rocketleaguesdk 2.0.0 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ObjectDump.txt +2245 -20064
- package/examples/basic.ts +34 -16
- package/offsets/AkAudio.ts +347 -12
- package/offsets/Core.ts +54 -48
- package/offsets/Engine.ts +277 -167
- package/offsets/GFxUI.ts +68 -8
- package/offsets/IpDrv.ts +238 -24
- package/offsets/OnlineSubsystemEOS.ts +175 -12
- package/offsets/ProjectX.ts +1822 -335
- package/offsets/TAGame.ts +3706 -880
- package/offsets/WinDrv.ts +61 -1
- package/offsets/XAudio2.ts +54 -1
- package/package.json +1 -1
package/offsets/Engine.ts
CHANGED
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@@ -6,7 +6,25 @@
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* Import these to read/write memory at the correct locations.
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*/
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-
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/**
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* Core.Object Offsets
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* Size: 0x0060
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*/
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export const Object_ = {
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VfTableObject: 0x0000, // 0x0000 (0x0008) [FPointer]
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HashNext: 0x0008, // 0x0008 (0x0008) [FPointer]
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ObjectFlags: 0x0010, // 0x0010 (0x0008) [uint64]
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HashOuterNext: 0x0018, // 0x0018 (0x0008) [FPointer]
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StateFrame: 0x0020, // 0x0020 (0x0008) [FPointer]
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Linker: 0x0028, // 0x0028 (0x0008) [UObject*]
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LinkerIndex: 0x0030, // 0x0030 (0x0008) [FPointer]
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ObjectInternalInteger: 0x0038, // 0x0038 (0x0004) [int32]
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NetIndex: 0x003C, // 0x003C (0x0004) [int32]
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Outer: 0x0040, // 0x0040 (0x0008) [UObject*]
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Name: 0x0048, // 0x0048 (0x0008) [FName]
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Class: 0x0050, // 0x0050 (0x0008) [UClass*]
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ObjectArchetype: 0x0058, // 0x0058 (0x0008) [UObject*]
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} as const;
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/**
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* Engine.AICommandBase Offsets
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@@ -14,7 +32,7 @@ import { Commandlet, Component, DistributionFloat, DistributionVector, ErrorList
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* Extends: Object
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*/
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export const AICommandBase = {
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...Object_,
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} as const;
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/**
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@@ -181,7 +199,18 @@ export const Actor = {
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GeneratedEvents: 0x0238, // 0x0238 (0x0010) [TArray<USequenceEvent*>]
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LatentActions: 0x0248, // 0x0248 (0x0010) [TArray<USeqAct_Latent*>]
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IgnoredTouchClasses: 0x0258, // 0x0258 (0x0010) [TArray<UClass*>]
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-
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...Object_,
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} as const;
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/**
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* Core.Component Offsets
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* Size: 0x0070
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* Extends: Object
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*/
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export const Component = {
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TemplateOwnerClass: 0x0060, // 0x0060 (0x0008) [UClass*]
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TemplateName: 0x0068, // 0x0068 (0x0008) [FName]
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...Object_,
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} as const;
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/**
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@@ -216,7 +245,7 @@ export const ActorFactory = {
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NewActorClass: 0x0090, // 0x0090 (0x0008) [UClass*]
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bPlaceable: 0x0098, // 0x0098 (0x0004) [bool : 0x1]
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bShowInEditorQuickMenu: 0x0098, // 0x0098 (0x0004) [bool : 0x2]
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-
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...Object_,
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} as const;
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/**
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@@ -606,7 +635,7 @@ export const AkBank = {
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AutoLoad: 0x0060, // 0x0060 (0x0004) [bool : 0x1]
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GenerateDefinition: 0x0060, // 0x0060 (0x0004) [bool : 0x2]
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LoadState: 0x0064, // 0x0064 (0x000C) [FBankLoadState]
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...Object_,
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} as const;
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/**
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@@ -615,7 +644,7 @@ export const AkBank = {
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* Extends: Object
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*/
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export const AkBaseSoundObject = {
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...Object_,
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} as const;
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/**
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@@ -634,7 +663,7 @@ export const AkEvent = {
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* Extends: Object
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*/
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export const AnimMetaData = {
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...Object_,
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} as const;
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/**
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*/
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export const AnimNotify = {
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NotifyColor: 0x0060, // 0x0060 (0x0004) [FColor]
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...Object_,
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} as const;
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/**
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@@ -893,7 +922,7 @@ export const AnimObject = {
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OutDrawY: 0x0070, // 0x0070 (0x0004) [int32]
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CategoryDesc: 0x0078, // 0x0078 (0x0010) [FString]
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SkelComponent: 0x0088, // 0x0088 (0x0008) [unknown]
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...Object_,
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} as const;
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/**
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@@ -1364,7 +1393,7 @@ export const AnimSequence = {
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EncodingPkgVersion: 0x0190, // 0x0190 (0x0004) [int32]
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CompressCommandletVersion: 0x0194, // 0x0194 (0x0004) [int32]
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UseScore: 0x0198, // 0x0198 (0x0004) [float]
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...Object_,
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} as const;
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/**
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@@ -1385,7 +1414,7 @@ export const AnimSet = {
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ForceMeshTranslationBoneNames: 0x0168, // 0x0168 (0x0010) [TArray<FName>]
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PreviewSkelMeshName: 0x0178, // 0x0178 (0x0008) [FName]
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BestRatioSkelMeshName: 0x0180, // 0x0180 (0x0008) [FName]
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...Object_,
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} as const;
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/**
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@@ -1441,7 +1470,7 @@ export const AnimationCompressionAlgorithm = {
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bNeedsSkeleton: 0x0070, // 0x0070 (0x0004) [bool : 0x1]
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TranslationCompressionFormat: 0x0074, // 0x0074 (0x0001) [AnimationCompressionFormat]
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RotationCompressionFormat: 0x0075, // 0x0075 (0x0001) [AnimationCompressionFormat]
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...Object_,
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} as const;
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/**
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@@ -1566,7 +1595,7 @@ export const ApexAsset = {
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NamedReferences: 0x0080, // 0x0080 (0x0010) [TArray<UApexAsset*>]
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SourceFilePath: 0x0090, // 0x0090 (0x0010) [FString]
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SourceFileTimestamp: 0x00A0, // 0x00A0 (0x0010) [FString]
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} as const;
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/**
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@@ -1659,7 +1688,7 @@ export const ApexDestructibleAsset = {
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*/
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export const ApexDestructibleDamageParameters = {
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DamageMap: 0x0060, // 0x0060 (0x0010) [TArray<FDamagePair>]
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} as const;
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/**
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...ActorComponent,
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} as const;
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/**
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* Core.Subsystem Offsets
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* Size: 0x0068
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* Extends: Object
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*/
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export const Subsystem = {
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VfTable_FExec: 0x0060, // 0x0060 (0x0008) [FPointer]
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} as const;
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/**
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*/
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export const AutoNavMeshPathObstacleUnregister = {
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PathObstacleRef: 0x0060, // 0x0060 (0x0010) [TScriptInterface<UInterface_NavMeshPathObstacle>]
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/**
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Location: 0x0060, // 0x0060 (0x000C) [FVector]
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Rotation: 0x006C, // 0x006C (0x000C) [FRotator]
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HiddenLevels: 0x0078, // 0x0078 (0x0010) [TArray<FString>]
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Zoom2D: 0x0060, // 0x0060 (0x0004) [float]
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Location: 0x0064, // 0x0064 (0x0008) [FIntPoint]
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/**
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BasePPSettings: 0x0090, // 0x0090 (0x0168) [FPostProcessSettings]
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BasePPSettingsAlpha: 0x01F8, // 0x01F8 (0x0004) [float]
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BaseFOV: 0x01FC, // 0x01FC (0x0004) [float]
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} as const;
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LastPPSettingsAlpha: 0x0268, // 0x0268 (0x0004) [float]
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LastCameraLoc: 0x026C, // 0x026C (0x000C) [FVector]
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AlphaOutTime: 0x0078, // 0x0078 (0x0004) [float]
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Alpha: 0x007C, // 0x007C (0x0004) [float]
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TargetAlpha: 0x0080, // 0x0080 (0x0004) [float]
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AnimBlendOutTime: 0x00DC, // 0x00DC (0x0004) [float]
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RandomAnimSegmentDuration: 0x00E0, // 0x00E0 (0x0004) [float]
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/**
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ColorModulate: 0x00B0, // 0x00B0 (0x0010) [FPlane]
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DefaultTexture: 0x00C0, // 0x00C0 (0x0008) [UTexture2D*]
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export const Channel = {
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export const CheatManager = {
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ViewingFrom: 0x0060, // 0x0060 (0x0010) [FString]
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DisplayGamma: 0x006C, // 0x006C (0x0004) [float]
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InitialButtonRepeatDelay: 0x0070, // 0x0070 (0x0004) [float]
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ButtonRepeatDelay: 0x0074, // 0x0074 (0x0004) [float]
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export const ClipPadEntry = {
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Title: 0x0060, // 0x0060 (0x0010) [FString]
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/**
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ActiveSaveSlotOperations: 0x00C0, // 0x00C0 (0x0010) [TArray<FSaveSlotOperation>]
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__OnGetSaveDataCallback__Delegate: 0x00D0, // 0x00D0 (0x0018) [FScriptDelegate]
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__SaveSystemCallback__Delegate: 0x00E8, // 0x00E8 (0x0018) [FScriptDelegate]
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/**
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* Core.Interface Offsets
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* Size: 0x0060
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* Extends: Object
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*/
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export const Interface = {
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/**
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2189
2237
|
*/
|
|
2190
2238
|
export const CloudStorageBaseCloudSaveSystemKVS = {
|
|
2191
2239
|
CloudStorage: 0x0060, // 0x0060 (0x0008) [UCloudStorageBase*]
|
|
2192
|
-
...
|
|
2240
|
+
...Object_,
|
|
2193
2241
|
} as const;
|
|
2194
2242
|
|
|
2195
2243
|
/**
|
|
@@ -2208,7 +2256,7 @@ export const CloudStorageUpgradeHelper = {
|
|
|
2208
2256
|
*/
|
|
2209
2257
|
export const CodecMovie = {
|
|
2210
2258
|
PlaybackDuration: 0x0060, // 0x0060 (0x0004) [float]
|
|
2211
|
-
...
|
|
2259
|
+
...Object_,
|
|
2212
2260
|
} as const;
|
|
2213
2261
|
|
|
2214
2262
|
/**
|
|
@@ -2344,7 +2392,7 @@ export const ControllerLayoutStack = {
|
|
|
2344
2392
|
ControllerLayout_TrainingEditor: 0x0098, // 0x0098 (0x0008) [FName]
|
|
2345
2393
|
ControllerLayoutPriority_Default: 0x00A0, // 0x00A0 (0x0004) [int32]
|
|
2346
2394
|
ControllerLayoutPriority_Menu: 0x00A4, // 0x00A4 (0x0004) [int32]
|
|
2347
|
-
...
