rozod 2.0.1 → 2.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/endpoints/gamejoinv1.d.ts +2321 -0
- package/lib/endpoints/gamejoinv1.js +416 -0
- package/lib/endpoints/gamesv1.d.ts +14 -14
- package/lib/index.d.ts +1 -1
- package/lib/index.js +1 -1
- package/package.json +2 -1
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@@ -0,0 +1,416 @@
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"use strict";
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2
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.postTeamCreatePreemptive = exports.postTeamCreate = exports.postPlayWithUser = exports.postJoinReservedGame = exports.postJoinPrivateGame = exports.postJoinPlayTogetherGame = exports.postJoinGameInstance = exports.postJoinGame = void 0;
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const zod_1 = require("zod");
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const Roblox_GameJoin_Api_GameJoinRequest = zod_1.z.object({
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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11
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_Web_GameLaunch_ConnectionFlow_ServerConnection = zod_1.z.object({
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Address: zod_1.z.string(),
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Port: zod_1.z.number().int(),
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});
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const Roblox_Web_GameLaunch_ConnectionFlow_UdmuxEndpoint = zod_1.z.object({
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Address: zod_1.z.string(),
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Port: zod_1.z.number().int(),
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});
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const Roblox_Web_GameLaunch_ConnectionFlow_JoinInformation = zod_1.z.object({
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ClientPort: zod_1.z.number().int(),
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MachineAddress: zod_1.z.string(),
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ServerPort: zod_1.z.number().int(),
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ServerConnections: zod_1.z.array(Roblox_Web_GameLaunch_ConnectionFlow_ServerConnection),
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UdmuxEndpoints: zod_1.z.array(Roblox_Web_GameLaunch_ConnectionFlow_UdmuxEndpoint),
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DirectServerReturn: zod_1.z.boolean(),
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TokenGenAlgorithm: zod_1.z.number().int(),
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PepperId: zod_1.z.number().int(),
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TokenValue: zod_1.z.string(),
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PingUrl: zod_1.z.string(),
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PingInterval: zod_1.z.number().int(),
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UserName: zod_1.z.string(),
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DisplayName: zod_1.z.string(),
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HasVerifiedBadge: zod_1.z.boolean(),
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SeleniumTestMode: zod_1.z.boolean(),
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UserId: zod_1.z.number().int(),
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RobloxLocale: zod_1.z.string(),
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GameLocale: zod_1.z.string(),
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SuperSafeChat: zod_1.z.boolean(),
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FlexibleChatEnabled: zod_1.z.boolean(),
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CharacterAppearance: zod_1.z.string(),
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ClientTicket: zod_1.z.string(),
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GameId: zod_1.z.string(),
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PlaceId: zod_1.z.number().int(),
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BaseUrl: zod_1.z.string(),
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ChatStyle: zod_1.z.string(),
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CreatorId: zod_1.z.number().int(),
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CreatorTypeEnum: zod_1.z.string(),
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MembershipType: zod_1.z.string(),
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AccountAge: zod_1.z.number().int(),
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CookieStoreFirstTimePlayKey: zod_1.z.string(),
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CookieStoreFiveMinutePlayKey: zod_1.z.string(),
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CookieStoreEnabled: zod_1.z.boolean(),
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IsUnknownOrUnder13: zod_1.z.boolean(),
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GameChatType: zod_1.z.string(),
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SessionId: zod_1.z.string(),
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AnalyticsSessionId: zod_1.z.string(),
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DataCenterId: zod_1.z.number().int(),
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UniverseId: zod_1.z.number().int(),
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FollowUserId: zod_1.z.number().int(),
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characterAppearanceId: zod_1.z.number().int(),
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CountryCode: zod_1.z.string(),
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AlternateName: zod_1.z.string(),
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RandomSeed1: zod_1.z.string().regex(/^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/),
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ClientPublicKeyData: zod_1.z.string(),
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RccVersion: zod_1.z.string(),
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ChannelName: zod_1.z.string(),
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VerifiedAMP: zod_1.z.number().int(),
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});
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const Roblox_GameJoin_Api_GameJoinResponse = zod_1.z.object({
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jobId: zod_1.z.string(),
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status: zod_1.z.number().int(),
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joinScriptUrl: zod_1.z.string(),
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authenticationUrl: zod_1.z.string(),
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authenticationTicket: zod_1.z.string(),
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message: zod_1.z.string(),
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joinScript: Roblox_Web_GameLaunch_ConnectionFlow_JoinInformation,
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queuePosition: zod_1.z.number().int(),
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});
