rpg-encoder 0.1.0 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/README.md +3 -3
  2. package/package.json +5 -2
package/README.md CHANGED
@@ -1,8 +1,9 @@
1
1
  # rpg-encoder
2
2
 
3
- Semantic code graph for AI-assisted code understanding.
3
+ Coding agent toolkit for semantic code understanding.
4
4
 
5
- Extracts entities from your codebase, resolves dependency edges, and lifts semantic features via LLM producing a navigable graph optimized for AI coding tools.
5
+ Builds a semantic graph of your codebase. Your coding agent (Claude Code, Cursor, etc.)
6
+ analyzes the code and adds intent-level features. Search by what code does, not what it's named.
6
7
 
7
8
  ## MCP Server (Claude Code, Cursor, etc.)
8
9
 
@@ -23,7 +24,6 @@ Add to your MCP config:
23
24
 
24
25
  ```bash
25
26
  npx -p rpg-encoder rpg-encoder build # Build the graph
26
- npx -p rpg-encoder rpg-encoder build --lift # Build with semantic lifting
27
27
  npx -p rpg-encoder rpg-encoder search "parse config"
28
28
  npx -p rpg-encoder rpg-encoder info
29
29
  ```
package/package.json CHANGED
@@ -1,11 +1,11 @@
1
1
  {
2
2
  "name": "rpg-encoder",
3
- "version": "0.1.0",
3
+ "version": "0.1.2",
4
4
  "description": "RPG-Encoder — semantic code graph for AI-assisted code understanding",
5
5
  "license": "MIT",
6
6
  "repository": {
7
7
  "type": "git",
8
- "url": "https://github.com/userFRM/rpg-encoder"
8
+ "url": "git+https://github.com/userFRM/rpg-encoder.git"
9
9
  },
10
10
  "homepage": "https://github.com/userFRM/rpg-encoder",
11
11
  "keywords": [
@@ -23,6 +23,9 @@
23
23
  "scripts": {
24
24
  "postinstall": "node install.js"
25
25
  },
26
+ "engines": {
27
+ "node": ">=18"
28
+ },
26
29
  "files": [
27
30
  "bin/",
28
31
  "install.js",