rig-c 2.32.0 → 2.32.1

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/src/meshreduce.ts +161 -25
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "rig-c",
3
- "version": "2.32.0",
3
+ "version": "2.32.1",
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4
  "description": "AI-authored Spine 2D rigging and animation, verified before it is written. rigc compiles a rig spec into Spine 4.3 skeleton data, gates it with named assertions held to a spine-core round trip's verdicts, and emits nothing that fails. Output imports into the Spine editor. Ships as an agent skill.",
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  "type": "module",
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  "bin": {
package/src/meshreduce.ts CHANGED
@@ -160,6 +160,8 @@ import {
160
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  type Termination,
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  } from './meshquality.ts';
162
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  import { artRastersOf, stepRastersOf, type ArtRasters, type StepRasters } from './meshrasters.ts';
163
+ import { areaBand, triangleAreas } from './areaband.ts';
164
+ import { cropToSpineY } from './transform.ts';
163
165
  import {
164
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  skinningContract,
165
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  SkinningCarry,
@@ -1262,43 +1264,154 @@ function addVertex(run: Run, p: Pt): number {
1262
1264
  return id;
1263
1265
  }
1264
1266
 
1267
+ /**
1268
+ * The two triangles a split of the edge a–b at the new vertex `m` makes of `tri`, winding kept, or null when `tri`
1269
+ * does not have that edge — the one rule `splitEdge` writes and `degenerateInsertion` reads (issue #1311).
1270
+ */
1271
+ function splitPieces(tri: readonly [number, number, number], a: number, b: number, m: number): [[number, number, number], [number, number, number]] | null {
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+ const i = tri.indexOf(a);
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+ const j = tri.indexOf(b);
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+ if (i === -1 || j === -1) return null;
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+ // Rotate so the edge is the triangle's first two corners, in its own winding.
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+ const r = (j - i + 3) % 3 === 1 ? i : j;
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+ const x = tri[r];
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+ const y = tri[(r + 1) % 3];
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+ const c = tri[(r + 2) % 3];
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+ return [[x, m, c], [m, y, c]];
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+ }
1282
+
1265
1283
  /** Split the edge between working ids a and b at `p`: each triangle on it becomes two, winding kept. */
1266
1284
  function splitEdge(run: Run, a: number, b: number, p: Pt): void {
1267
1285
  const m = addVertex(run, p);
1268
1286
  const next: Array<[number, number, number]> = [];
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  for (const tri of run.work.triangles) {
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- const i = tri.indexOf(a);
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- const j = tri.indexOf(b);
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- if (i === -1 || j === -1) {
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- next.push(tri);
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- continue;
1275
- }
1276
- // Rotate so the edge is the triangle's first two corners, in its own winding.
1277
- const r = (j - i + 3) % 3 === 1 ? i : j;
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- const x = tri[r];
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- const y = tri[(r + 1) % 3];
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- const c = tri[(r + 2) % 3];
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- next.push([x, m, c], [m, y, c]);
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+ const pieces = splitPieces(tri, a, b, m);
