roavatar-renderer 1.6.0 → 1.6.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +126 -8
- package/dist/index.js +865 -304
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -252,7 +252,7 @@ export declare class AnimatorWrapper extends InstanceWrapper {
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loadAvatarAnimation(id: bigint, isEmote?: boolean, forceLoop?: boolean): Promise<Response | undefined>;
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/**
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* Switches to new animation
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-
* @param name Animation name, such as "idle", "walk", "emote.1234" or "id.1234"
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* @param name Animation name, such as "idle", "walk", "emote.1234" or "id.1234", can also specify sub animation like "idle:0"
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* @param type
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* @returns If animation sucessfully played
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*/
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@@ -273,6 +273,7 @@ declare class AnimatorWrapperData {
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toolTracks: AnimationTrack[];
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toolAddedConnection?: Connection;
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toolRemovedConnection?: Connection;
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forceTransitionTime: number | undefined;
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}
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export declare const animNamesR15: AnimationSet;
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@@ -315,6 +316,7 @@ export declare const API: {
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WearOutfit: (auth: Authentication, outfit: Outfit, onlyItems: boolean) => Promise<[boolean, boolean]>;
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SaveOutfitNoRetry: (auth: Authentication, outfit: Outfit) => Promise<Response>;
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GetAvatarDetails: (userId: number) => Promise<Response | Outfit>;
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GetUserAvatarModel: (userId: number) => Promise<Response | OutfitModel>;
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GetAvatarModel: () => Promise<Response | OutfitModel>;
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UpdateAvatarModel: (auth: Authentication, model: OutfitModel, updateTypes?: AvatarModelUpdateType[]) => Promise<Response>;
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GetOutfitModel: (id: number | string, creatorId: number) => Promise<Response | OutfitModel>;
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@@ -683,7 +685,7 @@ export declare function awaitTimeout<T>(promise: Promise<T>, time?: number): Pro
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*/
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export declare function awaitTimeoutThrows<T>(promise: Promise<T>, time?: number): Promise<T>;
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-
declare class BackgroundRenderer {
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export declare class BackgroundRenderer {
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auth: Authentication;
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avatarCyclorama?: Instance;
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backgroundData?: Instance;
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@@ -748,6 +750,8 @@ declare class BackgroundRenderer {
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destroy(): void;
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}
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export declare type BackgroundRendererErrorType = "avatarCyclorama" | "backgroundData";
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/**
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* @category Mesh
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*/
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@@ -1008,6 +1012,8 @@ declare class Cache_2<K, V> {
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}
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export { Cache_2 as Cache }
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export declare function calculateBaseDistanceToCamera(fieldOfViewRad: number, minExtent: Vector3, maxExtent: Vector3, marginScale: number): number;
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/**
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* @category Mesh
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*/
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@@ -1015,6 +1021,39 @@ export declare function calculateMagnitude3D(x: number, y: number, z: number): n
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export declare function calculateMotor6Doffset(motor: Instance, includeTransform?: boolean): CFrame;
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export declare type CameraOptions = {
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optFieldOfView?: number;
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optFieldOfViewForDistanceScale?: number;
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minExtent: Vector3;
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maxExtent: Vector3;
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extentScale: number;
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optCameraDistanceScale?: number;
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targetCFrame: CFrame;
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optCameraXRot?: number;
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optCameraYRot?: number;
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};
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/**@category DataModelEnum */
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export declare const CameraType: {
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Fixed: number;
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Attach: number;
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Watch: number;
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Track: number;
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Follow: number;
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Custom: number;
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Scriptable: number;
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Orbital: number;
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};
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/**
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* @category InstanceWrapper
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*/
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export declare class CameraWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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setup(): void;
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}
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/** @category Outfit */
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export declare const CatalogBundleTypes: string[];
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@@ -1033,6 +1072,7 @@ export declare class CFrame {
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Position: Vec3;
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Orientation: Vec3;
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constructor(x?: number, y?: number, z?: number);
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static Angles(x: number, y: number, z: number): CFrame;
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clone(): CFrame;
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getTHREEMatrix(): THREE.Matrix4;
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getMatrix(): THREE.Matrix4Tuple;
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@@ -1042,8 +1082,12 @@ export declare class CFrame {
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upVector(): Vec3;
