roll-parser 3.1.0 → 3.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +37 -1
- package/MIGRATION.md +225 -8
- package/README.md +188 -60
- package/dist/evaluator/env.d.ts +27 -1
- package/dist/evaluator/env.d.ts.map +1 -1
- package/dist/evaluator/env.js.map +1 -1
- package/dist/evaluator/evaluator.d.ts.map +1 -1
- package/dist/evaluator/evaluator.js +89 -43
- package/dist/evaluator/evaluator.js.map +1 -1
- package/dist/evaluator/modifiers/crit-threshold.d.ts +13 -28
- package/dist/evaluator/modifiers/crit-threshold.d.ts.map +1 -1
- package/dist/evaluator/modifiers/crit-threshold.js +6 -12
- package/dist/evaluator/modifiers/crit-threshold.js.map +1 -1
- package/dist/evaluator/modifiers/explode.d.ts.map +1 -1
- package/dist/evaluator/modifiers/explode.js +7 -1
- package/dist/evaluator/modifiers/explode.js.map +1 -1
- package/dist/evaluator/modifiers/flags.d.ts +9 -2
- package/dist/evaluator/modifiers/flags.d.ts.map +1 -1
- package/dist/evaluator/modifiers/flags.js +4 -11
- package/dist/evaluator/modifiers/flags.js.map +1 -1
- package/dist/evaluator/modifiers/keep-drop.d.ts +1 -3
- package/dist/evaluator/modifiers/keep-drop.d.ts.map +1 -1
- package/dist/evaluator/modifiers/keep-drop.js.map +1 -1
- package/dist/evaluator/modifiers/success-count.d.ts +6 -5
- package/dist/evaluator/modifiers/success-count.d.ts.map +1 -1
- package/dist/evaluator/modifiers/success-count.js +9 -6
- package/dist/evaluator/modifiers/success-count.js.map +1 -1
- package/dist/notation.d.ts +13 -0
- package/dist/notation.d.ts.map +1 -0
- package/dist/notation.js +8 -0
- package/dist/notation.js.map +1 -0
- package/dist/parser/guards.d.ts +38 -0
- package/dist/parser/guards.d.ts.map +1 -1
- package/dist/parser/guards.js +51 -0
- package/dist/parser/guards.js.map +1 -1
- package/dist/parser/parser.d.ts.map +1 -1
- package/dist/parser/parser.js +26 -2
- package/dist/parser/parser.js.map +1 -1
- package/dist/render.d.ts.map +1 -1
- package/dist/render.js +18 -13
- package/dist/render.js.map +1 -1
- package/dist/types.d.ts +15 -3
- package/dist/types.d.ts.map +1 -1
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/package.json +5 -5
- package/src/evaluator/env.ts +27 -1
- package/src/evaluator/evaluator.ts +179 -56
- package/src/evaluator/modifiers/crit-threshold.ts +29 -48
- package/src/evaluator/modifiers/explode.ts +13 -4
- package/src/evaluator/modifiers/flags.ts +13 -13
- package/src/evaluator/modifiers/keep-drop.ts +1 -3
- package/src/evaluator/modifiers/sort.ts +1 -1
- package/src/evaluator/modifiers/success-count.ts +19 -12
- package/src/notation.ts +24 -0
- package/src/parser/guards.ts +92 -1
- package/src/parser/parser.ts +56 -1
- package/src/render.ts +24 -22
- package/src/types.ts +15 -3
- package/src/version.ts +1 -1
package/CHANGELOG.md
CHANGED
|
@@ -7,6 +7,40 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|
|
7
7
|
|
|
8
8
|
## [Unreleased]
|
|
9
9
|
|
|
10
|
+
## [3.2.1] - 2026-08-10
|
|
11
|
+
|
|
12
|
+
### Changed
|
|
13
|
+
|
|
14
|
+
- The three errors for operands that must be whole numbers — dice count, dice sides, and keep/drop count — now name the fix instead of only the value: `5d(20/3)` reports `Invalid dice sides: 6.666666666666667 (use 'floor', 'ceil', or 'round')`. Division still does not floor, so a fraction there stays an error rather than being rounded for you; the hint points at the escape hatch the notation already has. `1d0`, negative counts, and non-finite values keep their bare messages, since no rounding rescues them, and the value is printed exact — a fixed-width display rounded `1.00001` to `1`, naming a side count the evaluator accepts ([#318](https://github.com/edloidas/roll-parser/issues/318))
|
|
15
|
+
|
|
16
|
+
### Documentation
|
|
17
|
+
|
|
18
|
+
- `README.md`'s "Division does not floor" gotcha now covers the dice-operand consequence, with `5d(20/3)` and its `5d(round(20/3))` rewrite ([#318](https://github.com/edloidas/roll-parser/issues/318))
|
|
19
|
+
|
|
20
|
+
## [3.2.0] - 2026-08-09
|
|
21
|
+
|
|
22
|
+
Every entry below is a correctness fix, but several change what a working
|
|
23
|
+
expression returns and five group forms that used to evaluate now throw.