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const Roblox_GameJoin_Api_JoinGameInstanceRequest = zod_1.z.object({
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gameId: zod_1.z.string().uuid(),
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_JoinPlayTogetherGameRequest = zod_1.z.object({
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conversationId: zod_1.z.number().int(),
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_JoinPrivateGameRequest = zod_1.z.object({
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accessCode: zod_1.z.string(),
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linkCode: zod_1.z.string(),
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_JoinReservedGameRequest = zod_1.z.object({
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accessCode: zod_1.z.string(),
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_PlayWithUserRequest = zod_1.z.object({
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userIdToFollow: zod_1.z.number().int(),
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_TeamCreateRequest = zod_1.z.object({
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gameJoinAttemptId: zod_1.z.string().uuid(),
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placeId: zod_1.z.number().int(),
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gamerTag: zod_1.z.string(),
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isPartyLeader: zod_1.z.boolean(),
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isPlayTogetherGame: zod_1.z.boolean(),
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browserTrackerId: zod_1.z.number().int(),
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isTeleport: zod_1.z.boolean(),
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channelName: zod_1.z.string(),
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});
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const Roblox_GameJoin_Api_TeamCreateResponse = zod_1.z.object({
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status: zod_1.z.number().int(),
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message: zod_1.z.string(),
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settings: zod_1.z.object({}),
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});
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const schemas = {
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Roblox_GameJoin_Api_GameJoinRequest,
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Roblox_Web_GameLaunch_ConnectionFlow_ServerConnection,
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Roblox_Web_GameLaunch_ConnectionFlow_UdmuxEndpoint,
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Roblox_Web_GameLaunch_ConnectionFlow_JoinInformation,
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Roblox_GameJoin_Api_GameJoinResponse,
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Roblox_GameJoin_Api_JoinGameInstanceRequest,
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Roblox_GameJoin_Api_JoinPlayTogetherGameRequest,
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Roblox_GameJoin_Api_JoinPrivateGameRequest,
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Roblox_GameJoin_Api_JoinReservedGameRequest,
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Roblox_GameJoin_Api_PlayWithUserRequest,
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Roblox_GameJoin_Api_TeamCreateRequest,
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Roblox_GameJoin_Api_TeamCreateResponse,
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};
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/**
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* @api post https://gamejoin.roblox.com/v1/join-game
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* @param body The Roblox.GameJoin.Api.GameJoinRequest in JSON format
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*/
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exports.postJoinGame = {
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method: 'post',
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path: '/v1/join-game',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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serializationMethod: {
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_GameJoinRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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},
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],
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};
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/**
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* @api post https://gamejoin.roblox.com/v1/join-game-instance
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* @param body The Roblox.GameJoin.Api.JoinGameInstanceRequest in JSON format
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*/
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exports.postJoinGameInstance = {
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method: 'post',
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path: '/v1/join-game-instance',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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serializationMethod: {
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_JoinGameInstanceRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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},
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],
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};
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/**
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* @api post https://gamejoin.roblox.com/v1/join-play-together-game
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* @param body The Roblox.GameJoin.Api.JoinPlayTogetherGameRequest in JSON format
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*/
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exports.postJoinPlayTogetherGame = {
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method: 'post',
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path: '/v1/join-play-together-game',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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serializationMethod: {
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_JoinPlayTogetherGameRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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},
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],
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};
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/**
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* @api post https://gamejoin.roblox.com/v1/join-private-game
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* @param body The Roblox.GameJoin.Api.JoinPrivateGameRequest in JSON format
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*/
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exports.postJoinPrivateGame = {
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method: 'post',
