roavatar-renderer 1.4.0 → 1.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/index.d.ts +662 -36
- package/dist/index.js +222 -24
- package/package.json +2 -1
package/dist/index.d.ts
CHANGED
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@@ -6,14 +6,19 @@ export declare const AbbreviationToFaceControlProperty: {
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[K in string]: string;
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};
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/** @category Outfit */
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export declare const AccessoryAssetTypes: string[];
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/**
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* @category InstanceWrapper
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*/
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export declare class AccessoryDescriptionWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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setup(): void;
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}
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/** @category Outfit */
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export declare const accessoryRefinementLowerBounds: {
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[K in string]: {
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"position": {
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@@ -28,8 +33,10 @@ export declare const accessoryRefinementLowerBounds: {
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};
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};
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/** @category Outfit */
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export declare const accessoryRefinementTypes: number[];
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/** @category Outfit */
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export declare const accessoryRefinementUpperBounds: typeof accessoryRefinementLowerBounds;
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export declare const AccessoryType: {
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@@ -55,6 +62,9 @@ export declare const AccessoryType: {
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Eyelash: number;
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};
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/**
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* @category InstanceWrapper
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*/
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export declare class AccessoryWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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@@ -63,8 +73,12 @@ export declare class AccessoryWrapper extends InstanceWrapper {
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AccessoryBuildWeld(): void;
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}
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/** @category Outfit */
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export declare const ActualBundleTypes: string[];
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/**
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* @category Mesh
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*/
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export declare function add(v0: Vec3, v1: Vec3): Vec3;
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export declare const AllAccessorySorts: ItemSort[];
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@@ -81,8 +95,12 @@ export declare const AllCharacterSorts: ItemSort[];
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export declare const AllClothingSorts: ItemSort[];
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/** @category Outfit */
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export declare const AllHeadShapes: string[];
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/**
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* @category DataModel
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*/
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export declare const AllInstances: Instance[];
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export declare const AlphaMode: {
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@@ -91,6 +109,9 @@ export declare const AlphaMode: {
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TintMask: number;
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};
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/**
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* @category InstanceWrapper
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*/
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export declare class AnimationConstraintWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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@@ -172,6 +193,9 @@ export declare class AnimationTrack {
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declare type AnimationTrackType = "Sequence" | "Curve";
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/**
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* @category InstanceWrapper
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*/
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export declare class AnimatorWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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@@ -180,19 +204,47 @@ export declare class AnimatorWrapper extends InstanceWrapper {
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get data(): AnimatorWrapperData;
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updateToolAnimation(rig: Instance): void;
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updateToolConnections(): void;
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-
_pickRandom
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_getTrack
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_switchAnimation
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private _pickRandom;
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private _getTrack;
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private _switchAnimation;
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stopMoodAnimation(): void;
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_switchMoodAnimation
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private _switchMoodAnimation;
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stopToolAnimation(): void;
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_switchToolAnimation
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private _switchToolAnimation;
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isValidTrackForSet(track: AnimationTrack, name: string): boolean;
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_fixUnloaded
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private _fixUnloaded;
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/**
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* Resets all joints in the rig to be in their rest pose
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* @param includeMotors If motors (body movement joints) should be set to rest pose
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* @param includeFACS If FACS (face movement bones) should be set to rest pose
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*/
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restPose(includeMotors?: boolean, includeFACS?: boolean): void;
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/**
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* Renders animation pose
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* @param addTime Time to add to the current time
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* @param forceTime Time to force animation to be at, -1 is in the middle of the animation
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* @param forceKeyframe Keyframe to force animation to be at
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*/
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renderAnimation(addTime?: number, forceTime?: number, forceKeyframe?: number): void;
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/**
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*
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* @returns Currently playing animation track
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*/
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getCurrentAnimationTrack(): AnimationTrack | undefined;
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/**
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* Loads a new animation
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* @param id
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* @param isEmote
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* @param forceLoop Forces animation track to loop
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* @returns undefined on success
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*/
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loadAvatarAnimation(id: bigint, isEmote?: boolean, forceLoop?: boolean): Promise<Response | undefined>;
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/**
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* Switches to new animation
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* @param name Animation name, such as "idle", "walk" or "emote.1234"
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* @param type
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* @returns If animation sucessfully played
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*/
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playAnimation(name: string, type?: "main" | "mood" | "tool"): boolean;
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}
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@@ -216,6 +268,10 @@ export declare const animNamesR15: AnimationSet;