|
|
24
|
+
[MIGRATION.md](MIGRATION.md#upgrading-from-310-to-320) walks each one with a
|
|
25
|
+
rewrite. Seeds are untouched: the same seed and notation roll the same faces
|
|
26
|
+
they did in 3.1.0.
|
|
27
|
+
|
|
28
|
+
### Fixed
|
|
29
|
+
|
|
30
|
+
- Success counting a multi-sub-roll group now scores one success per sub-roll subtotal, the way keep/drop on the same node always did, so `{2d6, 2d6}>=10` finds the 11 it was missing. The dice stop being the units: `rendered` shows each sub-roll's own bracket, `rolls[].modifiers` comes back untagged, and `fT` thresholds weigh subtotals too. Targets whose arithmetic no per-die comparison ever reaches — `{3d20+5}>=21`, `{2d6*2}>=4`, `{2d6, 2d8}kh1>=4` — throw `INVALID_SUCCESS_COUNT_TARGET` instead of comparing faces against a number the sub-roll's math never produced ([#303](https://github.com/edloidas/roll-parser/issues/303))
|
|
31
|
+
- A second success count reaching the same pool through group braces (`{4d6>=5f1}<=2f6`) now re-scores it outright rather than appending to the inner pass's tags, so no die comes back both `'success'` and `'failure'` and `successes`/`failures` describe `total` again. The outermost count owns the tags; dropped dice come out untagged, while the DC side of a `vs` keeps tags from an inner count, since no pool pass may tally it. `total` never moved ([#297](https://github.com/edloidas/roll-parser/issues/297))
|
|
32
|
+
- Success counting a group that can never roll a die (`{3, 5, 7}>=4`, `{3, 5, 7}kh1>=4`) now throws `INVALID_SUCCESS_COUNT_TARGET` instead of returning the group's sum with `successes: 0`, which read the documented `successCount.total === successes - failures` invariant as `15 === 0`. A pool that is empty only at run time (`{3, 0d6}>=4`) totals 0 rather than the literal sum ([#304](https://github.com/edloidas/roll-parser/issues/304))
|
|
33
|
+
- Keep/drop on a single-sub-roll group whose total is not the sum of its kept faces now throws `INVALID_KEEP_DROP_TARGET` instead of silently discarding the rest of the arithmetic. `{2d6+3}kh2` lost the `+3`, and `{2d6-1d4}kh3` — which drops nothing — flipped the `1d4` from `-3` to `+3`; `{2d6*2}kh2` and `{abs(1d6-1d8)}kh1` are refused for the same reason `(2d6+3)kh2` already was. The check is structural, so identity terms (`{2d6+0}kh2`) go with them. Additive pools (`{4d6+2d8}kh3`) and multi-sub-roll groups, which select on subtotals, are untouched. A brace-wrapped success count now reports `INVALID_SUCCESS_COUNT_TARGET` at any nesting depth, matching what `(4d6>=5)kh1` always did ([#302](https://github.com/edloidas/roll-parser/issues/302))
|
|
34
|
+
- Penetrating explosion now records the face it rolled in `initialResult` on every die it appends, so the `initialResult ?? result` idiom `DieResult` documents recovers the natural face instead of the stored `raw - 1` — a natural 20 was indistinguishable from a 19. Bare `cs`/`cf` consequently judges a `!p` continuation by that face, so `1d6cf>5!p` and `1d6!pcf>5` agree where the README documented them as disagreeing. Separately, a `vs` roll whose explosion dice are clamped by `minN`/`maxN` (`1d20!min5 vs 30`) stops misreading the continuation as a second primary d20, which had been suppressing the natural-20/1 step ([#300](https://github.com/edloidas/roll-parser/issues/300))
|
|
35
|
+