|
|
2395
|
+
...Object_,
|
|
2348
2396
|
} as const;
|
|
2349
2397
|
|
|
2350
2398
|
/**
|
|
@@ -2374,7 +2422,7 @@ export const CrowdPopulationManagerBase = {
|
|
|
2374
2422
|
export const CurveEdPresetCurve = {
|
|
2375
2423
|
CurveName: 0x0060, // 0x0060 (0x0010) [FString]
|
|
2376
2424
|
Points: 0x0070, // 0x0070 (0x0010) [TArray<FPresetGeneratedPoint>]
|
|
2377
|
-
...
|
|
2425
|
+
...Object_,
|
|
2378
2426
|
} as const;
|
|
2379
2427
|
|
|
2380
2428
|
/**
|
|
@@ -2401,7 +2449,7 @@ export const DateTime = {
|
|
|
2401
2449
|
Minute: 0x007C, // 0x007C (0x0004) [int32]
|
|
2402
2450
|
Second: 0x0080, // 0x0080 (0x0004) [int32]
|
|
2403
2451
|
TimeZone: 0x0084, // 0x0084 (0x0001) [ETimeZone]
|
|
2404
|
-
...
|
|
2452
|
+
...Object_,
|
|
2405
2453
|
} as const;
|
|
2406
2454
|
|
|
2407
2455
|
/**
|
|
@@ -2449,6 +2497,18 @@ export const DecalManager = {
|
|
|
2449
2497
|
...Actor,
|
|
2450
2498
|
} as const;
|
|
2451
2499
|
|
|
2500
|
+
/**
|
|
2501
|
+
* Core.DistributionFloat Offsets
|
|
2502
|
+
* Size: 0x007C
|
|
2503
|
+
* Extends: Component
|
|
2504
|
+
*/
|
|
2505
|
+
export const DistributionFloat = {
|
|
2506
|
+
VfTable_FCurveEdInterface: 0x0070, // 0x0070 (0x0008) [FPointer]
|
|
2507
|
+
bCanBeBaked: 0x0078, // 0x0078 (0x0004) [bool : 0x1]
|
|
2508
|
+
bIsDirty: 0x0078, // 0x0078 (0x0004) [bool : 0x2]
|
|
2509
|
+
...Component,
|
|
2510
|
+
} as const;
|
|
2511
|
+
|
|
2452
2512
|
/**
|
|
2453
2513
|
* Engine.DistributionFloatConstant Offsets
|
|
2454
2514
|
* Size: 0x0084
|
|
@@ -2537,6 +2597,18 @@ export const DistributionFloatUniformRange = {
|
|
|
2537
2597
|
...DistributionFloat,
|
|
2538
2598
|
} as const;
|
|
2539
2599
|
|
|
2600
|
+
/**
|
|
2601
|
+
* Core.DistributionVector Offsets
|
|
2602
|
+
* Size: 0x007C
|
|
2603
|
+
* Extends: Component
|
|
2604
|
+
*/
|
|
2605
|
+
export const DistributionVector = {
|
|
2606
|
+
VfTable_FCurveEdInterface: 0x0070, // 0x0070 (0x0008) [FPointer]
|
|
2607
|
+
bCanBeBaked: 0x0078, // 0x0078 (0x0004) [bool : 0x1]
|
|
2608
|
+
bIsDirty: 0x0078, // 0x0078 (0x0004) [bool : 0x2]
|
|
2609
|
+
...Component,
|
|
2610
|
+
} as const;
|
|
2611
|
+
|
|
2540
2612
|
/**
|
|
2541
2613
|
* Engine.DistributionVectorConstant Offsets
|
|
2542
2614
|
* Size: 0x0091
|
|
@@ -2656,7 +2728,7 @@ export const DistributionVectorUniformRange = {
|
|
|
2656
2728
|
* Extends: Object
|
|
2657
2729
|
*/
|
|
2658
2730
|
export const Download = {
|
|
2659
|
-
...
|
|
2731
|
+
...Object_,
|
|
2660
2732
|
} as const;
|
|
2661
2733
|
|
|
2662
2734
|
/**
|
|
@@ -2678,7 +2750,7 @@ export const DownloadableContentEnumerator = {
|
|
|
2678
2750
|
DLCRootDir: 0x0070, // 0x0070 (0x0010) [FString]
|
|
2679
2751
|
FindDLCDelegates: 0x0080, // 0x0080 (0x0010) [TArray<FScriptDelegate>]
|
|
2680
2752
|
__OnFindDLCComplete__Delegate: 0x0090, // 0x0090 (0x0018) [FScriptDelegate]
|
|
2681
|
-
...
|
|
2753
|
+
...Object_,
|
|
2682
2754
|
} as const;
|
|
2683
2755
|
|
|
2684
2756
|
/**
|
|
@@ -2695,7 +2767,7 @@ export const DownloadableContentManager = {
|
|
|
2695
2767
|
QueuedFullyLoadPackageInis: 0x00F0, // 0x00F0 (0x0010) [TArray<FString>]
|
|
2696
2768
|
GameEngine: 0x0100, // 0x0100 (0x0008) [UGameEngine*]
|
|
2697
2769
|
__OnRefreshComplete__Delegate: 0x0108, // 0x0108 (0x0018) [FScriptDelegate]
|
|
2698
|
-
...
|
|
2770
|
+
...Object_,
|
|
2699
2771
|
} as const;
|
|
2700
2772
|
|
|
2701
2773
|
/**
|
|
@@ -2746,7 +2818,7 @@ export const DynamicSMActor_Spawnable = {
|
|
|
2746
2818
|
export const EdCoordSystem = {
|
|
2747
2819
|
M: 0x0060, // 0x0060 (0x0040) [FMatrix]
|
|
2748
2820
|
Desc: 0x00A0, // 0x00A0 (0x0010) [FString]
|
|
2749
|
-
...
|
|
2821
|
+
...Object_,
|
|
2750
2822
|
} as const;
|
|
2751
2823
|
|
|
2752
2824
|
/**
|
|
@@ -3097,7 +3169,7 @@ export const Engine = {
|
|
|
3097
3169
|
* Extends: Object
|
|
3098
3170
|
*/
|
|
3099
3171
|
export const EngineBaseTypes = {
|
|
3100
|
-
...
|
|
3172
|
+
...Object_,
|
|
3101
3173
|
} as const;
|
|
3102
3174
|
|
|
3103
3175
|
/**
|
|
@@ -3107,7 +3179,7 @@ export const EngineBaseTypes = {
|
|
|
3107
3179
|
*/
|
|
3108
3180
|
export const EngineContent = {
|
|
3109
3181
|
Content: 0x0060, // 0x0060 (0x0010) [TArray<UObject*>]
|
|
3110
|
-
...
|
|
3182
|
+
...Object_,
|
|
3111
3183
|
} as const;
|
|
3112
3184
|
|
|
3113
3185
|
/**
|
|
@@ -3116,7 +3188,7 @@ export const EngineContent = {
|
|
|
3116
3188
|
* Extends: Object
|
|
3117
3189
|
*/
|
|
3118
3190
|
export const EngineShare = {
|
|
3119
|
-
...
|
|
3191
|
+
...Object_,
|
|
3120
3192
|
} as const;
|
|
3121
3193
|
|
|
3122
3194
|
/**
|
|
@@ -3125,7 +3197,7 @@ export const EngineShare = {
|
|
|
3125
3197
|
* Extends: Object
|
|
3126
3198
|
*/
|
|
3127
3199
|
export const EngineTypes = {
|
|
3128
|
-
...
|
|
3200
|
+
...Object_,
|
|
3129
3201
|
} as const;
|
|
3130
3202
|
|
|
3131
3203
|
/**
|
|
@@ -3134,7 +3206,7 @@ export const EngineTypes = {
|
|
|
3134
3206
|
* Extends: Object
|
|
3135
3207
|
*/
|
|
3136
3208
|
export const EpochNow_RealTime = {
|
|
3137
|
-
...
|
|
3209
|
+
...Object_,
|
|
3138
3210
|
} as const;
|
|
3139
3211
|
|
|
3140
3212
|
/**
|
|
@@ -3170,7 +3242,7 @@ export const FaceFXAnimSet = {
|
|
|
3170
3242
|
ReferencedSoundCues: 0x0090, // 0x0090 (0x0010) [TArray<USoundCue*>]
|
|
3171
3243
|
ReferencedAkEvents: 0x00A0, // 0x00A0 (0x0010) [TArray<UAkEvent*>]
|
|
3172
3244
|
NumLoadErrors: 0x00B0, // 0x00B0 (0x0004) [int32]
|
|
3173
|
-
...
|
|
3245
|
+
...Object_,
|
|
3174
3246
|
} as const;
|
|
3175
3247
|
|
|
3176
3248
|
/**
|
|
@@ -3188,7 +3260,18 @@ export const FaceFXAsset = {
|
|
|
3188
3260
|
ReferencedSoundCues: 0x00B0, // 0x00B0 (0x0010) [TArray<USoundCue*>]
|
|
3189
3261
|
ReferencedAkEvents: 0x00C0, // 0x00C0 (0x0010) [TArray<UAkEvent*>]
|
|
3190
3262
|
NumLoadErrors: 0x00D0, // 0x00D0 (0x0004) [int32]
|
|
3191
|
-
...
|
|
3263
|
+
...Object_,
|
|
3264
|
+
} as const;
|
|
3265
|
+
|
|
3266
|
+
/**
|
|
3267
|
+
* Core.ErrorList Offsets
|
|
3268
|
+
* Size: 0x0080
|
|
3269
|
+
* Extends: Object
|
|
3270
|
+
*/
|
|
3271
|
+
export const ErrorList = {
|
|
3272
|
+
LocalizationPackage: 0x0060, // 0x0060 (0x0010) [FString]
|
|
3273
|
+
LocalizationSection: 0x0070, // 0x0070 (0x0010) [FString]
|
|
3274
|
+
...Object_,
|
|
3192
3275
|
} as const;
|
|
3193
3276
|
|
|
3194
3277
|
/**
|
|
@@ -3339,7 +3422,7 @@ export const Font = {
|
|
|
3339
3422
|
bMapUppercaseToLowercase: 0x01B4, // 0x01B4 (0x0004) [bool : 0x1]
|
|
3340
3423
|
bMapLowercaseToUppercase: 0x01B4, // 0x01B4 (0x0004) [bool : 0x2]
|
|
3341
3424
|
VerticalOffsetOverride: 0x01B8, // 0x01B8 (0x0004) [int32]
|
|
3342
|
-
...
|
|
3425
|
+
...Object_,
|
|
3343
3426
|
} as const;
|
|
3344
3427
|
|
|
3345
3428
|
/**
|
|
@@ -3349,7 +3432,7 @@ export const Font = {
|
|
|
3349
3432
|
*/
|
|
3350
3433
|
export const FontImportOptions = {
|
|
3351
3434
|
Data: 0x0060, // 0x0060 (0x00B0) [FFontImportOptionsData]
|
|
3352
|
-
...
|
|
3435
|
+
...Object_,
|
|
3353
3436
|
} as const;
|
|
3354
3437
|
|
|
3355
3438
|
/**
|
|
@@ -3369,7 +3452,7 @@ export const ForceFeedbackManager = {
|
|
|
3369
3452
|
ShakeRight: 0x008C, // 0x008C (0x0004) [int32]
|
|
3370
3453
|
EnableTime: 0x0090, // 0x0090 (0x0004) [float]
|
|
3371
3454
|
EnabledTimeRemaining: 0x0094, // 0x0094 (0x0004) [float]
|
|
3372
|
-
...