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path: '/v1/join-private-game',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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serializationMethod: {
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_JoinPrivateGameRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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},
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],
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};
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/**
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*/
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exports.postJoinReservedGame = {
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method: 'post',
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path: '/v1/join-reserved-game',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_JoinReservedGameRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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};
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/**
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*/
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exports.postPlayWithUser = {
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method: 'post',
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path: '/v1/play-with-user',
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baseUrl: 'https://gamejoin.roblox.com',
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requestFormat: 'json',
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_PlayWithUserRequest,
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},
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response: Roblox_GameJoin_Api_GameJoinResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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};
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/**
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* @api post https://gamejoin.roblox.com/v1/team-create
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* @param body The Roblox.GameJoin.Api.TeamCreateRequest in JSON format
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*/
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exports.postTeamCreate = {
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method: 'post',
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path: '/v1/team-create',
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baseUrl: 'https://gamejoin.roblox.com',
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description: `Xsrf protection disabled because it will only be used on Roblox clients. Adding an extra
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round-trip would impact client performance.`,
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requestFormat: 'json',
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serializationMethod: {
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body: {},
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},
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parameters: {
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body: Roblox_GameJoin_Api_TeamCreateRequest,
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},
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response: Roblox_GameJoin_Api_TeamCreateResponse,
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errors: [
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{
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status: 400,
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description: `-1: An unknown error occurred.`,
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schema: zod_1.z.void(),
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},
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{
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status: 403,
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description: `1: Request is not authorized from specified origin.
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2: User is invalid or does not exist.`,
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schema: zod_1.z.void(),
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},
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{
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status: 429,
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description: `3: Too many requests, please slow down.`,
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schema: zod_1.z.void(),
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},
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],
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};
|
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/**
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|
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* @api post https://gamejoin.roblox.com/v1/team-create-preemptive
|
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|
+
* @param body The Roblox.GameJoin.Api.TeamCreateRequest in JSON format
|
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|
+
*/
|
|
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|
+
exports.postTeamCreatePreemptive = {
|
|
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|
+
method: 'post',
|
|
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|
+
path: '/v1/team-create-preemptive',
|
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|
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baseUrl: 'https://gamejoin.roblox.com',
|
|
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|
+
description: `Since the request origin might not be Roblox software, this endpoint implements a different set of security rules.
|
|
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|
+
More specifically, it requires Xsrf protection and disables user-agent check so that it can be called from browsers.`,
|
|
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|
+
requestFormat: 'json',
|
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|
+
serializationMethod: {
|
|
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|
+
body: {},
|
|
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|
+
},
|
|
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|
+
parameters: {
|
|
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|
+
body: Roblox_GameJoin_Api_TeamCreateRequest,
|
|
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|
+
},
|
|
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|
+
response: Roblox_GameJoin_Api_TeamCreateResponse,
|
|
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|
+
errors: [
|
|
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|
+
{
|
|
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|
+
status: 400,
|
|
400
|
+
description: `-1: An unknown error occurred.`,
|
|
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|
+
schema: zod_1.z.void(),
|
|
402
|
+
},
|
|
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|
+
{
|
|
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|
+
status: 403,
|
|
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|
+
description: `0: Token Validation Failed
|
|
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|
+
1: Request is not authorized from specified origin.
