rocketride 1.0.2 → 1.0.4

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  1. package/README.md +54 -46
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -1,17 +1,18 @@
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- # rocketride
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+ # RocketRide
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- RocketRide TypeScript Client -- TypeScript/JavaScript SDK for the RocketRide Engine. Complete API reference below.
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+ TypeScript/JavaScript SDK for the RocketRide Engine - build, run, and manage AI pipelines from Node.js or the browser.
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- ## Installation
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+ ## Quick Start
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  ```bash
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+ # NPM
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  npm install rocketride
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- # or
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+ # Yarn
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+ yarn add rocketride
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+ # PNPM
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  pnpm add rocketride
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  ```
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- ## Quick Start
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-
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  ```typescript
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  import { RocketRideClient } from 'rocketride';
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@@ -20,21 +21,42 @@ const client = new RocketRideClient({
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  uri: 'https://cloud.rocketride.ai',
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  });
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  await client.connect();
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- const { token } = await client.use({ filepath: './pipeline.json' });
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+ const { token } = await client.use({ filepath: './pipeline.pipe' });
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  const result = await client.send(token, 'Hello, pipeline!', { name: 'input.txt' }, 'text/plain');
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  console.log(result);
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  await client.terminate(token);
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  await client.disconnect();
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  ```
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+ Don't have a pipeline yet? Visit [RocketRide on GitHub](https://github.com/rocketride-org/rocketride-server) or download the extension directly in your IDE.
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+
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+ <p align="center">
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+ <img src="https://raw.githubusercontent.com/rocketride-org/rocketride-server/develop/images/install.png" alt="Install RocketRide extension" width="600">
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+ </p>
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+
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+ ## What is RocketRide?
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+
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+ [RocketRide](https://rocketride.org) is an open source, developer-native AI pipeline platform.
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+ It lets you build, debug, and deploy production AI workflows without leaving your IDE -
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+ using a visual drag-and-drop canvas or code-first with TypeScript and Python SDKs.
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+
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+ - **50+ ready-to-use nodes** - 13 LLM providers, 8 vector databases, OCR, NER, PII anonymization, and more
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+ - **High-performance C++ engine** - production-grade speed and reliability
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+ - **Deploy anywhere** - locally, on-premises, or self-hosted with Docker
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+ - **MIT licensed** - fully open source, OSI-compliant
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+
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+ You build your `.pipe` - and you run it against the fastest AI runtime available.
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+
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+ <img src="https://raw.githubusercontent.com/rocketride-org/rocketride-server/develop/docs/images/canvas.png" alt="RocketRide visual canvas builder" width="800">
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+
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  ## Features
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- - **Pipeline execution** -- Start with `use()`, send data via `send()`, `sendFiles()`, or `pipe()`
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- - **Chat** -- Conversational AI via `chat()` and `Question`
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- - **Event streaming** -- Real-time events via `onEvent` and `setEvents()`
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- - **File upload** -- `sendFiles()` with progress; streaming with `pipe()`
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- - **Connection lifecycle** -- Optional persist mode, reconnection, and callbacks (`onConnected`, `onDisconnected`, `onConnectError`)
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- - **Full TypeScript support** -- Complete type definitions
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+ - **Pipeline execution** - Start with `use()`, send data via `send()`, `sendFiles()`, or `pipe()`
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+ - **Chat** - Conversational AI via `chat()` and `Question`
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+ - **Event streaming** - Real-time events via `onEvent` and `setEvents()`
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+ - **File upload** - `sendFiles()` with progress; streaming with `pipe()`
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+ - **Connection lifecycle** - Optional persist mode, reconnection, and callbacks (`onConnected`, `onDisconnected`, `onConnectError`)
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+ - **Full TypeScript support** - Complete type definitions
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  ---
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@@ -53,14 +75,14 @@ Configuration object passed to `new RocketRideClient(config)`.
