roavatar-renderer 1.2.12 → 1.2.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +90 -62
- package/dist/index.js +2144 -15394
- package/package.json +1 -2
package/dist/index.d.ts
CHANGED
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@@ -75,6 +75,8 @@ export declare const AllClothingSorts: ItemSort[];
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export declare const AllHeadShapes: string[];
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+
export declare const AllInstances: Instance[];
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+
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export declare const AlphaMode: {
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Overlay: number;
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Transparency: number;
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@@ -101,6 +103,7 @@ export declare class AnimationTrack {
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trackType: AnimationTrackType;
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keyframeGroups: (PartKeyframeGroup | FaceKeyframeGroup)[];
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curves: (PartCurve | FaceCruve)[];
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keyframeTimeMap: Map<number, number>;
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isPlaying: boolean;
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timePosition: number;
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weight: number;
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@@ -136,6 +139,8 @@ export declare class AnimationTrack {
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renderPose(updateMotors?: boolean): void;
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updateMotors(): void;
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setTime(time: number): void;
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getKeyframeTime(keyframe: number): number;
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setKeyframe(keyframe: number): void;
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/**
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* Remember to call tick() on each frame
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*/
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@@ -171,7 +176,8 @@ export declare class AnimatorWrapper extends InstanceWrapper {
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isValidTrackForSet(track: AnimationTrack, name: string): boolean;
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_fixUnloaded(): void;
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restPose(includeMotors?: boolean, includeFACS?: boolean): void;
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-
renderAnimation(addTime?: number): void;
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renderAnimation(addTime?: number, forceTime?: number, forceKeyframe?: number): void;
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getCurrentAnimationTrack(): AnimationTrack | undefined;
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loadAvatarAnimation(id: bigint, isEmote?: boolean, forceLoop?: boolean): Promise<Response | undefined>;
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playAnimation(name: string, type?: "main" | "mood" | "tool"): boolean;
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}
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@@ -239,7 +245,7 @@ export declare const API: {
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UnequipEmote: (auth: Authentication, slot: number) => Promise<Response>;
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GetAvatarRules: () => Promise<Response>;
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RedrawThumbnail: (auth: Authentication) => Promise<Response>;
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-
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+
GetThumbnailCustomizations: () => Promise<Response | ThumbnailCustomizations_Result>;
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SetThumbnailCustomization: (auth: Authentication, body: ThumbnailsCustomization_Payload) => Promise<Response>;
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ResetThumbnailCustomization: (auth: Authentication, thumbnailType: number) => Promise<Response>;
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};
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@@ -623,6 +629,19 @@ export declare interface BundleDetails_Result {
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export declare const BundleTypes: string[];
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export declare const CACHE: {
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AssetBuffer: Map<string, Promise<ArrayBuffer | Response>>;
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RBX: Map<string, RBX>;
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Mesh: Map<string, FileMesh>;
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Image: Map<string, HTMLImageElement | Promise<HTMLImageElement | undefined> | undefined>;
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Thumbnails: Map<string, string | undefined>;
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ItemOwned: Map<string, [boolean, number]>;
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IsLayered: Map<number, boolean>;
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AvatarInventoryItem: Map<string, AvatarInventory_Result>;
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ItemDetails: Map<string, ItemDetail_Result>;
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UserInfo: undefined;
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};
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export declare function calculateMagnitude3D(x: number, y: number, z: number): number;
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export declare function calculateMotor6Doffset(motor: Instance, includeTransform?: boolean): CFrame;
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@@ -724,27 +743,53 @@ export declare class Content {
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export declare const ContentMap: Map<string, string>;
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declare class COREMESH {
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-
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-
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-
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-
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private _numverts;
