run-dmcp 0.1.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +101 -11
- package/dist/bin/run-dmcp.d.ts +2 -0
- package/dist/bin/run-dmcp.js +55 -0
- package/dist/db/connection.d.ts +32 -0
- package/dist/db/connection.js +38 -16
- package/dist/db/schema.d.ts +29 -1
- package/dist/db/schema.js +594 -10
- package/dist/http/server.js +25 -4
- package/dist/index.d.ts +69 -2
- package/dist/index.js +262 -92
- package/dist/mcp-server.d.ts +49 -0
- package/dist/mcp-server.js +127 -0
- package/dist/reader/turnReader.d.ts +185 -0
- package/dist/reader/turnReader.js +288 -0
- package/dist/register/batch.js +5 -79
- package/dist/register/mcp-resources.d.ts +9 -0
- package/dist/register/mcp-resources.js +16 -62
- package/dist/register/render.d.ts +17 -0
- package/dist/register/render.js +50 -0
- package/dist/register/resolve.d.ts +14 -0
- package/dist/register/resolve.js +102 -0
- package/dist/register/resources.js +13 -6
- package/dist/register/timeline.d.ts +2 -0
- package/dist/register/timeline.js +311 -0
- package/dist/rpg/index.d.ts +29 -0
- package/dist/rpg/index.js +55 -0
- package/dist/rpg/register/abilities.d.ts +2 -0
- package/dist/rpg/register/abilities.js +165 -0
- package/dist/rpg/register/batch.d.ts +2 -0
- package/dist/rpg/register/batch.js +92 -0
- package/dist/rpg/register/combat.d.ts +2 -0
- package/dist/rpg/register/combat.js +207 -0
- package/dist/rpg/register/mcp-prompts.d.ts +2 -0
- package/dist/rpg/register/mcp-prompts.js +684 -0
- package/dist/rpg/register/mcp-resources.d.ts +2 -0
- package/dist/rpg/register/mcp-resources.js +61 -0
- package/dist/rpg/register/quests.d.ts +2 -0
- package/dist/rpg/register/quests.js +118 -0
- package/dist/rpg/register/status.d.ts +2 -0
- package/dist/rpg/register/status.js +130 -0
- package/dist/rpg/register/tables.d.ts +2 -0
- package/dist/rpg/register/tables.js +146 -0
- package/dist/rpg/tools/ability.d.ts +48 -0
- package/dist/rpg/tools/ability.js +238 -0
- package/dist/rpg/tools/combat.d.ts +13 -0
- package/dist/rpg/tools/combat.js +195 -0
- package/dist/rpg/tools/dice.d.ts +23 -0
- package/dist/rpg/tools/dice.js +111 -0
- package/dist/rpg/tools/quest.d.ts +34 -0
- package/dist/rpg/tools/quest.js +164 -0
- package/dist/rpg/tools/status.d.ts +36 -0
- package/dist/rpg/tools/status.js +218 -0
- package/dist/rpg/tools/tables.d.ts +33 -0
- package/dist/rpg/tools/tables.js +209 -0
- package/dist/schemas/index.d.ts +12 -12
- package/dist/timeline/adjudication.d.ts +150 -0
- package/dist/timeline/adjudication.js +174 -0
- package/dist/timeline/changes.d.ts +108 -0
- package/dist/timeline/changes.js +169 -0
- package/dist/timeline/checkpoint.d.ts +69 -0
- package/dist/timeline/checkpoint.js +131 -0
- package/dist/timeline/clock.d.ts +89 -0
- package/dist/timeline/clock.js +173 -0
- package/dist/timeline/constrained.d.ts +220 -0
- package/dist/timeline/constrained.js +671 -0
- package/dist/timeline/export.d.ts +181 -0
- package/dist/timeline/export.js +339 -0
- package/dist/timeline/irreversible.d.ts +87 -0
- package/dist/timeline/irreversible.js +108 -0
- package/dist/timeline/kinds.d.ts +14 -0
- package/dist/timeline/kinds.js +22 -0
- package/dist/timeline/narration.d.ts +175 -0
- package/dist/timeline/narration.js +259 -0
- package/dist/timeline/projection.d.ts +97 -0
- package/dist/timeline/projection.js +330 -0
- package/dist/timeline/provenance.d.ts +66 -0
- package/dist/timeline/provenance.js +45 -0
- package/dist/timeline/registry.d.ts +95 -0
- package/dist/timeline/registry.js +124 -0
- package/dist/timeline/render.d.ts +121 -0
- package/dist/timeline/render.js +187 -0
- package/dist/timeline/replay.d.ts +86 -0
- package/dist/timeline/replay.js +126 -0
- package/dist/timeline/resolve.d.ts +262 -0
- package/dist/timeline/resolve.js +226 -0
