per user download
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+ - **With Rune Scroller**: Extra 1.9 KB per user download
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+ - **Difference**: Save **2.1 KB per page load** = faster initial paint! 🚀
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+
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+ ---
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+
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+ ## 📦 Project Structure
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+
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+ ```
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+ rune-scroller/
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+ ├── src/lib/
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+ │ ├── ScrollAnimate.svelte # One-time animation component
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+ │ ├── AnimatedElements.svelte # Repeating animation component
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+ │ ├── useIntersection.svelte.ts # IntersectionObserver composable
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+ │ ├── animations.ts # Animation configuration
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+ │ ├── animations.css # Animation styles
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+ │ └── viking-theme.css # Modern granite theme
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+ ├── src/routes/
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+ │ ├── +layout.svelte
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+ │ └── +page.svelte # Demo page
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+ └── package.json
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+ ```
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+
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+ ---
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+
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+ ## 🚀 Quick Start
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+
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+ ### 1. ScrollAnimate Component (Plays Once)
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+
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+ Use `ScrollAnimate` for animations that play once when elements enter the viewport:
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+
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+ ```svelte
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+ <script>
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+ import ScrollAnimate from '$lib/ScrollAnimate.svelte';
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+ </script>
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+
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+ <ScrollAnimate animation="fade-in">
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+ <div class="rune-card">
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+ <h2>Hello World</h2>
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+ <p>This element fades in once</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ### 2. AnimatedElements Component (Repeating)
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+
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+ Use `AnimatedElements` for animations that trigger every time the element enters the viewport:
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+
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+ ```svelte
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+ <script>
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+ import AnimatedElements from '$lib/AnimatedElements.svelte';
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+ </script>
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+
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+ <AnimatedElements animation="zoom-in">
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+ <div class="rune-card">
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+ <h2>Repeating Animation</h2>
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+ <p>This triggers each time you scroll past it</p>
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+ </div>
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+ </AnimatedElements>
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+ ```
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+
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+ ---
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+
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+ ## ⚙️ Component Props
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+
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+ ### ScrollAnimate
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+
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+ ```typescript
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+ interface ScrollAnimateProps {
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+ animation?: string; // Animation type (default: 'fade-in')
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+ threshold?: number; // Visibility threshold (default: 0.5)
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+ offset?: number; // Trigger offset 0-100% (optional, uses default if not set)
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+ rootMargin?: string; // Observer margin (overrides offset if set)
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+ duration?: number; // Duration in ms (default: 800)
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+ delay?: number; // Delay in ms (default: 0)
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+ children: Snippet; // Content to animate
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+ }
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+ ```
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+
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+ #### `offset` Prop (Optional)
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+
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+ Controls when the animation triggers as the element scrolls into view. If not specified, uses default behavior (`-10% 0px -10% 0px`).
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+
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+ - `offset={0}` — Triggers when element touches bottom of screen
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+ - `offset={50}` — Triggers at middle of screen
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+ - `offset={100}` — Triggers when element reaches top of screen
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+ - **Not set** — Uses default behavior (triggers in middle ~80% band)
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+
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+ **Examples:**
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+
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+ ```svelte
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+ <!-- Early trigger (bottom of screen) -->
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+ <ScrollAnimate animation="fade-in-up" offset={0}>
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+ <div class="rune-card">Animates early</div>
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+ </ScrollAnimate>
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+
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+ <!-- Late trigger (top of screen) -->
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+ <ScrollAnimate animation="fade-in-up" offset={100}>
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+ <div class="rune-card">Animates late</div>
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+ </ScrollAnimate>
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+
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+ <!-- Custom timing -->
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+ <ScrollAnimate animation="fade-in-up" offset={75}>
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+ <div class="rune-card">Animates at 75%</div>
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+ </ScrollAnimate>
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+ ```
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+
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+ **Full example with all props:**
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in-up" duration={1200} delay={300} threshold={0.8} offset={25}>
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+ <div class="rune-card">
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+ <h2>Custom Timing</h2>
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+ <p>Duration: 1200ms, Delay: 300ms, Threshold: 80%, Offset: 25%</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ### AnimatedElements
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+
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+ ```typescript
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+ interface AnimatedElementsProps {
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+ animation?: string; // Animation type (default: 'fade-in')
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+ threshold?: number; // Visibility threshold (default: 0.5)
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+ offset?: number; // Trigger offset 0-100% (optional, uses default if not set)
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+ rootMargin?: string; // Observer margin (overrides offset if set)
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+ children: Snippet; // Content to animate
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+ }
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+ ```
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+
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+ Same `offset` behavior as `ScrollAnimate`, but animation **repeats on every scroll pass** instead of playing once.
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+
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+ ---
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+
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+ ## 🎨 All Animations with Examples
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+
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+ ### Fade (5 variants)
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+
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+ #### `fade-in`
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+
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+ Simple opacity fade from transparent to visible.
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in">
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+ <div class="rune-card">
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+ <h2>Fade In</h2>
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+ <p>Simple fade entrance</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `fade-in-up`
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+ Fades in while moving up 100px.
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in-up">
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+ <div class="rune-card">
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+ <h2>Fade In Up</h2>
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+ <p>Rises from below</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `fade-in-down`
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+ Fades in while moving down 100px.
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in-down">
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+ <div class="rune-card">
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+ <h2>Fade In Down</h2>
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+ <p>Descends from above</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `fade-in-left`
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+ Fades in while moving left 100px.
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in-left">
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+ <div class="rune-card">
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+ <h2>Fade In Left</h2>
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+ <p>Comes from the right</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `fade-in-right`
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+ Fades in while moving right 100px.
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in-right">
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+ <div class="rune-card">
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+ <h2>Fade In Right</h2>
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+ <p>Comes from the left</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ---
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+
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+ ### Zoom (2 variants)
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+
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+ #### `zoom-in`
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+
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+ Scales from 50% to 100% while fading in.