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private _positions;
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private _normals;
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private _uvs;
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private _tangents;
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private _colors;
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private _numfaces;
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private _indices;
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get numverts(): number;
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get numfaces(): number;
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set numverts(value: number);
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set numfaces(value: number);
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clone(): COREMESH;
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getPos(i: number): Vec3;
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setPos(i: number, value: Vec3): void;
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getNormal(i: number): Vec3;
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setNormal(i: number, value: Vec3): void;
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getUV(i: number): Vec2;
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setUV(i: number, value: Vec2): void;
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getTangent(i: number): Vec4;
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setTangent(i: number, value: Vec4): void;
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getColor(i: number): Vec4;
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setColor(i: number, value: Vec4): void;
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getFace(i: number): Vec3;
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setFace(i: number, value: Vec3): void;
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getTriangle(index: number): Triangle;
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readVert(i: number, view: SimpleView, sizeOf_vert?: number): void;
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readFace(i: number, view: SimpleView): void;
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sliceVerts(begin?: number, end?: number): void;
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sliceFaces(begin?: number, end?: number): void;
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increaseVerts(add: number): void;
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increaseFaces(add: number): void;
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onlyVerts(only: number[]): void;
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onlyFaces(only: number[]): void;
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getPositions(): Float32Array;
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getNormals(): Float32Array;
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getUVs(): Float32Array;
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getTangents(): Int8Array;
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getColors(): Uint8Array;
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getIndices(): Uint16Array;
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getTouchingVerts(index: number): number[];
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}
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export declare function createContentMap(): void;
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-
export declare function createMeshChunks(mesh: FileMesh, widthSplit: number, heightSplit: number, depthSplit: number): MeshChunk[];
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-
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/**THIS FUNCTION IS SO EXPENSIVE IT NEEDS TO BE ASYNC SO JS DOESNT CRASH, USE CHUNKED VERSION INSTEAD
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-
*/
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-
export declare function createWeightsForMesh(mesh: FileMesh, ref_mesh: FileMesh): Promise<number[][]>;
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-
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export declare function createWeightsForMeshChunked(mesh: FileMesh, ref_mesh: FileMesh): WeightChunk[];
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export declare function createWeightsForMeshChunkedOLD(mesh: FileMesh, ref_mesh: FileMesh): WeightChunk[];
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-
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export declare function cross(a: Vec3, b: Vec3): Vec3;
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export declare const DataType: {
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@@ -887,7 +932,6 @@ export declare class FileMesh {
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constructor();
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clone(): FileMesh;
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reset(): void;
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recalculateNormals(): void;
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readChunk(view: SimpleView): Promise<void>;
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readChunkLODS(view: SimpleView, version: number): void;
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readChunkSKINNING(view: SimpleView, version: number): void;
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@@ -898,12 +942,8 @@ export declare class FileMesh {
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stripLODS(): void;
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padSkinnings(): void;
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combine(other: FileMesh): void;
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/**
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* @deprecated it doesnt work with LODS
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-
*/
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deleteVert(i: number): void;
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removeDuplicateVertices(distance?: number): number;
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-
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+
removeFaces(indices: number[]): void;
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basicSkin(boneNames: string[]): void;
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getValidationIssue(): "subsetLengthMismatch" | undefined;
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}