- `cs`, `cf`, `s`, and `sd` adjacent to another modifier now keep a space in `expression` and `rendered`, so the normalized string re-parses. Those four codes end in a letter the lexer scans as an identifier, so maximal munch swallowed whatever followed: `1d20cs cf` normalized to `1d20cscf` and `4d6 s kh2` to `4d6s kh2`, neither of which round-trips through `parse`. `4dF` and `!p` end in letters but are their own tokens and stay flush ([#299](https://github.com/edloidas/roll-parser/issues/299))
|
|
36
|
+
- Demo site: the equation chip keeps explode and reroll dice. It read only `sort` out of the part tree, so any other pool-bearing modifier's dice went missing from the chip ([#313](https://github.com/edloidas/roll-parser/issues/313))
|
|
37
|
+
|
|
38
|
+
### Documentation
|
|
39
|
+
|
|
40
|
+
- `MIGRATION.md` gains a 3.1.0 → 3.2.0 section covering all five newly rejected forms with a rewrite for each, plus the values that moved: `initialResult` on `!p` dice, one `vs` degree, the `expression`/`rendered` spacing, and the totals and tags of nested and grouped success counts ([#300](https://github.com/edloidas/roll-parser/issues/300), [#293](https://github.com/edloidas/roll-parser/issues/293))
|
|
41
|
+
- README gains a `Reading crit and fumble` subsection showing the per-die loop over `result.rolls`, with `site/src/dice.ts` named as the working in-repo example. It documents the four traps such a loop hits — `'meta'` dice must be filtered, `'dc'` dice need a deliberate choice, `rendered` must never be spliced by bracket position, and the default crit rule fires on every pool's max face — and names `rendered`'s markdown as Discord-flavored, pointing at `renderBreakdown` for other dialects ([#293](https://github.com/edloidas/roll-parser/issues/293))
|
|
42
|
+
- README's `## Contents` is a grouped two-level index, and the seven overlapping notation-rejection bullets are folded into one table with a `Write instead` column. The nested-count tag-ownership rule moved to `RollResult`, where the fields it describes live ([#293](https://github.com/edloidas/roll-parser/issues/293))
|
|
43
|
+
|
|
10
44
|
## [3.1.0] - 2026-08-08
|
|
11
45
|
|
|
12
46
|
### Added
|
|
@@ -217,7 +251,9 @@ Dice mechanics (Stage 2):
|
|
|
217
251
|
- Dice count safety limit via `maxDice` option (default 10,000), enforced across the whole expression to prevent DoS via additive groups like `5000d6+5000d6` ([#19](https://github.com/edloidas/roll-parser/issues/19))
|
|
218
252
|
- Parser and evaluator correctness: duplicate `kept` modifier entries, implicit modifier count defaulting to 1 (`4d6kh` → `4d6kh1`), `critical` flag suppression when `sides === 1`, negative `--seed` CLI values ([#21](https://github.com/edloidas/roll-parser/issues/21))
|
|
219
253
|
|
|
220
|
-
[Unreleased]: https://github.com/edloidas/roll-parser/compare/v3.1
|
|
254
|
+
[Unreleased]: https://github.com/edloidas/roll-parser/compare/v3.2.1...HEAD
|
|
255
|
+
[3.2.1]: https://github.com/edloidas/roll-parser/releases/tag/v3.2.1
|
|
256
|
+
[3.2.0]: https://github.com/edloidas/roll-parser/releases/tag/v3.2.0
|
|
221
257
|
[3.1.0]: https://github.com/edloidas/roll-parser/releases/tag/v3.1.0
|
|
222
258
|
[3.0.0]: https://github.com/edloidas/roll-parser/releases/tag/v3.0.0
|
|
223
259
|
[3.0.0-beta.0]: https://github.com/edloidas/roll-parser/releases/tag/v3.0.0-beta.0
|
package/MIGRATION.md
CHANGED
|
@@ -1,8 +1,227 @@
|
|
|
1
1
|
# Migration notes
|
|
2
2
|
|
|
3
|
-
Newest first.
