rngine 0.7.2 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (588) hide show
  1. package/README.md +51 -26
  2. package/android/CMakeLists.txt +45 -2
  3. package/android/build.gradle +1 -3
  4. package/android/kls_database.db +0 -0
  5. package/android/src/main/cpp/game-view.cpp +29 -0
  6. package/android/src/main/java/com/margelo/nitro/rngine/GameEngine.kt +1 -28
  7. package/android/src/main/java/com/margelo/nitro/rngine/GameView.kt +22 -166
  8. package/android/src/main/java/com/margelo/nitro/rngine/SvgLoaderHelper.kt +24 -0
  9. package/lib/module/GameMethods.js +46 -2
  10. package/lib/module/GameMethods.js.map +1 -1
  11. package/lib/module/GameMethods.nitro.js.map +1 -1
  12. package/lib/module/index.js +0 -1
  13. package/lib/module/index.js.map +1 -1
  14. package/lib/typescript/src/GameMethods.d.ts +2 -1
  15. package/lib/typescript/src/GameMethods.d.ts.map +1 -1
  16. package/lib/typescript/src/GameMethods.nitro.d.ts +5 -2
  17. package/lib/typescript/src/GameMethods.nitro.d.ts.map +1 -1
  18. package/lib/typescript/src/index.d.ts +1 -2
  19. package/lib/typescript/src/index.d.ts.map +1 -1
  20. package/lib/typescript/src/nativeTypes.d.ts +12 -0
  21. package/lib/typescript/src/nativeTypes.d.ts.map +1 -1
  22. package/lib/typescript/src/types.d.ts +7 -10
  23. package/lib/typescript/src/types.d.ts.map +1 -1
  24. package/nitro.json +0 -10
  25. package/nitrogen/generated/android/rngine+autolinking.cmake +0 -2
  26. package/nitrogen/generated/android/rngineOnLoad.cpp +0 -16
  27. package/nitrogen/generated/ios/Rngine-Swift-Cxx-Bridge.cpp +0 -33
  28. package/nitrogen/generated/ios/Rngine-Swift-Cxx-Bridge.hpp +0 -96
  29. package/nitrogen/generated/ios/Rngine-Swift-Cxx-Umbrella.hpp +0 -9
  30. package/nitrogen/generated/ios/RngineAutolinking.mm +0 -8
  31. package/nitrogen/generated/ios/RngineAutolinking.swift +0 -12
  32. package/nitrogen/generated/shared/c++/Entity.hpp +10 -2
  33. package/nitrogen/generated/shared/c++/EntityUpdate.hpp +10 -2
  34. package/nitrogen/generated/shared/c++/HybridGameMethodsSpec.cpp +4 -1
  35. package/nitrogen/generated/shared/c++/HybridGameMethodsSpec.hpp +8 -1
  36. package/nitrogen/generated/shared/c++/World.hpp +91 -0
  37. package/package.json +4 -1
  38. package/shared/CollisionUtils.hpp +1 -6
  39. package/{android/src/main/cpp/ColorUtils.hpp → shared/ColorUtils.cpp} +8 -12
  40. package/shared/ColorUtils.hpp +7 -0
  41. package/shared/GameLoop.cpp +142 -51
  42. package/shared/GameLoop.hpp +10 -14
  43. package/shared/GameMethods.cpp +101 -10
  44. package/shared/GameMethods.hpp +19 -1
  45. package/shared/GameRenderer.cpp +420 -0
  46. package/shared/GameRenderer.hpp +65 -0
  47. package/shared/GameStats.hpp +3 -3
  48. package/shared/Overlap.hpp +9 -0
  49. package/shared/skia/include/android/AHardwareBufferUtils.h +26 -0
  50. package/shared/skia/include/android/GrAHardwareBufferUtils.h +97 -0
  51. package/shared/skia/include/android/SkAndroidFrameworkUtils.h +83 -0
  52. package/shared/skia/include/android/SkAnimatedImage.h +193 -0
  53. package/shared/skia/include/android/SkCanvasAndroid.h +20 -0
  54. package/shared/skia/include/android/SkImageAndroid.h +100 -0
  55. package/shared/skia/include/android/SkSurfaceAndroid.h +50 -0
  56. package/shared/skia/include/android/graphite/SurfaceAndroid.h +59 -0
  57. package/shared/skia/include/android/vk/AndroidVulkanMemoryAllocator.h +31 -0
  58. package/shared/skia/include/codec/SkAndroidCodec.h +302 -0
  59. package/shared/skia/include/codec/SkAvifDecoder.h +80 -0
  60. package/shared/skia/include/codec/SkBmpDecoder.h +44 -0
  61. package/shared/skia/include/codec/SkBmpRustDecoder.h +42 -0
  62. package/shared/skia/include/codec/SkCodec.h +1178 -0
  63. package/shared/skia/include/codec/SkCodecAnimation.h +61 -0
  64. package/shared/skia/include/codec/SkEncodedImageFormat.h +33 -0
  65. package/shared/skia/include/codec/SkEncodedOrigin.h +71 -0
  66. package/shared/skia/include/codec/SkGifDecoder.h +44 -0
  67. package/shared/skia/include/codec/SkIcoDecoder.h +44 -0
  68. package/shared/skia/include/codec/SkJpegDecoder.h +51 -0
  69. package/shared/skia/include/codec/SkJpegxlDecoder.h +44 -0
  70. package/shared/skia/include/codec/SkPixmapUtils.h +31 -0
  71. package/shared/skia/include/codec/SkPngChunkReader.h +45 -0
  72. package/shared/skia/include/codec/SkPngDecoder.h +51 -0
  73. package/shared/skia/include/codec/SkPngRustDecoder.h +30 -0
  74. package/shared/skia/include/codec/SkRawDecoder.h +50 -0
  75. package/shared/skia/include/codec/SkWbmpDecoder.h +44 -0
  76. package/shared/skia/include/codec/SkWebpDecoder.h +51 -0
  77. package/shared/skia/include/config/SkUserConfig.h +141 -0
  78. package/shared/skia/include/core/SkAlphaType.h +45 -0
  79. package/shared/skia/include/core/SkAnnotation.h +52 -0
  80. package/shared/skia/include/core/SkArc.h +69 -0
  81. package/shared/skia/include/core/SkBBHFactory.h +67 -0
  82. package/shared/skia/include/core/SkBitmap.h +1264 -0
  83. package/shared/skia/include/core/SkBlendMode.h +112 -0
  84. package/shared/skia/include/core/SkBlender.h +30 -0
  85. package/shared/skia/include/core/SkBlurTypes.h +20 -0
  86. package/shared/skia/include/core/SkCPUContext.h +31 -0
  87. package/shared/skia/include/core/SkCPURecorder.h +76 -0
  88. package/shared/skia/include/core/SkCanvas.h +2770 -0
  89. package/shared/skia/include/core/SkCanvasVirtualEnforcer.h +61 -0
  90. package/shared/skia/include/core/SkCapabilities.h +35 -0
  91. package/shared/skia/include/core/SkClipOp.h +19 -0
  92. package/shared/skia/include/core/SkColor.h +469 -0
  93. package/shared/skia/include/core/SkColorFilter.h +150 -0
  94. package/shared/skia/include/core/SkColorSpace.h +432 -0
  95. package/shared/skia/include/core/SkColorTable.h +62 -0
  96. package/shared/skia/include/core/SkColorType.h +159 -0
  97. package/shared/skia/include/core/SkContourMeasure.h +215 -0