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@@ -918,14 +958,6 @@ declare class FileMeshBone {
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clone(): FileMeshBone;
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}
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declare class FileMeshFace {
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a: number;
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b: number;
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c: number;
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constructor(a: number, b: number, c: number);
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clone(): FileMeshFace;
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}
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export declare class FileMeshSkinning {
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subsetIndices: Vec4;
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boneWeights: Vec4;
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@@ -942,19 +974,10 @@ export declare class FileMeshSubset {
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clone(): FileMeshSubset;
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}
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export declare class FileMeshVertex {
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position: Vec3;
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normal: Vec3;
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uv: Vec2;
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tangent: Vec4;
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color: Vec4;
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constructor(position?: Vec3, normal?: Vec3, uv?: Vec2, tangent?: Vec4, color?: Vec4);
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clone(): FileMeshVertex;
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}
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-
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export declare const FLAGS: {
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HAIR_IS_BODYPART: boolean;
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AVATAR_JOINT_UPGRADE: boolean;
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INSTANCE_GARBAGE_COLLECT: boolean;
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BODYCOLOR3: boolean;
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ENABLE_API_CACHE: boolean;
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ENABLE_API_MESH_CACHE: boolean;
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@@ -993,6 +1016,7 @@ export declare const FLAGS: {
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HSR_RAY_COUNT: number;
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HSR_RAY_LENGTH: number;
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CACHE_HSR_HITS: boolean;
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VERBOSE_LOGGING: boolean;
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SEARCH_FOR_STRING: string | undefined;
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LOAD_TEST_PLACE: string | undefined;
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};
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@@ -1025,7 +1049,9 @@ export declare function generateUUIDv4(): string;
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export declare function GetAttachedPart(accessory: Instance, rig: Instance): Instance | undefined;
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export declare function
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export declare function getCameraCFrameForHeadshotCustomized(rig: Instance, fov: number, yRot: number, distance: number): CFrame | undefined;
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export declare function getDistIndexArray(ref: FileMesh, dist: FileMesh): (number | undefined)[];
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export declare function getHeadExtents(rig: Instance): [Vector3, Vector3] | undefined;
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@@ -1042,8 +1068,6 @@ export declare interface GetInfoForId_Result {
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export declare function getOffsetArray(inner: FileMesh, outer: FileMesh): ([Vec3, THREE.Quaternion, number] | undefined)[];
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export declare function getOffsetMap(inner: FileMesh, outer: FileMesh): Map<number, Vec3>;
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export declare function getOriginalSize(part: Instance): Vector3;
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export declare function getRandomBetweenInclusive(min: number, max: number): number;
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@@ -1088,7 +1112,7 @@ export declare interface GetUserOutfits_Result {
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export declare function getUVtoIndexMap(mesh: FileMesh): Map<number, number>;
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export declare function
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export declare function getUVtoIndicesMap(mesh: FileMesh): Map<number, number[]>;
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export declare function getWorkerOnMessage(): (event: MessageEvent) => void;
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@@ -1229,6 +1253,7 @@ export declare class Instance {
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parent?: Instance;
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destroyed: boolean;
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hasWrappered: boolean;
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canGC: boolean;
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classID?: number;
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objectFormat?: number;
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ChildAdded: Event_2;
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@@ -1372,8 +1397,6 @@ declare class KDNode {
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constructor(point: Vec3, index: number, axis: number);
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}
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export declare function layerClothing(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh): Promise<void>;
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export declare function layerClothingChunked(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh, cacheId?: string): void;
