rhodonite 0.17.1 → 0.17.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/VERSION-FILE +1 -1
- package/dist/esm/index.d.ts +197 -6
- package/dist/esm/index.js +295 -360
- package/dist/esmdev/index.d.ts +197 -6
- package/dist/esmdev/index.js +429 -103
- package/package.json +1 -1
package/VERSION-FILE
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
v0.17.
|
|
1
|
+
v0.17.2-0-g095130b89-dirty
|
|
2
2
|
main
|
package/dist/esm/index.d.ts
CHANGED
|
@@ -5255,6 +5255,8 @@ declare class MeshComponent extends Component {
|
|
|
5255
5255
|
castRayFromScreenInLocal(x: number, y: number, camera: CameraComponent, viewport: Vector4, dotThreshold?: number): RaycastResultEx1;
|
|
5256
5256
|
castRayFromScreenInWorld(x: number, y: number, camera: CameraComponent, viewport: Vector4, dotThreshold?: number): RaycastResultEx1;
|
|
5257
5257
|
$load(): void;
|
|
5258
|
+
private __update3DAPIVertexData;
|
|
5259
|
+
calcBaryCentricCoord(): void;
|
|
5258
5260
|
$logic(): void;
|
|
5259
5261
|
_shallowCopyFrom(component_: Component): void;
|
|
5260
5262
|
_destroy(): void;
|
|
@@ -5394,6 +5396,11 @@ declare class Mesh implements IMesh {
|
|
|
5394
5396
|
getCurrentVariantName(): string;
|
|
5395
5397
|
getVariantNames(): string[];
|
|
5396
5398
|
isSetUpDone(): boolean;
|
|
5399
|
+
/**
|
|
5400
|
+
* @internal
|
|
5401
|
+
*/
|
|
5402
|
+
_updateVBOAndVAO(): void;
|
|
5403
|
+
delete3DAPIVertexData(): void;
|
|
5397
5404
|
}
|
|
5398
5405
|
|
|
5399
5406
|
type Attributes = Map<VertexAttributeSemanticsJoinedString, Accessor>;
|
|
@@ -5434,35 +5441,140 @@ declare class Primitive extends RnObject {
|
|
|
5434
5441
|
private static __variantUpdateCount;
|
|
5435
5442
|
private __fingerPrint;
|
|
5436
5443
|
constructor();
|
|
5444
|
+
/**
|
|
5445
|
+
* Calculates a fingerprint string for the primitive based on its properties
|
|
5446
|
+
* including mode, indices, targets, and attributes.
|
|
5447
|
+
*/
|
|
5437
5448
|
calcFingerPrint(): void;
|
|
5449
|
+
/**
|
|
5450
|
+
* Gets the fingerprint string of the primitive
|
|
5451
|
+
* @returns The fingerprint string
|
|
5452
|
+
*/
|
|
5438
5453
|
_getFingerPrint(): string;
|
|
5454
|
+
/**
|
|
5455
|
+
* Gets the index of a primitive with morph targets by its UID
|
|
5456
|
+
* @param primitiveUid The UID of the primitive
|
|
5457
|
+
* @returns The index if found, otherwise undefined
|
|
5458
|
+
*/
|
|
5439
5459
|
static getPrimitiveIdxHasMorph(primitiveUid: PrimitiveUID): Index | undefined;
|
|
5460
|
+
/**
|
|
5461
|
+
* Gets a primitive with morph targets by its index
|
|
5462
|
+
* @param primitiveIdx The index of the primitive
|
|
5463
|
+
* @returns The primitive if found, otherwise undefined
|
|
5464
|
+
*/
|
|
5440
5465
|
static getPrimitiveHasMorph(primitiveIdx: Index): Primitive | undefined;
|
|
5466
|
+
/**
|
|
5467
|
+
* Gets the bit size of indices ('uint16' or 'uint32')
|
|
5468
|
+
* @returns The index bit size
|
|
5469
|
+
* @throws Error if index accessor is null or has unknown type
|
|
5470
|
+
*/
|
|
5441
5471
|
getIndexBitSize(): 'uint16' | 'uint32';
|
|
5472
|
+
/**
|
|
5473
|
+
* Gets the vertex handles associated with this primitive.
|
|
5474
|
+
* @returns The vertex handles if they exist, otherwise undefined.
|
|
5475
|
+
*/
|
|
5442
5476
|
get _vertexHandles(): VertexHandles | undefined;
|
|
5477
|
+
/**
|
|
5478
|
+
* Gets the current count of material variant updates.
|
|
5479
|
+
* @returns The number of material variant updates.
|
|
5480
|
+
*/
|
|
5443
5481
|
static get variantUpdateCount(): number;
|
|
5482
|
+
/**
|
|
5483
|
+
* Sets a material variant for this primitive.
|
|
5484
|
+
* @param variantName The name of the variant.
|
|
5485
|
+
* @param material The material to associate with the variant.
|
|
5486
|
+
*/
|
|
5444
5487
|
setMaterialVariant(variantName: string, material: Material): void;
|
|
5488
|
+
/**
|
|
5489
|
+
* Applies a material variant by its name.
|
|
5490
|
+
* @param variantName The name of the variant to apply.
|
|
5491
|
+
*/
|
|
5445
5492
|
applyMaterialVariant(variantName: string): void;
|
|
5493
|
+
/**
|
|
5494
|
+
* Gets the name of the currently applied material variant.
|
|
5495
|
+
* @returns The name of the current variant, or an empty string if none is applied.
|
|
5496
|
+
*/
|
|
5446
5497
|
getCurrentVariantName(): string;
|
|
5498
|
+
/**
|
|
5499
|
+
* Gets all variant names associated with this primitive.
|
|
5500
|
+
* @returns An array of variant names.
|
|
5501
|
+
*/
|
|
5447
5502
|
getVariantNames(): string[];
|
|
5503
|
+
/**
|
|
5504
|
+
* Gets the material for a specific variant.
|
|
5505
|
+
* @param variantName The name of the variant.
|
|
5506
|
+
* @returns The material associated with the variant, or undefined if not found.
|
|
5507
|
+
*/
|
|
5448
5508
|
getVariantMaterial(variantName: string): Material | undefined;
|
|
5509
|
+
/**
|
|
5510
|
+
* Sets the material for this primitive and updates the sort key.
|
|
5511
|
+
* @param mat The material to set.
|
|
5512
|
+
*/
|
|
5449
5513
|
set material(mat: Material);
|
|
5514
|
+
/**
|
|
5515
|
+
* Gets the current material of this primitive.
|
|
5516
|
+
* @returns The material.
|
|
5517
|
+
*/
|
|
5450
5518
|
get material(): Material;
|
|
5519
|
+
/**
|
|
5520
|
+
* Updates the sort key by setting a specific bit range.
|
|
5521
|
+
* @param offset The bit offset to start writing.
|
|
5522
|
+
* @param length The number of bits to write.
|
|
5523
|
+
* @param value The value to write.
|
|
5524
|
+
*/
|
|
5451
5525
|
setSortKey(offset: PrimitiveSortKeyOffset, length: PrimitiveSortKeyLength, value: number): void;
|
|
5452
5526
|
/**
|
|
5453
|
-
*
|
|
5454
|
-
* @param mesh
|
|
5527
|
+
* Associates this primitive with a mesh.
|
|
5528
|
+
* @param mesh The mesh to associate with.
|
|
5455
5529
|
*/
|
|
5456
5530
|
_belongToMesh(mesh: Mesh): void;
|
|
5531
|
+
/**
|
|
5532
|
+
* Gets the mesh associated with this primitive.
|
|
5533
|
+
* @returns The mesh if it exists, otherwise undefined.
|
|
5534
|
+
*/
|
|
5457
5535
|
get mesh(): IMesh | undefined;
|
|
5536
|
+
/**
|
|
5537
|
+
* Backs up the current material of this primitive.
|
|
5538
|
+
*/
|
|
5458
5539
|
_backupMaterial(): void;
|
|
5540
|
+
/**
|
|
5541
|
+
* Restores the previously backed-up material.
|
|
5542
|
+
*/
|
|
5459
5543
|
_restoreMaterial(): void;
|
|
5544
|
+
/**
|
|
5545
|
+
* Gets the primitive by its UID.
|
|
5546
|
+
* @param primitiveUid The UID of the primitive.
|
|
5547
|
+
* @returns The primitive if found, otherwise undefined.
|
|
5548
|
+
*/
|
|
5460
5549
|
static getPrimitive(primitiveUid: PrimitiveUID): Primitive | undefined;
|
|
5550
|
+
/**
|
|
5551
|
+
* Gets the total count of primitives.
|
|
5552
|
+
* @returns The number of primitives.
|
|
5553
|
+
*/
|
|
5461
5554
|
static getPrimitiveCount(): number;
|
|
5555
|
+
/**
|
|
5556
|
+
* Notifies the primitive that an accessor has been updated.
|
|
5557
|
+
* @param accessorVersion The version of the updated accessor.
|
|
5558
|
+
*/
|
|
5462
5559
|
onAccessorUpdated(accessorVersion: number): void;
|
|
5560
|
+
/**
|
|
5561
|
+
* Sets the data for this primitive, including attributes, mode, material, and indices.
|
|
5562
|
+
* @param attributes The vertex attributes.
|
|
5563
|
+
* @param mode The primitive mode.
|
|
5564
|
+
* @param material The material to use (optional).
|
|
5565
|
+
* @param indicesAccessor The indices accessor (optional).
|
|
5566
|
+
*/
|
|
5463
5567
|
setData(attributes: Attributes, mode: PrimitiveModeEnum, material?: Material, indicesAccessor?: Accessor): void;
|
|
5464
|
-
|
|
5568
|
+
/**
|
|
5569
|
+
* Copies vertex data from a descriptor to this primitive.
|
|
5570
|
+
* @param desc The descriptor containing vertex data.
|
|
5571
|
+
*/
|
|
5465
5572
|
copyVertexData({ attributes, attributeSemantics, primitiveMode, indices, material, }: PrimitiveDescriptor): void;
|
|
5573
|
+
/**
|
|
5574
|
+
* Creates a new primitive from a descriptor
|
|
5575
|
+
* @param desc The primitive descriptor
|
|
5576
|
+
* @returns The created primitive
|
|
5577
|
+
*/
|
|
5466
5578
|
static createPrimitive(desc: PrimitiveDescriptor): Primitive;
|
|
5467
5579
|
get indicesAccessor(): Accessor | undefined;
|
|
5468
5580
|
getVertexCountAsIndicesBased(): number;
|
|
@@ -5486,14 +5598,28 @@ declare class Primitive extends RnObject {
|
|
|
5486
5598
|
setBlendShapeTargets(targets: Array<Attributes>): void;
|
|
5487
5599
|
getBlendShapeTargets(): Attributes[];
|
|
5488
5600
|
get targets(): Array<Attributes>;
|
|
5601
|
+
/**
|
|
5602
|
+
* Checks if the primitive is using blend mode
|
|
5603
|
+
* @returns True if using blend mode, false otherwise
|
|
5604
|
+
*/
|
|
5489
5605
|
isBlend(): boolean;
|
|
5490
5606
|
isOpaque(): boolean;
|
|
5491
5607
|
create3DAPIVertexData(): boolean;
|
|
5492
5608
|
update3DAPIVertexData(): boolean;
|
|
5493
5609
|
delete3DAPIVertexData(): boolean;
|
|
5494
5610
|
get vertexHandles(): VertexHandles | undefined;
|
|
5611
|
+
convertToUnindexedGeometry(): void;
|
|
5495
5612
|
castRay(origVec3: IVector3, dirVec3: IVector3, isFrontFacePickable: boolean, isBackFacePickable: boolean, dotThreshold: number, hasFaceNormal: boolean): RaycastResultEx1;
|
|
5496
5613
|
private __castRayInnerTomasMoller;
|
|
5614
|
+
/**
|
|
5615
|
+
* Calculates the normal vector from UV coordinates
|
|
5616
|
+
* @param pos0IndexBase Index of first position
|
|
5617
|
+
* @param pos1IndexBase Index of second position
|
|
5618
|
+
* @param pos2IndexBase Index of third position
|
|
5619
|
+
* @param u U coordinate
|
|
5620
|
+
* @param v V coordinate
|
|
5621
|
+
* @returns The calculated normal vector
|
|
5622
|
+
*/
|
|
5497
5623
|
private __calcNormalFromUV;
|
|
5498
5624
|
}
|
|
5499
5625
|
|
|
@@ -5538,6 +5664,7 @@ declare class Accessor {
|
|
|
5538
5664
|
arrayLength: Size;
|
|
5539
5665
|
normalized: boolean;
|
|
5540
5666
|
});
|
|
5667
|
+
private __copyBufferDataToTypedArray;
|
|
5541
5668
|
private __onUpdated;
|
|
5542
5669
|
getTypedArrayClass(componentType: ComponentTypeEnum): TypedArrayConstructor | undefined;
|
|
5543
5670
|
getDataViewGetter(componentType: ComponentTypeEnum): string | undefined;
|
|
@@ -5561,6 +5688,7 @@ declare class Accessor {
|
|
|
5561
5688
|
* @returns
|
|
5562
5689
|
*/
|
|
5563
5690
|
getTypedArray(): TypedArray;
|
|
5691
|
+
setTypedArray(typedArray: TypedArray): void;
|
|
5564
5692
|
getUint8Array(): Uint8Array;
|
|
5565
5693
|
get isAoS(): boolean;
|
|
5566
5694
|
get isSoA(): boolean;
|
|
@@ -5589,6 +5717,7 @@ declare class Accessor {
|
|
|
5589
5717
|
setVec2(i: Index, x: number, y: number, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5590
5718
|
setVec3(i: Index, x: number, y: number, z: number, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5591
5719
|
setVec4(i: Index, x: number, y: number, z: number, w: number, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5720
|
+
setMat3(i: Index, v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number, v8: number, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5592
5721
|
setMat4(i: Index, v0: number, v1: number, v2: number, v3: number, v4: number, v5: number, v6: number, v7: number, v8: number, v9: number, v10: number, v11: number, v12: number, v13: number, v14: number, v15: number, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5593
5722
|
setVec2AsVector(i: Index, vec: Vector2, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
5594
5723
|
setVec3AsVector(i: Index, vec: Vector3, { indicesAccessor, endian }: IndicesAccessOption): void;
|
|
@@ -9095,6 +9224,58 @@ interface ShaderNodeJsonConnection {
|
|
|
9095
9224
|
};
|
|
9096
9225
|
}
|
|
9097
9226
|
|
|
9227
|
+
interface KHR_interactivity_Type {
|
|
9228
|
+
signature: 'bool' | 'custom' | 'float' | 'float2' | 'float3' | 'float4' | 'float2x2' | 'float3x3' | 'float4x4' | 'int';
|
|
9229
|
+
}
|
|
9230
|
+
interface KHR_interactivity_Variable {
|
|
9231
|
+
}
|
|
9232
|
+
interface KHR_interactivity_Event {
|
|
9233
|
+
}
|
|
9234
|
+
interface KHR_interactivity_Declaration {
|
|
9235
|
+
op: string;
|
|
9236
|
+
extension?: string;
|
|
9237
|
+
inputValueSockets?: object;
|
|
9238
|
+
outputValueSockets?: object;
|
|
9239
|
+
}
|
|
9240
|
+
interface KHR_interactivity_Flow {
|
|
9241
|
+
node: number;
|
|
9242
|
+
socket: 'in';
|
|
9243
|
+
}
|
|
9244
|
+
interface KHR_interactivity_Value {
|
|
9245
|
+
type: number;
|
|
9246
|
+
value: number[];
|
|
9247
|
+
}
|
|
9248
|
+
type KHR_interactivity_value_type = 'animation' | 'speed' | 'startTIme' | 'endTime';
|
|
9249
|
+
interface KHR_interactivity_Configuration {
|
|
9250
|
+
node: number;
|
|
9251
|
+
socket: 'in';
|
|
9252
|
+
}
|
|
9253
|
+
interface KHR_interactivity_Configuration {
|
|
9254
|
+
nodeIndex: {
|
|
9255
|
+
value: number[];
|
|
9256
|
+
};
|
|
9257
|
+
stopPropagation: {
|
|
9258
|
+
value: boolean;
|
|
9259
|
+
};
|
|
9260
|
+
}
|
|
9261
|
+
interface KHR_interactivity_Node {
|
|
9262
|
+
declaration: number;
|
|
9263
|
+
configuration: KHR_interactivity_Configuration;
|
|
9264
|
+
values: Record<KHR_interactivity_value_type, KHR_interactivity_Value>;
|
|
9265
|
+
flows: Record<string, KHR_interactivity_Flow>;
|
|
9266
|
+
}
|
|
9267
|
+
interface KHR_interactivity_Graph {
|
|
9268
|
+
types: KHR_interactivity_Type[];
|
|
9269
|
+
variables: KHR_interactivity_Variable[];
|
|
9270
|
+
events: KHR_interactivity_Event[];
|
|
9271
|
+
declarations: KHR_interactivity_Declaration[];
|
|
9272
|
+
nodes: KHR_interactivity_Node[];
|
|
9273
|
+
}
|
|
9274
|
+
interface KHR_interactivity {
|
|
9275
|
+
graphs: KHR_interactivity_Graph[];
|
|
9276
|
+
graph: number;
|
|
9277
|
+
}
|
|
9278
|
+
|
|
9098
9279
|
declare class IdentityMatrix44 extends AbstractMatrix implements IMatrix, IMatrix44 {
|
|
9099
9280
|
static readonly __v: Float32Array;
|
|
9100
9281
|
constructor();
|
|
@@ -9542,6 +9723,7 @@ declare class Material extends RnObject {
|
|
|
9542
9723
|
addShaderDefine(define: string): void;
|
|
9543
9724
|
removeShaderDefine(define: string): void;
|
|
9544
9725
|
getShaderDefines(): Set<string>;
|
|
9726
|
+
isShaderDefine(define: string): boolean;
|
|
9545
9727
|
calcFingerPrint(): void;
|
|
9546
9728
|
_getFingerPrint(): string;
|
|
9547
9729
|
static get stateVersion(): number;
|
|
@@ -16999,7 +17181,6 @@ declare class ForwardRenderPipeline extends RnObject {
|
|
|
16999
17181
|
}
|
|
17000
17182
|
|
|
17001
17183
|
declare function isSkipDrawing(material: Material, primitive: Primitive): boolean;
|
|
17002
|
-
declare function updateVBOAndVAO(mesh: Mesh): void;
|
|
17003
17184
|
|
|
17004
17185
|
declare const EVENT_MOUSE_DOWN = "mousedown";
|
|
17005
17186
|
declare const EVENT_MOUSE_MOVE = "mousemove";
|
|
@@ -18873,6 +19054,17 @@ type Rn_IsType = IsType;
|
|
|
18873
19054
|
type Rn_Joint = Joint;
|
|
18874
19055
|
declare const Rn_Joint: typeof Joint;
|
|
18875
19056
|
type Rn_JointDescriptor = JointDescriptor;
|
|
19057
|
+
type Rn_KHR_interactivity = KHR_interactivity;
|
|
19058
|
+
type Rn_KHR_interactivity_Configuration = KHR_interactivity_Configuration;
|
|
19059
|
+
type Rn_KHR_interactivity_Declaration = KHR_interactivity_Declaration;
|
|
19060
|
+
type Rn_KHR_interactivity_Event = KHR_interactivity_Event;
|
|
19061
|
+
type Rn_KHR_interactivity_Flow = KHR_interactivity_Flow;
|
|
19062
|
+
type Rn_KHR_interactivity_Graph = KHR_interactivity_Graph;
|
|
19063
|
+
type Rn_KHR_interactivity_Node = KHR_interactivity_Node;
|
|
19064
|
+
type Rn_KHR_interactivity_Type = KHR_interactivity_Type;
|
|
19065
|
+
type Rn_KHR_interactivity_Value = KHR_interactivity_Value;
|
|
19066
|
+
type Rn_KHR_interactivity_Variable = KHR_interactivity_Variable;
|
|
19067
|
+
type Rn_KHR_interactivity_value_type = KHR_interactivity_value_type;
|
|
18876
19068
|
type Rn_KHR_lights_punctual = KHR_lights_punctual;
|
|
18877
19069
|
type Rn_KHR_lights_punctual_Light = KHR_lights_punctual_Light;
|
|
18878
19070
|
type Rn_KTX2TextureLoader = KTX2TextureLoader;
|
|
@@ -19446,11 +19638,10 @@ declare const Rn_setupShaderProgram: typeof setupShaderProgram;
|
|
|
19446
19638
|
declare const Rn_sheenLutTexture: typeof sheenLutTexture;
|
|
19447
19639
|
declare const Rn_updateGamePad: typeof updateGamePad;
|
|
19448
19640
|
declare const Rn_updateMotionControllerModel: typeof updateMotionControllerModel;
|
|
19449
|
-
declare const Rn_updateVBOAndVAO: typeof updateVBOAndVAO;
|
|
19450
19641
|
declare const Rn_valueWithCompensation: typeof valueWithCompensation;
|
|
19451
19642
|
declare const Rn_valueWithDefault: typeof valueWithDefault;
|
|
19452
19643
|
declare namespace Rn {
|
|
19453
|
-
export { Rn_AABB as AABB, Rn_AABBGizmo as AABBGizmo, Rn_AbsoluteAnimation as AbsoluteAnimation, Rn_AbstractArrayBufferBaseMathNumber as AbstractArrayBufferBaseMathNumber, Rn_AbstractCameraController as AbstractCameraController, Rn_AbstractMaterialContent as AbstractMaterialContent, Rn_AbstractMatrix as AbstractMatrix, Rn_AbstractQuaternion as AbstractQuaternion, Rn_AbstractShaderNode as AbstractShaderNode, Rn_AbstractTexture as AbstractTexture, Rn_AbstractVector as AbstractVector, Rn_Accessor as Accessor, Rn_AddShaderNode as AddShaderNode, Rn_AlphaMode as AlphaMode, type Rn_AlphaModeEnum as AlphaModeEnum, Rn_AnimatedQuaternion as AnimatedQuaternion, Rn_AnimatedScalar as AnimatedScalar, Rn_AnimatedVector2 as AnimatedVector2, Rn_AnimatedVector3 as AnimatedVector3, Rn_AnimatedVector4 as AnimatedVector4, Rn_AnimatedVectorN as AnimatedVectorN, Rn_AnimationAssigner as AnimationAssigner, Rn_AnimationAttribute as AnimationAttribute, type Rn_AnimationAttributeEnum as AnimationAttributeEnum, type Rn_AnimationChannel as AnimationChannel, type Rn_AnimationChannelTarget as AnimationChannelTarget, Rn_AnimationComponent as AnimationComponent, type Rn_AnimationComponentEventType as AnimationComponentEventType, type Rn_AnimationInfo as AnimationInfo, Rn_AnimationInterpolation as AnimationInterpolation, type Rn_AnimationInterpolationEnum as AnimationInterpolationEnum, type Rn_AnimationPathName as AnimationPathName, type Rn_AnimationSampler as AnimationSampler, type Rn_AnimationSamplers as AnimationSamplers, type Rn_AnimationTrack as AnimationTrack, type Rn_AnimationTrackName as AnimationTrackName, type Rn_Array1 as Array1, type Rn_Array16 as Array16, type Rn_Array1to4 as Array1to4, type Rn_Array2 as Array2, type Rn_Array3 as Array3, type Rn_Array4 as Array4, type Rn_Array9 as Array9, type Rn_ArrayAsRn as ArrayAsRn, type Rn_ArrayType as ArrayType, Rn_AssetLoader as AssetLoader, type Rn_AssetLoaderConfig as AssetLoaderConfig, Rn_AttributeColorShaderNode as AttributeColorShaderNode, type Rn_AttributeName as AttributeName, type Rn_AttributeNames as AttributeNames, Rn_AttributeNormalShaderNode as AttributeNormalShaderNode, Rn_AttributePositionShaderNode as AttributePositionShaderNode, Rn_AttributeTexcoordShaderNode as AttributeTexcoordShaderNode, type Rn_Attributes as Attributes, Rn_Axis as Axis, type Rn_AxisDescriptor as AxisDescriptor, type Rn_BASIS as BASIS, Rn_BasisCompressionType as BasisCompressionType, type Rn_BasisCompressionTypeEnum as BasisCompressionTypeEnum, type Rn_BasisFile as BasisFile, Rn_BasisLzEtc1sImageTranscoder as BasisLzEtc1sImageTranscoder, type Rn_BasisTranscoder as BasisTranscoder, Rn_BlendShapeComponent as BlendShapeComponent, Rn_BlockBeginShader as BlockBeginShader, Rn_BlockBeginShaderNode as BlockBeginShaderNode, Rn_BlockEndShader as BlockEndShader, Rn_BlockEndShaderNode as BlockEndShaderNode, Rn_Bloom as Bloom, Rn_BoneDataType as BoneDataType, type Rn_BoneDataTypeEnum as BoneDataTypeEnum, Rn_Buffer as Buffer, Rn_BufferUse as BufferUse, type