romdevtools 0.14.0 → 0.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (96) hide show
  1. package/AGENTS.md +17 -10
  2. package/CHANGELOG.md +63 -0
  3. package/examples/atari2600/main.asm +1 -1
  4. package/examples/atari2600/templates/default.asm +1 -1
  5. package/examples/atari2600/templates/paddle.asm +59 -47
  6. package/examples/atari7800/main.c +1 -1
  7. package/examples/atari7800/templates/default.c +1 -1
  8. package/examples/atari7800/templates/music_demo.c +1 -1
  9. package/examples/c64/main.c +1 -1
  10. package/examples/c64/templates/platformer.c +2 -2
  11. package/examples/c64/templates/puzzle.c +1 -1
  12. package/examples/c64/templates/racing.c +3 -3
  13. package/examples/c64/templates/shmup.c +6 -5
  14. package/examples/c64/templates/sports.c +4 -4
  15. package/examples/gb/main.asm +1 -1
  16. package/examples/gb/main.c +1 -1
  17. package/examples/gb/templates/puzzle.c +1 -1
  18. package/examples/gb/templates/racing.c +1 -1
  19. package/examples/gb/templates/shmup.c +1 -1
  20. package/examples/gba/templates/gba_hello.c +1 -1
  21. package/examples/gba/templates/maxmod_demo.c +1 -1
  22. package/examples/gba/templates/puzzle.c +17 -3
  23. package/examples/gba/templates/racing.c +16 -2
  24. package/examples/gba/templates/shmup.c +23 -4
  25. package/examples/gba/templates/tonc_hello.c +6 -4
  26. package/examples/gbc/main.asm +1 -1
  27. package/examples/gbc/templates/puzzle.c +1 -1
  28. package/examples/gbc/templates/racing.c +1 -1
  29. package/examples/gbc/templates/shmup.c +1 -1
  30. package/examples/genesis/main.s +1 -1
  31. package/examples/genesis/templates/puzzle.c +1 -1
  32. package/examples/genesis/templates/racing.c +45 -1
  33. package/examples/genesis/templates/shmup.c +12 -3
  34. package/examples/genesis/templates/shmup_2p.c +2 -2
  35. package/examples/genesis/templates/sports.c +39 -0
  36. package/examples/gg/templates/hello_sprite.c +38 -23
  37. package/examples/gg/templates/music_demo.c +11 -8
  38. package/examples/gg/templates/platformer.c +37 -15
  39. package/examples/gg/templates/racing.c +25 -12
  40. package/examples/gg/templates/shmup.c +12 -6
  41. package/examples/gg/templates/sports.c +30 -16
  42. package/examples/gg/templates/tile_engine.c +24 -10
  43. package/examples/lynx/templates/platformer.c +7 -1
  44. package/examples/lynx/templates/puzzle.c +8 -2
  45. package/examples/lynx/templates/racing.c +7 -1
  46. package/examples/lynx/templates/sports.c +7 -1
  47. package/examples/nes/main.c +2 -2
  48. package/examples/nes/space-shooter/nes_runtime.h +1 -1
  49. package/examples/nes/templates/default.c +4 -1
  50. package/examples/nes/templates/racing.c +50 -1