|
|
3455
|
+
...Object_,
|
|
3373
3456
|
} as const;
|
|
3374
3457
|
|
|
3375
3458
|
/**
|
|
@@ -3382,7 +3465,7 @@ export const ForceFeedbackWaveform = {
|
|
|
3382
3465
|
Samples: 0x0068, // 0x0068 (0x0010) [TArray<FWaveformSample>]
|
|
3383
3466
|
WaveformFalloffStartDistance: 0x0078, // 0x0078 (0x0004) [float]
|
|
3384
3467
|
MaxWaveformDistance: 0x007C, // 0x007C (0x0004) [float]
|
|
3385
|
-
...
|
|
3468
|
+
...Object_,
|
|
3386
3469
|
} as const;
|
|
3387
3470
|
|
|
3388
3471
|
/**
|
|
@@ -3391,7 +3474,7 @@ export const ForceFeedbackWaveform = {
|
|
|
3391
3474
|
* Extends: Object
|
|
3392
3475
|
*/
|
|
3393
3476
|
export const ForceFieldShape = {
|
|
3394
|
-
...
|
|
3477
|
+
...Object_,
|
|
3395
3478
|
} as const;
|
|
3396
3479
|
|
|
3397
3480
|
/**
|
|
@@ -3450,7 +3533,7 @@ export const FractureManager = {
|
|
|
3450
3533
|
export const FractureMaterial = {
|
|
3451
3534
|
FractureEffect: 0x0060, // 0x0060 (0x0008) [UParticleSystem*]
|
|
3452
3535
|
FractureSound: 0x0068, // 0x0068 (0x0008) [USoundCue*]
|
|
3453
|
-
...
|
|
3536
|
+
...Object_,
|
|
3454
3537
|
} as const;
|
|
3455
3538
|
|
|
3456
3539
|
/**
|
|
@@ -3578,7 +3661,7 @@ export const GameplayEvents = {
|
|
|
3578
3661
|
PawnClassArray: 0x01E0, // 0x01E0 (0x0010) [TArray<FPawnClassEventData>]
|
|
3579
3662
|
ActorArray: 0x01F0, // 0x01F0 (0x0010) [TArray<FString>]
|
|
3580
3663
|
SoundCueArray: 0x0200, // 0x0200 (0x0010) [TArray<FString>]
|
|
3581
|
-
...
|
|
3664
|
+
...Object_,
|
|
3582
3665
|
} as const;
|
|
3583
3666
|
|
|
3584
3667
|
/**
|
|
@@ -3590,7 +3673,7 @@ export const GameplayEventsHandler = {
|
|
|
3590
3673
|
EventIDFilter: 0x0060, // 0x0060 (0x0010) [TArray<int32>]
|
|
3591
3674
|
GroupFilter: 0x0070, // 0x0070 (0x0010) [TArray<FGameStatGroup>]
|
|
3592
3675
|
Reader: 0x0080, // 0x0080 (0x0008) [UGameplayEventsReader*]
|
|
3593
|
-
...
|
|
3676
|
+
...Object_,
|
|
3594
3677
|
} as const;
|
|
3595
3678
|
|
|
3596
3679
|
/**
|
|
@@ -3639,7 +3722,7 @@ export const GameplayEventsWriter = {
|
|
|
3639
3722
|
export const GenericParamListStatEntry = {
|
|
3640
3723
|
StatEvent: 0x0060, // 0x0060 (0x0008) [FPointer]
|
|
3641
3724
|
Writer: 0x0068, // 0x0068 (0x0008) [UGameplayEventsWriter*]
|
|
3642
|
-
...
|
|
3725
|
+
...Object_,
|
|
3643
3726
|
} as const;
|
|
3644
3727
|
|
|
3645
3728
|
/**
|
|
@@ -3664,7 +3747,7 @@ export const GroupComponent_ORS = {
|
|
|
3664
3747
|
* Extends: Object
|
|
3665
3748
|
*/
|
|
3666
3749
|
export const GuidCache = {
|
|
3667
|
-
...
|
|
3750
|
+
...Object_,
|
|
3668
3751
|
} as const;
|
|
3669
3752
|
|
|
3670
3753
|
/**
|
|
@@ -3753,7 +3836,7 @@ export const HeightFogComponent = {
|
|
|
3753
3836
|
* Extends: Object
|
|
3754
3837
|
*/
|
|
3755
3838
|
export const HttpBaseInterface = {
|
|
3756
|
-
...
|
|
3839
|
+
...Object_,
|
|
3757
3840
|
} as const;
|
|
3758
3841
|
|
|
3759
3842
|
/**
|
|
@@ -3763,7 +3846,7 @@ export const HttpBaseInterface = {
|
|
|
3763
3846
|
*/
|
|
3764
3847
|
export const HttpFactory = {
|
|
3765
3848
|
HttpRequestClassName: 0x0060, // 0x0060 (0x0010) [FString]
|
|
3766
|
-
...
|
|
3849
|
+
...Object_,
|
|
3767
3850
|
} as const;
|
|
3768
3851
|
|
|
3769
3852
|
/**
|
|
@@ -4118,7 +4201,7 @@ export const IniLocPatcher = {
|
|
|
4118
4201
|
ReadTitleFileCompleteDelegates: 0x0098, // 0x0098 (0x0010) [TArray<FScriptDelegate>]
|
|
4119
4202
|
__OnReadTitleFileComplete__Delegate: 0x00A8, // 0x00A8 (0x0018) [FScriptDelegate]
|
|
4120
4203
|
__OnAllTitleFilesCompleted__Delegate: 0x00C0, // 0x00C0 (0x0018) [FScriptDelegate]
|
|
4121
|
-
...
|
|
4204
|
+
...Object_,
|
|
4122
4205
|
} as const;
|
|
4123
4206
|
|
|
4124
4207
|
/**
|
|
@@ -4201,7 +4284,7 @@ export const InstancedFoliageSettings = {
|
|
|
4201
4284
|
CullOption: 0x00C0, // 0x00C0 (0x0001) [FoliageCullOption]
|
|
4202
4285
|
DetailMode: 0x00C1, // 0x00C1 (0x0001) [EDetailMode]
|
|
4203
4286
|
DisplayOrder: 0x00C4, // 0x00C4 (0x0004) [int32]
|
|
4204
|
-
...
|
|
4287
|
+
...Object_,
|
|
4205
4288
|
} as const;
|
|
4206
4289
|
|
|
4207
4290
|
/**
|
|
@@ -4310,7 +4393,7 @@ export const InterpActor_ForCinematic = {
|
|
|
4310
4393
|
export const InterpCurveEdSetup = {
|
|
4311
4394
|
Tabs: 0x0060, // 0x0060 (0x0010) [TArray<FCurveEdTab>]
|
|
4312
4395
|
ActiveTab: 0x0070, // 0x0070 (0x0004) [int32]
|
|
4313
|
-
...
|
|
4396
|
+
...Object_,
|
|
4314
4397
|
} as const;
|
|
4315
4398
|
|
|
4316
4399
|
/**
|
|
@@ -4320,7 +4403,7 @@ export const InterpCurveEdSetup = {
|
|
|
4320
4403
|
*/
|
|
4321
4404
|
export const InterpFilter = {
|
|
4322
4405
|
Caption: 0x0060, // 0x0060 (0x0010) [FString]
|
|
4323
|
-
...
|
|
4406
|
+
...Object_,
|
|
4324
4407
|
} as const;
|
|
4325
4408
|
|
|
4326
4409
|
/**
|
|
@@ -4360,7 +4443,7 @@ export const InterpGroup = {
|
|
|
4360
4443
|
bIsFolder: 0x0098, // 0x0098 (0x0004) [bool : 0x4]
|
|
4361
4444
|
bIsParented: 0x0098, // 0x0098 (0x0004) [bool : 0x8]
|
|
4362
4445
|
bIsSelected: 0x0098, // 0x0098 (0x0004) [bool : 0x10]
|
|
4363
|
-
...
|
|
4446
|
+
...Object_,
|
|
4364
4447
|
} as const;
|
|
4365
4448
|
|
|
4366
4449
|
/**
|
|
@@ -4411,7 +4494,7 @@ export const InterpGroupInst = {
|
|
|
4411
4494
|
GroupActor: 0x0068, // 0x0068 (0x0008) [UActor*]
|
|
4412
4495
|
TrackInst: 0x0070, // 0x0070 (0x0010) [TArray<UInterpTrackInst*>]
|
|
4413
4496
|
CachedCamOverridePostProcess: 0x0080, // 0x0080 (0x0008) [FPointer]
|
|
4414
|
-
...
|
|
4497
|
+
...Object_,
|
|
4415
4498
|
} as const;
|
|
4416
4499
|
|
|
4417
4500
|
/**
|
|
@@ -4471,7 +4554,7 @@ export const InterpTrack = {
|
|
|
4471
4554
|
bIsSelected: 0x00C0, // 0x00C0 (0x0004) [bool : 0x40]
|
|
4472
4555
|
bIsRecording: 0x00C0, // 0x00C0 (0x0004) [bool : 0x80]
|
|
4473
4556
|
bIsCollapsed: 0x00C0, // 0x00C0 (0x0004) [bool : 0x100]
|
|
4474
|
-
...
|
|
4557
|
+
...Object_,
|
|
4475
4558
|
} as const;
|
|
4476
4559
|
|
|
4477
4560
|
/**
|
|
@@ -4615,7 +4698,7 @@ export const InterpTrackHeadTracking = {
|
|
|
4615
4698
|
* Extends: Object
|
|
4616
4699
|
*/
|
|
4617
4700
|
export const InterpTrackInst = {
|
|
4618
|
-
...
|
|
4701
|
+
...Object_,
|
|
4619
4702
|
} as const;
|
|
4620
4703
|
|
|
4621
4704
|
/**
|
|
@@ -5144,7 +5227,7 @@ export const JsonObject = {
|
|
|
5144
5227
|
ValueArray: 0x0100, // 0x0100 (0x0010) [TArray<FString>]
|
|
5145
5228
|
ObjectArray: 0x0110, // 0x0110 (0x0010) [TArray<UJsonObject*>]
|
|
5146
5229
|
bArray: 0x0120, // 0x0120 (0x0004) [bool : 0x1]
|
|
5147
|
-
...
|
|
5230
|
+
...Object_,
|
|
5148
5231
|
} as const;
|
|
5149
5232
|
|
|
5150
5233
|
/**
|
|
@@ -5235,7 +5318,7 @@ export const KAssetSpawnable = {
|
|
|
5235
5318
|
export const KMeshProps = {
|
|
5236
5319
|
COMNudge: 0x0060, // 0x0060 (0x000C) [FVector]
|
|
5237
5320
|
AggGeom: 0x0070, // 0x0070 (0x0050) [FKAggregateGeom]
|
|
5238
|
-
...
