rhachet-roles-ehmpathy 1.0.0 → 1.2.0

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Files changed (435) hide show
  1. package/dist/.test/getContextOpenAI.js +2 -1
  2. package/dist/.test/getContextOpenAI.js.map +1 -1
  3. package/dist/_topublish/domain-glossary-brief/src/domain/objects/Catalog.d.ts +0 -0
  4. package/dist/_topublish/domain-glossary-brief/src/domain/objects/Catalog.js +2 -0
  5. package/dist/_topublish/domain-glossary-brief/src/domain/objects/Catalog.js.map +1 -0
  6. package/dist/_topublish/domain-glossary-brief/src/domain/objects/TriageCatalog.d.ts +18 -0
  7. package/dist/_topublish/domain-glossary-brief/src/domain/objects/TriageCatalog.js +3 -0
  8. package/dist/_topublish/domain-glossary-brief/src/domain/objects/TriageCatalog.js.map +1 -0
  9. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Focus.d.ts +34 -0
  10. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Focus.js +9 -0
  11. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Focus.js.map +1 -0
  12. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/PonderCatalog.d.ts +9 -0
  13. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/PonderCatalog.js +3 -0
  14. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/PonderCatalog.js.map +1 -0
  15. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Question.d.ts +1 -0
  16. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Question.js +3 -0
  17. package/dist/_topublish/rhachet-roles-bhrain/src/domain/objects/Question.js.map +1 -0
  18. package/dist/contract/commands/codegenBriefOptions.js +1 -0
  19. package/dist/contract/commands/codegenBriefOptions.js.map +1 -1
  20. package/dist/contract/sdk/index.d.ts +1 -0
  21. package/dist/contract/sdk/index.js +6 -0
  22. package/dist/contract/sdk/index.js.map +1 -0
  23. package/dist/data/sdk/sdkOpenAi.js +5 -1
  24. package/dist/data/sdk/sdkOpenAi.js.map +1 -1
  25. package/dist/index.d.ts +1 -0
  26. package/dist/index.js +16 -0
  27. package/dist/index.js.map +1 -1
  28. package/dist/logic/artifact/asDotRhachetFile.d.ts +5 -0
  29. package/dist/logic/artifact/asDotRhachetFile.js +16 -0
  30. package/dist/logic/artifact/asDotRhachetFile.js.map +1 -0
  31. package/dist/logic/artifact/genLoopFeedback.d.ts +18 -0
  32. package/dist/logic/artifact/genLoopFeedback.js +40 -0
  33. package/dist/logic/artifact/genLoopFeedback.js.map +1 -0
  34. package/dist/logic/artifact/genStepArtSet.d.ts +2 -1
  35. package/dist/logic/artifact/genStepArtSet.js +24 -4
  36. package/dist/logic/artifact/genStepArtSet.js.map +1 -1
  37. package/dist/logic/artifact/genStepGrabCallerFeedbackToArtifact.js +7 -0
  38. package/dist/logic/artifact/genStepGrabCallerFeedbackToArtifact.js.map +1 -1
  39. package/dist/logic/artifact/genStepResetFeedback.d.ts +12 -0
  40. package/dist/logic/artifact/genStepResetFeedback.js +27 -0
  41. package/dist/logic/artifact/genStepResetFeedback.js.map +1 -0
  42. package/dist/logic/artifact/genStepSwapArtifact.d.ts +57 -0
  43. package/dist/logic/artifact/genStepSwapArtifact.js +58 -0
  44. package/dist/logic/artifact/genStepSwapArtifact.js.map +1 -0
  45. package/dist/logic/artifact/genStepSwapArtifact.test.js +131 -0
  46. package/dist/logic/artifact/genStepSwapArtifact.test.js.map +1 -0
  47. package/dist/logic/roles/architect/.briefs/ubiqlang.ambiguous-from-overload.md +1 -0
  48. package/dist/logic/roles/bhrain/.briefs/cognition/cog000.overview.and.premise.md +115 -0
  49. package/dist/logic/roles/bhrain/.briefs/cognition/cog021.coordinates.spherical.md +69 -0
  50. package/dist/logic/roles/bhrain/.briefs/cognition/cog021.metaphor.cauliflorous.md +44 -0
  51. package/dist/logic/roles/bhrain/.briefs/cognition/cog021.structs.catalog.md +51 -0
  52. package/dist/logic/roles/bhrain/.briefs/cognition/cog021.structs.treestruct.md +85 -0
  53. package/dist/logic/roles/bhrain/.briefs/cognition/cog021.structs.vector.md +112 -0
  54. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.definition.md +115 -0
  55. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct._.md +112 -0
  56. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.coords.1.spherical.md +80 -0
  57. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.coords.2.abstractive.md +59 -0
  58. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.coords.3.descriptive.md +64 -0
  59. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.persp.1.perspectives.md +88 -0
  60. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.persp.2.universal.md +82 -0
  61. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.persp.3.relative.md +106 -0
  62. package/dist/logic/roles/bhrain/.briefs/cognition/cog101.concept.treestruct.persp.4.fractal.md +83 -0
  63. package/dist/logic/roles/bhrain/.briefs/cognition/cog151.concept.treestruct.gravity.md +89 -0
  64. package/dist/logic/roles/bhrain/.briefs/cognition/cog201.cortal.focus.p1.definition.md +231 -0
  65. package/dist/logic/roles/bhrain/.briefs/cognition/cog201.cortal.focus.p1.examples.cont.md +82 -0
  66. package/dist/logic/roles/bhrain/.briefs/cognition/cog201.cortal.focus.p2.acuity.md +134 -0
  67. package/dist/logic/roles/bhrain/.briefs/cognition/cog201.cortal.focus.p2.breadth.md +151 -0
  68. package/dist/logic/roles/bhrain/.briefs/cognition/cog201.cortal.focus.p2.depth.md +147 -0
  69. package/dist/logic/roles/bhrain/.briefs/cognition/cog251.cortal.focus.p3.fabric.md +96 -0
  70. package/dist/logic/roles/bhrain/.briefs/cognition/cog251.cortal.focus.p3.mode.md +68 -0
  71. package/dist/logic/roles/bhrain/.briefs/cognition/cog251.cortal.focus.p3.rythm.md +56 -0
  72. package/dist/logic/roles/bhrain/.briefs/cognition/cog251.cortal.focus.p3.usecases.md +76 -0
  73. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.1.motion.primitives._.md +155 -0
  74. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.1.motion.primitives.acuity.md +94 -0
  75. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.1.motion.primitives.breadth.md +114 -0
  76. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.1.motion.primitives.breadth.vary.md +105 -0
  77. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.1.motion.primitives.depth.md +132 -0
  78. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.2.motion.composites._.md +106 -0
  79. package/dist/logic/roles/bhrain/.briefs/cognition/cog301.traversal.2.motion.composites.grammar.md +105 -0
  80. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.._.md +209 -0
  81. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.1.persp.as.berries.md +168 -0
  82. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.1.persp.as.vectors.md +74 -0
