romdevtools 0.40.1 → 0.40.2
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- package/CHANGELOG.md +23 -0
- package/package.json +1 -1
- package/src/analysis/analyze.js +87 -0
package/CHANGELOG.md
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@@ -4,6 +4,29 @@ All notable changes to `romdevtools`. Dates are release dates.
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(Published as `romdev-mcp` through 0.11.0; renamed to `romdevtools` in 0.13.0 —
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the `romdev-mcp` bin is kept as an alias.)
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## 0.40.2 — 2026-06-11
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### Fixed — SNES `disasm({target:'decompile'})` treated the address as a raw file offset
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On SNES, `decompile` decompiled the function at raw FILE offset `address`, but
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`functions` / `cfg` / `xrefs` all report LoROM/HiROM **CPU** addresses — so the
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documented "decompile an address from `functions`" loop silently returned the
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wrong function (e.g. asking for the entry at CPU `$00:8000` decompiled file
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`0x8000` = CPU `$01:8000`, the wrong bank).
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Fix: SNES now lays the cart out by **24-bit CPU address** — each ROM chunk is
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placed at its CPU bank (LoROM `$bank:8000`, HiROM `$C0+bank`), with the
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`$80-$FF` FastROM (and HiROM `$40-$7F`) mirrors filled in — then decompiles at
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the CPU address directly. This fixes both the function lookup AND in-bank /
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`jsl` operand resolution (a flat-at-0 image would mis-label every cross-bank
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call). The CPU-addressed image is ~16MB sparse (zero-filled between banks); a
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real 4MB cart decompiles in ~1.2s. (No change to the `romdev-analysis*`
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packages — the fix is in the address-mapping JS.)
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Note: 65816 decompiler output is medium quality (variable register width, BCD/
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decimal-flag expansion, direct-page guards) — for SNES, lean on `cfg` / `xrefs`
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+ targeted `decompile` of leaf routines over big dispatchers.
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## 0.40.1 — 2026-06-11
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### Fixed — Genesis `disasm({target:'decompile'})` was shifted +0x200
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "romdevtools",
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"version": "0.40.
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"version": "0.40.2",
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"description": "Tool server giving coding agents full control of homebrew ROM development AND reverse-engineering/romhacking across 14 retro platforms (NES, SNES, GB, Genesis, Atari, C64, PC Engine, MSX, ...) via WASM toolchains + emulator cores. Use over plain HTTP, as an Agent Skill, or as an MCP server.",
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"type": "module",
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"main": "src/mcp/server.js",
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package/src/analysis/analyze.js
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@@ -204,6 +204,69 @@ export async function vaMapping(romBytes, arch, bits, vaddr, platform) {
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return { paddr: vaddr, vbase: 0 };
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}
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/** Build a CPU-ADDRESSED sparse image of a SNES cart for the decompiler.
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*
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* SNES is banked: the langid is `65816:LE:24:snes` (24-bit space). If we hand
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* the decompiler the flat file, a LoROM function at CPU $00:8000 lives at file
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* 0, but its in-bank `jsr $80xx` operands resolve to file 0x80xx — bank-1 code,
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* a plausible-but-WRONG body. So we lay each ROM chunk at its CPU address
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* (sparse, zero-filled between), making BOTH the function address and every
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* in-bank/JSL operand resolve. ~2x ROM size; fine at SNES cart sizes.
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*
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* Mirrors the detection/fold in disasm.js's mapSnesAddress (kept local to avoid
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* a circular import: disasm.js imports analyze.js).