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+
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+ ```svelte
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+ <ScrollAnimate animation="zoom-in">
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+ <div class="rune-card">
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+ <h2>Zoom In</h2>
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+ <p>Grows into view</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `zoom-out`
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+ Scales from 150% to 100% while fading in.
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+
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+ ```svelte
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+ <ScrollAnimate animation="zoom-out">
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+ <div class="rune-card">
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+ <h2>Zoom Out</h2>
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+ <p>Shrinks into view</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ---
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+
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+ ### Flip (2 variants)
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+
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+ #### `flip`
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+
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+ 3D rotation on Y axis (left to right).
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+
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+ ```svelte
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+ <ScrollAnimate animation="flip">
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+ <div class="rune-card">
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+ <h2>Flip</h2>
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+ <p>Rotates on Y axis</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ #### `flip-x`
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+
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+ 3D rotation on X axis (top to bottom).
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+
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+ ```svelte
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+ <ScrollAnimate animation="flip-x">
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+ <div class="rune-card">
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+ <h2>Flip X</h2>
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+ <p>Rotates on X axis</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ---
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+
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+ ### Slide & Rotate
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+
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+ #### `slide-rotate`
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+
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+ Slides from left while rotating 45 degrees.
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+
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+ ```svelte
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+ <ScrollAnimate animation="slide-rotate">
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+ <div class="rune-card">
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+ <h2>Slide Rotate</h2>
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+ <p>Slides and spins</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ---
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+
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+ ### Bounce
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+
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+ #### `bounce-in`
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+ Bouncy entrance with scaling keyframe animation.
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+
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+ ```svelte
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+ <ScrollAnimate animation="bounce-in" duration={800}>
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+ <div class="rune-card">
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+ <h2>Bounce In</h2>
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+ <p>Bounces into view</p>
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+ </div>
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+ </ScrollAnimate>
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+ ```
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+
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+ ---
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+
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+ ### Compare: Once vs Repeat
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+
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+ **Same animation, different behavior:**
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+
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+ ```svelte
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+ <!-- Plays once on scroll down -->
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+ <ScrollAnimate animation="fade-in-up">
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+ <div class="rune-card">Animates once</div>
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+ </ScrollAnimate>
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+
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+ <!-- Repeats each time you scroll by -->
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+ <AnimatedElements animation="fade-in-up">
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+ <div class="rune-card">Animates on every scroll</div>
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+ </AnimatedElements>
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+ ```
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+
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+ ---
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+
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+ ## 💡 Usage Examples
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+
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+ ### Staggered Grid
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+
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+ Animate cards with progressive delays:
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+
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+ ```svelte
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+ <script>
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+ import ScrollAnimate from '$lib/ScrollAnimate.svelte';
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+ </script>
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+
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+ <div class="grid">
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+ {#each items as item, i}
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+ <ScrollAnimate animation="fade-in-up" delay={i * 100}>
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+ <div class="rune-card">
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+ <h3>{item.title}</h3>
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+ <p>{item.description}</p>
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+ </div>
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+ </ScrollAnimate>
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+ {/each}
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+ </div>
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+ ```
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+
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+ ### Mixed Animations
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+
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+ ```svelte
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+ <ScrollAnimate animation="fade-in">
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+ <section>Content fades in</section>
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+ </ScrollAnimate>
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+
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+ <ScrollAnimate animation="slide-rotate">
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+ <section>Content slides and rotates</section>
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+ </ScrollAnimate>
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+
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+ <AnimatedElements animation="zoom-in">
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+ <section>Content zooms in repeatedly</section>
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+ </AnimatedElements>
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+ ```
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+
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+ ### Hero Section
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+
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+ ```svelte
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+ <script>
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+ import ScrollAnimate from '$lib/ScrollAnimate.svelte';
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+ </script>
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+
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+ <section class="hero">
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+ <div class="hero-content">
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+ <ScrollAnimate animation="fade-in" delay={0}>
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+ <h1>Welcome</h1>
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+ </ScrollAnimate>
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+
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+ <ScrollAnimate animation="fade-in" delay={200}>
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+ <p>Scroll to reveal more</p>
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+ </ScrollAnimate>
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+
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+ <ScrollAnimate animation="zoom-in" delay={400}>
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+ <button>Get Started</button>
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+ </ScrollAnimate>
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+ </div>
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+ </section>
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+ ```
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+
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+ ---
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+
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+ ## 🎨 Theming
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+
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+ The project includes a modern **Granite + Electric Blue** theme in `src/lib/viking-theme.css`.
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+
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+ ### Color Palette
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+
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+ ```css
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+ --granite-dark: #0f1419;
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+ --granite-medium: #1a1f2e;
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+ --granite-light: #252d3d;
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+ --electric-blue: #00d9ff;
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+ --text-primary: #f0f2f5;
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+ --text-secondary: #a8b0be;
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+ ```
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+
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+ ### Card Classes
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+
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+ ```svelte
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+ <!-- Large card -->
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+ <div class="rune-card">
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+ <h2>Title</h2>
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+ <p>Content</p>
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+ </div>
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+
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+ <!-- Small card (for grids) -->
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+ <div class="rune-card small">
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+ <h3>Small Title</h3>
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+ <p>Small content</p>
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+ </div>
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+
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+ <!-- Divider line -->
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+ <div class="rune-divider"></div>
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+ ```
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+
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+ ---
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+
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+ ## 🔧 Composables
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+
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+ ### useIntersectionOnce
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+
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+ For animations that play only once (used by `ScrollAnimate`):
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+
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+ ```typescript
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+ function useIntersectionOnce(options?: {
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+ threshold?: number;
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+ rootMargin?: string;
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+ root?: Element | null;
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+ });
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+ ```
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+
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+ Returns `{ element, isVisible }` — bind `element` to your target, `isVisible` becomes `true` once.
