roomie 1.1.2 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/roomie.d.ts +1 -0
- package/dist/roomie.js +40 -10
- package/package.json +1 -1
package/dist/roomie.d.ts
CHANGED
package/dist/roomie.js
CHANGED
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@@ -53,13 +53,44 @@ export class Roomie extends EventEmitter {
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53
53
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if (system === "gb" && b.length >= 0x0143) {
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54
54
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return b.subarray(0x013F, 0x0143).toString("ascii");
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55
55
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}
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56
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-
if (system === "n64" && b.length >=
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57
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-
return
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56
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if (system === "n64" && b.length >= 0x3F) {
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57
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return this.getN64String(0x3B, 4).trim();
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}
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}
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catch { }
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return undefined;
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}
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63
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+
getN64String(offset, length) {
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64
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const b = this._rom;
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65
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if (b.length < offset + length)
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66
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return "";
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67
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+
const magic = b.readUInt32BE(0);
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68
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// native big endian (z64)
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69
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if (magic === 0x80371240) {
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70
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return b.subarray(offset, offset + length).toString("ascii");
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71
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}
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// byte-swapped (v64)
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73
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if (magic === 0x37804012) {
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74
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const out = Buffer.alloc(length);
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75
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for (let i = 0; i < length; i += 2) {
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out[i] = b[offset + i + 1];
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out[i + 1] = b[offset + i];
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78
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}
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79
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return out.toString("ascii");
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80
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}
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81
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// little-endian (n64)
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82
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if (magic === 0x40123780) {
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83
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const out = Buffer.alloc(length);
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84
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for (let i = 0; i < length; i += 4) {
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out[i] = b[offset + i + 3];
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out[i + 1] = b[offset + i + 2];
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out[i + 2] = b[offset + i + 1];
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out[i + 3] = b[offset + i];
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}
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return out.toString("ascii");
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}
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return b.subarray(offset, offset + length).toString("ascii");
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93
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}
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63
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computeRegion(system, gameCode) {
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64
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switch (system) {
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65
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case "nds":
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@@ -89,10 +120,9 @@ export class Roomie extends EventEmitter {
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}
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return undefined;
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case "n64":
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92
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-
// N64 region code at offset 0x3E in some ROMs (common practice)
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if (this._rom.length > 0x3E) {
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-
const
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-
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const id = this.getN64String(0x3B, 4);
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const regionByte = id.charCodeAt(3);
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const regionMap = {
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0x44: "USA",
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0x45: "Europe",
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@@ -194,8 +224,8 @@ export class Roomie extends EventEmitter {
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}
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break;
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case "n64":
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197
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-
if (b.length >=
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-
return
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if (b.length >= 0x34) {
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return this.getN64String(0x20, 20).replace(/\0/g, "").trim();
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}
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break;
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case "nes":
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@@ -249,8 +279,8 @@ export class Roomie extends EventEmitter {
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}
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break;
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case "n64":
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252
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-
if (b.length >=
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253
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-
return
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282
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if (b.length >= 0x3F) {
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283
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return this.getN64String(0x3B, 4).trim();
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}
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break;
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}
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@@ -585,7 +615,7 @@ export class Roomie extends EventEmitter {
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info.n64 = {
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name: this._name(),
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country: this._region(),
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588
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-
version: this._rom.length > 0x3F ? this.
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618
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version: this._rom.length > 0x3F ? this.getN64String(0x3B, 5).slice(4) : undefined,
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};
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}
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else {
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