  83. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.1.persp.has.precision.tunable.md +80 -0
  84. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.2.1.primitives.rough._.md +99 -0
  85. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.2.1.primitives.rough.interrogative.md +108 -0
  86. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.2.1.primitives.rough.why.[article].md +55 -0
  87. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.2.2.composite.smooth._.md +83 -0
  88. package/dist/logic/roles/bhrain/.briefs/cognition/cog401.questions.2.2.composite.smooth.examples.md +101 -0
  89. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.1.primitives._.md +134 -0
  90. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.1.primitives.recall.md +149 -0
  91. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.1.primitives.steer.md +146 -0
  92. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.1.primitives.think.md +141 -0
  93. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.2.composites.zoom.md +127 -0
  94. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.3.catalogs.md +107 -0
  95. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang.3.grammar.md +124 -0
  96. package/dist/logic/roles/bhrain/.briefs/cognition/cog501.cortal.assemblylang_.md +0 -0
  97. package/dist/logic/roles/bhrain/.briefs/cognition/inflight/concept.vs.idea.md +70 -0
  98. package/dist/logic/roles/bhrain/.briefs/cognition/inflight/core.concept.adjectives.md +8 -0
  99. package/dist/logic/roles/bhrain/.briefs/distilisys.grammar.compressed.md +19 -0
  100. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.1.ontology.[article].frame.docs_as_materializations.md +63 -0
  101. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.1.ontology.[article].frame.docs_as_references.md +45 -0
  102. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.2.rel.many_to_many.[article].md +37 -0
  103. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.3.instances.[article].md +39 -0
  104. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.4.documents.[article].md +37 -0
  105. package/dist/logic/roles/bhrain/.briefs/knowledge/kno101.primitives.5.concepts.[article].md +39 -0
  106. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents._.[article].md +48 -0
  107. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents._.[catalog].md +52 -0
  108. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents.articles.[article].md +40 -0
  109. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents.catalogs.[article].md +41 -0
  110. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents.demos.[article].md +42 -0
  111. package/dist/logic/roles/bhrain/.briefs/knowledge/kno201.documents.lessons.[article].md +42 -0
  112. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.compression.1.refs._.[article].md +41 -0
  113. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.compression.2.kernels._.[article].i1.md +50 -0
  114. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.compression.3.briefs._.[article].md +40 -0
  115. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.compression._.[article].md +90 -0
  116. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.compression._.[catalog].persp.garden.md +64 -0
  117. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[article].md +45 -0
  118. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].algorithm.md +54 -0
  119. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].color.md +56 -0
  120. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].empathy.md +54 -0
  121. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].entropy.md +54 -0
  122. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].gravity.md +54 -0
  123. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].joke.md +56 -0
  124. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.1.from_instances.[demo].value.md +54 -0
  125. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2._.[catalog].md +43 -0
  126. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.articulate.[article].md +27 -0
  127. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.articulate.[lesson].md +49 -0
  128. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.catalogize.[article].md +27 -0
  129. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.catalogize.[lesson].md +54 -0
  130. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.demonstrate.[article].md +26 -0
  131. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.demonstrate.[lesson].md +49 -0
  132. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.lessonize.[article].md +26 -0
  133. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.enbrief.2.lessonize.[lesson].md +54 -0
  134. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.kernelize._.[article].md +58 -0
  135. package/dist/logic/roles/bhrain/.briefs/knowledge/kno301.doc.kernelize._.[lesson].md +88 -0
  136. package/dist/logic/roles/bhrain/.briefs/knowledge/kno351.docs.are_instances.[article].md +34 -0
  137. package/dist/logic/roles/bhrain/.briefs/knowledge/kno351.docs.recursion.[catalog].md +44 -0
  138. package/dist/logic/roles/bhrain/.briefs/knowledge/kno401.actors.1.role.author.[article].md +36 -0
  139. package/dist/logic/roles/bhrain/.briefs/knowledge/kno401.actors.1.role.librarian.[article].md +40 -0
  140. package/dist/logic/roles/bhrain/.briefs/knowledge/kno401.actors.2.interdependence.[article].md +52 -0
  141. package/dist/logic/roles/bhrain/.briefs/knowledge/kno501.doc.enbrief.catalog.structure1.[article].md +53 -0
  142. package/dist/logic/roles/bhrain/.briefs/knowledge/kno501.doc.enbrief.catalog.structure1.[lesson].template.md +101 -0
  143. package/dist/logic/roles/bhrain/.briefs/librarian.context/article.variant.vision.[article].md +60 -0
  144. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.expectation.vs_assumption._.md +60 -0
  145. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.frame.vs_perspective.[article].md +96 -0
  146. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.invariant.[article].md +29 -0
  147. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.lesson._vs_article.[article].md +36 -0
  148. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.ref._vs_brief.md +90 -0
  149. package/dist/logic/roles/bhrain/.briefs/librarian.context/term.referent.[article].md +43 -0
  150. package/dist/logic/roles/bhrain/.briefs/librarian.context/usage.lesson_vs_article.[lesson].md +31 -0
  151. package/dist/logic/roles/bhrain/.briefs/librarian.context/usage.lesson_vs_article_vs_demo.[lesson].md +37 -0