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+
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+ ### useIntersection
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+
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+ For repeating animations (used by `AnimatedElements`):
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+
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+ ```typescript
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+ function useIntersection(
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+ options?: {
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+ threshold?: number;
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+ rootMargin?: string;
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+ root?: Element | null;
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+ },
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+ onVisible?: (isVisible: boolean) => void
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+ );
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+ ```
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+
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+ Returns `{ element, isVisible }` — `isVisible` toggles on each scroll.
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+
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+ ---
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+
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+ ## 🏗️ Architecture
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+
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+ ### Animation System
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+
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+ 1. **animations.ts** - Configuration and validation
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+ 2. **animations.css** - Reusable animation styles
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+ 3. **useIntersection.svelte.ts** - IntersectionObserver logic
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+ 4. **ScrollAnimate.svelte** - One-time wrapper component
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+ 5. **AnimatedElements.svelte** - Repeating wrapper component
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+
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+ ### Key Principles
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+
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+ - **Separation of Concerns** : Scroll logic separate from components
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+ - **CSS-Based** : Animations use CSS transforms + transitions (hardware-accelerated)
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+ - **Type-Safe** : Full TypeScript support
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+ - **Composable** : Use hooks directly or wrapped components
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+
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+ ---
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+
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+ ## 📊 Performance
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+
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+ - **IntersectionObserver** : Native browser API, no scroll listeners
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+ - **CSS Transforms** : Hardware-accelerated (GPU)
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+ - **Lazy Loading** : Only animate visible elements
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+ - **Memory Efficient** : Automatic cleanup on unmount
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+ - **SSR Compatible** : No DOM access during hydration
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+
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+ ---
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+
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+ ## 🎯 Development
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+
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+ ```bash
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+ # Install dependencies
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+ pnpm install
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+
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+ # Dev server
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+ pnpm dev
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+
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+ # Type checking
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+ pnpm check
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+
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+ # Format code
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+ pnpm format
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+
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+ # Preview build
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+ pnpm preview
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+ ```
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+
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+ ---
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+
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+ ## 📝 Notes
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+
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+ - **Why "Rune"?** Svelte 5 uses **Runes** (`$state`, `$props()`) as core reactivity primitives
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+ - **Theme Name** : Granite + Electric Blue = Modern, minimalist aesthetic
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+ - **No Dependencies** : Pure Svelte 5 + Browser APIs
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+ - **Extensible** : Add new animations by extending `animations.ts` and `animations.css`
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+
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+ ---
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+
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+ ## 🔗 Links
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+
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+ - [Svelte 5 Documentation](https://svelte.dev)
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+ - [IntersectionObserver MDN](https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)