Rn_BufferUseEnum as BufferUseEnum, Rn_BufferView as BufferView, type Byte$1 as Byte, type Rn_CGAPIResourceHandle as CGAPIResourceHandle, Rn_CGAPIResourceRepository as CGAPIResourceRepository, Rn_Cache as Cache, type Rn_CalledSubscriberNumber as CalledSubscriberNumber, Rn_CameraComponent as CameraComponent, Rn_CameraControllerComponent as CameraControllerComponent, Rn_CameraControllerType as CameraControllerType, type Rn_CameraControllerTypeEnum as CameraControllerTypeEnum, type Rn_CameraSID as CameraSID, Rn_CameraType as CameraType, type Rn_CameraTypeEnum as CameraTypeEnum, Rn_CapsuleCollider as CapsuleCollider, type Rn_ChangeAnimationInfoEvent as ChangeAnimationInfoEvent, Rn_ClassicShadingShader as ClassicShadingShader, type Rn_ColorComponentLetter as ColorComponentLetter, Rn_ColorGradingUsingLUTsMaterialContent as ColorGradingUsingLUTsMaterialContent, Rn_ColorRgb as ColorRgb, Rn_ColorRgba as ColorRgba, Rn_CommonShaderPart as CommonShaderPart, Rn_ComplexVertexAttribute as ComplexVertexAttribute, Rn_Component as Component, type Rn_ComponentMixinFunction as ComponentMixinFunction, Rn_ComponentRepository as ComponentRepository, type Rn_ComponentSID as ComponentSID, type Rn_ComponentTID as ComponentTID, type Rn_ComponentToComponentMethods as ComponentToComponentMethods, Rn_ComponentType as ComponentType, type Rn_ComponentTypeEnum as ComponentTypeEnum, Rn_CompositionType as CompositionType, type Rn_CompositionTypeEnum as CompositionTypeEnum, Rn_CompressionTextureType as CompressionTextureType, type Rn_CompressionTextureTypeEnum as CompressionTextureTypeEnum, Rn_Config as Config, Rn_ConstRgbaBlack as ConstRgbaBlack, Rn_ConstRgbaWhite as ConstRgbaWhite, Rn_ConstVector2_0_0 as ConstVector2_0_0, Rn_ConstVector2_1_1 as ConstVector2_1_1, Rn_ConstVector3_0_0_0 as ConstVector3_0_0_0, Rn_ConstVector3_1_1_1 as ConstVector3_1_1_1, Rn_ConstVector4_0_0_0_0 as ConstVector4_0_0_0_0, Rn_ConstVector4_0_0_0_1 as ConstVector4_0_0_0_1, Rn_ConstVector4_1_1_1_1 as ConstVector4_1_1_1_1, Rn_ConstantScalarVariableShaderNode as ConstantScalarVariableShaderNode, Rn_ConstantVariableShader as ConstantVariableShader, Rn_ConstantVector2VariableShaderNode as ConstantVector2VariableShaderNode, Rn_ConstantVector3VariableShaderNode as ConstantVector3VariableShaderNode, Rn_ConstantVector4VariableShaderNode as ConstantVector4VariableShaderNode, type Rn_Count as Count, Rn_Cube as Cube, type Rn_CubeDescriptor as CubeDescriptor, Rn_CubeTexture as CubeTexture, Rn_CustomMaterialContent as CustomMaterialContent, Rn_DataUtil as DataUtil, Rn_DefaultTextures as DefaultTextures, Rn_DepthEncodeMaterialContent as DepthEncodeMaterialContent, Rn_DetectHighLuminanceMaterialContent as DetectHighLuminanceMaterialContent, type Rn_DirectTextureData as DirectTextureData, Rn_DotProductShaderNode as DotProductShaderNode, Rn_DrcPointCloudImporter as DrcPointCloudImporter, Rn_EVENT_CLICK as EVENT_CLICK, Rn_EVENT_KEY_DOWN as EVENT_KEY_DOWN, Rn_EVENT_KEY_PRESS as EVENT_KEY_PRESS, Rn_EVENT_KEY_UP as EVENT_KEY_UP, Rn_EVENT_MOUSE_DOWN as EVENT_MOUSE_DOWN, Rn_EVENT_MOUSE_ENTER as EVENT_MOUSE_ENTER, Rn_EVENT_MOUSE_LEAVE as EVENT_MOUSE_LEAVE, Rn_EVENT_MOUSE_MOVE as EVENT_MOUSE_MOVE, Rn_EVENT_MOUSE_OVER as EVENT_MOUSE_OVER, Rn_EVENT_MOUSE_UP as EVENT_MOUSE_UP, Rn_EVENT_MOUSE_WHEEL as EVENT_MOUSE_WHEEL, Rn_EVENT_MSPOINTER_DOWN as EVENT_MSPOINTER_DOWN, Rn_EVENT_MSPOINTER_MOVE as EVENT_MSPOINTER_MOVE, Rn_EVENT_MSPOINTER_UP as EVENT_MSPOINTER_UP, Rn_EVENT_ORIENTATION_CHANGE as EVENT_ORIENTATION_CHANGE, Rn_EVENT_POINTER_CANCEL as EVENT_POINTER_CANCEL, Rn_EVENT_POINTER_DOWN as EVENT_POINTER_DOWN, Rn_EVENT_POINTER_ENTER as EVENT_POINTER_ENTER, Rn_EVENT_POINTER_LEAVE as EVENT_POINTER_LEAVE, Rn_EVENT_POINTER_MOVE as EVENT_POINTER_MOVE, Rn_EVENT_POINTER_OUT as EVENT_POINTER_OUT, Rn_EVENT_POINTER_OVER as EVENT_POINTER_OVER, Rn_EVENT_POINTER_UP as EVENT_POINTER_UP, Rn_EVENT_RESIZE as EVENT_RESIZE, Rn_EVENT_TOUCH_CANCEL as EVENT_TOUCH_CANCEL, Rn_EVENT_TOUCH_DOUBLE_TAP as EVENT_TOUCH_DOUBLE_TAP, Rn_EVENT_TOUCH_DRAG as EVENT_TOUCH_DRAG, Rn_EVENT_TOUCH_END as EVENT_TOUCH_END, Rn_EVENT_TOUCH_ENTER as EVENT_TOUCH_ENTER, Rn_EVENT_TOUCH_HOLD as EVENT_TOUCH_HOLD, Rn_EVENT_TOUCH_LEAVE as EVENT_TOUCH_LEAVE, Rn_EVENT_TOUCH_LONG_TAP as EVENT_TOUCH_LONG_TAP, Rn_EVENT_TOUCH_MOVE as EVENT_TOUCH_MOVE, Rn_EVENT_TOUCH_OUT as EVENT_TOUCH_OUT, Rn_EVENT_TOUCH_OVER as EVENT_TOUCH_OVER, Rn_EVENT_TOUCH_PINCH as EVENT_TOUCH_PINCH, Rn_EVENT_TOUCH_START as EVENT_TOUCH_START, Rn_EVENT_TOUCH_SWIPE as EVENT_TOUCH_SWIPE, Rn_EVENT_TOUCH_TAP as EVENT_TOUCH_TAP, Rn_Effekseer as Effekseer, Rn_EffekseerComponent as EffekseerComponent, Rn_EndShader as EndShader, Rn_Entity as Entity, Rn_EntityRepository as EntityRepository, type Rn_EntityUID as EntityUID, Rn_EntityUIDOutputMaterialContent as EntityUIDOutputMaterialContent, Rn_EnumClass as EnumClass, type Rn_EnumIO as EnumIO, Rn_Err as Err, type Rn_EventHandler as EventHandler, Rn_EventPubSub as EventPubSub, type Rn_EventSubscriberIndex as EventSubscriberIndex, type Rn_EventType as EventType, Rn_Expression as Expression, Rn_FileType as FileType, type Rn_FileTypeEnum as FileTypeEnum, type Rn_FillArgsObject as FillArgsObject, type Rn_FloatTypedArray as FloatTypedArray, type Rn_FloatTypedArrayConstructor as FloatTypedArrayConstructor, Rn_ForwardRenderPipeline as ForwardRenderPipeline, Rn_Frame as Frame, Rn_FrameBuffer as FrameBuffer, type Rn_FrameBufferCubeMapDescriptor as FrameBufferCubeMapDescriptor, type Rn_FrameBufferDescriptor as FrameBufferDescriptor, type Rn_FrameBufferMSAADescriptor as FrameBufferMSAADescriptor, type Rn_FrameBufferTextureArrayDescriptor as FrameBufferTextureArrayDescriptor, type Rn_FrameBufferTextureArrayForMultiViewDescriptor as FrameBufferTextureArrayForMultiViewDescriptor, Rn_Frustum as Frustum, Rn_FurnaceTestMaterialContent as FurnaceTestMaterialContent, Rn_GLTF2_EXPORT_DRACO as GLTF2_EXPORT_DRACO, Rn_GLTF2_EXPORT_EMBEDDED as GLTF2_EXPORT_EMBEDDED, Rn_GLTF2_EXPORT_GLB as GLTF2_EXPORT_GLB, Rn_GLTF2_EXPORT_GLTF as GLTF2_EXPORT_GLTF, Rn_GLTF2_EXPORT_NO_DOWNLOAD as GLTF2_EXPORT_NO_DOWNLOAD, Rn_GL_ACTIVE_ATTRIBUTES as GL_ACTIVE_ATTRIBUTES, Rn_GL_ACTIVE_TEXTURE as GL_ACTIVE_TEXTURE, Rn_GL_ACTIVE_UNIFORMS as GL_ACTIVE_UNIFORMS, Rn_GL_ACTIVE_UNIFORM_BLOCKS as GL_ACTIVE_UNIFORM_BLOCKS, Rn_GL_ALIASED_LINE_WIDTH_RANGE as GL_ALIASED_LINE_WIDTH_RANGE, Rn_GL_ALIASED_POINT_SIZE_RANGE as GL_ALIASED_POINT_SIZE_RANGE, Rn_GL_ALPHA as GL_ALPHA, Rn_GL_ALPHA_BITS as GL_ALPHA_BITS, Rn_GL_ALREADY_SIGNALED as GL_ALREADY_SIGNALED, Rn_GL_ALWAYS as GL_ALWAYS, Rn_GL_ANY_SAMPLES_PASSED as GL_ANY_SAMPLES_PASSED, Rn_GL_ANY_SAMPLES_PASSED_CONSERVATIVE as GL_ANY_SAMPLES_PASSED_CONSERVATIVE, Rn_GL_ARRAY_BUFFER as GL_ARRAY_BUFFER, Rn_GL_ARRAY_BUFFER_BINDING as GL_ARRAY_BUFFER_BINDING, Rn_GL_ATTACHED_SHADERS as GL_ATTACHED_SHADERS, Rn_GL_BACK as GL_BACK, Rn_GL_BLEND as GL_BLEND, Rn_GL_BLEND_COLOR as GL_BLEND_COLOR, Rn_GL_BLEND_DST_ALPHA as GL_BLEND_DST_ALPHA, Rn_GL_BLEND_DST_RGB as GL_BLEND_DST_RGB, Rn_GL_BLEND_EQUATION as GL_BLEND_EQUATION, Rn_GL_BLEND_EQUATION_ALPHA as GL_BLEND_EQUATION_ALPHA, Rn_GL_BLEND_EQUATION_RGB as GL_BLEND_EQUATION_RGB, Rn_GL_BLEND_SRC_ALPHA as GL_BLEND_SRC_ALPHA, Rn_GL_BLEND_SRC_RGB as GL_BLEND_SRC_RGB, Rn_GL_BLUE_BITS as GL_BLUE_BITS, Rn_GL_BOOL as GL_BOOL, Rn_GL_BOOL_VEC2 as GL_BOOL_VEC2, Rn_GL_BOOL_VEC3 as GL_BOOL_VEC3, Rn_GL_BOOL_VEC4 as GL_BOOL_VEC4, Rn_GL_BROWSER_DEFAULT_WEBGL as GL_BROWSER_DEFAULT_WEBGL, Rn_GL_BUFFER_SIZE as GL_BUFFER_SIZE, Rn_GL_BUFFER_USAGE as GL_BUFFER_USAGE, Rn_GL_CCW as GL_CCW, Rn_GL_CLAMP_TO_EDGE as GL_CLAMP_TO_EDGE, Rn_GL_COLOR as GL_COLOR, Rn_GL_COLOR_ATTACHMENT0 as GL_COLOR_ATTACHMENT0, Rn_GL_COLOR_ATTACHMENT0_WEBGL as GL_COLOR_ATTACHMENT0_WEBGL, Rn_GL_COLOR_ATTACHMENT1 as GL_COLOR_ATTACHMENT1, Rn_GL_COLOR_ATTACHMENT10 as GL_COLOR_ATTACHMENT10, Rn_GL_COLOR_ATTACHMENT10_WEBGL as GL_COLOR_ATTACHMENT10_WEBGL, Rn_GL_COLOR_ATTACHMENT11 as GL_COLOR_ATTACHMENT11, Rn_GL_COLOR_ATTACHMENT11_WEBGL as GL_COLOR_ATTACHMENT11_WEBGL, Rn_GL_COLOR_ATTACHMENT12 as GL_COLOR_ATTACHMENT12, Rn_GL_COLOR_ATTACHMENT12_WEBGL as GL_COLOR_ATTACHMENT12_WEBGL, Rn_GL_COLOR_ATTACHMENT13 as GL_COLOR_ATTACHMENT13, Rn_GL_COLOR_ATTACHMENT13_WEBGL as GL_COLOR_ATTACHMENT13_WEBGL, Rn_GL_COLOR_ATTACHMENT14 as GL_COLOR_ATTACHMENT14, Rn_GL_COLOR_ATTACHMENT14_WEBGL as GL_COLOR_ATTACHMENT14_WEBGL, Rn_GL_COLOR_ATTACHMENT15 as GL_COLOR_ATTACHMENT15, Rn_GL_COLOR_ATTACHMENT15_WEBGL as GL_COLOR_ATTACHMENT15_WEBGL, Rn_GL_COLOR_ATTACHMENT1_WEBGL as GL_COLOR_ATTACHMENT1_WEBGL, Rn_GL_COLOR_ATTACHMENT2 as GL_COLOR_ATTACHMENT2, Rn_GL_COLOR_ATTACHMENT2_WEBGL as GL_COLOR_ATTACHMENT2_WEBGL, Rn_GL_COLOR_ATTACHMENT3 as GL_COLOR_ATTACHMENT3, Rn_GL_COLOR_ATTACHMENT3_WEBGL as GL_COLOR_ATTACHMENT3_WEBGL, Rn_GL_COLOR_ATTACHMENT4 as GL_COLOR_ATTACHMENT4, Rn_GL_COLOR_ATTACHMENT4_WEBGL as GL_COLOR_ATTACHMENT4_WEBGL, Rn_GL_COLOR_ATTACHMENT5 as GL_COLOR_ATTACHMENT5, Rn_GL_COLOR_ATTACHMENT5_WEBGL as GL_COLOR_ATTACHMENT5_WEBGL, Rn_GL_COLOR_ATTACHMENT6 as GL_COLOR_ATTACHMENT6, Rn_GL_COLOR_ATTACHMENT6_WEBGL as GL_COLOR_ATTACHMENT6_WEBGL, Rn_GL_COLOR_ATTACHMENT7 as GL_COLOR_ATTACHMENT7, Rn_GL_COLOR_ATTACHMENT7_WEBGL as GL_COLOR_ATTACHMENT7_WEBGL, Rn_GL_COLOR_ATTACHMENT8 as GL_COLOR_ATTACHMENT8, Rn_GL_COLOR_ATTACHMENT8_WEBGL as GL_COLOR_ATTACHMENT8_WEBGL, Rn_GL_COLOR_ATTACHMENT9 as GL_COLOR_ATTACHMENT9, Rn_GL_COLOR_ATTACHMENT9_WEBGL as GL_COLOR_ATTACHMENT9_WEBGL, Rn_GL_COLOR_BUFFER_BIT as GL_COLOR_BUFFER_BIT, Rn_GL_COLOR_CLEAR_VALUE as GL_COLOR_CLEAR_VALUE, Rn_GL_COLOR_WRITEMASK as GL_COLOR_WRITEMASK, Rn_GL_COMPARE_REF_TO_TEXTURE as GL_COMPARE_REF_TO_TEXTURE, Rn_GL_COMPILE_STATUS as GL_COMPILE_STATUS, Rn_GL_COMPRESSED_R11_EAC as GL_COMPRESSED_R11_EAC, Rn_GL_COMPRESSED_RG11_EAC as GL_COMPRESSED_RG11_EAC, Rn_GL_COMPRESSED_RGB8_ETC2 as GL_COMPRESSED_RGB8_ETC2, Rn_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 as GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, Rn_GL_COMPRESSED_RGBA8_ETC2_EAC as GL_COMPRESSED_RGBA8_ETC2_EAC, Rn_GL_COMPRESSED_RGBA_ASTC_10X10_KHR as GL_COMPRESSED_RGBA_ASTC_10X10_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X5_KHR as GL_COMPRESSED_RGBA_ASTC_10X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X6_KHR as GL_COMPRESSED_RGBA_ASTC_10X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X8_KHR as GL_COMPRESSED_RGBA_ASTC_10X8_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_12X10_KHR as GL_COMPRESSED_RGBA_ASTC_12X10_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_12X12_KHR as GL_COMPRESSED_RGBA_ASTC_12X12_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_4X4_KHR as GL_COMPRESSED_RGBA_ASTC_4X4_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_5X4_KHR as GL_COMPRESSED_RGBA_ASTC_5X4_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_5X5_KHR as GL_COMPRESSED_RGBA_ASTC_5X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_6X5_KHR as GL_COMPRESSED_RGBA_ASTC_6X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_6X6_KHR as GL_COMPRESSED_RGBA_ASTC_6X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X5_KHR as GL_COMPRESSED_RGBA_ASTC_8X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X6_KHR as GL_COMPRESSED_RGBA_ASTC_8X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X8_KHR as GL_COMPRESSED_RGBA_ASTC_8X8_KHR, Rn_GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL as GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL, Rn_GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL as GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL, Rn_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG as GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, Rn_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG as GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, Rn_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT as GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT as GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, Rn_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT as GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, Rn_GL_COMPRESSED_RGB_ATC_WEBGL as GL_COMPRESSED_RGB_ATC_WEBGL, Rn_GL_COMPRESSED_RGB_ETC1_WEBGL as GL_COMPRESSED_RGB_ETC1_WEBGL, Rn_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG as GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, Rn_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG as GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, Rn_GL_COMPRESSED_RGB_S3TC_DXT1_EXT as GL_COMPRESSED_RGB_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_SIGNED_R11_EAC as GL_COMPRESSED_SIGNED_R11_EAC, Rn_GL_COMPRESSED_SIGNED_RG11_EAC as GL_COMPRESSED_SIGNED_RG11_EAC, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC as GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, Rn_GL_COMPRESSED_SRGB8_ETC2 as GL_COMPRESSED_SRGB8_ETC2, Rn_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 as GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, Rn_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT as GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_TEXTURE_FORMATS as GL_COMPRESSED_TEXTURE_FORMATS, Rn_GL_CONDITION_SATISFIED as GL_CONDITION_SATISFIED, Rn_GL_CONSTANT_ALPHA as GL_CONSTANT_ALPHA, Rn_GL_CONSTANT_COLOR as GL_CONSTANT_COLOR, Rn_GL_CONTEXT_LOST_WEBGL as GL_CONTEXT_LOST_WEBGL, Rn_GL_COPY_READ_BUFFER as GL_COPY_READ_BUFFER, Rn_GL_COPY_READ_BUFFER_BINDING as GL_COPY_READ_BUFFER_BINDING, Rn_GL_COPY_WRITE_BUFFER as GL_COPY_WRITE_BUFFER, Rn_GL_COPY_WRITE_BUFFER_BINDING as GL_COPY_WRITE_BUFFER_BINDING, Rn_GL_CULL_FACE as GL_CULL_FACE, Rn_GL_CULL_FACE_MODE as GL_CULL_FACE_MODE, Rn_GL_CURRENT_PROGRAM as GL_CURRENT_PROGRAM, Rn_GL_CURRENT_QUERY as GL_CURRENT_QUERY, Rn_GL_CURRENT_QUERY_EXT as GL_CURRENT_QUERY_EXT, Rn_GL_CURRENT_VERTEX_ATTRIB as GL_CURRENT_VERTEX_ATTRIB, Rn_GL_CW as GL_CW, Rn_GL_DATA_BYTE as GL_DATA_BYTE, Rn_GL_DATA_FLOAT as GL_DATA_FLOAT, Rn_GL_DATA_INT as GL_DATA_INT, Rn_GL_DATA_SHORT as GL_DATA_SHORT, Rn_GL_DATA_UNSIGNED_BYTE as GL_DATA_UNSIGNED_BYTE, Rn_GL_DATA_UNSIGNED_INT as GL_DATA_UNSIGNED_INT, Rn_GL_DATA_UNSIGNED_SHORT as GL_DATA_UNSIGNED_SHORT, Rn_GL_DECR as GL_DECR, Rn_GL_DECR_WRAP as GL_DECR_WRAP, Rn_GL_DELETE_STATUS as GL_DELETE_STATUS, Rn_GL_DEPTH as GL_DEPTH, Rn_GL_DEPTH24_STENCIL8 as GL_DEPTH24_STENCIL8, Rn_GL_DEPTH32F_STENCIL8 as GL_DEPTH32F_STENCIL8, Rn_GL_DEPTH_ATTACHMENT as GL_DEPTH_ATTACHMENT, Rn_GL_DEPTH_BITS as GL_DEPTH_BITS, Rn_GL_DEPTH_BUFFER_BIT as GL_DEPTH_BUFFER_BIT, Rn_GL_DEPTH_CLEAR_VALUE as GL_DEPTH_CLEAR_VALUE, Rn_GL_DEPTH_COMPONENT as GL_DEPTH_COMPONENT, Rn_GL_DEPTH_COMPONENT16 as GL_DEPTH_COMPONENT16, Rn_GL_DEPTH_COMPONENT24 as GL_DEPTH_COMPONENT24, Rn_GL_DEPTH_COMPONENT32F as GL_DEPTH_COMPONENT32F, Rn_GL_DEPTH_FUNC as GL_DEPTH_FUNC, Rn_GL_DEPTH_RANGE as GL_DEPTH_RANGE, Rn_GL_DEPTH_STENCIL as GL_DEPTH_STENCIL, Rn_GL_DEPTH_STENCIL_ATTACHMENT as GL_DEPTH_STENCIL_ATTACHMENT, Rn_GL_DEPTH_TEST as GL_DEPTH_TEST, Rn_GL_DEPTH_WRITEMASK as GL_DEPTH_WRITEMASK, Rn_GL_DITHER as GL_DITHER, Rn_GL_DONT_CARE as GL_DONT_CARE, Rn_GL_DRAW_BUFFER0 as GL_DRAW_BUFFER0, Rn_GL_DRAW_BUFFER0_WEBGL as GL_DRAW_BUFFER0_WEBGL, Rn_GL_DRAW_BUFFER1 as GL_DRAW_BUFFER1, Rn_GL_DRAW_BUFFER10 as GL_DRAW_BUFFER10, Rn_GL_DRAW_BUFFER10_WEBGL as GL_DRAW_BUFFER10_WEBGL, Rn_GL_DRAW_BUFFER11 as GL_DRAW_BUFFER11, Rn_GL_DRAW_BUFFER11_WEBGL as GL_DRAW_BUFFER11_WEBGL, Rn_GL_DRAW_BUFFER12 as GL_DRAW_BUFFER12, Rn_GL_DRAW_BUFFER12_WEBGL as GL_DRAW_BUFFER12_WEBGL, Rn_GL_DRAW_BUFFER13 as GL_DRAW_BUFFER13, Rn_GL_DRAW_BUFFER13_WEBGL as GL_DRAW_BUFFER13_WEBGL, Rn_GL_DRAW_BUFFER14 as GL_DRAW_BUFFER14, Rn_GL_DRAW_BUFFER14_WEBGL as GL_DRAW_BUFFER14_WEBGL, Rn_GL_DRAW_BUFFER15 as GL_DRAW_BUFFER15, Rn_GL_DRAW_BUFFER15_WEBGL as GL_DRAW_BUFFER15_WEBGL, Rn_GL_DRAW_BUFFER1_WEBGL as GL_DRAW_BUFFER1_WEBGL, Rn_GL_DRAW_BUFFER2 as GL_DRAW_BUFFER2, Rn_GL_DRAW_BUFFER2_WEBGL as GL_DRAW_BUFFER2_WEBGL, Rn_GL_DRAW_BUFFER3 as GL_DRAW_BUFFER3, Rn_GL_DRAW_BUFFER3_WEBGL as GL_DRAW_BUFFER3_WEBGL, Rn_GL_DRAW_BUFFER4 as GL_DRAW_BUFFER4, Rn_GL_DRAW_BUFFER4_WEBGL as GL_DRAW_BUFFER4_WEBGL, Rn_GL_DRAW_BUFFER5 as GL_DRAW_BUFFER5, Rn_GL_DRAW_BUFFER5_WEBGL as GL_DRAW_BUFFER5_WEBGL, Rn_GL_DRAW_BUFFER6 as GL_DRAW_BUFFER6, Rn_GL_DRAW_BUFFER6_WEBGL as GL_DRAW_BUFFER6_WEBGL, Rn_GL_DRAW_BUFFER7 as GL_DRAW_BUFFER7, Rn_GL_DRAW_BUFFER7_WEBGL as GL_DRAW_BUFFER7_WEBGL, Rn_GL_DRAW_BUFFER8 as GL_DRAW_BUFFER8, Rn_GL_DRAW_BUFFER8_WEBGL as GL_DRAW_BUFFER8_WEBGL, Rn_GL_DRAW_BUFFER9 as GL_DRAW_BUFFER9, Rn_GL_DRAW_BUFFER9_WEBGL as GL_DRAW_BUFFER9_WEBGL, Rn_GL_DRAW_FRAMEBUFFER as GL_DRAW_FRAMEBUFFER, Rn_GL_DRAW_FRAMEBUFFER_BINDING as GL_DRAW_FRAMEBUFFER_BINDING, Rn_GL_DST_ALPHA as GL_DST_ALPHA, Rn_GL_DST_COLOR as GL_DST_COLOR, Rn_GL_DYNAMIC_COPY as GL_DYNAMIC_COPY, Rn_GL_DYNAMIC_DRAW as GL_DYNAMIC_DRAW, Rn_GL_DYNAMIC_READ as GL_DYNAMIC_READ, Rn_GL_ELEMENT_ARRAY_BUFFER as GL_ELEMENT_ARRAY_BUFFER, Rn_GL_ELEMENT_ARRAY_BUFFER_BINDING as GL_ELEMENT_ARRAY_BUFFER_BINDING, Rn_GL_EQUAL as GL_EQUAL, Rn_GL_FASTEST as GL_FASTEST, Rn_GL_FLOAT_32_UNSIGNED_INT_24_8_REV as GL_FLOAT_32_UNSIGNED_INT_24_8_REV, Rn_GL_FLOAT_MAT2 as GL_FLOAT_MAT2, Rn_GL_FLOAT_MAT2X3 as GL_FLOAT_MAT2X3, Rn_GL_FLOAT_MAT2X4 as GL_FLOAT_MAT2X4, Rn_GL_FLOAT_MAT3 as GL_FLOAT_MAT3, Rn_GL_FLOAT_MAT3X2 as GL_FLOAT_MAT3X2, Rn_GL_FLOAT_MAT3X4 as GL_FLOAT_MAT3X4, Rn_GL_FLOAT_MAT4 as GL_FLOAT_MAT4, Rn_GL_FLOAT_MAT4X2 as GL_FLOAT_MAT4X2, Rn_GL_FLOAT_MAT4X3 as GL_FLOAT_MAT4X3, Rn_GL_FLOAT_VEC2 as GL_FLOAT_VEC2, Rn_GL_FLOAT_VEC3 as GL_FLOAT_VEC3, Rn_GL_FLOAT_VEC4 as GL_FLOAT_VEC4, Rn_GL_FRAGMENT_SHADER as GL_FRAGMENT_SHADER, Rn_GL_FRAGMENT_SHADER_DERIVATIVE_HINT as GL_FRAGMENT_SHADER_DERIVATIVE_HINT, Rn_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES as GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, Rn_GL_FRAMEBUFFER as GL_FRAMEBUFFER, Rn_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE as GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE as GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING as GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, Rn_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT as GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT, Rn_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE as GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, Rn_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT as GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT, Rn_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE as GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE as GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME as GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, Rn_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE as GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, Rn_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE as GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE as GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, Rn_GL_FRAMEBUFFER_BINDING as GL_FRAMEBUFFER_BINDING, Rn_GL_FRAMEBUFFER_COMPLETE as GL_FRAMEBUFFER_COMPLETE, Rn_GL_FRAMEBUFFER_DEFAULT as GL_FRAMEBUFFER_DEFAULT, Rn_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT as GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, Rn_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS as GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, Rn_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT as GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, Rn_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE as GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, Rn_GL_FRAMEBUFFER_UNSUPPORTED as GL_FRAMEBUFFER_UNSUPPORTED, Rn_GL_FRONT as GL_FRONT, Rn_GL_FRONT_AND_BACK as GL_FRONT_AND_BACK, Rn_GL_FRONT_FACE as GL_FRONT_FACE, Rn_GL_FUNC_ADD