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  | `maxRetryTime` | `number` | No | Max time in ms to keep retrying connection. Default: no limit. **Use** (e.g. 300000 for 5 min) so you can show "gave up" after a bounded time instead of retrying forever. |
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  | `requestTimeout` | `number` | No | Default timeout in ms for each request; overridable per `request()` call. Prevents a single slow DAP call from hanging indefinitely. |
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  | `onConnected` | `(info?: string) => Promise<void>` | No | Called when connection is established. **Use** to refresh UI, refetch services, or clear "connecting" state. |
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- | `onDisconnected` | `(reason?: string, hasError?: boolean) => Promise<void>` | No | Called when connection is lost **only if** `onConnected` was already called. So "failed to connect in the first place" does *not* fire this -- use `onConnectError` for that. **Do not** call `client.disconnect()` here if you want the client to auto-reconnect in persist mode. |
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+ | `onDisconnected` | `(reason?: string, hasError?: boolean) => Promise<void>` | No | Called when connection is lost **only if** `onConnected` was already called. So "failed to connect in the first place" does *not* fire this - use `onConnectError` for that. **Do not** call `client.disconnect()` here if you want the client to auto-reconnect in persist mode. |
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  | `onConnectError` | `(message: string) => void \| Promise<void>` | No | Called on each failed connection attempt (e.g. while retrying in persist mode). **Use** to show "Connection failed: ..." or "Still connecting..."; on auth failure the client stops retrying, so you can prompt the user to fix credentials and call `connect()` again. |
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  | `onEvent` | `(event: DAPMessage) => Promise<void>` | No | Called for each server event (e.g. upload progress, task status). **Use** to drive progress bars or status text; event type is `event.event`, payload in `event.body`. |
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  | `onProtocolMessage` | `(message: string) => void` | No | Optional; for logging raw DAP messages. Helpful when debugging protocol issues. |
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  | `onDebugMessage` | `(message: string) => void` | No | Optional; for debug output. |
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  | `module` | `string` | No | Client name for logging. Default: `CLIENT-0`, `CLIENT-1`, ... |
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- **Example -- long-lived app with persist and status:**
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+ **Example - long-lived app with persist and status:**
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  ```typescript
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  const client = new RocketRideClient({
@@ -97,10 +119,10 @@ await client.connect();
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  | Method | Signature | Returns | Description |
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  | --------------------- | --------- | ------- | ----------- |
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- | `connect` | `connect(timeout?: number): Promise<void>` | -- | Opens the WebSocket and performs DAP auth. Optional `timeout` (ms) bounds the connect + auth handshake (non-persist only; in persist mode timeout is not applied). In **persist** mode, if this fails the client calls `onConnectError` and schedules retries (exponential backoff); on **auth** failure it does *not* retry so the app can fix credentials and call `connect()` again. |
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- | `disconnect` | `disconnect(): Promise<void>` | -- | Closes the connection and cancels any pending reconnection. Call when the user explicitly disconnects or the app is shutting down. |
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+ | `connect` | `connect(timeout?: number): Promise<void>` | - | Opens the WebSocket and performs DAP auth. Optional `timeout` (ms) bounds the connect + auth handshake (non-persist only; in persist mode timeout is not applied). In **persist** mode, if this fails the client calls `onConnectError` and schedules retries (exponential backoff); on **auth** failure it does *not* retry so the app can fix credentials and call `connect()` again. |
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+ | `disconnect` | `disconnect(): Promise<void>` | - | Closes the connection and cancels any pending reconnection. Call when the user explicitly disconnects or the app is shutting down. |
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  | `isConnected` | `isConnected(): boolean` | `boolean` | Whether the client is currently connected. Use before calling `use()` or `send()` to avoid confusing errors. |
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- | `setConnectionParams` | `setConnectionParams(options: { uri?: string; auth?: string }): Promise<void>` | -- | Updates server URI and/or auth at runtime. If currently connected, disconnects and reconnects with the new params (in persist mode, reconnection is scheduled; otherwise reconnects once). Use when the user changes server or credentials without creating a new client. |
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+ | `setConnectionParams` | `setConnectionParams(options: { uri?: string; auth?: string }): Promise<void>` | - | Updates server URI and/or auth at runtime. If currently connected, disconnects and reconnects with the new params (in persist mode, reconnection is scheduled; otherwise reconnects once). Use when the user changes server or credentials without creating a new client. |
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  **How to use:** For one-off scripts, call `connect()` once, do your work, then `disconnect()`. For UIs, use `persist: true` and rely on the client to reconnect; only call `disconnect()` when the user logs out or you are done with the client. The client supports `await using` (Symbol.asyncDispose) for automatic disconnect when exiting scope.