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+ if (pieces === null) next.push(tri);
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+ else next.push(...pieces);
1282
1291
  }
1283
1292
  run.work.triangles = next;
1284
1293
  }
1285
1294
 
1286
- /** Insert `p` into the working triangle that holds it: on an edge, that edge is split; inside, the triangle becomes three. */
1287
- function insertPoint(run: Run, p: Pt): boolean {
1295
+ /** Where `insertPoint` puts `p`: on an edge of the working triangle that holds it, inside that triangle, or nowhere. */
1296
+ type Placement = { kind: 'edge'; a: number; b: number } | { kind: 'inside'; tri: [number, number, number] } | null;
1297
+
1298
+ function placementOf(run: Run, p: Pt): Placement {
1288
1299
  const { work } = run;
1289
1300
  for (const tri of work.triangles) {
1290
1301
  const l = barycentric(p, work.pos[tri[0]], work.pos[tri[1]], work.pos[tri[2]]);
1291
1302
  if (l === null || Math.min(...l) < -1e-9) continue;
1292
1303
  const onEdge = l.findIndex((v) => Math.abs(v) <= 1e-9);
1293
- if (onEdge !== -1) {
1294
- splitEdge(run, tri[(onEdge + 1) % 3], tri[(onEdge + 2) % 3], p);
1295
- return true;
1296
- }
1297
- const m = addVertex(run, p);
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- work.triangles = work.triangles.flatMap((t): Array<[number, number, number]> => (t === tri ? [[tri[0], tri[1], m], [tri[1], tri[2], m], [tri[2], tri[0], m]] : [t]));
1299
- return true;
1304
+ if (onEdge !== -1) return { kind: 'edge', a: tri[(onEdge + 1) % 3], b: tri[(onEdge + 2) % 3] };
1305
+ return { kind: 'inside', tri };
1300
1306
  }
1301
- return false;
1307
+ return null;
1308
+ }
1309
+
1310
+ /** The three triangles an insertion of the new vertex `m` inside `tri` makes of it — `insertPoint`'s rule. */
1311
+ function fanPieces(tri: readonly [number, number, number], m: number): Array<[number, number, number]> {
1312
+ return [[tri[0], tri[1], m], [tri[1], tri[2], m], [tri[2], tri[0], m]];
1313
+ }
1314
+
1315
+ /** Insert `p` where `placementOf` put it: on an edge, that edge is split; inside, the triangle becomes three. */
1316
+ function insertPoint(run: Run, p: Pt, at: Exclude<Placement, null>): void {
1317
+ const { work } = run;
1318
+ if (at.kind === 'edge') {
1319
+ splitEdge(run, at.a, at.b, p);
1320
+ return;
1321
+ }
1322
+ const m = addVertex(run, p);
1323
+ work.triangles = work.triangles.flatMap((t): Array<[number, number, number]> => (t === at.tri ? fanPieces(at.tri, m) : [t]));
1324
+ }
1325
+
1326
+ /** The vertex id the degenerate check reads for the vertex an insertion would add, before it exists. */
1327
+ const NEW_VERTEX = -1;
1328
+
1329
+ /** A triangle an insertion would write that `MQ_DEGENERATE` reads as degenerate (issue #1311). */
1330
+ interface DegenerateWrite {
1331
+ /** Working ids, `NEW_VERTEX` for the inserted one, in the triangle's own winding. */
1332
+ corners: [number, number, number];
1333
+ /** The smallest magnitude of its area over the three corners it can be read from, px². */
1334
+ area: number;
1335
+ /** `areaBand` of the mesh the insertion would leave, px². */
1336
+ band: number;
1337
+ }
1338
+
1339
+ /**
1340
+ * Issue #1311: the first triangle an insertion of `p` would write whose area `MQ_DEGENERATE` reads as degenerate, or
1341
+ * null. Read as the row reads it, over the mesh the insertion would leave: every point in the art frame's world (y up,
1342
+ * `cropToSpineY` on the frame's height), every triangle's area by `triangleAreas`, and the band by `areaBand` over all of
1343
+ * them — the larger of 1e-6 of the largest triangle and the float32 noise bound of the coordinates. The row reads a
1344
+ * triangle from its smallest canonical index, which is not known before the mesh is canonicalised, so a fresh triangle
1345
+ * is read from each of its three corners and the smallest magnitude is the one compared: a triangle that any reading
1346
+ * puts within the band is refused. `fresh` uses `NEW_VERTEX` for the inserted vertex; `replaced` are the triangles it
1347
+ * takes the place of.