  51. package/examples/pce/main.c +1 -1
  52. package/examples/sms/templates/hello_sprite.c +1 -1
  53. package/examples/sms/templates/music_demo.c +1 -1
  54. package/examples/sms/templates/puzzle.c +1 -1
  55. package/examples/sms/templates/racing.c +1 -1
  56. package/examples/sms/templates/shmup.c +1 -1
  57. package/examples/sms/templates/shmup_2p.c +2 -2
  58. package/examples/snes/main.asm +1 -1
  59. package/examples/snes/templates/c-hello-data.asm +309 -14
  60. package/examples/snes/templates/c-hello.c +13 -2
  61. package/examples/snes/templates/default.c +1 -1
  62. package/examples/snes/templates/hello_sprite-data.asm +300 -2
  63. package/examples/snes/templates/hello_sprite.c +10 -1
  64. package/examples/snes/templates/music_demo-data.asm +300 -2
  65. package/examples/snes/templates/music_demo.c +10 -1
  66. package/examples/snes/templates/platformer-data.asm +300 -2
  67. package/examples/snes/templates/platformer.c +10 -1
  68. package/examples/snes/templates/puzzle-data.asm +300 -2
  69. package/examples/snes/templates/puzzle.c +11 -1
  70. package/examples/snes/templates/racing-data.asm +300 -2
  71. package/examples/snes/templates/racing.c +40 -4
  72. package/examples/snes/templates/shmup-data.asm +299 -6
  73. package/examples/snes/templates/shmup.c +11 -7
  74. package/examples/snes/templates/sports-data.asm +300 -2
  75. package/examples/snes/templates/sports.c +40 -5
  76. package/package.json +1 -1
  77. package/src/mcp/tools/project.js +33 -22
  78. package/src/mcp/tools/toolchain.js +183 -19
  79. package/src/observer/livestream.html +34 -4
  80. package/src/platforms/gg/MENTAL_MODEL.md +14 -13
  81. package/src/platforms/gg/lib/c/vdp_init.c +10 -8
  82. package/src/platforms/msx/MENTAL_MODEL.md +1 -1
  83. package/src/platforms/nes/TROUBLESHOOTING.md +1 -1
  84. package/src/platforms/nes/lib/c/nes_runtime.c +28 -6
  85. package/src/platforms/pce/MENTAL_MODEL.md +1 -1
  86. package/src/platforms/pce/lib/c/pce_hw.h +1 -0
  87. package/src/platforms/pce/lib/c/pce_video.c +26 -0
  88. package/src/platforms/sms/MENTAL_MODEL.md +12 -12
  89. package/src/platforms/sms/lib/c/vdp_init.c +10 -8
  90. package/src/platforms/sms/lib/vdp_init.s +1 -1
  91. package/src/toolchains/cc65/presets/nes/chr-ram-runtime.cfg +1 -1
  92. package/src/toolchains/cc65/presets/nes/chr-ram.cfg +1 -1
  93. package/src/toolchains/cc65/presets/nes/chr-ram.crt0.s +1 -1
  94. package/src/toolchains/genesis-c/README.md +1 -1
  95. package/src/toolchains/sdcc/preflight-lint.js +47 -7
  96. package/src/toolchains/snes-c/snes-c.js +3 -7
@@ -13,12 +13,20 @@
13
13
  extern char tilfont, palfont;
14
14
  extern char tilsprite, palsprite;
15
15
 