|
|
4
|
-
|
|
5
|
-
[Upgrading from
|
|
3
|
+
Newest first.
|
|
4
|
+
|
|
5
|
+
- [Upgrading from 3.1.0 to 3.2.0](#upgrading-from-310-to-320)
|
|
6
|
+
- [Upgrading from 3.0.0 to 3.1.0](#upgrading-from-300-to-310)
|
|
7
|
+
- [Migrating from v2 to v3](#migrating-from-v2-to-v3)
|
|
8
|
+
- [Upgrading from a v3 pre-release](#upgrading-from-a-v3-pre-release)
|
|
9
|
+
|
|
10
|
+
## Upgrading from 3.1.0 to 3.2.0
|
|
11
|
+
|
|
12
|
+
Nothing was removed from the API, no type changed, and the seed → dice mapping
|
|
13
|
+
is untouched — the same seed and notation roll the same faces they did in
|
|
14
|
+
3.1.0. What moves falls in two buckets. Several group forms that used to
|
|
15
|
+
evaluate now throw a parse error — `{3, 5, 7}>=4`, `{2d6+3}kh2`, `{2d6*2}kh2`,
|
|
16
|
+
`{3d20+5}>=21`, and `{2d6, 2d8}kh1>=4` — each listed below with a rewrite. The
|
|
17
|
+
rest are values that moved: `initialResult` on `!p` dice, one `vs` degree, the
|
|
18
|
+
`expression` and `rendered` strings, and the totals and tags of nested and
|
|
19
|
+
grouped success counts.
|
|
20
|
+
|
|
21
|
+
**`!p` continuation dice now carry `initialResult`.** A penetrating explosion
|
|
22
|
+
stores `raw - 1` on each die it appends, and used to record the face it
|
|
23
|
+
replaced nowhere, so the `initialResult ?? result` idiom `DieResult` documents
|
|
24
|
+
returned the decremented value and a natural 20 was indistinguishable from a
|
|
25
|
+
19.
|
|
26
|
+
|
|
27
|
+
```typescript
|
|
28
|
+
import { roll } from 'roll-parser';
|
|
29
|
+
import { createMockRng } from 'roll-parser/testing';
|
|
30
|
+
|
|
31
|
+
const die = roll('1d20!p', { rng: createMockRng([20, 20, 5]) }).rolls[1];
|
|
32
|
+
|
|
33
|
+
die.result; // 19
|
|
34
|
+
die.initialResult; // 20 — was `undefined`
|
|
35
|
+
```
|
|
36
|
+
|
|
37
|
+
Standard `!` is unchanged: its appended dice store what they rolled, so they
|
|
38
|
+
still carry no `initialResult`. Two things can bite:
|
|
39
|
+
|
|
40
|
+
- **Deep-equality assertions against a `!p` pool fail.** The appended dice gain
|
|
41
|
+
a field. Assert on what you care about, or add `initialResult` to the
|
|
42
|
+
expected die.
|
|
43
|
+
- **`--json` and `JSON.stringify(result)` payloads grow** by one number per
|
|
44
|
+
appended `!p` die. Expressions without `!p` are unchanged.
