rpg-event-generator 1.2.0 → 1.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +20 -8
- package/package.json +1 -5
package/README.md
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A powerful procedural event generation system for RPG games, capable of creating virtually infinite contextual events based on player state and game world.
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> **Note:** This package was originally created for a personal RPG project and shared publicly because it might be useful for other game developers. The repository is private, so bug reports and maintenance issues cannot be submitted directly. Check npm regularly for updates, new features, or breaking changes.
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## Installation
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```bash
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console.log(event.choices); // Array of meaningful choices
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```
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## Demo
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Run the included `demo.js` file to see the RPG Event Generator in action:
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```bash
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node demo.js
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```
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This will demonstrate various features including event generation, chains, time progression, and customization options.
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## Maintenance & Updates
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Since this is a personal project with a private repository:
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- **Check npm regularly** for new versions and features
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- **Monitor the changelog** in package updates for breaking changes
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- **Run the demo** to explore new functionality
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- **No direct bug reports** or feature requests can be accepted
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## Features
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- **Infinite Event Generation**: Custom Markov chains create unique, contextual events
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- **Desertion Temptation**: Military loyalty crises
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- **Mercenary Contract**: Dangerous employment opportunities
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## 🤝 Contributing
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1. Fork the repository
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2. Create a feature branch (`git checkout -b feature/amazing-feature`)
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3. Commit changes (`git commit -m 'Add amazing feature'`)
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4. Push to branch (`git push origin feature/amazing-feature`)
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5. Open a Pull Request
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## 📄 License
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MIT License - see [LICENSE](LICENSE) file for details.
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package/package.json
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{
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"name": "rpg-event-generator",
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"version": "1.2.
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"version": "1.2.2",
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"description": "Procedural RPG event generation system for games",
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"main": "dist/index.js",
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"files": [
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"^.+\\.(js|jsx)$": "babel-jest"
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}
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/decept1kon/rpg-event-generator.git"
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},
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"engines": {
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"node": ">=14.0.0"
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}
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