roavatar-renderer 1.9.10 → 1.9.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +3 -1
- package/dist/index.js +16 -9
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -529,7 +529,7 @@ export declare type AssetMetaJson = {
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/** @category Outfit */
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export declare class AssetType {
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_id: number;
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532
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-
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532
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+
_name: string;
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constructor();
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clone(): AssetType;
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toJson(): {
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@@ -539,6 +539,8 @@ export declare class AssetType {
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fromJson(assetTypeJson: AssetTypeJson): void;
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set id(newId: number);
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get id(): number;
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+
set name(newName: string);
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+
get name(): string;
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}
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/** @category Outfit */
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package/dist/index.js
CHANGED
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@@ -35110,37 +35110,45 @@ class ItemInfo {
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class AssetType {
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_id;
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//67
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35113
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-
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35113
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+
_name;
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//JacketAccessory
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constructor() {
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this._id = 2;
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35117
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-
this.
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35117
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+
this._name = "TShirt";
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}
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clone() {
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const copy = new AssetType();
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copy.id = this.id;
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-
copy.
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+
copy._name = this._name;
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return copy;
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}
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toJson() {
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return {
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"id": this.id,
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35128
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-
"name": this.
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35128
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+
"name": this._name
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};
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}
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fromJson(assetTypeJson) {
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if (assetTypeJson.id)
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this.id = assetTypeJson.id;
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if (assetTypeJson.name)
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-
this.
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+
this._name = assetTypeJson.name;
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}
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set id(newId) {
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this._id = newId;
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-
this.
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+
this._name = AssetTypes[Number(newId)];
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}
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get id() {
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return this._id;
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}
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+
set name(newName) {
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const newId = AssetTypeNameToId.get(newName);
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this._id = newId || this._id;
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this._name = newName;
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}
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get name() {
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return this._name;
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}
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}
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function cloneVecXYZ(vec) {
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return { X: vec.X, Y: vec.Y, Z: vec.Z };
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@@ -45829,6 +45837,7 @@ class ModelLayersDesc {
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}
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const targetCage = meshMap.get(this.targetCages[i]);
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targetCage.removeDuplicateVertices();
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+
offsetMesh(targetCage, this.targetOffsets[i]);
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inheritSkeleton(targetCage, targetMesh);
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targetCage.setBoneSource(this.getTargetName(i));
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targetCage.setBoneSourceSize();
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@@ -45836,14 +45845,12 @@ class ModelLayersDesc {
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const distDeformer = this.targetDeformers[0];
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const dist_mesh = distDeformer ? meshMap.get(distDeformer.targetCage).clone() : meshMap.get(this.targetCages[0]).clone();
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const dist_mesh_mesh = meshMap.get(this.targetMeshes[0]);
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45839
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-
offsetMesh(dist_mesh, this.targetOffsets[0]);
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scaleMesh(dist_mesh, this.targetSizes[0].divide(new Vector3().fromVec3(dist_mesh_mesh.size)));
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offsetMesh(dist_mesh, this.targetCFrames[0]);
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for (let i = 1; i < this.targetCages.length; i++) {
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const deformer = this.targetDeformers[i];
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const targetCage = deformer ? meshMap.get(deformer.targetCage).clone() : meshMap.get(this.targetCages[i]).clone();
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const targetMesh = meshMap.get(this.targetMeshes[i]);
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45846
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-
offsetMesh(targetCage, this.targetOffsets[i]);
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scaleMesh(targetCage, this.targetSizes[i].divide(new Vector3().fromVec3(targetMesh.size)));
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offsetMesh(targetCage, this.targetCFrames[i]);
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dist_mesh.combine(targetCage);
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@@ -47719,7 +47726,7 @@ class MaterialDesc extends DisposableDesc {
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const rbxRenderer = RBXRenderer.getRenderer();
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if (!hasColorLayer && rbxRenderer || FLAGS.RENDERTARGET_TO_CANVASTEXTURE && rbxRenderer) {
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const data = new Uint8Array(width * height * 4);
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-
await rbxRenderer.readRenderTargetPixelsAsync(
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await rbxRenderer.readRenderTargetPixelsAsync(renderTargetFinal, 0, 0, width, height, data);
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for (let i = 3; i < data.length; i += 4) {
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if (data[i] < 255) {
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hasTransparency = true;
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