rpg-event-generator 1.2.3 → 1.2.4

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Files changed (2) hide show
  1. package/README.md +9 -9
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -62,12 +62,12 @@ Since this is a personal project with a private repository:
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  ### Enhanced Features (v1.2.0)
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- - ** Multi-Language Support**: Generate events in different languages with cultural adaptation
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- - ** Event Dependencies**: Complex prerequisite systems for event triggering
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- - ** Environmental Modifiers**: Weather, season, and location-based event modifications
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- - ** NPC Relationships**: Dynamic character relationship networks and social consequences
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+ - **Multi-Language Support**: Generate events in different languages with cultural adaptation
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+ - **Event Dependencies**: Complex prerequisite systems for event triggering
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+ - **Environmental Modifiers**: Weather, season, and location-based event modifications
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+ - **NPC Relationships**: Dynamic character relationship networks and social consequences
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- ## 📖 Usage Guide
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+ ## Usage Guide
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  ### Basic Event Generation
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@@ -222,7 +222,7 @@ const currentTime = generator.getCurrentTime();
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  console.log(`Day ${currentTime.day}, Season: ${currentTime.season}`);
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  ```
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- ### Multi-Language Support 🌍
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+ ### Multi-Language Support
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  Generate events in different languages with cultural adaptation:
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@@ -241,7 +241,7 @@ const event = generator.generateEvent();
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  console.log(event.title); // "Embuscade de Brigands"
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  ```
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- ### Environmental Modifiers 🌤️
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+ ### Environmental Modifiers
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  Weather, season, and location affect event generation:
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@@ -261,7 +261,7 @@ const event = generator.generateEnhancedEvent({
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  });
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  ```
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- ### Event Dependencies 🔗
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+ ### Event Dependencies
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  Complex prerequisite systems control when events can occur:
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@@ -285,7 +285,7 @@ const gameState = { completedEvents: new Set(['COURT_INTRODUCTION']) };
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  const event = generator.generateEnhancedEvent({ gameState });
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  ```
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- ### NPC Relationship Networks 👥
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+ ### NPC Relationship Networks
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  Dynamic character relationships that evolve based on player actions:
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "rpg-event-generator",
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- "version": "1.2.3",
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+ "version": "1.2.4",
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  "description": "Procedural RPG event generation system for games",
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  "main": "dist/index.js",
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  "files": [