16
+ /* consoleVblank() copies the dirty text tilemap to VRAM during VBlank.
17
+ * No public prototype in console.h, so declare it; call once per frame. */
18
+ extern void consoleVblank(void);
19
+
16
20
  #define LANE_LEFT_X 72
17
21
  #define LANE_MID_X 124
18
22
  #define LANE_RIGHT_X 176
19
23
  #define PLAYER_Y 180
20
24
  #define MAX_OBSTACLES 4
21
25
 
26
+ /* oamSet's FIRST arg is a BYTE OFFSET into OAM (slot N → N*4), not a slot
27
+ * number — passing the raw slot corrupts OAM → black/garbled (SNES-1). */
28
+ #define SPR(slot) ((slot) << 2)
29
+
22
30
  typedef struct { s16 x, y; u8 alive; } Car;
23
31
 
24
32
  static Car player;
@@ -70,6 +78,28 @@ static void render_score(void) {
70
78
  consoleDrawText(22, 2, buf);
71
79
  }
72
80
 
81
+ /* Draw the road out of font glyphs on the text BG (no extra tile data):
82
+ * solid '|' shoulder lines outside the outer lanes and dashed ':' lane
83
+ * dividers between the three lanes. Lanes sit at text cols 9/15/22, so
84
+ * dividers go at 12/18 and shoulders at 7/24. Text grid is 32x28. */
85
+ #define ROAD_TOP_ROW 4
86
+ #define ROAD_BOT_ROW 24
87
+ #define ROAD_EDGE_L 7
88
+ #define ROAD_EDGE_R 24
89
+ #define ROAD_DIV_1 12
90
+ #define ROAD_DIV_2 18
91
+ static void draw_road(void) {
92
+ u8 r;
93
+ for (r = ROAD_TOP_ROW; r <= ROAD_BOT_ROW; r++) {
94
+ consoleDrawText(ROAD_EDGE_L, r, "|");
95
+ consoleDrawText(ROAD_EDGE_R, r, "|");
96
+ if (r & 1) {
97
+ consoleDrawText(ROAD_DIV_1, r, ":");
98
+ consoleDrawText(ROAD_DIV_2, r, ":");
99
+ }
100
+ }
101
+ }
102
+
73
103
  int main(void) {
74
104
  u16 pad;
75
105
  u8 i;
@@ -77,9 +107,13 @@ int main(void) {
77
107
 
78
108
  consoleSetTextMapPtr(0x6800);
79
109
  consoleSetTextGfxPtr(0x3000);
80
- consoleSetTextOffset(0x0100);
110
+ consoleSetTextOffset(0x0000); /* tile index = (char-0x20); font is at the BG char base */
81
111
  consoleInitText(0, 16 * 2, &tilfont, &palfont);
82
112
  setMode(BG_MODE1, 0);
113
+ /* consoleInitText DMAs the font but does NOT set the PPU BG base
114
+ * registers — point BG0 at the same font ($3000) + map ($6800). */
115
+ bgSetGfxPtr(0, 0x3000);
116
+ bgSetMapPtr(0, 0x6800, SC_32x32);
83
117
  bgSetDisable(1);
84
118
  bgSetDisable(2);
85
119
 
@@ -88,9 +122,10 @@ int main(void) {
88
122
 
89
123
  consoleDrawText(2, 2, "SCORE");
90
124
  consoleDrawText(6, 26, "L/R SWITCH LANES");
125
+ draw_road(); /* shoulder lines + dashed lane dividers (font glyphs) */
91
126
 
92
127
  /* Hide all OAM. */
93
- for (i = 0; i < 1 + MAX_OBSTACLES; i++) oamSet(i, 0, 240, 3, 0, 0, 0, 0);
128
+ for (i = 0; i < 1 + MAX_OBSTACLES; i++) oamSet(SPR(i), 0, 240, 3, 0, 0, 0, 0);
94
129
 
95
130
  setScreenOn();
96
131
  sfx_init();
@@ -99,14 +134,15 @@ int main(void) {
99
134
 
100
135
  while (1) {
101
136
  /* Stage OAM. */
102
- oamSet(0, player.x, player.y, 3, 0, 0, 0, 0);
137
+ oamSet(SPR(0), player.x, player.y, 3, 0, 0, 0, 0);
103
138
  for (i = 0; i < MAX_OBSTACLES; i++) {
104
139
  u16 ey = obstacles[i].alive ? obstacles[i].y : 240;
105
- oamSet((u16)(1 + i), obstacles[i].x, ey, 3, 0, 0, 32, 0);
140
+ oamSet(SPR((u16)(1 + i)), obstacles[i].x, ey, 3, 0, 0, 1, 0); /* gfxoffset = tile INDEX 1 (SNES-5; was 32) */
106
141
  }
107
142
  oamUpdate();
108
143
  render_score();
109
144
  WaitForVBlank();
145
+ consoleVblank();
110
146
 