- package/dist/timeline/schema.d.ts +13 -0
- package/dist/timeline/schema.js +264 -0
- package/dist/timeline/t.d.ts +80 -0
- package/dist/timeline/t.js +37 -0
- package/dist/tools/audio.js +13 -9
- package/dist/tools/constraint.d.ts +44 -80
- package/dist/tools/constraint.js +115 -124
- package/dist/tools/game.js +33 -1
- package/dist/tools/images.js +17 -10
- package/dist/tools/relationship.d.ts +83 -2
- package/dist/tools/relationship.js +139 -62
- package/dist/tools/resource.d.ts +33 -8
- package/dist/tools/resource.js +106 -153
- package/dist/tools/time.js +18 -3
- package/dist/types/index.d.ts +20 -2
- package/dist/utils/media-path.d.ts +52 -0
- package/dist/utils/media-path.js +106 -0
- package/dist/utils/output-schemas.d.ts +594 -3
- package/dist/utils/output-schemas.js +4 -1
- package/dist/utils/webui.d.ts +32 -0
- package/dist/utils/webui.js +54 -1
- package/package.json +25 -5
- package/dist/__tests__/engineVocabulary.test.d.ts +0 -1
- package/dist/__tests__/engineVocabulary.test.js +0 -147
- package/dist/db/__tests__/connection.test.d.ts +0 -1
- package/dist/db/__tests__/connection.test.js +0 -72
- package/dist/db/__tests__/testDb.d.ts +0 -33
- package/dist/db/__tests__/testDb.js +0 -41
- package/dist/test-setup.d.ts +0 -1
- package/dist/test-setup.js +0 -13
- package/dist/tools/__tests__/audio.test.d.ts +0 -1
- package/dist/tools/__tests__/audio.test.js +0 -59
- package/dist/tools/__tests__/conserved.test.d.ts +0 -1
- package/dist/tools/__tests__/conserved.test.js +0 -488
- package/dist/tools/__tests__/constraint.test.d.ts +0 -1
- package/dist/tools/__tests__/constraint.test.js +0 -212
- package/dist/tools/__tests__/expiry-consequences.test.d.ts +0 -1
- package/dist/tools/__tests__/expiry-consequences.test.js +0 -110
- package/dist/tools/__tests__/images.test.d.ts +0 -1
- package/dist/tools/__tests__/images.test.js +0 -59
- package/dist/tools/__tests__/relationship.test.d.ts +0 -1
- package/dist/tools/__tests__/relationship.test.js +0 -132
- package/dist/tools/__tests__/resource-constraints.test.d.ts +0 -1
- package/dist/tools/__tests__/resource-constraints.test.js +0 -131
- package/dist/tools/__tests__/resource.test.d.ts +0 -1
- package/dist/tools/__tests__/resource.test.js +0 -190
- package/dist/tools/__tests__/time.test.d.ts +0 -1
- package/dist/tools/__tests__/time.test.js +0 -404
- package/dist/tools/__tests__/timers.test.d.ts +0 -1
- package/dist/tools/__tests__/timers.test.js +0 -426
- package/dist/tools/__tests__/world.test.d.ts +0 -1
- package/dist/tools/__tests__/world.test.js +0 -70
- package/dist/utils/__tests__/json.test.d.ts +0 -1
- package/dist/utils/__tests__/json.test.js +0 -55
- package/dist/utils/__tests__/validation.test.d.ts +0 -1
- package/dist/utils/__tests__/validation.test.js +0 -90
|
@@ -0,0 +1,207 @@
|
|
|
1
|
+
import { z } from "zod";
|
|
2
|
+
import * as combatTools from "../tools/combat.js";
|
|
3
|
+
import * as diceTools from "../tools/dice.js";
|
|
4
|
+
import { LIMITS } from "../../utils/validation.js";
|
|
5
|
+
import { ANNOTATIONS } from "../../utils/tool-annotations.js";
|
|
6
|
+
export function registerCombatTools(server) {
|
|
7
|
+
// ============================================================================
|
|
8
|
+
// DICE & CHECK TOOLS
|
|
9
|
+
// ============================================================================
|
|
10
|
+
server.registerTool("roll", {
|
|
11
|
+
description: "Roll dice using standard notation",
|
|
12
|
+
inputSchema: {
|
|
13
|
+
expression: z.string().max(100).describe("Dice expression (e.g., '2d6+3', '1d20', '4d6-2')"),
|
|
14
|
+
},
|
|
15
|
+
annotations: ANNOTATIONS.READ_ONLY,
|
|
16
|
+
}, async ({ expression }) => {
|
|
17
|
+
try {
|
|
18
|
+
const result = diceTools.roll(expression);
|
|
19
|
+
return {
|
|
20
|
+