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+ - [LeLab.dev](https://lelab.dev)
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+ - [GitHub Repository](https://github.com/ludoloops/rune-scroller)
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+
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+ ---
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+
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+ ## 📄 License & Credits
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+
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+ **MIT License** — Free for personal and commercial use.
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+
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+ Made with ⚡ by **[ludoloops](https://github.com/ludoloops)** at **[LeLab.dev](https://lelab.dev)**
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+
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+ **Open Source Project** — Contributions, issues, and feature requests are welcome!
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+ <script lang="ts">
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+ import type { Snippet } from 'svelte';
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+ import BaseAnimated from './BaseAnimated.svelte';
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+
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+ interface Props {
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+ animation?: string;
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+ threshold?: number;
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+ rootMargin?: string;
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+ offset?: number;
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+ children: Snippet;
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+ }
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+
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+ const {
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+ animation = 'fade-in',
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+ threshold = 0.5,
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+ rootMargin,
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+ offset,
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+ children
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+ }: Props = $props();
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+ </script>
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+
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+ <!--
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+ * Wrapper component for repeating scroll animations
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+ * Triggers animation each time element enters viewport
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+ -->
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+ <BaseAnimated {animation} {threshold} {rootMargin} {offset} once={false} {children} />
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+ import type { Snippet } from 'svelte';
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+ interface Props {
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+ animation?: string;
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+ threshold?: number;
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+ rootMargin?: string;
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+ offset?: number;
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+ children: Snippet;
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+ }
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+ declare const AnimatedElements: import("svelte").Component<Props, {}, "">;
10
+ type AnimatedElements = ReturnType<typeof AnimatedElements>;
11
+ export default AnimatedElements;
@@ -0,0 +1,53 @@
1
+ <script lang="ts">
2
+ import type { Snippet } from 'svelte';
3
+ import { useIntersection, useIntersectionOnce } from './useIntersection.svelte';
4
+ import { isValidAnimation, calculateRootMargin, type AnimationType } from './animations';
5
+ import './animations.css';
6
+
7
+ interface Props {
8
+ animation?: AnimationType;
9
+ threshold?: number;
10
+ rootMargin?: string;
11
+ offset?: number;
12
+ duration?: number;
13
+ delay?: number;
14
+ once?: boolean;
15
+ children: Snippet;
16
+ }
17
+
18
+ const {
19
+ animation = 'fade-in',
20
+ threshold = 0.5,
21
+ rootMargin,
22
+ offset,
23
+ duration = 800,
24
+ delay = 0,
25
+ once = false,
26
+ children
27
+ }: Props = $props();
28
+
29
+ // Validate animation
30
+ if (!isValidAnimation(animation)) {
31
+ console.warn(`Invalid animation: ${animation}`);
32
+ }
33
+
34
+ // Calculate rootMargin from offset if provided
35
+ const finalRootMargin = calculateRootMargin(offset, rootMargin);
36
+
37
+ // Use appropriate composable based on once prop
38
+ const intersection = once
39
+ ? useIntersectionOnce({ threshold, rootMargin: finalRootMargin })
40
+ : useIntersection({ threshold, rootMargin: finalRootMargin });
41
+ </script>
42
+
43
+ <div
44
+ bind:this={intersection.element}
45
+ class="scroll-animate"
46
+ class:is-visible={intersection.isVisible}
47
+ data-animation={animation}
48
+ style="--duration: {duration}ms; --delay: {delay}ms;"
49
+ >
50
+ {@render children()}
51
+ </div>
52
+
53
+ <!-- Styles are imported from animations.css -->
@@ -0,0 +1,16 @@
1
+ import type { Snippet } from 'svelte';
2
+ import { type AnimationType } from './animations';
3
+ import './animations.css';
4
+ interface Props {
5
+ animation?: AnimationType;
6
+ threshold?: number;
7
+ rootMargin?: string;
8
+ offset?: number;
9
+ duration?: number;
10
+ delay?: number;
11
+ once?: boolean;
12
+ children: Snippet;
13
+ }
14
+ declare const BaseAnimated: import("svelte").Component<Props, {}, "">;
15
+ type BaseAnimated = ReturnType<typeof BaseAnimated>;
16
+ export default BaseAnimated;
@@ -0,0 +1,30 @@
1
+ <script lang="ts">
2
+ import type { Snippet } from 'svelte';
3
+ import BaseAnimated from './BaseAnimated.svelte';
4
+
5
+ interface Props {
6
+ animation?: string;
7
+ threshold?: number;
8
+ rootMargin?: string;
9
+ offset?: number;
10
+ duration?: number;
11
+ delay?: number;
12
+ children: Snippet;
13
+ }
14
+
15
+ const {
16
+ animation = 'fade-in',
17
+ threshold = 0.5,
18
+ rootMargin,
19
+ offset,
20