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@@ -113,7 +135,7 @@ await client.connect();
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  | `dapRequest` | `dapRequest(command: string, args?: Record<string, unknown>, token?: string, timeout?: number): Promise<DAPMessage>` | `Promise<DAPMessage>` | Shorthand: builds a request and sends it in one call. Equivalent to `buildRequest()` + `request()`. |
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  | `didFail` | `didFail(response: DAPMessage): boolean` | `boolean` | Returns `true` when the server indicated failure (`success === false`). Use after `request()` to decide whether to use `body` or surface `message` as an error. |
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- **Example -- custom DAP command:**
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+ **Example - custom DAP command:**
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  ```typescript
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  const req = client.buildRequest('rrext_monitor', { token, arguments: { types: ['apaevt_status_upload'] } });
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  | --------------- | --------- | ------- | ----------- |
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  | `use` | `use(options?: { token?: string; filepath?: string; pipeline?: PipelineConfig; source?: string; threads?: number; useExisting?: boolean; args?: string[]; ttl?: number }): Promise<Record<string, any> & { token: string }>` | `Promise<{ token: string, ... }>` | Starts a pipeline. You must pass either `pipeline` (object) or `filepath` (path to a JSON file; Node only). The client substitutes `${ROCKETRIDE_*}` in the config from its `env` (or `.env`). Returns at least `token`; use that token for `send()`, `sendFiles()`, `pipe()`, `chat()`, `getTaskStatus()`, and `terminate()`. |
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  | `validate` | `validate(options: { pipeline: PipelineConfig \| Record<string, unknown>; source?: string }): Promise<Record<string, unknown>>` | `Promise<Record<string, unknown>>` | Validates a pipeline configuration without starting it. Returns validation results (e.g. errors, warnings). Use to check pipeline correctness before `use()`. |
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- | `terminate` | `terminate(token: string): Promise<void>` | -- | Stops the pipeline for that token and frees server resources. Call when the user cancels or when you are done sending data. |
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+ | `terminate` | `terminate(token: string): Promise<void>` | - | Stops the pipeline for that token and frees server resources. Call when the user cancels or when you are done sending data. |
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  | `getTaskStatus` | `getTaskStatus(token: string): Promise<TASK_STATUS>` | `Promise<TASK_STATUS>` | Returns current task status: e.g. `completedCount`, `totalCount`, `completed`, `state`, `exitCode`. Use to poll until `completed` is true or to show progress. |
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  **Why `use()` returns a token:** The server runs each pipeline as a separate task. The token identifies that task so all subsequent operations (sending data, chat, status, terminate) target the right pipeline.
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- **Example -- start from file and poll until done:**
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+ **Example - start from file and poll until done:**
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  ```typescript
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  const { token } = await client.use({ filepath: './pipeline.json', ttl: 3600 });
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  **When to use `pipe` vs `send`:** Use `send()` when you have a single blob (e.g. a string or one `Uint8Array`) and don't need to stream. Use `pipe()` when you are reading a large file in chunks, or when data arrives incrementally (e.g. from a stream or multiple buffers).