111
147
  pad = padsCurrent(0);
112
148
 
@@ -22,15 +22,308 @@
22
22
  ; (sprites, motion, input, collision, sound) renders + plays correctly;
23
23
  ; only the on-BG HUD text is affected.
24
24
  tilfont:
25
- .db 0, 0, 0, 0, 0, 0, 0, 0
25
+ ; 8x8 4bpp console font, 96 glyphs (ASCII 0x20-0x7F). consoleInitText
26
+ ; DMAs exactly 3072 bytes (96 tiles x 32 bytes, 4bpp) from here into
27
+ ; VRAM. Glyph index = (char - 0x20); only bitplane 0 carries pixels so
28
+ ; every set pixel uses palette colour 1. Public-domain font8x8 basic.
29
+ ; 0x20 '(space)'
30
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
31
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
32
+ ; 0x21 '!'
33
+ .db $18, $00, $3C, $00, $3C, $00, $18, $00, $18, $00, $00, $00, $18, $00, $00, $00
34
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
35
+ ; 0x22 '"'
36
+ .db $6C, $00, $6C, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
37
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
38
+ ; 0x23 '#'
39
+ .db $6C, $00, $6C, $00, $FE, $00, $6C, $00, $FE, $00, $6C, $00, $6C, $00, $00, $00
40
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
41
+ ; 0x24 '$'
42
+ .db $30, $00, $7C, $00, $C0, $00, $78, $00, $0C, $00, $F8, $00, $30, $00, $00, $00
43
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
44
+ ; 0x25 '%'
45
+ .db $00, $00, $C6, $00, $CC, $00, $18, $00, $30, $00, $66, $00, $C6, $00, $00, $00
46
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
47
+ ; 0x26 '&'
48
+ .db $38, $00, $6C, $00, $38, $00, $76, $00, $DC, $00, $CC, $00, $76, $00, $00, $00
49
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
50
+ ; 0x27 '''
51
+ .db $60, $00, $60, $00, $C0, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
52
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
53
+ ; 0x28 '('
54
+ .db $18, $00, $30, $00, $60, $00, $60, $00, $60, $00, $30, $00, $18, $00, $00, $00
55
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
56
+ ; 0x29 ')'
57
+ .db $60, $00, $30, $00, $18, $00, $18, $00, $18, $00, $30, $00, $60, $00, $00, $00
58
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
59
+ ; 0x2A '*'
60
+ .db $00, $00, $66, $00, $3C, $00, $FF, $00, $3C, $00, $66, $00, $00, $00, $00, $00
61
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
62
+ ; 0x2B '+'
63
+ .db $00, $00, $30, $00, $30, $00, $FC, $00, $30, $00, $30, $00, $00, $00, $00, $00
64
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
65
+ ; 0x2C ','
66
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $30, $00, $30, $00, $60, $00
67
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
68
+ ; 0x2D '-'
69
+ .db $00, $00, $00, $00, $00, $00, $FC, $00, $00, $00, $00, $00, $00, $00, $00, $00
70
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
71
+ ; 0x2E '.'
72
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $30, $00, $30, $00, $00, $00
73
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
74
+ ; 0x2F '/'
75
+ .db $06, $00, $0C, $00, $18, $00, $30, $00, $60, $00, $C0, $00, $80, $00, $00, $00
76
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
77
+ ; 0x30 '0'
78
+ .db $7C, $00, $C6, $00, $CE, $00, $DE, $00, $F6, $00, $E6, $00, $7C, $00, $00, $00
79
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
80
+ ; 0x31 '1'
81
+ .db $30, $00, $70, $00, $30, $00, $30, $00, $30, $00, $30, $00, $FC, $00, $00, $00
82
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
83
+ ; 0x32 '2'
84
+ .db $78, $00, $CC, $00, $0C, $00, $38, $00, $60, $00, $CC, $00, $FC, $00, $00, $00
85
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
86
+ ; 0x33 '3'
87
+ .db $78, $00, $CC, $00, $0C, $00, $38, $00, $0C, $00, $CC, $00, $78, $00, $00, $00
88
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
89
+ ; 0x34 '4'
90
+ .db $1C, $00, $3C, $00, $6C, $00, $CC, $00, $FE, $00, $0C, $00, $1E, $00, $00, $00
91
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
92
+ ; 0x35 '5'
93
+ .db $FC, $00, $C0, $00, $F8, $00, $0C, $00, $0C, $00, $CC, $00, $78, $00, $00, $00
94
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
