run-scene-v2 0.0.50 → 0.0.51

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Files changed (3) hide show
  1. package/index.d.ts +3335 -0
  2. package/index.js +1 -1
  3. package/package.json +1 -1
package/index.d.ts ADDED
@@ -0,0 +1,3335 @@
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+ declare module 'run-scene-v2/index' {
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+ import { TransformControls } from "three/examples/jsm/controls/TransformControls";
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+ import RunScene, { Utils, ModelEx, MaterialEx, TextureEx, Bus } from "run-scene-v2/src/RunScene";
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+ const _default: {
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+ RunScene: typeof RunScene;
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+ Utils: typeof Utils;
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+ ModelEx: typeof ModelEx;
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+ MaterialEx: typeof MaterialEx;
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+ TextureEx: typeof TextureEx;
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+ Three: typeof import("three");
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+ ThreeEx: {
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+ TransformControls: typeof TransformControls;
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+ };
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+ Bus: typeof Bus;
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+ };
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+ export default _default;
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+
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+ }
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+ declare module 'run-scene-v2/src/Anima/Anima' {
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+ import { Obj } from "js-funcs/dts/def";
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+ import { AnimationAction, AnimationClip, AnimationMixer, Clock } from "three";
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+ import BaseEx from "run-scene-v2/src/BaseEx";
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ import { E } from "run-scene-v2/src/Types/Engine";
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+ export type AnimaItem = {
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+ model: E.unknowModel;
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+ mixer: AnimationMixer;
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+ action: AnimationAction;
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+ clip: AnimationClip;
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+ options?: AnimaPlayOptions;
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+ time: number;
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+ runState: "play" | "pause" | "close";
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+ eventMap: {
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+ finished: () => void;
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+ loop: () => void;
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+ };
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+ };
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+ export type AnimaCloseOptions = {
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+ lastFrame?: boolean;
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+ fadeOut?: number;
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+ resetAction?: boolean;
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+ };
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+ export type AnimaPlayOptions = {
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+ onProgress?: (progress: number) => void;
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+ onLoop?: () => void;
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+ onFinished?: () => void;
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+ onClose?: () => void;
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+ onPause?: () => void;
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+ onResume?: () => void;
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+ onBeforeEnd?: () => void;
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+ lastFrame?: boolean;
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+ loop?: boolean;
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+ reset?: boolean;
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+ };
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+ export default class Anima extends BaseEx {
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+ map: {
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+ [id: string]: AnimaItem;
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+ };
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+ clock: Clock;
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+ tickIndex: number;
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+ playings: Set<AnimaItem>;
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+ updates: {
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+ [id: string]: (detal: number) => void;
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+ };
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+ constructor(runScene: RunScene);
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+ onModelDelete(model: any): void;
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+ parses(model: any): void;
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+ findId(model: E.unknowModel, name: string): any;
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+ parse(model: E.unknowModel, clipsJSON?: Obj[]): void;
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+ play(model: E.unknowModel, name: string, iOptions?: AnimaPlayOptions): void;
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+ pause(model: E.unknowModel, name: string): void;
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+ resume(model: E.unknowModel, name: string): void;
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+ playAll(): void;
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+ setValue(num: number): void;
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+ getDetal(): number;
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+ update(iDetal?: number): void;
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+ anima(): void;
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+ closeAnima(): void;
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+ resetItem(item: AnimaItem): void;
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+ pauseAll(): void;
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+ reset(): void;
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+ updateTime(item: AnimaItem, num?: number): void;
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+ setPlayState(item: AnimaItem, state: boolean): void;
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+ getItem(model: E.unknowModel, name: string): AnimaItem;
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+ close(model: E.unknowModel, name: string, inputOptions?: AnimaCloseOptions): void;
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+ setUpdates(id: string, fn: () => void): void;
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+ fadeTo(map: {
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+ lastModel: E.unknowModel;
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+ lastName: string;
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+ nextModel: E.unknowModel;
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+ nextName: string;
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+ duration: number;
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+ }): void;
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+ resetTime(model: E.unknowModel, name: string): void;
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/AssetsEx' {
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ import { E } from "run-scene-v2/src/Types/Engine";
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+ import { CSS3DRenderer } from "three/examples/jsm/renderers/CSS3DRenderer";
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+ import { CSS2DRenderer } from "three/examples/jsm/renderers/CSS2DRenderer";
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+ export default class EngineAssets {
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+ scene: E.Scene;
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+ camera: E.Camera;
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+ controls: E.Controls;
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+ renderer: E.Render;
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+ engineDom: HTMLElement;
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+ render2?: CSS3DRenderer;
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+ render3?: CSS3DRenderer;
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+ runScene: RunScene;
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+ constructor(runScene: RunScene);
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+ initRender3(): CSS3DRenderer;
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+ initRender2(): CSS2DRenderer;
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+ reset(): void;
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+ dispose(): void;
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+ setRender2(state: boolean): void;
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+ setRender3(state: boolean): void;
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+ init(engineDom: HTMLElement): {
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+ scene: import("three").Scene;
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+ camera: import("three").PerspectiveCamera;
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+ render: import("three").WebGLRenderer;
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+ controls: import("three/examples/jsm/controls/OrbitControls").OrbitControls;
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+ engineDom: HTMLElement;
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+ };
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+ get(): {
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+ scene: import("three").Scene;
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+ camera: import("three").PerspectiveCamera;
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+ renderer: import("three").WebGLRenderer;
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+ controls: import("three/examples/jsm/controls/OrbitControls").OrbitControls;
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+ engineDom: HTMLElement;
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+ };
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+ disposeRender: (renderer: any) => void;
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/BaseEx' {
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ export default class BaseEx {
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+ runScene: RunScene;
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+ constructor(runScene: RunScene);
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/BloomMTU' {
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ export class BloomMTU {
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+ private readonly BLOOM_SCENE;
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+ private mainScene;
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+ private mainCamera;
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+ private renderer;
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+ private rtSize;
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+ private effectRT;
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+ private effectComposer;
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+ private taaRenderPass;
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+ private sampleRT;
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+ private holdRT;
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+ private bloomRenderPass;
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+ private mixingPass;
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+ private effectCopy;
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+ private mtGlow;
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+ runScene: RunScene;
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+ /**
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+ * 初始化后处理
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+ */
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+ constructor(runScene: RunScene, mtGlow: any);
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+ /**
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+ * 若scene.background=Color,且Color!=black,则加上UnrealBloomPass效果后会导致全白屏;
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+ * 若scene.background=Color,且Color==black,则加上UnrealBloomPass效果后会导致深度绘制不正确;
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+ * 若scene.background=Texture|null,则加上UnrealBloomPass效果后才是正确的深度绘制;
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+ */
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+ private postProcessing;
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+ /**
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+ * 重置窗口变化导致的renderer的绘制调整
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+ */
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+ setSize(width: number, height: number): void;
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+ /**
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+ * 废置MTGlow
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+ */
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+ dispose(): void;
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+ /**
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+ * 渲染循环
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+ */
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+ update(): void;
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+ setSceneBg(): void;
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/BloomThree' {
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ export class BloomThree {
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+ private readonly ENTIRE_SCENE;
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+ private readonly BLOOM_SCENE;
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+ private mainScene;
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+ private mainCamera;
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+ private renderer;
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+ private bloomLayer;
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+ private readonly darkMaterial;
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+ private readonly materials;
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+ private rtSize;
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+ private bloomComposer;
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+ private finalComposer;
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+ private mtGlow;
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+ private blackColor;
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+ runScene: RunScene;
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+ /**
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+ * 初始化后处理
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+ */
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+ constructor(runScene: RunScene, mtGlow: any);
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+ /**
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+ * 若scene.background=Color,且Color!=black,则加上UnrealBloomPass效果后会导致全白屏;
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+ * 若scene.background=Color,且Color==black,则加上UnrealBloomPass效果后会导致深度绘制不正确;
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+ * 若scene.background=Texture|null,则加上UnrealBloomPass效果后才是正确的深度绘制;
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+ */
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+ private postProcessing;
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+ private renderBloom;
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+ /**
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+ * 渲染循环
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+ */
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+ update(): void;
