reze-engine 0.8.4 → 0.9.0

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package/src/model.ts CHANGED
@@ -36,9 +36,6 @@ export interface Material {
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  edgeColor: [number, number, number, number]
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  edgeSize: number
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  vertexCount: number
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- isEye?: boolean // New: marks eye materials
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- isFace?: boolean // New: marks face/skin materials
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- isHair?: boolean // New: marks hair materials
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  }
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  export interface Bone {
package/src/pmx-loader.ts CHANGED
@@ -294,27 +294,6 @@ export class PmxLoader {
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  vertexCount,
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  }
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- // Classify materials based on name
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- const materialName = name.toLowerCase()
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-
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- // Classify eye materials
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- mat.isEye =
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- materialName.includes("目") || // Japanese "eye"
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- materialName.includes("瞳") || // Japanese "pupil"
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- materialName.includes("eye") ||
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- materialName.includes("pupil") ||
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- materialName.includes("iris") ||
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- materialName.includes("目白") ||
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- materialName.includes("眼") ||
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- materialName.includes("睛") ||
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- materialName.includes("眉")
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-
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- // Classify face materials
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- mat.isFace = materialName.includes("face") || materialName.includes("脸")
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-
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- // Classify hair materials
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- mat.isHair = materialName.includes("hair_f") || materialName.includes("头发")
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-
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  this.materials.push(mat)
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  }
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  } catch (error) {