|
|
5321
|
+
...Object_,
|
|
5239
5322
|
} as const;
|
|
5240
5323
|
|
|
5241
5324
|
/**
|
|
@@ -5428,7 +5511,7 @@ export const LandscapeInfo = {
|
|
|
5428
5511
|
SelectedRegion: 0x0300, // 0x0300 (0x0050) [TMap<unknown, unknown>]
|
|
5429
5512
|
HeightmapFilePath: 0x0350, // 0x0350 (0x0010) [FString]
|
|
5430
5513
|
bIsValid: 0x0360, // 0x0360 (0x0004) [bool : 0x1]
|
|
5431
|
-
...
|
|
5514
|
+
...Object_,
|
|
5432
5515
|
} as const;
|
|
5433
5516
|
|
|
5434
5517
|
/**
|
|
@@ -5441,7 +5524,7 @@ export const LandscapeLayerInfoObject = {
|
|
|
5441
5524
|
PhysMaterial: 0x0068, // 0x0068 (0x0008) [UPhysicalMaterial*]
|
|
5442
5525
|
Hardness: 0x0070, // 0x0070 (0x0004) [float]
|
|
5443
5526
|
bNoWeightBlend: 0x0074, // 0x0074 (0x0004) [bool : 0x1]
|
|
5444
|
-
...
|
|
5527
|
+
...Object_,
|
|
5445
5528
|
} as const;
|
|
5446
5529
|
|
|
5447
5530
|
/**
|
|
@@ -5514,7 +5597,7 @@ export const LensFlare = {
|
|
|
5514
5597
|
ThumbnailAngle: 0x02B4, // 0x02B4 (0x000C) [FRotator]
|
|
5515
5598
|
ThumbnailDistance: 0x02C0, // 0x02C0 (0x0004) [float]
|
|
5516
5599
|
ThumbnailImage: 0x02C8, // 0x02C8 (0x0008) [UTexture2D*]
|
|
5517
|
-
...
|
|
5600
|
+
...Object_,
|
|
5518
5601
|
} as const;
|
|
5519
5602
|
|
|
5520
5603
|
/**
|
|
@@ -5534,7 +5617,7 @@ export const LensFlareSource = {
|
|
|
5534
5617
|
* Extends: Object
|
|
5535
5618
|
*/
|
|
5536
5619
|
export const LevelBase = {
|
|
5537
|
-
...
|
|
5620
|
+
...Object_,
|
|
5538
5621
|
} as const;
|
|
5539
5622
|
|
|
5540
5623
|
/**
|
|
@@ -5578,7 +5661,7 @@ export const LevelStreaming = {
|
|
|
5578
5661
|
Keywords: 0x00F0, // 0x00F0 (0x0010) [TArray<FString>]
|
|
5579
5662
|
EditorGridVolume: 0x0100, // 0x0100 (0x0008) [ULevelGridVolume*]
|
|
5580
5663
|
GridPosition: 0x0108, // 0x0108 (0x000C) [int32]
|
|
5581
|
-
...
|
|
5664
|
+
...Object_,
|
|
5582
5665
|
} as const;
|
|
5583
5666
|
|
|
5584
5667
|
/**
|
|
@@ -5819,7 +5902,7 @@ export const LightFunction = {
|
|
|
5819
5902
|
SourceMaterial: 0x0060, // 0x0060 (0x0008) [UMaterialInterface*]
|
|
5820
5903
|
Scale: 0x0068, // 0x0068 (0x000C) [FVector]
|
|
5821
5904
|
DisabledBrightness: 0x0074, // 0x0074 (0x0004) [float]
|
|
5822
|
-
...
|
|
5905
|
+
...Object_,
|
|
5823
5906
|
} as const;
|
|
5824
5907
|
|
|
5825
5908
|
/**
|
|
@@ -5830,7 +5913,7 @@ export const LightFunction = {
|
|
|
5830
5913
|
export const LightmappedSurfaceCollection = {
|
|
5831
5914
|
SourceModel: 0x0060, // 0x0060 (0x0008) [UModel*]
|
|
5832
5915
|
Surfaces: 0x0068, // 0x0068 (0x0010) [TArray<int32>]
|
|
5833
|
-
...
|
|
5916
|
+
...Object_,
|
|
5834
5917
|
} as const;
|
|
5835
5918
|
|
|
5836
5919
|
/**
|
|
@@ -5852,7 +5935,7 @@ export const LightmassLevelSettings = {
|
|
|
5852
5935
|
OcclusionExponent: 0x0084, // 0x0084 (0x0004) [float]
|
|
5853
5936
|
FullyOccludedSamplesFraction: 0x0088, // 0x0088 (0x0004) [float]
|
|
5854
5937
|
MaxOcclusionDistance: 0x008C, // 0x008C (0x0004) [float]
|
|
5855
|
-
...
|
|
5938
|
+
...Object_,
|
|
5856
5939
|
} as const;
|
|
5857
5940
|
|
|
5858
5941
|
/**
|
|
@@ -5862,7 +5945,7 @@ export const LightmassLevelSettings = {
|
|
|
5862
5945
|
*/
|
|
5863
5946
|
export const LightmassPrimitiveSettingsObject = {
|
|
5864
5947
|
LightmassSettings: 0x0060, // 0x0060 (0x001C) [FLightmassPrimitiveSettings]
|
|
5865
|
-
...
|
|
5948
|
+
...Object_,
|
|
5866
5949
|
} as const;
|
|
5867
5950
|
|
|
5868
5951
|
/**
|
|
@@ -5871,7 +5954,7 @@ export const LightmassPrimitiveSettingsObject = {
|
|
|
5871
5954
|
* Extends: Object
|
|
5872
5955
|
*/
|
|
5873
5956
|
export const LinkedAccountDetails = {
|
|
5874
|
-
...
|
|
5957
|
+
...Object_,
|
|
5875
5958
|
} as const;
|
|
5876
5959
|
|
|
5877
5960
|
/**
|
|
@@ -5880,7 +5963,7 @@ export const LinkedAccountDetails = {
|
|
|
5880
5963
|
* Extends: Object
|
|
5881
5964
|
*/
|
|
5882
5965
|
export const MapInfo = {
|
|
5883
|
-
...
|
|
5966
|
+
...Object_,
|
|
5884
5967
|
} as const;
|
|
5885
5968
|
|
|
5886
5969
|
/**
|
|
@@ -5909,7 +5992,7 @@ export const MaterialExpression = {
|
|
|
5909
5992
|
BorderColor: 0x0098, // 0x0098 (0x0004) [FColor]
|
|
5910
5993
|
MenuCategories: 0x00A0, // 0x00A0 (0x0010) [TArray<FName>]
|
|
5911
5994
|
Outputs: 0x00B0, // 0x00B0 (0x0010) [TArray<FExpressionOutput>]
|
|
5912
|
-
...
|
|
5995
|
+
...Object_,
|
|
5913
5996
|
} as const;
|
|
5914
5997
|
|
|
5915
5998
|
/**
|
|
@@ -7333,7 +7416,7 @@ export const MaterialFunction = {
|
|
|
7333
7416
|
LibraryCategories: 0x0090, // 0x0090 (0x0010) [TArray<FString>]
|
|
7334
7417
|
FunctionExpressions: 0x00A0, // 0x00A0 (0x0010) [TArray<UMaterialExpression*>]
|
|
7335
7418
|
FunctionEditorComments: 0x00B0, // 0x00B0 (0x0010) [TArray<UMaterialExpressionComment*>]
|
|
7336
|
-
...
|
|
7419
|
+
...Object_,
|
|
7337
7420
|
} as const;
|
|
7338
7421
|
|
|
7339
7422
|
/**
|
|
@@ -7382,7 +7465,7 @@ export const MatineeActor = {
|
|
|
7382
7465
|
* Extends: Object
|
|
7383
7466
|
*/
|
|
7384
7467
|
export const Model = {
|
|
7385
|
-
...
|
|
7468
|
+
...Object_,
|
|
7386
7469
|
} as const;
|
|
7387
7470
|
|
|
7388
7471
|
/**
|
|
@@ -7490,7 +7573,7 @@ export const MorphTarget = {
|
|
|
7490
7573
|
MorphLODModels: 0x0060, // 0x0060 (0x0010) [TArray<int32>]
|
|
7491
7574
|
MaterialSlotId: 0x0070, // 0x0070 (0x0004) [int32]
|
|
7492
7575
|
ScalarParameterName: 0x0074, // 0x0074 (0x0008) [FName]
|
|
7493
|
-
...
|
|
7576
|
+
...Object_,
|
|
7494
7577
|
} as const;
|
|
7495
7578
|
|
|
7496
7579
|
/**
|
|
@@ -7502,7 +7585,7 @@ export const MorphTargetSet = {
|
|
|
7502
7585
|
Targets: 0x0060, // 0x0060 (0x0010) [TArray<UMorphTarget*>]
|
|
7503
7586
|
BaseSkelMesh: 0x0070, // 0x0070 (0x0008) [USkeletalMesh*]
|
|
7504
7587
|
RawWedgePointIndices: 0x0078, // 0x0078 (0x0010) [FArray_Mirror]
|
|
7505
|
-
...
|
|
7588
|
+
...Object_,
|
|
7506
7589
|
} as const;
|
|
7507
7590
|
|
|
7508
7591
|
/**
|
|
@@ -7511,7 +7594,7 @@ export const MorphTargetSet = {
|
|
|
7511
7594
|
* Extends: Object
|
|
7512
7595
|
*/
|
|
7513
7596
|
export const MorphWeightSequence = {
|
|
7514
|
-
...
|
|
7597
|
+
...Object_,
|
|
7515
7598
|
} as const;
|
|
7516
7599
|
|
|
7517
7600
|
/**
|
|
@@ -7530,7 +7613,7 @@ export const MultiFont = {
|
|
|
7530
7613
|
* Extends: Object
|
|
7531
7614
|
*/
|
|
7532
7615
|
export const MusicTrackDataStructures = {
|
|
7533
|
-
...
|
|
7616
|
+
...Object_,
|
|
7534
7617
|
} as const;
|
|
7535
7618
|
|
|
7536
7619
|
/**
|
|
@@ -7554,7 +7637,7 @@ export const NavMeshGoal_Filter = {
|
|
|
7554
7637
|
bShowDebug: 0x0060, // 0x0060 (0x0004) [bool : 0x1]
|
|
7555
7638
|
NumNodesThrownOut: 0x0064, // 0x0064 (0x0004) [int32]
|
|
7556
7639
|
NumNodesProcessed: 0x0068, // 0x0068 (0x0004) [int32]
|
|
7557
|
-
...
|
|
7640
|
+
...Object_,
|
|
7558
7641
|
} as const;
|
|
7559
7642
|
|
|
7560
7643
|
/**
|
|
@@ -7633,7 +7716,7 @@ export const NavMeshPathConstraint = {
|
|
|
7633
7716
|
NumThrownOutNodes: 0x006C, // 0x006C (0x0004) [int32]
|
|
7634
7717
|
AddedDirectCost: 0x0070, // 0x0070 (0x0004) [float]
|
|
7635
7718
|
AddedHeuristicCost: 0x0074, // 0x0074 (0x0004) [float]
|
|
7636
|
-
...