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export declare const animNamesR6: AnimationSet;
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/**
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* Contains all API methods
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* @category API
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*/
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export declare const API: {
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Misc: {
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startCurrentlyLoadingAssets: () => void;
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export declare function arrayBufferToBase64(buffer: ArrayBuffer): string;
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/** @category Outfit */
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export declare class Asset {
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id: number;
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name: string;
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setOrder(order: number): void;
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}
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/** @category Outfit */
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export declare type AssetJson = {
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id?: number;
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name?: string;
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supportsHeadShapes?: boolean;
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};
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/** @category Outfit */
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export declare class AssetMeta {
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version: number;
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order?: number;
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fromJson(assetMetaJson: AssetMetaJson): void;
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}
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/** @category Outfit */
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export declare type AssetMetaJson = {
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version?: number;
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position?: VecXYZ | Vecxyz | null;
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staticFacialAnimation?: boolean;
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};
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/** @category Outfit */
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export declare class AssetType {
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_id: number;
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name: string;
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get id(): number;
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}
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/** @category Outfit */
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export declare type AssetTypeJson = {
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id?: number;
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name?: string;
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};
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/** @category Outfit */
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export declare const AssetTypeNameToId: Map<string, number>;
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export declare const AssetTypes: string[];
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export declare const AssetTypeToAccessoryType: {
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EyeMakeup: number;
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};
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/**
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* @category InstanceWrapper
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*/
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export declare class AttachmentWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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getWorldCFrame(): CFrame;
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}
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/** @category API */
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export declare class Authentication {
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TOKEN?: string;
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SessionUUID?: string;
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nextPageToken: string | null;
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}
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/** @category Outfit */
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export declare type AvatarType = "R6" | "R15";
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/** @category Outfit */
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export declare const AvatarType: {
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[K in AvatarType]: AvatarType;
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};
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/**
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* @category Mesh
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*/
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export declare function averageVec3(vecs: Vec3[]): Vec3;
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/**
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* @category Mesh
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*/
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export declare function barycentric(p: Vec3, triangle: Triangle): Vec3;
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export declare function base64ToArrayBuffer(base64: string): ArrayBuffer;
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getHigherKeyframe(time: number): BaseKeyframe | null;
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}
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/**
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* @category Outfit
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*/
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export declare type BodyColor3Name = "headColor3" | "torsoColor3" | "rightArmColor3" | "leftArmColor3" | "rightLegColor3" | "leftLegColor3";
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/**
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* @category Outfit
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*/
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export declare class BodyColor3s {
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colorType: ColorType;
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headColor3: string;
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fromJson(bodyColorsJson: BodyColor3sJson): void;
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}
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declare type BodyColor3sJson = {
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export declare type BodyColor3sJson = {
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headColor3?: string;
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torsoColor3?: string;
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rightArmColor3?: string;
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leftLegColor3?: string;
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};
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/**
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* @category Outfit
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*/
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export declare class BodyColors {
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colorType: ColorType;
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headColorId: number;
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toColor3(): BodyColor3s;
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}
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declare type BodyColorsJson = {
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export declare type BodyColorsJson = {
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headColorId?: number;
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torsoColorId?: number;
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rightArmColorId?: number;
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leftLegColorId?: number;
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};
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/**
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*/
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export declare class BodyColorsWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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RightLeg: number;
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};
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*/
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export declare class BodyPartDescriptionWrapper extends InstanceWrapper {
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static className: string;
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static requiredProperties: string[];
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};
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/**
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* @category Mesh
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*/
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declare type Bounds = [Vec3, Vec3];
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/** @category Outfit */
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export declare const BrickColors: {
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[K in number]: string;
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};
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[K in string]: string;