|
|
45
|
+
|
|
46
|
+
**Bare `cs`/`cf` judges a `!p` die by the face it rolled.** The side you do not
|
|
47
|
+
override reads the natural face, which now exists on these dice — so a
|
|
48
|
+
continuation that rolled its maximum is critical even though it displays one
|
|
49
|
+
less, matching the flags plain `1d6!p` already set.
|
|
50
|
+
|
|
51
|
+
```typescript
|
|
52
|
+
const result = roll('1d6!pcf>5', { rng: createMockRng([6, 6, 3]) });
|
|
53
|
+
|
|
54
|
+
result.rendered; // '1d6!pcf>5[6, 5, 2] = 13'
|
|
55
|
+
result.rolls[1].critical; // true — was `false`, judged by the stored 5
|
|
56
|
+
```
|
|
57
|
+
|
|
58
|
+
If you assert `critical` or `fumble` on `!p` continuation dice, re-derive the
|
|
59
|
+
expected flag from `initialResult ?? result`. Order stops mattering here:
|
|
60
|
+
`1d6cf>5!p` and `1d6!pcf>5` now agree, where 3.1.0's README documented them as
|
|
61
|
+
disagreeing, and [Modifiers](README.md#modifiers) is rewritten to match. An
|
|
62
|
+
explicit threshold is still a predicate over a die's current `result`, so `!!`,
|
|
63
|
+
`minN`, and `maxN` remain order-sensitive.
|
|
64
|
+
|
|
65
|
+
**Adjacent bare modifiers keep a space in `expression` and `rendered`.** `cs`,
|
|
66
|
+
`cf`, `s`, and `sd` with no threshold or count end in a letter the lexer scans
|
|
67
|
+
as an identifier, so the normalized form used to re-lex as one token and no
|
|
68
|
+
longer round-tripped through `parse`.
|
|
69
|
+
|
|
70
|
+
```typescript
|
|
71
|
+
roll('1d20cs cf', { rng: createMockRng([20]) }).expression; // '1d20cs cf' — was '1d20cscf'
|
|
72
|
+
roll('4d6 s kh2', { rng: createMockRng([1, 2, 3, 4]) }).rendered;
|
|
73
|
+
// '4d6s[~~1~~, ~~2~~, 3, 4] = 7' — the prefix was '4d6skh2'
|
|
74
|
+
```
|
|
75
|
+
|
|
76
|
+
Only those four codes are affected; `4dF` and `!p` end in letters but are their
|
|
77
|
+
own tokens, so they stay flush. Snapshot assertions over `expression` or
|
|
78
|
+
`rendered` for an affected expression need re-recording.
|
|
79
|
+
|
|
80
|
+
**One `vs` case stops discarding its natural face.** Only `vs` expressions
|
|
81
|
+
whose roll side both appends explosion dice and clamps them — `!` or `!!`
|
|
82
|
+
combined with `minN`/`maxN` — are affected: a clamped continuation used to be
|
|
83
|
+
counted as a second primary d20, and two primaries suppress the natural 20 /
|
|
84
|
+
natural 1 step. Without the clamp (`1d20! vs 30`) the continuation never looked
|
|
85
|
+
like a primary, and those degrees are unchanged.
|
|
86
|
+
|
|
87
|
+
```typescript
|
|
88
|
+
import { DegreeOfSuccess } from 'roll-parser';
|
|
89
|
+
|
|
90
|
+
const result = roll('1d20!min5 vs 30', { rng: createMockRng([20, 2, 12]) });
|
|
91
|
+
|
|
92
|
+
result.natural; // 20 — was `undefined`
|
|
93
|
+
result.degree === DegreeOfSuccess.Success; // true — was `Failure`
|
|
94
|
+
```
|
|
95
|
+
|
|
96
|
+
If you pinned `natural` or `degree` on such a roll, re-record it.
|
|
97
|
+
|
|
98
|
+
**Success counting a dice-less group is now a parse error.** `{3, 5, 7}>=4`
|
|
99
|
+
used to return the group's sum with `successes: 0`, so the
|
|
100
|
+
`successCount.total === successes - failures` invariant the README offers read
|
|
101
|
+
`15 === 0`. There are no dice to tally, and whether a group's units should be
|
|
102
|
+
its subtotals is undecided, so the form is refused instead.