as GL_FUNC_ADD, Rn_GL_FUNC_REVERSE_SUBTRACT as GL_FUNC_REVERSE_SUBTRACT, Rn_GL_FUNC_SUBSTRACT as GL_FUNC_SUBSTRACT, Rn_GL_GENERATE_MIPMAP_HINT as GL_GENERATE_MIPMAP_HINT, Rn_GL_GEQUAL as GL_GEQUAL, Rn_GL_GPU_DISJOINT_EXT as GL_GPU_DISJOINT_EXT, Rn_GL_GREATER as GL_GREATER, Rn_GL_GREEN_BITS as GL_GREEN_BITS, Rn_GL_HALF_FLOAT as GL_HALF_FLOAT, Rn_GL_HALF_FLOAT_OES as GL_HALF_FLOAT_OES, Rn_GL_HIGH_FLOAT as GL_HIGH_FLOAT, Rn_GL_HIGH_INT as GL_HIGH_INT, Rn_GL_IMPLEMENTATION_COLOR_READ_FORMAT as GL_IMPLEMENTATION_COLOR_READ_FORMAT, Rn_GL_IMPLEMENTATION_COLOR_READ_TYPE as GL_IMPLEMENTATION_COLOR_READ_TYPE, Rn_GL_INCR as GL_INCR, Rn_GL_INCR_WRAP as GL_INCR_WRAP, Rn_GL_INTERLEAVED_ATTRIBS as GL_INTERLEAVED_ATTRIBS, Rn_GL_INT_2_10_10_10_REV as GL_INT_2_10_10_10_REV, Rn_GL_INT_SAMPLER_2D as GL_INT_SAMPLER_2D, Rn_GL_INT_SAMPLER_2D_ARRAY as GL_INT_SAMPLER_2D_ARRAY, Rn_GL_INT_SAMPLER_3D as GL_INT_SAMPLER_3D, Rn_GL_INT_SAMPLER_CUBE as GL_INT_SAMPLER_CUBE, Rn_GL_INT_VEC2 as GL_INT_VEC2, Rn_GL_INT_VEC3 as GL_INT_VEC3, Rn_GL_INT_VEC4 as GL_INT_VEC4, Rn_GL_INVALID_ENUM as GL_INVALID_ENUM, Rn_GL_INVALID_FRAMEBUFFER_OPERATION as GL_INVALID_FRAMEBUFFER_OPERATION, Rn_GL_INVALID_INDEX as GL_INVALID_INDEX, Rn_GL_INVALID_OPERATION as GL_INVALID_OPERATION, Rn_GL_INVALID_VALUE as GL_INVALID_VALUE, Rn_GL_INVERT as GL_INVERT, Rn_GL_KEEP as GL_KEEP, Rn_GL_LEQUAL as GL_LEQUAL, Rn_GL_LESS as GL_LESS, Rn_GL_LINEAR as GL_LINEAR, Rn_GL_LINEAR_MIPMAP_LINEAR as GL_LINEAR_MIPMAP_LINEAR, Rn_GL_LINEAR_MIPMAP_NEAREST as GL_LINEAR_MIPMAP_NEAREST, Rn_GL_LINES as GL_LINES, Rn_GL_LINE_LOOP as GL_LINE_LOOP, Rn_GL_LINE_STRIP as GL_LINE_STRIP, Rn_GL_LINE_WIDTH as GL_LINE_WIDTH, Rn_GL_LINK_STATUS as GL_LINK_STATUS, Rn_GL_LOW_FLOAT as GL_LOW_FLOAT, Rn_GL_LOW_INT as GL_LOW_INT, Rn_GL_LUMINANCE as GL_LUMINANCE, Rn_GL_LUMINANCE_ALPHA as GL_LUMINANCE_ALPHA, Rn_GL_MAX as GL_MAX, Rn_GL_MAX_3D_TEXTURE_SIZE as GL_MAX_3D_TEXTURE_SIZE, Rn_GL_MAX_ARRAY_TEXTURE_LAYERS as GL_MAX_ARRAY_TEXTURE_LAYERS, Rn_GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL as GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL, Rn_GL_MAX_COLOR_ATTACHMENTS as GL_MAX_COLOR_ATTACHMENTS, Rn_GL_MAX_COLOR_ATTACHMENTS_WEBGL as GL_MAX_COLOR_ATTACHMENTS_WEBGL, Rn_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS as GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, Rn_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS as GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_COMBINED_UNIFORM_BLOCKS as GL_MAX_COMBINED_UNIFORM_BLOCKS, Rn_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS as GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, Rn_GL_MAX_CUBE_MAP_TEXTURE_SIZE as GL_MAX_CUBE_MAP_TEXTURE_SIZE, Rn_GL_MAX_DRAW_BUFFERS as GL_MAX_DRAW_BUFFERS, Rn_GL_MAX_DRAW_BUFFERS_WEBGL as GL_MAX_DRAW_BUFFERS_WEBGL, Rn_GL_MAX_ELEMENTS_INDICES as GL_MAX_ELEMENTS_INDICES, Rn_GL_MAX_ELEMENTS_VERTICES as GL_MAX_ELEMENTS_VERTICES, Rn_GL_MAX_ELEMENT_INDEX as GL_MAX_ELEMENT_INDEX, Rn_GL_MAX_EXT as GL_MAX_EXT, Rn_GL_MAX_FRAGMENT_INPUT_COMPONENTS as GL_MAX_FRAGMENT_INPUT_COMPONENTS, Rn_GL_MAX_FRAGMENT_UNIFORM_BLOCKS as GL_MAX_FRAGMENT_UNIFORM_BLOCKS, Rn_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS as GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, Rn_GL_MAX_FRAGMENT_UNIFORM_VECTORS as GL_MAX_FRAGMENT_UNIFORM_VECTORS, Rn_GL_MAX_PROGRAM_TEXEL_OFFSET as GL_MAX_PROGRAM_TEXEL_OFFSET, Rn_GL_MAX_RENDERBUFFER_SIZE as GL_MAX_RENDERBUFFER_SIZE, Rn_GL_MAX_SAMPLES as GL_MAX_SAMPLES, Rn_GL_MAX_SERVER_WAIT_TIMEOUT as GL_MAX_SERVER_WAIT_TIMEOUT, Rn_GL_MAX_TEXTURE_IMAGE_UNITS as GL_MAX_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_TEXTURE_LOD_BIAS as GL_MAX_TEXTURE_LOD_BIAS, Rn_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT as GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, Rn_GL_MAX_TEXTURE_SIZE as GL_MAX_TEXTURE_SIZE, Rn_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS as GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, Rn_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS as GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, Rn_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS as GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, Rn_GL_MAX_UNIFORM_BLOCK_SIZE as GL_MAX_UNIFORM_BLOCK_SIZE, Rn_GL_MAX_UNIFORM_BUFFER_BINDINGS as GL_MAX_UNIFORM_BUFFER_BINDINGS, Rn_GL_MAX_VARYING_COMPONENTS as GL_MAX_VARYING_COMPONENTS, Rn_GL_MAX_VARYING_VECTORS as GL_MAX_VARYING_VECTORS, Rn_GL_MAX_VERTEX_ATTRIBS as GL_MAX_VERTEX_ATTRIBS, Rn_GL_MAX_VERTEX_OUTPUT_COMPONENTS as GL_MAX_VERTEX_OUTPUT_COMPONENTS, Rn_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS as GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_VERTEX_UNIFORM_BLOCKS as GL_MAX_VERTEX_UNIFORM_BLOCKS, Rn_GL_MAX_VERTEX_UNIFORM_COMPONENTS as GL_MAX_VERTEX_UNIFORM_COMPONENTS, Rn_GL_MAX_VERTEX_UNIFORM_VECTORS as GL_MAX_VERTEX_UNIFORM_VECTORS, Rn_GL_MAX_VIEWPORT_DIMS as GL_MAX_VIEWPORT_DIMS, Rn_GL_MEDIUM_FLOAT as GL_MEDIUM_FLOAT, Rn_GL_MEDIUM_INT as GL_MEDIUM_INT, Rn_GL_MIN as GL_MIN, Rn_GL_MIN_EXT as GL_MIN_EXT, Rn_GL_MIN_PROGRAM_TEXEL_OFFSET as GL_MIN_PROGRAM_TEXEL_OFFSET, Rn_GL_MIRRORED_REPEAT as GL_MIRRORED_REPEAT, Rn_GL_NEAREST as GL_NEAREST, Rn_GL_NEAREST_MIPMAP_LINEAR as GL_NEAREST_MIPMAP_LINEAR, Rn_GL_NEAREST_MIPMAP_NEAREST as GL_NEAREST_MIPMAP_NEAREST, Rn_GL_NEVER as GL_NEVER, Rn_GL_NICEST as GL_NICEST, Rn_GL_NONE as GL_NONE, Rn_GL_NOTEQUAL as GL_NOTEQUAL, Rn_GL_NO_ERROR as GL_NO_ERROR, Rn_GL_OBJECT_TYPE as GL_OBJECT_TYPE, Rn_GL_ONE as GL_ONE, Rn_GL_ONE_MINUS_CONSTANT_ALPHA as GL_ONE_MINUS_CONSTANT_ALPHA, Rn_GL_ONE_MINUS_CONSTANT_COLOR as GL_ONE_MINUS_CONSTANT_COLOR, Rn_GL_ONE_MINUS_DST_ALPHA as GL_ONE_MINUS_DST_ALPHA, Rn_GL_ONE_MINUS_DST_COLOR as GL_ONE_MINUS_DST_COLOR, Rn_GL_ONE_MINUS_SRC_ALPHA as GL_ONE_MINUS_SRC_ALPHA, Rn_GL_ONE_MINUS_SRC_COLOR as GL_ONE_MINUS_SRC_COLOR, Rn_GL_OUT_OF_MEMORY as GL_OUT_OF_MEMORY, Rn_GL_PACK_ALIGNMENT as GL_PACK_ALIGNMENT, Rn_GL_PACK_ROW_LENGTH as GL_PACK_ROW_LENGTH, Rn_GL_PACK_SKIP_PIXELS as GL_PACK_SKIP_PIXELS, Rn_GL_PACK_SKIP_ROWS as GL_PACK_SKIP_ROWS, Rn_GL_PIXEL_PACK_BUFFER as GL_PIXEL_PACK_BUFFER, Rn_GL_PIXEL_PACK_BUFFER_BINDING as GL_PIXEL_PACK_BUFFER_BINDING, Rn_GL_PIXEL_UNPACK_BUFFER as GL_PIXEL_UNPACK_BUFFER, Rn_GL_PIXEL_UNPACK_BUFFER_BINDING as GL_PIXEL_UNPACK_BUFFER_BINDING, Rn_GL_PIXEL_UNSIGNED_BYTE as GL_PIXEL_UNSIGNED_BYTE, Rn_GL_PIXEL_UNSIGNED_SHORT_4_4_4_4 as GL_PIXEL_UNSIGNED_SHORT_4_4_4_4, Rn_GL_PIXEL_UNSIGNED_SHORT_5_5_5_1 as GL_PIXEL_UNSIGNED_SHORT_5_5_5_1, Rn_GL_PIXEL_UNSIGNED_SHORT_5_6_5 as GL_PIXEL_UNSIGNED_SHORT_5_6_5, Rn_GL_POINTS as GL_POINTS, Rn_GL_POLYGON_OFFSET_FACTOR as GL_POLYGON_OFFSET_FACTOR, Rn_GL_POLYGON_OFFSET_FILL as GL_POLYGON_OFFSET_FILL, Rn_GL_POLYGON_OFFSET_UNITS as GL_POLYGON_OFFSET_UNITS, Rn_GL_QUERY_COUNTER_BITS_EXT as GL_QUERY_COUNTER_BITS_EXT, Rn_GL_QUERY_RESULT as GL_QUERY_RESULT, Rn_GL_QUERY_RESULT_AVAILABLE as GL_QUERY_RESULT_AVAILABLE, Rn_GL_QUERY_RESULT_AVAILABLE_EXT as GL_QUERY_RESULT_AVAILABLE_EXT, Rn_GL_QUERY_RESULT_EXT as GL_QUERY_RESULT_EXT, Rn_GL_R11F_G11F_B10F as GL_R11F_G11F_B10F, Rn_GL_R16F as GL_R16F, Rn_GL_R16I as GL_R16I, Rn_GL_R16UI as GL_R16UI, Rn_GL_R32F as GL_R32F, Rn_GL_R32I as GL_R32I, Rn_GL_R32UI as GL_R32UI, Rn_GL_R8 as GL_R8, Rn_GL_R8I as GL_R8I, Rn_GL_R8UI as GL_R8UI, Rn_GL_R8_SNORM as GL_R8_SNORM, Rn_GL_RASTERIZER_DISCARD as GL_RASTERIZER_DISCARD, Rn_GL_READ_BUFFER as GL_READ_BUFFER, Rn_GL_READ_FRAMEBUFFER as GL_READ_FRAMEBUFFER, Rn_GL_READ_FRAMEBUFFER_BINDING as GL_READ_FRAMEBUFFER_BINDING, Rn_GL_RED as GL_RED, Rn_GL_RED_BITS as GL_RED_BITS, Rn_GL_RED_INTEGER as GL_RED_INTEGER, Rn_GL_RENDERBUFFER as GL_RENDERBUFFER, Rn_GL_RENDERBUFFER_ALPHA_SIZE as GL_RENDERBUFFER_ALPHA_SIZE, Rn_GL_RENDERBUFFER_BINDING as GL_RENDERBUFFER_BINDING, Rn_GL_RENDERBUFFER_BLUE_SIZE as GL_RENDERBUFFER_BLUE_SIZE, Rn_GL_RENDERBUFFER_DEPTH_SIZE as GL_RENDERBUFFER_DEPTH_SIZE, Rn_GL_RENDERBUFFER_GREEN_SIZE as GL_RENDERBUFFER_GREEN_SIZE, Rn_GL_RENDERBUFFER_HEIGHT as GL_RENDERBUFFER_HEIGHT, Rn_GL_RENDERBUFFER_INTERNAL_FORMAT as GL_RENDERBUFFER_INTERNAL_FORMAT, Rn_GL_RENDERBUFFER_RED_SIZE as GL_RENDERBUFFER_RED_SIZE, Rn_GL_RENDERBUFFER_SAMPLES as GL_RENDERBUFFER_SAMPLES, Rn_GL_RENDERBUFFER_STENCIL_SIZE as GL_RENDERBUFFER_STENCIL_SIZE, Rn_GL_RENDERBUFFER_WIDTH as GL_RENDERBUFFER_WIDTH, Rn_GL_RENDERER as GL_RENDERER, Rn_GL_REPEAT as GL_REPEAT, Rn_GL_REPLACE as GL_REPLACE, Rn_GL_RG as GL_RG, Rn_GL_RG16F as GL_RG16F, Rn_GL_RG16I as GL_RG16I, Rn_GL_RG16UI as GL_RG16UI, Rn_GL_RG32F as GL_RG32F, Rn_GL_RG32I as GL_RG32I, Rn_GL_RG32UI as GL_RG32UI, Rn_GL_RG8 as GL_RG8, Rn_GL_RG8I as GL_RG8I, Rn_GL_RG8UI as GL_RG8UI, Rn_GL_RG8_SNORM as GL_RG8_SNORM, Rn_GL_RGB as GL_RGB, Rn_GL_RGB10_A2 as GL_RGB10_A2, Rn_GL_RGB10_A2UI as GL_RGB10_A2UI, Rn_GL_RGB16F as GL_RGB16F, Rn_GL_RGB16I as GL_RGB16I, Rn_GL_RGB16UI as GL_RGB16UI, Rn_GL_RGB32F as GL_RGB32F, Rn_GL_RGB32F_EXT as GL_RGB32F_EXT, Rn_GL_RGB32I as GL_RGB32I, Rn_GL_RGB32UI as GL_RGB32UI, Rn_GL_RGB565 as GL_RGB565, Rn_GL_RGB5_A1 as GL_RGB5_A1, Rn_GL_RGB8 as GL_RGB8, Rn_GL_RGB8I as GL_RGB8I, Rn_GL_RGB8UI as GL_RGB8UI, Rn_GL_RGB8_SNORM as GL_RGB8_SNORM, Rn_GL_RGB9_E5 as GL_RGB9_E5, Rn_GL_RGBA as GL_RGBA, Rn_GL_RGBA16F as GL_RGBA16F, Rn_GL_RGBA16I as GL_RGBA16I, Rn_GL_RGBA16UI as GL_RGBA16UI, Rn_GL_RGBA32F as GL_RGBA32F, Rn_GL_RGBA32F_EXT as GL_RGBA32F_EXT, Rn_GL_RGBA32I as GL_RGBA32I, Rn_GL_RGBA32UI as GL_RGBA32UI, Rn_GL_RGBA4 as GL_RGBA4, Rn_GL_RGBA8 as GL_RGBA8, Rn_GL_RGBA8I as GL_RGBA8I, Rn_GL_RGBA8UI as GL_RGBA8UI, Rn_GL_RGBA8_SNORM as GL_RGBA8_SNORM, Rn_GL_RGBA_INTEGER as GL_RGBA_INTEGER, Rn_GL_RGB_INTEGER as GL_RGB_INTEGER, Rn_GL_RG_INTEGER as GL_RG_INTEGER, Rn_GL_SAMPLER_2D as GL_SAMPLER_2D, Rn_GL_SAMPLER_2D_ARRAY as GL_SAMPLER_2D_ARRAY, Rn_GL_SAMPLER_2D_ARRAY_SHADOW as GL_SAMPLER_2D_ARRAY_SHADOW, Rn_GL_SAMPLER_2D_SHADOW as GL_SAMPLER_2D_SHADOW, Rn_GL_SAMPLER_3D as GL_SAMPLER_3D, Rn_GL_SAMPLER_BINDING as GL_SAMPLER_BINDING, Rn_GL_SAMPLER_CUBE as GL_SAMPLER_CUBE, Rn_GL_SAMPLER_CUBE_SHADOW as GL_SAMPLER_CUBE_SHADOW, Rn_GL_SAMPLES as GL_SAMPLES, Rn_GL_SAMPLE_ALPHA_TO_COVERAGE as GL_SAMPLE_ALPHA_TO_COVERAGE, Rn_GL_SAMPLE_BUFFERS as GL_SAMPLE_BUFFERS, Rn_GL_SAMPLE_COVERAGE as GL_SAMPLE_COVERAGE, Rn_GL_SAMPLE_COVERAGE_INVERT as GL_SAMPLE_COVERAGE_INVERT, Rn_GL_SAMPLE_COVERAGE_VALUE as GL_SAMPLE_COVERAGE_VALUE, Rn_GL_SCISSOR_BOX as GL_SCISSOR_BOX, Rn_GL_SCISSOR_TEST as GL_SCISSOR_TEST, Rn_GL_SEPARATE_ATTRIBS as GL_SEPARATE_ATTRIBS, Rn_GL_SHADER_TYPE as GL_SHADER_TYPE, Rn_GL_SHADING_LANGUAGE_VERSION as GL_SHADING_LANGUAGE_VERSION, Rn_GL_SIGNALED as GL_SIGNALED, Rn_GL_SIGNED_NORMALIZED as GL_SIGNED_NORMALIZED, Rn_GL_SRC_ALPHA as GL_SRC_ALPHA, Rn_GL_SRC_ALPHA_SATURATE as GL_SRC_ALPHA_SATURATE, Rn_GL_SRC_COLOR as GL_SRC_COLOR, Rn_GL_SRGB as GL_SRGB, Rn_GL_SRGB8 as GL_SRGB8, Rn_GL_SRGB8_ALPHA8 as GL_SRGB8_ALPHA8, Rn_GL_SRGB8_ALPHA8_EXT as GL_SRGB8_ALPHA8_EXT, Rn_GL_SRGB_ALPHA_EXT as GL_SRGB_ALPHA_EXT, Rn_GL_SRGB_EXT as GL_SRGB_EXT, Rn_GL_STATIC_COPY as GL_STATIC_COPY, Rn_GL_STATIC_DRAW as GL_STATIC_DRAW, Rn_GL_STATIC_READ as GL_STATIC_READ, Rn_GL_STENCIL as GL_STENCIL, Rn_GL_STENCIL_ATTACHMENT as GL_STENCIL_ATTACHMENT, Rn_GL_STENCIL_BACK_FAIL as GL_STENCIL_BACK_FAIL, Rn_GL_STENCIL_BACK_FUNC as GL_STENCIL_BACK_FUNC, Rn_GL_STENCIL_BACK_PASS_DEPTH_FAIL as GL_STENCIL_BACK_PASS_DEPTH_FAIL, Rn_GL_STENCIL_BACK_PASS_DEPTH_PASS as GL_STENCIL_BACK_PASS_DEPTH_PASS, Rn_GL_STENCIL_BACK_REF as GL_STENCIL_BACK_REF, Rn_GL_STENCIL_BACK_VALUE_MASK as GL_STENCIL_BACK_VALUE_MASK, Rn_GL_STENCIL_BACK_WRITEMASK as GL_STENCIL_BACK_WRITEMASK, Rn_GL_STENCIL_BITS as GL_STENCIL_BITS, Rn_GL_STENCIL_BUFFER_BIT as GL_STENCIL_BUFFER_BIT, Rn_GL_STENCIL_CLEAR_VALUE as GL_STENCIL_CLEAR_VALUE, Rn_GL_STENCIL_FAIL as GL_STENCIL_FAIL, Rn_GL_STENCIL_FUNC as GL_STENCIL_FUNC, Rn_GL_STENCIL_INDEX as GL_STENCIL_INDEX, Rn_GL_STENCIL_INDEX8 as GL_STENCIL_INDEX8, Rn_GL_STENCIL_PASS_DEPTH_FAIL as GL_STENCIL_PASS_DEPTH_FAIL, Rn_GL_STENCIL_PASS_DEPTH_PASS as GL_STENCIL_PASS_DEPTH_PASS, Rn_GL_STENCIL_REF as GL_STENCIL_REF, Rn_GL_STENCIL_TEST as GL_STENCIL_TEST, Rn_GL_STENCIL_VALUE_MASK as GL_STENCIL_VALUE_MASK, Rn_GL_STENCIL_WRITEMASK as GL_STENCIL_WRITEMASK, Rn_GL_STREAM_COPY as GL_STREAM_COPY, Rn_GL_STREAM_DRAW as GL_STREAM_DRAW, Rn_GL_STREAM_READ as GL_STREAM_READ, Rn_GL_SUBPIXEL_BITS as GL_SUBPIXEL_BITS, Rn_GL_SYNC_CONDITION as GL_SYNC_CONDITION, Rn_GL_SYNC_FENCE as GL_SYNC_FENCE, Rn_GL_SYNC_FLAGS as GL_SYNC_FLAGS, Rn_GL_SYNC_FLUSH_COMMANDS_BIT as GL_SYNC_FLUSH_COMMANDS_BIT, Rn_GL_SYNC_GPU_COMMANDS_COMPLETE as GL_SYNC_GPU_COMMANDS_COMPLETE, Rn_GL_SYNC_STATUS as GL_SYNC_STATUS, Rn_GL_TEXTURE as GL_TEXTURE, Rn_GL_TEXTURE0 as GL_TEXTURE0, Rn_GL_TEXTURE1 as GL_TEXTURE1, Rn_GL_TEXTURE10 as GL_TEXTURE10, Rn_GL_TEXTURE11 as GL_TEXTURE11, Rn_GL_TEXTURE12 as GL_TEXTURE12, Rn_GL_TEXTURE13 as GL_TEXTURE13, Rn_GL_TEXTURE14 as GL_TEXTURE14, Rn_GL_TEXTURE15 as GL_TEXTURE15, Rn_GL_TEXTURE16 as GL_TEXTURE16, Rn_GL_TEXTURE17 as GL_TEXTURE17, Rn_GL_TEXTURE18 as GL_TEXTURE18, Rn_GL_TEXTURE19 as GL_TEXTURE19, Rn_GL_TEXTURE2 as GL_TEXTURE2, Rn_GL_TEXTURE20 as GL_TEXTURE20, Rn_GL_TEXTURE21 as GL_TEXTURE21, Rn_GL_TEXTURE22 as GL_TEXTURE22, Rn_GL_TEXTURE23 as GL_TEXTURE23, Rn_GL_TEXTURE24 as GL_TEXTURE24, Rn_GL_TEXTURE25 as GL_TEXTURE25, Rn_GL_TEXTURE26 as GL_TEXTURE26, Rn_GL_TEXTURE27 as GL_TEXTURE27, Rn_GL_TEXTURE28 as GL_TEXTURE28, Rn_GL_TEXTURE29 as GL_TEXTURE29, Rn_GL_TEXTURE3 as GL_TEXTURE3, Rn_GL_TEXTURE30 as GL_TEXTURE30, Rn_GL_TEXTURE31 as GL_TEXTURE31, Rn_GL_TEXTURE4 as GL_TEXTURE4, Rn_GL_TEXTURE5 as GL_TEXTURE5, Rn_GL_TEXTURE6 as GL_TEXTURE6, Rn_GL_TEXTURE7 as GL_TEXTURE7, Rn_GL_TEXTURE8 as GL_TEXTURE8, Rn_GL_TEXTURE9 as GL_TEXTURE9, Rn_GL_TEXTURE_2D as GL_TEXTURE_2D, Rn_GL_TEXTURE_2D_ARRAY as GL_TEXTURE_2D_ARRAY, Rn_GL_TEXTURE_3D as GL_TEXTURE_3D, Rn_GL_TEXTURE_BASE_LEVEL as GL_TEXTURE_BASE_LEVEL, Rn_GL_TEXTURE_BINDING_2D as GL_TEXTURE_BINDING_2D, Rn_GL_TEXTURE_BINDING_2D_ARRAY as GL_TEXTURE_BINDING_2D_ARRAY, Rn_GL_TEXTURE_BINDING_3D as GL_TEXTURE_BINDING_3D, Rn_GL_TEXTURE_BINDING_CUBE_MAP as GL_TEXTURE_BINDING_CUBE_MAP, Rn_GL_TEXTURE_COMPARE_FUNC as GL_TEXTURE_COMPARE_FUNC, Rn_GL_TEXTURE_COMPARE_MODE as GL_TEXTURE_COMPARE_MODE, Rn_GL_TEXTURE_CUBE_MAP as GL_TEXTURE_CUBE_MAP, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_X as GL_TEXTURE_CUBE_MAP_NEGATIVE_X, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y as GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z as GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_X as GL_TEXTURE_CUBE_MAP_POSITIVE_X, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_Y as GL_TEXTURE_CUBE_MAP_POSITIVE_Y, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_Z as GL_TEXTURE_CUBE_MAP_POSITIVE_Z, Rn_GL_TEXTURE_IMMUTABLE_FORMAT as GL_TEXTURE_IMMUTABLE_FORMAT, Rn_GL_TEXTURE_IMMUTABLE_LEVELS as GL_TEXTURE_IMMUTABLE_LEVELS, Rn_GL_TEXTURE_MAG_FILTER as GL_TEXTURE_MAG_FILTER, Rn_GL_TEXTURE_MAX_ANISOTROPY_EXT as GL_TEXTURE_MAX_ANISOTROPY_EXT, Rn_GL_TEXTURE_MAX_LEVEL as GL_TEXTURE_MAX_LEVEL, Rn_GL_TEXTURE_MAX_LOD as GL_TEXTURE_MAX_LOD, Rn_GL_TEXTURE_MIN_FILTER as GL_TEXTURE_MIN_FILTER, Rn_GL_TEXTURE_MIN_LOD as GL_TEXTURE_MIN_LOD, Rn_GL_TEXTURE_WRAP_R as GL_TEXTURE_WRAP_R, Rn_GL_TEXTURE_WRAP_S as GL_TEXTURE_WRAP_S, Rn_GL_TEXTURE_WRAP_T as GL_TEXTURE_WRAP_T, Rn_GL_TIMEOUT_EXPIRED as GL_TIMEOUT_EXPIRED, Rn_GL_TIMEOUT_IGNORED as GL_TIMEOUT_IGNORED, Rn_GL_TIMESTAMP_EXT as GL_TIMESTAMP_EXT, Rn_GL_TIME_ELAPSED_EXT as GL_TIME_ELAPSED_EXT, Rn_GL_TRANSFORM_FEEDBACK as GL_TRANSFORM_FEEDBACK, Rn_GL_TRANSFORM_FEEDBACK_ACTIVE as GL_TRANSFORM_FEEDBACK_ACTIVE, Rn_GL_TRANSFORM_FEEDBACK_BINDING as GL_TRANSFORM_FEEDBACK_BINDING, Rn_GL_TRANSFORM_FEEDBACK_BUFFER as GL_TRANSFORM_FEEDBACK_BUFFER, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING as GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_MODE as GL_TRANSFORM_FEEDBACK_BUFFER_MODE, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE as GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_START as GL_TRANSFORM_FEEDBACK_BUFFER_START, Rn_GL_TRANSFORM_FEEDBACK_PAUSED as GL_TRANSFORM_FEEDBACK_PAUSED, Rn_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN as GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, Rn_GL_TRANSFORM_FEEDBACK_VARYINGS as GL_TRANSFORM_FEEDBACK_VARYINGS, Rn_GL_TRIANGLES as GL_TRIANGLES, Rn_GL_TRIANGLE_FAN as GL_TRIANGLE_FAN, Rn_GL_TRIANGLE_STRIP as GL_TRIANGLE_STRIP, Rn_GL_UNIFORM_ARRAY_STRIDE as GL_UNIFORM_ARRAY_STRIDE, Rn_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS as GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, Rn_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES as GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, Rn_GL_UNIFORM_BLOCK_BINDING as GL_UNIFORM_BLOCK_BINDING, Rn_GL_UNIFORM_BLOCK_DATA_SIZE as GL_UNIFORM_BLOCK_DATA_SIZE, Rn_GL_UNIFORM_BLOCK_INDEX as GL_UNIFORM_BLOCK_INDEX, Rn_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER as GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, Rn_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER as GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, Rn_GL_UNIFORM_BUFFER as GL_UNIFORM_BUFFER, Rn_GL_UNIFORM_BUFFER_BINDING as GL_UNIFORM_BUFFER_BINDING, Rn_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT as GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, Rn_GL_UNIFORM_BUFFER_SIZE as GL_UNIFORM_BUFFER_SIZE, Rn_GL_UNIFORM_BUFFER_START as GL_UNIFORM_BUFFER_START, Rn_GL_UNIFORM_IS_ROW_MAJOR as GL_UNIFORM_IS_ROW_MAJOR, Rn_GL_UNIFORM_MATRIX_STRIDE as GL_UNIFORM_MATRIX_STRIDE, Rn_GL_UNIFORM_OFFSET as GL_UNIFORM_OFFSET, Rn_GL_UNIFORM_SIZE as GL_UNIFORM_SIZE, Rn_GL_UNIFORM_TYPE as GL_UNIFORM_TYPE, Rn_GL_UNMASKED_RENDERER_WEBGL as GL_UNMASKED_RENDERER_WEBGL, Rn_GL_UNMASKED_VENDOR_WEBGL as GL_UNMASKED_VENDOR_WEBGL, Rn_GL_UNPACK_ALIGNMENT as GL_UNPACK_ALIGNMENT, Rn_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL as GL_UNPACK_COLORSPACE_CONVERSION_WEBGL, Rn_GL_UNPACK_FLIP_Y_WEBGL as GL_UNPACK_FLIP_Y_WEBGL, Rn_GL_UNPACK_IMAGE_HEIGHT as GL_UNPACK_IMAGE_HEIGHT, Rn_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL as GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL, Rn_GL_UNPACK_ROW_LENGTH as GL_UNPACK_ROW_LENGTH, Rn_GL_UNPACK_SKIP_IMAGES as GL_UNPACK_SKIP_IMAGES, Rn_GL_UNPACK_SKIP_PIXELS as GL_UNPACK_SKIP_PIXELS, Rn_GL_UNPACK_SKIP_ROWS as GL_UNPACK_SKIP_ROWS, Rn_GL_UNSIGNALED as GL_UNSIGNALED, Rn_GL_UNSIGNED_INT_10F_11F_11F_REV as GL_UNSIGNED_INT_10F_11F_11F_REV, Rn_GL_UNSIGNED_INT_24_8 as GL_UNSIGNED_INT_24_8, Rn_GL_UNSIGNED_INT_24_8_WEBGL as GL_UNSIGNED_INT_24_8_WEBGL, Rn_GL_UNSIGNED_INT_2_10_10_10_REV as GL_UNSIGNED_INT_2_10_10_10_REV, Rn_GL_UNSIGNED_INT_5_9_9_9_REV as GL_UNSIGNED_INT_5_9_9_9_REV, Rn_GL_UNSIGNED_INT_SAMPLER_2D as GL_UNSIGNED_INT_SAMPLER_2D, Rn_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY as GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, Rn_GL_UNSIGNED_INT_SAMPLER_3D as GL_UNSIGNED_INT_SAMPLER_3D, Rn_GL_UNSIGNED_INT_SAMPLER_CUBE as GL_UNSIGNED_INT_SAMPLER_CUBE, Rn_GL_UNSIGNED_INT_VEC2 as GL_UNSIGNED_INT_VEC2, Rn_GL_UNSIGNED_INT_VEC3 as GL_UNSIGNED_INT_VEC3, Rn_GL_UNSIGNED_INT_VEC4 as GL_UNSIGNED_INT_VEC4, Rn_GL_UNSIGNED_NORMALIZED as GL_UNSIGNED_NORMALIZED, Rn_GL_UNSIGNED_NORMALIZED_EXT as GL_UNSIGNED_NORMALIZED_EXT, Rn_GL_VALIDATE_STATUS as GL_VALIDATE_STATUS, Rn_GL_VENDOR as GL_VENDOR, Rn_GL_VERSION as GL_VERSION, Rn_GL_VERTEX_ARRAY_BINDING as GL_VERTEX_ARRAY_BINDING, Rn_GL_VERTEX_ARRAY_BINDING_OES as GL_VERTEX_ARRAY_BINDING_OES, Rn_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING as GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, Rn_GL_VERTEX_ATTRIB_ARRAY_DIVISOR as