roavatar-renderer 1.0.2 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/README.md +4 -0
  2. package/dist/index.js +16 -12
  3. package/package.json +8 -1
package/README.md CHANGED
@@ -8,6 +8,10 @@ Also available on npm: https://www.npmjs.com/package/roavatar-renderer
8
8
  IMPORTANT: Assets are NOT included in the npm module or this repository, you have to get them from the main RoAvatar repository
9
9
 
10
10
  Basic (not really) example on how to load an avatar, that is also untested:
11
+ ```html
12
+ <!--I know this is kind of terrible but... it has to be included-->
13
+ <script src="/draco_decoder.js"></script>
14
+ ```
11
15
  ```ts
12
16
  //setup instance wrappers and renderer
13
17
  RegisterWrappers()
package/dist/index.js CHANGED
@@ -57609,18 +57609,21 @@ const compositMeshPaths = [
57609
57609
  "rbxasset://avatar/compositing/R15CompositTorsoBase.mesh"
57610
57610
  ];
57611
57611
  const compositMeshCache = /* @__PURE__ */ new Map();
57612
- for (const meshPath of compositMeshPaths) {
57613
- compositMeshCache.set(meshPath, new Promise((resolve) => {
57614
- API.Asset.GetMesh(meshPath).then((result) => {
57615
- if (result instanceof Response) {
57616
- throw new Error(`Missing file for composit mesh: ${meshPath}`);
57617
- } else {
57618
- const threeGeometry = fileMeshToTHREEGeometry(result);
57619
- compositMeshCache.set(meshPath, threeGeometry);
57620
- resolve(threeGeometry);
57621
- }
57622
- });
57623
- }));
57612
+ function loadCompositMeshes() {
57613
+ console.log("Loading composit meshes");
57614
+ for (const meshPath of compositMeshPaths) {
57615
+ compositMeshCache.set(meshPath, new Promise((resolve) => {
57616
+ API.Asset.GetMesh(meshPath).then((result) => {
57617
+ if (result instanceof Response) {
57618
+ throw new Error(`Missing file for composit mesh: ${meshPath}`);
57619
+ } else {
57620
+ const threeGeometry = fileMeshToTHREEGeometry(result);
57621
+ compositMeshCache.set(meshPath, threeGeometry);
57622
+ resolve(threeGeometry);
57623
+ }
57624
+ });
57625
+ }));
57626
+ }
57624
57627
  }
57625
57628
  async function getCompositGeometry(path) {
57626
57629
  return compositMeshCache.get(path);
@@ -60090,6 +60093,7 @@ class RBXRenderer {
60090
60093
  static resolution = [420, 420];
60091
60094
  /**Fully sets up renderer with scene, camera and frame rendering*/
60092
60095
  static fullSetup() {
60096
+ loadCompositMeshes();
60093
60097
  RBXRenderer.create();
60094
60098
  RBXRenderer.setupScene();
60095
60099
  RBXRenderer.setupControls();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "roavatar-renderer",
3
- "version": "1.0.2",
3
+ "version": "1.0.3",
4
4
  "description": "A renderer for Roblox avatars, used by the RoAvatar extension.",
5
5
  "author": "steinan",
6
6
  "type": "module",
@@ -8,6 +8,13 @@
8
8
  "exports": {
9
9
  ".": "./dist/index.js"
10
10
  },
11
+ "repository": {
12
+ "type": "git",
13
+ "url": "git+https://github.com/steinann/RoAvatar-Renderer.git"
14
+ },
15
+ "publishConfig": {
16
+ "provenance": true
17
+ },
11
18
  "files": [
12
19
  "dist",
13
20
  "assets"