content: [{ type: "text", text: JSON.stringify(result, null, 2) }],
|
|
21
|
+
};
|
|
22
|
+
}
|
|
23
|
+
catch (error) {
|
|
24
|
+
return {
|
|
25
|
+
content: [{ type: "text", text: error.message }],
|
|
26
|
+
isError: true,
|
|
27
|
+
};
|
|
28
|
+
}
|
|
29
|
+
});
|
|
30
|
+
server.registerTool("check", {
|
|
31
|
+
description: "Perform a skill or ability check",
|
|
32
|
+
inputSchema: {
|
|
33
|
+
gameId: z.string().max(100).describe("The game ID"),
|
|
34
|
+
characterId: z.string().max(100).describe("The character making the check"),
|
|
35
|
+
skill: z.string().max(100).optional().describe("Skill to use"),
|
|
36
|
+
attribute: z.string().max(100).optional().describe("Attribute to use"),
|
|
37
|
+
difficulty: z.number().describe("Difficulty threshold"),
|
|
38
|
+
bonusModifier: z.number().optional().describe("Additional modifier"),
|
|
39
|
+
},
|
|
40
|
+
annotations: ANNOTATIONS.READ_ONLY,
|
|
41
|
+
}, async (params) => {
|
|
42
|
+
try {
|
|
43
|
+
const result = diceTools.check(params);
|
|
44
|
+
return {
|
|
45
|
+
content: [{ type: "text", text: JSON.stringify(result, null, 2) }],
|
|
46
|
+
};
|
|
47
|
+
}
|
|
48
|
+
catch (error) {
|
|
49
|
+
return {
|
|
50
|
+
content: [{ type: "text", text: error.message }],
|
|
51
|
+
isError: true,
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
});
|
|
55
|
+
server.registerTool("contest", {
|
|
56
|
+
description: "Opposed check between two characters",
|
|
57
|
+
inputSchema: {
|
|
58
|
+
gameId: z.string().max(100).describe("The game ID"),
|
|
59
|
+
attackerId: z.string().max(100).describe("First character ID"),
|
|
60
|
+
defenderId: z.string().max(100).describe("Second character ID"),
|
|
61
|
+
attackerSkill: z.string().max(100).optional().describe("Skill for first character"),
|
|
62
|
+
defenderSkill: z.string().max(100).optional().describe("Skill for second character"),
|
|
63
|
+
attackerAttribute: z.string().max(100).optional().describe("Attribute for first character"),
|
|
64
|
+
defenderAttribute: z.string().max(100).optional().describe("Attribute for second character"),
|
|
65
|
+
},
|
|
66
|
+
annotations: ANNOTATIONS.READ_ONLY,
|
|
67
|
+
}, async (params) => {
|
|
68
|
+
try {
|
|
69
|
+
const result = diceTools.contest(params);
|
|
70
|
+
return {
|
|
71
|
+
content: [{ type: "text", text: JSON.stringify(result, null, 2) }],
|
|
72
|
+
};
|
|
73
|
+
}
|
|
74
|
+
catch (error) {
|
|
75
|
+
return {
|
|
76
|
+
content: [{ type: "text", text: error.message }],
|
|
77
|
+
isError: true,
|
|
78
|
+
};
|
|
79
|
+
}
|
|
80
|
+
});
|
|
81
|
+
// ============================================================================
|
|
82
|
+
// COMBAT TOOLS
|
|
83
|
+
// ============================================================================
|
|
84
|
+
server.registerTool("start_combat", {
|
|
85
|
+
description: "Initialize a combat encounter",
|
|
86
|
+
inputSchema: {
|
|
87
|
+
gameId: z.string().max(100).describe("The game ID"),
|
|
88
|
+
locationId: z.string().max(100).describe("Location where combat occurs"),
|
|
89
|
+
participantIds: z.array(z.string().max(100)).max(LIMITS.ARRAY_MAX).describe("Character IDs of all combatants"),
|
|
90
|
+
},
|
|
91
|
+
annotations: ANNOTATIONS.CREATE,
|
|
92
|
+
}, async (params) => {
|
|
93
|
+
const combat = combatTools.startCombat(params);
|
|
94
|
+
return {
|
|
95
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
96
|
+
};
|
|
97
|
+
});
|
|
98
|
+
server.registerTool("get_combat", {
|
|
99
|
+
description: "Get current combat state",
|
|
100
|
+
inputSchema: {
|
|
101
|
+
combatId: z.string().max(100).describe("The combat ID"),
|
|
102
|
+
},
|
|
103
|
+
annotations: ANNOTATIONS.READ_ONLY,
|
|
104
|
+
}, async ({ combatId }) => {
|
|
105
|
+
const combat = combatTools.getCombat(combatId);
|
|
106