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+ /**
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+ * 重置窗口变化导致的renderer的绘制调整
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+ */
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+ setSize(width: number, height: number): void;
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+ /**
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+ * 废置MTGlow
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+ */
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+ dispose(): void;
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/GlowEffectShader' {
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+ const GlowEffectShader: {
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+ uniforms: {
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+ baseTexture: {
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+ value: any;
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+ };
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+ bloomTexture: {
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+ value: any;
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+ };
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+ };
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+ vertexShader: string;
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+ fragmentShader: string;
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+ };
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+ export { GlowEffectShader };
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/GLowInfo' {
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ import { E } from "run-scene-v2/src/Types/Engine";
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+ export default class GLowInfo {
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+ runScene: RunScene;
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+ constructor(runScene: RunScene);
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+ modelLength: Set<unknown>;
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+ init(): void;
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+ add(m: E.unknowModel): void;
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+ remove(m: E.unknowModel): void;
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+ }
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/GlowThreeShader' {
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+ const GlowThreeShader: {
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+ vertexShader: string;
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+ fragmentShader: string;
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+ };
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+ export { GlowThreeShader };
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+
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+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/MTGlow' {
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+ import * as THREE from "three";
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+ import RunScene from "run-scene-v2/src/RunScene";
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+ import GLowInfo from "run-scene-v2/src/Bloom/Glow/GLowInfo";
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+ export class MTGlow {
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+ private static instance;
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+ renderer: THREE.WebGLRenderer | null;
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+ private sceneFogColor;
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+ private sceneBackground;
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+ private isUpdate;
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+ private readonly isSafari;
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+ private readonly isChrome;
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+ private bloomMtu;
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+ private bloomThree;
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+ info: GLowInfo;
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+ bloomPass: any;
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+ bloomParams: {
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+ isBloom: boolean;
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+ bloomStrength: number;
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+ bloomThreshold: number;
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+ bloomRadius: number;
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+ };
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+ runScene: RunScene;
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+ static getInstance(runScene: RunScene): MTGlow;
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+ constructor(runScene: RunScene);
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+ set rendererTone(show: boolean);
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+ /**
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+ * 初始化后处理
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+ */
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+ init(map: {
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+ camera: any;
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+ scene: any;
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+ renderer: any;
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+ }): void;
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+ /**
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+ * 重置辉光相关数据
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+ */
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+ setData(data: {
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+ bloomParams: any;
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+ }): void;
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+ /**
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+ * 重置窗口变化导致的renderer的绘制调整
311
+ */
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+ setSize(width: number, height: number): void;
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+ /**
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+ * 废置MTGlow
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+ */
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+ dispose(): void;
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+ /**
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+ * 是否绘制场景
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+ */
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+ setUpdate(isUpdate: boolean): void;
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+ /**
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+ * 渲染循环
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+ */
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+ update(): void;
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+ toJSON(): string;
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+ reset(): void;
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+ }
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+
329
+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/MTMixShaderPass' {
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+ /***
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+ * 此通道有两个RT图作为参数,一个是不带特效的原图,一个是带特效的渲染图
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+ * 所以必须作为最后一个Pass使用
334
+ */
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+ import { Pass } from 'three/examples/jsm/postprocessing/Pass.js';
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+ export class MTMixShaderPass extends Pass {
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+ private baseTextureID;
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+ private effectTextureID;
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+ private uniforms;
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+ private material;
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+ private fsQuad;
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+ constructor(shader: any, baseTextureID?: any, effectTextureID?: any);
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+ render(renderer: any, writeBuffer: any, readBuffer: any): void;
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+ }
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+
346
+ }
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+ declare module 'run-scene-v2/src/Bloom/Glow/MTRenderPass' {
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+ import { Scene, Camera, Material, Color } from 'three';
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+ import { Pass } from 'three/examples/jsm/postprocessing/Pass.js';
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+ export class MTRenderPass extends Pass {
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+ layerIndex: any;
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+ clearDepth: any;
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+ sceneBg: any;
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+ private readonly scene;
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+ private readonly camera;
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+ private readonly overrideMaterial;
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+ private readonly clearColor;
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+ private readonly clearAlpha;
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+ private readonly oldClearColor;
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+ private readonly oldCameraLayer;
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+ constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
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+ render(renderer: any, _writeBuffer: any, readBuffer: any): void;
363
+ }
364
+
365
+ }
366
+ declare module 'run-scene-v2/src/CallBack/CallBack' {
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+ import { ExportGltfJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
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+ import { TextureUserDataEx } from "run-scene-v2/src/TextureEx";
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+ import { TimeLineType } from "run-scene-v2/src/TimeLine/TimeLine";
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+ import { E } from "run-scene-v2/src/Types/Engine";
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+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
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+ export type addArgs<T> = {
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+ name: string;
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+ fn: (data: T) => void;
375
+ };
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+ class BindEvent<inputType> {
377
+ private cbs;
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+ cb: (data: inputType) => Promise<any[]>;
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+ emit: (data: inputType) => Promise<any[]>;
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+ /**
381
+ *
382
+ * @param name 传入的函数名称,用来确定该函数的作用
383
+ * @param fn 函数本身
384
+ * @returns
385
+ */
386
+ add(name: string, fn: (data: inputType) => void): number;
387
+ on(fn: (data: inputType) => void, name?: string): number;
388
+ get(name: string): {
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+ data: undefined | addArgs<inputType>;
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+ index: number;
391
+ } | undefined;
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+ reset(name: string, fn: ((data: inputType) => void) | null): Boolean;
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+ remove(name: string): void;
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+ delete(name: any): void;
395
+ }
396
+ export default class OptionCb {
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+ resize: BindEvent<{
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+ width: number;
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+ height: number;
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+ }>;
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+ setSelectMaterial: BindEvent<E.Material>;
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+ setScene: BindEvent<{
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+ scene: E.Scene;
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+ type: string;
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+ val: any;
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+ }>;
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+ reset: BindEvent<import("three").Scene>;
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+ render: BindEvent<any>;
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+ baseLog: BindEvent<{
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+ msg: string;
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+ type: string;
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+ }>;
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+ inited: BindEvent<any>;
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+ texture: {
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+ add: BindEvent<import("three").Texture>;
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+ remove: BindEvent<import("three").Texture>;
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+ setAnima: BindEvent<{
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+ texture: E.Texture;
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+ uvScript: TextureUserDataEx["uvScript"];
420
+ }>;
421
+ };
422
+ model: {
423
+ multiSelect: {
424
+ setEmpty: BindEvent<void>;
425
+ };
426
+ setSelect: BindEvent<any>;
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+ click: BindEvent<any>;
428
+ add: BindEvent<{
429
+ model: E.unknowModel;
430
+ parent: E.unknowModel;
431
+ isClone: boolean;
432
+ }>;
433
+ remove: BindEvent<any>;
434
+ multipDrop: BindEvent<{
435
+ models: E.unknowModel[];
436
+ dropModel: E.unknowModel;
437
+ }>;
438
+ focus: BindEvent<{
439
+ model: E.Model;
440
+ status: boolean;
441
+ domActive: boolean;
442
+ }>;
443
+ unFocus: BindEvent<E.Model>;
444
+ changeName: BindEvent<{
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+ model: E.unknowModel;
446
+ name: string;
447
+ oldName: string;
448
+ }>;
449
+ setOpen: BindEvent<{
450
+ isOpen: boolean;
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+ model: E.unknowModel;
452
+ }>;
453
+ setMainStatue: BindEvent<{
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+ status: boolean;
455
+ model: E.unknowModel;
456
+ }>;
457
+ setVisible: BindEvent<{
458
+ visible: boolean;
459
+ model: E.unknowModel;
460
+ }>;
461
+ setParent: BindEvent<{
462
+ parent: E.unknowModel;
463
+ model: E.unknowModel;
464
+ }>;
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+ setLayers: BindEvent<{
466
+ model: E.unknowModel;
467
+ val: number;
468
+ }>;
469
+ clone: BindEvent<any>;
470
+ dispose: BindEvent<any>;
471
+ };
472
+ material: {
473
+ add: BindEvent<E.BaseMaterial>;
474
+ dispose: BindEvent<any>;
475
+ setName: BindEvent<{
476
+ id: string;
477
+ name: string;
478
+ }>;
479
+ };
480
+ unique: {
481
+ material: {
482
+ add: BindEvent<E.Material>;
483
+ };
484
+ };
485
+ undo: {
486
+ addUndos: BindEvent<{
487
+ undoVal: UndoBase | UndoBase[];
488
+ undos: Array<UndoBase | UndoBase[]>;
489
+ }>;
490
+ removeUndos: BindEvent<{
491
+ index: number;
492
+ undos?: Array<UndoBase | UndoBase[]>;
493
+ }>;
494
+ undoByIndex: BindEvent<number>;
495
+ reset: BindEvent<any>;
496
+ };
497
+ scene: {
498
+ save: BindEvent<any>;
499
+ saveNet: BindEvent<any>;
500
+ };
501
+ timeLine: {
502
+ setProgress: BindEvent<number>;
503
+ playGroup: BindEvent<{
504
+ groupName: string;
505
+ progress: number;
506
+ }>;
507
+ setGroupMap: BindEvent<{
508
+ group: TimeLineType.Group;
509
+ groupName: string;
510
+ }>;
511
+ reset: BindEvent<any>;
512
+ closeGroup: BindEvent<string>;
513
+ };
514
+ events: {
515
+ key: {
516
+ down: BindEvent<{
517
+ key: string;
518
+ event: KeyboardEvent;
519
+ }>;
520
+ up: BindEvent<{
521
+ key: string;
522
+ event: KeyboardEvent;
523
+ }>;
524
+ };
525
+ mouse: {
526
+ move: BindEvent<MouseEvent>;
527
+ down: BindEvent<MouseEvent>;
528
+ up: BindEvent<MouseEvent>;
529
+ };
530
+ pointer: {
531
+ down: BindEvent<PointerEvent>;
532
+ up: BindEvent<PointerEvent>;
533
+ move: BindEvent<PointerEvent>;
534
+ };
535
+ };
536
+ bloom: {
537
+ glow: {
538
+ setData: BindEvent<any>;
539
+ setStatus: BindEvent<boolean>;
540
+ };
541
+ };
542
+ load: {
543