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- **Example -- send a string:**
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+ **Example - send a string:**
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  ```typescript
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  const result = await client.send(token, 'Hello, pipeline!', { name: 'greeting.txt' }, 'text/plain');
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  ```
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- **Example -- stream chunks with a pipe:**
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+ **Example - stream chunks with a pipe:**
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  ```typescript
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  const pipe = await client.pipe(token, { name: 'data.json' }, 'application/json');
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  | Method | Signature | Returns | Description |
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  | ----------- | --------- | ------- | ----------- |
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- | `setEvents` | `setEvents(token: string, eventTypes: string[]): Promise<void>` | -- | Subscribes this task to the given event types (e.g. `apaevt_status_upload`, `apaevt_status_processing`). After this, those events are delivered to your `onEvent` callback. Call after `use()` and before or while sending data. |
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+ | `setEvents` | `setEvents(token: string, eventTypes: string[]): Promise<void>` | - | Subscribes this task to the given event types (e.g. `apaevt_status_upload`, `apaevt_status_processing`). After this, those events are delivered to your `onEvent` callback. Call after `use()` and before or while sending data. |
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  ### Services, validation, and ping
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  | ------------- | --------- | ------- | ----------- |
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  | `getServices` | `getServices(): Promise<Record<string, any>>` | `Promise<Record<string, any>>` | Returns all service/connector definitions from the server (schemas, UI schemas). Use to discover what pipelines or features the server supports. |
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  | `getService` | `getService(service: string): Promise<Record<string, any> \| undefined>` | `Promise<Record<string, any> \| undefined>` | Returns the definition for one service by name. Throws if the request fails. |
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- | `ping` | `ping(token?: string): Promise<void>` | -- | Lightweight liveness check. Throws if the server responds with an error. Optional `token` for task-scoped ping. |
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+ | `ping` | `ping(token?: string): Promise<void>` | - | Lightweight liveness check. Throws if the server responds with an error. Optional `token` for task-scoped ping. |
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  ### Chat
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  | Method | Signature | Returns | Description |
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  | ------- | --------- | ------- | ----------- |
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  | `open` | `open(): Promise<DataPipe>` | `Promise<DataPipe>` | Opens the pipe on the server. Must be called before `write()`. |
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- | `write` | `write(buffer: Uint8Array): Promise<void>` | -- | Writes a chunk. Pipe must be open. |
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+ | `write` | `write(buffer: Uint8Array): Promise<void>` | - | Writes a chunk. Pipe must be open. |
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  | `close` | `close(): Promise<PIPELINE_RESULT \| undefined>` | `Promise<PIPELINE_RESULT \| undefined>` | Closes the pipe and returns the processing result. No-op if already closed. |
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  ---
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  ---
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- ## Directory Structure
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-
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- Source location in the repository:
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-
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- ```text
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- packages/client-typescript/
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- ├── src/
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- │ ├── client/ # Main client (RocketRideClient, DAP, transport)
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- │ │ ├── core/ # DAPClient, DAPBase, TransportBase, TransportWebSocket
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- │ │ ├── exceptions/
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- │ │ ├── schema/ # Question, Doc, DocFilter, etc.
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- │ │ └── types/
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- │ └── cli/ # CLI (rocketride command)
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- ├── tests/
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- ├── package.json
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- ├── tsconfig.json
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- └── README.md
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- ```
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+ ## Links
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- ---
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+ - [Documentation](https://docs.rocketride.org/)
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+ - [GitHub](https://github.com/rocketride-org/rocketride-server)
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+ - [Discord](https://discord.gg/9hr3tdZmEG)
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+ - [Contributing](https://github.com/rocketride-org/rocketride-server/blob/develop/CONTRIBUTING.md)
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  ## License
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- MIT License -- see [LICENSE](../LICENSE).
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+ MIT - see [LICENSE](https://github.com/rocketride-org/rocketride-server/blob/develop/LICENSE).
package/package.json CHANGED
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  {
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  "name": "rocketride",
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- "version": "1.0.2",
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+ "version": "1.0.4",
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  "author": "RocketRide, Inc.",
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  "license": "MIT",
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  "description": "TypeScript client for RocketRide data processing and AI services",