roavatar-renderer 1.5.0 → 1.5.1

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Files changed (3) hide show
  1. package/dist/index.d.ts +8 -6
  2. package/dist/index.js +2656 -2348
  3. package/package.json +1 -1
package/dist/index.d.ts CHANGED
@@ -1109,8 +1109,6 @@ export declare function dot(v0: Vec3, v1: Vec3): number;
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  export declare function download(filename: string, text: string): void;
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- export declare const EmitterGroupDescClassTypes: string[];
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-
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  /**
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  * @category DataModel
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  */
@@ -1341,6 +1339,8 @@ export declare const FLAGS: {
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  RENDERTARGET_TO_CANVASTEXTURE: boolean;
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  /**Amount of time thumbnail generator will wait after no assets are being loaded to resolve, should be a little time at least so particles can render */
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  THUMBNAIL_TIMEOUT: number;
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+ /**Always render attachments even when theyre set to not be visible */
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+ ALWAYS_SHOW_ATTACHMENTS: boolean;
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  /**shows ThreeJS SkeletonHelper */
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  SHOW_SKELETON_HELPER: boolean;
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  /**skeleton is updated every frame */
@@ -1986,8 +1986,6 @@ export declare function lerpCFrame(oldCFrame: CFrame, newCFrame: CFrame, easedTi
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  export declare function lerpVec3(a: Vector3, b: Vector3, t: number): Vector3;
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- export declare const LightDescClassTypes: string[];
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-
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  export declare class LocalOutfit {
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  name: string;
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  id: number;
@@ -2421,8 +2419,6 @@ export declare class NumberSequenceKeypoint {
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  isSame(other: NumberSequenceKeypoint): boolean;
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  }
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- export declare const ObjectDescClassTypes: string[];
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-
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  declare class OctreeChild<T> {
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  bounds: Bounds;
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  data: T;
@@ -2608,6 +2604,8 @@ export declare class OutfitRenderer {
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  * @param name The name of the animation, for example "idle", "run" or "emote.1234"
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  */
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  setMainAnimation(name: string): void;
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+ /**Calls destroy on the rig and stops animating, the OutfitRenderer should not be interacted with after this */
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+ destroy(): void;
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  }
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  declare class PartCurve {
@@ -3027,6 +3025,7 @@ export declare const RegularBodyColors: string[];
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  * Abstract class used to describe all rendered instances
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  */
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  declare class RenderDesc extends DisposableDesc {
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+ static classTypes: string[];
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  renderScene: RBXRendererScene;
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  results?: THREE.Object3D[];
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  instance?: Instance;
@@ -3040,6 +3039,9 @@ declare class RenderDesc extends DisposableDesc {
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  fromInstance(_child: Instance): void;
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  compileResults(_renderer: THREE.WebGLRenderer, _scene: THREE.Scene): Promise<THREE.Object3D[] | Response | undefined>;
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  updateResults(): void;
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+ static shouldRenderInstance(_instance: Instance): boolean;
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+ static register(): void;
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+ static(): typeof RenderDesc;
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  }
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  export declare function replaceBodyPart(rig: Instance, child: Instance): void;