+ lazyLoadedTexture: BindEvent<any>;
544
+ loaded: BindEvent<any>;
545
+ modelLoaded: BindEvent<any[]>;
546
+ progress: BindEvent<number>;
547
+ getJOSN: BindEvent<ExportGltfJson>;
548
+ getArrayBuffer: BindEvent<ArrayBuffer>;
549
+ complete: BindEvent<{
550
+ models: E.unknowModel[];
551
+ json: ExportGltfJson;
552
+ }>;
553
+ };
554
+ custom: {
555
+ [key: string]: BindEvent<any>;
556
+ };
557
+ }
558
+ export {};
559
+
560
+ }
561
+ declare module 'run-scene-v2/src/CameraEx' {
562
+ import { PerspectiveCamera } from "three";
563
+ import RunScene from "run-scene-v2/src/RunScene";
564
+ import { E } from "run-scene-v2/src/Types/Engine";
565
+ export default class EngineCamera {
566
+ runScene: RunScene;
567
+ constructor(runScene: RunScene);
568
+ backgroudDom: HTMLElement;
569
+ setBackground(img: string | null): void;
570
+ create(): PerspectiveCamera;
571
+ reset(camera: E.Camera): void;
572
+ get(): PerspectiveCamera;
573
+ }
574
+
575
+ }
576
+ declare module 'run-scene-v2/src/Const/constMaterial' {
577
+ export const defMaterialNames: readonly ["BaseMaterial", "SpriteMaterial", "FakeInterior", "Reflector", "Fresnel", "Physical"];
578
+
579
+ }
580
+ declare module 'run-scene-v2/src/Const/constModel' {
581
+ export const defModelNames: readonly ["Group", "Box", "Circle", "Cylinder", "Dodecahedron", "Icosahedron", "Lathe", "Octahedron", "Plane", "Ring", "Sphere", "Sprite", "Tetrahedron", "Torus", "TorusKnot", "Tube", "Reflector"];
582
+ export const exModelNames: string[];
583
+
584
+ }
585
+ declare module 'run-scene-v2/src/Const/constTexture' {
586
+ export const officialTexture: readonly ["map", "metalnessMap", "roughnessMap", "normalMap", "aoMap", "emissiveMap"];
587
+ export const officialTexture2: string[];
588
+ export const notOfficialTexture: readonly ["alphaMap", "lightMap", "envMap", "displacementMap"];
589
+ export const allTextureNames: readonly ["map", "metalnessMap", "roughnessMap", "normalMap", "aoMap", "emissiveMap", "alphaMap", "lightMap", "envMap", "displacementMap"];
590
+
591
+ }
592
+ declare module 'run-scene-v2/src/ControlsEx' {
593
+ import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
594
+ import { E } from "run-scene-v2/src/Types/Engine";
595
+ export default class EngineControls {
596
+ create(camera: E.Camera, dom: HTMLElement): OrbitControls;
597
+ static toJSON(controls: E.Controls): import("three").Vector3;
598
+ }
599
+
600
+ }
601
+ declare module 'run-scene-v2/src/Events/EventDrag' {
602
+ import Events from "run-scene-v2/src/Events/Events";
603
+ export namespace EventDragMap {
604
+ interface BaseModel {
605
+ val: string;
606
+ type: "base-model" | "base-material" | "base-light" | "net-model";
607
+ }
608
+ interface Libs {
609
+ data: any;
610
+ type: "texture";
611
+ }
612
+ }
613
+ export default class EventDrag {
614
+ private _state;
615
+ private _libsState;
616
+ private map;
617
+ private libsMap;
618
+ events: Events;
619
+ constructor(events: Events);
620
+ get state(): boolean;
621
+ set state(state: boolean);
622
+ setVal(data: EventDragMap.BaseModel): void;
623
+ getVal(): undefined | EventDragMap.BaseModel;
624
+ setLibsVal(data: EventDragMap.Libs): void;
625
+ getLibsVal(): undefined | EventDragMap.Libs;
626
+ }
627
+
628
+ }
629
+ declare module 'run-scene-v2/src/Events/EventKey' {
630
+ import MapEx from "run-scene-v2/src/Ex/MapEx";
631
+ import Events from "run-scene-v2/src/Events/Events";
632
+ export default class EventKey {
633
+ alt: boolean;
634
+ ctrl: boolean;
635
+ shift: boolean;
636
+ events: Events;
637
+ unExec: MapEx<unknown, unknown>;
638
+ constructor(events: Events);
639
+ init(_dom: HTMLElement): void;
640
+ allFn: {
641
+ s_saveScene: () => Promise<void>;
642
+ d_copyModel: () => void;
643
+ f_focusModel: () => void;
644
+ z_undo: (_e: Event) => void;
645
+ y_redo: (_e: Event) => void;
646
+ };
647
+ keyDown(e: KeyboardEvent): Promise<void>;
648
+ keyUp(e: KeyboardEvent): void;
649
+ }
650
+
651
+ }
652
+ declare module 'run-scene-v2/src/Events/EventMouse' {
653
+ import { E } from "run-scene-v2/src/Types/Engine";
654
+ import Events from "run-scene-v2/src/Events/Events";
655
+ export default class EventMouse {
656
+ downPosition: {
657
+ x: number;
658
+ y: number;
659
+ };
660
+ enableUp: boolean;
661
+ events: Events;
662
+ constructor(events: Events);
663
+ init(dom: HTMLElement): void;
664
+ down: (event: PointerEvent) => void;
665
+ up: (event: any) => void;
666
+ getTriggerModels(event: any): E.Model[];
667
+ removeHideModel(models: E.Model[]): E.Model | undefined;
668
+ trigger(event: any): any;
669
+ }
670
+
671
+ }
672
+ declare module 'run-scene-v2/src/Events/Events' {
673
+ import RunScene from "run-scene-v2/src/RunScene";
674
+ import EventDrag from "run-scene-v2/src/Events/EventDrag";
675
+ import EventKey from "run-scene-v2/src/Events/EventKey";
676
+ import EventMouse from "run-scene-v2/src/Events/EventMouse";
677
+ class Events {
678
+ key: EventKey;
679
+ mouse: EventMouse;
680
+ drag: EventDrag;
681
+ runScene: RunScene;
682
+ constructor(runScene: RunScene);
683
+ init(dom: HTMLElement): void;
684
+ }
685
+ export default Events;
686
+
687
+ }
688
+ declare module 'run-scene-v2/src/Ex/MapEx' {
689
+ export default class MapEx<T, F> extends Map<T, F> {
690
+ constructor(obj?: {
691
+ [key: string]: any;
692
+ });
693
+ map(fn: (k: T, v: F) => any): any[];
694
+ toJSON(): {};
695
+ filter<G extends "key" | "value">(fn: (k: T, v: F) => boolean, type: G): undefined | G extends "key" ? T[] : F[];
696
+ find(fn: (k: T, v: F) => boolean): undefined | F;
697
+ }
698
+
699
+ }
700
+ declare module 'run-scene-v2/src/Exporter/Exporter' {
701
+ import BaseEx from "run-scene-v2/src/BaseEx";
702
+ import RunScene from "run-scene-v2/src/RunScene";
703
+ import ExporterGltf from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
704
+ export default class Exporter extends BaseEx {
705
+ gltf: ExporterGltf;
706
+ constructor(runScene: RunScene);
707
+ }
708
+
709
+ }
710
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf' {
711
+ import BaseEx from "run-scene-v2/src/BaseEx";
712
+ import { E } from "run-scene-v2/src/Types/Engine";
713
+ import { ExportGltfHelperBeforeJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBefore";
714
+ import ExporterGltfOptions from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperOptions";
715
+ export type ExportGltfType = "model" | "scene" | "material";
716
+ export type ExportGltfJson = {
717
+ asset: {
718
+ ex: {
719
+ type: ExportGltfType;
720
+ materialMap: ExportGltfHelperBeforeJson["materialMap"];
721
+ textureMap: ExportGltfHelperBeforeJson["textureMap"];
722
+ camera: string;
723
+ controls: {
724
+ x: number;
725
+ y: number;
726
+ z: number;
727
+ };
728
+ base64: string;
729
+ lights: any[];
730
+ nodeMap: {
731
+ id: string;
732
+ visible: boolean;
733
+ };
734
+ timeLine: any;
735
+ options: Array<{
736
+ type: string;
737
+ data: string;
738
+ }>;
739
+ sceneEx: {
740
+ materialId: string;
741
+ backgroundMapping: number;
742
+ backgroundColor: string;
743
+ fog: {
744
+ color: string;
745
+ far: number;
746
+ near: number;
747
+ };
748
+ };
749
+ };
750
+ };
751
+ animations: any[];
752
+ };
753
+ export default class ExporterGltf extends BaseEx {
754
+ private _gltf;
755
+ private _originGltf;
756
+ options: ExporterGltfOptions;
757
+ getArrayBuffer(model?: E.Model, type?: ExportGltfType): Promise<ArrayBuffer>;
758
+ getOriginArrayBuffer(model: E.Model): Promise<unknown>;
759
+ export(model: E.Model): Promise<void>;
760
+ model(inputModel?: E.unknowModel): Promise<void>;
761
+ material(inputMaterial?: E.Material): Promise<void>;
762
+ scene(down?: boolean): Promise<ArrayBuffer>;
763
+ originModel(model?: E.Model): Promise<void>;
764
+ }
765
+
766
+ }
767
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/GltfHelper' {
768
+ import RunScene from "run-scene-v2/src/RunScene";
769
+ import { E } from "run-scene-v2/src/Types/Engine";
770
+ import { ExportGltfType } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
771
+ import ExportGltfHelperBefore from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBefore";
772
+ import ExportGltfHelperMaterial from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperMaterial";
773
+ import { Bone } from "three";
774
+ import HelperMergeSameGeo from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperMergeSameGeo";
775
+ import HelperBindClonedId from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBindClonedId";
776
+ export default class ExportGltfHelper {
777
+ material: ExportGltfHelperMaterial;
778
+ helperModels: E.Model[];
779
+ type: ExportGltfType;
780
+ runScene: RunScene;
781
+ before: ExportGltfHelperBefore;
782
+ constructor(map: {
783
+ type: ExportGltfType;
784
+ runScene: RunScene;
785
+ });
786
+ mergeSameGeo: HelperMergeSameGeo;
787
+ bindClondId: HelperBindClonedId;
788
+ init(model: E.Model): void;
789
+ parseNode(map: {
790
+ object: E.unknowModel;
791
+ nodeDef: any;
792
+ options: object;
793
+ }): void;
794
+ getNodeMapValueWithBone(bone: Bone, nodeMap: Map<any, any>): any;
795
+ done(json: any): void;
796
+ setSceneEx(baseMap: any): any;
797
+ }
798
+
799
+ }
800
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBefore' {
801
+ import RunScene from "run-scene-v2/src/RunScene";
802
+ import { E } from "run-scene-v2/src/Types/Engine";
803
+ import { ExportGltfType } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
804
+ import ExportGltfHelper from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/GltfHelper";
805
+ import { ExportGltfTextureMapItem2 } from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperMaterial";
806
+ export type ExportGltfHelperBeforeJson = {
807
+ materialMap: {
808
+ [uuid: string]: {
809
+ normal: {
810
+ [type: string]: any;
811
+ };
812
+ textures: {
813
+ [uuid: string]: string;
814
+ };
815
+ };
816
+ };
817
+ textureMap: {
818
+ [uuid: string]: ExportGltfTextureMapItem2;
819
+ };
820
+ };
821
+ export default class ExportGltfHelperBefore {
822
+ materialMap: {
823
+ [uuid: string]: {
824
+ oldMaterial?: E.Material;
825
+ normalMaterial?: E.Material;
826
+ material: E.Material;
827
+ models?: Array<E.unknowModel>;
828
+ };
829
+ };
830
+ textureMap: {
831
+ [uuid: string]: {
832
+ blob: Blob;
833
+ md5: string;
834
+ texture: E.Texture;
835
+ id: string;
836
+ cloneSourceId: string | undefined;
837
+ };
838
+ };
839
+ type: ExportGltfType;
840
+ runScene: RunScene;
841
+ helper: ExportGltfHelper;
842
+ constructor(map: {
843
+ type: ExportGltfType;
844
+ runScene: RunScene;
845
+ helper: ExportGltfHelper;
846
+ });
847
+ /**
848
+ * 解析主流程
849
+ * 1、新建一个空组 起名”back-texture-ex“ 将空组存放在模型上 辅助线开启
850
+ * 2、当解析模型类型为scene时即进行特殊处理 取出重要的环境贴图、背景等属性
851
+ * * 解析场景中特别注意的是需要使用一个全新模型 承载scene的材质属性用于恢复而不被清除掉
852
+ * * 场景中的背景有俩种情况:1、贴图 2、颜色rgb
853
+ * 3、解析材质
854
+ * */
855
+ parse(model: E.Model): void;
856
+ parseScene(helperModel: E.Model): void;
857
+ private _processMaterial;
858
+ private modelType;
859
+ private compressLocal;
860
+ private _processModel;
861
+ parseModel(model: E.Model): void;
862
+ materialMapToJson(): any[];
863
+ mergeSame(newTexture: E.Texture): {
864
+ isSame: boolean;
865
+ texture: E.Texture;
866
+ };
867
+ mergeAndRemoveTexture(textures: {
868
+ type: string;
869
+ texture: E.Texture;
870
+ }[], material: E.Material): Promise<void[]>;
871
+ parseCloneTexture(texture: E.Texture): import("three").Texture;
872
+ setMultipMaterial(parent: E.unknowModel, textureids: string[]): void;
873
+ }
874
+
875
+ }
876
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBindClonedId' {
877
+ import MapEx from "run-scene-v2/src/Ex/MapEx";
878
+ import { E } from "run-scene-v2/src/Types/Engine";
879
+ export default class HelperBindClonedId {
880
+ savedMap: MapEx<string, {
881
+ id: string;
882
+ materialUuid: string;
883
+ geometryUuid: string;
884
+ }>;
885
+ getSameNode(n: E.Mesh): {
886
+ id: string;
887
+ materialUuid: string;
888
+ geometryUuid: string;
889
+ };
890
+ parseNode(n: E.Mesh): void;
891
+ }
892
+
893
+ }
894
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperMaterial' {
895
+ import { Obj } from "js-funcs/dts/def";
896
+ import { PixelFormat } from "three";
897
+ import RunScene from "run-scene-v2/src/RunScene";
898
+ import { E } from "run-scene-v2/src/Types/Engine";
899
+ import ExportGltfHelper from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/GltfHelper";
900
+ import { ExportGltfHelperBeforeJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBefore";
901
+ export type ExportGltfTextureMapItem = {
902
+ bufferView: number;
903
+ repeat?: E.V2;
904
+ format: PixelFormat;
905
+ };
906
+ export type ExportGltfTextureMapItem2 = {
907
+ repeat?: E.V2 | number;
908
+ center?: E.V2 | number;
909
+ rotation?: number;
910
+ offset?: E.V2 | number;
911
+ format: PixelFormat;
912
+ };
913
+ export default class ExportGltfHelperMaterial {
914
+ materialMap: ExportGltfHelperBeforeJson["materialMap"];
915
+ textureMap: ExportGltfHelperBeforeJson["textureMap"];
916
+ runScene: RunScene;
917
+ helper: ExportGltfHelper;
918
+ constructor(map: {
919
+ runScene: RunScene;
920
+ helper: ExportGltfHelper;
921
+ });
922
+ parseMaterial(map: {
923
+ material: E.Material;
924
+ materialDef: Obj;
925
+ options: any;
926
+ }): void;
927
+ parseNormal(material: any): void;
928
+ setMaterialDef(map: {
929
+ normal: Obj;
930
+ type: string;
931
+ data: any;
932
+ }): void;
933
+ processTexture(map: {
934
+ texture: E.Texture;
935
+ textureDef: Obj;
936
+ }): void;
937
+ done(json: any): void;
938
+ }
939
+
940
+ }
941
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperMergeSameGeo' {
942
+ import { E } from "run-scene-v2/src/Types/Engine";
943
+ import MapEx from "run-scene-v2/src/Ex/MapEx";
944
+ import { BufferGeometry } from "three";
945
+ export default class HelperMergeSameGeo {
946
+ savedMap: MapEx<string, {
947
+ count: number;
948
+ geometry: BufferGeometry;
949
+ }>;
950
+ getSameCount(count: number): {
951
+ count: number;
952
+ geometry: BufferGeometry;
953
+ }[];
954
+ setSameNode(n: E.Mesh, geo: BufferGeometry): void;
955
+ getSameGeo(newGeo: BufferGeometry, oldGeos: BufferGeometry[]): BufferGeometry;
956
+ parseNode(n: E.Mesh): void;
957
+ }
958
+
959
+ }
960
+ declare module 'run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperOptions' {
961
+ import { E } from "run-scene-v2/src/Types/Engine";
962
+ export default class ExporterGltfOptions {
963
+ optionsConfigs: {
964
+ [type: string]: {
965
+ type: string;
966
+ process: (scene: E.Scene) => string;
967
+ parse: (data: string) => void;
968
+ };
969
+ };
970
+ getParse(type: string): {
971
+ type: string;
972
+ process: (scene: import("three").Scene) => string;
973
+ parse: (data: string) => void;
974
+ };
975
+ addOption(map: {
976
+ type: string;
977
+ process: (scene: E.Scene) => string;
978
+ parse: (data: string) => void;
979
+ }): void;
980
+ getOptions(scene: E.Scene): {
981
+ type: string;
982
+ data: string;
983
+ }[];
984
+ }
985
+
986
+ }
987
+ declare module 'run-scene-v2/src/FileEx/FileEx' {
988
+ import { ObjectLoader } from "three";
989
+ import { FBXLoader } from "three/examples/jsm/loaders/FBXLoader";
990
+ import { OBJLoader } from "three/examples/jsm/loaders/OBJLoader";
991
+ import RunScene from "run-scene-v2/src/RunScene";
992
+ export type filExParse = {
993
+ type: "model" | "scene" | "material";
994
+ result: any;
995
+ };
996
+ export default class FileEx {
997
+ runScene: RunScene;
998
+ constructor(runScene: RunScene);
999
+ parses: {
1000
+ fbx: FBXLoader;
1001
+ obj: OBJLoader;
1002
+ object: ObjectLoader;
1003
+ };
1004
+ getBack(file: File): string;
1005
+ parseFiles(file: File[]): Promise<Array<filExParse>>;
1006
+ parse(file: File): Promise<filExParse>;
1007
+ img(file: File): void;
1008
+ glb(file: File): Promise<filExParse>;
1009
+ fbx(file: File | ArrayBuffer): Promise<filExParse>;
1010
+ obj(file: File | String): Promise<filExParse>;
1011
+ json(file: File): Promise<filExParse>;
1012
+ }
1013
+
1014
+ }
1015
+ declare module 'run-scene-v2/src/GlobalConfig' {
1016
+ import BaseEx from "run-scene-v2/src/BaseEx";
1017
+ import { OptionsMap } from "run-scene-v2/src/OptionsEx";
1018
+ import RunScene from "run-scene-v2/src/RunScene";
1019
+ export default class GlobalConfig extends BaseEx {
1020
+ _lastRenderMode: null | OptionsMap["renderMode"];
1021
+ constructor(runScene: RunScene);
1022
+ setGlow(state: boolean): void;
1023
+ setRender2(state: boolean): void;
1024
+ setRender3(state: boolean): void;
1025
+ setRenderMode: (mode: OptionsMap["renderMode"]) => void;
1026
+ }
1027
+
1028
+ }
1029
+ declare module 'run-scene-v2/src/Helper/HelperEx' {
1030
+ import { BoxHelper, GridHelper } from "three";
1031