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}): Promise<any>;
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/**
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* @category Mesh
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*/
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export declare function buildFaceKD(mesh: FileMesh): KDNode | null;
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export declare function BuildJoints(self: RigData): void;
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/**
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* @category Mesh
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*/
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export declare function buildVertKD(mesh: FileMesh): KDNode | null;
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export declare interface BundleDetails_Result {
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unitsAvailableForConsumption: number;
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}
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/** @category Outfit */
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export declare const BundleTypes: string[];
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export declare const CACHE: {
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UserInfo: undefined;
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};
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680
784
|
|
|
785
|
+
/**
|
|
786
|
+
* @category Mesh
|
|
787
|
+
*/
|
|
681
788
|
export declare function calculateMagnitude3D(x: number, y: number, z: number): number;
|
|
682
789
|
|
|
683
790
|
export declare function calculateMotor6Doffset(motor: Instance, includeTransform?: boolean): CFrame;
|
|
684
791
|
|
|
792
|
+
/** @category Outfit */
|
|
685
793
|
export declare const CatalogBundleTypes: string[];
|
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686
794
|
|
|
687
795
|
export declare const CategoryDictionary: {
|
|
@@ -692,6 +800,9 @@ export declare const CategoryDictionary: {
|
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692
800
|
};
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801
|
};
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802
|
|
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|
+
/**
|
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804
|
+
* @category DataModelProperty
|
|
805
|
+
*/
|
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695
806
|
export declare class CFrame {
|
|
696
807
|
Position: Vec3;
|
|
697
808
|
Orientation: Vec3;
|
|
@@ -709,6 +820,9 @@ export declare class CFrame {
|
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709
820
|
isSame(other: CFrame): boolean;
|
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821
|
}
|
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711
822
|
|
|
823
|
+
/**
|
|
824
|
+
* @category Mesh
|
|
825
|
+
*/
|
|
712
826
|
export declare function clamp(v0: Vec3, lower: Vec3, higher: Vec3): Vec3;
|
|
713
827
|
|
|
714
828
|
export declare function cleanString(inputString: string): string;
|
|
@@ -717,16 +831,21 @@ export declare function clonePrimitiveArray<T>(arr: T[]): any[];
|
|
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717
831
|
|
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832
|
export declare function cloneSearch_Payload(data: Search_Payload): Search_Payload;
|
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719
833
|
|
|
834
|
+
/**
|
|
835
|
+
* @category Mesh
|
|
836
|
+
*/
|
|
720
837
|
export declare function closestPointTriangle(p: Vec3, triangle: Triangle): Vec3;
|
|
721
838
|
|
|
722
|
-
|
|
723
|
-
|
|
839
|
+
/**
|
|
840
|
+
* @category DataModelProperty
|
|
841
|
+
*/
|
|
724
842
|
export declare class Color3 {
|
|
725
843
|
R: number;
|
|
726
844
|
G: number;
|
|
727
845
|
B: number;
|
|
728
846
|
constructor(R?: number, G?: number, B?: number);
|
|
729
847
|
clone(): Color3;
|
|
848
|
+
isSame(other: Color3): boolean;
|
|
730
849
|
toColor3uint8(): Color3uint8;
|
|
731
850
|
multiply(vec3: Color3): Color3;
|
|
732
851
|
divide(vec3: Color3): Color3;
|
|
@@ -734,6 +853,9 @@ export declare class Color3 {
|
|
|
734
853
|
minus(vec3: Color3): Color3;
|
|
735
854
|
}
|
|
736
855
|
|
|
856
|
+
/**
|
|
857
|
+
* @category DataModelProperty
|
|
858
|
+
*/
|
|
737
859
|
export declare class Color3uint8 {
|
|
738
860
|
R: number;
|
|
739
861
|
G: number;
|
|
@@ -743,24 +865,38 @@ export declare class Color3uint8 {
|
|
|
743
865
|
toColor3(): Color3;
|
|
744
866
|
}
|
|
745
867
|
|
|
868
|
+
/**
|
|
869
|
+
* @category DataModelProperty
|
|
870
|
+
*/
|
|
746
871
|
export declare class ColorSequence {
|
|
747
872
|
keypoints: ColorSequenceKeypoint[];
|
|
748
873
|
static fromColor(color: Color3): ColorSequence;
|
|
749
874
|
clone(): ColorSequence;
|
|
875
|
+
isSame(other: ColorSequence): boolean;
|
|
750
876
|
getLowerKey(time: number): ColorSequenceKeypoint | null;
|
|
751
877
|
getHigherKey(time: number): ColorSequenceKeypoint | null;
|
|
752
878
|
getValue(time: number): Color3;
|
|
753
879
|
}
|
|
754
880
|
|
|
881
|
+
/**
|
|
882
|
+
* @category DataModelProperty
|
|
883
|
+
*/
|
|
755
884
|
export declare class ColorSequenceKeypoint {
|
|
756
885
|
time: number;
|
|
757
886
|
value: Color3;
|
|
758
887
|
constructor(time: number, r: number, g: number, b: number);
|
|
759
888
|
clone(): ColorSequenceKeypoint;
|
|
889
|
+
isSame(other: ColorSequenceKeypoint): boolean;
|
|
760
890
|
}
|
|
761
891
|
|
|
892
|
+
/**
|
|
893
|
+
* @category Outfit
|
|
894
|
+
*/
|
|
762
895
|
export declare type ColorType = "BrickColor" | "Color3";
|
|
763
896
|
|
|
897
|
+
/**
|
|
898
|
+
* @category DataModel
|
|
899
|
+
*/
|
|
764
900
|
export declare class Connection {
|
|
765
901
|
Connected: boolean;
|
|
766
902
|
_callback: (...args: unknown[]) => unknown;
|
|
@@ -769,6 +905,9 @@ export declare class Connection {
|
|
|
769
905
|
Disconnect(): void;
|
|
770
906
|
}
|
|
771
907
|
|
|
908
|
+
/**
|
|
909
|
+
* @category DataModelProperty
|
|
910
|
+
*/
|
|
772
911
|
export declare class Content {
|
|
773
912
|
sourceType: number;
|
|
774
913
|
uri?: string;
|
|
@@ -827,8 +966,14 @@ declare class COREMESH {
|
|
|
827
966
|
|
|
828
967
|
export declare function createContentMap(): void;
|
|
829
968
|
|
|
969
|
+
/**
|
|
970
|
+
* @category Mesh
|
|
971
|
+
*/
|
|
830
972
|
export declare function createWeightsForMeshChunked(mesh: FileMesh, ref_mesh: FileMesh): WeightChunk[];
|
|
831
973
|
|
|
974
|
+
/**
|
|
975
|
+
* @category Mesh
|
|
976
|
+
*/
|
|
832
977
|
export declare function cross(a: Vec3, b: Vec3): Vec3;
|
|
833
978
|
|
|
834
979
|
export declare const DataType: {
|
|
@@ -861,6 +1006,9 @@ export declare const DataType: {
|
|
|
861
1006
|
NonSerializable: number;
|
|
862
1007
|
};
|
|
863
1008
|
|
|
1009
|
+
/**
|
|
1010
|
+
* @category InstanceWrapper
|
|
1011
|
+
*/
|
|
864
1012
|
export declare class DecalWrapper extends InstanceWrapper {
|
|
865
1013
|
static className: string;
|
|
866
1014
|
static requiredProperties: string[];
|
|
@@ -881,8 +1029,10 @@ export declare const DefaultAnimationsR6: typeof DefaultAnimations;
|
|
|
881
1029
|
|
|
882
1030
|
export declare function DefaultGetWorkerFunc(): Worker;
|
|
883
1031
|
|
|
1032
|
+
/** @category Outfit */
|
|
884
1033
|
export declare const defaultPantAssetIds: number[];
|
|
885
1034
|
|
|
1035
|
+
/** @category Outfit */
|
|
886
1036
|
export declare const defaultPantTemplateAssetIds: number[];
|
|
887
1037
|
|
|
888
1038
|
export declare const DefaultSearchData: {
|
|
@@ -891,10 +1041,15 @@ export declare const DefaultSearchData: {
|
|
|
891
1041
|
};
|
|
892
1042
|
};
|
|
893
1043
|
|
|
1044
|
+
/** @category Outfit */
|
|
894
1045
|
export declare const defaultShirtAssetIds: number[];
|
|
895
1046
|
|
|
1047
|
+
/** @category Outfit */
|
|
896
1048
|
export declare const defaultShirtTemplateAssetIds: number[];
|
|
897
1049
|
|
|
1050
|
+
/**
|
|
1051
|
+
* @category Mesh
|
|
1052
|
+
*/
|
|
898
1053
|
export declare function deformReferenceToBaseBodyParts(reference: FileMesh, targetCages: FileMesh[], targetSizes: Vector3[], targetCFrames: CFrame[]): number[];
|
|
899
1054
|
|
|
900
1055
|
export declare function deg(radians: number): number;
|
|
@@ -908,16 +1063,28 @@ declare class DisposableDesc {
|
|
|
908
1063
|
|
|
909
1064
|
export declare function disposeMesh(scene: THREE.Scene, mesh: THREE.Mesh): void;
|
|
910
1065
|
|
|
1066
|
+
/**
|
|
1067
|
+
* @category Mesh
|
|
1068
|
+
*/
|
|
911
1069
|
export declare function distance(v0: Vec3, v1: Vec3): number;
|
|
912
1070
|
|
|
1071
|
+
/**
|
|
1072
|
+
* @category Mesh
|
|
1073
|
+
*/
|
|
913
1074
|
export declare function divide(v0: Vec3, v1: Vec3): Vec3;
|
|
914
1075
|
|
|
1076
|
+
/**
|
|
1077
|
+
* @category Mesh
|
|
1078
|
+
*/
|
|
915
1079
|
export declare function dot(v0: Vec3, v1: Vec3): number;
|
|
916
1080
|
|
|
917
1081
|
export declare function download(filename: string, text: string): void;
|
|
918
1082
|
|
|
919
1083
|
export declare const EmitterGroupDescClassTypes: string[];
|
|
920
1084
|
|
|
1085
|
+
/**
|
|
1086
|
+
* @category DataModel
|
|
1087
|
+
*/
|
|
921
1088
|
declare class Event_2 {
|
|
922
1089
|
_callbacks: ((...args: unknown[]) => unknown)[];
|
|
923
1090
|
Connect(callback: (...args: unknown[]) => unknown): Connection;
|
|
@@ -927,16 +1094,31 @@ declare class Event_2 {
|
|
|
927
1094
|
}
|
|
928
1095
|
export { Event_2 as Event }
|
|
929
1096
|
|
|
1097
|
+
/**
|
|
1098
|
+
* @category Exposer
|
|
1099
|
+
*/
|
|
930
1100
|
export declare function exposeAPI(): void;
|
|
931
1101
|
|
|
1102
|
+
/**
|
|
1103
|
+
* @category Exposer
|
|
1104
|
+
*/
|
|
932
1105
|
export declare function exposeFLAGS(): void;
|
|
933
1106
|
|
|
1107
|
+
/**
|
|
1108
|
+
* @category Exposer
|
|
1109
|
+
*/
|
|
934
1110
|
export declare function exposeMesh(): void;
|
|
935
1111
|
|
|
1112
|
+
/**
|
|
1113
|
+
* @category Exposer
|
|
1114
|
+
*/
|
|
936
1115
|
export declare function exposeThumbnailGenerator(): void;
|
|
937
1116
|
|
|
938
1117
|
export declare const FaceControlNames: string[];
|
|
939
1118
|
|
|