  98. package/shared/skia/include/core/SkCoverageMode.h +28 -0
  99. package/shared/skia/include/core/SkCubicMap.h +47 -0
  100. package/shared/skia/include/core/SkData.h +225 -0
  101. package/shared/skia/include/core/SkDataTable.h +122 -0
  102. package/shared/skia/include/core/SkDocument.h +93 -0
  103. package/shared/skia/include/core/SkDrawable.h +178 -0
  104. package/shared/skia/include/core/SkExecutor.h +59 -0
  105. package/shared/skia/include/core/SkFlattenable.h +115 -0
  106. package/shared/skia/include/core/SkFont.h +536 -0
  107. package/shared/skia/include/core/SkFontArguments.h +116 -0
  108. package/shared/skia/include/core/SkFontMetrics.h +139 -0
  109. package/shared/skia/include/core/SkFontMgr.h +178 -0
  110. package/shared/skia/include/core/SkFontParameters.h +43 -0
  111. package/shared/skia/include/core/SkFontScanner.h +45 -0
  112. package/shared/skia/include/core/SkFontStyle.h +84 -0
  113. package/shared/skia/include/core/SkFontTypes.h +25 -0
  114. package/shared/skia/include/core/SkFourByteTag.h +19 -0
  115. package/shared/skia/include/core/SkGraphics.h +169 -0
  116. package/shared/skia/include/core/SkImage.h +918 -0
  117. package/shared/skia/include/core/SkImageFilter.h +119 -0
  118. package/shared/skia/include/core/SkImageGenerator.h +140 -0
  119. package/shared/skia/include/core/SkImageInfo.h +634 -0
  120. package/shared/skia/include/core/SkM44.h +442 -0
  121. package/shared/skia/include/core/SkMallocPixelRef.h +45 -0
  122. package/shared/skia/include/core/SkMaskFilter.h +45 -0
  123. package/shared/skia/include/core/SkMatrix.h +1887 -0
  124. package/shared/skia/include/core/SkMesh.h +429 -0
  125. package/shared/skia/include/core/SkMilestone.h +9 -0
  126. package/shared/skia/include/core/SkOpenTypeSVGDecoder.h +30 -0
  127. package/shared/skia/include/core/SkOverdrawCanvas.h +94 -0
  128. package/shared/skia/include/core/SkPaint.h +698 -0
  129. package/shared/skia/include/core/SkPath.h +1145 -0
  130. package/shared/skia/include/core/SkPathBuilder.h +1052 -0
  131. package/shared/skia/include/core/SkPathEffect.h +88 -0
  132. package/shared/skia/include/core/SkPathIter.h +90 -0
  133. package/shared/skia/include/core/SkPathMeasure.h +96 -0
  134. package/shared/skia/include/core/SkPathTypes.h +71 -0
  135. package/shared/skia/include/core/SkPathUtils.h +39 -0
  136. package/shared/skia/include/core/SkPicture.h +291 -0
  137. package/shared/skia/include/core/SkPictureRecorder.h +115 -0
  138. package/shared/skia/include/core/SkPixelRef.h +120 -0
  139. package/shared/skia/include/core/SkPixmap.h +736 -0
  140. package/shared/skia/include/core/SkPoint.h +560 -0
  141. package/shared/skia/include/core/SkPoint3.h +149 -0
  142. package/shared/skia/include/core/SkRRect.h +548 -0
  143. package/shared/skia/include/core/SkRSXform.h +71 -0
  144. package/shared/skia/include/core/SkRasterHandleAllocator.h +94 -0
  145. package/shared/skia/include/core/SkRecorder.h +49 -0
  146. package/shared/skia/include/core/SkRect.h +1419 -0
  147. package/shared/skia/include/core/SkRefCnt.h +391 -0
  148. package/shared/skia/include/core/SkRegion.h +701 -0
  149. package/shared/skia/include/core/SkSamplingOptions.h +107 -0
  150. package/shared/skia/include/core/SkScalar.h +148 -0
  151. package/shared/skia/include/core/SkSerialProcs.h +127 -0
  152. package/shared/skia/include/core/SkShader.h +123 -0
  153. package/shared/skia/include/core/SkSize.h +93 -0
  154. package/shared/skia/include/core/SkSpan.h +174 -0
  155. package/shared/skia/include/core/SkStream.h +524 -0
  156. package/shared/skia/include/core/SkStrikeRef.h +96 -0
  157. package/shared/skia/include/core/SkString.h +297 -0
  158. package/shared/skia/include/core/SkStrokeRec.h +160 -0
  159. package/shared/skia/include/core/SkSurface.h +689 -0
  160. package/shared/skia/include/core/SkSurfaceProps.h +122 -0
  161. package/shared/skia/include/core/SkSwizzle.h +21 -0
  162. package/shared/skia/include/core/SkTextBlob.h +541 -0
  163. package/shared/skia/include/core/SkTextureCompressionType.h +30 -0
  164. package/shared/skia/include/core/SkTileMode.h +41 -0
  165. package/shared/skia/include/core/SkTiledImageUtils.h +125 -0
  166. package/shared/skia/include/core/SkTraceMemoryDump.h +121 -0
  167. package/shared/skia/include/core/SkTypeface.h +468 -0
  168. package/shared/skia/include/core/SkTypes.h +193 -0
  169. package/shared/skia/include/core/SkUnPreMultiply.h +55 -0
  170. package/shared/skia/include/core/SkVertices.h +136 -0
  171. package/shared/skia/include/core/SkYUVAInfo.h +311 -0
  172. package/shared/skia/include/core/SkYUVAPixmaps.h +335 -0
  173. package/shared/skia/include/docs/SkMultiPictureDocument.h +53 -0
  174. package/shared/skia/include/docs/SkPDFDocument.h +277 -0
  175. package/shared/skia/include/docs/SkPDFJpegHelpers.h +41 -0
  176. package/shared/skia/include/docs/SkXPSDocument.h +43 -0
  177. package/shared/skia/include/effects/Sk1DPathEffect.h +40 -0
  178. package/shared/skia/include/effects/Sk2DPathEffect.h +33 -0
  179. package/shared/skia/include/effects/SkBlenders.h +27 -0
  180. package/shared/skia/include/effects/SkBlurMaskFilter.h +35 -0
  181. package/shared/skia/include/effects/SkColorMatrix.h +57 -0
  182. package/shared/skia/include/effects/SkColorMatrixFilter.h +22 -0
  183. package/shared/skia/include/effects/SkCornerPathEffect.h +32 -0
  184. package/shared/skia/include/effects/SkDashPathEffect.h +43 -0
  185. package/shared/skia/include/effects/SkDiscretePathEffect.h +37 -0
  186. package/shared/skia/include/effects/SkGradient.h +206 -0
  187. package/shared/skia/include/effects/SkHighContrastFilter.h +84 -0
  188. package/shared/skia/include/effects/SkImageFilters.h +641 -0
  189. package/shared/skia/include/effects/SkLumaColorFilter.h +37 -0
  190. package/shared/skia/include/effects/SkOverdrawColorFilter.h +33 -0
  191. package/shared/skia/include/effects/SkPerlinNoiseShader.h +53 -0