+ import RunScene from "run-scene-v2/src/RunScene";
1032
+ import { E } from "run-scene-v2/src/Types/Engine";
1033
+ import TransContro from "run-scene-v2/src/Helper/TransContaro";
1034
+ export default class EngineHelper {
1035
+ grid: GridHelper;
1036
+ transContro: TransContro;
1037
+ boxHelper: BoxHelper;
1038
+ focusModelId: string | undefined;
1039
+ runScene: RunScene;
1040
+ constructor(runScene: RunScene);
1041
+ init(): void;
1042
+ createGrid(): any;
1043
+ dispose(): void;
1044
+ reset(): void;
1045
+ isHelper(model: E.unknowModel): boolean;
1046
+ deepIsHelper: (model: E.Model) => any;
1047
+ getBoxHelper: (model: E.unknowModel) => BoxHelper;
1048
+ setHelper(model: E.unknowModel, deep?: boolean, cb?: (m: E.unknowModel) => void): any;
1049
+ focus(model: E.Model): void;
1050
+ unfocus(): void;
1051
+ }
1052
+
1053
+ }
1054
+ declare module 'run-scene-v2/src/Helper/MTTransformControls' {
1055
+ import { Camera } from 'three';
1056
+ import { TransformControls } from 'three/examples/jsm/controls/TransformControls';
1057
+ export class MTTransformControls extends TransformControls {
1058
+ private readonly transGizmo;
1059
+ private readonly scaleCoefficient;
1060
+ private readonly beginScale;
1061
+ private readonly posStart;
1062
+ private readonly posEnd;
1063
+ constructor(object: Camera, domElement?: HTMLElement);
1064
+ /**
1065
+ * 删除translate的多余箭头,以及scale的多余方块
1066
+ */
1067
+ private deleteRedundantParts;
1068
+ /**
1069
+ * 继承父类的pointerDown鼠标点击事件,并记录鼠标在屏幕的初始位置
1070
+ */
1071
+ pointerDown(pointer: any): void;
1072
+ /**
1073
+ * 继承父类的pointerMove鼠标移动事件,并修改缩放操作
1074
+ */
1075
+ pointerMove(pointer: any): void;
1076
+ }
1077
+
1078
+ }
1079
+ declare module 'run-scene-v2/src/Helper/TransContaro' {
1080
+ import { Obj } from "js-funcs/dts/def";
1081
+ import RunScene from "run-scene-v2/src/RunScene";
1082
+ import { EngineModelV3Names } from "run-scene-v2/src/ModelEx/ModelEx";
1083
+ import Three from "run-scene-v2/src/Libs/Three";
1084
+ import { E } from "run-scene-v2/src/Types/Engine";
1085
+ import { MTTransformControls } from "run-scene-v2/src/Helper/MTTransformControls";
1086
+ class TransContro {
1087
+ tansControls: MTTransformControls;
1088
+ controlsMode: EngineModelV3Names;
1089
+ isDraggingChange: boolean;
1090
+ modelNewVal: E.V3;
1091
+ transControlsStatusMap: Obj;
1092
+ runScene: RunScene;
1093
+ constructor(runScene: RunScene);
1094
+ init(): void;
1095
+ multipObj: any;
1096
+ changeMode(status: EngineModelV3Names): void;
1097
+ transControSize(status: boolean): void;
1098
+ changeState(state: boolean): void;
1099
+ addObject(object: any): void;
1100
+ removeFocus(): void;
1101
+ changeSpaceState(): void;
1102
+ worldOldVal: Three.Vector3;
1103
+ multipSelectLast: undefined | E.unknowModel;
1104
+ draggingChanged: (event: any) => void;
1105
+ transChangeFn(_event: any): void;
1106
+ close(): void;
1107
+ open(): void;
1108
+ reset(): void;
1109
+ dispose(): void;
1110
+ }
1111
+ export default TransContro;
1112
+
1113
+ }
1114
+ declare module 'run-scene-v2/src/Libs/Bus' {
1115
+ import { Obj } from "js-funcs/dts/def";
1116
+ export class Bus {
1117
+ list: Obj;
1118
+ on(name: string, fn: Function): void;
1119
+ emit(...data: any[]): any;
1120
+ off(name: string): void;
1121
+ }
1122
+
1123
+ }
1124
+ declare module 'run-scene-v2/src/Libs/Three' {
1125
+ import * as Three from "three";
1126
+ export default Three;
1127
+
1128
+ }
1129
+ declare module 'run-scene-v2/src/Lights/AmbientLightEx' {
1130
+ import { E } from "run-scene-v2/src/Types/Engine";
1131
+ import BaseLightEx from "run-scene-v2/src/Lights/BaseLightEx";
1132
+ export type AmbientLightJSON = {
1133
+ type: string;
1134
+ intensity: number;
1135
+ name: string;
1136
+ visible: boolean;
1137
+ color: string;
1138
+ };
1139
+ export default class AmbientLightEx extends BaseLightEx {
1140
+ get(): void;
1141
+ static toJSON(light: E.unknowModel): AmbientLightJSON;
1142
+ parseJSON(json: AmbientLightJSON): any;
1143
+ }
1144
+
1145
+ }
1146
+ declare module 'run-scene-v2/src/Lights/BaseLightEx' {
1147
+ import RunScene from "run-scene-v2/src/RunScene";
1148
+ export default abstract class BaseLightEx {
1149
+ runScene: RunScene;
1150
+ constructor(runScene: RunScene);
1151
+ abstract get(): any;
1152
+ abstract parseJSON(json: any): any;
1153
+ }
1154
+
1155
+ }
1156
+ declare module 'run-scene-v2/src/Lights/DirectionalLightEx' {
1157
+ import { E } from "run-scene-v2/src/Types/Engine";
1158
+ import BaseLightEx from "run-scene-v2/src/Lights/BaseLightEx";
1159
+ export type DirectionalLightJSON = {
1160
+ type: string;
1161
+ intensity: number;
1162
+ name: string;
1163
+ visible: boolean;
1164
+ color: string;
1165
+ castShadow: boolean;
1166
+ shadow: {
1167
+ mapSize: number;
1168
+ camera: {
1169
+ near: number;
1170
+ far: number;
1171
+ scale: number;
1172
+ };
1173
+ };
1174
+ position: {
1175
+ x: number;
1176
+ y: number;
1177
+ z: number;
1178
+ };
1179
+ rotation: {
1180
+ x: number;
1181
+ y: number;
1182
+ z: number;
1183
+ };
1184
+ targetPosition: {
1185
+ x: number;
1186
+ y: number;
1187
+ z: number;
1188
+ };
1189
+ };
1190
+ export default class DirectionalLightEx extends BaseLightEx {
1191
+ get(): void;
1192
+ static toJSON(light: E.unknowModel): DirectionalLightJSON;
1193
+ parseJSON(json: DirectionalLightJSON): any;
1194
+ }
1195
+
1196
+ }
1197
+ declare module 'run-scene-v2/src/Lights/HemisphereLightEx' {
1198
+ import { E } from "run-scene-v2/src/Types/Engine";
1199
+ import BaseLightEx from "run-scene-v2/src/Lights/BaseLightEx";
1200
+ export type HemisphereLightJSON = {
1201
+ type: string;
1202
+ intensity: number;
1203
+ name: string;
1204
+ visible: boolean;
1205
+ color: string;
1206
+ groundColor: string;
1207
+ position: {
1208
+ x: number;
1209
+ y: number;
1210
+ z: number;
1211
+ };
1212
+ };
1213
+ export default class HemisphereLightEx extends BaseLightEx {
1214
+ get(): void;
1215
+ static toJSON(light: E.unknowModel): HemisphereLightJSON;
1216
+ parseJSON(json: HemisphereLightJSON): any;
1217
+ }
1218
+
1219
+ }
1220
+ declare module 'run-scene-v2/src/Lights/LightEx' {
1221
+ import RunScene from "run-scene-v2/src/RunScene";
1222
+ import AmbientLightEx from "run-scene-v2/src/Lights/AmbientLightEx";
1223
+ import DirectionalLightEx from "run-scene-v2/src/Lights/DirectionalLightEx";
1224
+ import HemisphereLightEx from "run-scene-v2/src/Lights/HemisphereLightEx";
1225
+ import PointLightEx from "run-scene-v2/src/Lights/PointLightEx";
1226
+ import RectAreaLightEx from "run-scene-v2/src/Lights/RectAreaLightEx";
1227
+ import SpotLightEx from "run-scene-v2/src/Lights/SpotLightEx";
1228
+ import Three from "run-scene-v2/src/Libs/Three";
1229
+ import { E } from "run-scene-v2/src/Types/Engine";
1230
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
1231
+ export const lightExMap: {
1232
+ DirectionalLight: typeof DirectionalLightEx;
1233
+ PointLight: typeof PointLightEx;
1234
+ SpotLight: typeof SpotLightEx;
1235
+ RectAreaLight: typeof RectAreaLightEx;
1236
+ HemisphereLight: typeof HemisphereLightEx;
1237
+ AmbientLight: typeof AmbientLightEx;
1238
+ };
1239
+ export default class EngineLight {
1240
+ lightExMap: {
1241
+ DirectionalLight: DirectionalLightEx;
1242
+ PointLight: PointLightEx;
1243
+ SpotLight: SpotLightEx;
1244
+ RectAreaLight: RectAreaLightEx;
1245
+ HemisphereLight: HemisphereLightEx;
1246
+ AmbientLight: AmbientLightEx;
1247
+ };
1248
+ runScene: RunScene;
1249
+ constructor(runScene: RunScene);
1250
+ getLightsByScene(scene?: E.Model): Three.Object3D<Three.Event>[];
1251
+ shadowList: string[];
1252
+ helperList: string[];
1253
+ lightDom: any;
1254
+ helperUpdateList: string[];
1255
+ get(lightName: any, options?: {
1256
+ isClone?: boolean;
1257
+ id?: string;
1258
+ addUndo?: boolean;
1259
+ addToScene?: boolean;
1260
+ }): any;
1261
+ setNull(light: E.unknowModel): void;
1262
+ setSelect(light: E.unknowModel): void;
1263
+ update(light: E.unknowModel): void;
1264
+ remove(light: E.unknowModel, addUndo?: boolean): UndoBase[];
1265
+ getLightHelper(lightName: string, light: any): Array<{
1266
+ model: E.unknowModel;
1267
+ parent: E.unknowModel;
1268
+ addTree: boolean;
1269
+ }>;
1270
+ setLightHelper(light: any): {
1271
+ model: any;
1272
+ parent: any;
1273
+ addTree: boolean;
1274
+ }[];
1275
+ isUpdateHelper(lightType: string): boolean;
1276
+ initLight(lightList: any[]): void;
1277
+ setNormal(map: {
1278
+ model: E.Model;
1279
+ info: string;
1280
+ val: any;
1281
+ cb?: () => void;
1282
+ }, _addUndo?: boolean): UndoBase;
1283
+ setMultip(map: {
1284
+ model: any;
1285
+ typeList: string[];
1286
+ newVal: any;
1287
+ } | Array<{
1288
+ model: any;
1289
+ typeList: string[];
1290
+ newVal: any;
1291
+ }>, cb?: (info: any) => void, execute?: boolean, addUndo?: boolean): UndoBase | UndoBase[];
1292
+ isLight(model: E.unknowModel): any;
1293
+ setLight(model: E.unknowModel): void;
1294
+ isHelperTarget(model: E.unknowModel): any;
1295
+ clone(light: E.unknowModel): any;
1296
+ static toJSON(lights: any[]): any[];
1297
+ }
1298
+ export const isLight: (m: E.unknowModel) => any;
1299
+
1300
+ }
1301
+ declare module 'run-scene-v2/src/Lights/PointLightEx' {
1302
+ import { E } from "run-scene-v2/src/Types/Engine";
1303
+ import BaseLightEx from "run-scene-v2/src/Lights/BaseLightEx";
1304
+ export type PointLightJSON = {
1305
+ name: string;
1306
+ type: string;
1307
+ intensity: number;
1308
+ distance: number;
1309
+ decay: number;
1310
+ renderOrder: number;
1311
+ color: string;
1312
+ visible: boolean;
1313
+ castShadow: boolean;
1314
+ shadow: {
1315
+ bias: number;
1316
+ camera: {
1317
+ near: number;
1318
+ far: number;
1319
+ scale: number;
1320
+ };
1321
+ mapSize: number;
1322
+ radius: number;
1323
+ };
1324
+ position: {
1325
+ x: number;
1326
+ y: number;
1327
+ z: number;
1328
+ };
1329
+ };
1330
+ export default class PointLightEx extends BaseLightEx {
1331
+ get(): void;
1332
+ static toJSON(light: E.unknowModel): PointLightJSON;
1333
+ parseJSON(json: PointLightJSON): any;
1334
+ }
1335
+
1336
+ }
1337
+ declare module 'run-scene-v2/src/Lights/RectAreaLightEx' {
1338
+ import RunScene from "run-scene-v2/src/RunScene";
1339
+ import { E } from "run-scene-v2/src/Types/Engine";
1340
+ export type RectAreaLightJSON = {
1341
+ type: string;
1342
+ intensity: number;
1343
+ name: string;
1344
+ visible: boolean;
1345
+ color: string;
1346
+ position: {
1347
+ x: number;
1348
+ y: number;
1349
+ z: number;
1350
+ };
1351
+ };
1352
+ export default class RectAreaLightEx {
1353
+ runScene: RunScene;
1354
+ constructor(runScene: RunScene);
1355
+ static toJSON(light: E.unknowModel): RectAreaLightJSON;
1356
+ parseJSON(json: RectAreaLightJSON): any;
1357
+ }
1358
+
1359
+ }
1360
+ declare module 'run-scene-v2/src/Lights/SpotLightEx' {
1361
+ import RunScene from "run-scene-v2/src/RunScene";
1362
+ import { E } from "run-scene-v2/src/Types/Engine";
1363
+ export type SpotLightJSON = {
1364
+ name: string;
1365
+ type: string;
1366
+ color: string;
1367
+ distance: number;
1368
+ decay: number;
1369
+ intensity: number;
1370
+ angle: number;
1371
+ penumbra: number;
1372
+ visible: boolean;
1373
+ castShadow: boolean;
1374
+ shadow: {
1375
+ bias: number;
1376
+ camera: {
1377
+ near: number;
1378
+ };
1379
+ normalBias: number;
1380
+ mapSize: number;
1381
+ radius: number;
1382
+ };
1383
+ renderOrder: number;
1384
+ position: {
1385
+ x: number;
1386
+ y: number;
1387
+ z: number;
1388
+ };
1389
+ targetPosition: {
1390
+ x: number;
1391
+ y: number;
1392
+ z: number;
1393
+ };
1394
+ };
1395
+ export default class SpotLightEx {
1396
+ runScene: RunScene;
1397
+ constructor(runScene: RunScene);
1398
+ static toJSON(light: E.unknowModel): SpotLightJSON;
1399
+ parseJSON(json: SpotLightJSON): any;
1400
+ }
1401
+
1402
+ }
1403
+ declare module 'run-scene-v2/src/Loaderer/AnimaLoader' {
1404
+ import { Obj } from "js-funcs/dts/def";
1405
+ import { AnimationLoader } from "three";
1406
+ export default class AnimaLoader {
1407
+ load: AnimationLoader;
1408
+ parse(anima: Obj[]): import("three").AnimationClip[];
1409
+ }
1410
+
1411
+ }
1412
+ declare module 'run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/GLTFLoaderHelper' {
1413
+ import { GLTFParser } from "run-scene-v2/libs/loaderer/GLTFLoader/index";
1414
+ import MapEx from "run-scene-v2/src/Ex/MapEx";
1415
+ import { ExportGltfJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
1416
+ import { ModelDef } from "run-scene-v2/src/ModelEx/ModelEx";
1417
+ import RunScene from "run-scene-v2/src/RunScene";
1418
+ import { E } from "run-scene-v2/src/Types/Engine";
1419
+ import { ParseType } from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
1420
+ import GLTFLoaderHelperMaterial from "run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderMaterial";
1421
+ import GltfLoaderHelperOptions from "run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderOptions";
1422
+ import GltfLoaderHelperScene from "run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderScene";
1423
+ export default class GLTFLoaderHelper {
1424
+ material: GLTFLoaderHelperMaterial;
1425
+ scene: GltfLoaderHelperScene;
1426
+ parser: GLTFParser | undefined;
1427
+ helperModels: E.Model[];
1428
+ runScene: RunScene;
1429
+ options: GltfLoaderHelperOptions;
1430
+ pending: Promise<any>[];
1431
+ loadConfig: ParseType;
1432
+ nodeMap: MapEx<string, any>;
1433
+ constructor(runScene: RunScene, loadConfig: ParseType);
1434
+ processInput(input: any, parser: GLTFParser): Promise<void>;
1435
+ beforeLoader(json: ExportGltfJson): boolean;
1436
+ private nodeType;
1437
+ processBase64(json: ExportGltfJson): boolean;
1438
+ processNode(map: {
1439
+ node: E.unknowModel;
1440
+ nodeDef: ModelDef;
1441
+ }): any;
1442
+ done(json: ExportGltfJson): Promise<any[]>;
1443
+ cloneMap: {
1444
+ [parentId: string]: Set<string>;
1445
+ };
1446
+ mergeGeometry(): void;
1447
+ mergeClone(): void;
1448
+ sceneEx(json: ExportGltfJson): void;
1449
+ removeHelperModel(): void;
1450
+ }
1451
+
1452
+ }
1453
+ declare module 'run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderMaterial' {
1454
+ import { Obj } from "js-funcs/dts/def";
1455
+ import RunScene from "run-scene-v2/src/RunScene";
1456
+ import { GLTFParser } from "run-scene-v2/libs/loaderer/GLTFLoader/index";
1457
+ import { ExportGltfHelperBeforeJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExportGltfHelper/HelperBefore";
1458
+ import { E } from "run-scene-v2/src/Types/Engine";
1459
+ import { ParseType } from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
1460
+ export default class GLTFLoaderHelperMaterial {
1461
+ materialMap: {
1462
+ [materialUuid: string]: {
1463
+ textures: {
1464
+ [textureUuid: string]: E.Texture;
1465
+ };
1466
+ normal: {
1467
+ [type: string]: any;
1468
+ };
1469
+ };
1470
+ };
1471
+ textureMap: {
1472
+ [key: string]: E.Texture;
1473
+ };
1474
+ materialIns: {
1475
+ [uuid: string]: {
1476
+ material: E.Material;
1477
+ models: E.Model[];
1478
+ };
1479
+ };
1480
+ textureIns: {
1481
+ [id: string]: E.Texture;
1482
+ };
1483
+ pending: any[];
1484
+ clonedTextures: any[];
1485
+ runScene: RunScene;
1486
+ loadConfig: ParseType;
1487
+ constructor(runScene: RunScene, loadConfig: ParseType);
1488
+ parser: GLTFParser | null;
1489
+ processInput(_input: any, parser: GLTFParser): Promise<void>;
1490
+ processTexture(map: {
1491
+ texture: E.Texture;
1492
+ textureDef: Obj;
1493
+ }): void;
1494
+ process(map: {
1495
+ material: E.Material;
1496
+ materialDef: Obj;
1497
+ model: E.Model;
1498
+ }): void;
1499
+ done(json: any): Promise<any>;
1500
+ processTextureMap: (textureMap: ExportGltfHelperBeforeJson["textureMap"]) => void;
1501
+ processMaterialMap: (materialMap: ExportGltfHelperBeforeJson["materialMap"]) => void;
1502
+ baseMaterialTextures: {
1503
+ texture: E.Texture;
1504
+ material: E.Material;
1505
+ type: string;
1506
+ }[];
1507
+ processBaseMaterialTextures: (map: {
1508
+ material: E.Material;
1509
+ textures: {
1510
+ [uuid: string]: string;
1511
+ };
1512
+ }) => void;
1513
+ lazyLoad: () => Promise<unknown>;
1514
+ processClonedTextures(): void;
1515
+ }
1516
+
1517
+ }
1518
+ declare module 'run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderOptions' {
1519
+ import RunScene from "run-scene-v2/src/RunScene";
1520
+ import { ImageBitmapLoader } from "run-scene-v2/libs/loaderer/ImageBitmapLoader/index";
1521
+ import { ParseType } from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
1522
+ export default class GltfLoaderHelperOptions {
1523
+ textureLoader: ImageBitmapLoader;
1524
+ runScene: RunScene;
1525
+ loadConfig: ParseType;
1526
+ constructor(runScene: RunScene, loadConfig: ParseType);
1527