GL_VERTEX_ATTRIB_ARRAY_DIVISOR, Rn_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE as GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, Rn_GL_VERTEX_ATTRIB_ARRAY_ENABLED as GL_VERTEX_ATTRIB_ARRAY_ENABLED, Rn_GL_VERTEX_ATTRIB_ARRAY_INTEGER as GL_VERTEX_ATTRIB_ARRAY_INTEGER, Rn_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED as GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, Rn_GL_VERTEX_ATTRIB_ARRAY_POINTER as GL_VERTEX_ATTRIB_ARRAY_POINTER, Rn_GL_VERTEX_ATTRIB_ARRAY_SIZE as GL_VERTEX_ATTRIB_ARRAY_SIZE, Rn_GL_VERTEX_ATTRIB_ARRAY_STRIDE as GL_VERTEX_ATTRIB_ARRAY_STRIDE, Rn_GL_VERTEX_ATTRIB_ARRAY_TYPE as GL_VERTEX_ATTRIB_ARRAY_TYPE, Rn_GL_VERTEX_SHADER as GL_VERTEX_SHADER, Rn_GL_VIEWPORT as GL_VIEWPORT, Rn_GL_WAIT_FAILED as GL_WAIT_FAILED, Rn_GL_ZERO as GL_ZERO, Rn_GaussianBlur as GaussianBlur, Rn_GetComponentFromEntities as GetComponentFromEntities, type Rn_GetInstance as GetInstance, type Rn_GetProps as GetProps, Rn_Gizmo as Gizmo, Rn_GlobalDataRepository as GlobalDataRepository, Rn_GlobalRetarget as GlobalRetarget, Rn_GlobalRetargetReverse as GlobalRetargetReverse, type Rn_Gltf1AnyObject as Gltf1AnyObject, type Rn_Gltf2 as Gltf2, type Rn_Gltf2Accessor as Gltf2Accessor, type Rn_Gltf2AccessorComponentType as Gltf2AccessorComponentType, type Rn_Gltf2AccessorComponentTypeNumber as Gltf2AccessorComponentTypeNumber, type Rn_Gltf2AccessorCompositionType as Gltf2AccessorCompositionType, type Rn_Gltf2AccessorCompositionTypeString as Gltf2AccessorCompositionTypeString, type Rn_Gltf2AccessorEx as Gltf2AccessorEx, type Rn_Gltf2AccessorIndex as Gltf2AccessorIndex, type Rn_Gltf2Animation as Gltf2Animation, type Rn_Gltf2AnimationAccessorCompositionType as Gltf2AnimationAccessorCompositionType, type Rn_Gltf2AnimationAccessorCompositionTypeString as Gltf2AnimationAccessorCompositionTypeString, type Rn_Gltf2AnimationChannel as Gltf2AnimationChannel, type Rn_Gltf2AnimationChannelTarget as Gltf2AnimationChannelTarget, type Rn_Gltf2AnimationPathName as Gltf2AnimationPathName, type Rn_Gltf2AnimationSampler as Gltf2AnimationSampler, type Rn_Gltf2AnimationSamplerInterpolation as Gltf2AnimationSamplerInterpolation, type Rn_Gltf2AnyObject as Gltf2AnyObject, type Rn_Gltf2Asset as Gltf2Asset, type Rn_Gltf2AttributeAccessors as Gltf2AttributeAccessors, type Rn_Gltf2AttributeBlendShapes as Gltf2AttributeBlendShapes, type Rn_Gltf2AttributeBlendShapesAccessors as Gltf2AttributeBlendShapesAccessors, type Rn_Gltf2Attributes as Gltf2Attributes, type Rn_Gltf2Buffer as Gltf2Buffer, type Rn_Gltf2BufferView as Gltf2BufferView, type Rn_Gltf2BufferViewEx as Gltf2BufferViewEx, type Rn_Gltf2Camera as Gltf2Camera, type Rn_Gltf2CameraOrthographic as Gltf2CameraOrthographic, type Rn_Gltf2CameraPerspective as Gltf2CameraPerspective, type Rn_Gltf2Ex as Gltf2Ex, type Rn_Gltf2ExportType as Gltf2ExportType, Rn_Gltf2Exporter as Gltf2Exporter, type Rn_Gltf2ExporterArguments as Gltf2ExporterArguments, type Rn_Gltf2Image as Gltf2Image, type Rn_Gltf2ImageEx as Gltf2ImageEx, Rn_Gltf2Importer as Gltf2Importer, type Rn_Gltf2Material as Gltf2Material, type Rn_Gltf2MaterialEx as Gltf2MaterialEx, type Rn_Gltf2Mesh as Gltf2Mesh, type Rn_Gltf2Node as Gltf2Node, type Rn_Gltf2NormalTextureInfo as Gltf2NormalTextureInfo, type Rn_Gltf2OcclusionTextureInfo as Gltf2OcclusionTextureInfo, type Rn_Gltf2PbrMetallicRoughness as Gltf2PbrMetallicRoughness, type Rn_Gltf2PbrMetallicRoughnessEx as Gltf2PbrMetallicRoughnessEx, type Rn_Gltf2Primitive as Gltf2Primitive, type Rn_Gltf2Scene as Gltf2Scene, type Rn_Gltf2Skin as Gltf2Skin, type Rn_Gltf2Sparse as Gltf2Sparse, type Rn_Gltf2SparseIndices as Gltf2SparseIndices, type Rn_Gltf2SparseValues as Gltf2SparseValues, type Rn_Gltf2Texture as Gltf2Texture, type Rn_Gltf2TextureInfo as Gltf2TextureInfo, type Rn_Gltf2TextureSampler as Gltf2TextureSampler, type Rn_GltfFileBuffers as GltfFileBuffers, Rn_GltfImporter as GltfImporter, type Rn_GltfLoadOption as GltfLoadOption, Rn_GreaterShaderNode as GreaterShaderNode, Rn_Grid as Grid, type Rn_GridDescriptor as GridDescriptor, Rn_HdriFormat as HdriFormat, type Rn_HdriFormatEnum as HdriFormatEnum, type Rn_IAnimationEntity as IAnimationEntity, type Rn_IAnimationEntityMethods as IAnimationEntityMethods, type Rn_IAnimationRetarget as IAnimationRetarget, type Rn_IAnimationStateEntity as IAnimationStateEntity, type Rn_IAnyPrimitiveDescriptor as IAnyPrimitiveDescriptor, type Rn_IArrayBufferBasedMathNumber as IArrayBufferBasedMathNumber, type Rn_IBlendShapeEntity as IBlendShapeEntity, type Rn_IBlendShapeEntityMethods as IBlendShapeEntityMethods, type Rn_ICGAPIResourceRepository as ICGAPIResourceRepository, type Rn_ICameraController as ICameraController, type Rn_ICameraControllerEntity as ICameraControllerEntity, type Rn_ICameraControllerEntityMethods as ICameraControllerEntityMethods, type Rn_ICameraEntity as ICameraEntity, type Rn_ICameraEntityMethods as ICameraEntityMethods, type Rn_IColorRgb as IColorRgb, type Rn_IColorRgba as IColorRgba, type Rn_IConstraintEntity as IConstraintEntity, type Rn_IEffekseerEntityMethods as IEffekseerEntityMethods, type Rn_IEnhancedArrayMethods as IEnhancedArrayMethods, type Rn_IEntity as IEntity, type Rn_IEventPubSub as IEventPubSub, type Rn_ILightEntity as ILightEntity, type Rn_ILightEntityMethods as ILightEntityMethods, type Rn_ILoaderExtension as ILoaderExtension, type Rn_ILogQuaternion as ILogQuaternion, type Rn_IMatrix as IMatrix, type Rn_IMatrix22 as IMatrix22, type Rn_IMatrix33 as IMatrix33, type Rn_IMatrix44 as IMatrix44, type Rn_IMesh as IMesh, type Rn_IMeshEntity as IMeshEntity, type Rn_IMeshEntityMethods as IMeshEntityMethods, type Rn_IMeshRendererEntityMethods as IMeshRendererEntityMethods, type Rn_IMutableColorRgb as IMutableColorRgb, type Rn_IMutableColorRgba as IMutableColorRgba, type Rn_IMutableMatrix as IMutableMatrix, type Rn_IMutableMatrix22 as IMutableMatrix22, type Rn_IMutableMatrix33 as IMutableMatrix33, type Rn_IMutableMatrix44 as IMutableMatrix44, type Rn_IMutableQuaternion as IMutableQuaternion, type Rn_IMutableScalar as IMutableScalar, type Rn_IMutableVector as IMutableVector, type Rn_IMutableVector2 as IMutableVector2, type Rn_IMutableVector3 as IMutableVector3, type Rn_IMutableVector4 as IMutableVector4, Rn_INPUT_HANDLING_STATE_CAMERA_CONTROLLER as INPUT_HANDLING_STATE_CAMERA_CONTROLLER, Rn_INPUT_HANDLING_STATE_GIZMO_SCALE as INPUT_HANDLING_STATE_GIZMO_SCALE, Rn_INPUT_HANDLING_STATE_GIZMO_TRANSLATION as INPUT_HANDLING_STATE_GIZMO_TRANSLATION, Rn_INPUT_HANDLING_STATE_NONE as INPUT_HANDLING_STATE_NONE, type Rn_IPhysicsEntity as IPhysicsEntity, type Rn_IPhysicsEntityMethods as IPhysicsEntityMethods, type Rn_IQuaternion as IQuaternion, type Rn_IRenderable as IRenderable, type Rn_IRnObject as IRnObject, type Rn_IScalar as IScalar, type Rn_ISceneGraphEntity as ISceneGraphEntity, type Rn_ISceneGraphEntityMethods as ISceneGraphEntityMethods, type Rn_ISemanticVertexAttribute as ISemanticVertexAttribute, Rn_IShape as IShape, type Rn_ISkeletalEntity as ISkeletalEntity, type Rn_ISkeletalEntityMethods as ISkeletalEntityMethods, type Rn_ITransformEntity as ITransformEntity, type Rn_ITransformEntityMethods as ITransformEntityMethods, type Rn_IVector as IVector, type Rn_IVector2 as IVector2, type Rn_IVector3 as IVector3, type Rn_IVector4 as IVector4, type Rn_IVrmEntityMethods as IVrmEntityMethods, type Rn_IWeakOption as IWeakOption, Rn_IdentityMatrix33 as IdentityMatrix33, Rn_IdentityMatrix44 as IdentityMatrix44, Rn_IfStatementShader as IfStatementShader, Rn_IfStatementShaderNode as IfStatementShaderNode, type Rn_ImageBitmapData as ImageBitmapData, Rn_ImageInfo as ImageInfo, Rn_ImageUtil as ImageUtil, type Rn_Index as Index, type Rn_IndexOf16Bytes as IndexOf16Bytes, type Rn_IndexOf4Bytes as IndexOf4Bytes, type Rn_IndicesAccessOption as IndicesAccessOption, type Rn_InputHandlerInfo as InputHandlerInfo, type Rn_InputHandlingState as InputHandlingState, Rn_InputManager as InputManager, type Rn_IntegerTypedArray as IntegerTypedArray, Rn_Is as Is, Rn_IsObj as IsObj, type Rn_IsType as IsType, Rn_Joint as Joint, type Rn_JointDescriptor as JointDescriptor, type Rn_KHR_lights_punctual as KHR_lights_punctual, type Rn_KHR_lights_punctual_Light as KHR_lights_punctual_Light, Rn_KTX2TextureLoader as KTX2TextureLoader, Rn_LightComponent as LightComponent, Rn_LightGizmo as LightGizmo, Rn_LightType as LightType, type Rn_LightTypeEnum as LightTypeEnum, Rn_Line as Line, type Rn_LineDescriptor as LineDescriptor, type Rn_LoadImageToMipLevelDescriptor as LoadImageToMipLevelDescriptor, Rn_LocatorGizmo as LocatorGizmo, Rn_LogLevel as LogLevel, Rn_LogQuaternion as LogQuaternion, Rn_Logger as Logger, type Rn_MSC_TRANSCODER as MSC_TRANSCODER, Rn_MToon0xMaterialContent as MToon0xMaterialContent, Rn_MToon1MaterialContent as MToon1MaterialContent, Rn_MatCapMaterialContent as MatCapMaterialContent, Rn_Material as Material, Rn_MaterialHelper as MaterialHelper, type MaterialNodeUID$1 as MaterialNodeUID, Rn_MaterialRepository as MaterialRepository, type Rn_MaterialSID as MaterialSID, type Rn_MaterialTID as MaterialTID, type Rn_MaterialTypeName as MaterialTypeName, type Rn_MaterialUID as MaterialUID, Rn_MathClassUtil as MathClassUtil, Rn_MathUtil as MathUtil, Rn_Matrix22 as Matrix22, Rn_Matrix33 as Matrix33, Rn_Matrix44 as Matrix44, Rn_MemoryManager as MemoryManager, type Rn_MergeCtor as MergeCtor, Rn_MergeVectorShaderNode as MergeVectorShaderNode, Rn_Mesh as Mesh, Rn_MeshComponent as MeshComponent, Rn_MeshHelper as MeshHelper, Rn_MeshRendererComponent as MeshRendererComponent, type Rn_MeshUID as MeshUID, type Rn_MilliSecond as MilliSecond, Rn_MiscUtil as MiscUtil, type Rn_MixinBase as MixinBase, Rn_ModelConverter as ModelConverter, Rn_ModuleManager as ModuleManager, type Rn_MscTranscoderModule as MscTranscoderModule, Rn_MultiplyShaderNode as MultiplyShaderNode, Rn_MutableColorRgb as MutableColorRgb, Rn_MutableColorRgba as MutableColorRgba, Rn_MutableMatrix22 as MutableMatrix22, Rn_MutableMatrix33 as MutableMatrix33, Rn_MutableMatrix44 as MutableMatrix44, Rn_MutableQuaternion as MutableQuaternion, Rn_MutableScalar as MutableScalar, Rn_MutableScalar_ as MutableScalar_, Rn_MutableScalard as MutableScalard, type Rn_MutableScalarf as MutableScalarf, Rn_MutableVector2 as MutableVector2, Rn_MutableVector2_ as MutableVector2_, Rn_MutableVector2d as MutableVector2d, type Rn_MutableVector2f as MutableVector2f, Rn_MutableVector3 as MutableVector3, Rn_MutableVector3_ as MutableVector3_, Rn_MutableVector3d as MutableVector3d, type Rn_MutableVector3f as MutableVector3f, Rn_MutableVector4 as MutableVector4, Rn_MutableVector4_ as MutableVector4_, Rn_MutableVector4d as MutableVector4d, type Rn_MutableVector4f as MutableVector4f, Rn_None as None, Rn_NormalMatrixShaderNode as NormalMatrixShaderNode, Rn_NormalizeShaderNode as NormalizeShaderNode, type Rn_ObjectUID as ObjectUID, type Rn_Offset as Offset, Rn_OimoPhysicsStrategy as OimoPhysicsStrategy, Rn_Ok as Ok, type Rn_Option as Option, Rn_OrbitCameraController as OrbitCameraController, Rn_OutColorShaderNode as OutColorShaderNode, Rn_OutPositionShaderNode as OutPositionShaderNode, type Rn_PartialRequire as PartialRequire, Rn_PhysicsComponent as PhysicsComponent, type Rn_PhysicsProperty as PhysicsProperty, type Rn_PhysicsPropertyInner as PhysicsPropertyInner, type Rn_PhysicsStrategy as PhysicsStrategy, type Rn_PhysicsWorldProperty as PhysicsWorldProperty, Rn_PixelFormat as PixelFormat, type Rn_PixelFormatEnum as PixelFormatEnum, Rn_Plane as Plane, type Rn_PlaneDescriptor as PlaneDescriptor, Rn_PointShadowMap as PointShadowMap, type Rn_PointType as PointType, Rn_Primitive as Primitive, type Rn_PrimitiveDescriptor as PrimitiveDescriptor, Rn_PrimitiveMode as PrimitiveMode, type Rn_PrimitiveModeEnum as PrimitiveModeEnum, type Rn_PrimitiveSortKey as PrimitiveSortKey, type Rn_PrimitiveSortKeyLength as PrimitiveSortKeyLength, type Rn_PrimitiveSortKeyOffset as PrimitiveSortKeyOffset, Rn_PrimitiveSortKey_BitLength_Depth as PrimitiveSortKey_BitLength_Depth, Rn_PrimitiveSortKey_BitLength_Material as PrimitiveSortKey_BitLength_Material, Rn_PrimitiveSortKey_BitLength_PrimitiveType as PrimitiveSortKey_BitLength_PrimitiveType, Rn_PrimitiveSortKey_BitLength_TranslucencyType as PrimitiveSortKey_BitLength_TranslucencyType, Rn_PrimitiveSortKey_BitOffset_Material as PrimitiveSortKey_BitOffset_Material, Rn_PrimitiveSortKey_BitOffset_PrimitiveType as PrimitiveSortKey_BitOffset_PrimitiveType, Rn_PrimitiveSortKey_BitOffset_TranslucencyType as PrimitiveSortKey_BitOffset_TranslucencyType, Rn_PrimitiveSortKey_BitOffset_ViewportLayer as PrimitiveSortKey_BitOffset_ViewportLayer, type Rn_PrimitiveUID as PrimitiveUID, Rn_ProcessApproach as ProcessApproach, Rn_ProcessApproachClass as ProcessApproachClass, type Rn_ProcessApproachEnum as ProcessApproachEnum, Rn_ProcessStage as ProcessStage, type Rn_ProcessStageEnum as ProcessStageEnum, Rn_ProjectionMatrixShaderNode as ProjectionMatrixShaderNode, Rn_Quaternion as Quaternion, type Rn_RaycastResult as RaycastResult, type Rn_RaycastResultEx1 as RaycastResultEx1, type Rn_RaycastResultEx2 as RaycastResultEx2, Rn_RenderBuffer as RenderBuffer, Rn_RenderBufferTarget as RenderBufferTarget, type Rn_RenderBufferTargetEnum as RenderBufferTargetEnum, Rn_RenderPass as RenderPass, Rn_RenderPassHelper as RenderPassHelper, type Rn_RenderPassUID as RenderPassUID, Rn_RenderTargetTexture as RenderTargetTexture, Rn_RenderTargetTexture2DArray as RenderTargetTexture2DArray, Rn_RenderTargetTextureCube as RenderTargetTextureCube, Rn_RenderableHelper as RenderableHelper, type Rn_RenderingArgWebGL as RenderingArgWebGL, type Rn_RenderingArgWebGpu as RenderingArgWebGpu, type Rn_RequireOne as RequireOne, type Rn_Result as Result, Rn_RhodoniteImportExtension as RhodoniteImportExtension, type Rn_RnError as RnError, Rn_RnException as RnException, type Rn_RnM2 as RnM2, type Rn_RnM2Accessor as RnM2Accessor, type Rn_RnM2Animation as RnM2Animation, type Rn_RnM2AnimationChannel as RnM2AnimationChannel, type Rn_RnM2AnimationChannelTarget as RnM2AnimationChannelTarget, type Rn_RnM2AnimationSampler as RnM2AnimationSampler, type Rn_RnM2Asset as RnM2Asset, type Rn_RnM2AttributeAccessors as RnM2AttributeAccessors, type Rn_RnM2AttributeBlendShapes as RnM2AttributeBlendShapes, type Rn_RnM2AttributeBlendShapesAccessors as RnM2AttributeBlendShapesAccessors, type Rn_RnM2Attributes as RnM2Attributes, type Rn_RnM2AttributesObject as RnM2AttributesObject, type Rn_RnM2Buffer as RnM2Buffer, type Rn_RnM2BufferView as RnM2BufferView, type Rn_RnM2Camera as RnM2Camera, type Rn_RnM2CameraOrthographic as RnM2CameraOrthographic, type Rn_RnM2CameraPerspective as RnM2CameraPerspective, type Rn_RnM2ExtensionEffekseer as RnM2ExtensionEffekseer, type Rn_RnM2ExtensionsEffekseerEffect as RnM2ExtensionsEffekseerEffect, type Rn_RnM2ExtensionsEffekseerTimeline as RnM2ExtensionsEffekseerTimeline, type Rn_RnM2ExtensionsEffekseerTimelineItem as RnM2ExtensionsEffekseerTimelineItem, type Rn_RnM2Image as RnM2Image, type Rn_RnM2Material as RnM2Material, type Rn_RnM2MaterialVariant as RnM2MaterialVariant, type Rn_RnM2Mesh as RnM2Mesh, type Rn_RnM2Node as RnM2Node, type Rn_RnM2NormalTextureInfo as RnM2NormalTextureInfo, type Rn_RnM2OcclusionTextureInfo as RnM2OcclusionTextureInfo, type Rn_RnM2PbrMetallicRoughness as RnM2PbrMetallicRoughness, type Rn_RnM2Primitive as RnM2Primitive, type Rn_RnM2Scene as RnM2Scene, type Rn_RnM2Skin as RnM2Skin, type Rn_RnM2Sparse as RnM2Sparse, type Rn_RnM2SparseIndices as RnM2SparseIndices, type Rn_RnM2SparseValues as RnM2SparseValues, type Rn_RnM2Texture as RnM2Texture, type Rn_RnM2TextureInfo as RnM2TextureInfo, type Rn_RnM2TextureSampler as RnM2TextureSampler, type Rn_RnM2Vrma as RnM2Vrma, Rn_RnObject as RnObject, Rn_RnPromise as RnPromise, type Rn_RnPromiseCallback as RnPromiseCallback, type Rn_RnPromiseCallbackObj as RnPromiseCallbackObj, type Rn_RnTags as RnTags, type Rn_RnWebGLProgram as RnWebGLProgram, type Rn_RnWebGLTexture as RnWebGLTexture, type Rn_RnXR as RnXR, Rn_Sampler as Sampler, type Rn_SamplerDescriptor as SamplerDescriptor, Scalar$1 as Scalar, Rn_Scalar_ as Scalar_, Rn_Scalard as Scalard, type Rn_Scalarf as Scalarf, Rn_ScaleGizmo as ScaleGizmo, Rn_SceneGraphComponent as SceneGraphComponent, type Rn_Second as Second, type Rn_ShaderAttributeOrSemanticsOrString as ShaderAttributeOrSemanticsOrString, Rn_ShaderGraphResolver as ShaderGraphResolver, Rn_ShaderNode as ShaderNode, type Rn_ShaderNodeEnum as ShaderNodeEnum, type Rn_ShaderNodeJson as ShaderNodeJson, type Rn_ShaderNodeJsonConnection as ShaderNodeJsonConnection, type Rn_ShaderNodeJsonNode as ShaderNodeJsonNode, type Rn_ShaderNodeJsonNodeInput as ShaderNodeJsonNodeInput, type Rn_ShaderNodeJsonNodeOutput as ShaderNodeJsonNodeOutput, type Rn_ShaderNodeUID as ShaderNodeUID, Rn_ShaderSemantics as ShaderSemantics, Rn_ShaderSemanticsClass as ShaderSemanticsClass, type Rn_ShaderSemanticsEnum as ShaderSemanticsEnum, type Rn_ShaderSemanticsIndex as ShaderSemanticsIndex, type Rn_ShaderSemanticsInfo as ShaderSemanticsInfo, type Rn_ShaderSemanticsName as ShaderSemanticsName, type Rn_ShaderSocket as ShaderSocket, type Rn_ShaderSources as ShaderSources, Rn_ShaderType as ShaderType, type Rn_ShaderTypeEnum as ShaderTypeEnum, type Rn_ShaderVariable as ShaderVariable, Rn_ShaderVariableType as ShaderVariableType, type Rn_ShaderVariableTypeEnum as ShaderVariableTypeEnum, Rn_ShaderityUtilityWebGL as ShaderityUtilityWebGL, Rn_ShadingModel as ShadingModel, type Rn_ShadingModelEnum as ShadingModelEnum, Rn_ShadowMap as ShadowMap, Rn_ShadowMapDecodeClassicMaterialContent as ShadowMapDecodeClassicMaterialContent, type Rn_ShadowMapEnum as ShadowMapEnum, Rn_ShadowMapType as ShadowMapType, Rn_ShadowSystem as ShadowSystem, Rn_SimpleVertexAttribute as SimpleVertexAttribute, type Rn_Size as Size, Rn_SkeletalComponent as SkeletalComponent, Rn_Some as Some, Rn_Sphere as Sphere, Rn_SphereCollider as SphereCollider, type Rn_SphereDescriptor as SphereDescriptor, Rn_SplitVectorShaderNode as SplitVectorShaderNode, type Rn_SquareMatrixComponentN as SquareMatrixComponentN, Rn_SymbolWeakMap as SymbolWeakMap, Rn_SynthesizeHdrMaterialContent as SynthesizeHdrMaterialContent, Rn_System as System, Rn_SystemState as SystemState, type Rn_Tag as Tag, Rn_TagGltf2NodeIndex as TagGltf2NodeIndex, Rn_Texture as Texture, type Rn_TextureData as TextureData, Rn_TextureDataFloat as TextureDataFloat, Rn_TextureFetchShader as TextureFetchShader, TextureFormat$1 as TextureFormat, type Rn_TextureFormatEnum as TextureFormatEnum, Rn_TextureParameter as TextureParameter, type Rn_TextureParameterEnum as TextureParameterEnum, type Rn_TextureParameters as TextureParameters, type Rn_TextureUID as TextureUID, Rn_Time as Time, Rn_ToneMappingType as ToneMappingType, type Rn_ToneMappingTypeEnum as ToneMappingTypeEnum, type Rn_TranscodeTarget as TranscodeTarget, type Rn_TranscodedImage as TranscodedImage, Rn_Transform3D as Transform3D, Rn_TransformComponent as TransformComponent, Rn_TranslationGizmo as TranslationGizmo, type Rn_TypedArray as TypedArray, type Rn_TypedArrayConstructor as TypedArrayConstructor, Rn_UastcImageTranscoder as UastcImageTranscoder, Rn_UniformDataShader as UniformDataShader, Rn_UniformDataShaderNode as UniformDataShaderNode, Rn_VERSION as VERSION, type Rn_VRM0x_Extension as VRM0x_Extension, Rn_VRMColliderGroup as VRMColliderGroup, Rn_VRMSpring as VRMSpring, Rn_VRMSpringBone as VRMSpringBone, Rn_VRMSpringBonePhysicsStrategy as VRMSpringBonePhysicsStrategy, Rn_VarianceShadowMapDecodeClassicMaterialContent as VarianceShadowMapDecodeClassicMaterialContent, Rn_VaryingVariableShader as VaryingVariableShader, Rn_Vector2 as Vector2, Rn_Vector2_ as