  152. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/.readme.md +12 -0
  153. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.TriageCatalog.[gallery][example].structure.md +18 -0
  154. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>._.[article].frame.cognitive.md +33 -0
  155. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>._.[article].frame.tactical.md +45 -0
  156. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.[catalog].md +83 -0
  157. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.concept_dimension.examples.[article][seed].md +4 -0
  158. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.concept_dimension.invariants.[article].md +36 -0
  159. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.from.examples.md +44 -0
  160. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.from.seed.md +48 -0
  161. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.with.templates.[article].md +57 -0
  162. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tactic.with.templates.[gallery][review].effective.md +1 -0
  163. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<articulate>.tone.bluecollar.[article][seed].md +5 -0
  164. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<catalogize>._.[article][seed].md +3 -0
  165. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<catalogize>.observation.via_clusterage_over_via_imagination.[seed].md +6 -0
  166. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<catalogize>.vs_diverge.[article].persp.save_compute.md +46 -0
  167. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>._.[article].frame.colloquial.i2.by_grok.md +64 -0
  168. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.[catalog].md +106 -0
  169. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.contrast.[demo].usecase.vs_userjourney.by_chatgpt.md +45 -0
  170. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.counter.[demo].usecase.flyer.by_chargpt.md +38 -0
  171. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.counter.[demo].walkability.phoenix.by_chargpt.md +41 -0
  172. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].shear_force.scissors.by_grok.md +52 -0
  173. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].tea.darjeeling.by_grok.md +50 -0
  174. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].usecase.book_flight.by_grok.md +54 -0
  175. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].usecase.order_food.by_chatgpt.md +40 -0
  176. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].walkability.portland.by_chatgpt.i3.md +42 -0
  177. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[demo].walkability.portland.by_grok.i2.md +49 -0
  178. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.[lesson].howto.md +28 -0
  179. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.example.structure.[article].i2.md +73 -0
  180. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.narrative.[demo].usecase.order_online.by_chatgpt.md +34 -0
  181. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/<demonstrate>.variants.walkthrough.[demo].usecase.book_online.by_chatgpt.md +47 -0
  182. package/dist/logic/roles/bhrain/.briefs/librarian.tactics/[brief].verbiage.outline.over.narrative.md +55 -0
  183. package/dist/logic/roles/bhrain/.briefs/physics/optics.focal.acuity.md +77 -0
  184. package/dist/logic/roles/bhrain/.briefs/physics/optics.focal.breadth.md +74 -0
  185. package/dist/logic/roles/bhrain/.briefs/physics/optics.focal.depth.md +77 -0
  186. package/dist/logic/roles/bhrain/.briefs/physics/optics.focal.distance.md +92 -0
  187. package/dist/logic/roles/bhrain/.briefs/physics/optics.focal.tradeoffs.md +107 -0
  188. package/dist/logic/roles/bhrain/.briefs/terms.motive.intent.goal.md +46 -0
  189. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<cluster>._.[article].frame.tactical._.md +85 -0
  190. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<cluster>.vs_<diverge>.duality.[article].md +43 -0
  191. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<diverge>._.[article].frame.cognitive.[seed].md +4 -0
  192. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<diverge>._.[article].frame.tactical.md +89 -0
  193. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<elaborate>_vs_<elucidate>.[seed].md +1 -0
  194. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<enquestion>._.[article].md +113 -0
  195. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<enquestion>._.[gallery].plumber.diagnose.md +130 -0
  196. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<enquestion>._.[gallery].thinker.enquestion.md +125 -0
  197. package/dist/logic/roles/bhrain/.briefs/thinker.tactics/<enquestion>.tactic.perspectives.[article].md +36 -0
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  424. package/dist/logic/roles/ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.d.ts +0 -18
  425. package/dist/logic/roles/ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.integration.test.js +0 -73
  426. package/dist/logic/roles/ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.integration.test.js.map +0 -1
  427. package/dist/logic/roles/ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.js +0 -62
  428. package/dist/logic/roles/ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.js.map +0 -1
  429. package/dist/logic/roles/ecologist/distill/distillDomain.ActionsAndActors.integration.test.js +0 -120
  430. package/dist/logic/roles/ecologist/distill/distillDomain.ActionsAndActors.integration.test.js.map +0 -1
  431. package/dist/logic/roles/ecologist/distill/distillDomain.ActionsAndActors.js +0 -69
  432. package/dist/logic/roles/ecologist/distill/distillDomain.ActionsAndActors.js.map +0 -1
  433. /package/dist/logic/{roles/ecologist/distill/.deprecate/distillDomain.expand.ResourcesAndMechanisms.integration.test.d.ts → artifact/genStepSwapArtifact.test.d.ts} +0 -0
  434. /package/dist/logic/roles/{ecologist/distill/.deprecate/distillDomain.refine.ResourcesAndMechanisms.integration.test.d.ts → bhrain/brief.articulate/stepArticulate.integration.test.d.ts} +0 -0
  435. /package/dist/logic/roles/{ecologist/distill/distillDomain.ActionsAndActors.integration.test.d.ts → bhrain/brief.catalogize/stepCatalogize.integration.test.d.ts} +0 -0
@@ -0,0 +1,92 @@
1
+ ## `.brief.econ401.macro-systems`
2
+
3
+ ### 🧾 Tier 4: macro systems
4
+ **cluster**: aggregate flows and cycles
5
+
6
+ ---
7
+
8
+ ### 🎯 goal
9
+ zoom out from individual decisions to see how **entire economies function** — how we measure them, what causes booms and busts, and how governments try to smooth the ride.