1119
|
+
/**
|
|
1120
|
+
* @category InstanceWrapper
|
|
1121
|
+
*/
|
|
940
1122
|
export declare class FaceControlsWrapper extends InstanceWrapper {
|
|
941
1123
|
static className: string;
|
|
942
1124
|
static requiredProperties: string[];
|
|
@@ -971,6 +1153,10 @@ declare class FACS {
|
|
|
971
1153
|
clone(): FACS;
|
|
972
1154
|
}
|
|
973
1155
|
|
|
1156
|
+
/**
|
|
1157
|
+
* Obtained from a call to API.Asset.GetMesh()
|
|
1158
|
+
* @category Mesh
|
|
1159
|
+
*/
|
|
974
1160
|
export declare class FileMesh {
|
|
975
1161
|
version: string;
|
|
976
1162
|
facsDataFormat: number;
|
|
@@ -1029,58 +1215,114 @@ export declare class FileMeshSubset {
|
|
|
1029
1215
|
clone(): FileMeshSubset;
|
|
1030
1216
|
}
|
|
1031
1217
|
|
|
1218
|
+
/**
|
|
1219
|
+
* Converts a FileMesh to geometry that can be used by ThreeJS
|
|
1220
|
+
* @category Mesh */
|
|
1032
1221
|
export declare function fileMeshToTHREEGeometry(mesh: FileMesh, canIncludeSkinning?: boolean, forceVertexColor?: Vector3): THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>;
|
|
1033
1222
|
|
|
1034
1223
|
export declare function FindFirstMatchingAttachment(attachmentName: string, rig: Instance): Instance | null;
|
|
1035
1224
|
|
|
1225
|
+
/**
|
|
1226
|
+
* @category FLAGS
|
|
1227
|
+
*/
|
|
1036
1228
|
export declare const FLAGS: {
|
|
1229
|
+
/** Only used by RoAvatar UI */
|
|
1037
1230
|
HAIR_IS_BODYPART: boolean;
|
|
1231
|
+
/**wip, do not enable */
|
|
1038
1232
|
AVATAR_JOINT_UPGRADE: boolean;
|
|
1233
|
+
/**wip, only for memory leak debugging */
|
|
1039
1234
|
INSTANCE_GARBAGE_COLLECT: boolean;
|
|
1235
|
+
/**outfits returned by api use Color3 instead of BrickColor */
|
|
1040
1236
|
BODYCOLOR3: boolean;
|
|
1237
|
+
/**allows API to cache data */
|
|
1041
1238
|
ENABLE_API_CACHE: boolean;
|
|
1239
|
+
/**allows API to cache mesh data */
|
|
1042
1240
|
ENABLE_API_MESH_CACHE: boolean;
|
|
1241
|
+
/**allows API to cache RBX data */
|
|
1043
1242
|
ENABLE_API_RBX_CACHE: boolean;
|
|
1243
|
+
/**url of model to load that lists issues with specific versions (only used by RoAvatar) */
|
|
1044
1244
|
ROAVATAR_DATA_URL: string;
|
|
1245
|
+
/**the place try-on button sends you to (only used by RoAvatar) */
|
|
1045
1246
|
ROAVATAR_TRYON_PLACE: number;
|
|
1046
|
-
|
|
1247
|
+
/**API uses assetdelivery v2 instead of v1 */
|
|
1047
1248
|
ASSETDELIVERY_V2: boolean;
|
|
1249
|
+
/**request priority given to fetch for assetdelivery */
|
|
1048
1250
|
ASSET_REQUEST_PRIORITY: RequestPriority | undefined;
|
|
1251
|
+
/**the domain all api requests go through */
|
|
1252
|
+
API_DOMAIN: string;
|
|
1253
|
+
/**loads assets from assetdelivery instead of local files */
|
|
1049
1254
|
ONLINE_ASSETS: boolean;
|
|
1255
|
+
/**path to rbxasset:// local files*/
|
|
1256
|
+
ASSETS_PATH: string;
|
|
1257
|
+
/**path to RigR6.rbxm and RigR15.rbxm*/
|
|
1050
1258
|
RIG_PATH: string;
|
|
1259
|
+
/**if WebWorkers (multithreading) can be used */
|
|
1051
1260
|
USE_WORKERS: boolean;
|
|
1261
|
+
/**makes linear algorithms cache weights */
|
|
1052
1262
|
ENABLE_LC_WEIGHT_CACHE: boolean;
|
|
1263
|
+
/**only used by linear algorithms */
|
|
1053
1264
|
INFLATE_LAYERED_CLOTHING: number;
|
|
1265
|
+
/**algorithm, rbf (default) is fastest, others are deprecated */
|
|
1054
1266
|
LAYERED_CLOTHING_ALGORITHM: "linear" | "linearnormal" | "linearnormal2" | "rbf";
|
|
1267
|
+
/**renders cage mesh instead of actual mesh */
|
|
1055
1268
|
SHOW_CAGE: boolean;
|
|
1269
|
+
/**cooldown between mesh recompile */
|
|
1056
1270
|
LAYERED_CLOTHING_COOLDOWN: number;
|
|
1271
|
+
/**function WorkerPool uses to create workers, replace with your own if workers cant be created using the default method */
|
|
1057
1272
|
GET_WORKER_FUNC: () => Worker;
|
|
1273
|
+
/**amount of "patches" that are used for layered clothing, multiple verts share the same patch */
|
|
1058
1274
|
RBF_PATCH_COUNT: number;
|
|
1275
|
+
/**amount of nearby vertices each patch samples from */
|
|
1059
1276
|
RBF_PATCH_DETAIL_SAMPLES: number;
|
|
1277
|
+
/**amount of far-away vertices (importants) each patch samples from, this is done so that the overall mesh shape is preserved */
|
|
1060
1278
|
RBF_PATCH_SHAPE_SAMPLES: number;
|
|
1279
|
+
/**forces vertex color to be white when false */
|
|
1061
1280
|
USE_VERTEX_COLOR: boolean;
|
|
1281
|
+
/**this is needed to enable bloom, but ugly since it disables anti aliasing... */
|
|
1062
1282
|
USE_POST_PROCESSING: boolean;
|
|
1283
|
+
/**doubles render resolution when using post processing */
|
|
1063
1284
|
POST_PROCESSING_IS_DOUBLE_SIZE: boolean;
|
|
1285
|
+
/**makes HumanoidDescription load gears */
|
|
1064
1286
|
GEAR_ENABLED: boolean;
|
|
1287
|
+
/**makes Audio instances play sound when played */
|
|
1065
1288
|
AUDIO_ENABLED: boolean;
|
|
1289
|
+
/**makes welds immediately update (bad for performance) */
|
|
1066
1290
|
LEGACY_WELD_BEHAVIOR: boolean;
|
|
1291
|
+
/**enables full texture compilation using ThreeJS RenderTarget */
|
|
1067
1292
|
USE_RENDERTARGET: boolean;
|
|
1293
|
+
/**the renderer will attempt to restore the webgl context when it is lost */
|
|
1068
1294
|
AUTO_RESTORE_CONTEXT: boolean;
|
|
1295
|
+
/**RenderTarget textures are converted to CanvasTextures which can be exported */
|
|
1069
1296
|
RENDERTARGET_TO_CANVASTEXTURE: boolean;
|
|
1297
|
+
/**Amount of time thumbnail generator will wait after no assets are being loaded to resolve */
|
|
1070
1298
|
THUMBNAIL_TIMEOUT: number;
|
|
1299
|
+
/**shows ThreeJS SkeletonHelper */
|
|
1071
1300
|
SHOW_SKELETON_HELPER: boolean;
|
|
1301
|
+
/**skeleton is updated every frame */
|
|
1072
1302
|
UPDATE_SKELETON: boolean;
|
|
1303
|
+
/**skeleton is animated every frame */
|
|
1073
1304
|
ANIMATE_SKELETON: boolean;
|
|
1305
|
+
/**autoskin is applied even when its disabled */
|
|
1074
1306
|
AUTO_SKIN_EVERYTHING: boolean;
|
|
1307
|
+
/**skeleton is local instead of global (broken) */
|
|
1075
1308
|
USE_LOCAL_SKELETONDESC: boolean;
|
|
1309
|
+
/**enables HSR (hidden surface removal) */
|
|
1076
1310
|
ENABLE_HSR: boolean;
|
|
1311
|
+
/**shows rays created by HSR */
|
|
1077
1312
|
HSR_SHOW_RAY: boolean;
|
|
1313
|
+
/**hides layered clothing */
|
|
1078
1314
|
HIDE_LAYERED_CLOTHING: boolean;
|
|
1315
|
+
/**rays per triangle */
|
|
1079
1316
|
HSR_RAY_COUNT: number;
|
|
1317
|
+
/**length of each ray */
|
|
1080
1318
|
HSR_RAY_LENGTH: number;
|
|
1319
|
+
/**caches amount of hits for each triangle */
|
|
1081
1320
|
CACHE_HSR_HITS: boolean;
|
|
1321
|
+
/**enables logging for non-critical information */
|
|
1082
1322
|
VERBOSE_LOGGING: boolean;
|
|
1323
|
+
/**makes renderer print out strings in RBX that contain SEARCH_FOR_STRING */
|
|
1083
1324
|
SEARCH_FOR_STRING: string | undefined;
|
|
1325
|
+
/**only used by RoAvatar, set this to a string to load a place file, for example "../assets/UniversalApp.rbxm" */
|
|
1084
1326
|
LOAD_TEST_PLACE: string | undefined;
|
|
1085
1327
|
};
|
|
1086
1328
|
|
|
@@ -1102,14 +1344,80 @@ declare class FloatCurveKey {
|
|
|
1102
1344
|
rightTangent?: number;
|
|
1103
1345
|
}
|
|
1104
1346
|
|
|
1347
|
+
/**
|
|
1348
|
+
* @category Mesh
|
|
1349
|
+
*/
|
|
1105
1350
|
export declare function floor(v0: Vec3): Vec3;
|
|
1106
1351
|
|
|
1352
|
+
/** @category Outfit */
|
|
1107
1353
|
export declare const FullBodyColors: string[];
|
|
1108
1354
|
|
|
1355
|
+
/**
|
|
1356
|
+
* @category Mesh
|
|
1357
|
+
*/
|
|
1109
1358
|
export declare function gaussian_rbf(v0: Vec3, v1: Vec3, sigma?: number): number;
|
|
1110
1359
|
|
|
1360
|
+
/**
|
|
1361
|
+
* Generates a 2d or 3d thumbnail of a model/similar instance
|
|
1362
|
+
* @param auth Authentication
|
|
1363
|
+
* @param renderScene Scene to render inside, do note the scene appearance is not populated automaticall, use setupThumbnailScene()
|
|
1364
|
+
* @param model Model to render
|
|
1365
|
+
* @param size Size of the resulting image, ignored for 3d thumbnails
|
|
1366
|
+
* @param type Type of thumbnail, "png" | "webp" | "gltf"
|
|
1367
|
+
* @param quality Quality of image, with 1 being max-
|
|
1368
|
+
* @param gltfAutoDownload Automatically download gltf file
|
|
1369
|
+
* @returns ThumbnailResult, always a string for 2d thumbnails, 3d can be ArrayBuffer (glb, binary) or {[key: string]: unknown} (gltf, json)
|
|
1370
|
+
*
|
|
1371
|
+
* @category ThumbnailGenerator
|
|
1372
|
+
*
|
|
1373
|
+
* @example
|
|
1374
|
+
* **Example of generating thumbnail of accessory**
|
|
1375
|
+
* ```ts
|
|
1376
|
+
* //config
|
|
1377
|
+
* const ASSETID = 1039433
|
|
1378
|
+
*
|
|
1379
|
+
* //code
|
|
1380
|
+
* FLAGS.ANIMATE_SKELETON = false
|
|
1381
|
+
* FLAGS.UPDATE_SKELETON = true
|
|
1382
|
+
*
|
|
1383
|
+
* const rScene = RBXRenderer.addScene()
|
|
1384
|
+
* setupThumbnailScene(rScene)
|
|
1385
|
+
*
|
|
1386
|
+
* const accessoryrbx = await API.Asset.GetRBX(`rbxassetid://${ASSETID}`, {"Roblox-AssetFormat":"avatar_meshpart_accessory"})
|
|
1387
|
+
* const accessory = accessoryrbx.generateTree().GetChildren()[0]
|
|
1388
|
+
* const handle = accessory.FindFirstChildOfClass("MeshPart")
|
|
1389
|
+
* const cf = handle.Prop("CFrame")
|
|
1390
|
+
* if (!accessory.FindFirstChildOfClass("Camera")) cf.Position = [0,0,0]
|
|
1391
|
+
*
|
|
1392
|
+
* const result = await generateModelThumbnail(new Authentication(), rScene, accessory, [1000,1000], "webp", 0.99)
|
|
1393
|
+
* console.log(result)
|
|
1394
|
+
* console.log(result.length)
|
|
1395
|
+
* ```
|
|
1396
|
+
*/
|
|
1111
1397
|
export declare function generateModelThumbnail(auth: Authentication, renderScene: RBXRendererScene, model: Instance, size?: Vec2, type?: ThumbnailType, quality?: number, gltfAutoDownload?: boolean): Promise<ThumbnailResult>;
|
|
1112
1398
|
|
|
1399
|
+
/**
|
|
1400
|
+
* Generates a 2d or 3d thumbnail of an outfit
|
|
1401
|
+
* @param auth Authentication
|
|
1402
|
+
* @param outfit Outfit to render
|
|
1403
|
+
* @param size Size of the resulting image, ignored for 3d thumbnails
|
|
1404
|
+
* @param type Type of thumbnail, "png" | "webp" | "gltf"
|
|
1405
|
+
* @param quality Quality of image, with 1 being max
|
|
1406
|
+