|
|
103
|
+
|
|
104
|
+
```typescript
|
|
105
|
+
roll('{3, 5, 7}>=4'); // throws 'INVALID_SUCCESS_COUNT_TARGET' — was 15
|
|
106
|
+
roll('{3, 5, 7}kh1>=4'); // throws 'INVALID_SUCCESS_COUNT_TARGET' — was 7
|
|
107
|
+
roll('{3, 0d6}>=4').total; // 0 — was 3
|
|
108
|
+
```
|
|
109
|
+
|
|
110
|
+
Groups holding at least one pool are untouched — `{3, 1d6}>=4` counts the `1d6`
|
|
111
|
+
exactly as it did. `0d6>=4` also still parses and totals 0; only targets that
|
|
112
|
+
can never roll a die are rejected. There is no in-notation rewrite for a
|
|
113
|
+
literal-only group: replace the literals with the pool they stood in for
|
|
114
|
+
(`3d6>=4`), or drop the count and keep the group's sum (`{3, 5, 7}`).
|
|
115
|
+
|
|
116
|
+
**A second success count re-scores the pool instead of adding to it.** Group
|
|
117
|
+
braces let one count wrap another (`{4d6>=5f1}<=2f6`), which the parse-time
|
|
118
|
+
reject on a direct `4d6>=5>=1` never reached. The inner pass used to leave its
|
|
119
|
+
tags behind, so a die could come back both `'success'` and `'failure'` and the
|
|
120
|
+
top-level counts stopped describing the total. The outermost count now owns the
|
|
121
|
+
tags outright.
|
|
122
|
+
|
|
123
|
+
```typescript
|
|
124
|
+
const result = roll('{4d6>=5f1}<=2f6', { rng: createMockRng([6, 5, 2, 1]) });
|
|
125
|
+
|
|
126
|
+
result.total; // 1
|
|
127
|
+
result.successes; // 2 — was 4
|
|
128
|
+
result.failures; // 1 — was 0
|
|
129
|
+
result.rendered; // '{4d6>=5f1}<=2f6[__6__, 5, **2**, **1**] = 1'
|
|
130
|
+
```
|
|
131
|
+
|
|
132
|
+
`total` never moved — it always came from the outermost count, so a test
|
|
133
|
+
asserting only `total` needs no change. What changed is `successes`,
|
|
134
|
+
`failures`, `rolls[].modifiers`, and `rendered`, which now agree with it, so
|
|
135
|
+
`successCount.total === successes - failures` holds again. A lone
|
|
136
|
+
count is untouched, and so is a nested pair whose thresholds agree
|
|
137
|
+
(`{4d6>=5}>=5`). Dropped dice come out untagged; only the DC side of a `vs`
|
|
138
|
+
keeps tags from an inner count, since no pool pass may tally it.
|
|
139
|
+
|
|
140
|
+
**Keep/drop on a single-sub-roll group now takes added dice terms only.** The
|
|
141
|
+
flat-pool form totals the faces it kept, so any term in the sub-roll that is not
|
|
142
|
+
an added die face was discarded from the total with no error and no marker.
|
|
143
|
+
`{2d6+3}kh2` lost the `+3`, and `{2d6-1d4}kh3` — which drops nothing — flipped
|
|
144
|
+
the `1d4` from `-3` to `+3`. The parser already refused `(2d6+3)kh2` for exactly
|
|
145
|
+
this reason; the brace form now does too.