10
+
11
+ ---
12
+
13
+ ## 💰 GDP & national income accounting
14
+ **how total economic output is measured**
15
+
16
+ - **GDP (Gross Domestic Product)** = total market value of all final goods and services produced in a country over a period
17
+ - measured via:
18
+ - **production approach** (total output)
19
+ - **income approach** (wages + profits + rents + taxes)
20
+ - **expenditure approach**:
21
+ `GDP = C + I + G + NX`
22
+ where:
23
+ - `C` = consumption
24
+ - `I` = investment
25
+ - `G` = government spending
26
+ - `NX` = net exports (exports – imports)
27
+
28
+ 💡 GDP tracks economic size and growth, but **not well-being**, equity, or sustainability
29
+
30
+ ---
31
+
32
+ ## 📉 unemployment & inflation
33
+ **tradeoffs, measurement, and impacts**
34
+
35
+ - **unemployment rate** = % of labor force without a job but actively seeking
36
+ - types: frictional (short-term), structural (skills mismatch), cyclical (recession)
37
+
38
+ - **inflation** = general rise in prices over time
39
+ - measured by CPI or PCE index
40
+ - reduces purchasing power
41
+
42
+ - often a **tradeoff**:
43
+ ↓ unemployment ↔️ ↑ inflation (in short run)
44
+ → managed via policy levers
45
+
46
+ ---
47
+
48
+ ## 🔄 business cycles
49
+ **expansions and contractions in economic activity**
50
+
51
+ - economies naturally go through cycles:
52
+ - **expansion** – growth, job creation, rising incomes
53
+ - **peak** – growth slows
54
+ - **recession** – decline in output & jobs
55
+ - **recovery** – activity rebounds
56
+
57
+ - caused by:
58
+ - demand shocks (e.g., housing crash)
59
+ - supply shocks (e.g., oil spike, pandemic)
60
+ - credit and investment cycles
61
+
62
+ 💡 policy tries to **flatten the extremes** without choking growth
63
+
64
+ ---
65
+
66
+ ## 🏛 monetary & fiscal policy
67
+ **how governments and central banks manage the economy**
68
+
69
+ ### monetary policy (central bank)
70
+ - controls **money supply and interest rates**
71
+ - tools:
72
+ - set base interest rates
73
+ - open market operations (buy/sell bonds)
74
+ - reserve requirements
75
+
76
+ → goal: stabilize inflation and support full employment
77
+
78
+ ### fiscal policy (government)
79
+ - changes in **spending and taxation**
80
+ - tools:
81
+ - stimulus packages
82
+ - tax cuts/increases
83
+ - public investment
84
+
85
+ → goal: boost demand in recessions or cool off overheating
86
+
87
+ 💡 timing, scale, and coordination matter — poor policy = more volatility
88
+
89
+ ---
90
+
91
+ ### 🔁 mental model
92
+ > macroeconomics treats the economy like a **living system** — pulsing with flows of spending, working, investing, and adjusting — with policy as the **steering and brakes** to keep things on track.
@@ -0,0 +1,85 @@
1
+ ## `.brief.econ501.global-and-institutional`
2
+
3
+ ### 🌍 Tier 5: global and institutional context
4
+ **cluster**: rules, incentives, and outcomes
5
+
6
+ ---
7
+
8
+ ### 🎯 goal
9
+ explore how **rules, expectations, and context shape economic behavior** — from global development to everyday decision-making.