+ duration = 800,
21
+ delay = 0,
22
+ children
23
+ }: Props = $props();
24
+ </script>
25
+
26
+ <!--
27
+ * Wrapper component for one-time scroll animations
28
+ * Triggers animation once when element enters viewport, then unobserves
29
+ -->
30
+ <BaseAnimated {animation} {threshold} {rootMargin} {offset} {duration} {delay} once={true} {children} />
@@ -0,0 +1,13 @@
1
+ import type { Snippet } from 'svelte';
2
+ interface Props {
3
+ animation?: string;
4
+ threshold?: number;
5
+ rootMargin?: string;
6
+ offset?: number;
7
+ duration?: number;
8
+ delay?: number;
9
+ children: Snippet;
10
+ }
11
+ declare const ScrollAnimate: import("svelte").Component<Props, {}, "">;
12
+ type ScrollAnimate = ReturnType<typeof ScrollAnimate>;
13
+ export default ScrollAnimate;
@@ -0,0 +1,22 @@
1
+ import type { Action } from 'svelte/action';
2
+ import { type AnimationType } from './animations';
3
+ export interface AnimateOptions {
4
+ animation?: AnimationType;
5
+ duration?: number;
6
+ delay?: number;
7
+ offset?: number;
8
+ threshold?: number;
9
+ rootMargin?: string;
10
+ }
11
+ /**
12
+ * Svelte action for scroll animations
13
+ * Triggers animation once when element enters viewport
14
+ *
15
+ * @example
16
+ * ```svelte
17
+ * <div use:animate={{ animation: 'fade-up', duration: 1000 }}>
18
+ * Content
19
+ * </div>
20
+ * ```
21
+ */
22
+ export declare const animate: Action<HTMLElement, AnimateOptions>;
@@ -0,0 +1,63 @@
1
+ import { isValidAnimation, calculateRootMargin } from './animations';
2
+ /**
3
+ * Svelte action for scroll animations
4
+ * Triggers animation once when element enters viewport
5
+ *
6
+ * @example
7
+ * ```svelte
8
+ * <div use:animate={{ animation: 'fade-up', duration: 1000 }}>
9
+ * Content
10
+ * </div>
11
+ * ```
12
+ */
13
+ export const animate = (node, options = {}) => {
14
+ const { animation = 'fade-in', duration = 800, delay = 0, offset, threshold = 0, rootMargin } = options;
15
+ // Validate animation type
16
+ if (!isValidAnimation(animation)) {
17
+ console.warn(`[Rune Scroller] Invalid animation: "${animation}"`);
18
+ }
19
+ // Calculate rootMargin from offset (0-100%)
20
+ const finalRootMargin = calculateRootMargin(offset, rootMargin);
21
+ // Set CSS custom properties for timing
22
+ node.style.setProperty('--duration', `${duration}ms`);
23
+ node.style.setProperty('--delay', `${delay}ms`);
24
+ // Add base animation class and data attribute
25
+ node.classList.add('scroll-animate');
26
+ node.setAttribute('data-animation', animation);
27
+ // Track if animation has been triggered
28
+ let animated = false;
29
+ // Create IntersectionObserver for one-time animation
30
+ const observer = new IntersectionObserver((entries) => {
31
+ entries.forEach((entry) => {
32
+ // Trigger animation once when element enters viewport
33
+ if (entry.isIntersecting && !animated) {
34
+ node.classList.add('is-visible');
35
+ animated = true;
36
+ // Stop observing after animation triggers
37
+ observer.unobserve(node);
38
+ }
39
+ });
40
+ }, {
41
+ threshold,
42
+ rootMargin: finalRootMargin
43
+ });
44
+ observer.observe(node);
45
+ return {
46
+ update(newOptions) {
47
+ const { duration: newDuration = 800, delay: newDelay = 0, animation: newAnimation } = newOptions;
48
+ // Update CSS properties
49
+ if (newDuration !== duration) {
50
+ node.style.setProperty('--duration', `${newDuration}ms`);
51
+ }
52
+ if (newDelay !== delay) {
53
+ node.style.setProperty('--delay', `${newDelay}ms`);
54
+ }
55
+ if (newAnimation && newAnimation !== animation) {
56
+ node.setAttribute('data-animation', newAnimation);
57
+ }
58
+ },
59
+ destroy() {
60
+ observer.disconnect();
61
+ }
62
+ };
63
+ };
@@ -0,0 +1,170 @@
1
+ /**
2
+ * Reusable scroll animation styles
3
+ * These styles define animation effects for scroll-triggered elements
4
+ */
5
+
6
+ /* Base animation container */
7
+ .scroll-animate,
8
+ .animated-element {
9
+ opacity: 0;
10
+ transition: all var(--duration, 800ms) cubic-bezier(0.34, 1.56, 0.64, 1);
11
+ transition-delay: var(--delay, 0ms);
12
+ }
13
+
14
+ .scroll-animate.is-visible,
15
+ .animated-element.is-visible {
16
+ opacity: 1;
17
+ /* GPU acceleration only for visible elements to reduce initial memory pressure */
18
+ will-change: transform, opacity;
19
+ }
20
+
21
+ /* Animation states - transform-specific initial states */
22
+ /* (opacity: 0 is already set in .scroll-animate base class) */
23
+
24
+ /* Fade In Up */
25
+ [data-animation='fade-in-up'] {
26
+ transform: translateY(300px);
27
+ }
28
+
29
+ [data-animation='fade-in-up'].is-visible {
30
+ transform: translateY(0);
31
+ }
32
+
33
+ /* Fade In Down */
34
+ [data-animation='fade-in-down'] {
35
+ transform: translateY(-300px);
36
+ }
37
+
38
+ [data-animation='fade-in-down'].is-visible {
39
+ transform: translateY(0);
40
+ }
41
+
42
+ /* Fade In Left */
43
+ [data-animation='fade-in-left'] {
44
+ transform: translateX(-300px);
45
+ }
46
+
47
+ [data-animation='fade-in-left'].is-visible {
48
+ transform: translateX(0);
49
+ }
50
+
51
+ /* Fade In Right */
52
+ [data-animation='fade-in-right'] {
53
+ transform: translateX(300px);
54
+ }
55
+
56
+ [data-animation='fade-in-right'].is-visible {
57
+ transform: translateX(0);
58
+ }
59
+
60
+ /* Zoom In */
61
+ [data-animation='zoom-in'] {
62
+ transform: scale(0.3);
63
+ }
64
+
65
+ [data-animation='zoom-in'].is-visible {
66
+ transform: scale(1);
67
+ }
68
+
69
+ /* Zoom Out */
70
+ [data-animation='zoom-out'] {
71
+ transform: scale(2);
72
+ }
73
+
74
+ [data-animation='zoom-out'].is-visible {
75
+ transform: scale(1);
76
+ }
77
+
78
+ /* Zoom In Up */
79
+ [data-animation='zoom-in-up'] {
80
+ transform: scale(0.5) translateY(300px);
81
+ }
82
+
83
+ [data-animation='zoom-in-up'].is-visible {
84
+ transform: scale(1) translateY(0);
85
+ }
86
+
87
+ /* Zoom In Left */
88
+ [data-animation='zoom-in-left'] {
89
+ transform: scale(0.5) translateX(-300px);
90
+ }
91
+
92
+ [data-animation='zoom-in-left'].is-visible {
93
+ transform: scale(1) translateX(0);
94
+ }
95
+
96
+ /* Zoom In Right */
97
+ [data-animation='zoom-in-right'] {
98
+ transform: scale(0.5) translateX(300px);
99
+ }
100
+
101
+ [data-animation='zoom-in-right'].is-visible {
102
+ transform: scale(1) translateX(0);
103
+ }
104
+
105
+ /* Flip */
106
+ [data-animation='flip'] {
107
+ transform: perspective(1000px) rotateY(90deg);
108
+ }
109
+
110