* @param gltfAutoDownload Automatically download gltf file
|
|
1407
|
+
* @returns ThumbnailResult, always a string for 2d thumbnails, 3d can be ArrayBuffer (glb, binary) or {[key: string]: unknown} (gltf, json)
|
|
1408
|
+
*
|
|
1409
|
+
* @category ThumbnailGenerator
|
|
1410
|
+
*
|
|
1411
|
+
* @example
|
|
1412
|
+
* **Example on generating 1000x1000 webp thumbnail for blank outfit**
|
|
1413
|
+
* ```ts
|
|
1414
|
+
* const outfit = new Outfit()
|
|
1415
|
+
* FLAGS.RENDERTARGET_TO_CANVASTEXTURE = true //required for gltf export
|
|
1416
|
+
* const result = await generateOutfitThumbnail(new Authentication(), outfit, [1000,1000], "webp", 0.99)
|
|
1417
|
+
* FLAGS.RENDERTARGET_TO_CANVASTEXTURE = false
|
|
1418
|
+
* console.log(result)
|
|
1419
|
+
* ```
|
|
1420
|
+
*/
|
|
1113
1421
|
export declare function generateOutfitThumbnail(auth: Authentication, outfit: Outfit, size?: Vec2, type?: ThumbnailType, quality?: number, gltfAutoDownload?: boolean): Promise<ThumbnailResult>;
|
|
1114
1422
|
|
|
1115
1423
|
export declare function generateUUIDv4(): string;
|
|
@@ -1122,6 +1430,9 @@ export declare function getCameraCFrameForHeadshotCustomized(rig: Instance, fov:
|
|
|
1122
1430
|
|
|
1123
1431
|
export declare function getCameraOffset(fov: number, extentsSize: Vector3): number;
|
|
1124
1432
|
|
|
1433
|
+
/**
|
|
1434
|
+
* @category Mesh
|
|
1435
|
+
*/
|
|
1125
1436
|
export declare function getDistIndexArray(ref: FileMesh, dist: FileMesh): (number | undefined)[];
|
|
1126
1437
|
|
|
1127
1438
|
export declare function getExtents(cframe: CFrame, parts: Instance[]): [Vector3, Vector3];
|
|
@@ -1144,6 +1455,9 @@ export declare interface GetInfoForId_Result {
|
|
|
1144
1455
|
"displayName": string;
|
|
1145
1456
|
}
|
|
1146
1457
|
|
|
1458
|
+
/**
|
|
1459
|
+
* @category Mesh
|
|
1460
|
+
*/
|
|
1147
1461
|
export declare function getOffsetArray(inner: FileMesh, outer: FileMesh): ([Vec3, THREE.Quaternion, number] | undefined)[];
|
|
1148
1462
|
|
|
1149
1463
|
export declare function getOriginalAttachmentOrientation(attachment: Instance): Vector3;
|
|
@@ -1194,16 +1508,36 @@ export declare interface GetUserOutfits_Result {
|
|
|
1194
1508
|
}[];
|
|
1195
1509
|
}
|
|
1196
1510
|
|
|
1511
|
+
/**
|
|
1512
|
+
* @category Mesh
|
|
1513
|
+
*/
|
|
1197
1514
|
export declare function getUVtoIndexMap(mesh: FileMesh): Map<number, number>;
|
|
1198
1515
|
|
|
1516
|
+
/**
|
|
1517
|
+
* @category Mesh
|
|
1518
|
+
*/
|
|
1199
1519
|
export declare function getUVtoIndicesMap(mesh: FileMesh): Map<number, number[]>;
|
|
1200
1520
|
|
|
1201
1521
|
export declare function getWorkerOnMessage(): (event: MessageEvent) => void;
|
|
1202
1522
|
|
|
1523
|
+
/**
|
|
1524
|
+
* @category InstanceWrapper
|
|
1525
|
+
*/
|
|
1526
|
+
export declare function GetWrapperForInstance(instance: Instance): InstanceWrapper | undefined;
|
|
1527
|
+
|
|
1528
|
+
/**
|
|
1529
|
+
* @category Mesh
|
|
1530
|
+
*/
|
|
1203
1531
|
export declare function hashVec2(x: number, y: number): number;
|
|
1204
1532
|
|
|
1533
|
+
/**
|
|
1534
|
+
* @category Mesh
|
|
1535
|
+
*/
|
|
1205
1536
|
export declare function hashVec3(x: number, y: number, z: number, distance: number): number;
|
|
1206
1537
|
|
|
1538
|
+
/**
|
|
1539
|
+
* @category Mesh
|
|
1540
|
+
*/
|
|
1207
1541
|
export declare function hashVec3Safe(a: number | bigint, b: number | bigint, c: number | bigint): bigint;
|
|
1208
1542
|
|
|
1209
1543
|
export declare function hasSameVal(instance0: Instance, instance1: Instance, propertyName: string): boolean;
|
|
@@ -1218,6 +1552,9 @@ export declare function hexToRgb(hex: string): {
|
|
|
1218
1552
|
b: number;
|
|
1219
1553
|
} | null;
|
|
1220
1554
|
|
|
1555
|
+
/**
|
|
1556
|
+
* @category Mesh
|
|
1557
|
+
*/
|
|
1221
1558
|
export declare class HSR {
|
|
1222
1559
|
rayCount: number;
|
|
1223
1560
|
rayLength: number;
|
|
@@ -1243,6 +1580,9 @@ declare class HSRAVIS {
|
|
|
1243
1580
|
|
|
1244
1581
|
declare type HumanoidDescriptionDiff = "scale" | "bodyColor" | "animation" | "bodyPart" | "clothing" | "face" | "accessory" | "makeup" | "gear" | "staticFacialAnimation";
|
|
1245
1582
|
|
|
1583
|
+
/**
|
|
1584
|
+
* @category InstanceWrapper
|
|
1585
|
+
*/
|
|
1246
1586
|
export declare class HumanoidDescriptionWrapper extends InstanceWrapper {
|
|
1247
1587
|
static className: string;
|
|
1248
1588
|
static requiredProperties: string[];
|
|
@@ -1266,40 +1606,45 @@ export declare class HumanoidDescriptionWrapper extends InstanceWrapper {
|
|
|
1266
1606
|
getBodyPartId(bodyPart: number): bigint;
|
|
1267
1607
|
getBodyPartHeadShape(bodyPart: number): string;
|
|
1268
1608
|
createRigData(): RigData | undefined;
|
|
1609
|
+
/**
|
|
1610
|
+
* Update the data of the HumanoidDescription to match that inside an Outfit
|
|
1611
|
+
* @param outfit
|
|
1612
|
+
* @returns HumanoidDescription or Response if it fails
|
|
1613
|
+
*/
|
|
1269
1614
|
fromOutfit(outfit: Outfit): Promise<Instance | Response>;
|
|
1270
|
-
_applyScale
|
|
1271
|
-
_applyBodyColors
|
|
1615
|
+
private _applyScale;
|
|
1616
|
+
private _applyBodyColors;
|
|
1272
1617
|
/**
|
|
1273
1618
|
* @returns undefined on success
|
|
1274
1619
|
*/
|
|
1275
|
-
_applyBodyParts
|
|
1620
|
+
private _applyBodyParts;
|
|
1276
1621
|
/**
|
|
1277
1622
|
* @returns undefined on success
|
|
1278
1623
|
*/
|
|
1279
|
-
_applyClothing
|
|
1624
|
+
private _applyClothing;
|
|
1280
1625
|
/**
|
|
1281
1626
|
* @returns undefined on success
|
|
1282
1627
|
*/
|
|
1283
|
-
_applyFace
|
|
1628
|
+
private _applyFace;
|
|
1284
1629
|
/**
|
|
1285
1630
|
* @returns undefined on success
|
|
1286
1631
|
*/
|
|
1287
|
-
_applyGear
|
|
1288
|
-
_inheritAccessoryReferences
|
|
1289
|
-
_inheritMakeupReferences
|
|
1632
|
+
private _applyGear;
|
|
1633
|
+
private _inheritAccessoryReferences;
|
|
1634
|
+
private _inheritMakeupReferences;
|
|
1290
1635
|
/**
|
|
1291
1636
|
* @returns undefined on success
|
|
1292
1637
|
*/
|
|
1293
|
-
_applyAccessories
|
|
1294
|
-
_applyMakeup
|
|
1638
|
+
private _applyAccessories;
|
|
1639
|
+
private _applyMakeup;
|
|
1295
1640
|
/**
|
|
1296
1641
|
* @returns undefined on success
|
|
1297
1642
|
*/
|
|
1298
|
-
_applyAnimations
|
|
1643
|
+
private _applyAnimations;
|
|
1299
1644
|
/**
|
|
1300
1645
|
* @returns undefined on success
|
|
1301
1646
|
*/
|
|
1302
|
-
_applyAll
|
|
1647
|
+
private _applyAll;
|
|
1303
1648
|
/**
|
|
1304
1649
|
* @returns Instance on success
|
|
1305
1650
|
*/
|
|
@@ -1313,8 +1658,14 @@ export declare const HumanoidRigType: {
|
|
|
1313
1658
|
|
|
1314
1659
|
export declare function imageUrlToDataUrl(imageUrl: string): Promise<string>;
|
|
1315
1660
|
|
|
1661
|
+
/**
|
|
1662
|
+
* @category Mesh
|
|
1663
|
+
*/
|
|
1316
1664
|
export declare function inheritSkeleton(to: FileMesh, from: FileMesh): void;
|
|
1317
1665
|
|
|
1666
|
+
/**
|
|
1667
|
+
* @category Mesh
|
|
1668
|
+
*/
|
|
1318
1669
|
export declare function inheritUV(to: FileMesh, from: FileMesh): void;
|
|
1319
1670
|
|
|
1320
1671
|
declare class INST {
|
|
@@ -1326,18 +1677,26 @@ declare class INST {
|
|
|
1326
1677
|
clone(): INST;
|
|
1327
1678
|
}
|
|
1328
1679
|
|
|
1680
|
+
/**
|
|
1681
|
+
* @category DataModel
|
|
1682
|
+
*/
|
|
1329
1683
|
export declare class Instance {
|
|
1330
|
-
_id
|
|
1684
|
+
private _id;
|
|
1685
|
+
/**
|
|
1686
|
+
* @deprecated Use .Prop("Name") instead
|
|
1687
|
+
*/
|
|
1331
1688
|
_name?: string;
|
|
1332
1689
|
className: string;
|
|
1690
|
+
/**
|
|
1691
|
+
* @deprecated Do not use this directly
|
|
1692
|
+
*/
|
|
1333
1693
|
_properties: Map<string, Property>;
|
|
1334
|
-
_referencedBy
|
|
1335
|
-
_connectionReferences
|
|
1336
|
-
|
|
1694
|
+
private _referencedBy;
|
|
1695
|
+
private _connectionReferences;
|
|
1696
|
+
private _children;
|
|
1337
1697
|
parent?: Instance;
|
|
1338
1698
|
destroyed: boolean;
|
|
1339
|
-
|
|
1340
|
-
canGC: boolean;
|
|
1699
|
+
private _hasWrappered;
|
|
1341
1700
|
classID?: number;
|
|
1342
1701
|
objectFormat?: number;
|
|
1343
1702
|
ChildAdded: Event_2;
|
|
@@ -1358,7 +1717,21 @@ export declare class Instance {
|
|
|
1358
1717
|
fixPropertyName(name: string): string;
|
|
1359
1718
|
setProperty(name: string, value: unknown, supressEvents?: boolean): void;
|
|
1360
1719
|
HasProperty(name: string): boolean;
|
|
1720
|
+
/**
|
|
1721
|
+
* Returns the value of a property
|
|
1722
|
+
* @param name Name of property
|
|
1723
|
+
* @returns Property's value
|
|
1724
|
+
*
|
|
1725
|
+
* @throws When property doesn't exist, PropOrDefault is a safer alternative
|
|
1726
|
+
*/
|
|
1361
1727
|
Property(name: string): unknown;
|
|
1728
|
+
/**
|
|
1729
|
+
* Returns the value of a property
|
|
1730
|
+
* @param name Name of property
|
|
1731
|
+
* @returns Property's value
|
|
1732
|
+
*
|
|
1733
|
+
* @throws When property doesn't exist, PropOrDefault is a safer alternative
|
|
1734
|
+
*/
|
|
1362
1735
|
Prop(name: string): unknown;
|
|
1363
1736
|
PropOrDefault(name: string, def: unknown): unknown;
|
|
1364
1737
|
PropertyType(name: string): number | undefined;
|
|
@@ -1376,7 +1749,13 @@ export declare class Instance {
|
|
|
1376
1749
|
preRender(): void;
|
|
1377
1750
|
}
|
|
1378
1751
|
|
|
1379
|
-
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+
/**
|
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1753
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+
* Virtual class for all instance wrapper's
|
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1754
|
+
*
|
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1755
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+
* @category InstanceWrapper
|
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1756
|
+
* @virtual
|
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1757
|
+
*/
|
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1758
|
+
export declare class InstanceWrapper {
|
|
1380
1759
|
static className: string;
|
|
1381
1760
|
static requiredProperties: string[];
|
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|
instance: Instance;
|
|
@@ -1384,8 +1763,17 @@ declare class InstanceWrapper {
|