  192. package/shared/skia/include/effects/SkRuntimeEffect.h +503 -0
  193. package/shared/skia/include/effects/SkShaderMaskFilter.h +28 -0
  194. package/shared/skia/include/effects/SkTableMaskFilter.h +47 -0
  195. package/shared/skia/include/effects/SkTrimPathEffect.h +45 -0
  196. package/shared/skia/include/encode/SkEncoder.h +63 -0
  197. package/shared/skia/include/encode/SkICC.h +36 -0
  198. package/shared/skia/include/encode/SkJpegEncoder.h +127 -0
  199. package/shared/skia/include/encode/SkPngEncoder.h +132 -0
  200. package/shared/skia/include/encode/SkPngRustEncoder.h +121 -0
  201. package/shared/skia/include/encode/SkWebpEncoder.h +87 -0
  202. package/shared/skia/include/gpu/GpuTypes.h +98 -0
  203. package/shared/skia/include/gpu/MutableTextureState.h +68 -0
  204. package/shared/skia/include/gpu/ShaderErrorHandler.h +46 -0
  205. package/shared/skia/include/gpu/ganesh/GrBackendSemaphore.h +50 -0
  206. package/shared/skia/include/gpu/ganesh/GrBackendSurface.h +257 -0
  207. package/shared/skia/include/gpu/ganesh/GrContextOptions.h +384 -0
  208. package/shared/skia/include/gpu/ganesh/GrContextThreadSafeProxy.h +175 -0
  209. package/shared/skia/include/gpu/ganesh/GrDirectContext.h +1027 -0
  210. package/shared/skia/include/gpu/ganesh/GrDriverBugWorkarounds.h +53 -0
  211. package/shared/skia/include/gpu/ganesh/GrDriverBugWorkaroundsAutogen.h +49 -0
  212. package/shared/skia/include/gpu/ganesh/GrExternalTextureGenerator.h +54 -0
  213. package/shared/skia/include/gpu/ganesh/GrRecordingContext.h +300 -0
  214. package/shared/skia/include/gpu/ganesh/GrTypes.h +193 -0
  215. package/shared/skia/include/gpu/ganesh/GrYUVABackendTextures.h +130 -0
  216. package/shared/skia/include/gpu/ganesh/SkImageGanesh.h +361 -0
  217. package/shared/skia/include/gpu/ganesh/SkMeshGanesh.h +57 -0
  218. package/shared/skia/include/gpu/ganesh/SkSurfaceGanesh.h +218 -0
  219. package/shared/skia/include/gpu/ganesh/d3d/GrD3DBackendContext.h +35 -0
  220. package/shared/skia/include/gpu/ganesh/d3d/GrD3DBackendSemaphore.h +20 -0
  221. package/shared/skia/include/gpu/ganesh/d3d/GrD3DBackendSurface.h +59 -0
  222. package/shared/skia/include/gpu/ganesh/d3d/GrD3DDirectContext.h +28 -0
  223. package/shared/skia/include/gpu/ganesh/d3d/GrD3DTypes.h +248 -0
  224. package/shared/skia/include/gpu/ganesh/gl/GrGLAssembleHelpers.h +17 -0
  225. package/shared/skia/include/gpu/ganesh/gl/GrGLAssembleInterface.h +45 -0
  226. package/shared/skia/include/gpu/ganesh/gl/GrGLBackendSurface.h +64 -0
  227. package/shared/skia/include/gpu/ganesh/gl/GrGLConfig.h +69 -0
  228. package/shared/skia/include/gpu/ganesh/gl/GrGLDirectContext.h +30 -0
  229. package/shared/skia/include/gpu/ganesh/gl/GrGLExtensions.h +79 -0
  230. package/shared/skia/include/gpu/ganesh/gl/GrGLFunctions.h +313 -0
  231. package/shared/skia/include/gpu/ganesh/gl/GrGLInterface.h +337 -0
  232. package/shared/skia/include/gpu/ganesh/gl/GrGLMakeWebGLInterface.h +19 -0
  233. package/shared/skia/include/gpu/ganesh/gl/GrGLTypes.h +219 -0
  234. package/shared/skia/include/gpu/ganesh/gl/egl/GrGLMakeEGLInterface.h +23 -0
  235. package/shared/skia/include/gpu/ganesh/gl/epoxy/GrGLMakeEpoxyEGLInterface.h +20 -0
  236. package/shared/skia/include/gpu/ganesh/gl/glx/GrGLMakeGLXInterface.h +23 -0
  237. package/shared/skia/include/gpu/ganesh/gl/ios/GrGLMakeIOSInterface.h +20 -0
  238. package/shared/skia/include/gpu/ganesh/gl/mac/GrGLMakeMacInterface.h +20 -0
  239. package/shared/skia/include/gpu/ganesh/gl/win/GrGLMakeWinInterface.h +20 -0
  240. package/shared/skia/include/gpu/ganesh/mock/GrMockBackendSurface.h +59 -0
  241. package/shared/skia/include/gpu/ganesh/mock/GrMockTypes.h +166 -0
  242. package/shared/skia/include/gpu/ganesh/mtl/GrMtlBackendContext.h +21 -0
  243. package/shared/skia/include/gpu/ganesh/mtl/GrMtlBackendSemaphore.h +23 -0
  244. package/shared/skia/include/gpu/ganesh/mtl/GrMtlBackendSurface.h +44 -0
  245. package/shared/skia/include/gpu/ganesh/mtl/GrMtlDirectContext.h +30 -0
  246. package/shared/skia/include/gpu/ganesh/mtl/GrMtlTypes.h +61 -0
  247. package/shared/skia/include/gpu/ganesh/mtl/SkSurfaceMetal.h +73 -0
  248. package/shared/skia/include/gpu/ganesh/vk/GrBackendDrawableInfo.h +44 -0
  249. package/shared/skia/include/gpu/ganesh/vk/GrVkBackendSemaphore.h +20 -0
  250. package/shared/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h +71 -0
  251. package/shared/skia/include/gpu/ganesh/vk/GrVkDirectContext.h +33 -0
  252. package/shared/skia/include/gpu/ganesh/vk/GrVkTypes.h +101 -0
  253. package/shared/skia/include/gpu/graphite/BackendSemaphore.h +60 -0
  254. package/shared/skia/include/gpu/graphite/BackendTexture.h +65 -0
  255. package/shared/skia/include/gpu/graphite/Context.h +440 -0
  256. package/shared/skia/include/gpu/graphite/ContextOptions.h +239 -0
  257. package/shared/skia/include/gpu/graphite/GraphiteTypes.h +315 -0
  258. package/shared/skia/include/gpu/graphite/Image.h +428 -0
  259. package/shared/skia/include/gpu/graphite/ImageProvider.h +68 -0
  260. package/shared/skia/include/gpu/graphite/PersistentPipelineStorage.h +45 -0
  261. package/shared/skia/include/gpu/graphite/PrecompileContext.h +109 -0
  262. package/shared/skia/include/gpu/graphite/Recorder.h +355 -0
  263. package/shared/skia/include/gpu/graphite/Recording.h +100 -0
  264. package/shared/skia/include/gpu/graphite/Surface.h +121 -0
  265. package/shared/skia/include/gpu/graphite/TextureInfo.h +133 -0
  266. package/shared/skia/include/gpu/graphite/YUVABackendTextures.h +148 -0
  267. package/shared/skia/include/gpu/graphite/dawn/DawnBackendContext.h +77 -0
  268. package/shared/skia/include/gpu/graphite/dawn/DawnGraphiteTypes.h +163 -0
  269. package/shared/skia/include/gpu/graphite/dawn/DawnTypes.h +9 -0
  270. package/shared/skia/include/gpu/graphite/dawn/DawnUtils.h +9 -0
  271. package/shared/skia/include/gpu/graphite/mtl/MtlBackendContext.h +34 -0