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export declare function layerClothingChunkedNormals(mesh: FileMesh, ref_mesh: FileMesh, dist_mesh: FileMesh, cacheId?: string): void;
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@@ -1388,6 +1411,8 @@ export declare const LayeredClothingAssetOrder: {
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export declare function lerp(a: number, b: number, t: number): number;
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export declare function lerpCFrame(oldCFrame: CFrame, newCFrame: CFrame, easedTime: number): CFrame;
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export declare function lerpVec3(a: Vector3, b: Vector3, t: number): Vector3;
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export declare class LocalOutfit {
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@@ -1765,8 +1790,6 @@ export declare function offsetMesh(mesh: FileMesh, cframe: CFrame): void;
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export declare function offsetMeshWithRotation(mesh: FileMesh, cframe: CFrame): void;
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export declare function offsetRefMeshLikeInnerAndOuter(ref_mesh: FileMesh, inner: FileMesh, outer: FileMesh): void;
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export declare class Outfit {
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scale: Scale;
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bodyColors: BodyColors | BodyColor3s;
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@@ -2008,20 +2031,6 @@ declare class Ray_2 {
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constructor(origin: Vec3, end: Vec3);
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}
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/**
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* This is a naive (think thats what its called) implementation of the RBF deformer, it is extremely slow
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* Use RBFDeformerPatch instead
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*/
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export declare class RBFDeformer {
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refVerts: FileMeshVertex[];
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distVerts: FileMeshVertex[];
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weights: Vec3[] | undefined;
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constructor(refMesh: FileMesh, distMesh: FileMesh);
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solve(): void;
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deform(vec: Vec3): Vec3;
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deformMesh(mesh: FileMesh): void;
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}
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export declare class RBFDeformerPatch {
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mesh: FileMesh;
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refVerts: Float32Array;
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@@ -2151,6 +2160,9 @@ export declare class RBXRenderer {
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*/
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static getRendererElement(): HTMLDivElement;
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static getRendererCamera(): THREE.PerspectiveCamera;
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static getCameraCFrame(): CFrame;
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static setCameraCFrame(cameraCF: CFrame): void;
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static setCameraFov(fov: number): void;
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static getRendererControls(): OrbitControls | undefined;
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static getRenderer(): THREE.WebGLRenderer | undefined;
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static getScene(): THREE.Scene;
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@@ -2388,9 +2400,14 @@ export declare interface Search_Result {
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declare class SimpleView {
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view: DataView;
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viewOffset: number;
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bitOffset: number;
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buffer: ArrayBuffer;
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constructor(buffer: ArrayBuffer);
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readBits(n: number): number;
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LEB128(): number;
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|
2408
|
+
ResetBitReader(): void;
|
|
2393
2409
|
writeUtf8String(value: string): void;
|
|
2410
|
+
readBuffer(bufferLength: number): Uint8Array<ArrayBuffer>;
|
|
2394
2411
|
readUtf8String(stringLength?: number): string;
|
|
2395
2412
|
writeFloat32(value: number, littleEndian?: boolean): void;
|
|
2396
2413
|
readFloat32(littleEndian?: boolean): number;
|
|
@@ -2471,6 +2488,18 @@ export declare const StringBufferProperties: string[];
|
|
|
2471
2488
|
|
|
2472
2489
|
declare type ThreePoseCorrective = Vec3;
|
|
2473
2490
|
|
|
2491
|
+
export declare interface ThumbnailCustomizations_Result {
|
|
2492
|
+
"avatarThumbnailCustomizations": {
|
|
2493
|
+
"thumbnailType": number;
|
|
2494
|
+
"emoteAssetId": number;
|
|
2495
|
+
"camera": {
|
|
2496
|
+
"fieldOfViewDeg": number;
|
|
2497
|
+
"yRotDeg": number;
|
|
2498
|
+
"distanceScale": number;
|
|
2499
|
+
};
|
|
2500
|
+
}[];
|
|
2501
|
+
}
|
|
2502
|
+
|
|
2474
2503
|
export declare interface ThumbnailsCustomization_Payload {
|
|
2475
2504
|
thumbnailType: number;
|
|
2476
2505
|
emoteAssetId: number;
|
|
@@ -2494,6 +2523,7 @@ export declare const ToRemoveBeforeBundleType: {
|
|
|
2494
2523
|
Shoes: string[];
|
|
2495
2524
|
AnimationPack: string[];
|
|
2496
2525
|
Character: string[];
|
|
2526
|
+
MakeupLook: string[];
|
|
2497
2527
|
};
|
|
2498
2528
|
|
|
2499
2529
|
export declare function transferSkeleton(to: FileMesh, from: FileMesh): void;
|
|
@@ -2521,8 +2551,6 @@ export declare class UDim2 {
|
|
|
2521
2551
|
clone(): UDim2;
|
|
2522
2552
|
}
|
|
2523
2553
|
|
|
2524
|
-
export declare function updateCameraForHeadshotCustomized(rig: Instance, fov: number, yRot: number, distance: number): void;
|
|
2525
|
-
|
|
2526
2554
|
declare type UserInfo = {
|
|
2527
2555
|
id: number;
|
|
2528
2556
|
name: string;
|