+ setTextureLoader(textureLoader: ImageBitmapLoader): void;
1528
+ initTextureLoader(textureLoader: ImageBitmapLoader): void;
1529
+ }
1530
+
1531
+ }
1532
+ declare module 'run-scene-v2/src/Loaderer/GLTFLoader/GLTFLoaderHelper/LoaderScene' {
1533
+ import RunScene from "run-scene-v2/src/RunScene";
1534
+ import { ExportGltfJson } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
1535
+ import { ParseType } from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
1536
+ export default class GltfLoaderHelperModel {
1537
+ runScene: RunScene;
1538
+ loadConfig: ParseType;
1539
+ constructor(runScene: RunScene, loadConfig: ParseType);
1540
+ done(json: ExportGltfJson): void;
1541
+ controls(controls: ExportGltfJson["asset"]["ex"]["controls"]): void;
1542
+ camera(camera: ExportGltfJson["asset"]["ex"]["camera"]): void;
1543
+ lights(lights: ExportGltfJson["asset"]["ex"]["lights"]): void;
1544
+ options(options: Array<{
1545
+ type: string;
1546
+ data: string;
1547
+ }>): void;
1548
+ }
1549
+
1550
+ }
1551
+ declare module 'run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf' {
1552
+ import { gltfExOptions } from "run-scene-v2/libs/loaderer/GLTFLoader/index";
1553
+ import { ExportGltfJson, ExportGltfType } from "run-scene-v2/src/Exporter/GLTFExporter/ExporterGltf";
1554
+ import RunScene from "run-scene-v2/src/RunScene";
1555
+ import { E } from "run-scene-v2/src/Types/Engine";
1556
+ export type ParseType = {
1557
+ addToScene?: boolean;
1558
+ cleanJSON?: boolean;
1559
+ triggerCb?: boolean;
1560
+ reverseTexture?: boolean;
1561
+ getJSON?: (json: ExportGltfJson) => void;
1562
+ };
1563
+ export default class LoaderGltf {
1564
+ dracoPath: string;
1565
+ private _gltf;
1566
+ runScene: RunScene;
1567
+ constructor(runScene: RunScene);
1568
+ load(url: string, options?: ParseType): Promise<void | any[]>;
1569
+ /**
1570
+ *
1571
+ * @param data arrayBuffer 类型化数组
1572
+ * @param options 配置想
1573
+ *{
1574
+ 是否添加到场景 默认开
1575
+ addToScene?: boolean;
1576
+ 是否解析后销毁json 默认开
1577
+ cleanJSON?: boolean;
1578
+ 是否触发挂载的事件 默认关
1579
+ triggerCb?: boolean;
1580
+ 是否在加载是翻转贴图 默认关
1581
+ reverseTexture?: boolean;
1582
+ }
1583
+ * @returns 加载成功 返回模型数组
1584
+ */
1585
+ parse(data: ArrayBuffer, options?: ParseType): Promise<E.unknowModel[]>;
1586
+ beforeParse(type: ExportGltfType): void;
1587
+ afterParse(options: gltfExOptions, json: ExportGltfJson, loadConfig: ParseType): E.unknowModel[] | undefined;
1588
+ parseMaterial(models: E.unknowModel[]): undefined;
1589
+ parseModel(model: E.unknowModel): any[];
1590
+ parseScene(map: {
1591
+ model: E.unknowModel;
1592
+ json: ExportGltfJson;
1593
+ config: ParseType;
1594
+ }): any;
1595
+ disposeJSON(json: ExportGltfJson): void;
1596
+ }
1597
+
1598
+ }
1599
+ declare module 'run-scene-v2/src/Loaderer/JsonModelLoader/JsonModelLoader' {
1600
+ import RunScene from "run-scene-v2/src/RunScene";
1601
+ import { ObjectLoader } from "three";
1602
+ export default class JsonModelLoader {
1603
+ runScene: RunScene;
1604
+ _objectLoader: ObjectLoader;
1605
+ private _parser;
1606
+ constructor(runScene: RunScene);
1607
+ parse(json: any): Promise<any>;
1608
+ }
1609
+
1610
+ }
1611
+ declare module 'run-scene-v2/src/Loaderer/Loaderer' {
1612
+ import { ImageBitmapLoader, ObjectLoader } from "three";
1613
+ import RunScene from "run-scene-v2/src/RunScene";
1614
+ import LoaderGltf from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
1615
+ import AnimaLoader from "run-scene-v2/src/Loaderer/AnimaLoader";
1616
+ import JsonModelLoader from "run-scene-v2/src/Loaderer/JsonModelLoader/JsonModelLoader";
1617
+ export default class Loaderer {
1618
+ gltf: LoaderGltf;
1619
+ imgBitMap: ImageBitmapLoader;
1620
+ object: ObjectLoader;
1621
+ runScene: RunScene;
1622
+ json: JsonModelLoader;
1623
+ constructor(runScene: RunScene);
1624
+ }
1625
+ export const animaLoader: AnimaLoader;
1626
+
1627
+ }
1628
+ declare module 'run-scene-v2/src/Material/BaseMaterial' {
1629
+ import { Obj } from "js-funcs/dts/def";
1630
+ import { Color, Material, MeshStandardMaterial, Vector2 } from "three";
1631
+ import { E } from "run-scene-v2/src/Types/Engine";
1632
+ export type ExportGltfTextures = {
1633
+ type: string;
1634
+ texture: E.Texture;
1635
+ }[];
1636
+ export type BaseMaterialTools = {
1637
+ type: string;
1638
+ getTextures(material: E.Material): ExportGltfTextures;
1639
+ parseData(map: {
1640
+ normal: Obj;
1641
+ textures: ExportGltfTextures;
1642
+ models: E.unknowModel[];
1643
+ material: E.BaseMaterial;
1644
+ }): E.Material;
1645
+ toNormal(material: E.Material): Material;
1646
+ clone(material: E.Material, newModel: E.unknowModel): Material;
1647
+ };
1648
+ export class BaseMaterial {
1649
+ static create(): MeshStandardMaterial;
1650
+ static isDefval(materail: E.BaseMaterial): boolean;
1651
+ static defVal: {
1652
+ color: Color;
1653
+ emissive: Color;
1654
+ roughness: number;
1655
+ metalness: number;
1656
+ lightMapIntensity: number;
1657
+ aoMapIntensity: number;
1658
+ emissiveIntensity: number;
1659
+ bumpScale: number;
1660
+ normalScale: Vector2;
1661
+ displacementScale: number;
1662
+ envMapIntensity: number;
1663
+ wireframe: boolean;
1664
+ transparent: boolean;
1665
+ depthTest: boolean;
1666
+ depthWrite: boolean;
1667
+ opacity: number;
1668
+ };
1669
+ }
1670
+
1671
+ }
1672
+ declare module 'run-scene-v2/src/Material/defMaterial/FakeInterior' {
1673
+ import * as THREE from "three";
1674
+ import RunScene from "run-scene-v2/src/RunScene";
1675
+ import { E } from "run-scene-v2/src/Types/Engine";
1676
+ import { BaseMaterialTools } from "run-scene-v2/src/Material/BaseMaterial";
1677
+ export class FakeInterior {
1678
+ runScene: RunScene;
1679
+ constructor(runScene: RunScene);
1680
+ private static TextureNames;
1681
+ create(): THREE.ShaderMaterial;
1682
+ undo(map: {
1683
+ material: E.Material;
1684
+ list: string[];
1685
+ val: any;
1686
+ }): void;
1687
+ tools: BaseMaterialTools;
1688
+ }
1689
+
1690
+ }
1691
+ declare module 'run-scene-v2/src/Material/defMaterial/Fresnel' {
1692
+ import { MeshPhysicalMaterial, Uniform } from "three";
1693
+ import { E } from "run-scene-v2/src/Types/Engine";
1694
+ import { BaseMaterialTools } from "run-scene-v2/src/Material/BaseMaterial";
1695
+ import RunScene from "run-scene-v2/src/RunScene";
1696
+ export class Fresnel {
1697
+ runScene: RunScene;
1698
+ private static TextureNames;
1699
+ constructor(runScene: RunScene);
1700
+ create(newModel?: E.unknowModel): MeshFresnelMaterial;
1701
+ undo(map: {
1702
+ material: E.Material;
1703
+ list: string[];
1704
+ val: any;
1705
+ }): void;
1706
+ tools: BaseMaterialTools;
1707
+ }
1708
+ class MeshFresnelMaterial extends MeshPhysicalMaterial {
1709
+ isSurge: Uniform;
1710
+ deltaTime: Uniform;
1711
+ fresnelBias: Uniform;
1712
+ fresnelScale: Uniform;
1713
+ fresnelPower: Uniform;
1714
+ private readonly cubeCamera;
1715
+ private readonly clock;
1716
+ runScene: RunScene;
1717
+ constructor(baseParameters?: any, additionalParameters?: any, runScene?: RunScene);
1718
+ insertFresnelShader(): void;
1719
+ update(): void;
1720
+ }
1721
+ export {};
1722
+
1723
+ }
1724
+ declare module 'run-scene-v2/src/Material/defMaterial/MySpriteMaterial' {
1725
+ import { Material, SpriteMaterial } from "three";
1726
+ import { E } from "run-scene-v2/src/Types/Engine";
1727
+ import { BaseMaterialTools } from "run-scene-v2/src/Material/BaseMaterial";
1728
+ export default class MySpriteMaterial {
1729
+ static create(): SpriteMaterial;
1730
+ static modelTools: {
1731
+ merge(f: E.unknowModel, t: E.unknowModel): void;
1732
+ toNormal: (model: E.unknowModel, _material?: E.Material) => any;
1733
+ parseData: (m: E.unknowModel, _normal: {
1734
+ type: string;
1735
+ }) => any;
1736
+ };
1737
+ static tools: BaseMaterialTools;
1738
+ }
1739
+
1740
+ }
1741
+ declare module 'run-scene-v2/src/Material/defMaterial/Physical' {
1742
+ import { MeshPhysicalMaterial } from "three";
1743
+ import { E } from "run-scene-v2/src/Types/Engine";
1744
+ import { BaseMaterialTools } from "run-scene-v2/src/Material/BaseMaterial";
1745
+ import RunScene from "run-scene-v2/src/RunScene";
1746
+ export class Physical {
1747
+ private readonly runScene;
1748
+ private static readonly IgnoredAttributes;
1749
+ private static readonly TextureNames;
1750
+ constructor(runScene: RunScene);
1751
+ create(newModel?: E.unknowModel): MeshPhysicalMaterial;
1752
+ undo(map: {
1753
+ material: E.Material;
1754
+ list: string[];
1755
+ val: any;
1756
+ }): void;
1757
+ tools: BaseMaterialTools;
1758
+ }
1759
+
1760
+ }
1761
+ declare module 'run-scene-v2/src/Material/defMaterial/Reflector/GaussBlurShader' {
1762
+ import { Uniform } from "three";
1763
+ export const HorizontalBlurShader: {
1764
+ uniforms: {
1765
+ tDiffuse: Uniform;
1766
+ h: Uniform;
1767
+ };
1768
+ vertexShader: string;
1769
+ fragmentShader: string;
1770
+ };
1771
+ export const VerticalBlurShader: {
1772
+ uniforms: {
1773
+ tDiffuse: Uniform;
1774
+ v: Uniform;
1775
+ };
1776
+ vertexShader: string;
1777
+ fragmentShader: string;
1778
+ };
1779
+ export const DepthShader: {
1780
+ uniforms: {
1781
+ tDiffuse: Uniform;
1782
+ depthBuffer: Uniform;
1783
+ depthScale: Uniform;
1784
+ minDepthThreshold: Uniform;
1785
+ maxDepthThreshold: Uniform;
1786
+ texelSize: Uniform;
1787
+ cameraNear: Uniform;
1788
+ cameraFar: Uniform;
1789
+ };
1790
+ vertexShader: string;
1791
+ fragmentShader: string;
1792
+ };
1793
+
1794
+ }
1795
+ declare module 'run-scene-v2/src/Material/defMaterial/Reflector/Reflector' {
1796
+ import { E } from "run-scene-v2/src/Types/Engine";
1797
+ import { BaseMaterialTools } from "run-scene-v2/src/Material/BaseMaterial";
1798
+ import { MeshStandardMaterial, Uniform } from "three";
1799
+ import RunScene from "run-scene-v2/src/RunScene";
1800
+ export class Reflector {
1801
+ runScene: RunScene;
1802
+ constructor(runScene: RunScene);
1803
+ private static TextureNames;
1804
+ private materials;
1805
+ init(): void;
1806
+ bindData(map: {
1807
+ model: E.unknowModel;
1808
+ material: any;
1809
+ }): void;
1810
+ create(newModel?: E.unknowModel): MeshReflectorMaterial;
1811
+ render: () => void;
1812
+ undo(map: {
1813
+ material: E.Material;
1814
+ list: string[];
1815
+ val: any;
1816
+ }): void;
1817
+ tools: BaseMaterialTools;
1818
+ dispose(): void;
1819
+ }
1820
+ class MeshReflectorMaterial extends MeshStandardMaterial {
1821
+ resolution: number;
1822
+ blurSize: number;
1823
+ tDiffuse: Uniform;
1824
+ tDiffuseBlur: Uniform;
1825
+ textureMatrix: Uniform;
1826
+ mirror: Uniform;
1827
+ mixBlur: Uniform;
1828
+ mixStrength: Uniform;
1829
+ mixContrast: Uniform;
1830
+ private readonly reflectorWorldPosition;
1831
+ private readonly cameraWorldPosition;
1832
+ private readonly rotationMatrix;
1833
+ private readonly normal;
1834
+ private readonly view;
1835
+ private readonly lookAtPosition;
1836
+ private readonly target;
1837
+ private readonly tempQuaternion;
1838
+ private readonly virtualCamera;
1839
+ private reflectorPlane;
1840
+ private clipPlane;
1841
+ private glRT1;
1842
+ private glRT2;
1843
+ private readonly hBlurPass;
1844
+ private readonly vBlurPass;
1845
+ runScene: RunScene;
1846
+ constructor(baseParameters?: any, additionalParameters?: any, runScene?: RunScene);
1847
+ insertReflectorShader(): void;
1848
+ setRTSize(resolution: number): void;
1849
+ setBlurPass(blurSize: number): void;
1850
+ copy(source: any): any;
1851
+ private swapBuffers;
1852
+ private beforeRender;
1853
+ update(reflector: any): void;
1854
+ }
1855
+ export {};
1856
+
1857
+ }
1858
+ declare module 'run-scene-v2/src/Material/MaterialEx' {
1859
+ import { Obj } from "js-funcs/dts/def";
1860
+ import { MeshStandardMaterial } from "three";
1861
+ import { defMaterialNames } from "run-scene-v2/src/Const/constMaterial";
1862
+ import { BaseMaterial, ExportGltfTextures } from "run-scene-v2/src/Material/BaseMaterial";
1863
+ import RunScene from "run-scene-v2/src/RunScene";
1864
+ import { E } from "run-scene-v2/src/Types/Engine";
1865
+ import { ArrayToUni } from "run-scene-v2/src/Types/type";
1866
+ import MaterialUndo from "run-scene-v2/src/Undo/UndoMaterial";
1867
+ export const defBaseMaterialMap: {
1868
+ depthTest: boolean;
1869
+ depthWrite: boolean;
1870
+ alphaTest: number;
1871
+ side: number;
1872
+ displacementScale: number;
1873
+ visible: boolean;
1874
+ normalScale: {
1875
+ x: number;
1876
+ y: number;
1877
+ };
1878
+ aoMapIntensity: number;
1879
+ lightMapIntensity: number;
1880
+ envMapIntensity: number;
1881
+ };
1882
+ export const defAllMaterialMap: readonly ["color", "emissive", "roughness", "metalness", "normalScale", "aoMapIntensity", "displacementScale", "transparent", "lightMapIntensity", "envMapIntensity", "opacity", "alphaTest"];
1883
+ export default class EngineMaterial {
1884
+ runScene: RunScene;
1885
+ select: undefined | E.Material;
1886
+ constructor(runScene: RunScene);
1887
+ defMaterialMap: Obj;
1888
+ defMaterial: MeshStandardMaterial;
1889
+ addCb: (mate: E.BaseMaterial) => void;
1890
+ add(m: E.Material, useModel?: E.unknowModel, oldMaterial?: E.BaseMaterial): void;
1891
+ create(): MeshStandardMaterial;
1892
+ clone(m: E.Material): E.Material;
1893
+ setParses: any[];
1894
+ addSetParses(parse: (map: {
1895
+ material: E.BaseMaterial;
1896
+ type: ArrayToUni<typeof defAllMaterialMap>;
1897
+ newVal: any;
1898
+ oldVal: any;
1899
+ }) => void): void;
1900
+ set(map: {
1901
+ material: E.BaseMaterial;
1902
+ type: ArrayToUni<typeof defAllMaterialMap>;
1903
+ val: any;
1904
+ }): any[];
1905
+ setNormal(map: {
1906
+ target: E.BaseMaterial;
1907
+ info: E.BaseMaterialInfo;
1908
+ newVal: any;
1909
+ oldVal: any;
1910
+ }, addUndo?: boolean): MaterialUndo;
1911
+ setTexture(map: {
1912
+ target: E.BaseMaterial;
1913
+ info: E.BaseMaterialTexture;
1914
+ newVal: File | E.Texture | string | null;
1915
+ }, addUndo?: boolean): Promise<E.Texture>;
1916
+ resetMaterial(model: E.unknowModel | null | undefined | E.unknowModel[], material: E.Material | null, addUndo?: boolean): void;
1917
+ getBase(type: ArrayToUni<typeof defMaterialNames>): any;
1918
+ toNromal(material: E.Material): any;
1919
+ setSelect(mate: E.Material | null): void;
1920
+ getDataByType(type: ArrayToUni<typeof defMaterialNames>, map: {
1921
+ normal: Obj;
1922
+ textures: ExportGltfTextures;
1923
+ models: E.unknowModel[];
1924
+ material: E.BaseMaterial;
1925
+ }): any;
1926
+ dispose(): void;
1927
+ remove(_m: E.BaseMaterial): void;
1928
+ getDefNromals(material: E.BaseMaterial): Obj;
1929
+ parseNromals(map: any, material: E.Material): void;
1930
+ isBaseMaterial(material: E.BaseMaterial): boolean;
1931
+ }
1932
+ export const createDefMaterial: () => MeshStandardMaterial;
1933
+ export const mergeMaterial: (from: E.BaseMaterial, to: E.BaseMaterial) => E.BaseMaterial;
1934
+ export const disposeMaterial: (m: E.Material) => void;
1935
+ export const getTexturesByMaterial: (material: E.Material) => {
1936
+ type: string;
1937
+ texture: E.Texture;
1938
+ }[];
1939
+ export const getTextures: (m: E.Material) => any;
1940
+ export const getBaseTextures: (m: E.Material) => {
1941
+ type: "map" | "metalnessMap" | "roughnessMap" | "normalMap" | "aoMap" | "emissiveMap" | "alphaMap" | "lightMap" | "envMap" | "displacementMap";
1942
+ texture: any;
1943
+ }[];
1944
+ export const setMaterialTexture: (map: {
1945
+ material: E.Material;
1946
+ type: E.BaseMaterialTexture;
1947
+ texture: E.Texture | null;
1948
+ }) => void;
1949
+ export const initMaterial: (material: E.Material) => void;
1950
+ export const isColor: (color: any) => any;
1951
+ export const updateMaterial: (material: E.Material) => void;
1952
+ export const isMaterial: (m: E.Material) => boolean;
1953
+
1954
+ }
1955
+ declare module 'run-scene-v2/src/ModelEx/ModelEx.Clone' {
1956
+ import RunScene from "run-scene-v2/src/RunScene";
1957
+ import { E } from "run-scene-v2/src/Types/Engine";
1958
+ export const getModelExCloneFn: (runScene: RunScene) => (model: E.unknowModel, add?: boolean) => any;
1959
+
1960
+ }
1961
+ declare module 'run-scene-v2/src/ModelEx/ModelEx' {
1962
+ import { Mesh, Vector3 } from "three";
1963
+ import { defModelNames, exModelNames } from "run-scene-v2/src/Const/constModel";
1964
+ import { ArrayToUni } from "run-scene-v2/src/Types/type";
1965
+ import { E } from "run-scene-v2/src/Types/Engine";
1966
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
1967
+ import { NormalUndoCbData } from "run-scene-v2/src/Undo/UndoNormal";
1968
+ import RunScene from "run-scene-v2/src/RunScene";
1969
+ import Three from "run-scene-v2/src/Libs/Three";
1970
+ import { Obj } from "js-funcs/dts/def";
1971
+ export type EngineModelV3Names = "position" | "rotation" | "scale";
