rig-play 1.2.0 → 1.3.0

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+ /**
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+ * The one forced layout both renderers share: how many device pixels one of
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+ * the root's CSS pixels covers on screen, read off a throwaway box.
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+ *
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+ * A renderer rasters at `world × pixelRatio` in the root's own coordinates,
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+ * so a `transform: scale(z)` on an ancestor — how a pan/zoom stage is built —
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+ * oversamples by 1/z² in backing pixels unless the zoom is folded into the
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+ * ratio. Neither renderer measures this on its own: it is a layout read, and
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+ * there is no per-frame layout read anywhere in this library. The caller
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+ * invokes `syncPixelRatio()` when a zoom or a resize settles.
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+ */
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+ /**
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+ * Measures `root`'s effective on-screen scale once and returns the ratio now
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+ * in effect: `devicePixelRatio × scale` when that differs from `current` by
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+ * more than the deadband, else `current` unchanged. A root that is not laid
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+ * out (a `display: none` ancestor, a detached root) measures nothing, so
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+ * nothing is decided and `current` comes back. Appends a hidden box to the
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+ * root, reads its rect, removes it — the root's children are the same
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+ * elements in the same order on both sides of the call.
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+ */
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+ export declare function syncedPixelRatio(root: HTMLElement, current: number): number;
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+ //# sourceMappingURL=pixelRatio.d.ts.map
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+ {"version":3,"file":"pixelRatio.d.ts","sourceRoot":"","sources":["../src/pixelRatio.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAcH;;;;;;;;GAQG;AACH,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,WAAW,EAAE,OAAO,EAAE,MAAM,GAAG,MAAM,CA2B3E"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "rig-play",
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- "version": "1.2.0",
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+ "version": "1.3.0",
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  "description": "Plays skeleton.model.json written by rigc build as plain DOM elements — rigid slots as <img> posed by CSS matrix, deform meshes on small per-part canvases — or as one canvas.",
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  "type": "module",
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  "license": "MIT",