95
+ ; 0x36 '6'
96
+ .db $38, $00, $60, $00, $C0, $00, $F8, $00, $CC, $00, $CC, $00, $78, $00, $00, $00
97
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
98
+ ; 0x37 '7'
99
+ .db $FC, $00, $CC, $00, $0C, $00, $18, $00, $30, $00, $30, $00, $30, $00, $00, $00
100
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
101
+ ; 0x38 '8'
102
+ .db $78, $00, $CC, $00, $CC, $00, $78, $00, $CC, $00, $CC, $00, $78, $00, $00, $00
103
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
104
+ ; 0x39 '9'
105
+ .db $78, $00, $CC, $00, $CC, $00, $7C, $00, $0C, $00, $18, $00, $70, $00, $00, $00
106
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
107
+ ; 0x3A ':'
108
+ .db $00, $00, $30, $00, $30, $00, $00, $00, $00, $00, $30, $00, $30, $00, $00, $00
109
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
110
+ ; 0x3B ';'
111
+ .db $00, $00, $30, $00, $30, $00, $00, $00, $00, $00, $30, $00, $30, $00, $60, $00
112
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
113
+ ; 0x3C '<'
114
+ .db $18, $00, $30, $00, $60, $00, $C0, $00, $60, $00, $30, $00, $18, $00, $00, $00
115
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
116
+ ; 0x3D '='
117
+ .db $00, $00, $00, $00, $FC, $00, $00, $00, $00, $00, $FC, $00, $00, $00, $00, $00
118
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
119
+ ; 0x3E '>'
120
+ .db $60, $00, $30, $00, $18, $00, $0C, $00, $18, $00, $30, $00, $60, $00, $00, $00
121
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
122
+ ; 0x3F '?'
123
+ .db $78, $00, $CC, $00, $0C, $00, $18, $00, $30, $00, $00, $00, $30, $00, $00, $00
124
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
125
+ ; 0x40 '@'
126
+ .db $7C, $00, $C6, $00, $DE, $00, $DE, $00, $DE, $00, $C0, $00, $78, $00, $00, $00
127
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
128
+ ; 0x41 'A'
129
+ .db $30, $00, $78, $00, $CC, $00, $CC, $00, $FC, $00, $CC, $00, $CC, $00, $00, $00
130
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
131
+ ; 0x42 'B'
132
+ .db $FC, $00, $66, $00, $66, $00, $7C, $00, $66, $00, $66, $00, $FC, $00, $00, $00
133
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
134
+ ; 0x43 'C'
135
+ .db $3C, $00, $66, $00, $C0, $00, $C0, $00, $C0, $00, $66, $00, $3C, $00, $00, $00
136
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
137
+ ; 0x44 'D'
138
+ .db $F8, $00, $6C, $00, $66, $00, $66, $00, $66, $00, $6C, $00, $F8, $00, $00, $00
139
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
140
+ ; 0x45 'E'
141
+ .db $FE, $00, $62, $00, $68, $00, $78, $00, $68, $00, $62, $00, $FE, $00, $00, $00
142
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
143
+ ; 0x46 'F'
144
+ .db $FE, $00, $62, $00, $68, $00, $78, $00, $68, $00, $60, $00, $F0, $00, $00, $00
145
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
146
+ ; 0x47 'G'
147
+ .db $3C, $00, $66, $00, $C0, $00, $C0, $00, $CE, $00, $66, $00, $3E, $00, $00, $00
148
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
149
+ ; 0x48 'H'
150
+ .db $CC, $00, $CC, $00, $CC, $00, $FC, $00, $CC, $00, $CC, $00, $CC, $00, $00, $00
151
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
152
+ ; 0x49 'I'
153
+ .db $78, $00, $30, $00, $30, $00, $30, $00, $30, $00, $30, $00, $78, $00, $00, $00
154
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
155
+ ; 0x4A 'J'
156
+ .db $1E, $00, $0C, $00, $0C, $00, $0C, $00, $CC, $00, $CC, $00, $78, $00, $00, $00
157
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
158
+ ; 0x4B 'K'
159
+ .db $E6, $00, $66, $00, $6C, $00, $78, $00, $6C, $00, $66, $00, $E6, $00, $00, $00
160
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
161
+ ; 0x4C 'L'
162
+ .db $F0, $00, $60, $00, $60, $00, $60, $00, $62, $00, $66, $00, $FE, $00, $00, $00
163
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
164
+ ; 0x4D 'M'
165
+ .db $C6, $00, $EE, $00, $FE, $00, $FE, $00, $D6, $00, $C6, $00, $C6, $00, $00, $00
166
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
167
+ ; 0x4E 'N'
168
+ .db $C6, $00, $E6, $00, $F6, $00, $DE, $00, $CE, $00, $C6, $00, $C6, $00, $00, $00