|
+
if (!combat) {
|
|
107
|
+
return {
|
|
108
|
+
content: [{ type: "text", text: "Combat not found" }],
|
|
109
|
+
isError: true,
|
|
110
|
+
};
|
|
111
|
+
}
|
|
112
|
+
return {
|
|
113
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
114
|
+
};
|
|
115
|
+
});
|
|
116
|
+
server.registerTool("get_active_combat", {
|
|
117
|
+
description: "Get the active combat for a game",
|
|
118
|
+
inputSchema: {
|
|
119
|
+
gameId: z.string().max(100).describe("The game ID"),
|
|
120
|
+
},
|
|
121
|
+
annotations: ANNOTATIONS.READ_ONLY,
|
|
122
|
+
}, async ({ gameId }) => {
|
|
123
|
+
const combat = combatTools.getActiveCombat(gameId);
|
|
124
|
+
if (!combat) {
|
|
125
|
+
return {
|
|
126
|
+
content: [{ type: "text", text: "No active combat" }],
|
|
127
|
+
};
|
|
128
|
+
}
|
|
129
|
+
return {
|
|
130
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
131
|
+
};
|
|
132
|
+
});
|
|
133
|
+
server.registerTool("next_turn", {
|
|
134
|
+
description: "Advance to the next combatant's turn",
|
|
135
|
+
inputSchema: {
|
|
136
|
+
combatId: z.string().max(100).describe("The combat ID"),
|
|
137
|
+
},
|
|
138
|
+
annotations: ANNOTATIONS.UPDATE,
|
|
139
|
+
}, async ({ combatId }) => {
|
|
140
|
+
const combat = combatTools.nextTurn(combatId);
|
|
141
|
+
if (!combat) {
|
|
142
|
+
return {
|
|
143
|
+
content: [{ type: "text", text: "Combat not found or ended" }],
|
|
144
|
+
isError: true,
|
|
145
|
+
};
|
|
146
|
+
}
|
|
147
|
+
return {
|
|
148
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
149
|
+
};
|
|
150
|
+
});
|
|
151
|
+
server.registerTool("add_combat_log", {
|
|
152
|
+
description: "Add an entry to the combat log",
|
|
153
|
+
inputSchema: {
|
|
154
|
+
combatId: z.string().max(100).describe("The combat ID"),
|
|
155
|
+
entry: z.string().max(LIMITS.DESCRIPTION_MAX).describe("Log entry text"),
|
|
156
|
+
},
|
|
157
|
+
annotations: ANNOTATIONS.UPDATE,
|
|
158
|
+
}, async ({ combatId, entry }) => {
|
|
159
|
+
const combat = combatTools.addCombatLog(combatId, entry);
|
|
160
|
+
if (!combat) {
|
|
161
|
+
return {
|
|
162
|
+
content: [{ type: "text", text: "Combat not found" }],
|
|
163
|
+
isError: true,
|
|
164
|
+
};
|
|
165
|
+
}
|
|
166
|
+
return {
|
|
167
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
168
|
+
};
|
|
169
|
+
});
|
|
170
|
+
server.registerTool("remove_combatant", {
|
|
171
|
+
description: "Remove a character from combat (defeated, fled, etc.)",
|
|
172
|
+
inputSchema: {
|
|
173
|
+
combatId: z.string().max(100).describe("The combat ID"),
|
|
174
|
+
characterId: z.string().max(100).describe("The character to remove"),
|
|
175
|
+
},
|
|
176
|
+
annotations: ANNOTATIONS.DESTRUCTIVE,
|
|
177
|
+
}, async ({ combatId, characterId }) => {
|
|
178
|
+
const combat = combatTools.removeParticipant(combatId, characterId);
|
|
179
|
+
if (!combat) {
|
|
180
|
+
return {
|
|
181
|
+
content: [{ type: "text", text: "Combat not found" }],
|
|
182
|
+
isError: true,
|
|
183
|
+
};
|
|
184
|
+
}
|
|
185
|
+
return {
|
|
186
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
187
|
+
};
|
|
188
|
+
});
|
|
189
|
+
server.registerTool("end_combat", {
|
|
190
|
+
description: "End a combat encounter",
|
|
191
|
+
inputSchema: {
|
|
192
|
+
combatId: z.string().max(100).describe("The combat ID"),
|
|
193
|
+
},
|
|
194
|
+
annotations: ANNOTATIONS.UPDATE,
|
|
195
|
+
}, async ({ combatId }) => {
|
|
196
|
+
const combat = combatTools.endCombat(combatId);
|
|
197
|
+
if (!combat) {
|
|
198
|
+
return {
|
|
199
|
+
content: [{ type: "text", text: "Combat not found" }],
|
|
200
|
+
isError: true,
|
|
201
|
+
};
|
|
202
|
+
}
|
|
203
|
+
return {
|
|
204
|
+
content: [{ type: "text", text: JSON.stringify(combat, null, 2) }],
|
|
205
|
+
};
|
|
206
|
+
});
|
|
207
|
+
}
|