|
|
7719
|
+
...Object_,
|
|
7637
7720
|
} as const;
|
|
7638
7721
|
|
|
7639
7722
|
/**
|
|
@@ -7649,7 +7732,7 @@ export const NavMeshPathGoalEvaluator = {
|
|
|
7649
7732
|
NumNodesThrownOut: 0x0070, // 0x0070 (0x0004) [int32]
|
|
7650
7733
|
NumNodesProcessed: 0x0074, // 0x0074 (0x0004) [int32]
|
|
7651
7734
|
MaxOpenListSize: 0x0078, // 0x0078 (0x0004) [int32]
|
|
7652
|
-
...
|
|
7735
|
+
...Object_,
|
|
7653
7736
|
} as const;
|
|
7654
7737
|
|
|
7655
7738
|
/**
|
|
@@ -7848,7 +7931,7 @@ export const NavigationHandle = {
|
|
|
7848
7931
|
Breadcrumbs: 0x0128, // 0x0128 (0x0078) [FVector]
|
|
7849
7932
|
BreadCrumbMostRecentIdx: 0x01A0, // 0x01A0 (0x0004) [int32]
|
|
7850
7933
|
BreadCrumbDistanceInterval: 0x01A4, // 0x01A4 (0x0004) [float]
|
|
7851
|
-
...
|
|
7934
|
+
...Object_,
|
|
7852
7935
|
} as const;
|
|
7853
7936
|
|
|
7854
7937
|
/**
|
|
@@ -7857,7 +7940,7 @@ export const NavigationHandle = {
|
|
|
7857
7940
|
* Extends: Object
|
|
7858
7941
|
*/
|
|
7859
7942
|
export const NavigationMeshBase = {
|
|
7860
|
-
...
|
|
7943
|
+
...Object_,
|
|
7861
7944
|
} as const;
|
|
7862
7945
|
|
|
7863
7946
|
/**
|
|
@@ -8006,7 +8089,7 @@ export const LiftExit = {
|
|
|
8006
8089
|
* Extends: Object
|
|
8007
8090
|
*/
|
|
8008
8091
|
export const NetConnectionEncryptor = {
|
|
8009
|
-
...
|
|
8092
|
+
...Object_,
|
|
8010
8093
|
} as const;
|
|
8011
8094
|
|
|
8012
8095
|
/**
|
|
@@ -8057,7 +8140,7 @@ export const DemoRecDriver = {
|
|
|
8057
8140
|
* Extends: Object
|
|
8058
8141
|
*/
|
|
8059
8142
|
export const NetDriverSecurity = {
|
|
8060
|
-
...
|
|
8143
|
+
...Object_,
|
|
8061
8144
|
} as const;
|
|
8062
8145
|
|
|
8063
8146
|
/**
|
|
@@ -8070,7 +8153,7 @@ export const NetworkEncryptionKey = {
|
|
|
8070
8153
|
IV: 0x0070, // 0x0070 (0x0010) [TArray<uint8>]
|
|
8071
8154
|
HMACKey: 0x0080, // 0x0080 (0x0010) [TArray<uint8>]
|
|
8072
8155
|
SessionId: 0x0090, // 0x0090 (0x0010) [TArray<uint8>]
|
|
8073
|
-
...
|
|
8156
|
+
...Object_,
|
|
8074
8157
|
} as const;
|
|
8075
8158
|
|
|
8076
8159
|
/**
|
|
@@ -8349,7 +8432,7 @@ export const NxTornadoForceFieldCapsule = {
|
|
|
8349
8432
|
* Extends: Object
|
|
8350
8433
|
*/
|
|
8351
8434
|
export const ORS = {
|
|
8352
|
-
...
|
|
8435
|
+
...Object_,
|
|
8353
8436
|
} as const;
|
|
8354
8437
|
|
|
8355
8438
|
/**
|
|
@@ -8359,7 +8442,7 @@ export const ORS = {
|
|
|
8359
8442
|
*/
|
|
8360
8443
|
export const ObjectReferencer = {
|
|
8361
8444
|
ReferencedObjects: 0x0060, // 0x0060 (0x0010) [TArray<UObject*>]
|
|
8362
|
-
...
|
|
8445
|
+
...Object_,
|
|
8363
8446
|
} as const;
|
|
8364
8447
|
|
|
8365
8448
|
/**
|
|
@@ -8404,7 +8487,7 @@ export const OnlineContentInterface = {
|
|
|
8404
8487
|
* Extends: Object
|
|
8405
8488
|
*/
|
|
8406
8489
|
export const OnlineEventTracker = {
|
|
8407
|
-
...
|
|
8490
|
+
...Object_,
|
|
8408
8491
|
} as const;
|
|
8409
8492
|
|
|
8410
8493
|
/**
|
|
@@ -8467,7 +8550,7 @@ export const OnlineLobbyInterface = {
|
|
|
8467
8550
|
* Extends: Object
|
|
8468
8551
|
*/
|
|
8469
8552
|
export const OnlineLobbySettings = {
|
|
8470
|
-
...
|
|
8553
|
+
...Object_,
|
|
8471
8554
|
} as const;
|
|
8472
8555
|
|
|
8473
8556
|
/**
|
|
@@ -8485,7 +8568,7 @@ export const OnlineMarketplaceInterface = {
|
|
|
8485
8568
|
* Extends: Object
|
|
8486
8569
|
*/
|
|
8487
8570
|
export const OnlineMatchmakingStats = {
|
|
8488
|
-
...
|
|
8571
|
+
...Object_,
|
|
8489
8572
|
} as const;
|
|
8490
8573
|
|
|
8491
8574
|
/**
|
|
@@ -8546,7 +8629,7 @@ export const OnlinePlayerStorage = {
|
|
|
8546
8629
|
ProfileMappings: 0x0080, // 0x0080 (0x0010) [TArray<FSettingsPropertyPropertyMetaData>]
|
|
8547
8630
|
AsyncState: 0x0090, // 0x0090 (0x0001) [EOnlinePlayerStorageAsyncState]
|
|
8548
8631
|
DeviceID: 0x0094, // 0x0094 (0x0004) [int32]
|
|
8549
|
-
...
|
|
8632
|
+
...Object_,
|
|
8550
8633
|
} as const;
|
|
8551
8634
|
|
|
8552
8635
|
/**
|
|
@@ -8585,7 +8668,7 @@ export const OnlineRecentPlayersList = {
|
|
|
8585
8668
|
RecentPlayersAddIndex: 0x00F0, // 0x00F0 (0x0004) [int32]
|
|
8586
8669
|
RecentPartiesAddIndex: 0x00F4, // 0x00F4 (0x0004) [int32]
|
|
8587
8670
|
CurrentPlayers: 0x00F8, // 0x00F8 (0x0010) [TArray<FCurrentPlayerMet>]
|
|
8588
|
-
...
|
|
8671
|
+
...Object_,
|
|
8589
8672
|
} as const;
|
|
8590
8673
|
|
|
8591
8674
|
/**
|
|
@@ -8595,7 +8678,7 @@ export const OnlineRecentPlayersList = {
|
|
|
8595
8678
|
*/
|
|
8596
8679
|
export const OnlineSessionManager = {
|
|
8597
8680
|
AdditionalPlayerIds: 0x0060, // 0x0060 (0x0010) [TArray<FUniqueNetId>]
|
|
8598
|
-
...
|
|
8681
|
+
...Object_,
|
|
8599
8682
|
} as const;
|
|
8600
8683
|
|
|
8601
8684
|
/**
|
|
@@ -8614,7 +8697,7 @@ export const OnlineSocialInterface = {
|
|
|
8614
8697
|
*/
|
|
8615
8698
|
export const OnlineStats = {
|
|
8616
8699
|
ViewIdMappings: 0x0060, // 0x0060 (0x0010) [TArray<FStringIdToStringMapping>]
|
|
8617
|
-
...
|
|
8700
|
+
...Object_,
|
|
8618
8701
|
} as const;
|
|
8619
8702
|
|
|
8620
8703
|
/**
|
|
@@ -8727,7 +8810,7 @@ export const OnlineSubsystem = {
|
|
|
8727
8810
|
__OnDeviceSuspend__Delegate: 0x0330, // 0x0330 (0x0018) [FScriptDelegate]
|
|
8728
8811
|
__OnReadOnlineAvatarComplete__Delegate: 0x0348, // 0x0348 (0x0018) [FScriptDelegate]
|
|
8729
8812
|
__OnSystemUserControllerPairingChanged__Delegate: 0x0360, // 0x0360 (0x0018) [FScriptDelegate]
|
|
8730
|
-
...
|
|
8813
|
+
...Object_,
|
|
8731
8814
|
} as const;
|
|
8732
8815
|
|
|
8733
8816
|
/**
|
|
@@ -8797,7 +8880,7 @@ export const PBRuleNodeBase = {
|
|
|
8797
8880
|
InDrawY: 0x0088, // 0x0088 (0x0004) [int32]
|
|
8798
8881
|
DrawWidth: 0x008C, // 0x008C (0x0004) [int32]
|
|
8799
8882
|
DrawHeight: 0x0090, // 0x0090 (0x0004) [int32]
|
|
8800
|
-
...
|
|
8883
|
+
...Object_,
|
|
8801
8884
|
} as const;
|
|
8802
8885
|
|
|
8803
8886
|
/**
|
|
@@ -9038,6 +9121,15 @@ export const PBRuleNodeWindowWall = {
|
|
|
9038
9121
|
...PBRuleNodeBase,
|
|
9039
9122
|
} as const;
|
|
9040
9123
|
|
|
9124
|
+
/**
|
|
9125
|
+
* Core.PackageMap Offsets
|
|
9126
|
+
* Size: 0x0118
|
|
9127
|
+
* Extends: Object
|
|
9128
|
+
*/
|
|
9129
|
+
export const PackageMap = {
|
|
9130
|
+
...Object_,
|
|
9131
|
+
} as const;
|
|
9132
|
+
|
|
9041
9133
|
/**
|
|
9042
9134
|
* Engine.PackageMapLevel Offsets
|
|
9043
9135
|
* Size: 0x0120
|
|
@@ -9075,7 +9167,7 @@ export const ParticleEmitter = {
|
|
|
9075
9167
|
PeakActiveParticles: 0x008C, // 0x008C (0x0004) [int32]
|
|
9076
9168
|
InitialAllocationCount: 0x0090, // 0x0090 (0x0004) [int32]
|
|
9077
9169
|
MediumDetailSpawnRateScale: 0x0094, // 0x0094 (0x0004) [float]
|
|
9078
|
-
...
|
|
9170
|
+
...Object_,
|
|
9079
9171
|
} as const;
|
|
9080
9172
|
|
|
9081
9173
|
/**
|
|
@@ -9107,7 +9199,7 @@ export const ParticleLODLevel = {
|
|
|
9107
9199
|
OrbitModules: 0x00C8, // 0x00C8 (0x0010) [TArray<UParticleModuleOrbit*>]
|
|
9108
9200
|
EventReceiverModules: 0x00D8, // 0x00D8 (0x0010) [TArray<UParticleModuleEventReceiverBase*>]
|
|
9109
9201
|
PeakActiveParticles: 0x00E8, // 0x00E8 (0x0004) [int32]
|
|
9110
|
-
...