Vector2_, Rn_Vector2d as Vector2d, type Rn_Vector2f as Vector2f, Rn_Vector3 as Vector3, Rn_Vector3_ as Vector3_, Rn_Vector3d as Vector3d, type Rn_Vector3f as Vector3f, Rn_Vector4 as Vector4, Rn_Vector4_ as Vector4_, Rn_Vector4d as Vector4d, type Rn_Vector4f as Vector4f, type Rn_VectorAndSquareMatrixComponentN as VectorAndSquareMatrixComponentN, type Rn_VectorComponentN as VectorComponentN, type Rn_VectorCompositionTypes as VectorCompositionTypes, Rn_VectorN as VectorN, Rn_VertexAttribute as VertexAttribute, Rn_VertexAttributeClass as VertexAttributeClass, type Rn_VertexAttributeComponent as VertexAttributeComponent, type Rn_VertexAttributeEnum as VertexAttributeEnum, type Rn_VertexAttributeSemanticsJoinedString as VertexAttributeSemanticsJoinedString, type Rn_VertexAttributeTypeName as VertexAttributeTypeName, type Rn_VertexAttributesLayout as VertexAttributesLayout, type Rn_VertexHandles as VertexHandles, Rn_VideoTexture as VideoTexture, type Rn_VideoTextureArguments as VideoTextureArguments, Rn_ViewMatrixShaderNode as ViewMatrixShaderNode, Rn_Visibility as Visibility, type Rn_VisibilityEnum as VisibilityEnum, type Rn_Vrm0x as Vrm0x, type Rn_Vrm0xBlendShapeBind as Vrm0xBlendShapeBind, type Rn_Vrm0xBlendShapeGroup as Vrm0xBlendShapeGroup, type Rn_Vrm0xBoneGroup as Vrm0xBoneGroup, type Rn_Vrm0xCollider as Vrm0xCollider, type Rn_Vrm0xColliderGroup as Vrm0xColliderGroup, type Rn_Vrm0xHumanBone as Vrm0xHumanBone, Rn_Vrm0xImporter as Vrm0xImporter, type Rn_Vrm0xLookAt as Vrm0xLookAt, type Rn_Vrm0xMaterialProperty as Vrm0xMaterialProperty, Rn_VrmComponent as VrmComponent, type Rn_VrmExpression as VrmExpression, type Rn_VrmExpressionMorphBind as VrmExpressionMorphBind, type Rn_VrmExpressionName as VrmExpressionName, Rn_VrmImporter as VrmImporter, Rn_VrmaImporter as VrmaImporter, Rn_WalkThroughCameraController as WalkThroughCameraController, Rn_WeakNone as WeakNone, Rn_WeakOption as WeakOption, Rn_WeakSome as WeakSome, Rn_WebGLContextWrapper as WebGLContextWrapper, Rn_WebGLExtension as WebGLExtension, type Rn_WebGLExtensionEnum as WebGLExtensionEnum, type Rn_WebGLResource as WebGLResource, type Rn_WebGLResourceHandle as WebGLResourceHandle, Rn_WebGLResourceRepository as WebGLResourceRepository, type Rn_WebGLStrategy as WebGLStrategy, Rn_WebGLStrategyDataTexture as WebGLStrategyDataTexture, Rn_WebGLStrategyUniform as WebGLStrategyUniform, type Rn_WebGPUResourceHandle as WebGPUResourceHandle, Rn_WebGpuDeviceWrapper as WebGpuDeviceWrapper, type Rn_WebGpuResource as WebGpuResource, Rn_WebGpuResourceRepository as WebGpuResourceRepository, Rn_WebGpuStrategyBasic as WebGpuStrategyBasic, Rn_WebXRSystem as WebXRSystem, Rn_WellKnownComponentTIDs as WellKnownComponentTIDs, Rn_WireframeMaterialNode as WireframeMaterialNode, Rn_WorldMatrixShaderNode as WorldMatrixShaderNode, Rn__from as _from, Rn__fromString as _fromString, Rn__fromStringCaseSensitively as _fromStringCaseSensitively, Rn__getPropertyIndex2 as _getPropertyIndex2, Rn_add2 as add2, Rn_add2_offset as add2_offset, Rn_add3 as add3, Rn_add3_offset as add3_offset, Rn_add4 as add4, Rn_add4_offset as add4_offset, Rn_addLineNumberToCode as addLineNumberToCode, Rn_applyMixins as applyMixins, Rn_array2_lerp_offsetAsComposition as array2_lerp_offsetAsComposition, Rn_array3_lerp_offsetAsComposition as array3_lerp_offsetAsComposition, Rn_array4_lerp_offsetAsComposition as array4_lerp_offsetAsComposition, Rn_arrayN_lerp_offsetAsComposition as arrayN_lerp_offsetAsComposition, Rn_assertDoesNotHave as assertDoesNotHave, Rn_assertExist as assertExist, Rn_assertHas as assertHas, Rn_assertIsErr as assertIsErr, Rn_assertIsOk as assertIsOk, Rn_calcAlignedByteLength as calcAlignedByteLength, Rn_combineImages as combineImages, Rn_convertHTMLImageElementToCanvas as convertHTMLImageElementToCanvas, Rn_createCameraControllerEntity as createCameraControllerEntity, Rn_createCameraEntity as createCameraEntity, Rn_createEffekseer as createEffekseer, Rn_createEntity as createEntity, Rn_createGroupEntity as createGroupEntity, Rn_createLightEntity as createLightEntity, Rn_createLightWithCameraEntity as createLightWithCameraEntity, Rn_createMeshEntity as createMeshEntity, Rn_createMotionController as createMotionController, Rn_createPhysicsEntity as createPhysicsEntity, Rn_createSkeletalEntity as createSkeletalEntity, Rn_createTransformEntity as createTransformEntity, Rn_deepCopyUsingJsonStringify as deepCopyUsingJsonStringify, Rn_defaultAnimationTrackName as defaultAnimationTrackName, Rn_defaultAssetLoader as defaultAssetLoader, Rn_defaultValue as defaultValue, Rn_detectFormatByArrayBuffers as detectFormatByArrayBuffers, Rn_detectFormatByUri as detectFormatByUri, Rn_downloadArrayBuffer as downloadArrayBuffer, Rn_downloadTypedArray as downloadTypedArray, Rn_dummyAnisotropyTexture as dummyAnisotropyTexture, Rn_dummyBlackCubeTexture as dummyBlackCubeTexture, Rn_dummyBlackTexture as dummyBlackTexture, Rn_dummyBlueTexture as dummyBlueTexture, Rn_dummyDepthMomentTextureArray as dummyDepthMomentTextureArray, Rn_dummySRGBGrayTexture as dummySRGBGrayTexture, Rn_dummyWhiteTexture as dummyWhiteTexture, Rn_dummyZeroTexture as dummyZeroTexture, Rn_enhanceArray as enhanceArray, Rn_flattenHierarchy as flattenHierarchy, Rn_fromTensorToCompositionType as fromTensorToCompositionType, Rn_get1 as get1, Rn_get1_offset as get1_offset, Rn_get1_offsetAsComposition as get1_offsetAsComposition, Rn_get2 as get2, Rn_get2_offset as get2_offset, Rn_get2_offsetAsComposition as get2_offsetAsComposition, Rn_get3 as get3, Rn_get3_offset as get3_offset, Rn_get3_offsetAsComposition as get3_offsetAsComposition, Rn_get4 as get4, Rn_get4_offset as get4_offset, Rn_get4_offsetAsComposition as get4_offsetAsComposition, Rn_getEvent as getEvent, Rn_getMotionController as getMotionController, Rn_getN_offset as getN_offset, Rn_getN_offsetAsComposition as getN_offsetAsComposition, type Rn_getShaderPropertyFunc as getShaderPropertyFunc, Rn_getWebXRSystem as getWebXRSystem, type Rn_glTF1 as glTF1, Rn_greaterThan as greaterThan, Rn_ifDefinedThen as ifDefinedThen, Rn_ifDefinedThenWithReturn as ifDefinedThenWithReturn, Rn_ifExistsThen as ifExistsThen, Rn_ifExistsThenWithReturn as ifExistsThenWithReturn, Rn_ifNotExistsThen as ifNotExistsThen, Rn_ifNotExistsThenWithReturn as ifNotExistsThenWithReturn, Rn_ifUndefinedThen as ifUndefinedThen, Rn_ifUndefinedThenWithReturn as ifUndefinedThenWithReturn, Rn_initDefaultTextures as initDefaultTextures, Rn_isBlend as isBlend, Rn_isBlendWithZWrite as isBlendWithZWrite, Rn_isBlendWithoutZWrite as isBlendWithoutZWrite, Rn_isOpaque as isOpaque, Rn_isSameGlTF2TextureSampler as isSameGlTF2TextureSampler, Rn_isSkipDrawing as isSkipDrawing, Rn_isTranslucent as isTranslucent, Rn_lessThan as lessThan, Rn_mulArray3WithScalar_offset as mulArray3WithScalar_offset, Rn_mulArray4WithScalar_offset as mulArray4WithScalar_offset, Rn_mulArrayNWithScalar_offset as mulArrayNWithScalar_offset, Rn_mulThatAndThisToOutAsMat44_offsetAsComposition as mulThatAndThisToOutAsMat44_offsetAsComposition, Rn_normalizeArray4 as normalizeArray4, Rn_nullishToEmptyArray as nullishToEmptyArray, Rn_nullishToEmptyMap as nullishToEmptyMap, Rn_objectCachify as objectCachify, Rn_primitiveCachify1 as primitiveCachify1, type Rn_primitives as primitives, Rn_qlerp_offsetAsComposition as qlerp_offsetAsComposition, Rn_scalar_lerp_offsetAsComposition as scalar_lerp_offsetAsComposition, Rn_setupShaderProgram as setupShaderProgram, Rn_sheenLutTexture as sheenLutTexture, Rn_updateGamePad as updateGamePad, Rn_updateMotionControllerModel as updateMotionControllerModel, Rn_updateVBOAndVAO as updateVBOAndVAO, Rn_valueWithCompensation as valueWithCompensation, Rn_valueWithDefault as valueWithDefault };
|
|
19644
|
+
export { Rn_AABB as AABB, Rn_AABBGizmo as AABBGizmo, Rn_AbsoluteAnimation as AbsoluteAnimation, Rn_AbstractArrayBufferBaseMathNumber as AbstractArrayBufferBaseMathNumber, Rn_AbstractCameraController as AbstractCameraController, Rn_AbstractMaterialContent as AbstractMaterialContent, Rn_AbstractMatrix as AbstractMatrix, Rn_AbstractQuaternion as AbstractQuaternion, Rn_AbstractShaderNode as AbstractShaderNode, Rn_AbstractTexture as AbstractTexture, Rn_AbstractVector as AbstractVector, Rn_Accessor as Accessor, Rn_AddShaderNode as AddShaderNode, Rn_AlphaMode as AlphaMode, type Rn_AlphaModeEnum as AlphaModeEnum, Rn_AnimatedQuaternion as AnimatedQuaternion, Rn_AnimatedScalar as AnimatedScalar, Rn_AnimatedVector2 as AnimatedVector2, Rn_AnimatedVector3 as AnimatedVector3, Rn_AnimatedVector4 as AnimatedVector4, Rn_AnimatedVectorN as AnimatedVectorN, Rn_AnimationAssigner as AnimationAssigner, Rn_AnimationAttribute as AnimationAttribute, type Rn_AnimationAttributeEnum as AnimationAttributeEnum, type Rn_AnimationChannel as AnimationChannel, type Rn_AnimationChannelTarget as AnimationChannelTarget, Rn_AnimationComponent as AnimationComponent, type Rn_AnimationComponentEventType as AnimationComponentEventType, type Rn_AnimationInfo as AnimationInfo, Rn_AnimationInterpolation as AnimationInterpolation, type Rn_AnimationInterpolationEnum as AnimationInterpolationEnum, type Rn_AnimationPathName as AnimationPathName, type Rn_AnimationSampler as AnimationSampler, type Rn_AnimationSamplers as AnimationSamplers, type Rn_AnimationTrack as AnimationTrack, type Rn_AnimationTrackName as AnimationTrackName, type Rn_Array1 as Array1, type Rn_Array16 as Array16, type Rn_Array1to4 as Array1to4, type Rn_Array2 as Array2, type Rn_Array3 as Array3, type Rn_Array4 as Array4, type Rn_Array9 as Array9, type Rn_ArrayAsRn as ArrayAsRn, type Rn_ArrayType as ArrayType, Rn_AssetLoader as AssetLoader, type Rn_AssetLoaderConfig as AssetLoaderConfig, Rn_AttributeColorShaderNode as AttributeColorShaderNode, type Rn_AttributeName as AttributeName, type Rn_AttributeNames as AttributeNames, Rn_AttributeNormalShaderNode as AttributeNormalShaderNode, Rn_AttributePositionShaderNode as AttributePositionShaderNode, Rn_AttributeTexcoordShaderNode as AttributeTexcoordShaderNode, type Rn_Attributes as Attributes, Rn_Axis as Axis, type Rn_AxisDescriptor as AxisDescriptor, type Rn_BASIS as BASIS, Rn_BasisCompressionType as BasisCompressionType, type Rn_BasisCompressionTypeEnum as BasisCompressionTypeEnum, type Rn_BasisFile as BasisFile, Rn_BasisLzEtc1sImageTranscoder as BasisLzEtc1sImageTranscoder, type Rn_BasisTranscoder as BasisTranscoder, Rn_BlendShapeComponent as BlendShapeComponent, Rn_BlockBeginShader as BlockBeginShader, Rn_BlockBeginShaderNode as BlockBeginShaderNode, Rn_BlockEndShader as BlockEndShader, Rn_BlockEndShaderNode as BlockEndShaderNode, Rn_Bloom as Bloom, Rn_BoneDataType as BoneDataType, type Rn_BoneDataTypeEnum as BoneDataTypeEnum, Rn_Buffer as Buffer, Rn_BufferUse as BufferUse, type Rn_BufferUseEnum as BufferUseEnum, Rn_BufferView as BufferView, type Byte$1 as Byte, type Rn_CGAPIResourceHandle as CGAPIResourceHandle, Rn_CGAPIResourceRepository as CGAPIResourceRepository, Rn_Cache as Cache, type Rn_CalledSubscriberNumber as CalledSubscriberNumber, Rn_CameraComponent as CameraComponent, Rn_CameraControllerComponent as CameraControllerComponent, Rn_CameraControllerType as CameraControllerType, type Rn_CameraControllerTypeEnum as CameraControllerTypeEnum, type Rn_CameraSID as CameraSID, Rn_CameraType as CameraType, type Rn_CameraTypeEnum as CameraTypeEnum, Rn_CapsuleCollider as CapsuleCollider, type Rn_ChangeAnimationInfoEvent as ChangeAnimationInfoEvent, Rn_ClassicShadingShader as ClassicShadingShader, type Rn_ColorComponentLetter as ColorComponentLetter, Rn_ColorGradingUsingLUTsMaterialContent as ColorGradingUsingLUTsMaterialContent, Rn_ColorRgb as ColorRgb, Rn_ColorRgba as ColorRgba, Rn_CommonShaderPart as CommonShaderPart, Rn_ComplexVertexAttribute as ComplexVertexAttribute, Rn_Component as Component, type Rn_ComponentMixinFunction as ComponentMixinFunction, Rn_ComponentRepository as ComponentRepository, type Rn_ComponentSID as ComponentSID, type Rn_ComponentTID as ComponentTID, type Rn_ComponentToComponentMethods as ComponentToComponentMethods, Rn_ComponentType as ComponentType, type Rn_ComponentTypeEnum as ComponentTypeEnum, Rn_CompositionType as CompositionType, type Rn_CompositionTypeEnum as CompositionTypeEnum, Rn_CompressionTextureType as CompressionTextureType, type Rn_CompressionTextureTypeEnum as CompressionTextureTypeEnum, Rn_Config as Config, Rn_ConstRgbaBlack as ConstRgbaBlack, Rn_ConstRgbaWhite as ConstRgbaWhite, Rn_ConstVector2_0_0 as ConstVector2_0_0, Rn_ConstVector2_1_1 as ConstVector2_1_1, Rn_ConstVector3_0_0_0 as ConstVector3_0_0_0, Rn_ConstVector3_1_1_1 as ConstVector3_1_1_1, Rn_ConstVector4_0_0_0_0 as ConstVector4_0_0_0_0, Rn_ConstVector4_0_0_0_1 as ConstVector4_0_0_0_1, Rn_ConstVector4_1_1_1_1 as ConstVector4_1_1_1_1, Rn_ConstantScalarVariableShaderNode as ConstantScalarVariableShaderNode, Rn_ConstantVariableShader as ConstantVariableShader, Rn_ConstantVector2VariableShaderNode as ConstantVector2VariableShaderNode, Rn_ConstantVector3VariableShaderNode as ConstantVector3VariableShaderNode, Rn_ConstantVector4VariableShaderNode as ConstantVector4VariableShaderNode, type Rn_Count as Count, Rn_Cube as Cube, type Rn_CubeDescriptor as CubeDescriptor, Rn_CubeTexture as CubeTexture, Rn_CustomMaterialContent as CustomMaterialContent, Rn_DataUtil as DataUtil, Rn_DefaultTextures as DefaultTextures, Rn_DepthEncodeMaterialContent as DepthEncodeMaterialContent, Rn_DetectHighLuminanceMaterialContent as DetectHighLuminanceMaterialContent, type Rn_DirectTextureData as DirectTextureData, Rn_DotProductShaderNode as DotProductShaderNode, Rn_DrcPointCloudImporter as DrcPointCloudImporter, Rn_EVENT_CLICK as EVENT_CLICK, Rn_EVENT_KEY_DOWN as EVENT_KEY_DOWN, Rn_EVENT_KEY_PRESS as EVENT_KEY_PRESS, Rn_EVENT_KEY_UP as EVENT_KEY_UP, Rn_EVENT_MOUSE_DOWN as EVENT_MOUSE_DOWN, Rn_EVENT_MOUSE_ENTER as EVENT_MOUSE_ENTER, Rn_EVENT_MOUSE_LEAVE as EVENT_MOUSE_LEAVE, Rn_EVENT_MOUSE_MOVE as EVENT_MOUSE_MOVE, Rn_EVENT_MOUSE_OVER as EVENT_MOUSE_OVER, Rn_EVENT_MOUSE_UP as EVENT_MOUSE_UP, Rn_EVENT_MOUSE_WHEEL as EVENT_MOUSE_WHEEL, Rn_EVENT_MSPOINTER_DOWN as EVENT_MSPOINTER_DOWN, Rn_EVENT_MSPOINTER_MOVE as EVENT_MSPOINTER_MOVE, Rn_EVENT_MSPOINTER_UP as EVENT_MSPOINTER_UP, Rn_EVENT_ORIENTATION_CHANGE as EVENT_ORIENTATION_CHANGE, Rn_EVENT_POINTER_CANCEL as EVENT_POINTER_CANCEL, Rn_EVENT_POINTER_DOWN as EVENT_POINTER_DOWN, Rn_EVENT_POINTER_ENTER as EVENT_POINTER_ENTER, Rn_EVENT_POINTER_LEAVE as EVENT_POINTER_LEAVE, Rn_EVENT_POINTER_MOVE as EVENT_POINTER_MOVE, Rn_EVENT_POINTER_OUT as EVENT_POINTER_OUT, Rn_EVENT_POINTER_OVER as EVENT_POINTER_OVER, Rn_EVENT_POINTER_UP as EVENT_POINTER_UP, Rn_EVENT_RESIZE as EVENT_RESIZE, Rn_EVENT_TOUCH_CANCEL as EVENT_TOUCH_CANCEL, Rn_EVENT_TOUCH_DOUBLE_TAP as EVENT_TOUCH_DOUBLE_TAP, Rn_EVENT_TOUCH_DRAG as EVENT_TOUCH_DRAG, Rn_EVENT_TOUCH_END as EVENT_TOUCH_END, Rn_EVENT_TOUCH_ENTER as EVENT_TOUCH_ENTER, Rn_EVENT_TOUCH_HOLD as EVENT_TOUCH_HOLD, Rn_EVENT_TOUCH_LEAVE as EVENT_TOUCH_LEAVE, Rn_EVENT_TOUCH_LONG_TAP as EVENT_TOUCH_LONG_TAP, Rn_EVENT_TOUCH_MOVE as EVENT_TOUCH_MOVE, Rn_EVENT_TOUCH_OUT as EVENT_TOUCH_OUT, Rn_EVENT_TOUCH_OVER as EVENT_TOUCH_OVER, Rn_EVENT_TOUCH_PINCH as EVENT_TOUCH_PINCH, Rn_EVENT_TOUCH_START as EVENT_TOUCH_START, Rn_EVENT_TOUCH_SWIPE as EVENT_TOUCH_SWIPE, Rn_EVENT_TOUCH_TAP as EVENT_TOUCH_TAP, Rn_Effekseer as Effekseer, Rn_EffekseerComponent as EffekseerComponent, Rn_EndShader as EndShader, Rn_Entity as Entity, Rn_EntityRepository as EntityRepository, type Rn_EntityUID as EntityUID, Rn_EntityUIDOutputMaterialContent as EntityUIDOutputMaterialContent, Rn_EnumClass as EnumClass, type Rn_EnumIO as EnumIO, Rn_Err as Err, type Rn_EventHandler as EventHandler, Rn_EventPubSub as EventPubSub, type Rn_EventSubscriberIndex as EventSubscriberIndex, type Rn_EventType as EventType, Rn_Expression as Expression, Rn_FileType as FileType, type Rn_FileTypeEnum as FileTypeEnum, type Rn_FillArgsObject as FillArgsObject, type Rn_FloatTypedArray as FloatTypedArray, type Rn_FloatTypedArrayConstructor as FloatTypedArrayConstructor, Rn_ForwardRenderPipeline as ForwardRenderPipeline, Rn_Frame as Frame, Rn_FrameBuffer as FrameBuffer, type Rn_FrameBufferCubeMapDescriptor as FrameBufferCubeMapDescriptor, type Rn_FrameBufferDescriptor as FrameBufferDescriptor, type Rn_FrameBufferMSAADescriptor as FrameBufferMSAADescriptor, type Rn_FrameBufferTextureArrayDescriptor as FrameBufferTextureArrayDescriptor, type Rn_FrameBufferTextureArrayForMultiViewDescriptor as FrameBufferTextureArrayForMultiViewDescriptor, Rn_Frustum as Frustum, Rn_FurnaceTestMaterialContent as FurnaceTestMaterialContent, Rn_GLTF2_EXPORT_DRACO as GLTF2_EXPORT_DRACO, Rn_GLTF2_EXPORT_EMBEDDED as GLTF2_EXPORT_EMBEDDED, Rn_GLTF2_EXPORT_GLB as GLTF2_EXPORT_GLB, Rn_GLTF2_EXPORT_GLTF as GLTF2_EXPORT_GLTF, Rn_GLTF2_EXPORT_NO_DOWNLOAD as GLTF2_EXPORT_NO_DOWNLOAD, Rn_GL_ACTIVE_ATTRIBUTES as GL_ACTIVE_ATTRIBUTES, Rn_GL_ACTIVE_TEXTURE as GL_ACTIVE_TEXTURE, Rn_GL_ACTIVE_UNIFORMS as GL_ACTIVE_UNIFORMS, Rn_GL_ACTIVE_UNIFORM_BLOCKS as GL_ACTIVE_UNIFORM_BLOCKS, Rn_GL_ALIASED_LINE_WIDTH_RANGE as GL_ALIASED_LINE_WIDTH_RANGE, Rn_GL_ALIASED_POINT_SIZE_RANGE as GL_ALIASED_POINT_SIZE_RANGE, Rn_GL_ALPHA as GL_ALPHA, Rn_GL_ALPHA_BITS as GL_ALPHA_BITS, Rn_GL_ALREADY_SIGNALED as GL_ALREADY_SIGNALED, Rn_GL_ALWAYS as GL_ALWAYS, Rn_GL_ANY_SAMPLES_PASSED as GL_ANY_SAMPLES_PASSED, Rn_GL_ANY_SAMPLES_PASSED_CONSERVATIVE as GL_ANY_SAMPLES_PASSED_CONSERVATIVE, Rn_GL_ARRAY_BUFFER as GL_ARRAY_BUFFER, Rn_GL_ARRAY_BUFFER_BINDING as GL_ARRAY_BUFFER_BINDING, Rn_GL_ATTACHED_SHADERS as GL_ATTACHED_SHADERS, Rn_GL_BACK as GL_BACK, Rn_GL_BLEND as GL_BLEND, Rn_GL_BLEND_COLOR as GL_BLEND_COLOR, Rn_GL_BLEND_DST_ALPHA as GL_BLEND_DST_ALPHA, Rn_GL_BLEND_DST_RGB as GL_BLEND_DST_RGB, Rn_GL_BLEND_EQUATION as GL_BLEND_EQUATION, Rn_GL_BLEND_EQUATION_ALPHA as GL_BLEND_EQUATION_ALPHA, Rn_GL_BLEND_EQUATION_RGB as GL_BLEND_EQUATION_RGB, Rn_GL_BLEND_SRC_ALPHA as GL_BLEND_SRC_ALPHA, Rn_GL_BLEND_SRC_RGB as GL_BLEND_SRC_RGB, Rn_GL_BLUE_BITS as GL_BLUE_BITS, Rn_GL_BOOL as GL_BOOL, Rn_GL_BOOL_VEC2 as GL_BOOL_VEC2, Rn_GL_BOOL_VEC3 as GL_BOOL_VEC3, Rn_GL_BOOL_VEC4 as GL_BOOL_VEC4, Rn_GL_BROWSER_DEFAULT_WEBGL as GL_BROWSER_DEFAULT_WEBGL, Rn_GL_BUFFER_SIZE as GL_BUFFER_SIZE, Rn_GL_BUFFER_USAGE as GL_BUFFER_USAGE, Rn_GL_CCW as GL_CCW, Rn_GL_CLAMP_TO_EDGE as GL_CLAMP_TO_EDGE, Rn_GL_COLOR as GL_COLOR, Rn_GL_COLOR_ATTACHMENT0 as GL_COLOR_ATTACHMENT0, Rn_GL_COLOR_ATTACHMENT0_WEBGL as GL_COLOR_ATTACHMENT0_WEBGL, Rn_GL_COLOR_ATTACHMENT1 as GL_COLOR_ATTACHMENT1, Rn_GL_COLOR_ATTACHMENT10 as GL_COLOR_ATTACHMENT10, Rn_GL_COLOR_ATTACHMENT10_WEBGL as GL_COLOR_ATTACHMENT10_WEBGL, Rn_GL_COLOR_ATTACHMENT11 as GL_COLOR_ATTACHMENT11, Rn_GL_COLOR_ATTACHMENT11_WEBGL as GL_COLOR_ATTACHMENT11_WEBGL, Rn_GL_COLOR_ATTACHMENT12 as GL_COLOR_ATTACHMENT12, Rn_GL_COLOR_ATTACHMENT12_WEBGL as GL_COLOR_ATTACHMENT12_WEBGL, Rn_GL_COLOR_ATTACHMENT13 as GL_COLOR_ATTACHMENT13, Rn_GL_COLOR_ATTACHMENT13_WEBGL as GL_COLOR_ATTACHMENT13_WEBGL, Rn_GL_COLOR_ATTACHMENT14 as GL_COLOR_ATTACHMENT14, Rn_GL_COLOR_ATTACHMENT14_WEBGL as GL_COLOR_ATTACHMENT14_WEBGL, Rn_GL_COLOR_ATTACHMENT15 as GL_COLOR_ATTACHMENT15, Rn_GL_COLOR_ATTACHMENT15_WEBGL as GL_COLOR_ATTACHMENT15_WEBGL, Rn_GL_COLOR_ATTACHMENT1_WEBGL as GL_COLOR_ATTACHMENT1_WEBGL, Rn_GL_COLOR_ATTACHMENT2 as GL_COLOR_ATTACHMENT2, Rn_GL_COLOR_ATTACHMENT2_WEBGL as GL_COLOR_ATTACHMENT2_WEBGL, Rn_GL_COLOR_ATTACHMENT3 as GL_COLOR_ATTACHMENT3, Rn_GL_COLOR_ATTACHMENT3_WEBGL as GL_COLOR_ATTACHMENT3_WEBGL, Rn_GL_COLOR_ATTACHMENT4 as GL_COLOR_ATTACHMENT4, Rn_GL_COLOR_ATTACHMENT4_WEBGL as GL_COLOR_ATTACHMENT4_WEBGL, Rn_GL_COLOR_ATTACHMENT5 as GL_COLOR_ATTACHMENT5, Rn_GL_COLOR_ATTACHMENT5_WEBGL