rpg-event-generator 1.1.2 โ†’ 1.1.4

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  1. package/README.md +15 -15
  2. package/package.json +1 -1
package/README.md CHANGED
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  A powerful procedural event generation system for RPG games, capable of creating virtually infinite contextual events based on player state and game world.
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- ## ๐Ÿš€ Installation
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+ ## Installation
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  ```bash
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  npm install rpg-event-generator
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  ```
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- ## โœจ Quick Start
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+ ## Quick Start
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  ```javascript
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  import { RPGEventGenerator, generateRPGEvent } from 'rpg-event-generator';
@@ -26,19 +26,19 @@ console.log(event.description); // Procedurally generated narrative
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  console.log(event.choices); // Array of meaningful choices
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  ```
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- ## ๐Ÿ“‹ Features
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-
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- - **๐ŸŽฒ Infinite Event Generation**: Custom Markov chains create unique, contextual events
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- - **๐Ÿ‘ค Player-Aware**: Events adapt to stats, career, relationships, reputation, and social standing
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- - **๐ŸŽญ 14+ Event Types**: Court scandals, noble duels, ancient curses, bandit kings, and more
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- - **๐Ÿ“– Immersive Storytelling**: Rich narratives with atmospheric descriptions and meaningful consequences
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- - **โš–๏ธ Dynamic Difficulty Scaling**: Events automatically scale based on player power level
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- - **๐ŸŽจ Thematic Training Sets**: Fantasy, sci-fi, and historical themes with cultural variants
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- - **โ›“๏ธ Event Chains**: Multi-part story sequences with escalating consequences
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- - **โฐ Time-Based Events**: Seasonal changes and evolving long-term storylines
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- - **๐Ÿ”ง Modular Event System**: Create and manage custom templates, training data, and chains
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- - **๐Ÿ’พ Game Integration**: Proper save/load state management for real games
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- - **๐Ÿงช Comprehensive Testing**: 45+ automated tests ensuring reliability
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+ ## Features
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+
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+ - **Infinite Event Generation**: Custom Markov chains create unique, contextual events
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+ - **Player-Aware**: Events adapt to stats, career, relationships, reputation, and social standing
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+ - **14+ Event Types**: Court scandals, noble duels, ancient curses, bandit kings, and more
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+ - **Immersive Storytelling**: Rich narratives with atmospheric descriptions and meaningful consequences
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+ - **Dynamic Difficulty Scaling**: Events automatically scale based on player power level
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+ - **Thematic Training Sets**: Fantasy, sci-fi, and historical themes with cultural variants
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+ - **Event Chains**: Multi-part story sequences with escalating consequences
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+ - **Time-Based Events**: Seasonal changes and evolving long-term storylines
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+ - **Modular Event System**: Create and manage custom templates, training data, and chains
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+ - **Game Integration**: Proper save/load state management for real games
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+ - **Comprehensive Testing**: 45+ automated tests ensuring reliability
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  ## ๐Ÿ“– Usage Guide
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package/package.json CHANGED
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  {
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  "name": "rpg-event-generator",
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- "version": "1.1.2",
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+ "version": "1.1.4",
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  "description": "Procedural RPG event generation system for games",
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  "main": "dist/index.js",
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  "files": [