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1384
1763
|
setup(): void;
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|
static(): typeof InstanceWrapper;
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|
static register(): void;
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|
+
/**
|
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1767
|
+
* @virtual
|
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+
*/
|
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|
created(): void;
|
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1770
|
+
/**
|
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|
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* @virtual
|
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+
*/
|
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|
destroy(): void;
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|
+
/**
|
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|
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* @virtual
|
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+
*/
|
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|
preRender(): void;
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|
}
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|
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@@ -1447,6 +1835,7 @@ export declare interface ItemDetails_Result {
|
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1447
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|
data: ItemDetail_Result[];
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|
}
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+
/** @category Outfit */
|
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|
export declare class ItemInfo {
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|
itemType: ItemType;
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|
type: string;
|
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@@ -1481,14 +1870,28 @@ declare class KDNode {
|
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|
constructor(point: Vec3, index: number, axis: number);
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|
}
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+
/**
|
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+
* @deprecated Superseded by RBFDeformerPatch
|
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+
* @category Mesh
|
|
1876
|
+
*/
|
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1484
1877
|
export declare function layerClothingChunked(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh, cacheId?: string): void;
|
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|
|
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1879
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+
/**
|
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+
* @deprecated Superseded by RBFDeformerPatch
|
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1881
|
+
* @category Mesh
|
|
1882
|
+
*/
|
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|
export declare function layerClothingChunkedNormals(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh, cacheId?: string): void;
|
|
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1884
|
|
|
1885
|
+
/**
|
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1886
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+
* @deprecated Superseded by RBFDeformerPatch
|
|
1887
|
+
* @category Mesh
|
|
1888
|
+
*/
|
|
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1889
|
export declare function layerClothingChunkedNormals2(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh, cacheId?: string): void;
|
|
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1890
|
|
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|
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/** @category Outfit */
|
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|
export declare const LayeredAssetTypes: string[];
|
|
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1893
|
|
|
1894
|
+
/** @category Outfit */
|
|
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1895
|
export declare const LayeredClothingAssetOrder: {
|
|
1493
1896
|
[K in number]: number;
|
|
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|
};
|
|
@@ -1623,10 +2026,17 @@ export declare interface Look_Result {
|
|
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1623
2026
|
|
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1624
2027
|
export declare const magic = "<roblox!";
|
|
1625
2028
|
|
|
2029
|
+
/**
|
|
2030
|
+
* @category Mesh
|
|
2031
|
+
*/
|
|
1626
2032
|
export declare function magnitude(v: Vec3): number;
|
|
1627
2033
|
|
|
2034
|
+
/** @category Outfit */
|
|
1628
2035
|
export declare const MakeupAssetTypes: string[];
|
|
1629
2036
|
|
|
2037
|
+
/**
|
|
2038
|
+
* @category InstanceWrapper
|
|
2039
|
+
*/
|
|
1630
2040
|
export declare class MakeupDescriptionWrapper extends InstanceWrapper {
|
|
1631
2041
|
static className: string;
|
|
1632
2042
|
static requiredProperties: string[];
|
|
@@ -1639,6 +2049,9 @@ export declare const MakeupType: {
|
|
|
1639
2049
|
Eye: number;
|
|
1640
2050
|
};
|
|
1641
2051
|
|
|
2052
|
+
/**
|
|
2053
|
+
* @category InstanceWrapper
|
|
2054
|
+
*/
|
|
1642
2055
|
export declare class ManualWeldWrapper extends WeldWrapper {
|
|
1643
2056
|
static className: string;
|
|
1644
2057
|
}
|
|
@@ -1673,28 +2086,41 @@ export declare interface MarketplaceWidgets_Result {
|
|
|
1673
2086
|
configuration: unknown;
|
|
1674
2087
|
}
|
|
1675
2088
|
|
|
2089
|
+
/** @category Mesh */
|
|
1676
2090
|
export declare type Mat3x3 = [number, number, number, number, number, number, number, number, number];
|
|
1677
2091
|
|
|
2092
|
+
/** @category Mesh */
|
|
1678
2093
|
export declare type Mat4x4 = [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number];
|
|
1679
2094
|
|
|
1680
2095
|
export declare function mathRandom(min: number, max: number): number;
|
|
1681
2096
|
|
|
2097
|
+
/** @category Outfit */
|
|
1682
2098
|
export declare const MaxOneOfAssetTypes: string[];
|
|
1683
2099
|
|
|
1684
2100
|
/**
|
|
1685
2101
|
* @deprecated This is incorrect
|
|
2102
|
+
* @category Outfit
|
|
1686
2103
|
*/
|
|
1687
2104
|
export declare const MaxPerAsset: {
|
|
1688
2105
|
[K in string]: number;
|
|
1689
2106
|
};
|
|
1690
2107
|
|
|
2108
|
+
/**
|
|
2109
|
+
* @category Mesh
|
|
2110
|
+
*/
|
|
1691
2111
|
export declare function mergeTargetWithReference(reference: FileMesh, target: FileMesh, targetSize: Vector3, targetCFrame: CFrame, ignoredIndices?: number[]): number[];
|
|
1692
2112
|
|
|
2113
|
+
/**
|
|
2114
|
+
* @category Mesh
|
|
2115
|
+
*/
|
|
1693
2116
|
export declare type MeshChunk = {
|
|
1694
2117
|
pos: Vec3;
|
|
1695
2118
|
indices: number[];
|
|
1696
2119
|
};
|
|
1697
2120
|
|
|
2121
|
+
/**
|
|
2122
|
+
* @category Mesh
|
|
2123
|
+
*/
|
|
1698
2124
|
declare class MeshCollider {
|
|
1699
2125
|
mesh: FileMesh;
|
|
1700
2126
|
octree: OctreeNode<number>;
|
|
@@ -1714,10 +2140,17 @@ export declare const MeshType: {
|
|
|
1714
2140
|
Wedge: number;
|
|
1715
2141
|
};
|
|
1716
2142
|
|
|
2143
|
+
/** @category Outfit */
|
|
1717
2144
|
export declare const minimumDeltaEBodyColorDifference = 11.4;
|
|
1718
2145
|
|
|
2146
|
+
/**
|
|
2147
|
+
* @category Mesh
|
|
2148
|
+
*/
|
|
1719
2149
|
export declare function minus(v0: Vec3, v1: Vec3): Vec3;
|
|
1720
2150
|
|
|
2151
|
+
/**
|
|
2152
|
+
* @category InstanceWrapper
|
|
2153
|
+
*/
|
|
1721
2154
|
export declare class ModelWrapper extends InstanceWrapper {
|
|
1722
2155
|
static className: string;
|
|
1723
2156
|
static requiredProperties: string[];
|
|
@@ -1725,6 +2158,9 @@ export declare class ModelWrapper extends InstanceWrapper {
|
|
|
1725
2158
|
GetModelCFrame(): CFrame;
|
|
1726
2159
|
}
|
|
1727
2160
|
|
|
2161
|
+
/**
|
|
2162
|
+
* @category InstanceWrapper
|
|
2163
|
+
*/
|
|
1728
2164
|
export declare class Motor6DWrapper extends WeldWrapper {
|
|
1729
2165
|
static className: string;
|
|
1730
2166
|
static requiredProperties: string[];
|
|
@@ -1734,13 +2170,33 @@ export declare class Motor6DWrapper extends WeldWrapper {
|
|
|
1734
2170
|
/**
|
|
1735
2171
|
* @deprecated Use mountElement instead
|
|
1736
2172
|
* @param container
|
|
2173
|
+
* @category Renderer
|
|
1737
2174
|
*/
|
|
1738
2175
|
export declare function mount(container: HTMLDivElement): void;
|
|
1739
2176
|
|
|
2177
|
+
/**
|
|
2178
|
+
* Mounting function for use with React
|
|
2179
|
+
* @param container Container to mount inside
|
|
2180
|
+
* @category Renderer
|
|
2181
|
+
* @example
|
|
2182
|
+
* ```ts
|
|
2183
|
+
* export default function Component(): React.JSX.Element {
|
|
2184
|
+
* const containerRef = useCallback(mountElement, [])
|
|
2185
|
+
*
|
|
2186
|
+
* return <div ref={containerRef}></div>
|
|
2187
|
+
* }
|
|
2188
|
+
* ```
|
|
2189
|
+
*/
|
|
1740
2190
|
export declare function mountElement(container: HTMLDivElement): void;
|
|
1741
2191
|
|
|
2192
|
+
/**
|
|
2193
|
+
* @category Mesh
|
|
2194
|
+
*/
|
|
1742
2195
|
export declare function multiply(v0: Vec3, v1: Vec3): Vec3;
|
|
1743
2196
|
|
|
2197
|
+
/**
|
|
2198
|
+
* @category Mesh
|
|
2199
|
+
*/
|
|
1744
2200
|
export declare function multiplyMatrixVector(m: Mat3x3, v: Vec3): Vec3;
|
|
1745
2201
|
|
|
1746
2202
|
export declare interface NavigationMenuItems {
|
|
@@ -1828,8 +2284,14 @@ export declare const NormalId: {
|
|
|
1828
2284
|
Front: number;
|
|
1829
2285
|
};
|
|
1830
2286
|
|
|
2287
|
+
/**
|
|
2288
|
+
* @category Mesh
|
|
2289
|
+
*/
|
|
1831
2290
|
export declare function normalize(v: Vec3): Vec3;
|
|
1832
2291
|
|
|
2292
|
+
/**
|
|
2293
|
+
* @category DataModelProperty
|
|
2294
|
+
*/
|
|
1833
2295
|
export declare class NumberRange {
|
|
1834
2296
|
Min: number;
|
|
1835
2297
|
Max: number;
|
|
@@ -1838,21 +2300,29 @@ export declare class NumberRange {
|
|
|
1838
2300
|
isSame(other: NumberRange): boolean;
|
|
1839
2301
|
}
|
|
1840
2302
|
|
|
2303
|
+
/**
|
|
2304
|
+
* @category DataModelProperty
|
|
2305
|
+
*/
|
|
1841
2306
|
export declare class NumberSequence {
|
|
1842
2307
|