10
+
11
+ ---
12
+
13
+ ## 🎲 game theory & strategic interaction
14
+ **how agents act when outcomes depend on others**
15
+
16
+ - decisions aren’t made in a vacuum — other people's choices affect your payoff
17
+ - key concepts:
18
+ - **payoff matrix** – tracks outcomes for all players
19
+ - **dominant strategy** – best move regardless of what others do
20
+ - **Nash equilibrium** – no one has an incentive to deviate given others' choices
21
+
22
+ - famous games:
23
+ - **prisoner’s dilemma** – mutual cooperation is better, but self-interest leads to worse outcome
24
+ - **coordination games** – success depends on aligning actions (e.g., driving side of the road, tech standards)
25
+
26
+ 💡 game theory explains pricing wars, political negotiation, market entry, and more
27
+
28
+ ---
29
+
30
+ ## 🏛 institutions & property rights
31
+ **rules that shape incentives and transaction costs**
32
+
33
+ - **institutions** = formal and informal “rules of the game”
34
+ → laws, norms, contracts, enforcement mechanisms
35
+
36
+ - **property rights** define who owns what and under what terms
37
+ → clarity and enforcement reduce conflict and unlock investment
38
+
39
+ 💡 strong institutions reduce friction, encourage trust, and attract capital
40
+ 💡 weak or corrupt institutions raise risk and discourage long-term growth
41
+
42
+ ---
43
+
44
+ ## 🌱 development economics
45
+ **why some nations grow and others stagnate**
46
+
47
+ - looks at persistent gaps in wealth, health, and opportunity
48
+ - key barriers:
49
+ - lack of infrastructure
50
+ - weak institutions
51
+ - poor education or health systems
52
+ - dependency on resource exports
53
+ - corruption and conflict
54
+
55
+ - solutions involve:
56
+ - **aid** (targeted, conditional, or direct)
57
+ - **microfinance** and entrepreneurship
58
+ - **policy reform** and capacity building
59
+ - **community-driven development**
60
+
61
+ 💡 development is multi-dimensional — not just about income, but human well-being
62
+
63
+ ---
64
+
65
+ ## 🧠 behavioral economics
66
+ **bounded rationality, heuristics, and irrational tendencies**
67
+
68
+ - challenges the rational choice model
69
+ - key findings:
70
+ - **loss aversion** – losses hurt more than gains feel good
71
+ - **present bias** – short-term rewards outweigh long-term gains
72
+ - **anchoring** – decisions are swayed by irrelevant reference points
73
+ - **default effects** – people stick with pre-set options
74
+
75
+ - used in:
76
+ - **nudges** (opt-out savings plans, organ donation defaults)
77
+ - **policy design** that aligns with real human behavior
78
+
79
+ 💡 behavior is shaped by emotion, framing, fatigue, and habit — not just logic
80
+
81
+ ---
82
+
83
+ ### 🔁 mental model
84
+ > economic outcomes are never just about prices or math — they’re shaped by **rules, relationships, psychology, and power**.
85
+ > to understand real economies, you must also understand **the systems people move within**.
@@ -0,0 +1,142 @@
1
+ ## `.brief.econ501.game-theory`
2
+
3
+ ### 🎲 topic: game theory & strategic interaction
4
+ **how agents act when outcomes depend on others**
5
+
6
+ ---
7
+
8
+ ### 🎯 goal
9
+ develop intuition for **strategic decision-making** — where success depends not just on what you choose, but on what **others choose too**.
10
+
11
+ ---
12
+
13
+ ### 🔁 what makes a game?
14
+
15
+ - multiple **players**
16
+ - each has **choices (strategies)**
17
+ - each outcome gives a **payoff** to every player
18
+ - players are **interdependent** — your result depends on their actions
19
+
20
+ 💡 game theory helps explain **competition, cooperation, and conflict** — in markets, politics, and daily life
21
+
22
+ ---
23
+
24
+ ### 📊 key concepts
25
+
26
+ #### **payoff matrix**
27
+ - a table showing all outcomes based on players’ choices
28
+ - each cell = combination of actions + resulting payoffs
29
+
30
+ #### **dominant strategy**
31
+ - a move that gives better results **no matter what others do**
32
+ - not all games have one — but when it exists, it simplifies decisions
33
+
34
+ #### **Nash equilibrium**
35
+ - a stable outcome where **no player has an incentive to change**
36
+ - everyone is doing the best they can **given what others are doing**
37
+
38
+ ---
39
+
40
+ ### 🎮 famous games
41
+
42
+ #### **prisoner’s dilemma**
43
+ - two individuals can cooperate or betray
44
+ - mutual cooperation = better for both
45
+ - but self-interest leads each to defect
46
+ → result: both worse off than if they had trusted
47
+
48
+ 💡 reveals tension between **individual incentives and collective good**
49
+
50
+ ---
51
+
52
+ #### **coordination games**
53
+ - success depends on **matching** the other player
54
+ - e.g., choosing same technology, meeting place, driving side
55
+
56
+ - often multiple Nash equilibria — problem is **getting aligned**
57
+
58
+ 💡 shows that **expectations** and **culture** matter
59
+
60
+ ---
61
+
62
+ ### 🧠 real-world use cases
63
+
64
+ - **pricing wars** – undercutting vs. holding firm
65
+ - **negotiation** – when to concede or hold
66
+ - **market entry** – launch now or wait for a competitor
67
+ - **voting systems** – strategic voting, coalition formation
68
+ - **arms races** – invest or disarm?
69
+
70
+ ---
71
+
72
+ ### 🔁 mental model
73
+ > in strategic settings, outcomes depend on **what everyone does** — not just you.
74
+ > game theory helps map out those choices, clarify incentives, and reveal when **cooperation beats competition** — or when it doesn’t.