|
|
407
|
+
2: User is invalid or does not exist.`,
|
|
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|
+
schema: zod_1.z.void(),
|
|
409
|
+
},
|
|
410
|
+
{
|
|
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|
+
status: 429,
|
|
412
|
+
description: `3: Too many requests, please slow down.`,
|
|
413
|
+
schema: zod_1.z.void(),
|
|
414
|
+
},
|
|
415
|
+
],
|
|
416
|
+
};
|
|
@@ -280,6 +280,7 @@ export declare const getGamesPlaceidPrivateServers: {
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id: string;
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name: string;
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playing: number;
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accessCode: string;
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maxPlayers: number;
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playerTokens: string[];
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players: {
|
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@@ -291,7 +292,6 @@ export declare const getGamesPlaceidPrivateServers: {
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fps: number;
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ping: number;
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|
vipServerId: number;
|
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|
-
accessCode: string;
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|
owner: {
|
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id: number;
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name: string;
|
|
@@ -302,6 +302,7 @@ export declare const getGamesPlaceidPrivateServers: {
|
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|
id: string;
|
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|
name: string;
|
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|
playing: number;
|
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|
+
accessCode: string;
|
|
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|
maxPlayers: number;
|
|
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|
playerTokens: string[];
|
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|
players: {
|
|
@@ -313,7 +314,6 @@ export declare const getGamesPlaceidPrivateServers: {
|
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|
fps: number;
|
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|
ping: number;
|
|
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|
vipServerId: number;
|
|
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|
-
accessCode: string;
|
|
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|
owner: {
|
|
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318
|
id: number;
|
|
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319
|
name: string;
|
|
@@ -326,6 +326,7 @@ export declare const getGamesPlaceidPrivateServers: {
|
|
|
326
326
|
id: string;
|
|
327
327
|
name: string;
|
|
328
328
|
playing: number;
|
|
329
|
+
accessCode: string;
|
|
329
330
|
maxPlayers: number;
|
|
330
331
|
playerTokens: string[];
|
|
331
332
|
players: {
|
|
@@ -337,7 +338,6 @@ export declare const getGamesPlaceidPrivateServers: {
|
|
|
337
338
|
fps: number;
|
|
338
339
|
ping: number;
|
|
339
340
|
vipServerId: number;
|
|
340
|
-
accessCode: string;
|
|
341
341
|
owner: {
|
|
342
342
|
id: number;
|
|
343
343
|
name: string;
|
|
@@ -352,6 +352,7 @@ export declare const getGamesPlaceidPrivateServers: {
|
|
|
352
352
|
id: string;
|
|
353
353
|
name: string;
|
|
354
354
|
playing: number;
|
|
355
|
+
accessCode: string;
|
|
355
