rig-parts 1.5.3 → 1.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE.md +1 -1
- package/README.md +16 -14
- package/docs/AUTHORING.md +1 -1
- package/docs/MIGRATION.md +22 -9
- package/package.json +4 -4
- package/skills/rig-parts/SKILL.md +3 -3
package/NOTICE.md
CHANGED
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@@ -69,7 +69,7 @@ only as a development dependency, and an install of rig-c gates a build with
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its own validator. rig-parts does not install it either; it is this repository's
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development dependency, at the version rig-c develops against, for the round
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trip in the selftest and CI and the selftest's posing oracle.
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rig-c's [NOTICE.md](https://github.com/
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rig-c's [NOTICE.md](https://github.com/rig-c/core/blob/main/NOTICE.md)
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sets out the chain in full; briefly, as a restatement of Esoteric Software's
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terms and not a term of this project:
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package/README.md
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@@ -4,7 +4,7 @@
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are written.** rig-parts takes a single character painting and the layers
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[See-through](https://github.com/shitagaki-lab/see-through) decomposed it into,
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merges them into measured rig-space parts, authors weighted meshes, bone chains
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and a looping idle over them in [rig-c](https://github.com/
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and a looping idle over them in [rig-c](https://github.com/rig-c/core)'s
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spec, and hands that spec to rig-c to compile, gate, pack, render and check.
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It is built for agents that cannot see the image: every stage prints named,
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numeric findings, a refusal names the object, the value found and the value
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## What you get
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<p align="center">
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<img src="https://raw.githubusercontent.com/
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<img src="https://raw.githubusercontent.com/
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<img src="https://raw.githubusercontent.com/rig-c/parts/main/assets/demo-source.png" alt="The demo painting: a generated full-body character in a white and pink frilled dress with long pink twin tails, standing with her hands clasped" height="420" />
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<img src="https://raw.githubusercontent.com/rig-c/parts/main/assets/demo-idle.png" alt="The same character rigged, breathing, blinking once and swaying her hair, sleeves and skirt in a four-second loop" height="420" />
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</p>
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<p align="center">
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<img src="https://raw.githubusercontent.com/
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<img src="https://raw.githubusercontent.com/rig-c/parts/main/assets/demo-parts.png" alt="Contact sheet of the painting and the 22 assembled parts it was split into: hair, dress, sleeves, shoes, face, eyes, brows, mouth and ornaments" width="100%" />
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</p>
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<p align="center"><em>
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</em></p>
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<p align="center">
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<img src="https://raw.githubusercontent.com/
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<img src="https://raw.githubusercontent.com/rig-c/parts/main/assets/sample-parts.png" alt="Contact sheet of the sample character's painting and its 20 parts" width="560" />
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</p>
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<p align="center"><em>
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| stage | tool | what it owns |
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| --- | --- | --- |
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| painting + See-through layers → parts and specs | **rig-parts** | the merge of two runs, the measurements, the rig spec and motion spec |
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| specs → Spine skeleton data | **[rig-c](https://github.com/
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| skeleton data → a page | **[rig-play](https://github.com/
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| painting + See-through layers → parts and specs | **rig-parts** (npm `@rig-c/parts`) | the merge of two runs, the measurements, the rig spec and motion spec |
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| specs → Spine skeleton data | **[rig-c](https://github.com/rig-c/core)** (npm `rig-c`) | compile, the gate (rigc's own validator in an install; the round trip through `spine-core` where the runtime is beside it, as in this repository's CI), the named assertions, the packer, the renderer |
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| skeleton data → a page | **[rig-play](https://github.com/rig-c/play)** (npm `@rig-c/play`; formerly spine-html), a sibling project | a DOM renderer; rigc's `spine-html` profile is its policy, and every build here is gated under that profile as well as under `spine` |
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rig-parts never writes Spine data itself. Everything on disk under `check/build/`
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was written by rig-c after its own gate passed.
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## Requirements
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[Bun](https://bun.sh) 1.2 or later. `npm
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`rig-parts` command
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on `PATH`.
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[Bun](https://bun.sh) 1.2 or later. `npm i -D @rig-c/parts` installs the
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`rig-parts` command (`npm install -g @rig-c/parts` puts it on `PATH`); it hands off
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to Bun and says so in one sentence if Bun is not on `PATH`. **`@rig-c/parts` is the
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package's name; versions 1.0.0-rc.1 to 1.5.3 were published as `rig-parts`, and
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versions up to 0.16.0
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as `spine-parts`, its former name**, and the install keeps a `spine-parts` command
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beside `rig-parts` for the transition, the same launcher under both names. On npm
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both former names stay published beside `@rig-c/parts` at every version, as aliases
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carrying the same files with only the `name` in `package.json` changed, so a
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project that depends on
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install names
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project that depends on either keeps receiving every release; a new
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install names `@rig-c/parts` ([RELEASING.md](RELEASING.md), *The registry side*). rig-c
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comes with it as a dependency. No Spine runtime does: since
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rig-c 2.0 the installed `rigc` gates every build with its own validator over the
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compiled model document, and `rigc --version` says `entry: cli_core.ts —
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package/docs/AUTHORING.md
CHANGED
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| what | why | how |
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| --- | --- | --- |
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| [Bun](https://bun.sh) 1.2 or later | rig-parts and rig-c are Bun programs | `npm install -g rig-parts` installs the command; it says so if Bun is missing |
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| [Bun](https://bun.sh) 1.2 or later | rig-parts and rig-c are Bun programs | `npm install -g @rig-c/parts` installs the command; it says so if Bun is missing |
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| [rig-c](https://www.npmjs.com/package/rig-c) | compiles, gates, packs and renders every rig; rig-parts writes no Spine data itself | installed with rig-parts as a dependency (`node_modules/.bin/rigc`); with no Spine runtime beside it, it gates with its own validator, and `rigc --version` says `entry: cli_core.ts` |
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| [See-through](https://github.com/shitagaki-lab/see-through), somewhere | the layer decomposition is the input | any route in README *Getting See-through layers*; it runs twice per character, outside this tool |
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| a GPU, wherever See-through runs | See-through is a diffusion model | nothing in rig-parts itself uses a GPU |
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package/docs/MIGRATION.md
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## In one paragraph
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Install
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config
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reference (#169).