169
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
170
+ ; 0x4F 'O'
171
+ .db $38, $00, $6C, $00, $C6, $00, $C6, $00, $C6, $00, $6C, $00, $38, $00, $00, $00
172
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
173
+ ; 0x50 'P'
174
+ .db $FC, $00, $66, $00, $66, $00, $7C, $00, $60, $00, $60, $00, $F0, $00, $00, $00
175
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
176
+ ; 0x51 'Q'
177
+ .db $78, $00, $CC, $00, $CC, $00, $CC, $00, $DC, $00, $78, $00, $1C, $00, $00, $00
178
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
179
+ ; 0x52 'R'
180
+ .db $FC, $00, $66, $00, $66, $00, $7C, $00, $6C, $00, $66, $00, $E6, $00, $00, $00
181
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
182
+ ; 0x53 'S'
183
+ .db $78, $00, $CC, $00, $E0, $00, $70, $00, $1C, $00, $CC, $00, $78, $00, $00, $00
184
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
185
+ ; 0x54 'T'
186
+ .db $FC, $00, $B4, $00, $30, $00, $30, $00, $30, $00, $30, $00, $78, $00, $00, $00
187
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
188
+ ; 0x55 'U'
189
+ .db $CC, $00, $CC, $00, $CC, $00, $CC, $00, $CC, $00, $CC, $00, $FC, $00, $00, $00
190
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
191
+ ; 0x56 'V'
192
+ .db $CC, $00, $CC, $00, $CC, $00, $CC, $00, $CC, $00, $78, $00, $30, $00, $00, $00
193
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
194
+ ; 0x57 'W'
195
+ .db $C6, $00, $C6, $00, $C6, $00, $D6, $00, $FE, $00, $EE, $00, $C6, $00, $00, $00
196
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
197
+ ; 0x58 'X'
198
+ .db $C6, $00, $C6, $00, $6C, $00, $38, $00, $38, $00, $6C, $00, $C6, $00, $00, $00
199
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
200
+ ; 0x59 'Y'
201
+ .db $CC, $00, $CC, $00, $CC, $00, $78, $00, $30, $00, $30, $00, $78, $00, $00, $00
202
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
203
+ ; 0x5A 'Z'
204
+ .db $FE, $00, $C6, $00, $8C, $00, $18, $00, $32, $00, $66, $00, $FE, $00, $00, $00
205
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
206
+ ; 0x5B '['
207
+ .db $78, $00, $60, $00, $60, $00, $60, $00, $60, $00, $60, $00, $78, $00, $00, $00
208
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
209
+ ; 0x5C 'backslash'
210
+ .db $C0, $00, $60, $00, $30, $00, $18, $00, $0C, $00, $06, $00, $02, $00, $00, $00
211
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
212
+ ; 0x5D ']'
213
+ .db $78, $00, $18, $00, $18, $00, $18, $00, $18, $00, $18, $00, $78, $00, $00, $00
214
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
215
+ ; 0x5E '^'
216
+ .db $10, $00, $38, $00, $6C, $00, $C6, $00, $00, $00, $00, $00, $00, $00, $00, $00
217
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
218
+ ; 0x5F '_'
219
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $FF, $00
220
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
221
+ ; 0x60 '`'
222
+ .db $30, $00, $30, $00, $18, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
223
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
224
+ ; 0x61 'a'
225
+ .db $00, $00, $00, $00, $78, $00, $0C, $00, $7C, $00, $CC, $00, $76, $00, $00, $00
226
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
227
+ ; 0x62 'b'
228
+ .db $E0, $00, $60, $00, $60, $00, $7C, $00, $66, $00, $66, $00, $DC, $00, $00, $00
229
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
230
+ ; 0x63 'c'
231
+ .db $00, $00, $00, $00, $78, $00, $CC, $00, $C0, $00, $CC, $00, $78, $00, $00, $00
232
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
233
+ ; 0x64 'd'
234
+ .db $1C, $00, $0C, $00, $0C, $00, $7C, $00, $CC, $00, $CC, $00, $76, $00, $00, $00
235
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
236
+ ; 0x65 'e'
237
+ .db $00, $00, $00, $00, $78, $00, $CC, $00, $FC, $00, $C0, $00, $78, $00, $00, $00
238
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
239
+ ; 0x66 'f'
240
+ .db $38, $00, $6C, $00, $60, $00, $F0, $00, $60, $00, $60, $00, $F0, $00, $00, $00
241
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
242
+ ; 0x67 'g'
243