  272. package/shared/skia/include/gpu/graphite/mtl/MtlGraphiteTypes.h +73 -0
  273. package/shared/skia/include/gpu/graphite/mtl/MtlGraphiteTypesUtils.h +10 -0
  274. package/shared/skia/include/gpu/graphite/mtl/MtlGraphiteTypes_cpp.h +50 -0
  275. package/shared/skia/include/gpu/graphite/mtl/MtlGraphiteUtils.h +9 -0
  276. package/shared/skia/include/gpu/graphite/precompile/PaintOptions.h +211 -0
  277. package/shared/skia/include/gpu/graphite/precompile/Precompile.h +59 -0
  278. package/shared/skia/include/gpu/graphite/precompile/PrecompileBase.h +76 -0
  279. package/shared/skia/include/gpu/graphite/precompile/PrecompileBlender.h +56 -0
  280. package/shared/skia/include/gpu/graphite/precompile/PrecompileColorFilter.h +95 -0
  281. package/shared/skia/include/gpu/graphite/precompile/PrecompileImageFilter.h +116 -0
  282. package/shared/skia/include/gpu/graphite/precompile/PrecompileMaskFilter.h +49 -0
  283. package/shared/skia/include/gpu/graphite/precompile/PrecompileRuntimeEffect.h +47 -0
  284. package/shared/skia/include/gpu/graphite/precompile/PrecompileShader.h +268 -0
  285. package/shared/skia/include/gpu/graphite/vk/VulkanGraphiteContext.h +31 -0
  286. package/shared/skia/include/gpu/graphite/vk/VulkanGraphiteTypes.h +104 -0
  287. package/shared/skia/include/gpu/graphite/vk/precompile/VulkanPrecompileShader.h +39 -0
  288. package/shared/skia/include/gpu/mtl/MtlMemoryAllocator.h +41 -0
  289. package/shared/skia/include/gpu/vk/VulkanBackendContext.h +57 -0
  290. package/shared/skia/include/gpu/vk/VulkanExtensions.h +73 -0
  291. package/shared/skia/include/gpu/vk/VulkanMemoryAllocator.h +117 -0
  292. package/shared/skia/include/gpu/vk/VulkanMutableTextureState.h +26 -0
  293. package/shared/skia/include/gpu/vk/VulkanPreferredFeatures.h +225 -0
  294. package/shared/skia/include/gpu/vk/VulkanTypes.h +245 -0
  295. package/shared/skia/include/pathops/SkPathOps.h +150 -0
  296. package/shared/skia/include/ports/SkCFObject.h +180 -0
  297. package/shared/skia/include/ports/SkFontConfigInterface.h +112 -0
  298. package/shared/skia/include/ports/SkFontMgr_FontConfigInterface.h +24 -0
  299. package/shared/skia/include/ports/SkFontMgr_Fontations.h +20 -0
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  576. package/nitrogen/generated/android/c++/JHybridGameAssetsSpec.cpp +0 -86
  577. package/nitrogen/generated/android/c++/JHybridGameAssetsSpec.hpp +0 -65
  578. package/nitrogen/generated/android/kotlin/com/margelo/nitro/rngine/HybridGameAssetsSpec.kt +0 -63
  579. package/nitrogen/generated/ios/c++/HybridGameAssetsSpecSwift.cpp +0 -11
  580. package/nitrogen/generated/ios/c++/HybridGameAssetsSpecSwift.hpp +0 -99
  581. package/nitrogen/generated/ios/swift/Func_void.swift +0 -46
  582. package/nitrogen/generated/ios/swift/Func_void_std__exception_ptr.swift +0 -46
  583. package/nitrogen/generated/ios/swift/HybridGameAssetsSpec.swift +0 -57
  584. package/nitrogen/generated/ios/swift/HybridGameAssetsSpec_cxx.swift +0 -176
  585. package/nitrogen/generated/shared/c++/HybridGameAssetsSpec.cpp +0 -23
  586. package/nitrogen/generated/shared/c++/HybridGameAssetsSpec.hpp +0 -65
  587. package/src/GameAssets.nitro.ts +0 -14
  588. package/src/GameAssets.ts +0 -47
@@ -0,0 +1,49 @@
1
+ /*
2
+ * Copyright 2024 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_precompile_PrecompileMaskFilter_DEFINED
9
+ #define skgpu_graphite_precompile_PrecompileMaskFilter_DEFINED
10
+
11
+ #include "include/gpu/graphite/precompile/PrecompileBase.h"
12
+
13
+ #include "include/gpu/graphite/precompile/PaintOptions.h"
14
+
15
+ namespace skgpu::graphite {
16
+
17
+ /** \class PrecompileMaskFilter
18
+ This class corresponds to the SkMaskFilter class in the main API.
19
+ */
20
+ class SK_API PrecompileMaskFilter : public PrecompileBase {
21
+ protected:
22
+ friend class PaintOptions; // for createPipelines() access
23
+
24
+ PrecompileMaskFilter() : PrecompileBase(Type::kMaskFilter) {}
25
+ ~PrecompileMaskFilter() override;
26
+
27
+ void addToKey(const KeyContext&, int desiredCombination) const final;
28
+
29
+ virtual void createPipelines(const KeyContext&,
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+ const PaintOptions&,
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+ const RenderPassDesc&,
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+ const PaintOptions::ProcessCombination&) const = 0;
33
+ };
34
+
35
+ //--------------------------------------------------------------------------------------------------
36
+ // This is the Precompile correlate to the SkMaskFilter class' factories in the main API
37
+ namespace PrecompileMaskFilters {
38
+
39
+ // This corresponds to the SkMaskFilter::MakeBlur factory in the main Skia API.
40
+ // The specific details of the blur have been elided since they don't impact the generated
41
+ // shader.
42
+ SK_API sk_sp<PrecompileMaskFilter> Blur();
43
+
44
+ } // namespace PrecompileMaskFilters
45
+
46
+ } // namespace skgpu::graphite
47
+
48
+
49
+ #endif // skgpu_graphite_precompile_PrecompileMaskFilter_DEFINED
@@ -0,0 +1,47 @@
1
+ /*
2
+ * Copyright 2024 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED
9
+ #define skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED
10
+
11
+ #include "include/core/SkRefCnt.h"
12
+ #include "include/core/SkSpan.h"
13
+
14
+ class SkRuntimeEffect;
15
+
16
+ namespace skgpu::graphite {
17
+
18
+ class PrecompileBase;
19
+ class PrecompileBlender;
20
+ class PrecompileColorFilter;
21
+ class PrecompileShader;
22
+
23
+ using PrecompileChildOptions = SkSpan<const sk_sp<PrecompileBase>>;
24
+
25
+ //--------------------------------------------------------------------------------------------------
26
+ // These factory functions correspond to the main API's SkRuntimeEffect makeShader, makeColorFilter,
27
+ // and makeBlender functions. The uniform values found in the main API are abstracted away since
28
+ // they do not alter the generated code.