keypoints: NumberSequenceKeypoint[];
|
|
1843
2308
|
constructor(keypoints?: NumberSequenceKeypoint[]);
|
|
1844
2309
|
clone(): NumberSequence;
|
|
2310
|
+
isSame(other: NumberSequence): boolean;
|
|
1845
2311
|
getLowerKey(time: number): NumberSequenceKeypoint | null;
|
|
1846
2312
|
getHigherKey(time: number): NumberSequenceKeypoint | null;
|
|
1847
2313
|
getValue(time: number, seed: number): number;
|
|
1848
2314
|
}
|
|
1849
2315
|
|
|
2316
|
+
/**
|
|
2317
|
+
* @category DataModelProperty
|
|
2318
|
+
*/
|
|
1850
2319
|
export declare class NumberSequenceKeypoint {
|
|
1851
2320
|
time: number;
|
|
1852
2321
|
value: number;
|
|
1853
2322
|
envelope: number;
|
|
1854
2323
|
constructor(time: number, value: number, envelope?: number);
|
|
1855
2324
|
clone(): NumberSequenceKeypoint;
|
|
2325
|
+
isSame(other: NumberSequenceKeypoint): boolean;
|
|
1856
2326
|
}
|
|
1857
2327
|
|
|
1858
2328
|
export declare const ObjectDescClassTypes: string[];
|
|
@@ -1882,10 +2352,20 @@ declare class OctreeNode<T> {
|
|
|
1882
2352
|
collideRay(ray: Ray_2): OctreeNode<T>[];
|
|
1883
2353
|
}
|
|
1884
2354
|
|
|
2355
|
+
/**
|
|
2356
|
+
* @category Mesh
|
|
2357
|
+
*/
|
|
1885
2358
|
export declare function offsetMesh(mesh: FileMesh, cframe: CFrame): void;
|
|
1886
2359
|
|
|
2360
|
+
/**
|
|
2361
|
+
* @category Mesh
|
|
2362
|
+
*/
|
|
1887
2363
|
export declare function offsetMeshWithRotation(mesh: FileMesh, cframe: CFrame): void;
|
|
1888
2364
|
|
|
2365
|
+
/**
|
|
2366
|
+
* Usually obtained from API
|
|
2367
|
+
* @category Outfit
|
|
2368
|
+
*/
|
|
1889
2369
|
export declare class Outfit {
|
|
1890
2370
|
scale: Scale;
|
|
1891
2371
|
bodyColors: BodyColors | BodyColor3s;
|
|
@@ -1920,8 +2400,14 @@ export declare class Outfit {
|
|
|
1920
2400
|
*/
|
|
1921
2401
|
isValid(): boolean;
|
|
1922
2402
|
getValidationIssues(): ValidationIssue[];
|
|
2403
|
+
/**
|
|
2404
|
+
* @deprecated Outdated
|
|
2405
|
+
* @returns
|
|
2406
|
+
*/
|
|
1923
2407
|
toHumanoidDescription(): Promise<Document | null>;
|
|
2408
|
+
/** @deprecated */
|
|
1924
2409
|
fromHumanoidDescription(rootDocument: Document): Promise<void>;
|
|
2410
|
+
/** @deprecated */
|
|
1925
2411
|
downloadHumanoidDescription(): Promise<void>;
|
|
1926
2412
|
getAssetsJson(removeNotOwnedAssets?: boolean): AssetJson[];
|
|
1927
2413
|
containsAsset(assetId: number): boolean;
|
|
@@ -1930,6 +2416,9 @@ export declare class Outfit {
|
|
|
1930
2416
|
removeAsset(assetId: number): void;
|
|
1931
2417
|
removeAssetType(type: string | number): void;
|
|
1932
2418
|
addAsset(id: number, type: string | number, name: string, supportsHeadShapes?: boolean): void;
|
|
2419
|
+
/**
|
|
2420
|
+
* Fixes multiple layered assets having the same order value
|
|
2421
|
+
*/
|
|
1933
2422
|
fixOrders(): void;
|
|
1934
2423
|
getAssetsAtOrder(order: number): Asset[];
|
|
1935
2424
|
isOrderUsed(order: number, self?: Asset): boolean;
|
|
@@ -1943,7 +2432,7 @@ export declare class Outfit {
|
|
|
1943
2432
|
toBuffer(): ArrayBuffer;
|
|
1944
2433
|
}
|
|
1945
2434
|
|
|
1946
|
-
declare type OutfitJson = {
|
|
2435
|
+
export declare type OutfitJson = {
|
|
1947
2436
|
scale?: ScaleJson;
|
|
1948
2437
|
playerAvatarType?: AvatarType;
|
|
1949
2438
|
assets?: AssetJson[];
|
|
@@ -1959,12 +2448,17 @@ declare type OutfitJson = {
|
|
|
1959
2448
|
scales?: ScaleJson;
|
|
1960
2449
|
};
|
|
1961
2450
|
|
|
2451
|
+
/** @category Outfit */
|
|
1962
2452
|
export declare type OutfitOrigin = "WebAvatar" | "WebOutfit" | "Other" | "Look";
|
|
1963
2453
|
|
|
2454
|
+
/** @category Outfit */
|
|
1964
2455
|
export declare const OutfitOrigin: {
|
|
1965
2456
|
[K in OutfitOrigin]: OutfitOrigin;
|
|
1966
2457
|
};
|
|
1967
2458
|
|
|
2459
|
+
/**
|
|
2460
|
+
* @category Renderer
|
|
2461
|
+
*/
|
|
1968
2462
|
export declare class OutfitRenderer {
|
|
1969
2463
|
auth: Authentication;
|
|
1970
2464
|
outfit: Outfit;
|
|
@@ -1975,6 +2469,7 @@ export declare class OutfitRenderer {
|
|
|
1975
2469
|
currentlyChangingRig: boolean;
|
|
1976
2470
|
currentlyUpdating: boolean;
|
|
1977
2471
|
hasNewUpdate: boolean;
|
|
2472
|
+
private _queuedMainAnimation;
|
|
1978
2473
|
lastFrameTime: number;
|
|
1979
2474
|
animationInterval?: NodeJS.Timeout;
|
|
1980
2475
|
animationFPS: number;
|
|
@@ -2067,6 +2562,9 @@ declare class PROP {
|
|
|
2067
2562
|
clone(): PROP;
|
|
2068
2563
|
}
|
|
2069
2564
|
|
|
2565
|
+
/**
|
|
2566
|
+
* @category DataModel
|
|
2567
|
+
*/
|
|
2070
2568
|
export declare class Property {
|
|
2071
2569
|
name?: string;
|
|
2072
2570
|
typeID?: number;
|
|
@@ -2117,18 +2615,28 @@ declare class QuantizedTransform {
|
|
|
2117
2615
|
|
|
2118
2616
|
export declare function rad(degrees: number): number;
|
|
2119
2617
|
|
|
2618
|
+
/**
|
|
2619
|
+
* @category DataModelProperty
|
|
2620
|
+
*/
|
|
2120
2621
|
export declare class Ray {
|
|
2121
2622
|
Origin: Vec3;
|
|
2122
2623
|
Direction: Vec3;
|
|
2123
2624
|
clone(): Ray;
|
|
2124
2625
|
}
|
|
2125
2626
|
|
|
2627
|
+
/**
|
|
2628
|
+
* @category Mesh
|
|
2629
|
+
*/
|
|
2126
2630
|
declare class Ray_2 {
|
|
2127
2631
|
origin: Vec3;
|
|
2128
2632
|
end: Vec3;
|
|
2129
2633
|
constructor(origin: Vec3, end: Vec3);
|
|
2130
2634
|
}
|
|
2131
2635
|
|
|
2636
|
+
/**
|
|
2637
|
+
* The deformer used for layered clothing
|
|
2638
|
+
* @category Mesh
|
|
2639
|
+
*/
|
|
2132
2640
|
export declare class RBFDeformerPatch {
|
|
2133
2641
|
mesh: FileMesh;
|
|
2134
2642
|
refVerts: Float32Array;
|
|
@@ -2146,9 +2654,33 @@ export declare class RBFDeformerPatch {
|
|
|
2146
2654
|
epsilon: number;
|
|
2147
2655
|
affectBones: boolean;
|
|
2148
2656
|
id: number;
|
|
2657
|
+
/**
|
|
2658
|
+
* Creates the deformer and prepares for deformation
|
|
2659
|
+
* @param refMesh The reference cage
|
|
2660
|
+
* @param distMesh The destination cage
|
|
2661
|
+
* @param mesh The mesh to deform
|
|
2662
|
+
* @param ignoredIndices Indices in the reference cage to ignore
|
|
2663
|
+
* @param patchCount Amount of patches spread around the mesh, each one solves a linear equation
|
|
2664
|
+
* @param detailsCount Amount of close vertices in each patch
|
|
2665
|
+
* @param importantsCount Amount of far away vertices in each patch
|
|
2666
|
+
*/
|
|
2149
2667
|
constructor(refMesh: FileMesh, distMesh: FileMesh, mesh: FileMesh, ignoredIndices?: number[], patchCount?: number, detailsCount?: number, importantsCount?: number);
|
|
2668
|
+
/**
|
|
2669
|
+
* Solves the linear equations asynchronously, required before deformation
|
|
2670
|
+
* @returns void
|
|
2671
|
+
*/
|
|
2150
2672
|
solveAsync(): Promise<void>;
|
|
2673
|
+
/**
|
|
2674
|
+
* solveAsync() needs to be called before this
|
|
2675
|
+
* Deforms the position of something inside the mesh
|
|
2676
|
+
* @param i The index of the vert to deform, if it is outside the range of vertices it will be a bone instead. For example vertices range from 1 - 100, and bones range from 101 - 110. Then index 101 will represent the first bone
|
|
2677
|
+
* @returns New position after deformation
|
|
2678
|
+
*/
|
|
2151
2679
|
deform(i: number): Vec3;
|
|
2680
|
+
/**
|
|
2681
|
+
* solveAsync() needs to be called before this
|
|
2682
|
+
* Deforms vertices and bones in mesh (if this.affectBones = true)
|
|
2683
|
+
*/
|
|
2152
2684
|
deformMesh(): void;
|
|
2153
2685
|
}
|
|
2154
2686
|
|
|
@@ -2160,6 +2692,10 @@ declare function RBLXPatch(url: string, auth: Authentication, body: any, attempt
|
|
|
2160
2692
|
|
|
2161
2693
|
declare function RBLXPost(url: string, auth: Authentication | undefined, body: any, attempt?: number, method?: string): Promise<Response>;
|
|
2162
2694
|
|
|
2695
|
+
/**
|
|
2696
|
+
* Obtained from a call to API.Asset.GetRBX()
|
|
2697
|
+
* @category DataModel
|
|
2698
|
+
*/
|
|
2163
2699
|
export declare class RBX {
|
|
2164
2700
|
classCount: number;
|
|
2165
2701
|
instanceCount: number;
|
|
@@ -2187,9 +2723,18 @@ export declare class RBX {
|
|
|
2187
2723
|
fromXML(xml: Document): void;
|
|
2188
2724
|
fromBuffer(buffer: ArrayBuffer): void;
|
|
2189
2725
|
fromInstance(root: Instance): ArrayBuffer;
|
|
2726
|
+
/**
|
|
2727
|
+
* Generates if needed hierarchy and returns root instance
|
|
2728
|
+
* @returns Root instance
|
|
2729
|
+
*/
|
|
2190
2730
|
generateTree(): Instance;
|
|
2191
2731
|
}
|
|
2192
2732
|
|
|
2733
|
+
/**
|
|
2734
|
+
* A singleton, intialized by calling RBXRenderer.fullSetup()
|
|
2735
|
+
*
|
|
2736
|
+
* @category Renderer
|
|
2737
|
+
*/
|
|
2193
2738
|
export declare class RBXRenderer {
|
|
2194
2739
|
static orbitControlsTarget: Vec3;
|
|
2195
2740
|
static scenes: RBXRendererScene[];
|
|
@@ -2260,7 +2805,7 @@ export declare class RBXRenderer {
|
|
|
2260
2805
|
static _createEffectComposer(renderScene?: RBXRendererScene): void;
|
|
2261
2806
|
/**Removes an instance from the renderer */
|
|
2262
2807
|
static removeInstance(instance: Instance, renderScene?: RBXRendererScene): void;
|
|
2263
|
-
static _addRenderDesc
|
|
2808
|
+
private static _addRenderDesc;
|
|
2264
2809
|
/**Adds an instance to the renderer or updates it */
|
|
2265
2810
|
static addInstance(instance: Instance, auth: Authentication, renderScene?: RBXRendererScene): void;
|
|
2266
2811
|
static setRendererSize(width: number, height: number): void;
|
|
@@ -2280,15 +2825,23 @@ export declare class RBXRenderer {
|
|
|
2280
2825
|
static setCameraFov(fov: number, renderScene?: RBXRendererScene): void;
|
|
2281
2826
|
/**@deprecated This can only get the first renderScene's controls */
|
|
2282
2827
|
static getRendererControls(): OrbitControls | undefined;
|
|
2828
|
+
/**
|
|
2829
|
+
* @returns ThreeJS renderer
|
|
2830
|
+
*/
|
|
2283
2831
|
static getRenderer(): THREE.WebGLRenderer | undefined;
|
|
2284
2832
|
/**@deprecated This can only get the first renderScene's scene */
|
|
2285
2833
|
static getScene(): THREE.Scene;
|
|
2286
|
-
|
|
2834
|
+
/**
|
|
2835
|
+
* @deprecated Superseded by RBXRendererScene.exportGLTF()
|
|
2287
2836
|
* This function is unstable and can throw errors, but might work
|
|
2288
2837
|
*/
|
|
2289
2838
|
static exportScene(renderScene?: RBXRendererScene): void;
|
|
2290
2839
|
}
|
|
2291