1348
+ */
1349
+ function degenerateInsertion(run: Run, p: Pt, replaced: ReadonlySet<readonly number[]>, fresh: ReadonlyArray<[number, number, number]>): DegenerateWrite | null {
1350
+ const { work } = run;
1351
+ const height = run.input.art.frame.height;
1352
+ const slot = new Map<number, number>();
1353
+ const world: number[] = [];
1354
+ for (let id = 0; id < work.pos.length; id++) {
1355
+ if (!work.alive[id]) continue;
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+ slot.set(id, world.length / 2);
1357
+ world.push(work.pos[id][0], cropToSpineY(work.pos[id][1], height));
1358
+ }
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+ slot.set(NEW_VERTEX, world.length / 2);
1360
+ world.push(p[0], cropToSpineY(p[1], height));
1361
+ const flat: number[] = [];
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+ for (const tri of work.triangles) if (!replaced.has(tri)) for (const id of tri) flat.push(slot.get(id)!);
1363
+ for (const tri of fresh) for (const id of tri) flat.push(slot.get(id)!);
1364
+ const band = areaBand(triangleAreas(world, flat), world) * (run.plant === 'degenerate-band-widened' ? 1000 : 1);
1365
+ for (const tri of fresh) {
1366
+ const [i, j, k] = tri.map((id) => slot.get(id)!);
1367
+ const area = Math.min(...triangleAreas(world, [i, j, k, j, k, i, k, i, j]).map(Math.abs));
1368
+ if (area <= band) return { corners: tri, area, band };
1369
+ }
1370
+ return null;
1371
+ }
1372
+
1373
+ /**
1374
+ * Issue #1311: the refinement's stop when the insertion its rule chose would write a triangle `MQ_DEGENERATE` refuses —
1375
+ * by name: the target row, the region, the insertion, the triangle's corners with their distance from the region's
1376
+ * polygon, its area and the band required. The refinement writes no triangle the row refuses: a refined source that
1377
+ * failed that row could take no step at all, and the failure would name a triangle rather than the insertion that made
1378
+ * it.
1379
+ */
1380
+ function degenerateStop(run: Run, canon: Canonical, target: MeasureRow, region: RefinementRegion, what: string, p: Pt, found: DegenerateWrite): PhaseEnd {
1381
+ const corner = (id: number): string => {
1382
+ const at = id === NEW_VERTEX ? p : run.work.pos[id];
1383
+ const name = id === NEW_VERTEX ? 'the inserted vertex' : `vertex ${canon.indexOf.get(id)!}`;
1384
+ const where = inClosedPolygon(at, region.polygon) ? 'in the polygon' : `${r6(distanceToBoundary(at, region.polygon))} px from the polygon`;
1385
+ return `${name} (${at[0]}, ${at[1]}), ${where}`;
1386
+ };
1387
+ return {
1388
+ kind: 'stuck',
1389
+ constraint:
1390
+ `${rowName(target)} (${what} at (${p[0]}, ${p[1]}) would write the triangle of ${found.corners.map(corner).join('; ')} — ` +
1391
+ `area ${r6(found.area)} px², which MQ_DEGENERATE reads as degenerate: required an area above the row's band ${r6(found.band)} px² ` +
1392
+ `(the larger of the float32 noise bound of the mesh's coordinates and 1e-6 of its largest triangle); ` +
1393
+ `region "${region.name}" has a ${region.transition} px band, and the refinement writes no triangle the row refuses)`,
1394
+ };
1395
+ }
1396
+
1397
+ /** The triangles a split of a–b replaces, and what it writes in their place with `NEW_VERTEX` inserted. */
1398
+ function splitPlan(run: Run, a: number, b: number): { replaced: Set<readonly number[]>; fresh: Array<[number, number, number]> } {
1399
+ const replaced = new Set<readonly number[]>();
1400
+ const fresh: Array<[number, number, number]> = [];
1401
+ for (const tri of run.work.triangles) {
1402
+ const pieces = splitPieces(tri, a, b, NEW_VERTEX);
1403
+ if (pieces === null) continue;
1404
+ replaced.add(tri);
1405
+ fresh.push(...pieces);
1406
+ }
1407
+ return { replaced, fresh };
1408
+ }
1409
+
1410
+ /** Issue #1311: what a split of a–b at `p` would write that the row refuses, or null — always null under the control's plant. */
1411
+ function degenerateSplit(run: Run, a: number, b: number, p: Pt): DegenerateWrite | null {
1412
+ if (run.plant === 'refinement-writes-degenerate') return null;
1413
+ const { replaced, fresh } = splitPlan(run, a, b);
1414
+ return degenerateInsertion(run, p, replaced, fresh);
1302
1415
  }
1303
1416
 
1304
1417
  type PhaseEnd =
@@ -1346,7 +1459,15 @@ export type ReductionPlant =
1346
1459
  | 'floor-half-a-pixel-short'
1347
1460
  | RetriangulationPlant
1348
1461
  | OrderPlant
1349
- | AmplitudePlant;
1462
+ | AmplitudePlant
1463
+ | RefinementPlant;
1464
+
1465
+ /**
1466
+ * Issue #1311's faults in the refinement: the insertion its rule chose written without asking whether it writes a
1467
+ * triangle `MQ_DEGENERATE` refuses — the refinement as it was before the check; and the check reading the row's band
1468
+ * a thousand times as wide, so it refuses insertions the row would pass.