29
+ namespace PrecompileRuntimeEffects {
30
+
31
+ SK_API sk_sp<PrecompileShader> MakePrecompileShader(
32
+ sk_sp<SkRuntimeEffect> effect,
33
+ SkSpan<const PrecompileChildOptions> childOptions = {});
34
+
35
+ SK_API sk_sp<PrecompileColorFilter> MakePrecompileColorFilter(
36
+ sk_sp<SkRuntimeEffect> effect,
37
+ SkSpan<const PrecompileChildOptions> childOptions = {});
38
+
39
+ SK_API sk_sp<PrecompileBlender> MakePrecompileBlender(
40
+ sk_sp<SkRuntimeEffect> effect,
41
+ SkSpan<const PrecompileChildOptions> childOptions = {});
42
+
43
+ } // namespace PrecompileRuntimeEffects
44
+
45
+ } // namespace skgpu::graphite
46
+
47
+ #endif // skgpu_graphite_precompile_PrecompileRuntimeEffect_DEFINED
@@ -0,0 +1,268 @@
1
+ /*
2
+ * Copyright 2024 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_precompile_PrecompileShader_DEFINED
9
+ #define skgpu_graphite_precompile_PrecompileShader_DEFINED
10
+
11
+ #include "include/gpu/graphite/precompile/PrecompileBase.h"
12
+
13
+ #include "include/core/SkBlendMode.h"
14
+ #include "include/core/SkImageInfo.h"
15
+ #include "include/effects/SkGradient.h"
16
+
17
+ class SkColorSpace;
18
+
19
+ namespace skgpu::graphite {
20
+
21
+ class PrecompileBlender;
22
+ class PrecompileColorFilter;
23
+ class PrecompileShaderPriv;
24
+
25
+ /** \class PrecompileShader
26
+ This class corresponds to the SkShader class in the main API.
27
+ */
28
+ class SK_API PrecompileShader : public PrecompileBase {
29
+ public:
30
+ /**
31
+ * This is the Precompile correlate to SkShader::makeWithLocalMatrix. The actual matrix
32
+ * involved is abstracted away, except for whether or the not the matrix involves perspective
33
+ * so the correct generated shader variation is chosen.
34
+ * The PrecompileShaders::LocalMatrix factory can be used to generate a set of shaders
35
+ * that would've been generated via multiple makeWithLocalMatrix calls. That is, rather than
36
+ * performing:
37
+ * sk_sp<PrecompileShader> option1 = source1->makeWithLocalMatrix(false);
38
+ * sk_sp<PrecompileShader> option2 = source2->makeWithLocalMatrix(false);
39
+ * one could call:
40
+ * sk_sp<PrecompileShader> combinedOptions = LocalMatrix({ source1, source2 }, false);
41
+ */
42
+ sk_sp<PrecompileShader> makeWithLocalMatrix(bool isPerspective) const;
43
+
44
+ /**
45
+ * This is the Precompile correlate to SkShader::makeWithColorFilter.
46
+ * The PrecompileShaders::ColorFilter factory can be used to generate a set of shaders that
47
+ * would've been generated via multiple makeWithColorFilter calls. That is, rather than
48
+ * performing:
49
+ * sk_sp<PrecompileShader> option1 = source->makeWithColorFilter(colorFilter1);
50
+ * sk_sp<PrecompileShader> option2 = source->makeWithColorFilter(colorFilter2);
51
+ * one could call:
52
+ * sk_sp<PrecompileShader> combinedOptions = ColorFilter({ source },
53
+ * { colorFilter1, colorFilter2 });
54
+ * With an alternative use case one could also use the ColorFilter factory thusly:
55
+ * sk_sp<PrecompileShader> combinedOptions = ColorFilter({ source1, source2 },
56
+ * { colorFilter });
57
+ */
58
+ sk_sp<PrecompileShader> makeWithColorFilter(sk_sp<PrecompileColorFilter>) const;
59
+
60
+ /**
61
+ * This is the Precompile correlate to SkShader::makeWithWorkingColorSpace.
62
+ * The PrecompileShaders::WorkingColorSpace factory can be used to generate a set of shaders
63
+ * that would've been generated via multiple makeWithWorkingColorSpace calls. That is, rather
64
+ * than performing:
65
+ * sk_sp<PrecompileShader> option1 = source->makeWithWorkingColorSpace(colorSpace1);
66
+ * sk_sp<PrecompileShader> option2 = source->makeWithWorkingColorSpace(colorSpace2);
67
+ * one could call:
68
+ * sk_sp<PrecompileShader> combinedOptions = WorkingColorSpace({ source },
69
+ * { colorSpace1,
70
+ * colorSpace2 });
71
+ * With an alternative use case one could also use the WorkingColorSpace factory thusly:
72
+ * sk_sp<PrecompileShader> combinedOptions = WorkingColorSpace({ source1, source2 },
73
+ * { colorSpace });
74
+ */
75
+ sk_sp<PrecompileShader> makeWithWorkingColorSpace(sk_sp<SkColorSpace> inputCS,
76
+ sk_sp<SkColorSpace> outputCS=nullptr) const;
77
+
78
+ // Provides access to functions that aren't part of the public API.
79
+ PrecompileShaderPriv priv();
80
+ const PrecompileShaderPriv priv() const; // NOLINT(readability-const-return-type)
81
+
82
+ protected:
83
+ friend class PrecompileShaderPriv;
84
+
85
+ PrecompileShader() : PrecompileBase(Type::kShader) {}
86
+ ~PrecompileShader() override;
87
+
88
+ virtual bool isConstant(int /* desiredCombination */) const { return false; }
89
+ virtual bool isOpaque(int /* desiredCombination */) const = 0;
90
+
91
+ virtual bool isALocalMatrixShader() const { return false; }
92
+ };
93
+
94
+ //--------------------------------------------------------------------------------------------------
95
+ // This is the Precompile correlate to the SkShaders namespace in the main API
96
+ namespace PrecompileShaders {
97
+ // --- This block of eight matches the SkShaders factories in SkShader.h
98
+ // Note that some of the details of the main API have been elided since they don't impact
99
+ // the generated shader (e.g., the color parameter to the Color() factories).
100
+ SK_API sk_sp<PrecompileShader> Empty();
101
+ SK_API sk_sp<PrecompileShader> Color();
102
+ SK_API sk_sp<PrecompileShader> Color(sk_sp<SkColorSpace>);
103
+ SK_API sk_sp<PrecompileShader> Blend(SkSpan<const SkBlendMode> blendModes,
104
+ SkSpan<const sk_sp<PrecompileShader>> dsts,
105
+ SkSpan<const sk_sp<PrecompileShader>> srcs);
106
+ SK_API sk_sp<PrecompileShader> Blend(SkSpan<const sk_sp<PrecompileBlender>> blenders,
107
+ SkSpan<const sk_sp<PrecompileShader>> dsts,
108
+ SkSpan<const sk_sp<PrecompileShader>> srcs);
109
+ SK_API sk_sp<PrecompileShader> CoordClamp(SkSpan<const sk_sp<PrecompileShader>>);
110
+
111
+ enum class ImageShaderFlags : uint16_t {
112
+ kNone = 0,
113
+
114
+ kCubicSampling = 1 << 1,
115
+ kIncludeAlphaOnly = 1 << 2,
116
+
117
+ kAll = kCubicSampling | kIncludeAlphaOnly,
118
+ kExcludeCubic = kIncludeAlphaOnly,
119
+ kNoAlphaNoCubic = kNone,
120
+ };
121
+
122
+ static constexpr SkTileMode kAllTileModes[] = {
123
+ SkTileMode::kClamp,
124
+ SkTileMode::kRepeat,
125
+ SkTileMode::kMirror,
126
+ SkTileMode::kDecal,
127
+ };
128
+
129
+ /**
130
+ In the main Skia API ImageShaders are usually created via a SkImage::makeShader call.