+ .db $00, $00, $00, $00, $76, $00, $CC, $00, $CC, $00, $7C, $00, $0C, $00, $F8, $00
244
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
245
+ ; 0x68 'h'
246
+ .db $E0, $00, $60, $00, $6C, $00, $76, $00, $66, $00, $66, $00, $E6, $00, $00, $00
247
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
248
+ ; 0x69 'i'
249
+ .db $30, $00, $00, $00, $70, $00, $30, $00, $30, $00, $30, $00, $78, $00, $00, $00
250
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
251
+ ; 0x6A 'j'
252
+ .db $0C, $00, $00, $00, $0C, $00, $0C, $00, $0C, $00, $CC, $00, $CC, $00, $78, $00
253
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
254
+ ; 0x6B 'k'
255
+ .db $E0, $00, $60, $00, $66, $00, $6C, $00, $78, $00, $6C, $00, $E6, $00, $00, $00
256
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
257
+ ; 0x6C 'l'
258
+ .db $70, $00, $30, $00, $30, $00, $30, $00, $30, $00, $30, $00, $78, $00, $00, $00
259
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
260
+ ; 0x6D 'm'
261
+ .db $00, $00, $00, $00, $CC, $00, $FE, $00, $FE, $00, $D6, $00, $C6, $00, $00, $00
262
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
263
+ ; 0x6E 'n'
264
+ .db $00, $00, $00, $00, $F8, $00, $CC, $00, $CC, $00, $CC, $00, $CC, $00, $00, $00
265
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
266
+ ; 0x6F 'o'
267
+ .db $00, $00, $00, $00, $78, $00, $CC, $00, $CC, $00, $CC, $00, $78, $00, $00, $00
268
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
269
+ ; 0x70 'p'
270
+ .db $00, $00, $00, $00, $DC, $00, $66, $00, $66, $00, $7C, $00, $60, $00, $F0, $00
271
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
272
+ ; 0x71 'q'
273
+ .db $00, $00, $00, $00, $76, $00, $CC, $00, $CC, $00, $7C, $00, $0C, $00, $1E, $00
274
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
275
+ ; 0x72 'r'
276
+ .db $00, $00, $00, $00, $DC, $00, $76, $00, $66, $00, $60, $00, $F0, $00, $00, $00
277
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
278
+ ; 0x73 's'
279
+ .db $00, $00, $00, $00, $7C, $00, $C0, $00, $78, $00, $0C, $00, $F8, $00, $00, $00
280
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
281
+ ; 0x74 't'
282
+ .db $10, $00, $30, $00, $7C, $00, $30, $00, $30, $00, $34, $00, $18, $00, $00, $00
283
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
284
+ ; 0x75 'u'
285
+ .db $00, $00, $00, $00, $CC, $00, $CC, $00, $CC, $00, $CC, $00, $76, $00, $00, $00
286
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
287
+ ; 0x76 'v'
288
+ .db $00, $00, $00, $00, $CC, $00, $CC, $00, $CC, $00, $78, $00, $30, $00, $00, $00
289
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
290
+ ; 0x77 'w'
291
+ .db $00, $00, $00, $00, $C6, $00, $D6, $00, $FE, $00, $FE, $00, $6C, $00, $00, $00
292
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
293
+ ; 0x78 'x'
294
+ .db $00, $00, $00, $00, $C6, $00, $6C, $00, $38, $00, $6C, $00, $C6, $00, $00, $00
295
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
296
+ ; 0x79 'y'
297
+ .db $00, $00, $00, $00, $CC, $00, $CC, $00, $CC, $00, $7C, $00, $0C, $00, $F8, $00
298
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
299
+ ; 0x7A 'z'
300
+ .db $00, $00, $00, $00, $FC, $00, $98, $00, $30, $00, $64, $00, $FC, $00, $00, $00
301
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
302
+ ; 0x7B '{'
303
+ .db $1C, $00, $30, $00, $30, $00, $E0, $00, $30, $00, $30, $00, $1C, $00, $00, $00
304
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
305
+ ; 0x7C '|'
306
+ .db $18, $00, $18, $00, $18, $00, $00, $00, $18, $00, $18, $00, $18, $00, $00, $00
307
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
308
+ ; 0x7D '}'
309
+ .db $E0, $00, $30, $00, $30, $00, $1C, $00, $30, $00, $30, $00, $E0, $00, $00, $00
310
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
311
+ ; 0x7E '~'
312
+ .db $76, $00, $DC, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
313
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
314
+ ; 0x7F 'del'
315
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
316
+ .db $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00
26
317
 