75
+
76
+ ---
77
+
78
+
79
+ ## 🎯 strategic use cases of game theory
80
+ **non-obvious but powerful real-world applications**
81
+
82
+
83
+ ### 💵 1. **pricing in competitive markets**
84
+ - two firms competing: lower prices to gain share, but risk a price war
85
+ → understanding the **prisoner’s dilemma** helps explain why firms may **agree tacitly** to hold prices steady
86
+
87
+ 💡 usecase: airline pricing, gas stations, e-commerce discounting
88
+
89
+
90
+ ### 🗳 2. **political positioning and platform design**
91
+ - candidates don’t just state beliefs — they **position relative to rivals**
92
+ → game theory explains **why moderates converge** toward center in two-party races (median voter theorem)
93
+
94
+ 💡 use in political strategy, debate prep, polling analysis
95
+
96
+
97
+ ### 📦 3. **product launch timing**
98
+ - should you enter the market first and risk failure, or wait and risk being late?
99
+ → game theory helps model **first-mover advantage vs. fast-follower strategy**
100
+
101
+ 💡 usecase: tech products, pharma trials, media releases
102
+
103
+
104
+ ### ⚖️ 4. **cartel stability and cheating**
105
+ - firms collude to raise prices — but each has an incentive to secretly undercut
106
+ → payoff matrix predicts that **collusion is fragile without enforcement**
107
+
108
+ 💡 use in antitrust, industry analysis, global oil markets (e.g., OPEC)
109
+
110
+
111
+ ### 🧪 5. **clinical trial design**
112
+ - multiple companies racing to develop the same drug
113
+ → do you go fast and cut corners or wait for better data?
114
+ → decisions depend on **others’ actions and expected payoffs**
115
+
116
+ 💡 use in biopharma R&D strategy
117
+
118
+
119
+ ### 🤝 6. **negotiation & brinkmanship**
120
+ - each side wants more but risks collapse if they push too far
121
+ → understanding **credible threats**, **bluffs**, and **mutual interest zones** is key
122
+
123
+ 💡 usecase: labor talks, trade deals, hostage negotiations
124
+
125
+
126
+ ### 🚧 7. **public goods & coordination failure**
127
+ - everyone benefits from a clean park or safe internet
128
+ → but if **each waits for others to act**, nothing happens
129
+ → coordination games explain **why policy or first movers matter**
130
+
131
+ 💡 use in climate action, cybersecurity, city planning
132
+
133
+
134
+ ### 🧠 8. **crowd behavior and tipping points**
135
+ - when will people panic, protest, or adopt a trend?
136
+ → threshold models (a type of game) show how one person’s choice can trigger **cascades**
137
+
138
+ 💡 use in marketing virality, movement building, crisis response
139
+
140
+
141
+ ### 🔁 mental model
142
+ > game theory reveals the **hidden strategy layers** behind everyday decisions — where what you do depends not just on **what you want**, but on **what others do, expect, and believe**.
@@ -0,0 +1,146 @@
1
+ ## `.brief.econ501.behavioral-economics`
2
+
3
+ ### 🧠 topic: behavioral economics
4
+ **bounded rationality, heuristics, and irrational tendencies**
5
+
6
+ ---
7
+
8
+ ### 🎯 goal
9
+ understand how **real people actually behave** — not as perfect calculators, but as emotional, shortcut-using humans prone to bias, habit, and context effects.
10
+
11
+ ---
12
+
13
+ ### 🧠 beyond rational choice
14
+
15
+ - traditional economics assumes people are **rational optimizers**
16
+ - behavioral economics says: not always
17
+ → we have **limited attention**, **imperfect willpower**, and **emotional reactions**
18
+
19
+ 💡 we often choose what feels right, not what **is** right on paper
20
+
21
+ ---
22
+
23
+ ### 🧪 key behavioral patterns
24
+
25
+ #### **loss aversion**
26
+ - losses feel **twice as painful** as equivalent gains feel good
27
+ → people avoid risks even when upside is worth it
28
+
29
+ #### **present bias**
30
+ - we **overvalue immediate rewards**, undervalue the future
31
+ → procrastination, overspending, under-saving
32
+
33
+ #### **anchoring**
34
+ - decisions are skewed by irrelevant starting points
35
+ → e.g., seeing a $200 shirt makes a $100 one seem cheap
36
+
37
+ #### **default effects**
38
+ - people tend to stick with **pre-set options**
39
+ → auto-enrollment boosts savings, organ donation rates
40
+
41
+ ---
42
+
43
+ ### 🎯 applied behavioral tools
44
+
45
+ #### **nudges**
46
+ - small design tweaks that guide better choices without removing freedom
47
+ - auto opt-in (savings, benefits)
48
+ - smart defaults (green energy plans)
49
+ - reminders and framing (vaccine text messages)
50
+
51
+ #### **choice architecture**
52
+ - how options are presented affects decisions
53
+ → fewer choices = less overload
54
+ → framing gains vs. losses shifts behavior
55
+
56
+ ---
57
+
58
+ ### 📍 real-world examples
59
+
60
+ - retirement plans with default contributions → more savings
61
+ - calorie counts on menus → healthier eating
62
+ - donation ask framed as “$1/day” vs. “$30/month” → higher conversions
63
+ - limited-time offers → trigger urgency and FOMO
64
+
65
+ ---
66
+
67
+ ### 🚫 common traps we fall into
68
+
69
+ - trusting gut feelings over data
70
+ - sticking with bad choices due to sunk costs
71
+ - avoiding change, even when beneficial
72
+ - misjudging probabilities (lotteries, insurance)
73
+
74
+ ---
75
+
76
+ ### 🔁 mental model
77
+ > behavioral economics reminds us: **we're not robots** — we're biased, emotional, and shaped by context.