131
+ Since the SkImage used to create the ImageShader is unlikely to be present at precompilation
132
+ time this entry point allows the equivalent precompilation program structure to be created.
133
+ Note that this factory is for non-YUV SkImages, the YUVImage factory (below) should be used
134
+ to represent the shading and sampling required for YUV images.
135
+
136
+ @param shaderFlags Specify the sampling variations that will be precompiled.
137
+ @param colorInfos a span of SkColorInfos to narrow down the combinations.
138
+ In general, the color info affects the swizzle and colorSpace
139
+ transformation of the final Pipeline.
140
+ @param tileModes a span of SkTileModes to narrow down the combinations.
141
+ The default will generate all possible combinations. Passing an
142
+ empty SkSpan will eliminate the Shader-based sampling combinations.
143
+ @return A precompile shader capturing the specified combinations
144
+ */
145
+ SK_API sk_sp<PrecompileShader> Image(ImageShaderFlags = ImageShaderFlags::kAll,
146
+ SkSpan<const SkColorInfo> = {},
147
+ SkSpan<const SkTileMode> = { kAllTileModes });
148
+
149
+ /** DEPRECATED
150
+ * Use above version.
151
+ */
152
+ SK_API sk_sp<PrecompileShader> Image(SkSpan<const SkColorInfo> colorInfos,
153
+ SkSpan<const SkTileMode> = { kAllTileModes });
154
+
155
+ // As with the above Image call, raw ImageShaders are usually created via an
156
+ // SkImage::makeRawShader call. The RawImage call allows the equivalent precompilation
157
+ // program structure to be created without needing the SkImage.
158
+ SK_API sk_sp<PrecompileShader> RawImage(ImageShaderFlags = ImageShaderFlags::kExcludeCubic,
159
+ SkSpan<const SkColorInfo> = {},
160
+ SkSpan<const SkTileMode> = { kAllTileModes });
161
+
162
+ enum class YUVImageShaderFlags : uint16_t {
163
+ kNone = 0,
164
+
165
+ kHardwareSamplingNoSwizzle = 1 << 1,
166
+ kHardwareSampling = 1 << 2,
167
+ kShaderBasedSampling = 1 << 3,
168
+ kCubicSampling = 1 << 4,
169
+
170
+ kExcludeCubic = kHardwareSamplingNoSwizzle | kHardwareSampling | kShaderBasedSampling,
171
+ kNoCubicNoNonSwizzledHW = kHardwareSamplingNoSwizzle | kShaderBasedSampling,
172
+ };
173
+
174
+ /**
175
+ In the main Skia API, the specifics of the SkImage used for the SkImage::makeShader call
176
+ can determine whether normal or YUV sampling is required. This entry point allows clients
177
+ to specify that the future image will be a YUV image.
178
+
179
+ @param shaderFlags Specify the sampling variations that will be precompiled.
180
+ In practice, YUV images are rarely cubic-sampling.
181
+ @param colorInfos a span of SkColorInfos to narrow down the combinations.
182
+ In general, the color info affects the swizzle and colorSpace
183
+ transformation of the final Pipeline.
184
+ @return A precompile shader capturing the specified combinations
185
+ */
186
+ SK_API sk_sp<PrecompileShader> YUVImage(
187
+ YUVImageShaderFlags = YUVImageShaderFlags::kExcludeCubic,
188
+ SkSpan<const SkColorInfo> = {});
189
+
190
+ // --- This block of two matches the SkShaders factories in SkPerlinNoiseShader.h
191
+ // Again, most of the details have been elided.
192
+ SK_API sk_sp<PrecompileShader> MakeFractalNoise();
193
+ SK_API sk_sp<PrecompileShader> MakeTurbulence();
194
+
195
+ enum class GradientShaderFlags : uint16_t {
196
+ kNone = 0,
197
+
198
+ kSmall = 1 << 1,
199
+ kMedium = 1 << 2,
200
+ kLarge = 1 << 3,
201
+
202
+ kAll = kSmall | kMedium | kLarge,
203
+ kNoLarge = kSmall | kMedium,
204
+ };
205
+
206
+ // --- This block of four matches all the factories in SkGradientShader (SkGradient.h)
207
+ SK_API sk_sp<PrecompileShader> LinearGradient(
208
+ GradientShaderFlags = GradientShaderFlags::kAll,
209
+ SkGradient::Interpolation = SkGradient::Interpolation());
210
+ SK_API sk_sp<PrecompileShader> RadialGradient(
211
+ GradientShaderFlags = GradientShaderFlags::kAll,
212
+ SkGradient::Interpolation = SkGradient::Interpolation());
213
+ SK_API sk_sp<PrecompileShader> TwoPointConicalGradient(
214
+ GradientShaderFlags = GradientShaderFlags::kAll,
215
+ SkGradient::Interpolation = SkGradient::Interpolation());
216
+ SK_API sk_sp<PrecompileShader> SweepGradient(
217
+ GradientShaderFlags = GradientShaderFlags::kAll,
218
+ SkGradient::Interpolation = SkGradient::Interpolation());
219
+
220
+ // Normally, SkPicture shaders are only created via SkPicture::makeShader. Since the
221
+ // SkPicture to be drawn, most likely, won't be available at precompilation time, this
222
+ // entry point can be used to create a precompilation equivalent.
223
+ // Note: this will precompile the program that draws the SkPicture. It, obviously, won't
224
+ // precompile any SkPaints within the SkPicture.
225
+ SK_API sk_sp<PrecompileShader> Picture();
226
+
227
+ // Normally, LocalMatrixShaders are only created via SkShader::makeWithLocalMatrix.
228
+ // However, in the combination API, clients may want to create a set of precompile
229
+ // LocalMatrixShaders (i.e., pass an SkSpan to the factory function vs just creating a
230
+ // single option). This entry point allows that use case.
231
+ // Note: PrecompileShader::makeWithLocalMatrix() can still be used and works as expected.
232
+ SK_API sk_sp<PrecompileShader> LocalMatrix(SkSpan<const sk_sp<PrecompileShader>> wrapped,
233
+ bool isPerspective = false);
234
+
235
+ // Normally, ColorFilterShaders are only created via SkShader::makeWithColorFilter.
236
+ // However, in the combination API, clients may want to create a set of precompile
237
+ // ColorFilterShaders (i.e., pass SkSpans to the factory function vs just creating a
238
+ // single option). This entry point allows that use case.
239
+ // Note: PrecompileShader::makeWithColorFilter can still be used and works as expected.