as GL_COLOR_ATTACHMENT5_WEBGL, Rn_GL_COLOR_ATTACHMENT6 as GL_COLOR_ATTACHMENT6, Rn_GL_COLOR_ATTACHMENT6_WEBGL as GL_COLOR_ATTACHMENT6_WEBGL, Rn_GL_COLOR_ATTACHMENT7 as GL_COLOR_ATTACHMENT7, Rn_GL_COLOR_ATTACHMENT7_WEBGL as GL_COLOR_ATTACHMENT7_WEBGL, Rn_GL_COLOR_ATTACHMENT8 as GL_COLOR_ATTACHMENT8, Rn_GL_COLOR_ATTACHMENT8_WEBGL as GL_COLOR_ATTACHMENT8_WEBGL, Rn_GL_COLOR_ATTACHMENT9 as GL_COLOR_ATTACHMENT9, Rn_GL_COLOR_ATTACHMENT9_WEBGL as GL_COLOR_ATTACHMENT9_WEBGL, Rn_GL_COLOR_BUFFER_BIT as GL_COLOR_BUFFER_BIT, Rn_GL_COLOR_CLEAR_VALUE as GL_COLOR_CLEAR_VALUE, Rn_GL_COLOR_WRITEMASK as GL_COLOR_WRITEMASK, Rn_GL_COMPARE_REF_TO_TEXTURE as GL_COMPARE_REF_TO_TEXTURE, Rn_GL_COMPILE_STATUS as GL_COMPILE_STATUS, Rn_GL_COMPRESSED_R11_EAC as GL_COMPRESSED_R11_EAC, Rn_GL_COMPRESSED_RG11_EAC as GL_COMPRESSED_RG11_EAC, Rn_GL_COMPRESSED_RGB8_ETC2 as GL_COMPRESSED_RGB8_ETC2, Rn_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 as GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, Rn_GL_COMPRESSED_RGBA8_ETC2_EAC as GL_COMPRESSED_RGBA8_ETC2_EAC, Rn_GL_COMPRESSED_RGBA_ASTC_10X10_KHR as GL_COMPRESSED_RGBA_ASTC_10X10_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X5_KHR as GL_COMPRESSED_RGBA_ASTC_10X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X6_KHR as GL_COMPRESSED_RGBA_ASTC_10X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_10X8_KHR as GL_COMPRESSED_RGBA_ASTC_10X8_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_12X10_KHR as GL_COMPRESSED_RGBA_ASTC_12X10_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_12X12_KHR as GL_COMPRESSED_RGBA_ASTC_12X12_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_4X4_KHR as GL_COMPRESSED_RGBA_ASTC_4X4_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_5X4_KHR as GL_COMPRESSED_RGBA_ASTC_5X4_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_5X5_KHR as GL_COMPRESSED_RGBA_ASTC_5X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_6X5_KHR as GL_COMPRESSED_RGBA_ASTC_6X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_6X6_KHR as GL_COMPRESSED_RGBA_ASTC_6X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X5_KHR as GL_COMPRESSED_RGBA_ASTC_8X5_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X6_KHR as GL_COMPRESSED_RGBA_ASTC_8X6_KHR, Rn_GL_COMPRESSED_RGBA_ASTC_8X8_KHR as GL_COMPRESSED_RGBA_ASTC_8X8_KHR, Rn_GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL as GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL, Rn_GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL as GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL, Rn_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG as GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, Rn_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG as GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, Rn_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT as GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT as GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, Rn_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT as GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, Rn_GL_COMPRESSED_RGB_ATC_WEBGL as GL_COMPRESSED_RGB_ATC_WEBGL, Rn_GL_COMPRESSED_RGB_ETC1_WEBGL as GL_COMPRESSED_RGB_ETC1_WEBGL, Rn_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG as GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, Rn_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG as GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, Rn_GL_COMPRESSED_RGB_S3TC_DXT1_EXT as GL_COMPRESSED_RGB_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_SIGNED_R11_EAC as GL_COMPRESSED_SIGNED_R11_EAC, Rn_GL_COMPRESSED_SIGNED_RG11_EAC as GL_COMPRESSED_SIGNED_RG11_EAC, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR as GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR, Rn_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC as GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, Rn_GL_COMPRESSED_SRGB8_ETC2 as GL_COMPRESSED_SRGB8_ETC2, Rn_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 as GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, Rn_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT as GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, Rn_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT as GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, Rn_GL_COMPRESSED_TEXTURE_FORMATS as GL_COMPRESSED_TEXTURE_FORMATS, Rn_GL_CONDITION_SATISFIED as GL_CONDITION_SATISFIED, Rn_GL_CONSTANT_ALPHA as GL_CONSTANT_ALPHA, Rn_GL_CONSTANT_COLOR as GL_CONSTANT_COLOR, Rn_GL_CONTEXT_LOST_WEBGL as GL_CONTEXT_LOST_WEBGL, Rn_GL_COPY_READ_BUFFER as GL_COPY_READ_BUFFER, Rn_GL_COPY_READ_BUFFER_BINDING as GL_COPY_READ_BUFFER_BINDING, Rn_GL_COPY_WRITE_BUFFER as GL_COPY_WRITE_BUFFER, Rn_GL_COPY_WRITE_BUFFER_BINDING as GL_COPY_WRITE_BUFFER_BINDING, Rn_GL_CULL_FACE as GL_CULL_FACE, Rn_GL_CULL_FACE_MODE as GL_CULL_FACE_MODE, Rn_GL_CURRENT_PROGRAM as GL_CURRENT_PROGRAM, Rn_GL_CURRENT_QUERY as GL_CURRENT_QUERY, Rn_GL_CURRENT_QUERY_EXT as GL_CURRENT_QUERY_EXT, Rn_GL_CURRENT_VERTEX_ATTRIB as GL_CURRENT_VERTEX_ATTRIB, Rn_GL_CW as GL_CW, Rn_GL_DATA_BYTE as GL_DATA_BYTE, Rn_GL_DATA_FLOAT as GL_DATA_FLOAT, Rn_GL_DATA_INT as GL_DATA_INT, Rn_GL_DATA_SHORT as GL_DATA_SHORT, Rn_GL_DATA_UNSIGNED_BYTE as GL_DATA_UNSIGNED_BYTE, Rn_GL_DATA_UNSIGNED_INT as GL_DATA_UNSIGNED_INT, Rn_GL_DATA_UNSIGNED_SHORT as GL_DATA_UNSIGNED_SHORT, Rn_GL_DECR as GL_DECR, Rn_GL_DECR_WRAP as GL_DECR_WRAP, Rn_GL_DELETE_STATUS as GL_DELETE_STATUS, Rn_GL_DEPTH as GL_DEPTH, Rn_GL_DEPTH24_STENCIL8 as GL_DEPTH24_STENCIL8, Rn_GL_DEPTH32F_STENCIL8 as GL_DEPTH32F_STENCIL8, Rn_GL_DEPTH_ATTACHMENT as GL_DEPTH_ATTACHMENT, Rn_GL_DEPTH_BITS as GL_DEPTH_BITS, Rn_GL_DEPTH_BUFFER_BIT as GL_DEPTH_BUFFER_BIT, Rn_GL_DEPTH_CLEAR_VALUE as GL_DEPTH_CLEAR_VALUE, Rn_GL_DEPTH_COMPONENT as GL_DEPTH_COMPONENT, Rn_GL_DEPTH_COMPONENT16 as GL_DEPTH_COMPONENT16, Rn_GL_DEPTH_COMPONENT24 as GL_DEPTH_COMPONENT24, Rn_GL_DEPTH_COMPONENT32F as GL_DEPTH_COMPONENT32F, Rn_GL_DEPTH_FUNC as GL_DEPTH_FUNC, Rn_GL_DEPTH_RANGE as GL_DEPTH_RANGE, Rn_GL_DEPTH_STENCIL as GL_DEPTH_STENCIL, Rn_GL_DEPTH_STENCIL_ATTACHMENT as GL_DEPTH_STENCIL_ATTACHMENT, Rn_GL_DEPTH_TEST as GL_DEPTH_TEST, Rn_GL_DEPTH_WRITEMASK as GL_DEPTH_WRITEMASK, Rn_GL_DITHER as GL_DITHER, Rn_GL_DONT_CARE as GL_DONT_CARE, Rn_GL_DRAW_BUFFER0 as GL_DRAW_BUFFER0, Rn_GL_DRAW_BUFFER0_WEBGL as GL_DRAW_BUFFER0_WEBGL, Rn_GL_DRAW_BUFFER1 as GL_DRAW_BUFFER1, Rn_GL_DRAW_BUFFER10 as GL_DRAW_BUFFER10, Rn_GL_DRAW_BUFFER10_WEBGL as GL_DRAW_BUFFER10_WEBGL, Rn_GL_DRAW_BUFFER11 as GL_DRAW_BUFFER11, Rn_GL_DRAW_BUFFER11_WEBGL as GL_DRAW_BUFFER11_WEBGL, Rn_GL_DRAW_BUFFER12 as GL_DRAW_BUFFER12, Rn_GL_DRAW_BUFFER12_WEBGL as GL_DRAW_BUFFER12_WEBGL, Rn_GL_DRAW_BUFFER13 as GL_DRAW_BUFFER13, Rn_GL_DRAW_BUFFER13_WEBGL as GL_DRAW_BUFFER13_WEBGL, Rn_GL_DRAW_BUFFER14 as GL_DRAW_BUFFER14, Rn_GL_DRAW_BUFFER14_WEBGL as GL_DRAW_BUFFER14_WEBGL, Rn_GL_DRAW_BUFFER15 as GL_DRAW_BUFFER15, Rn_GL_DRAW_BUFFER15_WEBGL as GL_DRAW_BUFFER15_WEBGL, Rn_GL_DRAW_BUFFER1_WEBGL as GL_DRAW_BUFFER1_WEBGL, Rn_GL_DRAW_BUFFER2 as GL_DRAW_BUFFER2, Rn_GL_DRAW_BUFFER2_WEBGL as GL_DRAW_BUFFER2_WEBGL, Rn_GL_DRAW_BUFFER3 as GL_DRAW_BUFFER3, Rn_GL_DRAW_BUFFER3_WEBGL as GL_DRAW_BUFFER3_WEBGL, Rn_GL_DRAW_BUFFER4 as GL_DRAW_BUFFER4, Rn_GL_DRAW_BUFFER4_WEBGL as GL_DRAW_BUFFER4_WEBGL, Rn_GL_DRAW_BUFFER5 as GL_DRAW_BUFFER5, Rn_GL_DRAW_BUFFER5_WEBGL as GL_DRAW_BUFFER5_WEBGL, Rn_GL_DRAW_BUFFER6 as GL_DRAW_BUFFER6, Rn_GL_DRAW_BUFFER6_WEBGL as GL_DRAW_BUFFER6_WEBGL, Rn_GL_DRAW_BUFFER7 as GL_DRAW_BUFFER7, Rn_GL_DRAW_BUFFER7_WEBGL as GL_DRAW_BUFFER7_WEBGL, Rn_GL_DRAW_BUFFER8 as GL_DRAW_BUFFER8, Rn_GL_DRAW_BUFFER8_WEBGL as GL_DRAW_BUFFER8_WEBGL, Rn_GL_DRAW_BUFFER9 as GL_DRAW_BUFFER9, Rn_GL_DRAW_BUFFER9_WEBGL as GL_DRAW_BUFFER9_WEBGL, Rn_GL_DRAW_FRAMEBUFFER as GL_DRAW_FRAMEBUFFER, Rn_GL_DRAW_FRAMEBUFFER_BINDING as GL_DRAW_FRAMEBUFFER_BINDING, Rn_GL_DST_ALPHA as GL_DST_ALPHA, Rn_GL_DST_COLOR as GL_DST_COLOR, Rn_GL_DYNAMIC_COPY as GL_DYNAMIC_COPY, Rn_GL_DYNAMIC_DRAW as GL_DYNAMIC_DRAW, Rn_GL_DYNAMIC_READ as GL_DYNAMIC_READ, Rn_GL_ELEMENT_ARRAY_BUFFER as GL_ELEMENT_ARRAY_BUFFER, Rn_GL_ELEMENT_ARRAY_BUFFER_BINDING as GL_ELEMENT_ARRAY_BUFFER_BINDING, Rn_GL_EQUAL as GL_EQUAL, Rn_GL_FASTEST as GL_FASTEST, Rn_GL_FLOAT_32_UNSIGNED_INT_24_8_REV as GL_FLOAT_32_UNSIGNED_INT_24_8_REV, Rn_GL_FLOAT_MAT2 as GL_FLOAT_MAT2, Rn_GL_FLOAT_MAT2X3 as GL_FLOAT_MAT2X3, Rn_GL_FLOAT_MAT2X4 as GL_FLOAT_MAT2X4, Rn_GL_FLOAT_MAT3 as GL_FLOAT_MAT3, Rn_GL_FLOAT_MAT3X2 as GL_FLOAT_MAT3X2, Rn_GL_FLOAT_MAT3X4 as GL_FLOAT_MAT3X4, Rn_GL_FLOAT_MAT4 as GL_FLOAT_MAT4, Rn_GL_FLOAT_MAT4X2 as GL_FLOAT_MAT4X2, Rn_GL_FLOAT_MAT4X3 as GL_FLOAT_MAT4X3, Rn_GL_FLOAT_VEC2 as GL_FLOAT_VEC2, Rn_GL_FLOAT_VEC3 as GL_FLOAT_VEC3, Rn_GL_FLOAT_VEC4 as GL_FLOAT_VEC4, Rn_GL_FRAGMENT_SHADER as GL_FRAGMENT_SHADER, Rn_GL_FRAGMENT_SHADER_DERIVATIVE_HINT as GL_FRAGMENT_SHADER_DERIVATIVE_HINT, Rn_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES as GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, Rn_GL_FRAMEBUFFER as GL_FRAMEBUFFER, Rn_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE as GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE as GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING as GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, Rn_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT as GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT, Rn_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE as GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, Rn_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT as GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT, Rn_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE as GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE as GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME as GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, Rn_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE as GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, Rn_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE as GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE as GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, Rn_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL as GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, Rn_GL_FRAMEBUFFER_BINDING as GL_FRAMEBUFFER_BINDING, Rn_GL_FRAMEBUFFER_COMPLETE as GL_FRAMEBUFFER_COMPLETE, Rn_GL_FRAMEBUFFER_DEFAULT as GL_FRAMEBUFFER_DEFAULT, Rn_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT as GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, Rn_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS as GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, Rn_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT as GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, Rn_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE as GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, Rn_GL_FRAMEBUFFER_UNSUPPORTED as GL_FRAMEBUFFER_UNSUPPORTED, Rn_GL_FRONT as GL_FRONT, Rn_GL_FRONT_AND_BACK as GL_FRONT_AND_BACK, Rn_GL_FRONT_FACE as GL_FRONT_FACE, Rn_GL_FUNC_ADD as GL_FUNC_ADD, Rn_GL_FUNC_REVERSE_SUBTRACT as GL_FUNC_REVERSE_SUBTRACT, Rn_GL_FUNC_SUBSTRACT as GL_FUNC_SUBSTRACT, Rn_GL_GENERATE_MIPMAP_HINT as GL_GENERATE_MIPMAP_HINT, Rn_GL_GEQUAL as GL_GEQUAL, Rn_GL_GPU_DISJOINT_EXT as GL_GPU_DISJOINT_EXT, Rn_GL_GREATER as GL_GREATER, Rn_GL_GREEN_BITS as GL_GREEN_BITS, Rn_GL_HALF_FLOAT as GL_HALF_FLOAT, Rn_GL_HALF_FLOAT_OES as GL_HALF_FLOAT_OES, Rn_GL_HIGH_FLOAT as GL_HIGH_FLOAT, Rn_GL_HIGH_INT as GL_HIGH_INT, Rn_GL_IMPLEMENTATION_COLOR_READ_FORMAT as GL_IMPLEMENTATION_COLOR_READ_FORMAT, Rn_GL_IMPLEMENTATION_COLOR_READ_TYPE as GL_IMPLEMENTATION_COLOR_READ_TYPE, Rn_GL_INCR as GL_INCR, Rn_GL_INCR_WRAP as GL_INCR_WRAP, Rn_GL_INTERLEAVED_ATTRIBS as GL_INTERLEAVED_ATTRIBS, Rn_GL_INT_2_10_10_10_REV as GL_INT_2_10_10_10_REV, Rn_GL_INT_SAMPLER_2D as GL_INT_SAMPLER_2D, Rn_GL_INT_SAMPLER_2D_ARRAY as GL_INT_SAMPLER_2D_ARRAY, Rn_GL_INT_SAMPLER_3D as GL_INT_SAMPLER_3D, Rn_GL_INT_SAMPLER_CUBE as GL_INT_SAMPLER_CUBE, Rn_GL_INT_VEC2 as GL_INT_VEC2, Rn_GL_INT_VEC3 as GL_INT_VEC3, Rn_GL_INT_VEC4 as GL_INT_VEC4, Rn_GL_INVALID_ENUM as GL_INVALID_ENUM, Rn_GL_INVALID_FRAMEBUFFER_OPERATION as GL_INVALID_FRAMEBUFFER_OPERATION, Rn_GL_INVALID_INDEX as GL_INVALID_INDEX, Rn_GL_INVALID_OPERATION as GL_INVALID_OPERATION, Rn_GL_INVALID_VALUE as GL_INVALID_VALUE, Rn_GL_INVERT as GL_INVERT, Rn_GL_KEEP as GL_KEEP, Rn_GL_LEQUAL as GL_LEQUAL, Rn_GL_LESS as GL_LESS, Rn_GL_LINEAR as GL_LINEAR, Rn_GL_LINEAR_MIPMAP_LINEAR as GL_LINEAR_MIPMAP_LINEAR, Rn_GL_LINEAR_MIPMAP_NEAREST as GL_LINEAR_MIPMAP_NEAREST, Rn_GL_LINES as GL_LINES, Rn_GL_LINE_LOOP as GL_LINE_LOOP, Rn_GL_LINE_STRIP as GL_LINE_STRIP, Rn_GL_LINE_WIDTH as GL_LINE_WIDTH, Rn_GL_LINK_STATUS as GL_LINK_STATUS, Rn_GL_LOW_FLOAT as GL_LOW_FLOAT, Rn_GL_LOW_INT as GL_LOW_INT, Rn_GL_LUMINANCE as GL_LUMINANCE, Rn_GL_LUMINANCE_ALPHA as GL_LUMINANCE_ALPHA, Rn_GL_MAX as GL_MAX, Rn_GL_MAX_3D_TEXTURE_SIZE as GL_MAX_3D_TEXTURE_SIZE, Rn_GL_MAX_ARRAY_TEXTURE_LAYERS as GL_MAX_ARRAY_TEXTURE_LAYERS, Rn_GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL as GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL, Rn_GL_MAX_COLOR_ATTACHMENTS as GL_MAX_COLOR_ATTACHMENTS, Rn_GL_MAX_COLOR_ATTACHMENTS_WEBGL as GL_MAX_COLOR_ATTACHMENTS_WEBGL, Rn_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS as GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, Rn_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS as GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_COMBINED_UNIFORM_BLOCKS as GL_MAX_COMBINED_UNIFORM_BLOCKS, Rn_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS as GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, Rn_GL_MAX_CUBE_MAP_TEXTURE_SIZE as GL_MAX_CUBE_MAP_TEXTURE_SIZE, Rn_GL_MAX_DRAW_BUFFERS as GL_MAX_DRAW_BUFFERS, Rn_GL_MAX_DRAW_BUFFERS_WEBGL as GL_MAX_DRAW_BUFFERS_WEBGL, Rn_GL_MAX_ELEMENTS_INDICES as GL_MAX_ELEMENTS_INDICES, Rn_GL_MAX_ELEMENTS_VERTICES as GL_MAX_ELEMENTS_VERTICES, Rn_GL_MAX_ELEMENT_INDEX as GL_MAX_ELEMENT_INDEX, Rn_GL_MAX_EXT as GL_MAX_EXT, Rn_GL_MAX_FRAGMENT_INPUT_COMPONENTS as GL_MAX_FRAGMENT_INPUT_COMPONENTS, Rn_GL_MAX_FRAGMENT_UNIFORM_BLOCKS as GL_MAX_FRAGMENT_UNIFORM_BLOCKS, Rn_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS as GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, Rn_GL_MAX_FRAGMENT_UNIFORM_VECTORS as GL_MAX_FRAGMENT_UNIFORM_VECTORS, Rn_GL_MAX_PROGRAM_TEXEL_OFFSET as GL_MAX_PROGRAM_TEXEL_OFFSET, Rn_GL_MAX_RENDERBUFFER_SIZE as GL_MAX_RENDERBUFFER_SIZE, Rn_GL_MAX_SAMPLES as GL_MAX_SAMPLES, Rn_GL_MAX_SERVER_WAIT_TIMEOUT as GL_MAX_SERVER_WAIT_TIMEOUT, Rn_GL_MAX_TEXTURE_IMAGE_UNITS as GL_MAX_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_TEXTURE_LOD_BIAS as GL_MAX_TEXTURE_LOD_BIAS, Rn_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT as GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, Rn_GL_MAX_TEXTURE_SIZE as GL_MAX_TEXTURE_SIZE, Rn_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS as GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, Rn_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS as GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, Rn_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS as GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, Rn_GL_MAX_UNIFORM_BLOCK_SIZE as GL_MAX_UNIFORM_BLOCK_SIZE, Rn_GL_MAX_UNIFORM_BUFFER_BINDINGS as GL_MAX_UNIFORM_BUFFER_BINDINGS, Rn_GL_MAX_VARYING_COMPONENTS as GL_MAX_VARYING_COMPONENTS, Rn_GL_MAX_VARYING_VECTORS as GL_MAX_VARYING_VECTORS, Rn_GL_MAX_VERTEX_ATTRIBS as GL_MAX_VERTEX_ATTRIBS, Rn_GL_MAX_VERTEX_OUTPUT_COMPONENTS as GL_MAX_VERTEX_OUTPUT_COMPONENTS, Rn_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS as GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, Rn_GL_MAX_VERTEX_UNIFORM_BLOCKS as GL_MAX_VERTEX_UNIFORM_BLOCKS, Rn_GL_MAX_VERTEX_UNIFORM_COMPONENTS as GL_MAX_VERTEX_UNIFORM_COMPONENTS, Rn_GL_MAX_VERTEX_UNIFORM_VECTORS as GL_MAX_VERTEX_UNIFORM_VECTORS, Rn_GL_MAX_VIEWPORT_DIMS as GL_MAX_VIEWPORT_DIMS, Rn_GL_MEDIUM_FLOAT as GL_MEDIUM_FLOAT, Rn_GL_MEDIUM_INT as GL_MEDIUM_INT, Rn_GL_MIN as GL_MIN, Rn_GL_MIN_EXT as GL_MIN_EXT, Rn_GL_MIN_PROGRAM_TEXEL_OFFSET as GL_MIN_PROGRAM_TEXEL_OFFSET, Rn_GL_MIRRORED_REPEAT as GL_MIRRORED_REPEAT, Rn_GL_NEAREST as GL_NEAREST, Rn_GL_NEAREST_MIPMAP_LINEAR as GL_NEAREST_MIPMAP_LINEAR, Rn_GL_NEAREST_MIPMAP_NEAREST as GL_NEAREST_MIPMAP_NEAREST, Rn_GL_NEVER as GL_NEVER, Rn_GL_NICEST as GL_NICEST, Rn_GL_NONE as GL_NONE, Rn_GL_NOTEQUAL as GL_NOTEQUAL, Rn_GL_NO_ERROR as GL_NO_ERROR, Rn_GL_OBJECT_TYPE as GL_OBJECT_TYPE, Rn_GL_ONE as GL_ONE, Rn_GL_ONE_MINUS_CONSTANT_ALPHA as GL_ONE_MINUS_CONSTANT_ALPHA, Rn_GL_ONE_MINUS_CONSTANT_COLOR as GL_ONE_MINUS_CONSTANT_COLOR, Rn_GL_ONE_MINUS_DST_ALPHA as GL_ONE_MINUS_DST_ALPHA, Rn_GL_ONE_MINUS_DST_COLOR as GL_ONE_MINUS_DST_COLOR, Rn_GL_ONE_MINUS_SRC_ALPHA as GL_ONE_MINUS_SRC_ALPHA, Rn_GL_ONE_MINUS_SRC_COLOR as GL_ONE_MINUS_SRC_COLOR, Rn_GL_OUT_OF_MEMORY as GL_OUT_OF_MEMORY, Rn_GL_PACK_ALIGNMENT as GL_PACK_ALIGNMENT, Rn_GL_PACK_ROW_LENGTH as GL_PACK_ROW_LENGTH, Rn_GL_PACK_SKIP_PIXELS as GL_PACK_SKIP_PIXELS, Rn_GL_PACK_SKIP_ROWS as GL_PACK_SKIP_ROWS, Rn_GL_PIXEL_PACK_BUFFER as GL_PIXEL_PACK_BUFFER, Rn_GL_PIXEL_PACK_BUFFER_BINDING as GL_PIXEL_PACK_BUFFER_BINDING, Rn_GL_PIXEL_UNPACK_BUFFER as GL_PIXEL_UNPACK_BUFFER, Rn_GL_PIXEL_UNPACK_BUFFER_BINDING as GL_PIXEL_UNPACK_BUFFER_BINDING, Rn_GL_PIXEL_UNSIGNED_BYTE as GL_PIXEL_UNSIGNED_BYTE, Rn_GL_PIXEL_UNSIGNED_SHORT_4_4_4_4 as GL_PIXEL_UNSIGNED_SHORT_4_4_4_4, Rn_GL_PIXEL_UNSIGNED_SHORT_5_5_5_1 as GL_PIXEL_UNSIGNED_SHORT_5_5_5_1, Rn_GL_PIXEL_UNSIGNED_SHORT_5_6_5 as GL_PIXEL_UNSIGNED_SHORT_5_6_5, Rn_GL_POINTS as GL_POINTS, Rn_GL_POLYGON_OFFSET_FACTOR as GL_POLYGON_OFFSET_FACTOR, Rn_GL_POLYGON_OFFSET_FILL as GL_POLYGON_OFFSET_FILL, Rn_GL_POLYGON_OFFSET_UNITS as GL_POLYGON_OFFSET_UNITS, Rn_GL_QUERY_COUNTER_BITS_EXT as GL_QUERY_COUNTER_BITS_EXT, Rn_GL_QUERY_RESULT as GL_QUERY_RESULT, Rn_GL_QUERY_RESULT_AVAILABLE as GL_QUERY_RESULT_AVAILABLE, Rn_GL_QUERY_RESULT_AVAILABLE_EXT as GL_QUERY_RESULT_AVAILABLE_EXT, Rn_GL_QUERY_RESULT_EXT as GL_QUERY_RESULT_EXT, Rn_GL_R11F_G11F_B10F as GL_R11F_G11F_B10F, Rn_GL_R16F as GL_R16F, Rn_GL_R16I as GL_R16I, Rn_GL_R16UI as GL_R16UI, Rn_GL_R32F as GL_R32F, Rn_GL_R32I as GL_R32I, Rn_GL_R32UI as GL_R32UI, Rn_GL_R8 as GL_R8, Rn_GL_R8I as GL_R8I, Rn_GL_R8UI as GL_R8UI, Rn_GL_R8_SNORM as GL_R8_SNORM, Rn_GL_RASTERIZER_DISCARD as GL_RASTERIZER_DISCARD, Rn_GL_READ_BUFFER as GL_READ_BUFFER, Rn_GL_READ_FRAMEBUFFER as GL_READ_FRAMEBUFFER, Rn_GL_READ_FRAMEBUFFER_BINDING as GL_READ_FRAMEBUFFER_BINDING, Rn_GL_RED as GL_RED, Rn_GL_RED_BITS as GL_RED_BITS, Rn_GL_RED_INTEGER as GL_RED_INTEGER, Rn_GL_RENDERBUFFER as GL_RENDERBUFFER, Rn_GL_RENDERBUFFER_ALPHA_SIZE as GL_RENDERBUFFER_ALPHA_SIZE, Rn_GL_RENDERBUFFER_BINDING as GL_RENDERBUFFER_BINDING, Rn_GL_RENDERBUFFER_BLUE_SIZE as GL_RENDERBUFFER_BLUE_SIZE, Rn_GL_RENDERBUFFER_DEPTH_SIZE as GL_RENDERBUFFER_DEPTH_SIZE, Rn_GL_RENDERBUFFER_GREEN_SIZE as GL_RENDERBUFFER_GREEN_SIZE, Rn_GL_RENDERBUFFER_HEIGHT as GL_RENDERBUFFER_HEIGHT, Rn_GL_RENDERBUFFER_INTERNAL_FORMAT as GL_RENDERBUFFER_INTERNAL_FORMAT, Rn_GL_RENDERBUFFER_RED_SIZE as GL_RENDERBUFFER_RED_SIZE, Rn_GL_RENDERBUFFER_SAMPLES as GL_RENDERBUFFER_SAMPLES, Rn_GL_RENDERBUFFER_STENCIL_SIZE as GL_RENDERBUFFER_STENCIL_SIZE, Rn_GL_RENDERBUFFER_WIDTH as GL_RENDERBUFFER_WIDTH, Rn_GL_RENDERER as GL_RENDERER, Rn_GL_REPEAT as GL_REPEAT, Rn_GL_REPLACE as GL_REPLACE, Rn_GL_RG as GL_RG, Rn_GL_RG16F as GL_RG16F, Rn_GL_RG16I as GL_RG16I, Rn_GL_RG16UI as GL_RG16UI, Rn_GL_RG32F as GL_RG32F, Rn_GL_RG32I as