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static lookAt(eye: Vec3, target: Vec3, up?: Vec3): CFrame;
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static fromEulerAngles(rx: number, ry: number, rz: number, order?: THREE.EulerOrder): CFrame;
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rotationOnly(): CFrame;
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toEulerAngles(order?: THREE.EulerOrder): Vec3;
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inverse(): CFrame;
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multiply(cf: CFrame): CFrame;
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multiplyVector(vector: Vector3): Vector3;
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removeNaN(newValue?: number): CFrame;
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isSame(other: CFrame): boolean;
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}
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@@ -1133,6 +1177,21 @@ export declare class Connection {
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Disconnect(): void;
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}
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export declare const CONSTANTS_CameraPresetsUtility: {
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GOLDEN_RATIO: number;
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UPVECTOR_ORENTATION_TRESHOLD: number;
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AVATAR_ROTATION_DEGREE: number;
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};
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export declare const CONSTANTS_CameraUtility: {
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DefaultHeadMarginScale: number;
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DefaultBodyMarginScale: number;
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DefaultBodyPartMarginScale: number;
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XRotForFullBody: number;
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XRotForCloseup: number;
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DistanceScaleForFullBody: number;
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};
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/**
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* @category InstanceWrapper
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*/
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@@ -1206,6 +1265,8 @@ export declare class COREMESH {
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export declare function createContentMap(): void;
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export declare function createThumbnailCamera(): Instance;
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/**
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* @category Mesh
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*/
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@@ -1700,12 +1761,26 @@ export declare function generateOutfitModelThumbnail(auth: Authentication, outfi
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* console.log(result)
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* ```
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*/
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-
export declare function generateOutfitThumbnail(auth: Authentication, outfit: Outfit, size?: Vec2, type?: ThumbnailType, quality?: number, gltfAutoDownload?: boolean, includeAnimations?: boolean, renderSceneParam?: RBXRendererScene): Promise<ThumbnailResult>;
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export declare function generateOutfitThumbnail(auth: Authentication, outfit: Outfit | OutfitModel, size?: Vec2, type?: ThumbnailType, quality?: number, gltfAutoDownload?: boolean, includeAnimations?: boolean, renderSceneParam?: RBXRendererScene, thumbnailCameraType?: ThumbnailCameraType): Promise<ThumbnailResult>;
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export declare function generateUUIDv4(): string;
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export declare function GetAttachedPart(accessory: Instance, rig: Instance): Instance | undefined;
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export declare function getAvatarCameraCFrame(character: Instance, applyEmote?: () => void, isFallbackEmoteApplied?: boolean, fieldOfViewDeg?: number, cameraOptionsOverride?: Partial<CameraOptions>): Instance | undefined;
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export declare function getCameraCFrame(targetCFrame: CFrame, relativePos: Vector3): CFrame;
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/**
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* Calculates the CFrame the camera should be at when generating a customized avatar thumbnail
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* @param rig Character
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* @param fov Customized fov
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* @param yRot Customized yRot
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* @returns Thumbnail camera cframe
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* @category ThumbnailGenerator
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*/
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export declare function getCameraCFrameForAvatarCustomized(rig: Instance, fov: number, yRot: number): CFrame | undefined;
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/**
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* @param rig
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@@ -1720,11 +1795,12 @@ export declare function getCameraCFrameForAvatarNonCustomized(rig: Instance): CF
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* @param yRot Customized yRot
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* @param distance Customized distanceScale
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* @returns Thumbnail camera cframe
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* @deprecated Use new Thumbnails category instead
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* @category ThumbnailGenerator
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*/
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export declare function getCameraCFrameForHeadshotCustomized(rig: Instance, fov: number, yRot: number, distance: number): CFrame | undefined;
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export declare function getCharacterTorsoCFrame(character: Instance): CFrame;
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/**
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*/
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export declare function getExtentsWorld(rig: Instance): [Vector3, Vector3];
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export declare function getFullBodyCameraCFrame(character: Instance, applyEmote?: () => void, isFallbackEmoteApplied?: boolean, fieldOfViewDeg?: number, characterInitialCFrame?: CFrame, autoZoom?: boolean): CFrame | undefined;
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export declare function getHeadExtents(rig: Instance): [Vector3, Vector3] | undefined;
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export declare function getHeadshotCameraCFrame(character: Instance, applyEmote?: () => void, isFallbackEmoteApplied?: boolean, fieldOfViewDeg?: number, cameraOptionsOverride?: Partial<CameraOptions>): Instance | undefined;
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/**@category API */
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export declare interface GetInfoForId_Result {
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"description": string;
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static requiredProperties: string[];
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instance: Instance;
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constructor(instance: Instance);
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addProp(name: string, type: number, value: unknown): void;
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setup(): void;