240
+ SK_API sk_sp<PrecompileShader> ColorFilter(
241
+ SkSpan<const sk_sp<PrecompileShader>> shaders,
242
+ SkSpan<const sk_sp<PrecompileColorFilter>> colorFilters);
243
+
244
+ // Normally, WorkingColorSpaceShaders are only created via SkShader::makeWithWorkingColorSpace.
245
+ // However, in the combination API, clients may want to create a set of precompile
246
+ // WorkingColorSpaceShaders (i.e., pass SkSpans to the factory function vs just creating a
247
+ // single option). This entry point allows that use case.
248
+ // Note: PrecompileShader::makeWithWorkingColorSpace can still be used and works as expected.
249
+
250
+ // This variant creates the cross product of `inputSpaces` and `outputSpaces`.
251
+ // An empty list is interpreted as matching either the dst color space (for `inputSpaces`) or
252
+ // matching the input space (for `outputSpaces`).
253
+ SK_API sk_sp<PrecompileShader> WorkingColorSpace(
254
+ SkSpan<const sk_sp<PrecompileShader>> shaders,
255
+ SkSpan<const sk_sp<SkColorSpace>> inputSpaces,
256
+ SkSpan<const sk_sp<SkColorSpace>> outputSpaces = {});
257
+
258
+ // This variant takes a span of input and output color spaces pairs explicitly.
259
+ SK_API sk_sp<PrecompileShader> WorkingColorSpaceExplicit(
260
+ SkSpan<const sk_sp<PrecompileShader>> shaders,
261
+ SkSpan<const std::pair</*input =*/sk_sp<SkColorSpace>,
262
+ /*output=*/sk_sp<SkColorSpace>>> inputAndOutputSpaces);
263
+
264
+ } // namespace PrecompileShaders
265
+
266
+ } // namespace skgpu::graphite
267
+
268
+ #endif // skgpu_graphite_precompile_PrecompileShader_DEFINED
@@ -0,0 +1,31 @@
1
+ /*
2
+ * Copyright 2022 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_VulkanGraphiteUtils_DEFINED
9
+ #define skgpu_graphite_VulkanGraphiteUtils_DEFINED
10
+
11
+ #include <memory>
12
+
13
+ #include "include/private/SkAPI.h"
14
+
15
+ // NOTE: Because there is already a VulkanBackendContext header shared between Ganesh and Graphite,
16
+ // this is named VulkanGraphiteContext.h to supply just the factory function (differing from the
17
+ // public headers exposed by other backends).
18
+ namespace skgpu { struct VulkanBackendContext; }
19
+
20
+ namespace skgpu::graphite {
21
+
22
+ class Context;
23
+ struct ContextOptions;
24
+
25
+ namespace ContextFactory {
26
+ SK_API std::unique_ptr<Context> MakeVulkan(const VulkanBackendContext&, const ContextOptions&);
27
+ } // namespace ContextFactory
28
+
29
+ } // namespace skgpu::graphite
30
+
31
+ #endif // skgpu_graphite_VulkanGraphiteUtils_DEFINED
@@ -0,0 +1,104 @@
1
+ /*
2
+ * Copyright 2022 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_VulkanGraphiteTypes_DEFINED
9
+ #define skgpu_graphite_VulkanGraphiteTypes_DEFINED
10
+
11
+ #include "include/gpu/graphite/BackendTexture.h"
12
+ #include "include/gpu/graphite/GraphiteTypes.h"
13
+ #include "include/gpu/graphite/TextureInfo.h"
14
+ #include "include/gpu/vk/VulkanTypes.h"
15
+
16
+ namespace skgpu::graphite {
17
+
18
+ class SK_API VulkanTextureInfo final : public TextureInfo::Data {
19
+ public:
20
+ // VkImageCreateInfo properties
21
+ // Currently the only supported flags are VK_IMAGE_CREATE_PROTECTED_BIT and, when
22
+ // VK_EXT_multisampled_render_to_single_sampled is present and enabled,
23
+ // VK_IMAGE_CREATE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_BIT_EXT. Other flags are not accepted.
24
+ VkImageCreateFlags fFlags = 0;
25
+ VkFormat fFormat = VK_FORMAT_UNDEFINED;
26
+ VkImageTiling fImageTiling = VK_IMAGE_TILING_OPTIMAL;
27
+ VkImageUsageFlags fImageUsageFlags = 0;
28
+ VkSharingMode fSharingMode = VK_SHARING_MODE_EXCLUSIVE;
29
+
30
+ // Properties related to the image view and sampling. These are less inherent properties of the
31
+ // VkImage but describe how the VkImage should be used within Skia.
32
+
33
+ // What aspect to use for the VkImageView. The normal, default is VK_IMAGE_ASPECT_COLOR_BIT.
34
+ // However, if the VkImage is a Ycbcr format, the client can pass a specific plan here to have
35
+ // Skia directly sample a plane. In that case the client should also pass in a VkFormat that is
36
+ // compatible with the plane as described by the Vulkan spec.
37
+ VkImageAspectFlags fAspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
38
+ VulkanYcbcrConversionInfo fYcbcrConversionInfo;
39
+
40
+ VulkanTextureInfo() = default;
41
+ VulkanTextureInfo(VkSampleCountFlagBits sampleCount,
42
+ Mipmapped mipmapped,
43
+ VkImageCreateFlags flags,
44
+ VkFormat format,
45
+ VkImageTiling imageTiling,
46
+ VkImageUsageFlags imageUsageFlags,
47
+ VkSharingMode sharingMode,
48
+ VkImageAspectFlags aspectMask,
49
+ VulkanYcbcrConversionInfo ycbcrConversionInfo)
50
+ // VkSampleCountFlagBits is value equivalent to SampleCount
51
+ : Data(static_cast<SampleCount>(sampleCount), mipmapped)
52
+ , fFlags(flags)
53
+ , fFormat(format)
54
+ , fImageTiling(imageTiling)
55
+ , fImageUsageFlags(imageUsageFlags)
56
+ , fSharingMode(sharingMode)
57
+ , fAspectMask(aspectMask)
58
+ , fYcbcrConversionInfo(ycbcrConversionInfo) {}
59
+
60
+ private:
61
+ friend class TextureInfo;
62
+ friend class TextureInfoPriv;
63
+
64
+ // Non-virtual template API for TextureInfo::Data accessed directly when backend type is known.
65
+ static constexpr skgpu::BackendApi kBackend = skgpu::BackendApi::kVulkan;
66
+
67
+ Protected isProtected() const {
68
+ return fFlags & VK_IMAGE_CREATE_PROTECTED_BIT ? Protected::kYes : Protected::kNo;
69
+ }
70
+ TextureFormat viewFormat() const;
71
+
72
+ // Virtual API when the specific backend type is not available.