1972
+ export type EngineModelNormalNames = "name" | "receiveShadow" | "castShadow" | "renderOrder" | "visible";
1973
+ export type ModelDef = {
1974
+ wireframe: boolean;
1975
+ extras: {
1976
+ isHelper: Boolean;
1977
+ layers: number | undefined;
1978
+ normal: {
1979
+ type: string;
1980
+ };
1981
+ local: string;
1982
+ cloneId: string;
1983
+ id?: string;
1984
+ animations?: Obj[];
1985
+ };
1986
+ };
1987
+ export type DefModelTypes = ArrayToUni<typeof defModelNames>;
1988
+ export type ExModelNames = ArrayToUni<typeof exModelNames>;
1989
+ export default class EngineModel {
1990
+ private _selectModel;
1991
+ get select(): E.Model | undefined;
1992
+ set select(model: E.Model | undefined);
1993
+ defNodeMap: {
1994
+ castShadow: boolean;
1995
+ receiveShadow: boolean;
1996
+ renderOrder: number;
1997
+ visible: boolean;
1998
+ };
1999
+ runScene: RunScene;
2000
+ clone: (model: E.unknowModel, add?: boolean) => E.unknowModel;
2001
+ constructor(runScene: RunScene);
2002
+ add: (model: E.Model | E.Model[], parent?: E.Model, options?: {
2003
+ addUndo?: boolean;
2004
+ isClone?: boolean;
2005
+ select?: boolean;
2006
+ }) => any;
2007
+ setSelectByModel(model: E.unknowModel, options?: {
2008
+ isDomTreeActive?: boolean;
2009
+ isClone?: boolean;
2010
+ }): boolean;
2011
+ setSelectById(id: string): void;
2012
+ remove(model: E.Model | E.Model[], addUndo?: boolean): any;
2013
+ isNavieV3(v3: E.V3, targetNum?: number): boolean;
2014
+ isNavieV2(v2: E.V2, num?: number): boolean;
2015
+ isUnless(model: E.unknowModel): boolean;
2016
+ isUnlessLevel(model: E.unknowModel): boolean;
2017
+ create(): any;
2018
+ getLevel(model: E.Model, level?: number): number;
2019
+ selectNull(): void;
2020
+ cloneV3(v3: E.V3): E.V3;
2021
+ setParent(model: E.Model, parent: E.Model, addUndo?: boolean): undefined | UndoBase;
2022
+ deepIsVisible: (model: E.Model) => any;
2023
+ setV3(map: {
2024
+ model: E.Model | E.Model[];
2025
+ info: EngineModelV3Names;
2026
+ newV3: any;
2027
+ oldV3?: E.V3;
2028
+ }, addUndo?: boolean, execute?: boolean): void;
2029
+ setNormal(map: {
2030
+ model: E.Model | E.Model[];
2031
+ info: EngineModelNormalNames;
2032
+ val: any;
2033
+ oldVal?: any;
2034
+ executeCb?: (data: NormalUndoCbData) => void;
2035
+ }, addUndo?: boolean): UndoBase | UndoBase[];
2036
+ setMaterial(model: E.unknowModel, val: any, addUndo?: boolean): void;
2037
+ addDef(type: DefModelTypes): void;
2038
+ isModel(model: E.unknowModel): boolean;
2039
+ getSphere(): E.unknowModel;
2040
+ getIndexByModel(model: E.unknowModel): number;
2041
+ getBeTweenChildByTwoModel(a: E.unknowModel, b: E.unknowModel): undefined | E.unknowModel[];
2042
+ setMultip(map: {
2043
+ model: any;
2044
+ typeList: string[];
2045
+ newVal: any;
2046
+ }): void;
2047
+ createGroup(model: E.unknowModel | E.unknowModel[], parent?: E.unknowModel, groupParent?: E.unknowModel): void;
2048
+ cleanGroup(model: E.unknowModel, addUndo?: boolean): any[];
2049
+ hideOther(model: any): void;
2050
+ showAll(): void;
2051
+ removeHide(): void;
2052
+ /**
2053
+ *
2054
+ * @param {*} name string | array<string>
2055
+ * @param {*} type array | map
2056
+ * @returns model | models | map { [modelName] : model}
2057
+ */
2058
+ private _getModel;
2059
+ /**
2060
+ *
2061
+ * @param name 模型名或者模型名字的数组
2062
+ * @param type array或者map
2063
+ * 如果传入的name是字符串 那么返回名称对应的模型
2064
+ * 如果传入的name是数组,
2065
+ * 如果type是array 那么返回模型数组
2066
+ * 如果type是map 那么返回 模型名称和模型的键值对{ [name:string]:model}
2067
+ * @returns
2068
+ */
2069
+ getModel(name: string | string[], type?: string): any;
2070
+ getWorldLocal(obj: E.unknowModel | Mesh): Vector3;
2071
+ getClickObj(e: any, needsClickModels: any[], filterHideModel?: boolean): {
2072
+ intersects: any[] | null;
2073
+ obj: any;
2074
+ };
2075
+ getCamLocal(): {
2076
+ cx: number;
2077
+ cy: number;
2078
+ cz: number;
2079
+ tx: number;
2080
+ ty: number;
2081
+ tz: number;
2082
+ };
2083
+ /**
2084
+ * 作用:
2085
+ * @param {*} begin map 开始的对象
2086
+ * @param {*} end map 结束的map
2087
+ * @param {*} time 时间, 默认1秒
2088
+ * @returns promise 动画结束回调res函数,返回动画实例
2089
+ *
2090
+ */
2091
+ camAnima(begin: Obj, end: Obj, time: number, onDone: Function, onUpdate: Function): import("run-scene-v2/libs/Anima/index").TweenMax;
2092
+ /**
2093
+ *
2094
+ * @param model 模型
2095
+ * @param status 是否开启辉光
2096
+ */
2097
+ setGlow(model: E.Mesh, status?: boolean): void;
2098
+ beforeLoad(model: E.Model | E.Model[]): any;
2099
+ focus(model: E.unknowModel): void;
2100
+ instance(m: E.unknowModel): void;
2101
+ }
2102
+ export const createDefModel: (type: DefModelTypes & ExModelNames) => any;
2103
+ export const disposeModel: (m: E.unknowModel, options?: {
2104
+ remove?: boolean;
2105
+ }) => void;
2106
+ export const instanceModel: (base: E.Mesh, models: E.Mesh[]) => Three.InstancedMesh<Three.BufferGeometry, Three.Material | Three.Material[]>;
2107
+ export const mergeModel: (material: E.Material, models: E.Mesh[]) => Mesh<Three.BufferGeometry, E.Material>;
2108
+ export const withAnima: (model: E.unknowModel) => boolean;
2109
+ export const setHelper: (t: any) => void;
2110
+ export const setLayers: (m: E.Model, layers: 0 | 1) => void;
2111
+ export const getDeepModels: (model: any) => void;
2112
+ export const hasSkeleton: (model: any) => boolean;
2113
+ export const isDynamicModel: (m: E.unknowModel) => any;
2114
+ export const getClonedModel: (m: E.unknowModel) => any;
2115
+ export const setClonedModel: (m: E.unknowModel, id: string) => void;
2116
+ export const isGLowModel: (m: E.unknowModel) => boolean;
2117
+ export const isSprite: (m: E.unknowModel) => any;
2118
+
2119
+ }
2120
+ declare module 'run-scene-v2/src/MultipSelector/MultipSelector' {
2121
+ import { Obj } from "js-funcs/dts/def";
2122
+ import { Group } from "three";
2123
+ import { EngineModelV3Names } from "run-scene-v2/src/ModelEx/ModelEx";
2124
+ import { E } from "run-scene-v2/src/Types/Engine";
2125
+ import RunScene from "run-scene-v2/src/RunScene";
2126
+ export default class MultipSelector {
2127
+ selectors: Obj;
2128
+ boxHelperMap: Obj;
2129
+ runScene: RunScene;
2130
+ constructor(runScene: RunScene);
2131
+ add(model: E.unknowModel | E.unknowModel[], cover?: boolean): any;
2132
+ setInfo(obj: any, info: EngineModelV3Names, oldVal: any, newVal: any, wNewVal: any, wOldVal: any): void;
2133
+ getLast(): any;
2134
+ addBoxHelper(model: any): void;
2135
+ removeBoxHelper(model: any): void;
2136
+ remove(model: E.unknowModel | E.unknowModel[]): any;
2137
+ isEmpty(): boolean;
2138
+ getSelectedList(type: "key" | "value"): any[];
2139
+ getSelect(): undefined | E.unknowModel[];
2140
+ selectedLoop(fn: (key: string, value: any) => void): void[];
2141
+ delete(): void;
2142
+ setBoxHelperEmpty(): void;
2143
+ setEmpty(): void;
2144
+ createGroup(): void;
2145
+ getSelectorGroup(): Group;
2146
+ }
2147
+
2148
+ }
2149
+ declare module 'run-scene-v2/src/OptionsEx' {
2150
+ import RunScene from "run-scene-v2/src/RunScene";
2151
+ import Stats from "three/examples/jsm/libs/stats.module.js";
2152
+ export type OptionsMap = {
2153
+ msg?: {
2154
+ show: boolean;
2155
+ level: "base" | "detail";
2156
+ };
2157
+ run?: boolean;
2158
+ decodePath?: string;
2159
+ showFps?: boolean;
2160
+ loadInterval?: number;
2161
+ mode?: "editor" | "debug" | "running";
2162
+ hideLocal?: boolean;
2163
+ instanceClone?: boolean;
2164
+ renderMode?: "tick" | "controlsChange";
2165
+ render2?: boolean;
2166
+ render3?: boolean;
2167
+ texture?: {
2168
+ load?: boolean;
2169
+ lazyLoad?: {
2170
+ open?: boolean;
2171
+ intervalTime?: number;
2172
+ };
2173
+ quality?: number;
2174
+ };
2175
+ };
2176
+ export class OptionsEx {
2177
+ options: OptionsMap;
2178
+ exporterOptions: {
2179
+ compressTexture: boolean;
2180
+ notMaterial: boolean;
2181
+ outTime: number;
2182
+ };
2183
+ stats: Stats | undefined;
2184
+ runScene: RunScene;
2185
+ sceneOptions: {
2186
+ loaded: boolean;
2187
+ };
2188
+ constructor(runScene: RunScene);
2189
+ init(options: any): void;
2190
+ setLoadInterval: (map: {
2191
+ inputInterval: number;
2192
+ cb: Function;
2193
+ }) => void;
2194
+ addFps(): void;
2195
+ render(): void;
2196
+ log(msg: any, level?: "base" | "detail", type?: string): void;
2197
+ }
2198
+
2199
+ }
2200
+ declare module 'run-scene-v2/src/RenderEx' {
2201
+ import { WebGLRenderer } from "three";
2202
+ import RunScene from "run-scene-v2/src/RunScene";
2203
+ export default class EngineWebGlRender {
2204
+ runScene: RunScene;
2205
+ constructor(runScene: RunScene);
2206
+ setBackground(color: string | null): void;
2207
+ create(dom: HTMLElement): WebGLRenderer;
2208
+ setSize: (w?: number, h?: number) => void;
2209
+ /**
2210
+ *
2211
+ * @returns {
2212
+ w: number; 根节点dom的宽
2213
+ h: number; 根节点dom的高
2214
+ }
2215
+ */
2216
+ getDomSize(): {
2217
+ width: number;
2218
+ height: number;
2219
+ };
2220
+ }
2221
+ export const disposeRenderer: (renderer: WebGLRenderer, options?: {
2222
+ removeDom?: boolean;
2223
+ }) => void;
2224
+
2225
+ }
2226
+ declare module 'run-scene-v2/src/RunScene' {
2227
+ import Anima from "run-scene-v2/src/Anima/Anima";
2228
+ import AssetsEx from "run-scene-v2/src/AssetsEx";
2229
+ import { MTGlow } from "run-scene-v2/src/Bloom/Glow/MTGlow";
2230
+ import CallBack from "run-scene-v2/src/CallBack/CallBack";
2231
+ import CameraEx from "run-scene-v2/src/CameraEx";
2232
+ import ControlsEx from "run-scene-v2/src/ControlsEx";
2233
+ import Events from "run-scene-v2/src/Events/Events";
2234
+ import Exporter from "run-scene-v2/src/Exporter/Exporter";
2235
+ import FileEx from "run-scene-v2/src/FileEx/FileEx";
2236
+ import GlobalConfig from "run-scene-v2/src/GlobalConfig";
2237
+ import HelperEx from "run-scene-v2/src/Helper/HelperEx";
2238
+ import three from "run-scene-v2/src/Libs/Three";
2239
+ import LightEx from "run-scene-v2/src/Lights/LightEx";
2240
+ import { ParseType } from "run-scene-v2/src/Loaderer/GLTFLoader/LoaderGltf";
2241
+ import Loaderer from "run-scene-v2/src/Loaderer/Loaderer";
2242
+ import MaterialEx from "run-scene-v2/src/Material/MaterialEx";
2243
+ import ModelEx from "run-scene-v2/src/ModelEx/ModelEx";
2244
+ import MultipSelector from "run-scene-v2/src/MultipSelector/MultipSelector";
2245
+ import { OptionsEx, OptionsMap } from "run-scene-v2/src/OptionsEx";
2246
+ import RenderEx from "run-scene-v2/src/RenderEx";
2247
+ import SceneEx from "run-scene-v2/src/SceneEx";
2248
+ import Script from "run-scene-v2/src/Script/Script";
2249
+ import TextureEx from "run-scene-v2/src/TextureEx";
2250
+ import TimeLine from "run-scene-v2/src/TimeLine/TimeLine";
2251
+ import Undo from "run-scene-v2/src/Undo/Undo";
2252
+ import Unique from "run-scene-v2/src/Unique/Unique";
2253
+ export * from "run-scene-v2/src/Libs/Bus";
2254
+ export * as MaterialEx from "run-scene-v2/src/Material/MaterialEx";
2255
+ export * as ModelEx from "run-scene-v2/src/ModelEx/ModelEx";
2256
+ export * as TextureEx from "run-scene-v2/src/TextureEx";
2257
+ export * as Utils from "run-scene-v2/src/Utils/Utils";
2258
+ export const Three: typeof three;
2259
+ class RunScene {
2260
+ cb: CallBack;
2261
+ script: Script;
2262
+ uniqueEx: Unique;
2263
+ fileEx: FileEx;
2264
+ optionsEx: OptionsEx;
2265
+ undoEx: Undo;
2266
+ textureEx: TextureEx;
2267
+ controlsEx: ControlsEx;
2268
+ assetsEx: AssetsEx;
2269
+ renderEx: RenderEx;
2270
+ events: Events;
2271
+ multipSelector: MultipSelector;
2272
+ helperEx: HelperEx;
2273
+ materialEx: MaterialEx;
2274
+ cameraEx: CameraEx;
2275
+ sceneEx: SceneEx;
2276
+ modelEx: ModelEx;
2277
+ loaderer: Loaderer;
2278
+ exporter: Exporter;
2279
+ lightEx: LightEx;
2280
+ timeLineEx: TimeLine;
2281
+ anima: Anima;
2282
+ globalConfig: GlobalConfig;
2283
+ bloom: {
2284
+ glow: MTGlow;
2285
+ };
2286
+ constructor(map: {
2287
+ rootDom: HTMLElement;
2288
+ path: string | ArrayBuffer;
2289
+ options?: OptionsMap;
2290
+ loadConfig?: ParseType;
2291
+ });
2292
+ load(map: {
2293
+ rootDom: HTMLElement;
2294
+ path: string | ArrayBuffer;
2295
+ loadConfig?: ParseType;
2296
+ }): void;
2297
+ loadScene(path: string | ArrayBuffer, loadConfig?: ParseType): Promise<any[]>;
2298
+ render: () => void;
2299
+ dispose(): void;
2300
+ on(type: "lazyLoadedTexture" | "loaded" | "modelLoaded" | "getJOSN" | "progress" | "getArrayBuffer" | "complete", fn: (...data: any[]) => void): this;
2301
+ setSize(width: number, height: number): void;
2302
+ }
2303
+ export default RunScene;
2304
+
2305
+ }
2306
+ declare module 'run-scene-v2/src/SceneEx' {
2307
+ import { Obj } from "js-funcs/dts/def";
2308
+ import { Fog, Scene } from "three";
2309
+ import RunScene from "run-scene-v2/src/RunScene";
2310
+ import { EngineTextureSupportTypes } from "run-scene-v2/src/TextureEx";
2311
+ import { E } from "run-scene-v2/src/Types/Engine";
2312
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2313
+ export type EngineSceneNormalNames = "environment" | "fog" | "background";
2314
+ export default class EngineScene {
2315
+ runScene: RunScene;
2316
+ constructor(runScene: RunScene);
2317
+ oldFog: null | Fog;
2318
+ each(fn: (model: E.Model) => any): void;
2319
+ get(): Scene;
2320
+ getNromal(): import("three").Object3D<import("three").Event>[];
2321
+ removeMap: {
2322
+ light: {
2323
+ valid: (model: E.unknowModel) => any;
2324
+ remove: (model: E.unknowModel) => UndoBase[];
2325
+ };
2326
+ };
2327
+ remove(model: E.unknowModel | E.unknowModel[]): any;
2328
+ cleanUnlessLevel(model: E.unknowModel): E.unknowModel;
2329
+ searchModel(name: string): any[];
2330
+ getClearModels(): import("three").Object3D<import("three").Event>[];
2331
+ getClear(): any;
2332
+ cleanNormal(): void;
2333
+ cleanSceneInfo(scene: E.Scene): void;
2334
+ setBackground(texture: E.Texture | null | E.Color, addUndo?: boolean): Promise<import("three").Color | import("three").Texture>;
2335
+ isBackground(texture: E.Texture): any;
2336
+ clean(): void;
2337
+ dispose(): void;
2338
+ render(): void;
2339
+ create(): Scene;
2340
+ setEnv(data: EngineTextureSupportTypes): Promise<any>;
2341
+ setNormal(map: {
2342
+ model: E.Scene;
2343
+ info: EngineSceneNormalNames;
2344
+ val: any;
2345
+ }, addUndo?: boolean): void;
2346
+ setFogShow(map: {
2347
+ show: boolean;
2348
+ color?: string;
2349
+ }): void;
2350
+ setFog(map: {
2351
+ type: "near" | "far" | "color";
2352
+ val: any;
2353
+ }): void;
2354
+ sreenShotDefFile(width?: number, height?: number): File;
2355
+ static toJSON(scene: E.Scene): Obj;
2356
+ }
2357
+ export const setUserData: (target: any, type: string, data: any) => void;
2358
+ export const getJsonByFog: (fog: Fog) => {
2359
+ color: string;
2360
+ far: number;
2361
+ near: number;
2362
+ };
2363
+ export const getUserData: (target: any, type: string) => any;
2364
+ export const delUserData: (target: any, type: string) => void;
2365
+
2366
+ }
2367
+ declare module 'run-scene-v2/src/Script/Script' {
2368
+ import BaseEx from "run-scene-v2/src/BaseEx";
2369
+ import RunScene from "run-scene-v2/src/RunScene";
2370
+ import ScriptTexture from "run-scene-v2/src/Script/ScriptTexture";
2371
+ export default class Script extends BaseEx {
2372
+ texture: ScriptTexture;
2373
+ runAll: boolean;
2374
+ constructor(runScene: RunScene);
2375
+ playAll(): void;
2376
+ closeAll(): void;
2377
+ }
2378
+
2379
+ }
2380
+ declare module 'run-scene-v2/src/Script/ScriptTexture' {
2381
+ import BaseEx from "run-scene-v2/src/BaseEx";
2382
+ import RunScene from "run-scene-v2/src/RunScene";
2383
+ import MapEx from "run-scene-v2/src/Ex/MapEx";
2384
+ import { E } from "run-scene-v2/src/Types/Engine";
2385
+ import { TextureUserDataEx } from "run-scene-v2/src/TextureEx";
2386
+ export default class ScriptTexture extends BaseEx {
2387
+ constructor(runScene: RunScene);
2388
+ map: MapEx<string, {
2389
+ texture: E.Texture;
2390
+ uvScript: TextureUserDataEx["uvScript"];
2391
+ }>;
2392
+ private renderName;
2393
+ parse(uvScript: TextureUserDataEx["uvScript"], texture: E.Texture): void;
2394
+ private bindEvent;
2395
+ playAll(): void;
2396
+ closeAll(): void;
2397
+ }
2398
+
2399
+ }
2400
+ declare module 'run-scene-v2/src/TextureEx' {
2401
+ import { Texture } from "three";
2402
+ import RunScene from "run-scene-v2/src/RunScene";
2403
+ import { E } from "run-scene-v2/src/Types/Engine";
2404
+ export type EngineTextureSupportTypes = File | string | null | Texture;
2405
+ export type TextureUserDataEx = {
2406
+ id: string;
2407
+ blob: Blob;
2408
+ md5: string;
2409
+ url: string;
2410
+ isNromalMap: true;
2411
+ notCompress: true;
2412
+ uvScript: {
2413
+ moveX?: number;
2414
+ moveY?: number;
2415
+ rotate?: number;
2416
+ };
2417
+ };
2418
+ export default class EngineTexture {
2419
+ runScene: RunScene;
2420
+ constructor(runScene: RunScene);