|
|
146
|
+
|
|
147
|
+
```typescript
|
|
148
|
+
roll('{2d6+3}kh2', { rng: createMockRng([4, 5]) }); // throws 'INVALID_KEEP_DROP_TARGET' — was 9
|
|
149
|
+
roll('{2d6-1d4}kh3', { rng: createMockRng([4, 5, 3]) }); // throws 'INVALID_KEEP_DROP_TARGET' — was 12
|
|
150
|
+
roll('{2d6*2}kh2', { rng: createMockRng([4, 5]) }); // throws 'INVALID_KEEP_DROP_TARGET'
|
|
151
|
+
roll('{2d6+0}kh2', { rng: createMockRng([4, 5]) }); // throws 'INVALID_KEEP_DROP_TARGET' — identity terms too
|
|
152
|
+
roll('{4d6+2d8}kh3', { rng: createMockRng([6, 6, 6, 1, 8, 1]) }).total; // 20 — unchanged
|
|
153
|
+
```
|
|
154
|
+
|
|
155
|
+
Also newly rejected, same cause: a function-wrapped pool (`{abs(1d6-1d8)}kh1`),
|
|
156
|
+
and a success count, which returned the face sum rather than the tally.
|
|
157
|
+
`{4d6>=5}kh1` throws `INVALID_SUCCESS_COUNT_TARGET`, not the keep/drop code — a
|
|
158
|
+
single-sub-roll group used to hide the count from the reject that `(4d6>=5)kh1`
|
|
159
|
+
has always hit, and both spellings now report the same thing.
|
|
160
|
+
|
|
161
|
+
The check is structural rather than arithmetic, so identity terms are refused
|
|
162
|
+
with the rest even though their total was already right: `{2d6+0}kh2`,
|
|
163
|
+
`{2d6*1}kh2`, and `{2d6+1d8-0}kh3` all throw.
|
|
164
|
+
|
|
165
|
+
Additive pools are the form this syntax exists for and are untouched —
|
|
166
|
+
`{4d6+2d8}kh3`, `{2d6kh1+1d8}kh2`, `{{1d6, 1d8}+2d6}kh2`. Multi-sub-roll groups
|
|
167
|
+
never had the bug, since keep/drop compares subtotals there: `{2d6+3, 1d8}kh1`
|
|
168
|
+
still works. To keep a rejected expression, move the arithmetic outside the
|
|
169
|
+
selection (`{2d6}kh2+3`) or give each term its own sub-roll.
|
|
170
|
+
|
|
171
|
+
**Success counting a multi-sub-roll group now scores subtotals, not dice.**
|
|
172
|
+
`{2d6, 2d6}>=10` used to compare all four faces against 10 and find nothing,
|
|
173
|
+
while `{2d6, 2d6}kh1` on the same node saw two compound dice worth 11 and 3.
|
|
174
|
+
Roll20 counts one success per sub-roll total, and that is what the count does
|
|
175
|
+
now.
|
|
176
|
+
|
|
177
|
+
```typescript
|
|
178
|
+
const result = roll('{2d6, 2d6}>=10', { rng: createMockRng([6, 5, 2, 1]) });
|
|
179
|
+
|
|
180
|
+
result.total; // 1 — was 0
|
|
181
|
+
result.successes; // 1 — was 0
|
|
182
|
+
result.rendered; // '{2d6[6, 5], 2d6[2, 1]}>=10 = 1'
|
|
183
|
+
```
|
|
184
|
+
|
|
185
|
+
Four things move with it:
|
|
186
|
+
|
|
187
|
+
- **`rendered`** shows each sub-roll's own bracket instead of one flat pool —
|
|
188
|
+
the dice are no longer the units.
|
|
189
|
+
- **`rolls[].modifiers`** comes back untagged: no `'success'` or `'failure'` on
|
|
190
|
+
any die, for the same reason. Read `successes` / `failures` instead.
|
|
191
|
+
- **`fT` thresholds** score subtotals too, so `{4d6+2d8, 3d20+3,
|
|
192
|
+
5d10+1}>=40f<=10` weighs three subtotals rather than 21 faces.
|
|
193
|
+
- **A literal sub-roll** is a subtotal like any other, so it is scored rather
|
|
194
|
+
than skipped.