73
+ SkString toBackendString() const override;
74
+
75
+ void copyTo(TextureInfo::AnyTextureInfoData& dstData) const override {
76
+ dstData.emplace<VulkanTextureInfo>(*this);
77
+ }
78
+ bool isCompatible(const TextureInfo& that, bool requireExact) const override;
79
+ };
80
+
81
+ namespace TextureInfos {
82
+ SK_API TextureInfo MakeVulkan(const VulkanTextureInfo&);
83
+
84
+ SK_API bool GetVulkanTextureInfo(const TextureInfo&, VulkanTextureInfo*);
85
+ } // namespace TextureInfos
86
+
87
+ namespace BackendTextures {
88
+ SK_API BackendTexture MakeVulkan(SkISize dimensions,
89
+ const VulkanTextureInfo&,
90
+ VkImageLayout,
91
+ uint32_t queueFamilyIndex,
92
+ VkImage,
93
+ VulkanAlloc);
94
+ } // namespace BackendTextures
95
+
96
+ namespace BackendSemaphores {
97
+ SK_API BackendSemaphore MakeVulkan(VkSemaphore);
98
+
99
+ SK_API VkSemaphore GetVkSemaphore(const BackendSemaphore&);
100
+ } // namespace BackendSemaphores
101
+
102
+ } // namespace skgpu::graphite
103
+
104
+ #endif // skgpu_graphite_VulkanGraphiteTypes_DEFINED
@@ -0,0 +1,39 @@
1
+ /*
2
+ * Copyright 2025 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_graphite_vk_precompile_PrecompileShader_DEFINED
9
+ #define skgpu_graphite_vk_precompile_PrecompileShader_DEFINED
10
+
11
+ #include "include/gpu/graphite/precompile/PrecompileShader.h"
12
+
13
+ namespace skgpu {
14
+ struct VulkanYcbcrConversionInfo;
15
+ }
16
+
17
+ namespace skgpu::graphite {
18
+
19
+ namespace PrecompileShaders {
20
+
21
+ /**
22
+ In the main Skia API YCbCr Images are usually created by wrapping a BackendTexture.
23
+ Such backend textures are, in turn, created by a backend-specific entry point like:
24
+ BackendTextures::MakeVulkan(SkISize, const VulkanTextureInfo&, ...)
25
+ where the VulkanTextureInfo contains additional YCbCr information. This API cuts right to
26
+ providing the backend-specific YCbCr information (i.e., the VulkanYcbcrConversionInfo).
27
+
28
+ @return A precompile shader for a specific type of YCbCr image
29
+ */
30
+ SK_API sk_sp<PrecompileShader> VulkanYCbCrImage(const skgpu::VulkanYcbcrConversionInfo& YCbCrInfo,
31
+ ImageShaderFlags = ImageShaderFlags::kAll,
32
+ SkSpan<const SkColorInfo> = {},
33
+ SkSpan<const SkTileMode> = { kAllTileModes });
34
+
35
+ } // namespace PrecompileShaders
36
+
37
+ } // namespace skgpu::graphite
38
+
39
+ #endif // skgpu_graphite_vk_precompile_PrecompileShader_DEFINED
@@ -0,0 +1,41 @@
1
+ /*
2
+ * Copyright 2022 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_MtlMemoryAllocator_DEFINED
9
+ #define skgpu_MtlMemoryAllocator_DEFINED
10
+
11
+ #include "include/core/SkRefCnt.h"
12
+
13
+ #ifdef __APPLE__
14
+
15
+ #ifdef __OBJC__
16
+ #import <Metal/Metal.h>
17
+ #endif
18
+
19
+ namespace skgpu {
20
+
21
+ // interface classes for the GPU memory allocator
22
+ class MtlAlloc : public SkRefCnt {
23
+ public:
24
+ ~MtlAlloc() override = default;
25
+ };
26
+
27
+ #ifdef __OBJC__
28
+ class MtlMemoryAllocator : public SkRefCnt {
29
+ public:
30
+ virtual id<MTLBuffer> newBufferWithLength(NSUInteger length, MTLResourceOptions options,
31
+ sk_sp<MtlAlloc>* allocation) = 0;
32
+ virtual id<MTLTexture> newTextureWithDescriptor(MTLTextureDescriptor* texDesc,
33
+ sk_sp<MtlAlloc>* allocation) = 0;
34
+ };
35
+ #endif
36
+
37
+ } // namespace skgpu
38
+
39
+ #endif // __APPLE__
40
+
41
+ #endif // skgpu_MtlMemoryAllocator_DEFINED
@@ -0,0 +1,57 @@
1
+ /*
2
+ * Copyright 2022 Google LLC
3
+ *
4
+ * Use of this source code is governed by a BSD-style license that can be
5
+ * found in the LICENSE file.
6
+ */
7
+
8
+ #ifndef skgpu_VulkanBackendContext_DEFINED
9
+ #define skgpu_VulkanBackendContext_DEFINED
10
+
11
+ #include "include/core/SkRefCnt.h"
12
+ #include "include/gpu/GpuTypes.h"
13
+ #include "include/gpu/vk/VulkanMemoryAllocator.h"
14
+ #include "include/gpu/vk/VulkanTypes.h"
15
+ #include "include/private/SkAPI.h"
16
+ #include "include/private/gpu/vk/SkiaVulkan.h"
17
+
18
+ #include <cstdint>
19
+
20
+ namespace skgpu {
21
+
22
+ class VulkanExtensions;
23
+
24
+ // The VkBackendContext contains all of the base Vk objects needed by the skia Vulkan context.
25
+ struct SK_API VulkanBackendContext {
26
+ VkInstance fInstance = VK_NULL_HANDLE;
27
+ VkPhysicalDevice fPhysicalDevice = VK_NULL_HANDLE;
28
+ VkDevice fDevice = VK_NULL_HANDLE;
29
+ VkQueue fQueue = VK_NULL_HANDLE;
30
+ uint32_t fGraphicsQueueIndex = 0;
31
+ // The max api version set here should match the value set in VkApplicationInfo::apiVersion when
32
+ // then VkInstance was created. Skia requires Vulkan 1.1 as the minimum version.
33
+ uint32_t fMaxAPIVersion = 0;
34
+ const skgpu::VulkanExtensions* fVkExtensions = nullptr;
35
+ // The client can create their VkDevice with either a VkPhysicalDeviceFeatures or
36
+ // VkPhysicalDeviceFeatures2 struct, thus we have to support taking both. The
37
+ // VkPhysicalDeviceFeatures2 struct is needed so we know if the client enabled any extension
38
+ // specific features. If fDeviceFeatures2 is not null then we ignore fDeviceFeatures. If both
39
+ // fDeviceFeatures and fDeviceFeatures2 are null we will assume no features are enabled.
40
+ const VkPhysicalDeviceFeatures* fDeviceFeatures = nullptr;
41
+ const VkPhysicalDeviceFeatures2* fDeviceFeatures2 = nullptr;
42
+ // The client must provide an inplementation of a VulkanMemoryAllocator for Skia to use
43
+ // for allocating Vulkan resources that use VkDeviceMemory.
44
+ sk_sp<VulkanMemoryAllocator> fMemoryAllocator;
45
+ skgpu::VulkanGetProc fGetProc;
46
+ Protected fProtectedContext = Protected::kNo;
47
+ // Optional callback which will be invoked if a VK_ERROR_DEVICE_LOST error code is received from
48
+ // the driver. Debug information from the driver will be provided to the callback if the
49
+ // VK_EXT_device_fault extension is supported and enabled (VkPhysicalDeviceFaultFeaturesEXT must
50
+ // be in the pNext chain of VkDeviceCreateInfo).
51
+ skgpu::VulkanDeviceLostContext fDeviceLostContext = nullptr;
52
+ skgpu::VulkanDeviceLostProc fDeviceLostProc = nullptr;
53
+ };
54
+
55
+ } // namespace skgpu
56
+
57
+ #endif // skgpu_VulkanBackendContext_DEFINED