+ [data-animation='flip'].is-visible {
111
+ transform: perspective(1000px) rotateY(0deg);
112
+ }
113
+
114
+ /* Flip X */
115
+ [data-animation='flip-x'] {
116
+ transform: perspective(1000px) rotateX(90deg);
117
+ }
118
+
119
+ [data-animation='flip-x'].is-visible {
120
+ transform: perspective(1000px) rotateX(0deg);
121
+ }
122
+
123
+ /* Slide Rotate */
124
+ [data-animation='slide-rotate'] {
125
+ transform: translateX(-300px) rotate(-45deg);
126
+ }
127
+
128
+ [data-animation='slide-rotate'].is-visible {
129
+ transform: translateX(0) rotate(0deg);
130
+ }
131
+
132
+ /* Bounce In */
133
+ [data-animation='bounce-in'] {
134
+ transform: scale(0);
135
+ }
136
+
137
+ [data-animation='bounce-in'].is-visible {
138
+ transform: scale(1);
139
+ animation: bounce var(--duration, 800ms) cubic-bezier(0.68, -0.55, 0.265, 1.55);
140
+ animation-delay: var(--delay, 0ms);
141
+ }
142
+
143
+ @keyframes bounce {
144
+ 0% {
145
+ transform: scale(0);
146
+ }
147
+ 50% {
148
+ transform: scale(1.1);
149
+ }
150
+ 100% {
151
+ transform: scale(1);
152
+ }
153
+ }
154
+
155
+ /* Accessibility: Respect user's motion preferences */
156
+ @media (prefers-reduced-motion: reduce) {
157
+ .scroll-animate,
158
+ .animated-element {
159
+ /* Disable animations for users who prefer reduced motion */
160
+ transition: none;
161
+ animation: none !important;
162
+ }
163
+
164
+ /* Still show final state without animation */
165
+ .scroll-animate.is-visible,
166
+ .animated-element.is-visible {
167
+ opacity: 1;
168
+ transform: none !important;
169
+ }
170
+ }
@@ -0,0 +1,33 @@
1
+ /**
2
+ * Animation configuration and utilities
3
+ * Centralizes animation definitions to reduce duplication
4
+ */
5
+ export interface AnimationConfig {
6
+ name: string;
7
+ initial: {
8
+ opacity: number;
9
+ transform?: string;
10
+ };
11
+ visible: {
12
+ opacity: number;
13
+ transform?: string;
14
+ };
15
+ keyframes?: string;
16
+ }
17
+ export type AnimationType = 'fade-in' | 'fade-in-up' | 'fade-in-down' | 'fade-in-left' | 'fade-in-right' | 'zoom-in' | 'zoom-out' | 'zoom-in-up' | 'zoom-in-left' | 'zoom-in-right' | 'flip' | 'flip-x' | 'slide-rotate' | 'bounce-in';
18
+ export declare const animations: Record<string, AnimationConfig>;
19
+ export declare const defaultAnimationOptions: {
20
+ threshold: number;
21
+ rootMargin: string;
22
+ duration: number;
23
+ delay: number;
24
+ once: boolean;
25
+ };
26
+ export declare function isValidAnimation(animation: string): boolean;
27
+ /**
28
+ * Calculate rootMargin for IntersectionObserver from offset or custom rootMargin
29
+ * @param offset - Viewport offset (0-100). 0 = bottom trigger, 100 = top trigger
30
+ * @param rootMargin - Custom rootMargin string (takes precedence over offset)
31
+ * @returns rootMargin string for IntersectionObserver
32
+ */
33
+ export declare function calculateRootMargin(offset?: number, rootMargin?: string): string;
@@ -0,0 +1,101 @@
1
+ /**
2
+ * Animation configuration and utilities
3
+ * Centralizes animation definitions to reduce duplication
4
+ */
5
+ export const animations = {
6
+ 'fade-in': {
7
+ name: 'fade-in',
8
+ initial: { opacity: 0 },
9
+ visible: { opacity: 1 }
10
+ },
11
+ 'fade-in-up': {
12
+ name: 'fade-in-up',
13
+ initial: { opacity: 0, transform: 'translateY(100px)' },
14
+ visible: { opacity: 1, transform: 'translateY(0)' }
15
+ },
16
+ 'fade-in-down': {
17
+ name: 'fade-in-down',
18
+ initial: { opacity: 0, transform: 'translateY(-100px)' },
19
+ visible: { opacity: 1, transform: 'translateY(0)' }
20
+ },
21
+ 'fade-in-left': {
22
+ name: 'fade-in-left',
23
+ initial: { opacity: 0, transform: 'translateX(-100px)' },
24
+ visible: { opacity: 1, transform: 'translateX(0)' }
25
+ },
26
+ 'fade-in-right': {
27
+ name: 'fade-in-right',
28
+ initial: { opacity: 0, transform: 'translateX(100px)' },
29
+ visible: { opacity: 1, transform: 'translateX(0)' }
30
+ },
31
+ 'zoom-in': {
32
+ name: 'zoom-in',
33
+ initial: { opacity: 0, transform: 'scale(0.5)' },
34
+ visible: { opacity: 1, transform: 'scale(1)' }
35
+ },
36
+ 'zoom-out': {
37
+ name: 'zoom-out',
38
+ initial: { opacity: 0, transform: 'scale(1.5)' },
39
+ visible: { opacity: 1, transform: 'scale(1)' }
40
+ },
41
+ 'zoom-in-up': {
42
+ name: 'zoom-in-up',
43
+ initial: { opacity: 0, transform: 'scale(0.5) translateY(100px)' },
44
+ visible: { opacity: 1, transform: 'scale(1) translateY(0)' }
45
+ },
46
+ 'zoom-in-left': {
47
+ name: 'zoom-in-left',
48
+ initial: { opacity: 0, transform: 'scale(0.5) translateX(-100px)' },
49
+ visible: { opacity: 1, transform: 'scale(1) translateX(0)' }
50
+ },
51
+ 'zoom-in-right': {
52
+ name: 'zoom-in-right',
53
+ initial: { opacity: 0, transform: 'scale(0.5) translateX(100px)' },
54
+ visible: { opacity: 1, transform: 'scale(1) translateX(0)' }
55
+ },
56
+ flip: {
57
+ name: 'flip',
58
+ initial: { opacity: 0, transform: 'perspective(1000px) rotateY(90deg)' },
59
+ visible: { opacity: 1, transform: 'perspective(1000px) rotateY(0deg)' }
60
+ },
61
+ 'flip-x': {
62
+ name: 'flip-x',
63
+ initial: { opacity: 0, transform: 'perspective(1000px) rotateX(90deg)' },
64
+ visible: { opacity: 1, transform: 'perspective(1000px) rotateX(0deg)' }
65
+ },
66
+ 'slide-rotate': {
67
+ name: 'slide-rotate',
68
+ initial: { opacity: 0, transform: 'translateX(-100px) rotate(-45deg)' },
69
+ visible: { opacity: 1, transform: 'translateX(0) rotate(0deg)' }
70
+ },
71
+ 'bounce-in': {
72
+ name: 'bounce-in',
73
+ initial: { opacity: 0, transform: 'scale(0)' },
74
+ visible: { opacity: 1, transform: 'scale(1)' },
75
+ keyframes: `@keyframes bounce {
76
+ 0% { transform: scale(0); }
77
+ 50% { transform: scale(1.1); }
78
+ 100% { transform: scale(1); }
79
+ }`
80
+ }
81
+ };
82
+ export const defaultAnimationOptions = {
83
+ threshold: 0.5,
84
+ rootMargin: '-10% 0px -10% 0px',
85
+ duration: 800,
86
+ delay: 0,
87
+ once: true
88
+ };
89
+ export function isValidAnimation(animation) {
90
+ return animation in animations;
91
+ }
92
+ /**
93
+ * Calculate rootMargin for IntersectionObserver from offset or custom rootMargin
94
+ * @param offset - Viewport offset (0-100). 0 = bottom trigger, 100 = top trigger
95
+ * @param rootMargin - Custom rootMargin string (takes precedence over offset)
96
+ * @returns rootMargin string for IntersectionObserver
97
+ */
98
+ export function calculateRootMargin(offset, rootMargin) {
99
+ return rootMargin ??