78
+ > better outcomes come from designing systems that work **with**, not against, real human nature.
79
+
80
+
81
+ ---
82
+
83
+ ## 🧠 strategic use cases of behavioral economics
84
+ **non-obvious but powerful applications in the real world**
85
+
86
+ ---
87
+
88
+ ### 💰 1. boosting retirement savings with default design
89
+ - setting **default contribution rates** (e.g., 6%) drastically increases participation
90
+ - most people don’t opt out or adjust
91
+ → behavior driven by **inertia**, not intent
92
+
93
+ 💡 use in HR, pension design, financial planning
94
+
95
+
96
+ ### 🧾 2. framing to increase tax compliance
97
+ - messages like “**9 out of 10 people in your area already paid**”
98
+ → taps into **social norms** and guilt
99
+ → outperforms penalty reminders
100
+
101
+ 💡 used by governments to improve voluntary compliance
102
+
103
+
104
+ ### 💡 3. energy use reduction via peer comparison
105
+ - showing homeowners how their energy use compares to neighbors
106
+ → triggers **competitive instincts and social pressure**
107
+ → more effective than financial incentives alone
108
+
109
+ 💡 usecase: utilities, smart home dashboards, climate campaigns
110
+
111
+
112
+ ### 🍽 4. changing food choices with placement, not rules
113
+ - placing healthy items at eye level or first in line
114
+ → increases uptake **without removing choice**
115
+ → works better than education or labels alone
116
+
117
+ 💡 cafeteria design, grocery stores, school lunch programs
118
+
119
+
120
+ ### 📈 5. increasing conversion through chunking & anchoring
121
+ - breaking a price into **daily or weekly terms**
122
+ → “just $1/day” feels easier than “$30/month”
123
+ - placing an expensive decoy next to mid-tier item
124
+ → makes the middle choice feel like a deal
125
+
126
+ 💡 use in subscription pricing, fundraising, SaaS plans
127
+
128
+
129
+ ### 💬 6. structuring decisions to reduce regret and dropout
130
+ - offering a “pause my subscription” button instead of “cancel”
131
+ → leverages **status quo bias**
132
+ → preserves revenue and gives users a soft exit
133
+
134
+ 💡 usecase: churn reduction in memberships, apps, and media
135
+
136
+
137
+ ### 🎓 7. motivating learning and training through **progress framing**
138
+ - “you’ve completed 3 of 5 lessons” > “2 left”
139
+ → taps into **goal gradient effect**: motivation increases as the end approaches
140
+
141
+ 💡 used in edtech, onboarding flows, productivity apps
142
+
143
+
144
+ ### 🔁 mental model
145
+ > smart systems don’t fight human bias — they **account for it**.
146
+ > by applying behavioral economics, we can **unlock better outcomes** in finance, health, sustainability, education, and beyond — not by force, but by **thoughtful design**.
@@ -0,0 +1,68 @@
1
+ # 🧩 .brief: `user.journey`
2
+
3
+ ## .what
4
+
5
+ A **user journey** is a detailed visualization or narrative that maps out the steps a user takes to achieve a particular goal with a product or service. It captures the user's experience over time and across touchpoints, highlighting interactions, emotions, pain points, and opportunities for improvement.
6
+
7
+ ---
8
+
9
+ ## 🎯 purpose
10
+
11
+ - **understand user experience**: identify how users interact with your product at each stage
12
+ - **improve design**: reveal areas where the product flow may need optimization
13
+ - **align teams**: provide a shared framework for stakeholders to agree on user needs and expectations
14
+ - **empathize with users**: gain insights into the emotional journey and challenges faced by users
15
+
16
+ ---
17
+
18
+ ## 🛠 components
19
+
20
+ 1. **personas**: represent the user segments for whom the journey is mapped
21
+ 2. **touchpoints**: identify where and how interactions occur with the product
22
+ 3. **actions**: outline the steps taken by the user to achieve their goal
23
+ 4. **emotions**: track user feelings at each stage to provide context on their experience
24
+ 5. **pain points**: highlight obstacles faced by users, offering areas for improvement
25
+ 6. **opportunities**: suggest enhancements to better meet user needs and expectations
26
+
27
+ ---
28
+
29
+ ## 🧭 example
30
+
31
+ ### `persona`: Anna, a busy professional looking to manage her tasks
32
+
33
+ 1. **awareness**: Anna discovers a task management app via a friend recommendation
34
+ - **emotion**: curious
35
+ - **pain point**: unsure of which app features suit her needs
36
+
37
+ 2. **consideration**: researches and compares app features
38
+ - **emotion**: interested but overwhelmed
39
+ - **pain point**: too many options to filter through
40
+
41
+ 3. **decision**: downloads the app after reading positive reviews
42
+ - **emotion**: excited but cautious
43
+ - **opportunity**: easy onboarding process simplifies initial use
44
+
45
+ 4. **retention**: uses the app to organize tasks effectively
46
+ - **emotion**: satisfied and productive
47
+ - **pain point**: occasional difficulties in app navigation
48
+
49
+ 5. **advocacy**: recommends the app to colleagues
50
+ - **emotion**: confident and pleased
51
+ - **opportunity**: loyalty program to encourage referrals
52
+
53
+ ---
54
+
55
+ ## 🔗 related concepts
56
+
57
+ - **customer journey**: broader scope capturing all interactions a customer has with a brand
58
+ - **service blueprint**: complements user journeys by detailing back-end processes
59
+
60
+ ---
61
+
62
+ ## ⚠️ notes
63
+
64
+ - Ensure the journey is based on actual user research to maintain accuracy
65
+ - Visual representations, like diagrams or storyboards, can enhance understanding
66
+ - User journeys should be revisited regularly to adapt to changing user needs and behaviors
67
+
68
+ ---
@@ -0,0 +1,52 @@
1
+ # 🧩 .brief: `purpose of a user.journey`
2
+
3
+ ## .what
4
+
5
+ The **purpose of a user journey** is to holistically understand and improve the user experience with a product or service. It provides a structured approach to mapping out the user’s interactions, emotions, and challenges, ensuring that each stage of the journey contributes to a seamless and satisfying user experience.