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Install `@rig-c/parts` (the package's name after 1.5.3; *After 1.5.3* below). A
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config that built on 0.16.0 loads and builds unchanged: every config change since is
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a new, opt-in field inside a new mesh mode. The bytes a config without that mode
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builds moved once, by a declared exception (every mesh triangle's vertex order,
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#133); apart from it, each change since 0.16.0 that touched the code was measured
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against the tree before it on the three public examples' builds, and moved no byte
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of them. Inside the automatic mode, one change after the candidate moves declared
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bytes, named in *Since 1.0.0-rc.1*: the skinning envelope's reference (#169).
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## From 0.16.0 to 1.0.0-rc.1
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| spec ids of the files authors write and this package writes | `spine-parts-requirements/1`, `spine-parts-scene/1`, `spine-parts-keypoints/1`, `spine-parts-bonemap/1`, `spine-parts-basis/1`, `spine-parts-scene-report/1` | unchanged: they name a file format, not the tool, so a file written before the rename still reads |
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| public examples repository | `spine-parts-examples` | unchanged (it keeps the name it was published under) |
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What to do: install with `npm install -g rig-parts` and write `rig-parts` in scripts.
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What to do: install with `npm install -g @rig-c/parts` and write `rig-parts` in scripts.
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A script or a dependant that names the alias `spine-parts` keeps working and keeps
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receiving every release; how long the alias stays is RELEASING.md's *The alias stays
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until its retirement questions have written answers*. No build output carries the
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`motion.residual` may write a different mesh than 1.0.0-rc.1 did, as above; a
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consumer that compares builds byte for byte with 1.0.0-rc.1 expects that move and
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nothing else.
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## After 1.5.3: the scoped name
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| | 1.0.0 to 1.5.3 | after 1.5.3 |
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| --- | --- | --- |
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| npm package | `rig-parts` | `@rig-c/parts`; `rig-parts` and the alias `spine-parts` are published beside it at every version as aliases, the same files with only the `name` in `package.json` changed |
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| command | `rig-parts`, and the alias `spine-parts` on the same launcher | unchanged |
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| repository | `firejune/rig-parts` (GitHub redirects it) | `rig-c/parts`, beside `rig-c/core` (npm `rig-c`) and `rig-c/play` |
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| spec ids, the config, the bytes a build writes | | unchanged |
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What to do: install with `npm i -D @rig-c/parts` (or `npm install -g @rig-c/parts`);
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command lines do not change. A dependant that names `rig-parts` keeps receiving
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every release under it (#222).
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package/package.json
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{
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"name": "rig-parts",
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"version": "1.5.
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"version": "1.5.4",
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"description": "AI-authored 2D character parts from one anime painting and its See-through layer decomposition: measured parts, weighted-mesh rig specs, verified through rig-c before anything is written. A CLI for agents that cannot see the image.",
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"bin": {
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"author": "firejune",
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"repository": {
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"type": "git",
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"url": "https://github.com/rig-c/parts.git"
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},
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"homepage": "https://github.com/
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"bugs": "https://github.com/
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"homepage": "https://github.com/rig-c/parts#readme",
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"bugs": "https://github.com/rig-c/parts/issues",
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"keywords": [
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"spine",
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"spine2d",
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name: rig-parts
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description: Turn one anime character painting and its See-through layer decomposition into a verified 2D character rig (Spine 4.3 skeleton data) — measured parts, weighted meshes, bone chains and a looping idle — with rig-parts, which gates everything through rig-c before it is written. Use for a request to rig or animate a single character painting, to run or read rig-parts layers, sheet, assemble, propose, rig, check, loop or build, or to write or fix a rig-parts config.json. Not for cutting art into parts by hand, for authoring a rig from loose PNGs (that is the rigc skill), for lip-sync or swapping a part's image, or for running See-through itself.
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license: MIT
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compatibility: Requires Bun 1.2 or later. The tool is the npm package rig-parts (
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compatibility: Requires Bun 1.2 or later. The tool is the npm package @rig-c/parts (npm i -D @rig-c/parts, or bun add -d @rig-c/parts), whose command is rig-parts; rig-c is installed with it. See-through is run separately.
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---
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# rig-parts — a painting to a Spine rig, for agents
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## Where to read next
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[docs/AUTHORING.md](https://github.com/
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[docs/AUTHORING.md](https://github.com/rig-c/parts/blob/main/docs/AUTHORING.md)
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first — every config field, the command order, what to read after each stage, every
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refusal. It is in the installed package at `node_modules
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refusal. It is in the installed package at `node_modules/@rig-c/parts/docs/AUTHORING.md`,
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the copy that matches the version you run. Two recipes there cover what this package
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leaves to you:
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