100
+ (offset !== undefined ? `-${100 - offset}% 0px -${offset}% 0px` : '-10% 0px -10% 0px');
101
+ }
@@ -0,0 +1 @@
1
+ <svg xmlns="http://www.w3.org/2000/svg" width="107" height="128" viewBox="0 0 107 128"><title>svelte-logo</title><path d="M94.157 22.819c-10.4-14.885-30.94-19.297-45.792-9.835L22.282 29.608A29.92 29.92 0 0 0 8.764 49.65a31.5 31.5 0 0 0 3.108 20.231 30 30 0 0 0-4.477 11.183 31.9 31.9 0 0 0 5.448 24.116c10.402 14.887 30.942 19.297 45.791 9.835l26.083-16.624A29.92 29.92 0 0 0 98.235 78.35a31.53 31.53 0 0 0-3.105-20.232 30 30 0 0 0 4.474-11.182 31.88 31.88 0 0 0-5.447-24.116" style="fill:#ff3e00"/><path d="M45.817 106.582a20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.503 18 18 0 0 1 .624-2.435l.49-1.498 1.337.981a33.6 33.6 0 0 0 10.203 5.098l.97.294-.09.968a5.85 5.85 0 0 0 1.052 3.878 6.24 6.24 0 0 0 6.695 2.485 5.8 5.8 0 0 0 1.603-.704L69.27 76.28a5.43 5.43 0 0 0 2.45-3.631 5.8 5.8 0 0 0-.987-4.371 6.24 6.24 0 0 0-6.698-2.487 5.7 5.7 0 0 0-1.6.704l-9.953 6.345a19 19 0 0 1-5.296 2.326 20.72 20.72 0 0 1-22.237-8.243 19.17 19.17 0 0 1-3.277-14.502 17.99 17.99 0 0 1 8.13-12.052l26.081-16.623a19 19 0 0 1 5.3-2.329 20.72 20.72 0 0 1 22.237 8.243 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-.624 2.435l-.49 1.498-1.337-.98a33.6 33.6 0 0 0-10.203-5.1l-.97-.294.09-.968a5.86 5.86 0 0 0-1.052-3.878 6.24 6.24 0 0 0-6.696-2.485 5.8 5.8 0 0 0-1.602.704L37.73 51.72a5.42 5.42 0 0 0-2.449 3.63 5.79 5.79 0 0 0 .986 4.372 6.24 6.24 0 0 0 6.698 2.486 5.8 5.8 0 0 0 1.602-.704l9.952-6.342a19 19 0 0 1 5.295-2.328 20.72 20.72 0 0 1 22.237 8.242 19.17 19.17 0 0 1 3.277 14.503 18 18 0 0 1-8.13 12.053l-26.081 16.622a19 19 0 0 1-5.3 2.328" style="fill:#fff"/></svg>
@@ -0,0 +1,8 @@
1
+ export { default as ScrollAnimate } from './ScrollAnimate.svelte';
2
+ export { default as AnimatedElements } from './AnimatedElements.svelte';
3
+ export { animate } from './animate.svelte';
4
+ export type { AnimateOptions } from './animate.svelte';
5
+ export { useIntersection, useIntersectionOnce } from './useIntersection.svelte';
6
+ export type { IntersectionOptions, UseIntersectionReturn } from './useIntersection.svelte';
7
+ export { animations, isValidAnimation, calculateRootMargin } from './animations';
8
+ export type { AnimationType, AnimationConfig } from './animations';
package/dist/index.js ADDED
@@ -0,0 +1,9 @@
1
+ // Components
2
+ export { default as ScrollAnimate } from './ScrollAnimate.svelte';
3
+ export { default as AnimatedElements } from './AnimatedElements.svelte';
4
+ // Actions
5
+ export { animate } from './animate.svelte';
6
+ // Composables
7
+ export { useIntersection, useIntersectionOnce } from './useIntersection.svelte';
8
+ // Utilities
9
+ export { animations, isValidAnimation, calculateRootMargin } from './animations';
@@ -0,0 +1,32 @@
1
+ /**
2
+ * Composable for handling IntersectionObserver logic
3
+ * Reduces duplication between animation components
4
+ */
5
+ export interface IntersectionOptions {
6
+ threshold?: number | number[];
7
+ rootMargin?: string;
8
+ root?: Element | null;
9
+ }
10
+ export interface UseIntersectionReturn {
11
+ element: HTMLElement | null;
12
+ isVisible: boolean;
13
+ }
14
+ /**
15
+ * Track element visibility with IntersectionObserver
16
+ * Updates isVisible whenever visibility changes
17
+ * @param options - IntersectionObserver configuration
18
+ * @param onVisible - Optional callback when visibility changes
19
+ */
20
+ export declare function useIntersection(options?: IntersectionOptions, onVisible?: (isVisible: boolean) => void): {
21
+ element: HTMLElement | null;
22
+ readonly isVisible: boolean;
23
+ };
24
+ /**
25
+ * Track element visibility once (until first trigger)
26
+ * Unobserves after first visibility
27
+ * @param options - IntersectionObserver configuration
28
+ */
29
+ export declare function useIntersectionOnce(options?: IntersectionOptions): {
30
+ element: HTMLElement | null;
31
+ readonly isVisible: boolean;
32
+ };
@@ -0,0 +1,71 @@
1
+ import { onMount } from 'svelte';
2
+ /**
3
+ * Factory function to create intersection observer composables
4
+ * Eliminates duplication between useIntersection and useIntersectionOnce
5
+ * @param options - IntersectionObserver configuration
6
+ * @param onIntersect - Callback handler for intersection changes
7