356
|
maxPlayers: number;
|
|
356
357
|
playerTokens: string[];
|
|
357
358
|
players: {
|
|
@@ -363,7 +364,6 @@ export declare const getGamesPlaceidPrivateServers: {
|
|
|
363
364
|
fps: number;
|
|
364
365
|
ping: number;
|
|
365
366
|
vipServerId: number;
|
|
366
|
-
accessCode: string;
|
|
367
367
|
owner: {
|
|
368
368
|
id: number;
|
|
369
369
|
name: string;
|
|
@@ -475,6 +475,7 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
475
475
|
id: string;
|
|
476
476
|
name: string;
|
|
477
477
|
playing: number;
|
|
478
|
+
accessCode: string;
|
|
478
479
|
maxPlayers: number;
|
|
479
480
|
playerTokens: string[];
|
|
480
481
|
players: {
|
|
@@ -486,7 +487,6 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
486
487
|
fps: number;
|
|
487
488
|
ping: number;
|
|
488
489
|
vipServerId: number;
|
|
489
|
-
accessCode: string;
|
|
490
490
|
owner: {
|
|
491
491
|
id: number;
|
|
492
492
|
name: string;
|
|
@@ -497,6 +497,7 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
497
497
|
id: string;
|
|
498
498
|
name: string;
|
|
499
499
|
playing: number;
|
|
500
|
+
accessCode: string;
|
|
500
501
|
maxPlayers: number;
|
|
501
502
|
playerTokens: string[];
|
|
502
503
|
players: {
|
|
@@ -508,7 +509,6 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
508
509
|
fps: number;
|
|
509
510
|
ping: number;
|
|
510
511
|
vipServerId: number;
|
|
511
|
-
accessCode: string;
|
|
512
512
|
owner: {
|
|
513
513
|
id: number;
|
|
514
514
|
name: string;
|
|
@@ -521,6 +521,7 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
521
521
|
id: string;
|
|
522
522
|
name: string;
|
|
523
523
|
playing: number;
|
|
524
|
+
accessCode: string;
|
|
524
525
|
maxPlayers: number;
|
|
525
526
|
playerTokens: string[];
|
|
526
527
|
players: {
|
|
@@ -532,7 +533,6 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
532
533
|
fps: number;
|
|
533
534
|
ping: number;
|
|
534
535
|
vipServerId: number;
|
|
535
|
-
accessCode: string;
|
|
536
536
|
owner: {
|
|
537
537
|
id: number;
|
|
538
538
|
name: string;
|
|
@@ -547,6 +547,7 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
547
547
|
id: string;
|
|
548
548
|
name: string;
|
|
549
549
|
playing: number;
|
|
550
|
+
accessCode: string;
|
|
550
551
|
maxPlayers: number;
|
|
551
552
|
playerTokens: string[];
|
|
552
553
|
players: {
|
|
@@ -558,7 +559,6 @@ export declare const getGamesPlaceidServersServertype: {
|
|
|
558
559
|
fps: number;
|
|
559
560
|
ping: number;
|
|
560
561
|
vipServerId: number;
|
|
561
|
-
accessCode: string;
|
|
562
562
|
owner: {
|
|
563
563
|
id: number;
|
|
564
564
|
name: string;
|
|
@@ -2304,6 +2304,7 @@ export declare const postGamesVipServersUniverseid: {
|
|
|
2304
2304
|
id: string;
|
|
2305
2305
|
name: string;
|
|
2306
2306
|
playing: number;
|
|
2307
|
+
accessCode: string;
|
|
2307
2308
|
maxPlayers: number;
|
|
2308
2309
|
playerTokens: string[];
|
|
2309
2310
|
players: {
|
|
@@ -2315,7 +2316,6 @@ export declare const postGamesVipServersUniverseid: {
|
|
|
2315
2316
|
fps: number;
|
|
2316
2317
|
ping: number;
|
|
2317
2318
|
vipServerId: number;
|
|
2318
|
-
accessCode: string;
|
|
2319
2319
|
owner: {
|
|
2320
2320
|
id: number;
|
|
2321
2321
|
name: string;
|
|
@@ -2326,6 +2326,7 @@ export declare const postGamesVipServersUniverseid: {
|
|
|
2326
2326
|
id: string;
|
|
2327
2327
|
name: string;
|
|
2328
2328
|
playing: number;
|
|
2329
|
+
accessCode: string;
|
|
2329
2330
|
maxPlayers: number;
|
|
2330
2331
|
playerTokens: string[];
|
|
2331
2332
|
players: {
|
|