27
- ; HUD font palette — colour 1 = white so consoleDrawText() is VISIBLE
28
- ; once a real font is dropped in above.
29
318
  palfont:
30
- .db $00, $00 ; 0 transparent (BG shows through)
31
- .db $FF, $7F ; 1 white (text)
319
+ ; 16-colour text palette (32 bytes, BGR555): colour 0 transparent
320
+ ; (backdrop shows through), colour 1 white (the text colour).
321
+ .db $00, $00 ; 0 transparent
322
+ .db $FF, $7F ; 1 white
323
+ .db $00, $00, $00, $00, $00, $00, $00, $00
324
+ .db $00, $00, $00, $00, $00, $00, $00, $00
32
325
  .db $00, $00, $00, $00, $00, $00, $00, $00
33
- .db $00, $00, $00, $00
326
+ .db $00, $00
34
327
 
35
328
  tilsprite:
36
329
  ; Tile 0 — ship (cannon: wide base + central barrel, reads as a player)
@@ -32,6 +32,10 @@
32
32
  extern char tilfont, palfont;
33
33
  extern char tilsprite, palsprite;
34
34
 
35
+ /* consoleVblank() copies the dirty text tilemap to VRAM during VBlank.
36
+ * No public prototype in console.h, so declare it; call once per frame. */
37
+ extern void consoleVblank(void);
38
+
35
39
  /* OAM is addressed by BYTE OFFSET; sprite slot N = offset N*4. */
36
40
  #define SPR(slot) ((slot) << 2)
37
41
 
@@ -112,15 +116,14 @@ int main(void) {
112
116
 
113
117
  consoleSetTextMapPtr(0x6800);
114
118
  consoleSetTextGfxPtr(0x3000);
115
- consoleSetTextOffset(0x0100);
119
+ consoleSetTextOffset(0x0000); /* tile index = (char-0x20); font is at the BG char base */
116
120
  consoleInitText(0, 16 * 2, &tilfont, &palfont);
117
121
  setMode(BG_MODE1, 0);
118
- /* Disable ALL BG layers and render on a solid backdrop — the same
119
- * clean approach the `default` template uses. (BG0 was the text-console
120
- * layer, but its stub font rendered as a garbage checkerboard; until a
121
- * real pvsneslibfont .pic is dropped in for an on-BG HUD, a clean
122
- * sprite-only screen looks far better than garbage tiles.) */
123
- bgSetDisable(0);
122
+ /* BG0 is the text-console HUD layer. consoleInitText DMAs the font
123
+ * but does NOT set the PPU BG base registers — point BG0 at the same
124
+ * font ($3000) + map ($6800) so the HUD text renders. */
125
+ bgSetGfxPtr(0, 0x3000);
126
+ bgSetMapPtr(0, 0x6800, SC_32x32);
124
127
  bgSetDisable(1);
125
128
  bgSetDisable(2);
126
129
  setPaletteColor(0, RGB5(0, 0, 6)); /* dark-blue backdrop (CGRAM 0) */
@@ -194,6 +197,7 @@ int main(void) {
194
197
 
195
198
  render_score();
196
199
  WaitForVBlank();
200
+ consoleVblank();
197
201
  }
198
202
  return 0;
199
203
  }