1469
+ */
1470
+ export type RefinementPlant = 'refinement-writes-degenerate' | 'degenerate-band-widened';
1350
1471
 
1351
1472
  /**
1352
1473
  * Issue #1283's faults in the triangulation post-pass: the pass run on a call that did not opt in; the pass skipped
@@ -1400,7 +1521,9 @@ export type AttemptObserver = (attempt: AttemptRecord) => void;
1400
1521
  * `MQ_TRANSITION` that the refinement can act on passes. One insertion per
1401
1522
  * measurement: the first failing region row in report order has its worst edge
1402
1523
  * split. A band no edge lies in leaves `MQ_TRANSITION` not-measurable (B1's
1403
- * definition) and is not something an insertion is aimed at.
1524
+ * definition) and is not something an insertion is aimed at. An insertion that
1525
+ * would write a triangle `MQ_DEGENERATE` refuses is not made: the refinement
1526
+ * stops there by name (issue #1311, `degenerateStop`).
1404
1527
  */
1405
1528
  function refineRegions(run: Run): PhaseEnd {
1406
1529
  const regions = new Map(run.input.targets.regions.map((r) => [r.name, r]));
@@ -1416,7 +1539,16 @@ function refineRegions(run: Run): PhaseEnd {
1416
1539
  const region = regions.get(target.object.region!)!;
1417
1540
  if (target.state === 'not-measurable') {
1418
1541
  const p: Pt = [r6(region.polygon[0][0]), r6(region.polygon[0][1])];
1419
- if (!insertPoint(run, p)) return { kind: 'stuck', constraint: `${rowName(target)} (the refinement found no triangle holding the region's first vertex)` };
1542
+ const at = placementOf(run, p);
1543
+ if (at === null) return { kind: 'stuck', constraint: `${rowName(target)} (the refinement found no triangle holding the region's first vertex)` };
1544
+ const found =
1545
+ run.plant === 'refinement-writes-degenerate'
1546
+ ? null
1547
+ : at.kind === 'edge'
1548
+ ? degenerateSplit(run, at.a, at.b, p)
1549
+ : degenerateInsertion(run, p, new Set([at.tri]), fanPieces(at.tri, NEW_VERTEX));
1550
+ if (found !== null) return degenerateStop(run, canon, target, region, `inserting region "${region.name}"'s first vertex`, p, found);
1551
+ insertPoint(run, p, at);
1420
1552
  followSkinning(run, 'insertion');
1421
1553
  if (accept(run, 'insertion', [])) return { kind: 'replayed' };
1422
1554
  continue;
@@ -1432,6 +1564,8 @@ function refineRegions(run: Run): PhaseEnd {
1432
1564
  if (inRegionOrBand(run.work.pos[outer], region)) continue;
1433
1565
  const q = outerSplit(run.work.pos[inner], run.work.pos[outer], region);
1434
1566
  if (q === null) continue;
1567
+ const found = degenerateSplit(run, a, b, q);
1568
+ if (found !== null) return degenerateStop(run, canon, target, region, `splitting edge ${ra}–${rb} where it leaves region "${region.name}"'s band`, q, found);
1435
1569
  splitEdge(run, a, b, q);
1436
1570
  followSkinning(run, 'insertion');
1437
1571
  exited = true;
@@ -1462,6 +1596,8 @@ function refineRegions(run: Run): PhaseEnd {
1462
1596
  }
1463
1597
  const p = splitPoint(run.work.pos[a], run.work.pos[b], region);
1464
1598
  if (p === null) return { kind: 'stuck', constraint: `${rowName(target)} (the refinement found no point of edge ${ra}–${rb} strictly between its ends inside region "${region.name}" or its band)` };
1599
+ const found = degenerateSplit(run, a, b, p);
1600
+ if (found !== null) return degenerateStop(run, canon, target, region, `splitting edge ${ra}–${rb} inside region "${region.name}" or its band`, p, found);
1465
1601
  splitEdge(run, a, b, p);
1466
1602
  followSkinning(run, 'insertion');
1467
1603
  if (accept(run, 'insertion', [])) return { kind: 'replayed' };