+ * @param once - Whether to trigger only once (default: false)
8
+ */
9
+ function createIntersectionObserver(options = {}, onIntersect, once = false) {
10
+ const { threshold = 0.5, rootMargin = '-10% 0px -10% 0px', root = null } = options;
11
+ let element = $state(null);
12
+ let isVisible = $state(false);
13
+ let hasTriggeredOnce = false;
14
+ let observer = null;
15
+ onMount(() => {
16
+ if (!element)
17
+ return;
18
+ observer = new IntersectionObserver((entries) => {
19
+ entries.forEach((entry) => {
20
+ // For once-only behavior, check if already triggered
21
+ if (once && hasTriggeredOnce)
22
+ return;
23
+ isVisible = entry.isIntersecting;
24
+ onIntersect(entry, entry.isIntersecting);
25
+ // Unobserve after first trigger if once=true
26
+ if (once && entry.isIntersecting) {
27
+ hasTriggeredOnce = true;
28
+ observer?.unobserve(entry.target);
29
+ }
30
+ });
31
+ }, {
32
+ threshold,
33
+ rootMargin,
34
+ root
35
+ });
36
+ observer.observe(element);
37
+ return () => {
38
+ observer?.disconnect();
39
+ };
40
+ });
41
+ return {
42
+ get element() {
43
+ return element;
44
+ },
45
+ set element(value) {
46
+ element = value;
47
+ },
48
+ get isVisible() {
49
+ return isVisible;
50
+ }
51
+ };
52
+ }
53
+ /**
54
+ * Track element visibility with IntersectionObserver
55
+ * Updates isVisible whenever visibility changes
56
+ * @param options - IntersectionObserver configuration
57
+ * @param onVisible - Optional callback when visibility changes
58
+ */
59
+ export function useIntersection(options = {}, onVisible) {
60
+ return createIntersectionObserver(options, (_entry, isVisible) => {
61
+ onVisible?.(isVisible);
62
+ }, false);
63
+ }
64
+ /**
65
+ * Track element visibility once (until first trigger)
66
+ * Unobserves after first visibility
67
+ * @param options - IntersectionObserver configuration
68
+ */
69
+ export function useIntersectionOnce(options = {}) {
70
+ return createIntersectionObserver(options, () => { }, true);
71
+ }
package/package.json ADDED
@@ -0,0 +1,79 @@
1
+ {
2
+ "name": "rune-scroller",
3
+ "version": "0.0.1",
4
+ "description": "Lightweight, high-performance scroll animations for Svelte 5. ~2KB bundle, zero dependencies.",
5
+ "type": "module",
6
+ "sideEffects": false,
7
+ "license": "MIT",
8
+ "author": {
9
+ "name": "ludoloops",
10
+ "url": "https://lelab.dev"
11
+ },
12
+ "repository": {
13
+ "type": "git",
14
+ "url": "https://github.com/ludoloops/rune-scroller"
15
+ },
16
+ "keywords": [
17
+ "svelte",
18
+ "svelte5",
19
+ "animations",
20
+ "scroll-animations",
21
+ "scroll-trigger",
22
+ "intersection-observer",
23
+ "lightweight",
24
+ "performance"
25
+ ],
26
+ "exports": {
27
+ ".": {
28
+ "types": "./dist/index.d.ts",
29
+ "svelte": "./dist/index.js",
30
+ "default": "./dist/index.js"
31
+ },
32
+ "./animations.css": "./dist/animations.css"
33
+ },
34
+ "files": [
35
+ "dist"
36
+ ],
37
+ "main": "./dist/index.js",
38
+ "svelte": "./dist/index.js",
39
+ "types": "./dist/index.d.ts",
40
+ "peerDependencies": {
41
+ "svelte": "^5.0.0"
42
+ },
43
+ "scripts": {
44
+ "dev": "vite dev",
45
+ "build": "svelte-package",
46
+ "build:demo": "vite build",
47
+ "preview": "vite preview",
48
+ "prepare": "svelte-kit sync || echo ''",
49
+ "check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
50
+ "check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
51
+ "format": "prettier --write .",
52
+ "lint": "prettier --check . && eslint .",
53
+ "prepublishonly": "pnpm run check && pnpm run build"
54
+ },
55
+ "devDependencies": {
56
+ "@eslint/compat": "^1.4.0",
57
+ "@eslint/js": "^9.36.0",
58
+ "@sveltejs/adapter-auto": "^6.1.0",
59
+ "@sveltejs/kit": "^2.43.2",
60
+ "@sveltejs/package": "^2.5.4",
61
+ "@sveltejs/vite-plugin-svelte": "^6.2.0",
62
+ "@tailwindcss/vite": "^4.1.13",
63
+ "@types/node": "^22",
64
+ "eslint": "^9.36.0",
65
+ "eslint-config-prettier": "^10.1.8",
66
+ "eslint-plugin-svelte": "^3.12.4",
67
+ "globals": "^16.4.0",
68
+ "prettier": "^3.6.2",
69
+ "prettier-plugin-svelte": "^3.4.0",
70
+ "prettier-plugin-tailwindcss": "^0.6.14",
71
+ "svelte": "^5.39.5",
72
+ "svelte-check": "^4.3.2",
73
+ "tailwindcss": "^4.1.13",
74
+ "typescript": "^5.9.2",
75
+ "typescript-eslint": "^8.44.1",
76
+ "vite": "^7.1.7",
77
+ "vite-plugin-devtools-json": "^1.0.0"
78
+ }
79
+ }