2421
+ allTextures: Set<E.Texture>;
2422
+ load(url: string): Promise<E.Texture>;
2423
+ parse(file: File | Blob): Promise<E.Texture>;
2424
+ clone(oldTexture: E.Texture): E.Texture;
2425
+ getDef(img?: ImageBitmap): Texture;
2426
+ private getSameAndAddtoAll;
2427
+ afterLoad(texture: E.Texture, blob?: Blob): Promise<Texture>;
2428
+ getSameTexture(md5: string, oldTexture: E.Texture): E.Texture | undefined;
2429
+ initTextureAndAddtoAll(texture: E.Texture): Promise<Texture>;
2430
+ addTextureToAll(texture: E.Texture): void;
2431
+ getBlobAndBase64(texture: E.Texture): Promise<{
2432
+ blob: Blob;
2433
+ base64: string;
2434
+ }>;
2435
+ coverByImage(texture: E.Texture, file: File | null | E.Texture): Promise<void>;
2436
+ remove(texture: E.Texture): void;
2437
+ delete(texture: E.Texture): void;
2438
+ setAnima: (m: {
2439
+ texture: E.Texture;
2440
+ type: "moveX" | "moveY" | "rotate";
2441
+ val: number;
2442
+ }) => void;
2443
+ reverseImageBitMapTexture(texture: E.Texture): Promise<E.Texture>;
2444
+ }
2445
+ export const textureNameMap: {
2446
+ 环境遮蔽: string;
2447
+ 法线: string;
2448
+ 金属度: string;
2449
+ 粗糙度: string;
2450
+ 自发光: string;
2451
+ 颜色: string;
2452
+ 置换: string;
2453
+ 光照贴图: string;
2454
+ 环境: string;
2455
+ 透明度: string;
2456
+ };
2457
+ export const getMimeByTexture: (texture: E.Texture) => "image/png" | "image/jpeg";
2458
+ export const getTextureGpuMemory: (texture: E.Texture) => number;
2459
+ export const disposeTexture: (texture: E.Texture | null) => void;
2460
+ export const bindTextureBaseData: (texture: E.Texture, inputBlob?: Blob) => Promise<Texture>;
2461
+ export const getBlobByTexture: (texture: E.Texture) => any;
2462
+ export const initTexture: (texture: E.Texture) => Texture;
2463
+ export const parseImageBitMapByBlob: (blob: Blob) => Promise<ImageBitmap>;
2464
+ export const loadTexture: (urlOrBlob: string | Blob) => Promise<Texture>;
2465
+ export const getUrlByTexture: (texture: E.Texture) => any;
2466
+ export const setTextureMapping: (texture: E.Texture, type?: "repeat" | "normal") => Texture;
2467
+ export const getSizeByTexture: (texture: E.Texture) => {
2468
+ width: any;
2469
+ height: any;
2470
+ };
2471
+ export const isTexture: (texture: any) => boolean;
2472
+ export const isClonedTexture: (texture: E.Texture) => boolean;
2473
+ export const getCloneIdFromTexture: (texture: E.Texture) => string;
2474
+ export const setTextureCloneId: (texture: E.Texture, id: string) => void;
2475
+ export const updateTexture: (texture: E.Texture) => void;
2476
+ export const setTextureMinFilter: (texture: E.Texture, mode: "linear" | "nearest") => void;
2477
+ export const getTextureMinFilter: (texture: E.Texture) => "linear" | "nearest";
2478
+
2479
+ }
2480
+ declare module 'run-scene-v2/src/TimeLine/TimeLine.Camera' {
2481
+ import RunScene from "run-scene-v2/src/RunScene";
2482
+ import { TimeLineType } from "run-scene-v2/src/TimeLine/TimeLine";
2483
+ import TimeLineBase from "run-scene-v2/src/TimeLine/TimeLineBase";
2484
+ export namespace TimeLineCameraType {
2485
+ interface beginData {
2486
+ position: TimeLineType.V3;
2487
+ scale: TimeLineType.V3;
2488
+ rotation: TimeLineType.V3;
2489
+ target: TimeLineType.V3;
2490
+ }
2491
+ }
2492
+ class TimeLineCamera extends TimeLineBase {
2493
+ type: string;
2494
+ defOptions: {
2495
+ [targetType: string]: {
2496
+ type: "V3";
2497
+ };
2498
+ };
2499
+ controls: any;
2500
+ beginData: TimeLineCameraType.beginData;
2501
+ constructor(target: any, runScene: RunScene);
2502
+ static getTarget(uuid: any, runScene: RunScene): any;
2503
+ getBeginData(_target: any): any;
2504
+ isRemoved(): boolean;
2505
+ getAllData(notNow?: boolean): any;
2506
+ getData(type: string): {
2507
+ x: number;
2508
+ y: number;
2509
+ z: number;
2510
+ };
2511
+ getAnima(group: TimeLineType.Group, reverse?: boolean): any[];
2512
+ setTargetByBetween: (left: any, right: any, progress: number) => void;
2513
+ getAnimaByModelData: (map: TimeLineType.Data, model: any, group: TimeLineType.Group, reverse?: boolean) => any[];
2514
+ getId(): string;
2515
+ reset(): void;
2516
+ }
2517
+ export default TimeLineCamera;
2518
+
2519
+ }
2520
+ declare module 'run-scene-v2/src/TimeLine/TimeLine' {
2521
+ import { ArrType } from "js-funcs/type/arr";
2522
+ import RunScene from "run-scene-v2/src/RunScene";
2523
+ import TimeLineCamera from "run-scene-v2/src/TimeLine/TimeLine.Camera";
2524
+ import TimeLineMaterial from "run-scene-v2/src/TimeLine/TimeLine.Material";
2525
+ import TimeLineModel from "run-scene-v2/src/TimeLine/TimeLine.Model";
2526
+ import TimeLineBase from "run-scene-v2/src/TimeLine/TimeLineBase";
2527
+ export const timeLineMap: {
2528
+ model: typeof TimeLineModel;
2529
+ camera: typeof TimeLineCamera;
2530
+ material: typeof TimeLineMaterial;
2531
+ };
2532
+ export namespace TimeLineType {
2533
+ interface Group {
2534
+ time: number;
2535
+ enable: boolean;
2536
+ run: boolean;
2537
+ loop: boolean;
2538
+ reverse: boolean;
2539
+ speed: number;
2540
+ data: ModelItem;
2541
+ curve: boolean;
2542
+ name: string;
2543
+ }
2544
+ interface V3 {
2545
+ x: number;
2546
+ y: number;
2547
+ z: number;
2548
+ }
2549
+ interface ModelItem {
2550
+ [modelUniqueUUid: string]: TimeLineBase;
2551
+ }
2552
+ interface Data {
2553
+ [time: string]: {
2554
+ position?: V3;
2555
+ scale?: V3;
2556
+ rotation?: V3;
2557
+ };
2558
+ }
2559
+ interface allSupportType {
2560
+ any: "position" | "scale" | "rotation";
2561
+ }
2562
+ interface A {
2563
+ position: V3;
2564
+ scale: V3;
2565
+ rotation: V3;
2566
+ }
2567
+ interface GetDataBack {
2568
+ }
2569
+ }
2570
+ class TimeLine {
2571
+ timerMap: {
2572
+ [groupName: string]: {
2573
+ setProgressTime: any;
2574
+ awaitRuned: any;
2575
+ };
2576
+ };
2577
+ animaMap: {
2578
+ [groupName: string]: ArrType.eachTriggerBack[];
2579
+ };
2580
+ groupMap: {
2581
+ [name: string]: TimeLineType.Group;
2582
+ };
2583
+ runScene: RunScene;
2584
+ constructor(runScene: RunScene);
2585
+ reset(): void;
2586
+ closeGroup(groupName: string): void;
2587
+ resetGroup(groupName: string): void;
2588
+ getSavedData(): {
2589
+ [name: string]: TimeLineType.Group;
2590
+ };
2591
+ parseSavedGroupMap(groupMap: any): void;
2592
+ playGroup(groupName: string): undefined | Promise<undefined | Promise<any>>;
2593
+ setModelLocal: (group: TimeLineType.Group, nowVal: number) => void;
2594
+ }
2595
+ export default TimeLine;
2596
+
2597
+ }
2598
+ declare module 'run-scene-v2/src/TimeLine/TimeLine.Material' {
2599
+ import RunScene from "run-scene-v2/src/RunScene";
2600
+ import TimeLineBase from "run-scene-v2/src/TimeLine/TimeLineBase";
2601
+ export namespace TimeLineMaterialType {
2602
+ interface beginData {
2603
+ roughness: {
2604
+ type: "number";
2605
+ };
2606
+ metalness: {
2607
+ type: "number";
2608
+ };
2609
+ opacity: {
2610
+ type: "number";
2611
+ };
2612
+ emissive: {
2613
+ type: "color";
2614
+ };
2615
+ color: {
2616
+ type: "color";
2617
+ };
2618
+ }
2619
+ }
2620
+ class TimeLineMaterial extends TimeLineBase {
2621
+ type: string;
2622
+ defOptions: TimeLineMaterialType.beginData;
2623
+ beginData: TimeLineMaterialType.beginData;
2624
+ constructor(target: any, runScene: RunScene);
2625
+ static getTarget(uuid: any, runScene: RunScene): any;
2626
+ isRemoved(): boolean;
2627
+ getId(): string;
2628
+ }
2629
+ export default TimeLineMaterial;
2630
+
2631
+ }
2632
+ declare module 'run-scene-v2/src/TimeLine/TimeLine.Model' {
2633
+ import RunScene from "run-scene-v2/src/RunScene";
2634
+ import { TimeLineType } from "run-scene-v2/src/TimeLine/TimeLine";
2635
+ import TimeLineBase, { TimeLineBaseType } from "run-scene-v2/src/TimeLine/TimeLineBase";
2636
+ export namespace TimeLineModelType {
2637
+ interface beginData {
2638
+ position: TimeLineType.V3;
2639
+ scale: TimeLineType.V3;
2640
+ rotation: TimeLineType.V3;
2641
+ }
2642
+ }
2643
+ class TimeLineModel extends TimeLineBase {
2644
+ type: string;
2645
+ defOptions: {
2646
+ [key: string]: {
2647
+ type: TimeLineBaseType.DefOptions["all"];
2648
+ };
2649
+ };
2650
+ beginData: TimeLineModelType.beginData;
2651
+ constructor(target: any, runScene: RunScene);
2652
+ static getTarget(uuid: any, runScene: RunScene): any;
2653
+ isRemoved(): boolean;
2654
+ getAnima(group: TimeLineType.Group, reverse?: boolean): (() => {
2655
+ promise: Promise<unknown>;
2656
+ anima: any;
2657
+ })[];
2658
+ setTargetByBetween: (left: any, right: any, progress: number) => void;
2659
+ getAnimaByModelData: (map: TimeLineType.Data, model: any, group: TimeLineType.Group, reverse?: boolean) => (() => {
2660
+ promise: Promise<unknown>;
2661
+ anima: any;
2662
+ })[];
2663
+ getId(): string;
2664
+ reset(): void;
2665
+ }
2666
+ export default TimeLineModel;
2667
+
2668
+ }
2669
+ declare module 'run-scene-v2/src/TimeLine/TimeLineBase' {
2670
+ import RunScene from "run-scene-v2/src/RunScene";
2671
+ import { TimeLineType } from "run-scene-v2/src/TimeLine/TimeLine";
2672
+ export namespace TimeLineBaseType {
2673
+ interface Data {
2674
+ [time: string]: any;
2675
+ }
2676
+ interface allType {
2677
+ all: "model" | "camera" | "material";
2678
+ }
2679
+ interface DefOptions {
2680
+ all: "V3" | "boolean" | "number" | "color";
2681
+ }
2682
+ }
2683
+ abstract class TimeLineBase {
2684
+ abstract type: any;
2685
+ abstract defOptions: any;
2686
+ abstract beginData: any;
2687
+ showTransform: boolean;
2688
+ data: TimeLineBaseType.Data;
2689
+ target: any;
2690
+ uuid: string;
2691
+ runScene: RunScene;
2692
+ constructor(target: any, runScene: RunScene);
2693
+ abstract isRemoved(): boolean;
2694
+ toJSON(): {
2695
+ data: TimeLineBaseType.Data;
2696
+ type: any;
2697
+ };
2698
+ addData(time: string, type: string, getAll?: boolean): any;
2699
+ addTriggerNowData(time: string): any;
2700
+ removeData(time: string): void;
2701
+ static isNotNow(data: any): boolean;
2702
+ getAnimaByModelData: (map: TimeLineType.Data, model: any, group: TimeLineType.Group, reverse: boolean, defOptions: any) => (() => {
2703
+ promise: Promise<unknown>;
2704
+ anima: any;
2705
+ })[];
2706
+ static getAllDefValByType(defOptions: any, target: any, notNow?: boolean): any;
2707
+ /**
2708
+ *
2709
+ * @param inputData 需要取值的对象 可以是模型本身或者beginData
2710
+ * @param infoType 需要取值的属性名称
2711
+ * @param defOptions 默认配置 用来确认值的类型
2712
+ * @returns
2713
+ */
2714
+ static getValByType(inputData: any, infoType: string, defOptions: any): any;
2715
+ static setTargetByBetween: (left: any, right: any, progress: number, defOptions: any, target: any) => void;
2716
+ static SetTargetByData(map: {
2717
+ baseType: TimeLineBaseType.DefOptions["all"];
2718
+ data: any;
2719
+ defType: string;
2720
+ target: any;
2721
+ }): void;
2722
+ getAllData(notNow?: boolean): any;
2723
+ getData(type: string): any;
2724
+ static getTarget(_uuid: string, _runScene: RunScene): any;
2725
+ abstract getId(target: any): string;
2726
+ getAnima(group: TimeLineType.Group, reverse?: boolean): Array<() => {
2727
+ promise: Promise<any>;
2728
+ anima: any;
2729
+ }>;
2730
+ setTargetByBetween(left: any, right: any, progress: number): void;
2731
+ clone(target: any): any;
2732
+ reset(): void;
2733
+ remove(): void;
2734
+ }
2735
+ export default TimeLineBase;
2736
+
2737
+ }
2738
+ declare module 'run-scene-v2/src/Types/Engine' {
2739
+ import { Obj } from "js-funcs/dts/def";
2740
+ import { Euler, Object3D, Vector2, Vector3 } from "three";
2741
+ import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
2742
+ export interface UserData {
2743
+ isTimeLineUsed: boolean | undefined;
2744
+ id: string;
2745
+ fromUrl: string;
2746
+ cloneId: string;
2747
+ }
2748
+ export namespace E {
2749
+ type V3 = Vector3;
2750
+ type V3Info = "x" | "y" | "z";
2751
+ type V2 = Vector2;
2752
+ type Color = THREE.Color;
2753
+ type rotationV3 = Euler;
2754
+ type Model = Object3D & {
2755
+ dom?: HTMLElement;
2756
+ };
2757
+ type Mesh = THREE.Mesh;
2758
+ type unknowModel = any;
2759
+ type AllModel = Mesh | THREE.Light | THREE.Camera;
2760
+ type Material = THREE.Material & Obj;
2761
+ type BaseMaterial = THREE.MeshStandardMaterial & Obj;
2762
+ type BaseMaterialInfo = "color" | "roughness" | "metalness" | "map" | "lightMap" | "depthWrite" | "lightMapIntensity" | "aoMap" | "aoMapIntensity" | "emissive" | "emissiveIntensity" | "emissiveMap" | "bumpMap" | "side" | "alphaTest" | "bumpScale" | "normalMap" | "transparent" | "opacity" | "normalMapType" | "normalScale" | "displacementMap" | "displacementScale" | "displacementBias" | "roughnessMap" | "metalnessMap" | "alphaMap" | "envMap" | "envMapIntensity" | "refractionRatio" | "wireframe";
2763
+ type BaseMaterialTexture = "map" | "metalnessMap" | "roughnessMap" | "normalMap" | "aoMap" | "emissiveMap" | "alphaMap" | "lightMap" | "envMap" | "displacementMap";
2764
+ type Camera = THREE.PerspectiveCamera;
2765
+ type Scene = THREE.Scene;
2766
+ type Controls = OrbitControls;
2767
+ type Texture = THREE.Texture;
2768
+ type Render = THREE.WebGLRenderer;
2769
+ }
2770
+
2771
+ }
2772
+ declare module 'run-scene-v2/src/Types/type' {
2773
+ export type ArrayToUni<T extends readonly string[]> = T[number];
2774
+
2775
+ }
2776
+ declare module 'run-scene-v2/src/Undo/Undo' {
2777
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2778
+ import RunScene from "run-scene-v2/src/RunScene";
2779
+ export class UndoDataBase {
2780
+ target: {
2781
+ [key: string]: any;
2782
+ };
2783
+ type: string;
2784
+ old: any;
2785
+ new: any;
2786
+ constructor(data: any);
2787
+ }
2788
+ export interface UndoDatetype {
2789
+ target: {
2790
+ [key: string]: any;
2791
+ };
2792
+ type: string;
2793
+ old: any;
2794
+ new: any;
2795
+ }
2796
+ export default class Undo {
2797
+ private undos;
2798
+ private redos;
2799
+ dataMap: {
2800
+ history: Array<UndoBase | UndoBase[]>;
2801
+ index: number;
2802
+ };
2803
+ runScene: RunScene;
2804
+ constructor(runScene: RunScene);
2805
+ undo(): void;
2806
+ private addUndos;
2807
+ private removeUndos;
2808
+ undoByIndex(index: number): void;
2809
+ addUndo(data: UndoBase | UndoBase[]): any;
2810
+ addRedo(data: UndoBase | UndoBase[]): void;
2811
+ redo(): void;
2812
+ reset(): void;
2813
+ }
2814
+ var clone: (obj: any) => any;
2815
+ export { clone };
2816
+
2817
+ }
2818
+ declare module 'run-scene-v2/src/Undo/UndoAdd' {
2819
+ import RunScene from "run-scene-v2/src/RunScene";
2820
+ import { E } from "run-scene-v2/src/Types/Engine";
2821
+ import UndoAddAndRemove from "run-scene-v2/src/Undo/UndoAddAndRemove";
2822
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2823
+ export default class UndoAdd extends UndoAddAndRemove implements UndoBase {
2824
+ type: string;
2825
+ constructor(map: {
2826
+ model: E.Model;
2827
+ runScene: RunScene;
2828
+ parent: E.Model;
2829
+ cb?: (model: E.unknowModel, type: 'remove' | 'add') => void;
2830
+ addTree?: boolean;
2831
+ isClone?: boolean;
2832
+ });
2833
+ _execute(_data: any): Promise<never>;
2834
+ undo(): void;
2835
+ redo(): void;
2836
+ execute(): this;
2837
+ }
2838
+
2839
+ }
2840
+ declare module 'run-scene-v2/src/Undo/UndoAddAndRemove' {
2841
+ import RunScene from "run-scene-v2/src/RunScene";
2842
+ import { E } from "run-scene-v2/src/Types/Engine";
2843
+ export type undoAddAndRemoveInput = {
2844
+ model: E.Model;
2845
+ parent: E.Model;
2846
+ addTree?: boolean;
2847
+ isClone?: boolean;
2848
+ runScene: RunScene;
2849
+ cb?: (model: E.unknowModel, type: "remove" | "add") => void;
2850
+ };
2851
+ export default class UndoAddAndRemove {
2852
+ model: E.Model;
2853
+ parent: E.Model;
2854
+ addTree: boolean;
2855
+ isClone: boolean;
2856
+ runScene: RunScene;
2857
+ cb: (_model: E.unknowModel, _type: "remove" | "add") => void;
2858
+ constructor(map: undoAddAndRemoveInput);
2859
+ remove(map: undoAddAndRemoveInput): void;
2860
+ add(map: undoAddAndRemoveInput): void;
2861
+ }
2862
+
2863
+ }
2864
+ declare module 'run-scene-v2/src/Undo/UndoBase' {
2865
+ export default abstract class UndoBase {
2866
+ abstract type: string;
2867
+ abstract undo(): void;
2868
+ abstract redo(): void;
2869
+ abstract execute(execute?: boolean): any;
2870
+ abstract _execute(data: any, data1?: any): void;
2871
+ }
2872
+
2873
+ }
2874
+ declare module 'run-scene-v2/src/Undo/UndoFunc' {
2875
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2876
+ interface UnfoFuncData {
2877
+ undo: Function;
2878
+ redo: Function;
2879
+ }
2880
+ class UndoFunc extends UndoBase {
2881
+ type: string;
2882
+ _execute(_data: any, _data1?: any): void;
2883
+ info: string;
2884
+ map: UnfoFuncData;
2885
+ constructor(map: UnfoFuncData);
2886
+ execute(): this;
2887
+ undo(): void;
2888
+ redo(): void;
2889
+ }
2890
+ export default UndoFunc;
2891
+
2892
+ }
2893