|
|
9202
|
+
...Object_,
|
|
9111
9203
|
} as const;
|
|
9112
9204
|
|
|
9113
9205
|
/**
|
|
@@ -9144,7 +9236,7 @@ export const ParticleModule = {
|
|
|
9144
9236
|
bRequiresUpdateInTick: 0x0060, // 0x0060 (0x0004) [bool : 0x800]
|
|
9145
9237
|
LODValidity: 0x0064, // 0x0064 (0x0001) [uint8]
|
|
9146
9238
|
ModuleEditorColor: 0x0068, // 0x0068 (0x0004) [FColor]
|
|
9147
|
-
...
|
|
9239
|
+
...Object_,
|
|
9148
9240
|
} as const;
|
|
9149
9241
|
|
|
9150
9242
|
/**
|
|
@@ -9592,7 +9684,7 @@ export const ParticleModuleEventReceiverSpawn = {
|
|
|
9592
9684
|
* Extends: Object
|
|
9593
9685
|
*/
|
|
9594
9686
|
export const ParticleModuleEventSendToGame = {
|
|
9595
|
-
...
|
|
9687
|
+
...Object_,
|
|
9596
9688
|
} as const;
|
|
9597
9689
|
|
|
9598
9690
|
/**
|
|
@@ -10968,7 +11060,7 @@ export const ParticleSystem = {
|
|
|
10968
11060
|
MacroUVRadius: 0x015C, // 0x015C (0x0004) [float]
|
|
10969
11061
|
CustomOcclusionBounds: 0x0160, // 0x0160 (0x001C) [FBox]
|
|
10970
11062
|
SoloTracking: 0x0180, // 0x0180 (0x0010) [TArray<FLODSoloTrack>]
|
|
10971
|
-
...
|
|
11063
|
+
...Object_,
|
|
10972
11064
|
} as const;
|
|
10973
11065
|
|
|
10974
11066
|
/**
|
|
@@ -10979,7 +11071,26 @@ export const ParticleSystem = {
|
|
|
10979
11071
|
export const ParticleSystemReplay = {
|
|
10980
11072
|
ClipIDNumber: 0x0060, // 0x0060 (0x0004) [int32]
|
|
10981
11073
|
Frames: 0x0068, // 0x0068 (0x0010) [TArray<FParticleSystemReplayFrame>]
|
|
10982
|
-
...
|
|
11074
|
+
...Object_,
|
|
11075
|
+
} as const;
|
|
11076
|
+
|
|
11077
|
+
/**
|
|
11078
|
+
* Core.Commandlet Offsets
|
|
11079
|
+
* Size: 0x00B4
|
|
11080
|
+
* Extends: Object
|
|
11081
|
+
*/
|
|
11082
|
+
export const Commandlet = {
|
|
11083
|
+
HelpDescription: 0x0060, // 0x0060 (0x0010) [FString]
|
|
11084
|
+
HelpUsage: 0x0070, // 0x0070 (0x0010) [FString]
|
|
11085
|
+
HelpWebLink: 0x0080, // 0x0080 (0x0010) [FString]
|
|
11086
|
+
HelpParamNames: 0x0090, // 0x0090 (0x0010) [TArray<FString>]
|
|
11087
|
+
HelpParamDescriptions: 0x00A0, // 0x00A0 (0x0010) [TArray<FString>]
|
|
11088
|
+
IsServer: 0x00B0, // 0x00B0 (0x0004) [bool : 0x1]
|
|
11089
|
+
IsClient: 0x00B0, // 0x00B0 (0x0004) [bool : 0x2]
|
|
11090
|
+
IsEditor: 0x00B0, // 0x00B0 (0x0004) [bool : 0x4]
|
|
11091
|
+
LogToConsole: 0x00B0, // 0x00B0 (0x0004) [bool : 0x8]
|
|
11092
|
+
ShowErrorCount: 0x00B0, // 0x00B0 (0x0004) [bool : 0x10]
|
|
11093
|
+
...Object_,
|
|
10983
11094
|
} as const;
|
|
10984
11095
|
|
|
10985
11096
|
/**
|
|
@@ -10999,7 +11110,7 @@ export const PatchScriptCommandlet = {
|
|
|
10999
11110
|
export const PathConstraint = {
|
|
11000
11111
|
CacheIdx: 0x0060, // 0x0060 (0x0004) [int32]
|
|
11001
11112
|
NextConstraint: 0x0068, // 0x0068 (0x0008) [UPathConstraint*]
|
|
11002
|
-
...
|
|
11113
|
+
...Object_,
|
|
11003
11114
|
} as const;
|
|
11004
11115
|
|
|
11005
11116
|
/**
|
|
@@ -11012,7 +11123,7 @@ export const PathGoalEvaluator = {
|
|
|
11012
11123
|
GeneratedGoal: 0x0068, // 0x0068 (0x0008) [UNavigationPoint*]
|
|
11013
11124
|
MaxPathVisits: 0x0070, // 0x0070 (0x0004) [int32]
|
|
11014
11125
|
CacheIdx: 0x0074, // 0x0074 (0x0004) [int32]
|
|
11015
|
-
...
|
|
11126
|
+
...Object_,
|
|
11016
11127
|
} as const;
|
|
11017
11128
|
|
|
11018
11129
|
/**
|
|
@@ -11384,7 +11495,7 @@ export const PhysXParticleSystem = {
|
|
|
11384
11495
|
CollisionResponseCoefficient: 0x00B8, // 0x00B8 (0x0004) [float]
|
|
11385
11496
|
CascadeScene: 0x00C0, // 0x00C0 (0x0008) [FPointer]
|
|
11386
11497
|
PSys: 0x00C8, // 0x00C8 (0x0008) [FPointer]
|
|
11387
|
-
...
|
|
11498
|
+
...Object_,
|
|
11388
11499
|
} as const;
|
|
11389
11500
|
|
|
11390
11501
|
/**
|
|
@@ -11418,7 +11529,7 @@ export const PhysicalMaterial = {
|
|
|
11418
11529
|
FractureSoundSingle: 0x00D0, // 0x00D0 (0x0008) [USoundCue*]
|
|
11419
11530
|
Parent: 0x00D8, // 0x00D8 (0x0008) [UPhysicalMaterial*]
|
|
11420
11531
|
PhysicalMaterialProperty: 0x00E0, // 0x00E0 (0x0008) [UPhysicalMaterialPropertyBase*]
|
|
11421
|
-
...
|
|
11532
|
+
...Object_,
|
|
11422
11533
|
} as const;
|
|
11423
11534
|
|
|
11424
11535
|
/**
|
|
@@ -11427,7 +11538,7 @@ export const PhysicalMaterial = {
|
|
|
11427
11538
|
* Extends: Object
|
|
11428
11539
|
*/
|
|
11429
11540
|
export const PhysicalMaterialPropertyBase = {
|
|
11430
|
-
...
|
|
11541
|
+
...Object_,
|
|
11431
11542
|
} as const;
|
|
11432
11543
|
|
|
11433
11544
|
/**
|
|
@@ -11442,7 +11553,7 @@ export const PhysicsAsset = {
|
|
|
11442
11553
|
BoundsBodies: 0x00C8, // 0x00C8 (0x0010) [TArray<int32>]
|
|
11443
11554
|
ConstraintSetup: 0x00D8, // 0x00D8 (0x0010) [TArray<URB_ConstraintSetup*>]
|
|
11444
11555
|
DefaultInstance: 0x00E8, // 0x00E8 (0x0008) [UPhysicsAssetInstance*]
|
|
11445
|
-
...
|
|
11556
|
+
...Object_,
|
|
11446
11557
|
} as const;
|
|
11447
11558
|
|
|
11448
11559
|
/**
|
|
@@ -11463,7 +11574,7 @@ export const PhysicsAssetInstance = {
|
|
|
11463
11574
|
AngularDampingScale: 0x00F0, // 0x00F0 (0x0004) [float]
|
|
11464
11575
|
AngularForceLimitScale: 0x00F4, // 0x00F4 (0x0004) [float]
|
|
11465
11576
|
bInitBodies: 0x00F8, // 0x00F8 (0x0004) [bool : 0x1]
|
|
11466
|
-
...
|
|
11577
|
+
...Object_,
|
|
11467
11578
|
} as const;
|
|
11468
11579
|
|
|
11469
11580
|
/**
|
|
@@ -11473,7 +11584,7 @@ export const PhysicsAssetInstance = {
|
|
|
11473
11584
|
*/
|
|
11474
11585
|
export const PhysicsLODVerticalEmitter = {
|
|
11475
11586
|
ParticlePercentage: 0x0060, // 0x0060 (0x0004) [int32]
|
|
11476
|
-
...
|
|
11587
|
+
...Object_,
|
|
11477
11588
|
} as const;
|
|
11478
11589
|
|
|
11479
11590
|
/**
|
|
@@ -11506,7 +11617,7 @@ export const PitchTekSettings = {
|
|
|
11506
11617
|
JumpBlastMaxHeight: 0x0150, // 0x0150 (0x0004) [float]
|
|
11507
11618
|
JumpBlastSettings: 0x0158, // 0x0158 (0x0020) [FPitchTekTextureDecalSettings]
|
|
11508
11619
|
CarPositionSettings: 0x0178, // 0x0178 (0x0020) [FPitchTekTextureDecalSettings]
|
|
11509
|
-
...
|
|
11620
|
+
...Object_,
|
|
11510
11621
|
} as const;
|
|
11511
11622
|
|
|
11512
11623
|
/**
|
|
@@ -11541,7 +11652,7 @@ export const PlatformBlockListStatus = {
|
|
|
11541
11652
|
export const PlatformInterfaceBase = {
|
|
11542
11653
|
AllDelegates: 0x0060, // 0x0060 (0x0010) [TArray<FDelegateArray>]
|
|
11543
11654
|
__PlatformInterfaceDelegate__Delegate: 0x0070, // 0x0070 (0x0018) [FScriptDelegate]
|
|
11544
|
-
...
|
|
11655
|
+
...Object_,
|
|
11545
11656
|
} as const;
|
|
11546
11657
|
|
|
11547
11658
|
/**
|
|
@@ -11658,7 +11769,7 @@ export const PlatformInterfaceWebResponse = {
|
|
|
11658
11769
|
Headers: 0x0078, // 0x0078 (0x0050) [FMap_Mirror]
|
|
11659
11770
|
StringResponse: 0x00C8, // 0x00C8 (0x0010) [FString]
|
|
11660
11771
|
BinaryResponse: 0x00D8, // 0x00D8 (0x0010) [TArray<uint8>]
|
|
11661
|
-
...
|
|
11772
|
+
...Object_,
|
|
11662
11773
|
} as const;
|
|
11663
11774
|
|
|
11664
11775
|
/**
|
|
@@ -11690,7 +11801,7 @@ export const Player = {
|
|
|
11690
11801
|
PP_MidTonesMultiplier: 0x0094, // 0x0094 (0x0004) [float]
|
|
11691
11802
|
PP_ShadowsMultiplier: 0x0098, // 0x0098 (0x0004) [float]
|
|
11692
11803
|
__EventReceivedController__Delegate: 0x00A0, // 0x00A0 (0x0018) [FScriptDelegate]
|
|
11693
|
-
...
|
|
11804
|
+
...Object_,
|
|
11694
11805
|
} as const;
|
|
11695
11806
|
|
|
11696
11807
|
/**
|
|
@@ -11974,7 +12085,7 @@ export const PointLightToggleable = {
|
|
|
11974
12085
|
* Extends: Object
|
|
11975
12086
|
*/
|
|
11976
12087
|
export const Polys = {
|
|
11977
|
-
...