GL_RG32I, Rn_GL_RG32UI as GL_RG32UI, Rn_GL_RG8 as GL_RG8, Rn_GL_RG8I as GL_RG8I, Rn_GL_RG8UI as GL_RG8UI, Rn_GL_RG8_SNORM as GL_RG8_SNORM, Rn_GL_RGB as GL_RGB, Rn_GL_RGB10_A2 as GL_RGB10_A2, Rn_GL_RGB10_A2UI as GL_RGB10_A2UI, Rn_GL_RGB16F as GL_RGB16F, Rn_GL_RGB16I as GL_RGB16I, Rn_GL_RGB16UI as GL_RGB16UI, Rn_GL_RGB32F as GL_RGB32F, Rn_GL_RGB32F_EXT as GL_RGB32F_EXT, Rn_GL_RGB32I as GL_RGB32I, Rn_GL_RGB32UI as GL_RGB32UI, Rn_GL_RGB565 as GL_RGB565, Rn_GL_RGB5_A1 as GL_RGB5_A1, Rn_GL_RGB8 as GL_RGB8, Rn_GL_RGB8I as GL_RGB8I, Rn_GL_RGB8UI as GL_RGB8UI, Rn_GL_RGB8_SNORM as GL_RGB8_SNORM, Rn_GL_RGB9_E5 as GL_RGB9_E5, Rn_GL_RGBA as GL_RGBA, Rn_GL_RGBA16F as GL_RGBA16F, Rn_GL_RGBA16I as GL_RGBA16I, Rn_GL_RGBA16UI as GL_RGBA16UI, Rn_GL_RGBA32F as GL_RGBA32F, Rn_GL_RGBA32F_EXT as GL_RGBA32F_EXT, Rn_GL_RGBA32I as GL_RGBA32I, Rn_GL_RGBA32UI as GL_RGBA32UI, Rn_GL_RGBA4 as GL_RGBA4, Rn_GL_RGBA8 as GL_RGBA8, Rn_GL_RGBA8I as GL_RGBA8I, Rn_GL_RGBA8UI as GL_RGBA8UI, Rn_GL_RGBA8_SNORM as GL_RGBA8_SNORM, Rn_GL_RGBA_INTEGER as GL_RGBA_INTEGER, Rn_GL_RGB_INTEGER as GL_RGB_INTEGER, Rn_GL_RG_INTEGER as GL_RG_INTEGER, Rn_GL_SAMPLER_2D as GL_SAMPLER_2D, Rn_GL_SAMPLER_2D_ARRAY as GL_SAMPLER_2D_ARRAY, Rn_GL_SAMPLER_2D_ARRAY_SHADOW as GL_SAMPLER_2D_ARRAY_SHADOW, Rn_GL_SAMPLER_2D_SHADOW as GL_SAMPLER_2D_SHADOW, Rn_GL_SAMPLER_3D as GL_SAMPLER_3D, Rn_GL_SAMPLER_BINDING as GL_SAMPLER_BINDING, Rn_GL_SAMPLER_CUBE as GL_SAMPLER_CUBE, Rn_GL_SAMPLER_CUBE_SHADOW as GL_SAMPLER_CUBE_SHADOW, Rn_GL_SAMPLES as GL_SAMPLES, Rn_GL_SAMPLE_ALPHA_TO_COVERAGE as GL_SAMPLE_ALPHA_TO_COVERAGE, Rn_GL_SAMPLE_BUFFERS as GL_SAMPLE_BUFFERS, Rn_GL_SAMPLE_COVERAGE as GL_SAMPLE_COVERAGE, Rn_GL_SAMPLE_COVERAGE_INVERT as GL_SAMPLE_COVERAGE_INVERT, Rn_GL_SAMPLE_COVERAGE_VALUE as GL_SAMPLE_COVERAGE_VALUE, Rn_GL_SCISSOR_BOX as GL_SCISSOR_BOX, Rn_GL_SCISSOR_TEST as GL_SCISSOR_TEST, Rn_GL_SEPARATE_ATTRIBS as GL_SEPARATE_ATTRIBS, Rn_GL_SHADER_TYPE as GL_SHADER_TYPE, Rn_GL_SHADING_LANGUAGE_VERSION as GL_SHADING_LANGUAGE_VERSION, Rn_GL_SIGNALED as GL_SIGNALED, Rn_GL_SIGNED_NORMALIZED as GL_SIGNED_NORMALIZED, Rn_GL_SRC_ALPHA as GL_SRC_ALPHA, Rn_GL_SRC_ALPHA_SATURATE as GL_SRC_ALPHA_SATURATE, Rn_GL_SRC_COLOR as GL_SRC_COLOR, Rn_GL_SRGB as GL_SRGB, Rn_GL_SRGB8 as GL_SRGB8, Rn_GL_SRGB8_ALPHA8 as GL_SRGB8_ALPHA8, Rn_GL_SRGB8_ALPHA8_EXT as GL_SRGB8_ALPHA8_EXT, Rn_GL_SRGB_ALPHA_EXT as GL_SRGB_ALPHA_EXT, Rn_GL_SRGB_EXT as GL_SRGB_EXT, Rn_GL_STATIC_COPY as GL_STATIC_COPY, Rn_GL_STATIC_DRAW as GL_STATIC_DRAW, Rn_GL_STATIC_READ as GL_STATIC_READ, Rn_GL_STENCIL as GL_STENCIL, Rn_GL_STENCIL_ATTACHMENT as GL_STENCIL_ATTACHMENT, Rn_GL_STENCIL_BACK_FAIL as GL_STENCIL_BACK_FAIL, Rn_GL_STENCIL_BACK_FUNC as GL_STENCIL_BACK_FUNC, Rn_GL_STENCIL_BACK_PASS_DEPTH_FAIL as GL_STENCIL_BACK_PASS_DEPTH_FAIL, Rn_GL_STENCIL_BACK_PASS_DEPTH_PASS as GL_STENCIL_BACK_PASS_DEPTH_PASS, Rn_GL_STENCIL_BACK_REF as GL_STENCIL_BACK_REF, Rn_GL_STENCIL_BACK_VALUE_MASK as GL_STENCIL_BACK_VALUE_MASK, Rn_GL_STENCIL_BACK_WRITEMASK as GL_STENCIL_BACK_WRITEMASK, Rn_GL_STENCIL_BITS as GL_STENCIL_BITS, Rn_GL_STENCIL_BUFFER_BIT as GL_STENCIL_BUFFER_BIT, Rn_GL_STENCIL_CLEAR_VALUE as GL_STENCIL_CLEAR_VALUE, Rn_GL_STENCIL_FAIL as GL_STENCIL_FAIL, Rn_GL_STENCIL_FUNC as GL_STENCIL_FUNC, Rn_GL_STENCIL_INDEX as GL_STENCIL_INDEX, Rn_GL_STENCIL_INDEX8 as GL_STENCIL_INDEX8, Rn_GL_STENCIL_PASS_DEPTH_FAIL as GL_STENCIL_PASS_DEPTH_FAIL, Rn_GL_STENCIL_PASS_DEPTH_PASS as GL_STENCIL_PASS_DEPTH_PASS, Rn_GL_STENCIL_REF as GL_STENCIL_REF, Rn_GL_STENCIL_TEST as GL_STENCIL_TEST, Rn_GL_STENCIL_VALUE_MASK as GL_STENCIL_VALUE_MASK, Rn_GL_STENCIL_WRITEMASK as GL_STENCIL_WRITEMASK, Rn_GL_STREAM_COPY as GL_STREAM_COPY, Rn_GL_STREAM_DRAW as GL_STREAM_DRAW, Rn_GL_STREAM_READ as GL_STREAM_READ, Rn_GL_SUBPIXEL_BITS as GL_SUBPIXEL_BITS, Rn_GL_SYNC_CONDITION as GL_SYNC_CONDITION, Rn_GL_SYNC_FENCE as GL_SYNC_FENCE, Rn_GL_SYNC_FLAGS as GL_SYNC_FLAGS, Rn_GL_SYNC_FLUSH_COMMANDS_BIT as GL_SYNC_FLUSH_COMMANDS_BIT, Rn_GL_SYNC_GPU_COMMANDS_COMPLETE as GL_SYNC_GPU_COMMANDS_COMPLETE, Rn_GL_SYNC_STATUS as GL_SYNC_STATUS, Rn_GL_TEXTURE as GL_TEXTURE, Rn_GL_TEXTURE0 as GL_TEXTURE0, Rn_GL_TEXTURE1 as GL_TEXTURE1, Rn_GL_TEXTURE10 as GL_TEXTURE10, Rn_GL_TEXTURE11 as GL_TEXTURE11, Rn_GL_TEXTURE12 as GL_TEXTURE12, Rn_GL_TEXTURE13 as GL_TEXTURE13, Rn_GL_TEXTURE14 as GL_TEXTURE14, Rn_GL_TEXTURE15 as GL_TEXTURE15, Rn_GL_TEXTURE16 as GL_TEXTURE16, Rn_GL_TEXTURE17 as GL_TEXTURE17, Rn_GL_TEXTURE18 as GL_TEXTURE18, Rn_GL_TEXTURE19 as GL_TEXTURE19, Rn_GL_TEXTURE2 as GL_TEXTURE2, Rn_GL_TEXTURE20 as GL_TEXTURE20, Rn_GL_TEXTURE21 as GL_TEXTURE21, Rn_GL_TEXTURE22 as GL_TEXTURE22, Rn_GL_TEXTURE23 as GL_TEXTURE23, Rn_GL_TEXTURE24 as GL_TEXTURE24, Rn_GL_TEXTURE25 as GL_TEXTURE25, Rn_GL_TEXTURE26 as GL_TEXTURE26, Rn_GL_TEXTURE27 as GL_TEXTURE27, Rn_GL_TEXTURE28 as GL_TEXTURE28, Rn_GL_TEXTURE29 as GL_TEXTURE29, Rn_GL_TEXTURE3 as GL_TEXTURE3, Rn_GL_TEXTURE30 as GL_TEXTURE30, Rn_GL_TEXTURE31 as GL_TEXTURE31, Rn_GL_TEXTURE4 as GL_TEXTURE4, Rn_GL_TEXTURE5 as GL_TEXTURE5, Rn_GL_TEXTURE6 as GL_TEXTURE6, Rn_GL_TEXTURE7 as GL_TEXTURE7, Rn_GL_TEXTURE8 as GL_TEXTURE8, Rn_GL_TEXTURE9 as GL_TEXTURE9, Rn_GL_TEXTURE_2D as GL_TEXTURE_2D, Rn_GL_TEXTURE_2D_ARRAY as GL_TEXTURE_2D_ARRAY, Rn_GL_TEXTURE_3D as GL_TEXTURE_3D, Rn_GL_TEXTURE_BASE_LEVEL as GL_TEXTURE_BASE_LEVEL, Rn_GL_TEXTURE_BINDING_2D as GL_TEXTURE_BINDING_2D, Rn_GL_TEXTURE_BINDING_2D_ARRAY as GL_TEXTURE_BINDING_2D_ARRAY, Rn_GL_TEXTURE_BINDING_3D as GL_TEXTURE_BINDING_3D, Rn_GL_TEXTURE_BINDING_CUBE_MAP as GL_TEXTURE_BINDING_CUBE_MAP, Rn_GL_TEXTURE_COMPARE_FUNC as GL_TEXTURE_COMPARE_FUNC, Rn_GL_TEXTURE_COMPARE_MODE as GL_TEXTURE_COMPARE_MODE, Rn_GL_TEXTURE_CUBE_MAP as GL_TEXTURE_CUBE_MAP, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_X as GL_TEXTURE_CUBE_MAP_NEGATIVE_X, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y as GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, Rn_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z as GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_X as GL_TEXTURE_CUBE_MAP_POSITIVE_X, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_Y as GL_TEXTURE_CUBE_MAP_POSITIVE_Y, Rn_GL_TEXTURE_CUBE_MAP_POSITIVE_Z as GL_TEXTURE_CUBE_MAP_POSITIVE_Z, Rn_GL_TEXTURE_IMMUTABLE_FORMAT as GL_TEXTURE_IMMUTABLE_FORMAT, Rn_GL_TEXTURE_IMMUTABLE_LEVELS as GL_TEXTURE_IMMUTABLE_LEVELS, Rn_GL_TEXTURE_MAG_FILTER as GL_TEXTURE_MAG_FILTER, Rn_GL_TEXTURE_MAX_ANISOTROPY_EXT as GL_TEXTURE_MAX_ANISOTROPY_EXT, Rn_GL_TEXTURE_MAX_LEVEL as GL_TEXTURE_MAX_LEVEL, Rn_GL_TEXTURE_MAX_LOD as GL_TEXTURE_MAX_LOD, Rn_GL_TEXTURE_MIN_FILTER as GL_TEXTURE_MIN_FILTER, Rn_GL_TEXTURE_MIN_LOD as GL_TEXTURE_MIN_LOD, Rn_GL_TEXTURE_WRAP_R as GL_TEXTURE_WRAP_R, Rn_GL_TEXTURE_WRAP_S as GL_TEXTURE_WRAP_S, Rn_GL_TEXTURE_WRAP_T as GL_TEXTURE_WRAP_T, Rn_GL_TIMEOUT_EXPIRED as GL_TIMEOUT_EXPIRED, Rn_GL_TIMEOUT_IGNORED as GL_TIMEOUT_IGNORED, Rn_GL_TIMESTAMP_EXT as GL_TIMESTAMP_EXT, Rn_GL_TIME_ELAPSED_EXT as GL_TIME_ELAPSED_EXT, Rn_GL_TRANSFORM_FEEDBACK as GL_TRANSFORM_FEEDBACK, Rn_GL_TRANSFORM_FEEDBACK_ACTIVE as GL_TRANSFORM_FEEDBACK_ACTIVE, Rn_GL_TRANSFORM_FEEDBACK_BINDING as GL_TRANSFORM_FEEDBACK_BINDING, Rn_GL_TRANSFORM_FEEDBACK_BUFFER as GL_TRANSFORM_FEEDBACK_BUFFER, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING as GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_MODE as GL_TRANSFORM_FEEDBACK_BUFFER_MODE, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE as GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, Rn_GL_TRANSFORM_FEEDBACK_BUFFER_START as GL_TRANSFORM_FEEDBACK_BUFFER_START, Rn_GL_TRANSFORM_FEEDBACK_PAUSED as GL_TRANSFORM_FEEDBACK_PAUSED, Rn_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN as GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, Rn_GL_TRANSFORM_FEEDBACK_VARYINGS as GL_TRANSFORM_FEEDBACK_VARYINGS, Rn_GL_TRIANGLES as GL_TRIANGLES, Rn_GL_TRIANGLE_FAN as GL_TRIANGLE_FAN, Rn_GL_TRIANGLE_STRIP as GL_TRIANGLE_STRIP, Rn_GL_UNIFORM_ARRAY_STRIDE as GL_UNIFORM_ARRAY_STRIDE, Rn_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS as GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, Rn_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES as GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, Rn_GL_UNIFORM_BLOCK_BINDING as GL_UNIFORM_BLOCK_BINDING, Rn_GL_UNIFORM_BLOCK_DATA_SIZE as GL_UNIFORM_BLOCK_DATA_SIZE, Rn_GL_UNIFORM_BLOCK_INDEX as GL_UNIFORM_BLOCK_INDEX, Rn_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER as GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, Rn_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER as GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, Rn_GL_UNIFORM_BUFFER as GL_UNIFORM_BUFFER, Rn_GL_UNIFORM_BUFFER_BINDING as GL_UNIFORM_BUFFER_BINDING, Rn_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT as GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, Rn_GL_UNIFORM_BUFFER_SIZE as GL_UNIFORM_BUFFER_SIZE, Rn_GL_UNIFORM_BUFFER_START as GL_UNIFORM_BUFFER_START, Rn_GL_UNIFORM_IS_ROW_MAJOR as GL_UNIFORM_IS_ROW_MAJOR, Rn_GL_UNIFORM_MATRIX_STRIDE as GL_UNIFORM_MATRIX_STRIDE, Rn_GL_UNIFORM_OFFSET as GL_UNIFORM_OFFSET, Rn_GL_UNIFORM_SIZE as GL_UNIFORM_SIZE, Rn_GL_UNIFORM_TYPE as GL_UNIFORM_TYPE, Rn_GL_UNMASKED_RENDERER_WEBGL as GL_UNMASKED_RENDERER_WEBGL, Rn_GL_UNMASKED_VENDOR_WEBGL as GL_UNMASKED_VENDOR_WEBGL, Rn_GL_UNPACK_ALIGNMENT as GL_UNPACK_ALIGNMENT, Rn_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL as GL_UNPACK_COLORSPACE_CONVERSION_WEBGL, Rn_GL_UNPACK_FLIP_Y_WEBGL as GL_UNPACK_FLIP_Y_WEBGL, Rn_GL_UNPACK_IMAGE_HEIGHT as GL_UNPACK_IMAGE_HEIGHT, Rn_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL as GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL, Rn_GL_UNPACK_ROW_LENGTH as GL_UNPACK_ROW_LENGTH, Rn_GL_UNPACK_SKIP_IMAGES as GL_UNPACK_SKIP_IMAGES, Rn_GL_UNPACK_SKIP_PIXELS as GL_UNPACK_SKIP_PIXELS, Rn_GL_UNPACK_SKIP_ROWS as GL_UNPACK_SKIP_ROWS, Rn_GL_UNSIGNALED as GL_UNSIGNALED, Rn_GL_UNSIGNED_INT_10F_11F_11F_REV as GL_UNSIGNED_INT_10F_11F_11F_REV, Rn_GL_UNSIGNED_INT_24_8 as GL_UNSIGNED_INT_24_8, Rn_GL_UNSIGNED_INT_24_8_WEBGL as GL_UNSIGNED_INT_24_8_WEBGL, Rn_GL_UNSIGNED_INT_2_10_10_10_REV as GL_UNSIGNED_INT_2_10_10_10_REV, Rn_GL_UNSIGNED_INT_5_9_9_9_REV as GL_UNSIGNED_INT_5_9_9_9_REV, Rn_GL_UNSIGNED_INT_SAMPLER_2D as GL_UNSIGNED_INT_SAMPLER_2D, Rn_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY as GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, Rn_GL_UNSIGNED_INT_SAMPLER_3D as GL_UNSIGNED_INT_SAMPLER_3D, Rn_GL_UNSIGNED_INT_SAMPLER_CUBE as GL_UNSIGNED_INT_SAMPLER_CUBE, Rn_GL_UNSIGNED_INT_VEC2 as GL_UNSIGNED_INT_VEC2, Rn_GL_UNSIGNED_INT_VEC3 as GL_UNSIGNED_INT_VEC3, Rn_GL_UNSIGNED_INT_VEC4 as GL_UNSIGNED_INT_VEC4, Rn_GL_UNSIGNED_NORMALIZED as GL_UNSIGNED_NORMALIZED, Rn_GL_UNSIGNED_NORMALIZED_EXT as GL_UNSIGNED_NORMALIZED_EXT, Rn_GL_VALIDATE_STATUS as GL_VALIDATE_STATUS, Rn_GL_VENDOR as GL_VENDOR, Rn_GL_VERSION as GL_VERSION, Rn_GL_VERTEX_ARRAY_BINDING as GL_VERTEX_ARRAY_BINDING, Rn_GL_VERTEX_ARRAY_BINDING_OES as GL_VERTEX_ARRAY_BINDING_OES, Rn_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING as GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, Rn_GL_VERTEX_ATTRIB_ARRAY_DIVISOR as GL_VERTEX_ATTRIB_ARRAY_DIVISOR, Rn_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE as GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, Rn_GL_VERTEX_ATTRIB_ARRAY_ENABLED as GL_VERTEX_ATTRIB_ARRAY_ENABLED, Rn_GL_VERTEX_ATTRIB_ARRAY_INTEGER as GL_VERTEX_ATTRIB_ARRAY_INTEGER, Rn_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED as GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, Rn_GL_VERTEX_ATTRIB_ARRAY_POINTER as GL_VERTEX_ATTRIB_ARRAY_POINTER, Rn_GL_VERTEX_ATTRIB_ARRAY_SIZE as GL_VERTEX_ATTRIB_ARRAY_SIZE, Rn_GL_VERTEX_ATTRIB_ARRAY_STRIDE as GL_VERTEX_ATTRIB_ARRAY_STRIDE, Rn_GL_VERTEX_ATTRIB_ARRAY_TYPE as GL_VERTEX_ATTRIB_ARRAY_TYPE, Rn_GL_VERTEX_SHADER as GL_VERTEX_SHADER, Rn_GL_VIEWPORT as GL_VIEWPORT, Rn_GL_WAIT_FAILED as GL_WAIT_FAILED, Rn_GL_ZERO as GL_ZERO, Rn_GaussianBlur as GaussianBlur, Rn_GetComponentFromEntities as GetComponentFromEntities, type Rn_GetInstance as GetInstance, type Rn_GetProps as GetProps, Rn_Gizmo as Gizmo, Rn_GlobalDataRepository as GlobalDataRepository, Rn_GlobalRetarget as GlobalRetarget, Rn_GlobalRetargetReverse as GlobalRetargetReverse, type Rn_Gltf1AnyObject as Gltf1AnyObject, type Rn_Gltf2 as Gltf2, type Rn_Gltf2Accessor as Gltf2Accessor, type Rn_Gltf2AccessorComponentType as Gltf2AccessorComponentType, type Rn_Gltf2AccessorComponentTypeNumber as Gltf2AccessorComponentTypeNumber, type Rn_Gltf2AccessorCompositionType as Gltf2AccessorCompositionType, type Rn_Gltf2AccessorCompositionTypeString as Gltf2AccessorCompositionTypeString, type Rn_Gltf2AccessorEx as Gltf2AccessorEx, type Rn_Gltf2AccessorIndex as Gltf2AccessorIndex, type Rn_Gltf2Animation as Gltf2Animation, type Rn_Gltf2AnimationAccessorCompositionType as Gltf2AnimationAccessorCompositionType, type Rn_Gltf2AnimationAccessorCompositionTypeString as Gltf2AnimationAccessorCompositionTypeString, type Rn_Gltf2AnimationChannel as Gltf2AnimationChannel, type Rn_Gltf2AnimationChannelTarget as Gltf2AnimationChannelTarget, type Rn_Gltf2AnimationPathName as Gltf2AnimationPathName, type Rn_Gltf2AnimationSampler as Gltf2AnimationSampler, type Rn_Gltf2AnimationSamplerInterpolation as Gltf2AnimationSamplerInterpolation, type Rn_Gltf2AnyObject as Gltf2AnyObject, type Rn_Gltf2Asset as Gltf2Asset, type Rn_Gltf2AttributeAccessors as Gltf2AttributeAccessors, type Rn_Gltf2AttributeBlendShapes as Gltf2AttributeBlendShapes, type Rn_Gltf2AttributeBlendShapesAccessors as Gltf2AttributeBlendShapesAccessors, type Rn_Gltf2Attributes as Gltf2Attributes, type Rn_Gltf2Buffer as Gltf2Buffer, type Rn_Gltf2BufferView as Gltf2BufferView, type Rn_Gltf2BufferViewEx as Gltf2BufferViewEx, type Rn_Gltf2Camera as Gltf2Camera, type Rn_Gltf2CameraOrthographic as Gltf2CameraOrthographic, type Rn_Gltf2CameraPerspective as Gltf2CameraPerspective, type Rn_Gltf2Ex as Gltf2Ex, type Rn_Gltf2ExportType as Gltf2ExportType, Rn_Gltf2Exporter as Gltf2Exporter, type Rn_Gltf2ExporterArguments as Gltf2ExporterArguments, type Rn_Gltf2Image as Gltf2Image, type Rn_Gltf2ImageEx as Gltf2ImageEx, Rn_Gltf2Importer as Gltf2Importer, type Rn_Gltf2Material as Gltf2Material, type Rn_Gltf2MaterialEx as Gltf2MaterialEx, type Rn_Gltf2Mesh as Gltf2Mesh, type Rn_Gltf2Node as Gltf2Node, type Rn_Gltf2NormalTextureInfo as Gltf2NormalTextureInfo, type Rn_Gltf2OcclusionTextureInfo as Gltf2OcclusionTextureInfo, type Rn_Gltf2PbrMetallicRoughness as Gltf2PbrMetallicRoughness, type Rn_Gltf2PbrMetallicRoughnessEx as Gltf2PbrMetallicRoughnessEx, type Rn_Gltf2Primitive as Gltf2Primitive, type Rn_Gltf2Scene as Gltf2Scene, type Rn_Gltf2Skin as Gltf2Skin, type Rn_Gltf2Sparse as Gltf2Sparse, type Rn_Gltf2SparseIndices as Gltf2SparseIndices, type Rn_Gltf2SparseValues as Gltf2SparseValues, type Rn_Gltf2Texture as Gltf2Texture, type Rn_Gltf2TextureInfo as Gltf2TextureInfo, type Rn_Gltf2TextureSampler as Gltf2TextureSampler, type Rn_GltfFileBuffers as GltfFileBuffers, Rn_GltfImporter as GltfImporter, type Rn_GltfLoadOption as GltfLoadOption, Rn_GreaterShaderNode as GreaterShaderNode, Rn_Grid as Grid, type Rn_GridDescriptor as GridDescriptor, Rn_HdriFormat as HdriFormat, type Rn_HdriFormatEnum as HdriFormatEnum, type Rn_IAnimationEntity as IAnimationEntity, type Rn_IAnimationEntityMethods as IAnimationEntityMethods, type Rn_IAnimationRetarget as IAnimationRetarget, type Rn_IAnimationStateEntity as IAnimationStateEntity, type Rn_IAnyPrimitiveDescriptor as IAnyPrimitiveDescriptor, type Rn_IArrayBufferBasedMathNumber as IArrayBufferBasedMathNumber, type Rn_IBlendShapeEntity as IBlendShapeEntity, type Rn_IBlendShapeEntityMethods as IBlendShapeEntityMethods, type Rn_ICGAPIResourceRepository as ICGAPIResourceRepository, type Rn_ICameraController as ICameraController, type Rn_ICameraControllerEntity as ICameraControllerEntity, type Rn_ICameraControllerEntityMethods as ICameraControllerEntityMethods, type Rn_ICameraEntity as ICameraEntity, type Rn_ICameraEntityMethods as ICameraEntityMethods, type Rn_IColorRgb as IColorRgb, type Rn_IColorRgba as IColorRgba, type Rn_IConstraintEntity as IConstraintEntity, type Rn_IEffekseerEntityMethods as IEffekseerEntityMethods, type Rn_IEnhancedArrayMethods as IEnhancedArrayMethods, type Rn_IEntity as IEntity, type Rn_IEventPubSub as IEventPubSub, type Rn_ILightEntity as ILightEntity, type Rn_ILightEntityMethods as ILightEntityMethods, type Rn_ILoaderExtension as ILoaderExtension, type Rn_ILogQuaternion as ILogQuaternion, type Rn_IMatrix as IMatrix, type Rn_IMatrix22 as IMatrix22, type Rn_IMatrix33 as IMatrix33, type Rn_IMatrix44 as IMatrix44, type Rn_IMesh as IMesh, type Rn_IMeshEntity as IMeshEntity, type Rn_IMeshEntityMethods as IMeshEntityMethods, type Rn_IMeshRendererEntityMethods as IMeshRendererEntityMethods, type Rn_IMutableColorRgb as IMutableColorRgb, type Rn_IMutableColorRgba as IMutableColorRgba, type Rn_IMutableMatrix as IMutableMatrix, type Rn_IMutableMatrix22 as IMutableMatrix22, type Rn_IMutableMatrix33 as IMutableMatrix33, type Rn_IMutableMatrix44 as IMutableMatrix44, type Rn_IMutableQuaternion as IMutableQuaternion, type Rn_IMutableScalar as IMutableScalar, type Rn_IMutableVector as IMutableVector, type Rn_IMutableVector2 as IMutableVector2, type Rn_IMutableVector3 as IMutableVector3, type Rn_IMutableVector4 as IMutableVector4, Rn_INPUT_HANDLING_STATE_CAMERA_CONTROLLER as INPUT_HANDLING_STATE_CAMERA_CONTROLLER, Rn_INPUT_HANDLING_STATE_GIZMO_SCALE as INPUT_HANDLING_STATE_GIZMO_SCALE, Rn_INPUT_HANDLING_STATE_GIZMO_TRANSLATION as INPUT_HANDLING_STATE_GIZMO_TRANSLATION, Rn_INPUT_HANDLING_STATE_NONE as INPUT_HANDLING_STATE_NONE, type Rn_IPhysicsEntity as IPhysicsEntity, type Rn_IPhysicsEntityMethods as IPhysicsEntityMethods, type Rn_IQuaternion as IQuaternion, type Rn_IRenderable as IRenderable, type Rn_IRnObject as IRnObject, type Rn_IScalar as IScalar, type Rn_ISceneGraphEntity as ISceneGraphEntity, type Rn_ISceneGraphEntityMethods as ISceneGraphEntityMethods, type Rn_ISemanticVertexAttribute as ISemanticVertexAttribute, Rn_IShape as IShape, type Rn_ISkeletalEntity as ISkeletalEntity, type Rn_ISkeletalEntityMethods as ISkeletalEntityMethods, type Rn_ITransformEntity as ITransformEntity, type Rn_ITransformEntityMethods as ITransformEntityMethods, type Rn_IVector as IVector, type Rn_IVector2 as IVector2, type Rn_IVector3 as IVector3, type Rn_IVector4 as IVector4, type Rn_IVrmEntityMethods as IVrmEntityMethods, type Rn_IWeakOption as IWeakOption, Rn_IdentityMatrix33 as IdentityMatrix33, Rn_IdentityMatrix44 as IdentityMatrix44, Rn_IfStatementShader as IfStatementShader, Rn_IfStatementShaderNode as IfStatementShaderNode, type Rn_ImageBitmapData as ImageBitmapData, Rn_ImageInfo as ImageInfo, Rn_ImageUtil as ImageUtil, type Rn_Index as Index, type Rn_IndexOf16Bytes as IndexOf16Bytes, type Rn_IndexOf4Bytes as IndexOf4Bytes, type Rn_IndicesAccessOption as IndicesAccessOption, type Rn_InputHandlerInfo as InputHandlerInfo, type Rn_InputHandlingState as InputHandlingState, Rn_InputManager as InputManager, type Rn_IntegerTypedArray as IntegerTypedArray, Rn_Is as Is, Rn_IsObj as IsObj, type Rn_IsType as IsType, Rn_Joint as Joint, type Rn_JointDescriptor as JointDescriptor, type Rn_KHR_interactivity as KHR_interactivity, type Rn_KHR_interactivity_Configuration as KHR_interactivity_Configuration, type Rn_KHR_interactivity_Declaration as KHR_interactivity_Declaration, type Rn_KHR_interactivity_Event as KHR_interactivity_Event, type Rn_KHR_interactivity_Flow as KHR_interactivity_Flow, type Rn_KHR_interactivity_Graph as KHR_interactivity_Graph, type