6
+
7
+ ---
8
+
9
+ ## 🎯 goals
10
+
11
+ - **enhance user experience**: identify areas of friction and opportunities for improvement.
12
+ - **inform design decisions**: provide insights and data to guide UX and UI enhancements.
13
+ - **align cross-functional teams**: offer a unified view of user interactions to foster collaboration across departments like marketing, development, and support.
14
+ - **increase empathy**: deepen understanding of user emotions and motivations to drive user-centered design.
15
+
16
+ ---
17
+
18
+ ## 🌿 benefits
19
+
20
+ - **clarity**: reveals the full end-to-end user narrative, facilitating better decision-making.
21
+ - **insight**: uncovers specific pain points and emotional highs and lows that users experience.
22
+ - **strategy**: aids in prioritizing feature development and customer support improvements.
23
+ - **innovation**: stimulates new opportunities for offering value through enhanced user interactions.
24
+
25
+ ---
26
+
27
+ ## 🔄 process integration
28
+
29
+ Creating a user journey typically involves:
30
+
31
+ 1. **Research**: Collect data through user interviews, surveys, and observation to understand user actions and feelings.
32
+ 2. **Synthesis**: Identify key stages and touchpoints in the user’s interaction with the product.
33
+ 3. **Mapping**: Develop a visual or narrative representation of the user journey to highlight crucial interactions.
34
+ 4. **Analysis**: Evaluate the journey to identify areas for enhancement and innovation.
35
+
36
+ ---
37
+
38
+ ## 🗂️ application
39
+
40
+ - Useful in **product development** to ensure user needs guide feature updates.
41
+ - Vital for **marketing teams** to tailor messaging and communication strategies.
42
+ - Incorporated in **customer support** to improve service quality and responsiveness.
43
+
44
+ ---
45
+
46
+ ## ❗️ considerations
47
+
48
+ - Ensure the journey is grounded in authentic user data to remain relevant and actionable.
49
+ - Regular updates are necessary as user needs and technologies evolve.
50
+ - Visual aids like storyboards and flowcharts can enhance comprehension and engagement with the journey map.
51
+
52
+ ---
@@ -0,0 +1,52 @@
1
+ # 🧩 .brief: `purpose of a user.journey`
2
+
3
+ ## .what
4
+
5
+ The **purpose of a user journey** is to holistically understand and improve the user experience with a product or service. It provides a structured approach to mapping out the user’s interactions, emotions, and challenges, ensuring that each stage of the journey contributes to a seamless and satisfying user experience.
6
+
7
+ ---
8
+
9
+ ## 🎯 goals
10
+
11
+ - **enhance user experience**: identify areas of friction and opportunities for improvement.
12
+ - **inform design decisions**: provide insights and data to guide UX and UI enhancements.
13
+ - **align cross-functional teams**: offer a unified view of user interactions to foster collaboration across departments like marketing, development, and support.
14
+ - **increase empathy**: deepen understanding of user emotions and motivations to drive user-centered design.
15
+
16
+ ---
17
+
18
+ ## 🌿 benefits
19
+
20
+ - **clarity**: reveals the full end-to-end user narrative, facilitating better decision-making.
21
+ - **insight**: uncovers specific pain points and emotional highs and lows that users experience.
22
+ - **strategy**: aids in prioritizing feature development and customer support improvements.
23
+ - **innovation**: stimulates new opportunities for offering value through enhanced user interactions.
24
+
25
+ ---
26
+
27
+ ## 🔄 process integration
28
+
29
+ Creating a user journey typically involves:
30
+
31
+ 1. **Research**: Collect data through user interviews, surveys, and observation to understand user actions and feelings.
32
+ 2. **Synthesis**: Identify key stages and touchpoints in the user’s interaction with the product.
33
+ 3. **Mapping**: Develop a visual or narrative representation of the user journey to highlight crucial interactions.
34
+ 4. **Analysis**: Evaluate the journey to identify areas for enhancement and innovation.
35
+
36
+ ---
37
+
38
+ ## 🗂️ application
39
+
40
+ - Useful in **product development** to ensure user needs guide feature updates.
41
+ - Vital for **marketing teams** to tailor messaging and communication strategies.
42
+ - Incorporated in **customer support** to improve service quality and responsiveness.
43
+
44
+ ---
45
+
46
+ ## ❗️ considerations
47
+
48
+ - Ensure the journey is grounded in authentic user data to remain relevant and actionable.
49
+ - Regular updates are necessary as user needs and technologies evolve.
50
+ - Visual aids like storyboards and flowcharts can enhance comprehension and engagement with the journey map.
51
+
52
+ ---