|
|
195
|
+
|
|
196
|
+
```typescript
|
|
197
|
+
const literal = roll('{3, 1d6}>=4f<=3', { rng: createMockRng([6]) });
|
|
198
|
+
|
|
199
|
+
literal.successes; // 1
|
|
200
|
+
literal.failures; // 1 — was 0
|
|
201
|
+
literal.total; // 0 — was 1
|
|
202
|
+
```
|
|
203
|
+
|
|
204
|
+
Single-sub-roll groups (`{4d6}>=5`, `{2d6+1d8}>=5`) are the flat-pool form and
|
|
205
|
+
are unchanged.
|
|
206
|
+
|
|
207
|
+
**Two group spellings of a success count are now parse errors.** Both used to
|
|
208
|
+
reach the flat counter with the subtotals already gone.
|
|
209
|
+
|
|
210
|
+
```typescript
|
|
211
|
+
roll('{3d20+5}>=21'); // throws 'INVALID_SUCCESS_COUNT_TARGET' — was a count of bare faces
|
|
212
|
+
roll('{2d6, 2d8}kh1>=4'); // throws 'INVALID_SUCCESS_COUNT_TARGET' — was a count of loose dice
|
|
213
|
+
roll('({2d6, 2d8})>=4'); // throws 'INVALID_SUCCESS_COUNT_TARGET'
|
|
214
|
+
```
|
|
215
|
+
|
|
216
|
+
- **`{3d20+5}>=21`** hits the single-sub-roll rule keep/drop already has: that
|
|
217
|
+
form compares one face at a time, so a scalar term never reaches the
|
|
218
|
+
comparison. A scaled or function-wrapped pool goes with it — `{2d6*2}>=4` and
|
|
219
|
+
`{floor(2d6/2)}>=2` throw too, exactly as `{2d6*2}kh2` does. To keep it, fold
|
|
220
|
+
the scalar into the threshold: `3d20>=16` counts the same dice.
|
|
221
|
+
- **`{2d6, 2d8}kh1>=4`** covers every way a multi-sub-roll group can arrive
|
|
222
|
+
somewhere other than as the count's direct target — `{{2d6, 2d8}}>=4` and
|
|
223
|
+
`({2d6, 2d8})>=4` throw the same code. To keep it, count the group directly:
|
|
224
|
+
`{2d6, 2d8}>=4`.
|
|
6
225
|
|
|
7
226
|
## Upgrading from 3.0.0 to 3.1.0
|
|
8
227
|
|
|
@@ -48,8 +267,8 @@ group sub-roll nested inside another one used to emit mismatched delimiters —
|
|
|
48
267
|
`{{(1d6[1]), 1d8[4]}, ({(1d10[1]), 1d12[3]})}`. Anything parsing that output
|
|
49
268
|
should be reading `--json` instead.
|
|
50
269
|
|
|
51
|
-
**New, optional: `roll-parser/render`.** A subpath
|
|
52
|
-
`renderBreakdown(result, marks?)` rebuilds the breakdown from `result.parts`
|
|
270
|
+
**New, optional: `renderBreakdown` from `roll-parser/render`.** A subpath
|
|
271
|
+
export whose `renderBreakdown(result, marks?)` rebuilds the breakdown from `result.parts`
|
|
53
272
|
with markers you choose, so you no longer have to regex the markdown out of
|
|
54
273
|
`rendered`. With no marks its output is byte-identical to `rendered`, which
|
|
55
274
|
makes it a drop-in starting point:
|
|
@@ -100,9 +319,7 @@ classes. v3 has `roll(notation, options)` for the common path, and
|
|
|
100
319
|
| `convert(obj)`, `Roll`, `WodRoll`, `Result` | removed — there are no roll-description objects to build or convert |
|
|
101
320
|
|
|
102
321
|
**Result fields moved.** v2 returned `Result { notation, value, rolls }` where
|
|
103
|
-
`rolls` was a plain `number[]`.
|
|
104
|
-
`createMockRng` (exported by `roll-parser/testing`) so their numbers are exact
|
|
105
|
-
rather than whatever the dice happened to do:
|
|
322
|
+
`rolls` was a plain `number[]`.
|
|
106
323
|
|
|
107
324
|
<!-- readme-test: skip -->
|
|
108
325
|
```typescript
|