rpg-event-generator 1.2.6 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +61 -1
- package/demo.js +557 -461
- package/dist/index.js +115 -0
- package/package.json +2 -1
- package/templates/fantasy/dragon_lair.json +28 -0
- package/templates/fantasy/magic_shop.json +28 -0
- package/templates/historical/court_intrigue.json +28 -0
- package/templates/horror/haunted_mansion.json +28 -0
- package/templates/index.json +35 -0
- package/templates/sci-fi/alien_encounter.json +28 -0
package/README.md
CHANGED
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@@ -60,12 +60,13 @@ Since this is a personal project with a private repository:
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- **Game Integration**: Proper save/load state management for real games
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- **Comprehensive Testing**: 45+ automated tests ensuring reliability
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### Enhanced Features (v1.2.0)
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### Enhanced Features (v1.2.0+)
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- **Multi-Language Support**: Generate events in different languages with cultural adaptation
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- **Event Dependencies**: Complex prerequisite systems for event triggering
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- **Environmental Modifiers**: Weather, season, and location-based event modifications
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- **NPC Relationships**: Dynamic character relationship networks and social consequences
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- **Event Templates Library** (v1.3.0): Pre-built genre-specific event collections for fantasy, sci-fi, horror, and historical themes, with support for custom template creation
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## Usage Guide
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@@ -312,6 +313,65 @@ const event = generator.generateEnhancedEvent({
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});
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```
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### Event Templates Library (v1.3.0)
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Load pre-built event collections for different game genres:
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```javascript
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const generator = new RPGEventGenerator({
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enableTemplates: true,
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templateLibrary: 'fantasy' // Auto-load fantasy templates
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});
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// Generate from specific template
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const dragonEvent = generator.generateFromTemplate('dragon_lair');
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console.log(dragonEvent.title); // "Ancient Dragon's Lair"
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// Generate random event from genre
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const fantasyEvent = generator.generateFromGenre('fantasy');
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// Discover available templates
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const availableTemplates = generator.getAvailableTemplates();
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console.log(Object.keys(availableTemplates)); // ['fantasy']
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// Available genres: 'fantasy', 'sci-fi', 'horror', 'historical'
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```
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Each template includes:
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- **Rich narratives** with atmospheric descriptions
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- **Multiple meaningful choices** with consequences
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- **Difficulty scaling** and context requirements
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- **Professional quality** event design
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#### Custom Template Creation
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Add your own templates to the library system:
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```javascript
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// Create a custom template
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const myTemplate = {
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title: 'Space Station Malfunction',
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narrative: 'Critical system failure detected. Alarms blare throughout the station.',
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choices: [
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{
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text: 'Attempt emergency repair',
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effect: { risk: 30, engineering: 20 },
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consequence: 'repair_attempt'
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},
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{
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text: 'Abandon the station',
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effect: { survival: 10, resources: -50 },
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consequence: 'abandon_station'
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}
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],
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type: 'TECHNICAL_CRISIS',
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difficulty: 'hard',
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tags: ['space', 'technology', 'emergency']
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};
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// Add to your game's template collection
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// Templates can be saved as JSON files in custom directories
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```
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### Modular Event System
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```javascript
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