@@ -2337,7 +2338,6 @@ export declare const postGamesVipServersUniverseid: {
|
|
|
2337
2338
|
fps: number;
|
|
2338
2339
|
ping: number;
|
|
2339
2340
|
vipServerId: number;
|
|
2340
|
-
accessCode: string;
|
|
2341
2341
|
owner: {
|
|
2342
2342
|
id: number;
|
|
2343
2343
|
name: string;
|
|
@@ -2465,6 +2465,7 @@ export declare const getPrivateServers: {
|
|
|
2465
2465
|
id: string;
|
|
2466
2466
|
name: string;
|
|
2467
2467
|
playing: number;
|
|
2468
|
+
accessCode: string;
|
|
2468
2469
|
maxPlayers: number;
|
|
2469
2470
|
playerTokens: string[];
|
|
2470
2471
|
players: {
|
|
@@ -2476,7 +2477,6 @@ export declare const getPrivateServers: {
|
|
|
2476
2477
|
fps: number;
|
|
2477
2478
|
ping: number;
|
|
2478
2479
|
vipServerId: number;
|
|
2479
|
-
accessCode: string;
|
|
2480
2480
|
owner: {
|
|
2481
2481
|
id: number;
|
|
2482
2482
|
name: string;
|
|
@@ -2487,6 +2487,7 @@ export declare const getPrivateServers: {
|
|
|
2487
2487
|
id: string;
|
|
2488
2488
|
name: string;
|
|
2489
2489
|
playing: number;
|
|
2490
|
+
accessCode: string;
|
|
2490
2491
|
maxPlayers: number;
|
|
2491
2492
|
playerTokens: string[];
|
|
2492
2493
|
players: {
|
|
@@ -2498,7 +2499,6 @@ export declare const getPrivateServers: {
|
|
|
2498
2499
|
fps: number;
|
|
2499
2500
|
ping: number;
|
|
2500
2501
|
vipServerId: number;
|
|
2501
|
-
accessCode: string;
|
|
2502
2502
|
owner: {
|
|
2503
2503
|
id: number;
|
|
2504
2504
|
name: string;
|
|
@@ -2511,6 +2511,7 @@ export declare const getPrivateServers: {
|
|
|
2511
2511
|
id: string;
|
|
2512
2512
|
name: string;
|
|
2513
2513
|
playing: number;
|
|
2514
|
+
accessCode: string;
|
|
2514
2515
|
maxPlayers: number;
|
|
2515
2516
|
playerTokens: string[];
|
|
2516
2517
|
players: {
|
|
@@ -2522,7 +2523,6 @@ export declare const getPrivateServers: {
|
|
|
2522
2523
|
fps: number;
|
|
2523
2524
|
ping: number;
|
|
2524
2525
|
vipServerId: number;
|
|
2525
|
-
accessCode: string;
|
|
2526
2526
|
owner: {
|
|
2527
2527
|
id: number;
|
|
2528
2528
|
name: string;
|
|
@@ -2535,6 +2535,7 @@ export declare const getPrivateServers: {
|
|
|
2535
2535
|
id: string;
|
|
2536
2536
|
name: string;
|
|
2537
2537
|
playing: number;
|
|
2538
|
+
accessCode: string;
|
|
2538
2539
|
maxPlayers: number;
|
|
2539
2540
|
playerTokens: string[];
|
|
2540
2541
|
players: {
|
|
@@ -2546,7 +2547,6 @@ export declare const getPrivateServers: {
|
|
|
2546
2547
|
fps: number;
|
|
2547
2548
|
ping: number;
|
|
2548
2549
|
vipServerId: number;
|
|
2549
|
-
accessCode: string;
|
|
2550
2550
|
owner: {
|
|
2551
2551
|
id: number;
|
|
2552
2552
|
name: string;
|
package/lib/index.d.ts
CHANGED
package/lib/index.js
CHANGED
|
@@ -53,7 +53,7 @@ async function fetchApi(endpoint, params, requestOptions = { mode: 'cors', crede
|
|
|
53
53
|
continue;
|
|
54
54
|
}
|
|
55
55
|
const { style, explode } = endpoint.serializationMethod[key];
|
|
56
|
-
if (!Array.isArray(value)) {
|
|
56
|
+
if (!Array.isArray(value) || !style) {
|
|
57
57
|
queryParams[key] = String(value);
|
|
58
58
|
continue;
|
|
59
59
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "rozod",
|
|
3
|
-
"version": "2.0.
|
|
3
|
+
"version": "2.0.2",
|
|
4
4
|
"description": "Wrapper for Roblox API using Zod and custom API Client using fetch",
|
|
5
5
|
"main": "lib/index.js",
|
|
6
6
|
"types": "lib/index.d.ts",
|
|
@@ -35,6 +35,7 @@
|
|
|
35
35
|
"ts-jest": "^29.1.0",
|
|
36
36
|
"tslint": "^6.1.3",
|
|
37
37
|
"tslint-config-prettier": "^1.18.0",
|
|
38
|
+
"typedoc": "^0.24.6",
|
|
38
39
|
"typescript": "^5.0.4"
|
|
39
40
|
},
|
|
40
41
|
"keywords": [],
|