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*
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* The image is laid out BY CPU address, so the decompiler offset for a CPU
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* address is the address itself (24-bit). @returns {{ image: Uint8Array, isLo:boolean }}
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*/
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export function buildSnesCpuImage(romBytes, mapperHint) {
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const copierOff = (romBytes.length % 0x8000 === 0x200) ? 0x200 : 0;
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let isLo;
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if (mapperHint === "lorom") isLo = true;
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else if (mapperHint === "hirom") isLo = false;
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else {
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const loByte = romBytes[copierOff + 0x7FC0 + 0x15];
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const hiByte = romBytes[copierOff + 0xFFC0 + 0x15];
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const detLo = loByte === 0x20 || loByte === 0x30 || loByte === 0x32;
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const detHi = hiByte === 0x21 || hiByte === 0x31;
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isLo = detHi && !detLo ? false : true; // default LoROM when ambiguous
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}
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const body = romBytes.subarray(copierOff);
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if (isLo) {
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// LoROM: 32KB file chunk N maps to CPU bank N, $8000-$FFFF. Banks $80-$FF
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// MIRROR $00-$7F (the FastROM image), and code commonly runs there (a JML to
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// $F9xxxx is bank 0x79's ROM via the $80+ mirror). So we lay the full 16MB
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// 24-bit space and mirror each chunk into BOTH its $00-$7F home and its
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// $80-$FF twin — otherwise a reference into the high half "can't load N
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// bytes" and the decompiler bails.
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const fileBanks = Math.ceil(body.length / 0x8000); // ROM chunks (≤128)
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const image = new Uint8Array(0x1000000); // full 16MB CPU space
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for (let b = 0; b < fileBanks; b++) {
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const src = body.subarray(b * 0x8000, (b + 1) * 0x8000);
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const lo = (b & 0x7F); // home bank $00-$7F
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image.set(src, lo * 0x10000 + 0x8000); // $lo:8000
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image.set(src, (lo | 0x80) * 0x10000 + 0x8000); // $(lo|80):8000 mirror
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}
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return { image, isLo: true };
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}
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// HiROM: file 64KB chunk N is CPU bank $C0+N ($0000-$FFFF, the primary image),
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// mirrored to bank $40+N. The upper half of each chunk also appears at
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// $00-$3F:$8000-$FFFF and $80-$BF:$8000-$FFFF. Lay the full 16MB space and
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// mirror so any of those references resolve.
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const fileBanks = Math.ceil(body.length / 0x10000); // 64KB chunks
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const image = new Uint8Array(0x1000000);
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for (let b = 0; b < fileBanks; b++) {
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const src = body.subarray(b * 0x10000, (b + 1) * 0x10000);
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image.set(src, (0xC0 + b) * 0x10000); // $C0+b: full bank (primary)
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image.set(src, (0x40 + b) * 0x10000); // $40+b: mirror
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const upper = src.subarray(0x8000); // $8000-$FFFF half
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image.set(upper, b * 0x10000 + 0x8000); // $00+b:8000 mirror
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image.set(upper, (0x80 + b) * 0x10000 + 0x8000); // $80+b:8000 mirror
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}
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return { image, isLo: false };
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}
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/**
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* Decompile the function containing `address` to C pseudocode (Ghidra).
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* @returns {{platform, langid, address, code, warnings, qualityNote}}
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@@ -215,6 +278,30 @@ export async function analyzeDecompile(romPath, address, platformOverride) {
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if (!SLEIGH_LANGID[platform]) throw new Error(`analyze decompile: unsupported platform '${platform}'`);
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const romBytes = new Uint8Array(await readFile(romPath));
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// SNES: banked 24-bit space. `address` is a LoROM/HiROM CPU address (what
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// target='functions'/'cfg' report). Lay the cart out by CPU address so BOTH
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// the function address AND its in-bank/JSL operands resolve, then decompile at
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// the CPU address directly. (Flat-at-0 would decompile file[address] — the
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// wrong bank — and mis-label every operand.)
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if (platform === "snes") {
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const { image } = buildSnesCpuImage(romBytes);
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// The image is laid out by CPU address, so the file offset IS the address.
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const imgOff = address >>> 0;
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if (imgOff < 0 || imgOff >= image.length) {
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throw new Error(
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`decompile: SNES address ${hx(address)} is outside the ${image.length}-byte CPU image ` +
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`(is it a valid LoROM/HiROM code address?).`
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);
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}
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const rs = await decompileFunction({ platform, romBytes: image, fileOffset: imgOff });
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return {
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platform, langid: rs.langid,
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address, addressHex: hx(address),
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code: rs.code, warnings: rs.warnings,
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qualityNote: "medium (65816 variable register width)",
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};
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}
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// Use rizin's loader mapping to turn the VA (what the user sees from
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// target='functions') into the file offset the raw decompiler image needs.
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// PCE uses the 6502 plugin only for the map/loader (HuC6280 decode is the
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