|
|
12088
|
+
...Object_,
|
|
11978
12089
|
} as const;
|
|
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12090
|
|
|
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12091
|
/**
|
|
@@ -11994,7 +12105,7 @@ export const PortalMarker = {
|
|
|
11994
12105
|
*/
|
|
11995
12106
|
export const PostProcessChain = {
|
|
11996
12107
|
Effects: 0x0060, // 0x0060 (0x0010) [TArray<UPostProcessEffect*>]
|
|
11997
|
-
...
|
|
12108
|
+
...Object_,
|
|
11998
12109
|
} as const;
|
|
11999
12110
|
|
|
12000
12111
|
/**
|
|
@@ -12015,7 +12126,7 @@ export const PostProcessEffect = {
|
|
|
12015
12126
|
OutDrawY: 0x007C, // 0x007C (0x0004) [int32]
|
|
12016
12127
|
InDrawY: 0x0080, // 0x0080 (0x0004) [int32]
|
|
12017
12128
|
SceneDPG: 0x0084, // 0x0084 (0x0001) [ESceneDepthPriorityGroup]
|
|
12018
|
-
...
|
|
12129
|
+
...Object_,
|
|
12019
12130
|
} as const;
|
|
12020
12131
|
|
|
12021
12132
|
/**
|
|
@@ -12155,7 +12266,7 @@ export const Prefab = {
|
|
|
12155
12266
|
PrefabPreview: 0x0090, // 0x0090 (0x0008) [UTexture2D*]
|
|
12156
12267
|
bWorldspacePrefab: 0x0098, // 0x0098 (0x0004) [bool : 0x1]
|
|
12157
12268
|
bAutoUpdatePrefabInstances: 0x0098, // 0x0098 (0x0004) [bool : 0x2]
|
|
12158
|
-
...
|
|
12269
|
+
...Object_,
|
|
12159
12270
|
} as const;
|
|
12160
12271
|
|
|
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12272
|
/**
|
|
@@ -12184,7 +12295,7 @@ export const PrefabInstance = {
|
|
|
12184
12295
|
* Extends: Object
|
|
12185
12296
|
*/
|
|
12186
12297
|
export const PrimaryPlayer = {
|
|
12187
|
-
...
|
|
12298
|
+
...Object_,
|
|
12188
12299
|
} as const;
|
|
12189
12300
|
|
|
12190
12301
|
/**
|
|
@@ -13081,7 +13192,7 @@ export const PrimitiveComponentFactory = {
|
|
|
13081
13192
|
HiddenGame: 0x0060, // 0x0060 (0x0004) [bool : 0x20]
|
|
13082
13193
|
HiddenEditor: 0x0060, // 0x0060 (0x0004) [bool : 0x40]
|
|
13083
13194
|
CastShadow: 0x0060, // 0x0060 (0x0004) [bool : 0x80]
|
|
13084
|
-
...
|
|
13195
|
+
...Object_,
|
|
13085
13196
|
} as const;
|
|
13086
13197
|
|
|
13087
13198
|
/**
|
|
@@ -13121,7 +13232,7 @@ export const ProcBuildingRuleset = {
|
|
|
13121
13232
|
Variations: 0x00B8, // 0x00B8 (0x0010) [TArray<FPBVariationInfo>]
|
|
13122
13233
|
ParamSwatches: 0x00C8, // 0x00C8 (0x0010) [TArray<FPBParamSwatch>]
|
|
13123
13234
|
Comments: 0x00D8, // 0x00D8 (0x0010) [TArray<UPBRuleNodeComment*>]
|
|
13124
|
-
...
|
|
13235
|
+
...Object_,
|
|
13125
13236
|
} as const;
|
|
13126
13237
|
|
|
13127
13238
|
/**
|
|
@@ -13253,7 +13364,7 @@ export const RB_BodyInstance = {
|
|
|
13253
13364
|
ContactReportForceThreshold: 0x00D8, // 0x00D8 (0x0004) [float]
|
|
13254
13365
|
InstanceMassScale: 0x00DC, // 0x00DC (0x0004) [float]
|
|
13255
13366
|
InstanceDampingScale: 0x00E0, // 0x00E0 (0x0004) [float]
|
|
13256
|
-
...
|
|
13367
|
+
...Object_,
|
|
13257
13368
|
} as const;
|
|
13258
13369
|
|
|
13259
13370
|
/**
|
|
@@ -13326,7 +13437,7 @@ export const RB_ConstraintInstance = {
|
|
|
13326
13437
|
AngularDriveDamping: 0x00D0, // 0x00D0 (0x0004) [float]
|
|
13327
13438
|
AngularDriveForceLimit: 0x00D4, // 0x00D4 (0x0004) [float]
|
|
13328
13439
|
DummyKinActor: 0x00D8, // 0x00D8 (0x0008) [FPointer]
|
|
13329
|
-
...
|
|
13440
|
+
...Object_,
|
|
13330
13441
|
} as const;
|
|
13331
13442
|
|
|
13332
13443
|
/**
|
|
@@ -13371,7 +13482,7 @@ export const RB_ConstraintSetup = {
|
|
|
13371
13482
|
TwistLimitDamping: 0x0118, // 0x0118 (0x0004) [float]
|
|
13372
13483
|
AngularBreakThreshold: 0x011C, // 0x011C (0x0004) [float]
|
|
13373
13484
|
PulleyRatio: 0x0120, // 0x0120 (0x0004) [float]
|
|
13374
|
-
...
|
|
13485
|
+
...Object_,
|
|
13375
13486
|
} as const;
|
|
13376
13487
|
|
|
13377
13488
|
/**
|
|
@@ -13556,7 +13667,7 @@ export const ReachSpec = {
|
|
|
13556
13667
|
bDisabled: 0x00AC, // 0x00AC (0x0004) [bool : 0x10]
|
|
13557
13668
|
PruneSpecList: 0x00B0, // 0x00B0 (0x0010) [TArray<UClass*>]
|
|
13558
13669
|
BlockedBy: 0x00C0, // 0x00C0 (0x0008) [UActor*]
|
|
13559
|
-
...
|
|
13670
|
+
...Object_,
|
|
13560
13671
|
} as const;
|
|
13561
13672
|
|
|
13562
13673
|
/**
|
|
@@ -13912,7 +14023,7 @@ export const RouteRenderingComponent = {
|
|
|
13912
14023
|
export const SaveGameSummary = {
|
|
13913
14024
|
BaseLevel: 0x0060, // 0x0060 (0x0008) [FName]
|
|
13914
14025
|
Description: 0x0068, // 0x0068 (0x0010) [FString]
|
|
13915
|
-
...
|
|
14026
|
+
...Object_,
|
|
13916
14027
|
} as const;
|
|
13917
14028
|
|
|
13918
14029
|
/**
|
|
@@ -13951,7 +14062,7 @@ export const SavedMove = {
|
|
|
13951
14062
|
AccelDotThreshold: 0x0104, // 0x0104 (0x0004) [float]
|
|
13952
14063
|
RootMotionInterpCurrentTime: 0x0108, // 0x0108 (0x0004) [float]
|
|
13953
14064
|
RootMotionInterpCurveLastValue: 0x010C, // 0x010C (0x000C) [FVector]
|
|
13954
|
-
...
|
|
14065
|
+
...Object_,
|
|
13955
14066
|
} as const;
|
|
13956
14067
|
|
|
13957
14068
|
/**
|
|
@@ -13960,7 +14071,7 @@ export const SavedMove = {
|
|
|
13960
14071
|
* Extends: Object
|
|
13961
14072
|
*/
|
|
13962
14073
|
export const Scene = {
|
|
13963
|
-
...
|
|
14074
|
+
...Object_,
|
|
13964
14075
|
} as const;
|
|
13965
14076
|
|
|
13966
14077
|
/**
|
|
@@ -14182,7 +14293,7 @@ export const Scout = {
|
|
|
14182
14293
|
*/
|
|
14183
14294
|
export const ScriptGroup_ORS = {
|
|
14184
14295
|
GroupOwner: 0x0060, // 0x0060 (0x0008) [UObject*]
|
|
14185
|
-
...
|
|
14296
|
+
...Object_,
|
|
14186
14297
|
} as const;
|
|
14187
14298
|
|
|
14188
14299
|
/**
|
|
@@ -14192,7 +14303,7 @@ export const ScriptGroup_ORS = {
|
|
|
14192
14303
|
*/
|
|
14193
14304
|
export const ScriptViewportClient = {
|
|
14194
14305
|
VfTable_FViewportClient: 0x0060, // 0x0060 (0x0008) [FPointer]
|
|
14195
|
-
...
|
|
14306
|
+
...Object_,
|
|
14196
14307
|
} as const;
|
|
14197
14308
|
|
|
14198
14309
|
/**
|
|
@@ -14253,7 +14364,7 @@ export const GameViewportClient = {
|
|
|
14253
14364
|
* Extends: Object
|
|
14254
14365
|
*/
|
|
14255
14366
|
export const Selection = {
|
|
14256
|
-
...
|
|
14367
|
+
...Object_,
|
|
14257
14368
|
} as const;
|
|
14258
14369
|
|
|
14259
14370
|
/**
|
|
@@ -14279,7 +14390,7 @@ export const SequenceObject = {
|
|
|
14279
14390
|
DrawWidth: 0x00C4, // 0x00C4 (0x0004) [int32]
|
|
14280
14391
|
DrawHeight: 0x00C8, // 0x00C8 (0x0004) [int32]
|
|
14281
14392
|
PIESequenceObject: 0x00D0, // 0x00D0 (0x0008) [USequenceObject*]
|
|
14282
|
-
...
|
|
14393
|
+
...Object_,
|
|
14283
14394
|
} as const;
|
|
14284
14395
|
|
|
14285
14396
|
/**
|
|
@@ -16526,7 +16637,7 @@ export const Settings = {
|
|
|
16526
16637
|
Properties: 0x0070, // 0x0070 (0x0010) [TArray<FSettingsProperty>]
|
|
16527
16638
|
LocalizedSettingsMappings: 0x0080, // 0x0080 (0x0010) [TArray<FLocalizedStringSettingMetaData>]
|
|
16528
16639
|
PropertyMappings: 0x0090, // 0x0090 (0x0010) [TArray<FSettingsPropertyPropertyMetaData>]
|
|
16529
|
-
...
|
|
16640
|
+
...Object_,
|
|
16530
16641
|
} as const;
|
|
16531
16642
|
|
|
16532
16643
|
/**
|
|
@@ -16594,7 +16705,7 @@ export const OnlineGameSettings = {
|
|
|
16594
16705
|
* Extends: Object
|
|
16595
16706
|
*/
|
|
16596
16707
|
export const ShaderCache = {
|
|
16597
|
-
...
|
|
16708
|
+
...Object_,
|
|
16598
16709
|
} as const;
|
|
16599
16710
|
|
|
16600
16711
|
/**
|
|
@@ -16603,7 +16714,7 @@ export const ShaderCache = {
|
|
|
16603
16714
|
* Extends: Object
|
|
16604
16715
|
*/
|
|
16605
16716
|
export const ShadowMap1D = {
|
|
16606
|
-
...