Rn_KHR_interactivity_Node as KHR_interactivity_Node, type Rn_KHR_interactivity_Type as KHR_interactivity_Type, type Rn_KHR_interactivity_Value as KHR_interactivity_Value, type Rn_KHR_interactivity_Variable as KHR_interactivity_Variable, type Rn_KHR_interactivity_value_type as KHR_interactivity_value_type, type Rn_KHR_lights_punctual as KHR_lights_punctual, type Rn_KHR_lights_punctual_Light as KHR_lights_punctual_Light, Rn_KTX2TextureLoader as KTX2TextureLoader, Rn_LightComponent as LightComponent, Rn_LightGizmo as LightGizmo, Rn_LightType as LightType, type Rn_LightTypeEnum as LightTypeEnum, Rn_Line as Line, type Rn_LineDescriptor as LineDescriptor, type Rn_LoadImageToMipLevelDescriptor as LoadImageToMipLevelDescriptor, Rn_LocatorGizmo as LocatorGizmo, Rn_LogLevel as LogLevel, Rn_LogQuaternion as LogQuaternion, Rn_Logger as Logger, type Rn_MSC_TRANSCODER as MSC_TRANSCODER, Rn_MToon0xMaterialContent as MToon0xMaterialContent, Rn_MToon1MaterialContent as MToon1MaterialContent, Rn_MatCapMaterialContent as MatCapMaterialContent, Rn_Material as Material, Rn_MaterialHelper as MaterialHelper, type MaterialNodeUID$1 as MaterialNodeUID, Rn_MaterialRepository as MaterialRepository, type Rn_MaterialSID as MaterialSID, type Rn_MaterialTID as MaterialTID, type Rn_MaterialTypeName as MaterialTypeName, type Rn_MaterialUID as MaterialUID, Rn_MathClassUtil as MathClassUtil, Rn_MathUtil as MathUtil, Rn_Matrix22 as Matrix22, Rn_Matrix33 as Matrix33, Rn_Matrix44 as Matrix44, Rn_MemoryManager as MemoryManager, type Rn_MergeCtor as MergeCtor, Rn_MergeVectorShaderNode as MergeVectorShaderNode, Rn_Mesh as Mesh, Rn_MeshComponent as MeshComponent, Rn_MeshHelper as MeshHelper, Rn_MeshRendererComponent as MeshRendererComponent, type Rn_MeshUID as MeshUID, type Rn_MilliSecond as MilliSecond, Rn_MiscUtil as MiscUtil, type Rn_MixinBase as MixinBase, Rn_ModelConverter as ModelConverter, Rn_ModuleManager as ModuleManager, type Rn_MscTranscoderModule as MscTranscoderModule, Rn_MultiplyShaderNode as MultiplyShaderNode, Rn_MutableColorRgb as MutableColorRgb, Rn_MutableColorRgba as MutableColorRgba, Rn_MutableMatrix22 as MutableMatrix22, Rn_MutableMatrix33 as MutableMatrix33, Rn_MutableMatrix44 as MutableMatrix44, Rn_MutableQuaternion as MutableQuaternion, Rn_MutableScalar as MutableScalar, Rn_MutableScalar_ as MutableScalar_, Rn_MutableScalard as MutableScalard, type Rn_MutableScalarf as MutableScalarf, Rn_MutableVector2 as MutableVector2, Rn_MutableVector2_ as MutableVector2_, Rn_MutableVector2d as MutableVector2d, type Rn_MutableVector2f as MutableVector2f, Rn_MutableVector3 as MutableVector3, Rn_MutableVector3_ as MutableVector3_, Rn_MutableVector3d as MutableVector3d, type Rn_MutableVector3f as MutableVector3f, Rn_MutableVector4 as MutableVector4, Rn_MutableVector4_ as MutableVector4_, Rn_MutableVector4d as MutableVector4d, type Rn_MutableVector4f as MutableVector4f, Rn_None as None, Rn_NormalMatrixShaderNode as NormalMatrixShaderNode, Rn_NormalizeShaderNode as NormalizeShaderNode, type Rn_ObjectUID as ObjectUID, type Rn_Offset as Offset, Rn_OimoPhysicsStrategy as OimoPhysicsStrategy, Rn_Ok as Ok, type Rn_Option as Option, Rn_OrbitCameraController as OrbitCameraController, Rn_OutColorShaderNode as OutColorShaderNode, Rn_OutPositionShaderNode as OutPositionShaderNode, type Rn_PartialRequire as PartialRequire, Rn_PhysicsComponent as PhysicsComponent, type Rn_PhysicsProperty as PhysicsProperty, type Rn_PhysicsPropertyInner as PhysicsPropertyInner, type Rn_PhysicsStrategy as PhysicsStrategy, type Rn_PhysicsWorldProperty as PhysicsWorldProperty, Rn_PixelFormat as PixelFormat, type Rn_PixelFormatEnum as PixelFormatEnum, Rn_Plane as Plane, type Rn_PlaneDescriptor as PlaneDescriptor, Rn_PointShadowMap as PointShadowMap, type Rn_PointType as PointType, Rn_Primitive as Primitive, type Rn_PrimitiveDescriptor as PrimitiveDescriptor, Rn_PrimitiveMode as PrimitiveMode, type Rn_PrimitiveModeEnum as PrimitiveModeEnum, type Rn_PrimitiveSortKey as PrimitiveSortKey, type Rn_PrimitiveSortKeyLength as PrimitiveSortKeyLength, type Rn_PrimitiveSortKeyOffset as PrimitiveSortKeyOffset, Rn_PrimitiveSortKey_BitLength_Depth as PrimitiveSortKey_BitLength_Depth, Rn_PrimitiveSortKey_BitLength_Material as PrimitiveSortKey_BitLength_Material, Rn_PrimitiveSortKey_BitLength_PrimitiveType as PrimitiveSortKey_BitLength_PrimitiveType, Rn_PrimitiveSortKey_BitLength_TranslucencyType as PrimitiveSortKey_BitLength_TranslucencyType, Rn_PrimitiveSortKey_BitOffset_Material as PrimitiveSortKey_BitOffset_Material, Rn_PrimitiveSortKey_BitOffset_PrimitiveType as PrimitiveSortKey_BitOffset_PrimitiveType, Rn_PrimitiveSortKey_BitOffset_TranslucencyType as PrimitiveSortKey_BitOffset_TranslucencyType, Rn_PrimitiveSortKey_BitOffset_ViewportLayer as PrimitiveSortKey_BitOffset_ViewportLayer, type Rn_PrimitiveUID as PrimitiveUID, Rn_ProcessApproach as ProcessApproach, Rn_ProcessApproachClass as ProcessApproachClass, type Rn_ProcessApproachEnum as ProcessApproachEnum, Rn_ProcessStage as ProcessStage, type Rn_ProcessStageEnum as ProcessStageEnum, Rn_ProjectionMatrixShaderNode as ProjectionMatrixShaderNode, Rn_Quaternion as Quaternion, type Rn_RaycastResult as RaycastResult, type Rn_RaycastResultEx1 as RaycastResultEx1, type Rn_RaycastResultEx2 as RaycastResultEx2, Rn_RenderBuffer as RenderBuffer, Rn_RenderBufferTarget as RenderBufferTarget, type Rn_RenderBufferTargetEnum as RenderBufferTargetEnum, Rn_RenderPass as RenderPass, Rn_RenderPassHelper as RenderPassHelper, type Rn_RenderPassUID as RenderPassUID, Rn_RenderTargetTexture as RenderTargetTexture, Rn_RenderTargetTexture2DArray as RenderTargetTexture2DArray, Rn_RenderTargetTextureCube as RenderTargetTextureCube, Rn_RenderableHelper as RenderableHelper, type Rn_RenderingArgWebGL as RenderingArgWebGL, type Rn_RenderingArgWebGpu as RenderingArgWebGpu, type Rn_RequireOne as RequireOne, type Rn_Result as Result, Rn_RhodoniteImportExtension as RhodoniteImportExtension, type Rn_RnError as RnError, Rn_RnException as RnException, type Rn_RnM2 as RnM2, type Rn_RnM2Accessor as RnM2Accessor, type Rn_RnM2Animation as RnM2Animation, type Rn_RnM2AnimationChannel as RnM2AnimationChannel, type Rn_RnM2AnimationChannelTarget as RnM2AnimationChannelTarget, type Rn_RnM2AnimationSampler as RnM2AnimationSampler, type Rn_RnM2Asset as RnM2Asset, type Rn_RnM2AttributeAccessors as RnM2AttributeAccessors, type Rn_RnM2AttributeBlendShapes as RnM2AttributeBlendShapes, type Rn_RnM2AttributeBlendShapesAccessors as RnM2AttributeBlendShapesAccessors, type Rn_RnM2Attributes as RnM2Attributes, type Rn_RnM2AttributesObject as RnM2AttributesObject, type Rn_RnM2Buffer as RnM2Buffer, type Rn_RnM2BufferView as RnM2BufferView, type Rn_RnM2Camera as RnM2Camera, type Rn_RnM2CameraOrthographic as RnM2CameraOrthographic, type Rn_RnM2CameraPerspective as RnM2CameraPerspective, type Rn_RnM2ExtensionEffekseer as RnM2ExtensionEffekseer, type Rn_RnM2ExtensionsEffekseerEffect as RnM2ExtensionsEffekseerEffect, type Rn_RnM2ExtensionsEffekseerTimeline as RnM2ExtensionsEffekseerTimeline, type Rn_RnM2ExtensionsEffekseerTimelineItem as RnM2ExtensionsEffekseerTimelineItem, type Rn_RnM2Image as RnM2Image, type Rn_RnM2Material as RnM2Material, type Rn_RnM2MaterialVariant as RnM2MaterialVariant, type Rn_RnM2Mesh as RnM2Mesh, type Rn_RnM2Node as RnM2Node, type Rn_RnM2NormalTextureInfo as RnM2NormalTextureInfo, type Rn_RnM2OcclusionTextureInfo as RnM2OcclusionTextureInfo, type Rn_RnM2PbrMetallicRoughness as RnM2PbrMetallicRoughness, type Rn_RnM2Primitive as RnM2Primitive, type Rn_RnM2Scene as RnM2Scene, type Rn_RnM2Skin as RnM2Skin, type Rn_RnM2Sparse as RnM2Sparse, type Rn_RnM2SparseIndices as RnM2SparseIndices, type Rn_RnM2SparseValues as RnM2SparseValues, type Rn_RnM2Texture as RnM2Texture, type Rn_RnM2TextureInfo as RnM2TextureInfo, type Rn_RnM2TextureSampler as RnM2TextureSampler, type Rn_RnM2Vrma as RnM2Vrma, Rn_RnObject as RnObject, Rn_RnPromise as RnPromise, type Rn_RnPromiseCallback as RnPromiseCallback, type Rn_RnPromiseCallbackObj as RnPromiseCallbackObj, type Rn_RnTags as RnTags, type Rn_RnWebGLProgram as RnWebGLProgram, type Rn_RnWebGLTexture as RnWebGLTexture, type Rn_RnXR as RnXR, Rn_Sampler as Sampler, type Rn_SamplerDescriptor as SamplerDescriptor, Scalar$1 as Scalar, Rn_Scalar_ as Scalar_, Rn_Scalard as Scalard, type Rn_Scalarf as Scalarf, Rn_ScaleGizmo as ScaleGizmo, Rn_SceneGraphComponent as SceneGraphComponent, type Rn_Second as Second, type Rn_ShaderAttributeOrSemanticsOrString as ShaderAttributeOrSemanticsOrString, Rn_ShaderGraphResolver as ShaderGraphResolver, Rn_ShaderNode as ShaderNode, type Rn_ShaderNodeEnum as ShaderNodeEnum, type Rn_ShaderNodeJson as ShaderNodeJson, type Rn_ShaderNodeJsonConnection as ShaderNodeJsonConnection, type Rn_ShaderNodeJsonNode as ShaderNodeJsonNode, type Rn_ShaderNodeJsonNodeInput as ShaderNodeJsonNodeInput, type Rn_ShaderNodeJsonNodeOutput as ShaderNodeJsonNodeOutput, type Rn_ShaderNodeUID as ShaderNodeUID, Rn_ShaderSemantics as ShaderSemantics, Rn_ShaderSemanticsClass as ShaderSemanticsClass, type Rn_ShaderSemanticsEnum as ShaderSemanticsEnum, type Rn_ShaderSemanticsIndex as ShaderSemanticsIndex, type Rn_ShaderSemanticsInfo as ShaderSemanticsInfo, type Rn_ShaderSemanticsName as ShaderSemanticsName, type Rn_ShaderSocket as ShaderSocket, type Rn_ShaderSources as ShaderSources, Rn_ShaderType as ShaderType, type Rn_ShaderTypeEnum as ShaderTypeEnum, type Rn_ShaderVariable as ShaderVariable, Rn_ShaderVariableType as ShaderVariableType, type Rn_ShaderVariableTypeEnum as ShaderVariableTypeEnum, Rn_ShaderityUtilityWebGL as ShaderityUtilityWebGL, Rn_ShadingModel as ShadingModel, type Rn_ShadingModelEnum as ShadingModelEnum, Rn_ShadowMap as ShadowMap, Rn_ShadowMapDecodeClassicMaterialContent as ShadowMapDecodeClassicMaterialContent, type Rn_ShadowMapEnum as ShadowMapEnum, Rn_ShadowMapType as ShadowMapType, Rn_ShadowSystem as ShadowSystem, Rn_SimpleVertexAttribute as SimpleVertexAttribute, type Rn_Size as Size, Rn_SkeletalComponent as SkeletalComponent, Rn_Some as Some, Rn_Sphere as Sphere, Rn_SphereCollider as SphereCollider, type Rn_SphereDescriptor as SphereDescriptor, Rn_SplitVectorShaderNode as SplitVectorShaderNode, type Rn_SquareMatrixComponentN as SquareMatrixComponentN, Rn_SymbolWeakMap as SymbolWeakMap, Rn_SynthesizeHdrMaterialContent as SynthesizeHdrMaterialContent, Rn_System as System, Rn_SystemState as SystemState, type Rn_Tag as Tag, Rn_TagGltf2NodeIndex as TagGltf2NodeIndex, Rn_Texture as Texture, type Rn_TextureData as TextureData, Rn_TextureDataFloat as TextureDataFloat, Rn_TextureFetchShader as TextureFetchShader, TextureFormat$1 as TextureFormat, type Rn_TextureFormatEnum as TextureFormatEnum, Rn_TextureParameter as TextureParameter, type Rn_TextureParameterEnum as TextureParameterEnum, type Rn_TextureParameters as TextureParameters, type Rn_TextureUID as TextureUID, Rn_Time as Time, Rn_ToneMappingType as ToneMappingType, type Rn_ToneMappingTypeEnum as ToneMappingTypeEnum, type Rn_TranscodeTarget as TranscodeTarget, type Rn_TranscodedImage as TranscodedImage, Rn_Transform3D as Transform3D, Rn_TransformComponent as TransformComponent, Rn_TranslationGizmo as TranslationGizmo, type Rn_TypedArray as TypedArray, type Rn_TypedArrayConstructor as TypedArrayConstructor, Rn_UastcImageTranscoder as UastcImageTranscoder, Rn_UniformDataShader as UniformDataShader, Rn_UniformDataShaderNode as UniformDataShaderNode, Rn_VERSION as VERSION, type Rn_VRM0x_Extension as VRM0x_Extension, Rn_VRMColliderGroup as VRMColliderGroup, Rn_VRMSpring as VRMSpring, Rn_VRMSpringBone as VRMSpringBone, Rn_VRMSpringBonePhysicsStrategy as VRMSpringBonePhysicsStrategy, Rn_VarianceShadowMapDecodeClassicMaterialContent as VarianceShadowMapDecodeClassicMaterialContent, Rn_VaryingVariableShader as VaryingVariableShader, Rn_Vector2 as Vector2, Rn_Vector2_ as Vector2_, Rn_Vector2d as Vector2d, type Rn_Vector2f as Vector2f, Rn_Vector3 as Vector3, Rn_Vector3_ as Vector3_, Rn_Vector3d as Vector3d, type Rn_Vector3f as Vector3f, Rn_Vector4 as Vector4, Rn_Vector4_ as Vector4_, Rn_Vector4d as Vector4d, type Rn_Vector4f as Vector4f, type Rn_VectorAndSquareMatrixComponentN as VectorAndSquareMatrixComponentN, type Rn_VectorComponentN as VectorComponentN, type Rn_VectorCompositionTypes as VectorCompositionTypes, Rn_VectorN as VectorN, Rn_VertexAttribute as VertexAttribute, Rn_VertexAttributeClass as VertexAttributeClass, type Rn_VertexAttributeComponent as VertexAttributeComponent, type Rn_VertexAttributeEnum as VertexAttributeEnum, type Rn_VertexAttributeSemanticsJoinedString as VertexAttributeSemanticsJoinedString, type Rn_VertexAttributeTypeName as VertexAttributeTypeName, type Rn_VertexAttributesLayout as VertexAttributesLayout, type Rn_VertexHandles as VertexHandles, Rn_VideoTexture as VideoTexture, type Rn_VideoTextureArguments as VideoTextureArguments, Rn_ViewMatrixShaderNode as ViewMatrixShaderNode, Rn_Visibility as Visibility, type Rn_VisibilityEnum as VisibilityEnum, type Rn_Vrm0x as Vrm0x, type Rn_Vrm0xBlendShapeBind as Vrm0xBlendShapeBind, type Rn_Vrm0xBlendShapeGroup as Vrm0xBlendShapeGroup, type Rn_Vrm0xBoneGroup as Vrm0xBoneGroup, type Rn_Vrm0xCollider as Vrm0xCollider, type Rn_Vrm0xColliderGroup as Vrm0xColliderGroup, type Rn_Vrm0xHumanBone as Vrm0xHumanBone, Rn_Vrm0xImporter as Vrm0xImporter, type Rn_Vrm0xLookAt as Vrm0xLookAt, type Rn_Vrm0xMaterialProperty as Vrm0xMaterialProperty, Rn_VrmComponent as VrmComponent, type Rn_VrmExpression as VrmExpression, type Rn_VrmExpressionMorphBind as VrmExpressionMorphBind, type Rn_VrmExpressionName as VrmExpressionName, Rn_VrmImporter as VrmImporter, Rn_VrmaImporter as VrmaImporter, Rn_WalkThroughCameraController as WalkThroughCameraController, Rn_WeakNone as WeakNone, Rn_WeakOption as WeakOption, Rn_WeakSome as WeakSome, Rn_WebGLContextWrapper as WebGLContextWrapper, Rn_WebGLExtension as WebGLExtension, type Rn_WebGLExtensionEnum as WebGLExtensionEnum, type Rn_WebGLResource as WebGLResource, type Rn_WebGLResourceHandle as WebGLResourceHandle, Rn_WebGLResourceRepository as WebGLResourceRepository, type Rn_WebGLStrategy as WebGLStrategy, Rn_WebGLStrategyDataTexture as WebGLStrategyDataTexture, Rn_WebGLStrategyUniform as WebGLStrategyUniform, type Rn_WebGPUResourceHandle as WebGPUResourceHandle, Rn_WebGpuDeviceWrapper as WebGpuDeviceWrapper, type Rn_WebGpuResource as WebGpuResource, Rn_WebGpuResourceRepository as WebGpuResourceRepository, Rn_WebGpuStrategyBasic as WebGpuStrategyBasic, Rn_WebXRSystem as WebXRSystem, Rn_WellKnownComponentTIDs as WellKnownComponentTIDs, Rn_WireframeMaterialNode as WireframeMaterialNode, Rn_WorldMatrixShaderNode as WorldMatrixShaderNode, Rn__from as _from, Rn__fromString as _fromString, Rn__fromStringCaseSensitively as _fromStringCaseSensitively, Rn__getPropertyIndex2 as _getPropertyIndex2, Rn_add2 as add2, Rn_add2_offset as add2_offset, Rn_add3 as add3, Rn_add3_offset as add3_offset, Rn_add4 as add4, Rn_add4_offset as add4_offset, Rn_addLineNumberToCode as addLineNumberToCode, Rn_applyMixins as applyMixins, Rn_array2_lerp_offsetAsComposition as array2_lerp_offsetAsComposition, Rn_array3_lerp_offsetAsComposition as array3_lerp_offsetAsComposition, Rn_array4_lerp_offsetAsComposition as array4_lerp_offsetAsComposition, Rn_arrayN_lerp_offsetAsComposition as arrayN_lerp_offsetAsComposition, Rn_assertDoesNotHave as assertDoesNotHave, Rn_assertExist as assertExist, Rn_assertHas as assertHas, Rn_assertIsErr as assertIsErr, Rn_assertIsOk as assertIsOk, Rn_calcAlignedByteLength as calcAlignedByteLength, Rn_combineImages as combineImages, Rn_convertHTMLImageElementToCanvas as convertHTMLImageElementToCanvas, Rn_createCameraControllerEntity as createCameraControllerEntity, Rn_createCameraEntity as createCameraEntity, Rn_createEffekseer as createEffekseer, Rn_createEntity as createEntity, Rn_createGroupEntity as createGroupEntity, Rn_createLightEntity as createLightEntity, Rn_createLightWithCameraEntity as createLightWithCameraEntity, Rn_createMeshEntity as createMeshEntity, Rn_createMotionController as createMotionController, Rn_createPhysicsEntity as createPhysicsEntity, Rn_createSkeletalEntity as createSkeletalEntity, Rn_createTransformEntity as createTransformEntity, Rn_deepCopyUsingJsonStringify as deepCopyUsingJsonStringify, Rn_defaultAnimationTrackName as defaultAnimationTrackName, Rn_defaultAssetLoader as defaultAssetLoader, Rn_defaultValue as defaultValue, Rn_detectFormatByArrayBuffers as detectFormatByArrayBuffers, Rn_detectFormatByUri as detectFormatByUri, Rn_downloadArrayBuffer as downloadArrayBuffer, Rn_downloadTypedArray as downloadTypedArray, Rn_dummyAnisotropyTexture as dummyAnisotropyTexture, Rn_dummyBlackCubeTexture as dummyBlackCubeTexture, Rn_dummyBlackTexture as dummyBlackTexture, Rn_dummyBlueTexture as dummyBlueTexture, Rn_dummyDepthMomentTextureArray as dummyDepthMomentTextureArray, Rn_dummySRGBGrayTexture as dummySRGBGrayTexture, Rn_dummyWhiteTexture as dummyWhiteTexture, Rn_dummyZeroTexture as dummyZeroTexture, Rn_enhanceArray as enhanceArray, Rn_flattenHierarchy as flattenHierarchy, Rn_fromTensorToCompositionType as fromTensorToCompositionType, Rn_get1 as get1, Rn_get1_offset as get1_offset, Rn_get1_offsetAsComposition as get1_offsetAsComposition, Rn_get2 as get2, Rn_get2_offset as get2_offset, Rn_get2_offsetAsComposition as get2_offsetAsComposition, Rn_get3 as get3, Rn_get3_offset as get3_offset, Rn_get3_offsetAsComposition as get3_offsetAsComposition, Rn_get4 as get4, Rn_get4_offset as get4_offset, Rn_get4_offsetAsComposition as get4_offsetAsComposition, Rn_getEvent as getEvent, Rn_getMotionController as getMotionController, Rn_getN_offset as getN_offset, Rn_getN_offsetAsComposition as getN_offsetAsComposition, type Rn_getShaderPropertyFunc as getShaderPropertyFunc, Rn_getWebXRSystem as getWebXRSystem, type Rn_glTF1 as glTF1, Rn_greaterThan as greaterThan, Rn_ifDefinedThen as ifDefinedThen, Rn_ifDefinedThenWithReturn as ifDefinedThenWithReturn, Rn_ifExistsThen as ifExistsThen, Rn_ifExistsThenWithReturn as ifExistsThenWithReturn, Rn_ifNotExistsThen as ifNotExistsThen, Rn_ifNotExistsThenWithReturn as ifNotExistsThenWithReturn, Rn_ifUndefinedThen as ifUndefinedThen, Rn_ifUndefinedThenWithReturn as ifUndefinedThenWithReturn, Rn_initDefaultTextures as initDefaultTextures, Rn_isBlend as isBlend, Rn_isBlendWithZWrite as isBlendWithZWrite, Rn_isBlendWithoutZWrite as isBlendWithoutZWrite, Rn_isOpaque as isOpaque, Rn_isSameGlTF2TextureSampler as isSameGlTF2TextureSampler, Rn_isSkipDrawing as isSkipDrawing, Rn_isTranslucent as isTranslucent, Rn_lessThan as lessThan, Rn_mulArray3WithScalar_offset as mulArray3WithScalar_offset, Rn_mulArray4WithScalar_offset as mulArray4WithScalar_offset, Rn_mulArrayNWithScalar_offset as mulArrayNWithScalar_offset, Rn_mulThatAndThisToOutAsMat44_offsetAsComposition as mulThatAndThisToOutAsMat44_offsetAsComposition, Rn_normalizeArray4 as normalizeArray4, Rn_nullishToEmptyArray as nullishToEmptyArray, Rn_nullishToEmptyMap as nullishToEmptyMap, Rn_objectCachify as objectCachify, Rn_primitiveCachify1 as primitiveCachify1, type Rn_primitives as primitives, Rn_qlerp_offsetAsComposition as qlerp_offsetAsComposition, Rn_scalar_lerp_offsetAsComposition as scalar_lerp_offsetAsComposition, Rn_setupShaderProgram as setupShaderProgram, Rn_sheenLutTexture as sheenLutTexture, Rn_updateGamePad as updateGamePad, Rn_updateMotionControllerModel as updateMotionControllerModel, Rn_valueWithCompensation as valueWithCompensation, Rn_valueWithDefault as valueWithDefault };
|
|
19454
19645
|
}
|
|
19455
19646
|
|
|
19456
19647
|
export { Rn as default };
|