2840
|
|
|
2841
|
+
/**
|
|
2842
|
+
* Created by calling RBXRenderer.addScene()
|
|
2843
|
+
* @category Renderer
|
|
2844
|
+
*/
|
|
2292
2845
|
export declare class RBXRendererScene {
|
|
2293
2846
|
scene: THREE.Scene;
|
|
2294
2847
|
camera: THREE.PerspectiveCamera;
|
|
@@ -2313,9 +2866,18 @@ export declare class RBXRendererScene {
|
|
|
2313
2866
|
ambientLight?: THREE.AmbientLight;
|
|
2314
2867
|
directionalLight?: THREE.DirectionalLight;
|
|
2315
2868
|
directionalLight2?: THREE.DirectionalLight;
|
|
2869
|
+
/** Forces viewport to be within bounds */
|
|
2316
2870
|
setRect(bounds: DOMRect): void;
|
|
2871
|
+
/** Makes viewport size 0x0, invisible */
|
|
2317
2872
|
noRect(): void;
|
|
2873
|
+
/** Destroys all renderDescs but does not call Destroy on instances */
|
|
2318
2874
|
destroy(): void;
|
|
2875
|
+
/**
|
|
2876
|
+
* Exports scene as a GLTF or GLB
|
|
2877
|
+
* @param name Name of the resulting file if autoDownload is true
|
|
2878
|
+
* @param autoDownload If resulting file should be auto downloaded
|
|
2879
|
+
* @returns The GLB (buffer) or GLTF (object)
|
|
2880
|
+
*/
|
|
2319
2881
|
exportGLTF(name?: string, autoDownload?: boolean): Promise<ArrayBuffer | {
|
|
2320
2882
|
[key: string]: unknown;
|
|
2321
2883
|
}>;
|
|
@@ -2358,6 +2920,7 @@ declare class RBXSimpleView {
|
|
|
2358
2920
|
|
|
2359
2921
|
export declare function RegisterWrappers(): void;
|
|
2360
2922
|
|
|
2923
|
+
/** @category Outfit */
|
|
2361
2924
|
export declare const RegularBodyColors: string[];
|
|
2362
2925
|
|
|
2363
2926
|
/**
|
|
@@ -2371,6 +2934,8 @@ declare class RenderDesc extends DisposableDesc {
|
|
|
2371
2934
|
isSame(_other: RenderDesc): boolean;
|
|
2372
2935
|
needsRegeneration(_other: RenderDesc): boolean;
|
|
2373
2936
|
fromRenderDesc(other: RenderDesc): void;
|
|
2937
|
+
transferFrom(other: RenderDesc): void;
|
|
2938
|
+
virtualTransferFrom(_other: RenderDesc): void;
|
|
2374
2939
|
virtualFromRenderDesc(_other: RenderDesc): void;
|
|
2375
2940
|
fromInstance(_child: Instance): void;
|
|
2376
2941
|
compileResults(_renderer: THREE.WebGLRenderer, _scene: THREE.Scene): Promise<THREE.Mesh[] | Response | undefined>;
|
|
@@ -2442,6 +3007,9 @@ export declare type SaleLocationType = "ShopOnly" | "ShopAndAllExperiences" | "E
|
|
|
2442
3007
|
|
|
2443
3008
|
export declare function saveByteArray(data: BlobPart[] | undefined, name: string): void;
|
|
2444
3009
|
|
|
3010
|
+
/**
|
|
3011
|
+
* @category Outfit
|
|
3012
|
+
*/
|
|
2445
3013
|
export declare class Scale {
|
|
2446
3014
|
height: number;
|
|
2447
3015
|
width: number;
|
|
@@ -2469,7 +3037,7 @@ export declare function ScaleAccessoryForRig(accessory: Instance, rig: Instance,
|
|
|
2469
3037
|
|
|
2470
3038
|
export declare function ScaleCharacter(rig: Instance, outfit: Outfit, humanoidDescription: Instance): RigData | undefined;
|
|
2471
3039
|
|
|
2472
|
-
declare type ScaleJson = {
|
|
3040
|
+
export declare type ScaleJson = {
|
|
2473
3041
|
height?: number;
|
|
2474
3042
|
width?: number;
|
|
2475
3043
|
head?: number;
|
|
@@ -2478,10 +3046,19 @@ declare type ScaleJson = {
|
|
|
2478
3046
|
bodyType?: number;
|
|
2479
3047
|
};
|
|
2480
3048
|
|
|
3049
|
+
/**
|
|
3050
|
+
* @category Mesh
|
|
3051
|
+
*/
|
|
2481
3052
|
export declare function scaleMesh(mesh: FileMesh, scale: Vector3): void;
|
|
2482
3053
|
|
|
3054
|
+
/**
|
|
3055
|
+
* @category Outfit
|
|
3056
|
+
*/
|
|
2483
3057
|
export declare type ScaleName = "height" | "width" | "head" | "depth" | "proportion" | "bodyType";
|
|
2484
3058
|
|
|
3059
|
+
/**
|
|
3060
|
+
* @category InstanceWrapper
|
|
3061
|
+
*/
|
|
2485
3062
|
export declare class ScriptWrapper extends InstanceWrapper {
|
|
2486
3063
|
static className: string;
|
|
2487
3064
|
static requiredProperties: string[];
|
|
@@ -2548,6 +3125,12 @@ export declare interface Search_Result {
|
|
|
2548
3125
|
}[];
|
|
2549
3126
|
}
|
|
2550
3127
|
|
|
3128
|
+
/**
|
|
3129
|
+
* Gives a scene the default appearance for thumbnails
|
|
3130
|
+
* @param renderScene RBXRenderScene to setup
|
|
3131
|
+
*
|
|
3132
|
+
* @category ThumbnailGenerator
|
|
3133
|
+
*/
|
|
2551
3134
|
export declare function setupThumbnailScene(renderScene: RBXRendererScene): void;
|
|
2552
3135
|
|
|
2553
3136
|
declare class SimpleView {
|
|
@@ -2609,6 +3192,9 @@ export declare const SortTypes: {
|
|
|
2609
3192
|
[K in string]: number | undefined;
|
|
2610
3193
|
};
|
|
2611
3194
|
|
|
3195
|
+
/**
|
|
3196
|
+
* @category InstanceWrapper
|
|
3197
|
+
*/
|
|
2612
3198
|
export declare class SoundWrapper extends InstanceWrapper {
|
|
2613
3199
|
static className: string;
|
|
2614
3200
|
static requiredProperties: string[];
|
|
@@ -2635,6 +3221,7 @@ export declare class SpecialInfo {
|
|
|
2635
3221
|
constructor(type: string);
|
|
2636
3222
|
}
|
|
2637
3223
|
|
|
3224
|
+
/** @category Outfit */
|
|
2638
3225
|
export declare const SpecialLayeredAssetTypes: string[];
|
|
2639
3226
|
|
|
2640
3227
|
export declare const StringBufferProperties: string[];
|
|
@@ -2669,6 +3256,9 @@ export declare interface ThumbnailsCustomization_Payload {
|
|
|
2669
3256
|
|
|
2670
3257
|
export declare type ThumbnailType = "png" | "webp" | "gltf";
|
|
2671
3258
|
|
|
3259
|
+
/**
|
|
3260
|
+
* @category InstanceWrapper
|
|
3261
|
+
*/
|
|
2672
3262
|
export declare class ToolWrapper extends InstanceWrapper {
|
|
2673
3263
|
static className: string;
|
|
2674
3264
|
static requiredProperties: string[];
|
|
@@ -2677,6 +3267,7 @@ export declare class ToolWrapper extends InstanceWrapper {
|
|
|
2677
3267
|
createWeld(): void;
|
|
2678
3268
|
}
|
|
2679
3269
|
|
|
3270
|
+
/** @category Outfit */
|
|
2680
3271
|
export declare const ToRemoveBeforeBundleType: {
|
|
2681
3272
|
DynamicHead: string[];
|
|
2682
3273
|
Shoes: string[];
|
|
@@ -2685,18 +3276,28 @@ export declare const ToRemoveBeforeBundleType: {
|
|
|
2685
3276
|
MakeupLook: string[];
|
|
2686
3277
|
};
|
|
2687
3278
|
|
|
3279
|
+
/**
|
|
3280
|
+
* @category Mesh
|
|
3281
|
+
*/
|
|
2688
3282
|
export declare function transferSkeleton(to: FileMesh, from: FileMesh): void;
|
|
2689
3283
|
|
|
2690
3284
|
export declare function traverseRigCFrame(instance: Instance, includeTransform?: boolean, applyRoot?: boolean): CFrame;
|
|
2691
3285
|
|
|
2692
3286
|
export declare function traverseRigInstance(instance: Instance): Instance[];
|
|
2693
3287
|
|
|
3288
|
+
/** @category Mesh */
|
|
2694
3289
|
export declare type Triangle = [Vec3, Vec3, Vec3];
|
|
2695
3290
|
|
|
3291
|
+
/**
|
|
3292
|
+
* @category Mesh
|
|
3293
|
+
*/
|
|
2696
3294
|
export declare function triangleNormal(triangle: Triangle): Vec3;
|
|
2697
3295
|
|
|
2698
3296
|
declare type TwoPoseCorrective = Vec2;
|
|
2699
3297
|
|
|
3298
|
+
/**
|
|
3299
|
+
* @category DataModelProperty
|
|
3300
|
+
*/
|
|
2700
3301
|
export declare class UDim {
|
|
2701
3302
|
Scale: number;
|
|
2702
3303
|
Offset: number;
|
|
@@ -2704,6 +3305,9 @@ export declare class UDim {
|
|
|
2704
3305
|
clone(): UDim;
|
|
2705
3306
|
}
|
|
2706
3307
|
|
|
3308
|
+
/**
|
|
3309
|
+
* @category DataModelProperty
|
|
3310
|
+
*/
|
|
2707
3311
|
export declare class UDim2 {
|
|
2708
3312
|
X: UDim;
|
|
2709
3313
|
Y: UDim;
|
|
@@ -2757,20 +3361,26 @@ export declare interface UserOmniSearch_Result {
|
|
|
2757
3361
|
"nextPageToken": string;
|
|
2758
3362
|
}
|
|
2759
3363
|
|
|
2760
|
-
declare type ValidationIssue = {
|
|
3364
|
+
export declare type ValidationIssue = {
|
|
2761
3365
|
type: ValidationIssueType;
|
|
2762
3366
|
text: string;
|
|
2763
3367
|
assetIndex?: number;
|
|
2764
3368
|
};
|
|
2765
3369
|
|
|
2766
|
-
declare type ValidationIssueType = "AccessoryLimit" | "LayeredLimit" | "OneOfTypeLimit" | "DuplicateId" | "NotWearable" | "MissingLayeredMeta" | "InvalidAsset" | "MakeupLimit";
|
|
3370
|
+
export declare type ValidationIssueType = "AccessoryLimit" | "LayeredLimit" | "OneOfTypeLimit" | "DuplicateId" | "NotWearable" | "MissingLayeredMeta" | "InvalidAsset" | "MakeupLimit";
|
|
2767
3371
|
|
|
3372
|
+
/** @category Mesh */
|
|
2768
3373
|
export declare type Vec2 = [number, number];
|
|
2769
3374
|
|
|
3375
|
+
/** @category Mesh */
|
|
2770
3376
|
export declare type Vec3 = [number, number, number];
|
|
2771
3377
|
|
|
3378
|
+
/** @category Mesh */
|
|
2772
3379
|
export declare type Vec4 = [number, number, number, number];
|
|
2773
3380
|
|
|
3381
|
+
/**
|
|
3382
|
+
* @category DataModelProperty
|
|
3383
|
+
*/
|
|
2774
3384
|
export declare class Vector2 {
|
|
2775
3385
|
X: number;
|
|
2776
3386
|
Y: number;
|
|
@@ -2779,6 +3389,9 @@ export declare class Vector2 {
|
|
|
2779
3389
|
isSame(other: Vector2): boolean;
|
|
2780
3390
|
}
|
|
2781
3391
|
|
|
3392
|
+
/**
|
|
3393
|
+
* @category DataModelProperty
|
|
3394
|
+
*/
|
|
2782
3395
|
export declare class Vector3 {
|
|
2783
3396
|
X: number;
|
|
2784
3397
|
Y: number;
|
|
@@ -2811,21 +3424,34 @@ declare type Vecxyz = {
|
|
|
2811
3424
|
|
|
2812
3425
|
export declare function versionToNumber(version: string): number;
|
|
2813
3426
|
|
|
3427
|
+
/**
|
|
3428
|
+
* @category Mesh
|
|
3429
|
+
*/
|
|
2814
3430
|
export declare function vertPosToChunkPos(pos: Vec3, meshSize: Vec3, widthSplit: number, heightSplit: number, depthSplit: number): Vec3;
|
|
2815
3431
|
|
|
2816
3432
|
export declare function Wait(time: number): Promise<unknown>;
|
|
2817
3433
|
|
|
3434
|
+
/** @category Outfit */
|
|
2818
3435
|
export declare const WearableAssetTypes: string[];
|
|
2819
3436
|
|
|
3437
|
+
/**
|
|
3438
|
+
* @category Mesh
|
|
3439
|
+
*/
|
|
2820
3440
|
export declare type WeightChunk = {
|
|
2821
3441
|
meshChunk: MeshChunk;
|
|
2822
3442
|
weights: number[];
|
|
2823
3443
|
};
|
|
2824
3444
|
|
|
3445
|
+
/**
|
|
3446
|
+
* @category Mesh
|
|
3447
|
+
*/
|
|
2825
3448
|
export declare type WeightChunk3 = WeightChunk & {
|
|
2826
3449
|
weights: Vec3[];
|
|
2827
3450
|
};
|
|
2828
3451
|
|
|
3452
|
+
/**
|
|
3453
|
+
* @category InstanceWrapper
|
|
3454
|
+
*/
|
|
2829
3455
|
export declare class WeldWrapper extends InstanceWrapper {
|
|
2830
3456
|
static className: string;
|
|
2831
3457
|
static requiredProperties: string[];
|