+ declare module 'run-scene-v2/src/Undo/UndoMaterial' {
2894
+ import RunScene from "run-scene-v2/src/RunScene";
2895
+ import { E } from "run-scene-v2/src/Types/Engine";
2896
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2897
+ class MaterialUndo extends UndoBase {
2898
+ _execute(data: any, _old: any): void;
2899
+ type: string;
2900
+ target: E.BaseMaterial;
2901
+ info: E.BaseMaterialInfo;
2902
+ newVal: any;
2903
+ oldVal: any;
2904
+ runScene: RunScene;
2905
+ constructor(data: {
2906
+ target: E.BaseMaterial;
2907
+ runScene: RunScene;
2908
+ info: E.BaseMaterialInfo;
2909
+ newVal: any;
2910
+ oldVal: any;
2911
+ });
2912
+ execute(): this;
2913
+ undo(): void;
2914
+ redo(): void;
2915
+ }
2916
+ export default MaterialUndo;
2917
+
2918
+ }
2919
+ declare module 'run-scene-v2/src/Undo/UndoMultiLevel' {
2920
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2921
+ class MultiLeverUndo extends UndoBase {
2922
+ type: string;
2923
+ execute(): this;
2924
+ _execute(data: any): void;
2925
+ target: any;
2926
+ typeList: string[];
2927
+ old: any;
2928
+ new: any;
2929
+ cb: ((info: any) => void) | undefined;
2930
+ constructor(data: {
2931
+ target: any;
2932
+ typeList: string[];
2933
+ newVal: any;
2934
+ cb?: (info: any) => void;
2935
+ });
2936
+ undo(): void;
2937
+ redo(): void;
2938
+ }
2939
+ export default MultiLeverUndo;
2940
+
2941
+ }
2942
+ declare module 'run-scene-v2/src/Undo/UndoNormal' {
2943
+ import { Obj } from "js-funcs/dts/def";
2944
+ import RunScene from "run-scene-v2/src/RunScene";
2945
+ import { E } from "run-scene-v2/src/Types/Engine";
2946
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2947
+ export type NormalUndoCbData = {
2948
+ target: E.unknowModel;
2949
+ info: any;
2950
+ val: any;
2951
+ };
2952
+ class NormalUndo extends UndoBase {
2953
+ type: string;
2954
+ target: Obj;
2955
+ info: any;
2956
+ oldVal: any;
2957
+ newVal: any;
2958
+ runScene: RunScene;
2959
+ cb: (_model: E.unknowModel) => void;
2960
+ executeCb: ((data: {
2961
+ target: E.unknowModel;
2962
+ info: any;
2963
+ val: any;
2964
+ }) => void) | undefined;
2965
+ constructor(data: {
2966
+ target: E.Model;
2967
+ info: any;
2968
+ oldVal: any;
2969
+ newVal: any;
2970
+ runScene: RunScene;
2971
+ cb?: (model: E.unknowModel) => void;
2972
+ executeCb?: (data: {
2973
+ target: E.unknowModel;
2974
+ info: any;
2975
+ val: any;
2976
+ }) => void;
2977
+ });
2978
+ _execute(data: any): void;
2979
+ execute(): this;
2980
+ undo(): void;
2981
+ redo(): void;
2982
+ }
2983
+ export default NormalUndo;
2984
+
2985
+ }
2986
+ declare module 'run-scene-v2/src/Undo/UndoParent' {
2987
+ import RunScene from "run-scene-v2/src/RunScene";
2988
+ import { E } from "run-scene-v2/src/Types/Engine";
2989
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
2990
+ export interface ChangeParentDataType {
2991
+ oldParent: any;
2992
+ newParent: any;
2993
+ target: any;
2994
+ runScene: RunScene;
2995
+ }
2996
+ class ParentUndo extends UndoBase {
2997
+ type: string;
2998
+ execute(): this;
2999
+ oldParent: any;
3000
+ newParent: any;
3001
+ target: any;
3002
+ runScene: RunScene;
3003
+ constructor(data: ChangeParentDataType);
3004
+ _execute(newParent: E.Model): void;
3005
+ undo(): void;
3006
+ redo(): void;
3007
+ }
3008
+ export default ParentUndo;
3009
+
3010
+ }
3011
+ declare module 'run-scene-v2/src/Undo/UndoRemove' {
3012
+ import RunScene from "run-scene-v2/src/RunScene";
3013
+ import { E } from "run-scene-v2/src/Types/Engine";
3014
+ import UndoAddAndRemove from "run-scene-v2/src/Undo/UndoAddAndRemove";
3015
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
3016
+ export default class UndoRemove extends UndoAddAndRemove implements UndoBase {
3017
+ type: string;
3018
+ constructor(map: {
3019
+ model: E.Model;
3020
+ runScene: RunScene;
3021
+ parent: E.Model;
3022
+ cb?: (model: E.unknowModel, type: 'remove' | 'add') => void;
3023
+ addTree?: boolean;
3024
+ });
3025
+ undo(): void;
3026
+ redo(): void;
3027
+ _execute(_data: any): Promise<never>;
3028
+ execute(): this;
3029
+ }
3030
+
3031
+ }
3032
+ declare module 'run-scene-v2/src/Undo/UndoV3' {
3033
+ import RunScene from "run-scene-v2/src/RunScene";
3034
+ import { EngineModelV3Names } from "run-scene-v2/src/ModelEx/ModelEx";
3035
+ import { E } from "run-scene-v2/src/Types/Engine";
3036
+ import UndoBase from "run-scene-v2/src/Undo/UndoBase";
3037
+ class UndoV3 extends UndoBase {
3038
+ _execute(data: any): void;
3039
+ type: string;
3040
+ target: E.Model;
3041
+ info: EngineModelV3Names;
3042
+ newV3: any;
3043
+ oldV3: any;
3044
+ runScene: RunScene;
3045
+ constructor(data: {
3046
+ target: E.Model;
3047
+ runScene: RunScene;
3048
+ info: EngineModelV3Names;
3049
+ newV3: E.V3;
3050
+ oldV3: E.V3;
3051
+ });
3052
+ execute(execute?: boolean): this;
3053
+ undo(): void;
3054
+ redo(): void;
3055
+ }
3056
+ export default UndoV3;
3057
+
3058
+ }
3059
+ declare module 'run-scene-v2/src/Unique/Unique' {
3060
+ import RunScene from "run-scene-v2/src/RunScene";
3061
+ import { E } from "run-scene-v2/src/Types/Engine";
3062
+ import UniqueMaterial from "run-scene-v2/src/Unique/UniqueMaterial";
3063
+ import UniqueModel from "run-scene-v2/src/Unique/UniqueModel";
3064
+ import UniqueTexture from "run-scene-v2/src/Unique/UniqueTexture";
3065
+ export default class Unique {
3066
+ model: UniqueModel;
3067
+ material: UniqueMaterial;
3068
+ texture: UniqueTexture;
3069
+ runScene: RunScene;
3070
+ constructor(runScene: RunScene);
3071
+ getId(node: E.unknowModel): string;
3072
+ dispose(): void;
3073
+ }
3074
+ export const getUniqueId: (t: any) => any;
3075
+
3076
+ }
3077
+ declare module 'run-scene-v2/src/Unique/UniqueBase' {
3078
+ import Unique from "run-scene-v2/src/Unique/Unique";
3079
+ export default class UniqueBase {
3080
+ map: {
3081
+ [id: string]: any;
3082
+ };
3083
+ unique: Unique;
3084
+ constructor(unique: Unique);
3085
+ add(data: any): any;
3086
+ get(id: string): any;
3087
+ remove(data: any | any[]): any;
3088
+ }
3089
+
3090
+ }
3091
+ declare module 'run-scene-v2/src/Unique/UniqueMaterial' {
3092
+ import { E } from "run-scene-v2/src/Types/Engine";
3093
+ import Unique from "run-scene-v2/src/Unique/Unique";
3094
+ export default class UniqueMaterial {
3095
+ unique: Unique;
3096
+ constructor(unique: Unique);
3097
+ map: {
3098
+ [id: string]: {
3099
+ material: E.Material;
3100
+ models: Set<E.unknowModel>;
3101
+ };
3102
+ };
3103
+ private removes;
3104
+ add(mate: E.Material, useModel?: E.unknowModel, oldMaterial?: E.BaseMaterial): void;
3105
+ addModel(model: E.unknowModel, material?: E.BaseMaterial, oldMaterial?: E.BaseMaterial): void;
3106
+ get(id: string): E.Material;
3107
+ remove(id: string): void;
3108
+ addRemoved(material: any): void;
3109
+ dispose(): void;
3110
+ }
3111
+ export const getMaterialId: (m: E.Material) => any;
3112
+
3113
+ }
3114
+ declare module 'run-scene-v2/src/Unique/UniqueModel' {
3115
+ import { E } from "run-scene-v2/src/Types/Engine";
3116
+ import UniqueBase from "run-scene-v2/src/Unique/UniqueBase";
3117
+ export default class UniqueModel extends UniqueBase {
3118
+ nameMap: {
3119
+ [name: string]: string;
3120
+ };
3121
+ add(model: E.unknowModel | E.unknowModel[], options?: {
3122
+ reset?: boolean;
3123
+ hasReset?: boolean;
3124
+ }): any;
3125
+ get(id: string): E.unknowModel;
3126
+ getModelsWithIds(ids: string[]): any[];
3127
+ getByName(name: string): E.unknowModel | undefined;
3128
+ getIdByNames(names: string[]): E.unknowModel;
3129
+ remove(model: E.Model | E.Model[]): any;
3130
+ dispose(): void;
3131
+ findModelWithName(name: string): any[];
3132
+ parseName: (model: any) => any;
3133
+ }
3134
+
3135
+ }
3136
+ declare module 'run-scene-v2/src/Unique/UniqueTexture' {
3137
+ import { E } from "run-scene-v2/src/Types/Engine";
3138
+ import Unique from "run-scene-v2/src/Unique/Unique";
3139
+ export default class UniqueTexture {
3140
+ map: {
3141
+ [id: string]: {
3142
+ texture: E.Texture;
3143
+ materialMap: {
3144
+ [materialID: string]: Set<E.BaseMaterialTexture>;
3145
+ };
3146
+ };
3147
+ };
3148
+ unique: Unique;
3149
+ constructor(unique: Unique);
3150
+ add(data: E.Texture): any;
3151
+ getLength(): number;
3152
+ addMaterial(texture: E.Texture, materialMap?: {
3153
+ material: any;
3154
+ type: E.BaseMaterialTexture;
3155
+ }, oldMaterialMap?: {
3156
+ material: any;
3157
+ type: E.BaseMaterialTexture;
3158
+ }): void;
3159
+ get(id: string): import("three").Texture;
3160
+ getMaterials(id: string): {
3161
+ [materialID: string]: Set<E.BaseMaterialTexture>;
3162
+ };
3163
+ remove(data: any | any[]): any;
3164
+ dispose(): void;
3165
+ }
3166
+
3167
+ }
3168
+ declare module 'run-scene-v2/src/Utils/Utils' {
3169
+ export * from "run-scene-v2/src/Utils/UtilsImage";
3170
+ export * from "run-scene-v2/src/Utils/UtilsJs";
3171
+ export * from "run-scene-v2/src/Utils/UtilsThree";
3172
+
3173
+ }
3174
+ declare module 'run-scene-v2/src/Utils/UtilsImage' {
3175
+ import { E } from "run-scene-v2/src/Types/Engine";
3176
+ import Three from "run-scene-v2/src/Libs/Three";
3177
+ export const imgBitMapToBase64: (img: ImageBitmap) => string;
3178
+ export const imgBitMapToBlob: (img: ImageBitmap) => Promise<Blob>;
3179
+ export const reverseImg: (img: ImageBitmap) => void;
3180
+ export const imgBitMapToBlobAndBase64: (texture: E.Texture) => Promise<{
3181
+ blob: Blob;
3182
+ base64: string;
3183
+ }>;
3184
+ export const imgArrayBufferToBlobUrl: (ar: ArrayBuffer, type: BlobPropertyBag) => string;
3185
+ export const compressImgToUrl: (bitMap: ImageBitmap, quality: number) => Promise<unknown>;
3186
+ export const getImgPixels1: (map: {
3187
+ url: string;
3188
+ bitmap: ImageBitmap;
3189
+ texture: E.Texture;
3190
+ }) => Promise<Three.Texture>;
3191
+ export const getImgPixels: (map: {
3192
+ url: string;
3193
+ bitmap: ImageBitmap;
3194
+ }) => void;
3195
+ export const bitMapToCanvas: (bitMap: ImageBitmap) => {
3196
+ ctx: CanvasRenderingContext2D;
3197
+ canvas: HTMLCanvasElement;
3198
+ };
3199
+ export const rgbToHsl: (r: number, g: number, b: number) => number[];
3200
+ export const hslToRgb: (h: number, s: number, l: number) => number[];
3201
+ export const getImg: (url: string) => Promise<HTMLImageElement>;
3202
+ export const getResultFromCanvas: (canvas: HTMLCanvasElement, type: "blob" | "base64", options?: {
3203
+ base64Type: "png" | "jpeg" | "webp";
3204
+ }) => any;
3205
+ export const reverseImageBitMap: (img: ImageBitmap) => Promise<{
3206
+ imageBitMap: ImageBitmap;
3207
+ canvas: HTMLCanvasElement;
3208
+ }>;
3209
+ export const disposeCanvas: (canvas: HTMLCanvasElement) => void;
3210
+ export const disposeImageBitMap: (bitMap: ImageBitmap) => void;
3211
+ export const getEmptyImageData: (map: {
3212
+ width: number;
3213
+ height: number;
3214
+ }) => HTMLCanvasElement;
3215
+
3216
+ }
3217
+ declare module 'run-scene-v2/src/Utils/UtilsJs' {
3218
+ /// <reference types="node" />
3219
+ import { ResponseType } from "axios";
3220
+ import { TweenMax } from "run-scene-v2/libs/Anima/index";
3221
+ export const anima: (begin: any, end: any, time: number, onUpdate?: any, onComplete?: any) => TweenMax;
3222
+ export const base64ToArrayBuffer: (base64: string) => Promise<ArrayBufferLike>;
3223
+ export const getTruthBase64: (base64: string) => string;
3224
+ export const arrayBufferToBlobUr: (ar: ArrayBuffer) => string;
3225
+ export const arrayBufferToBase64: (ar: ArrayBuffer) => string;
3226
+ export const urlToBlob: (url: string) => Promise<Blob>;
3227
+ export const base64ToBlob: (base64: string) => Blob;
3228
+ export const fileToBlob: (file: File) => Promise<Blob>;
3229
+ export const blobToFile: (blob: Blob, fileName: string) => File;
3230
+ export const getTypeByBase64: (base64: string) => string;
3231
+ export const transByte: (byte: number) => string;
3232
+ export const getMd5: (data: ArrayBuffer | string) => string;
3233
+ export const fileAndBlobToCanvas: (fileDataURL: string, size: {
3234
+ width: number;
3235
+ height: number;
3236
+ }) => Promise<{
3237
+ canvas: HTMLCanvasElement;
3238
+ ctx: CanvasRenderingContext2D;
3239
+ }>;
3240
+ export const getFilesByDataTransfer: (data: DataTransfer) => File[];
3241
+ export const canvasToBlob: (canvas: HTMLCanvasElement) => Promise<Blob>;
3242
+ export const getRes: (url: string, type?: ResponseType) => Promise<any>;
3243
+ export const mergeObject: <T>(base: T, cover: T) => T;
3244
+ export const getMacro: (macroTaskFn: Function, time?: number) => void;
3245
+ export const clone: (obj: any) => any;
3246
+ export const getNamesByNum: (baseName: string, length: any, beginNum: number, endName: string) => any;
3247
+ export const getType: (input: File | Blob) => string;
3248
+ export const deepMergeObject: (base: any, other: any) => any;
3249
+ export const getArrIndexByItem: <T>(arr: T[], item: T) => T;
3250
+ export const getProgress: (num1: number, num2: number, percentage?: boolean) => number;
3251
+ export const urlToCanvas: (url: string) => Promise<{
3252
+ img: HTMLImageElement;
3253
+ canvas: HTMLCanvasElement;
3254
+ ctx: CanvasRenderingContext2D;
3255
+ }>;
3256
+ export const bufferToArrayBuffer: (buf: Buffer) => ArrayBuffer;
3257
+ export const isEmpty: (val: any) => boolean;
3258
+ export const isBlob: (blob: any) => boolean;
3259
+ export const getTime: (day: number) => number;
3260
+ export const toCode: (str: string) => string;
3261
+ export const fromCode: (str: string) => any;
3262
+ export const getFilesFromFileList: (f: FileList) => File[];
3263
+ export type FilterFileType = "image" | "any";
3264
+ export const filterFiles: (f: File[], type: FilterFileType) => File[];
3265
+ export const toTimeString: (time: Date) => string;
3266
+ export const rmPartOfString: (base: string, rmPart: string) => string;
3267
+ export const rmArrEle: (ls: any[], item: any) => number;
3268
+ export const addElesFromIndexToArr: (ls: any[], item: any | any[], index: number) => any[];
3269
+ export const sameArr: (ar1: any[], ar2: any[], rules: "fill" | number) => boolean;
3270
+
3271
+ }
3272
+ declare module 'run-scene-v2/src/Utils/UtilsThree' {
3273
+ import { BufferGeometry, CatmullRomCurve3, Line, LineBasicMaterial, Texture, Vector2, Vector3, VideoTexture } from "three";
3274
+ import { Line2 } from "three/examples/jsm/lines/Line2.js";
3275
+ import { CSS2DObject } from "three/examples/jsm/renderers/CSS2DRenderer";
3276
+ import { CSS3DObject, CSS3DSprite } from "three/examples/jsm/renderers/CSS3DRenderer";
3277
+ import { E } from "run-scene-v2/src/Types/Engine";
3278
+ export const getWorldLocal: (obj: E.Model, scene: E.Scene) => Vector3;
3279
+ export const vector: {
3280
+ parse(v: any): Vector3 | Vector2;
3281
+ toJSON(v: Vector2 | Vector3): {
3282
+ x: any;
3283
+ y: any;
3284
+ z?: undefined;
3285
+ } | {
3286
+ x: any;
3287
+ y: any;
3288
+ z: any;
3289
+ };
3290
+ };
3291
+ export const getDistance: (position1: Vector3, position2: Vector3) => number;
3292
+ export const domTo3Dui: (dom: HTMLElement) => CSS3DObject;
3293
+ export const domTo2Dui: (dom: HTMLElement) => CSS2DObject;
3294
+ export const domTo3DSprite: (dom: HTMLElement) => CSS3DSprite;
3295
+ export const changeModelOpc: (model: any, opc?: number, toOld?: boolean) => void;
3296
+ export const changeModelOpcs: (model: any, opc: number, toOld: boolean) => void;
3297
+ export const textureToThreeD: (texture: Texture) => Texture;
3298
+ export const removeUnLess: (model: any) => any;
3299
+ export const getVideoTexture: (src: string, dom: HTMLElement) => VideoTexture;
3300
+ export const getCurve: (positions: Vector3[], showLine?: boolean) => {
3301
+ line: Line<BufferGeometry, LineBasicMaterial>;
3302
+ curve: CatmullRomCurve3;
3303
+ };
3304
+ export const arrayToVector3: (data: number[]) => Vector3[];
3305
+ export const getLine2: (map: {
3306
+ pointArray: number[];
3307
+ material?: any;
3308
+ lineWidth?: number;
3309
+ colorArray?: number[];
3310
+ }) => Line2;
3311
+ export const angleToNum: (val: number) => number;
3312
+ export const getModelMap: (model: E.unknowModel, flag?: "name" | "id", eachFn?: (model: E.unknowModel) => void) => {
3313
+ [name: string]: any;
3314
+ };
3315
+ /**
3316
+ * 作用:
3317
+ * @param {*} now true 的话 返回当前的相机的位置和控制器的target,是个对象
3318
+ * @param {*} 2-4是相机的位置
3319
+ * @param {*} 5-7是control 的camera
3320
+ * @returns 相机动画需要的数据
3321
+ */
3322
+ export const getCamAnimaData: (cx: number, cy: number, cz: number, tx: number, ty: number, tz: number) => {
3323
+ cx: number;
3324
+ cy: number;
3325
+ cz: number;
3326
+ tx: number;
3327
+ ty: number;
3328
+ tz: number;
3329
+ };
3330
+
3331
+ }
3332
+ declare module 'run-scene-v2' {
3333
+ import main = require('run-scene-v2/index');
3334
+ export = main;
3335
+ }