roavatar-renderer 1.5.0 → 1.5.2

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Files changed (3) hide show
  1. package/dist/index.d.ts +32 -7
  2. package/dist/index.js +2163 -1741
  3. package/package.json +1 -1
package/dist/index.d.ts CHANGED
@@ -1109,8 +1109,6 @@ export declare function dot(v0: Vec3, v1: Vec3): number;
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  export declare function download(filename: string, text: string): void;
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- export declare const EmitterGroupDescClassTypes: string[];
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-
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  /**
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  * @category DataModel
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  */
@@ -1295,6 +1293,7 @@ export declare const FLAGS: {
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  API_REQUEST_PREFIX: string;
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  /**credentials request type when fetching from API_DOMAIN and credentials are usually include */
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  INCLUDE_REQUEST_CREDENTIALS_OVERRIDE: RequestCredentials;
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+ API_REQUEST_RETRY: boolean;
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  /**loads assets from assetdelivery instead of local files */
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  ONLINE_ASSETS: boolean;
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  /**path to rbxasset:// local files*/
@@ -1341,6 +1340,8 @@ export declare const FLAGS: {
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  RENDERTARGET_TO_CANVASTEXTURE: boolean;
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  /**Amount of time thumbnail generator will wait after no assets are being loaded to resolve, should be a little time at least so particles can render */
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  THUMBNAIL_TIMEOUT: number;
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+ /**Always render attachments even when theyre set to not be visible */
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+ ALWAYS_SHOW_ATTACHMENTS: boolean;
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  /**shows ThreeJS SkeletonHelper */
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  SHOW_SKELETON_HELPER: boolean;
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  /**skeleton is updated every frame */
@@ -1790,6 +1791,7 @@ export declare class Instance {
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  set name(value: string);
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  get name(): string;
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  createWrapper(): InstanceWrapper | undefined;
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+ get w(): InstanceWrapper | undefined;
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  addConnectionReference(connection: Connection): void;
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  removeConnectionReference(connection: Connection): void;
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  addReferencedBy(instance: Instance): void;
@@ -1843,6 +1845,8 @@ export declare class InstanceWrapper {
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  constructor(instance: Instance);
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  setup(): void;
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  static(): typeof InstanceWrapper;
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+ static IsA(className: string): any;
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+ IsA(className: string): any;
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  static register(): void;
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  /**
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  * @virtual
@@ -1986,8 +1990,6 @@ export declare function lerpCFrame(oldCFrame: CFrame, newCFrame: CFrame, easedTi
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  export declare function lerpVec3(a: Vector3, b: Vector3, t: number): Vector3;
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- export declare const LightDescClassTypes: string[];
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-
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  export declare class LocalOutfit {
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  name: string;
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  id: number;
@@ -2421,8 +2423,6 @@ export declare class NumberSequenceKeypoint {
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  isSame(other: NumberSequenceKeypoint): boolean;
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  }
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- export declare const ObjectDescClassTypes: string[];
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-
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  declare class OctreeChild<T> {
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  bounds: Bounds;
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  data: T;
@@ -2572,6 +2572,14 @@ export declare class OutfitRenderer {
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  animationFPS: number;
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  deltaTimeMultiplier: number;
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  renderScene: RBXRendererScene;
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+ /**Event is fired if a new outfit failed to load
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+ * @returns OutfitRendererErrorType
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+ */
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+ onError: Event_2;
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+ /**Event is fired if a new outfit successfully loaded
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+ * @returns void
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+ */
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+ onSuccess: Event_2;
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  /**
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  * Creates a new OutfitRenderer which makes it easy to render outfits
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  * @param auth The authentication object, you should have one you use for everything
@@ -2608,8 +2616,12 @@ export declare class OutfitRenderer {
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  * @param name The name of the animation, for example "idle", "run" or "emote.1234"
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  */
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  setMainAnimation(name: string): void;
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+ /**Calls destroy on the rig and stops animating, the OutfitRenderer should not be interacted with after this */
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+ destroy(): void;
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  }
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+ export declare type OutfitRendererErrorType = "rig" | "humanoidDescription";
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+
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  declare class PartCurve {
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  motorParent: string;
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  motorName: string;
@@ -2646,6 +2658,15 @@ declare class PartKeyframeGroup extends BaseKeyframeGroup {
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  getLowerKeyframe(time: number): PartKeyframe | null;
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  }
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+ /**@category DataModelEnum */
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+ export declare const PartType: {
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+ Ball: number;
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+ Block: number;
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+ Cylinder: number;
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+ Wedge: number;
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+ CornerWedge: number;
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+ };
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+
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  declare class PRNT {
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  instanceCount: number;
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  childReferents: number[];
@@ -2786,7 +2807,7 @@ export declare class RBFDeformerPatch {
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  declare function RBLXDelete(url: string, auth: Authentication, body: any, attempt?: number): Promise<Response>;
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- declare function RBLXGet(url: string, headers?: any, includeCredentials?: boolean): Promise<Response>;
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+ declare function RBLXGet(url: string, headers?: any, includeCredentials?: boolean, attempt?: number): Promise<Response>;
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  declare function RBLXPatch(url: string, auth: Authentication, body: any, attempt?: number): Promise<Response>;
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@@ -3027,6 +3048,7 @@ export declare const RegularBodyColors: string[];
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  * Abstract class used to describe all rendered instances
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  */
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  declare class RenderDesc extends DisposableDesc {
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+ static classTypes: string[];
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  renderScene: RBXRendererScene;
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  results?: THREE.Object3D[];
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  instance?: Instance;
@@ -3040,6 +3062,9 @@ declare class RenderDesc extends DisposableDesc {
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  fromInstance(_child: Instance): void;
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  compileResults(_renderer: THREE.WebGLRenderer, _scene: THREE.Scene): Promise<THREE.Object3D[] | Response | undefined>;
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  updateResults(): void;
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+ static shouldRenderInstance(_instance: Instance): boolean;
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+ static register(): void;
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+ static(): typeof RenderDesc;
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  }
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  export declare function replaceBodyPart(rig: Instance, child: Instance): void;