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static(): typeof InstanceWrapper;
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static IsA(className: string): any;
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constructor(outfit: Outfit);
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toJson(): LocalOutfitJson;
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fromJson(data: LocalOutfitJson): this;
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update(
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update(outfitModel: Outfit | OutfitModel): void;
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/**
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* @deprecated Use toOutfitModel() instead
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*/
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*
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* const outfitRenderer = new OutfitRenderer(auth, outfit, renderScene)
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* outfitRenderer.startAnimating()
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* outfitRenderer.setMainAnimation("
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* outfitRenderer.setMainAnimation("id.1234") //animation with id 1234, check documentation for other possible values
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*
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* outfitRenderer.onRenderSuccess.Connect(() => {
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* //handle Instance tree + renderDesc being successfuly
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currentRigType: AvatarType;
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doCameraUpdateOnLoad: boolean; /**Makes camera update when new avatar has loaded */
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doCameraUpdate: boolean; /**Does camera update every frame */
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doAddInstance: boolean; /**If outfitRenderer should call RBXRenderer.addInstance() */
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doAddInstance: boolean; /**If outfitRenderer should call RBXRenderer.addInstance(), setting this to false will make OutfitRenderer return success early */
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forceAnimationLoop: boolean; /**If future loaded animations should be set to loop */
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backgroundRenderer: BackgroundRenderer;
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currentlyChangingRig: boolean;
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* @returns void
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*/
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onRenderError: Event_2;
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get humanoid(): Instance | undefined;
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get animator(): Instance | undefined;
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get animatorW(): AnimatorWrapper | undefined;
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/**
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* Creates a new OutfitRenderer which makes it easy to render outfits
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* @param auth The authentication object, you should have one you use for everything
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* Stops updating the animation of the outfit per frame
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*/
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stopAnimating(): void;
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/**
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* Checks if the provided animation set is loaded
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* @param name The name of the animation, for example "idle", "run", but NOT "emote.1234" or "id.1234" as they are not in the animation set
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* @returns If the animation is loaded
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*/
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hasAnimationSetAnimation(name: string): boolean;
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/**
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* Sets the current animation being played
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* @param name The name of the animation, for example "idle", "run", "emote.1234" or "
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* @param name The name of the animation, for example "idle", "run", "emote.1234" or "id.1234"
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* @returns If the animation started playing, it may start playing later if it has been queued despite returning false
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*/
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setMainAnimation(name: string): Promise<boolean>;
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InAndOut: number;
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};
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/**
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* @category InstanceWrapper
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*/
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export declare class ParticleEmitterWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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setup(): void;
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Emit(count?: number): void;
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}
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/**@category DataModelEnum */
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export declare const ParticleFlipbookLayout: {
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None: number;
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clone(): QuantizedTransform;
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}
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export declare const R15BodyPartNames: string[];
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export declare const R6BodyPartNames: string[];
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export declare function rad(degrees: number): number;
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/**
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}[];
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}
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export declare function setupAccessoryCamera(accessoryModel: Instance, camera: Instance): void;
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|
|
3858
|
+
export declare function setupBodyPartCamera(mannequin: Instance, faceRight: boolean, focusPartNames: string[], camera: Instance): void;
|
|
3859
|
+
|
|
3860
|
+
export declare function setupCamera(camera: Instance, cameraOptions: CameraOptions): void;
|
|
3861
|
+
|
|
3862
|
+
export declare function setupHeadCamera(headModel: Instance, camera: Instance): void;
|
|
3863
|
+
|
|
3752
3864
|
/**
|
|
3753
3865
|
* Gives a scene the default appearance for thumbnails
|
|
3754
3866
|
* @param renderScene RBXRenderScene to setup
|
|
@@ -3859,6 +3971,11 @@ export declare const StringBufferProperties: string[];
|
|
|
3859
3971
|
|
|
3860
3972
|
declare type ThreePoseCorrective = Vec3;
|
|
3861
3973
|
|
|
3974
|
+
/**
|
|
3975
|
+
* @deprecated Use new Thumbnails category instead
|
|
3976
|
+
* @category ThumbnailGenerator */
|
|
3977
|
+
export declare type ThumbnailCameraType = "default" | "avatarHeadshot" | "avatarFullbody" | "fullbody";
|
|
3978
|
+
|
|
3862
3979
|
export declare class ThumbnailCustomization {
|
|
3863
3980
|
thumbnailType: number;
|
|
3864
3981
|
emoteAssetId: number;
|
|
@@ -4064,6 +4181,7 @@ export declare class Vector3 {
|
|
|
4064
4181
|
normalize(): Vector3;
|
|
4065
4182
|
clone(): Vector3;
|
|
4066
4183
|
isSame(other: Vector3): boolean;
|
|
4184
|
+
lerp(other: Vector3, t: number): Vector3;
|
|
4067
4185
|
static new(X: number, Y: number, Z: number): Vector3;
|
|
4068
4186
|
}
|
|
4069
4187
|
|