|
|
16717
|
+
...Object_,
|
|
16607
16718
|
} as const;
|
|
16608
16719
|
|
|
16609
16720
|
/**
|
|
@@ -16619,7 +16730,7 @@ export const ShadowMap2D = {
|
|
|
16619
16730
|
bIsShadowFactorTexture: 0x0088, // 0x0088 (0x0004) [bool : 0x1]
|
|
16620
16731
|
Component: 0x0090, // 0x0090 (0x0008) [unknown]
|
|
16621
16732
|
InstanceIndex: 0x0098, // 0x0098 (0x0004) [int32]
|
|
16622
|
-
...
|
|
16733
|
+
...Object_,
|
|
16623
16734
|
} as const;
|
|
16624
16735
|
|
|
16625
16736
|
/**
|
|
@@ -17020,7 +17131,7 @@ export const SkeletalMesh = {
|
|
|
17020
17131
|
ReleaseResourcesFence: 0x04E4, // 0x04E4 (0x0004) [int32]
|
|
17021
17132
|
SkelMeshRUID: 0x04E8, // 0x04E8 (0x0008) [uint64]
|
|
17022
17133
|
bUseClothingAssetMaterial: 0x04F0, // 0x04F0 (0x0004) [bool : 0x1]
|
|
17023
|
-
...
|
|
17134
|
+
...Object_,
|
|
17024
17135
|
} as const;
|
|
17025
17136
|
|
|
17026
17137
|
/**
|
|
@@ -17336,7 +17447,7 @@ export const SkeletalMeshSocket = {
|
|
|
17336
17447
|
PreviewSkelComp: 0x00A0, // 0x00A0 (0x0008) [unknown]
|
|
17337
17448
|
PreviewStaticMesh: 0x00A8, // 0x00A8 (0x0008) [UStaticMesh*]
|
|
17338
17449
|
PreviewParticleSystem: 0x00B0, // 0x00B0 (0x0008) [UParticleSystem*]
|
|
17339
|
-
...
|
|
17450
|
+
...Object_,
|
|
17340
17451
|
} as const;
|
|
17341
17452
|
|
|
17342
17453
|
/**
|
|
@@ -17398,7 +17509,7 @@ export const SoundClass = {
|
|
|
17398
17509
|
bIsChild: 0x0090, // 0x0090 (0x0004) [bool : 0x1]
|
|
17399
17510
|
MenuID: 0x0094, // 0x0094 (0x0004) [int32]
|
|
17400
17511
|
EditorData: 0x0098, // 0x0098 (0x0050) [TMap<unknown, unknown>]
|
|
17401
|
-
...
|
|
17512
|
+
...Object_,
|
|
17402
17513
|
} as const;
|
|
17403
17514
|
|
|
17404
17515
|
/**
|
|
@@ -17438,7 +17549,7 @@ export const SoundMode = {
|
|
|
17438
17549
|
FadeInTime: 0x00A4, // 0x00A4 (0x0004) [float]
|
|
17439
17550
|
Duration: 0x00A8, // 0x00A8 (0x0004) [float]
|
|
17440
17551
|
FadeOutTime: 0x00AC, // 0x00AC (0x0004) [float]
|
|
17441
|
-
...
|
|
17552
|
+
...Object_,
|
|
17442
17553
|
} as const;
|
|
17443
17554
|
|
|
17444
17555
|
/**
|
|
@@ -17449,7 +17560,7 @@ export const SoundMode = {
|
|
|
17449
17560
|
export const SoundNode = {
|
|
17450
17561
|
NodeUpdateHint: 0x0060, // 0x0060 (0x0004) [int32]
|
|
17451
17562
|
ChildNodes: 0x0068, // 0x0068 (0x0010) [TArray<USoundNode*>]
|
|
17452
|
-
...
|
|
17563
|
+
...Object_,
|
|
17453
17564
|
} as const;
|
|
17454
17565
|
|
|
17455
17566
|
/**
|
|
@@ -17801,7 +17912,7 @@ export const SpeechRecognition = {
|
|
|
17801
17912
|
bDirty: 0x0118, // 0x0118 (0x0004) [bool : 0x1]
|
|
17802
17913
|
bInitialised: 0x0118, // 0x0118 (0x0004) [bool : 0x2]
|
|
17803
17914
|
FnxVoiceData: 0x0120, // 0x0120 (0x0008) [FPointer]
|
|
17804
|
-
...
|
|
17915
|
+
...Object_,
|
|
17805
17916
|
} as const;
|
|
17806
17917
|
|
|
17807
17918
|
/**
|
|
@@ -17822,7 +17933,7 @@ export const SpeedTree = {
|
|
|
17822
17933
|
WindStrength: 0x00A8, // 0x00A8 (0x0004) [float]
|
|
17823
17934
|
WindDirection: 0x00AC, // 0x00AC (0x000C) [FVector]
|
|
17824
17935
|
LightingGuid: 0x00B8, // 0x00B8 (0x0010) [FGuid]
|
|
17825
|
-
...
|
|
17936
|
+
...Object_,
|
|
17826
17937
|
} as const;
|
|
17827
17938
|
|
|
17828
17939
|
/**
|
|
@@ -18189,7 +18300,7 @@ export const StaticMesh = {
|
|
|
18189
18300
|
bStripComplexCollisionForConsole: 0x0168, // 0x0168 (0x0004) [bool : 0x1]
|
|
18190
18301
|
bPerLODStaticLightingForInstancing: 0x016C, // 0x016C (0x0004) [bool : 0x1]
|
|
18191
18302
|
StreamingDistanceMultiplier: 0x0170, // 0x0170 (0x0004) [float]
|
|
18192
|
-
...
|
|
18303
|
+
...Object_,
|
|
18193
18304
|
} as const;
|
|
18194
18305
|
|
|
18195
18306
|
/**
|
|
@@ -18480,7 +18591,7 @@ export const StaticMeshComponentFactory = {
|
|
|
18480
18591
|
* Extends: Object
|
|
18481
18592
|
*/
|
|
18482
18593
|
export const Surface = {
|
|
18483
|
-
...
|
|
18594
|
+
...Object_,
|
|
18484
18595
|
} as const;
|
|
18485
18596
|
|
|
18486
18597
|
/**
|
|
@@ -18956,7 +19067,7 @@ export const TerrainComponent = {
|
|
|
18956
19067
|
*/
|
|
18957
19068
|
export const TerrainLayerSetup = {
|
|
18958
19069
|
Materials: 0x0060, // 0x0060 (0x0010) [TArray<FTerrainFilteredMaterial>]
|
|
18959
|
-
...
|
|
19070
|
+
...Object_,
|
|
18960
19071
|
} as const;
|
|
18961
19072
|
|
|
18962
19073
|
/**
|
|
@@ -18974,7 +19085,7 @@ export const TerrainMaterial = {
|
|
|
18974
19085
|
Material: 0x00B8, // 0x00B8 (0x0008) [UMaterialInterface*]
|
|
18975
19086
|
DisplacementMap: 0x00C0, // 0x00C0 (0x0008) [UTexture2D*]
|
|
18976
19087
|
DisplacementScale: 0x00C8, // 0x00C8 (0x0004) [float]
|
|
18977
|
-
...
|
|
19088
|
+
...Object_,
|
|
18978
19089
|
} as const;
|
|
18979
19090
|
|
|
18980
19091
|
/**
|
|
@@ -19265,7 +19376,7 @@ export const TickEventBase = {
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DeltaSeconds: 0x0060, // 0x0060 (0x0004) [float]
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TimeDilation: 0x0064, // 0x0064 (0x0004) [float]
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Count: 0x0068, // 0x0068 (0x0004) [int32]
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19268
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -19296,7 +19407,7 @@ export const TimeWindow = {
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WindowDuration: 0x0068, // 0x0068 (0x0004) [int32]
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WindowResetInterval: 0x006C, // 0x006C (0x0004) [int32]
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bRepeatable: 0x0070, // 0x0070 (0x0004) [bool : 0x1]
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-
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+
...Object_,
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} as const;
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/**
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@@ -19306,7 +19417,7 @@ export const TimeWindow = {
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*/
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export const TranslationContext = {
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TranslatorTags: 0x0060, // 0x0060 (0x0010) [TArray<UTranslatorTag*>]
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -19316,7 +19427,7 @@ export const TranslationContext = {
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*/
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export const TranslatorTag = {
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Tag: 0x0060, // 0x0060 (0x0008) [FName]
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -19422,7 +19533,7 @@ export const UIDataStorePublisher = {
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* Extends: Object
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*/
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export const UIManager = {
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-
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+
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} as const;
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/**
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@@ -19432,7 +19543,7 @@ export const UIManager = {
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*/
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export const UIRoot = {
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BadCapsLocContexts: 0x0060, // 0x0060 (0x0010) [TArray<FString>]
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19435
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -20143,7 +20254,7 @@ export const GameUISceneClient = {
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*/
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export const UISoundTheme = {
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SoundEventBindings: 0x0060, // 0x0060 (0x0010) [TArray<FSoundEventMapping>]
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -20205,7 +20316,7 @@ export const UserCloudFileCloudSaveSystemDataBlobStore = {
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__GetDataBlobCallbackDelegate__Delegate: 0x00B8, // 0x00B8 (0x0018) [FScriptDelegate]
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__SetDataBlobCallbackDelegate__Delegate: 0x00D0, // 0x00D0 (0x0018) [FScriptDelegate]
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__DeleteDataBlobCallbackDelegate__Delegate: 0x00E8, // 0x00E8 (0x0018) [FScriptDelegate]
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20208
|
-
...
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+
...Object_,
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} as const;
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/**
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@@ -20632,7 +20743,7 @@ export const WallTransReachSpec = {
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*/
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export const WaveFormBase = {
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TheWaveForm: 0x0060, // 0x0060 (0x0008) [UForceFeedbackWaveform*]
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20635
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -20695,7 +20806,7 @@ export const WindPointSourceComponent = {
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* Extends: Object
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*/
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export const World = {
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-
...
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+
...Object_,
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} as const;
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/**
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@@ -20922,7 +21033,7 @@ export const WorldInfo = {
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* Extends: Object
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*/
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export const _Types_Engine = {
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|
-
...
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+
...Object_,
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} as const;
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/**
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@@ -20932,7 +21043,7 @@ export const _Types_Engine = {
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*/
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20933
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export const __GameInfo__Login_0x1 = {
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NewPlayer: 0x0060, // 0x0060 (0x0008) [UPlayerController*]
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20935
|
-
...
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21046
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+
...Object_,
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} as const;
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20937
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/**
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@@ -20942,10 +21053,9 @@ export const __GameInfo__Login_0x1 = {
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20942
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|
*/
|
|
20943
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|
export const __ScriptGroup_ORS__CreateObjects_0x1 = {
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20944
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|
ObjOuter: 0x0060, // 0x0060 (0x0008) [UObject*]
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20945
|
-
...
|
|
21056
|
+
...Object_,
|
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|
} as const;
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20947
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|
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|
20948
|
-
|
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|
/**
|
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20950
21060
|
* ScriptStruct Engine.OnlineSubsystem.AchievementDetails Offsets
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|
20951
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|
* Size: 0x00F8
|