reze-engine 0.29.0 → 0.30.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -18,6 +18,7 @@ npm install reze-engine
18
18
  - **In-house TS physics** — sequential-impulse rigid bodies for PMX rigs with rest-stable implicit spring-dampers, zero dependencies
19
19
  - **Math library** — the shared Vec3/Quat/Mat4 layer of the Reze family: euler orders, swing-twist, shortest-arc, look-rotation, zero-alloc `*Into` variants
20
20
  - **VMD animation** — MMD IK with per-chain enable read from the motion, morphs on a GPU compute path, and VMD export
21
+ - **Clip blending & locomotion** — weighted multi-clip pose blending, crossfades, and a game-style character controller (idle/run/sprint speed blend, code-driven root motion) — the [demo](https://reze-engine.vercel.app) is WASD-playable
21
22
  - **Interactive editing** — GPU picking, transform gizmo, bone/material selection
22
23
  - **Camera** — orbit, bone-follow, or a driven MMD camera VMD; ground + PCF shadows, multi-model scenes
23
24
  - **Offline rendering** — frame-accurate stepping (`renderFrame`) at any resolution (`setRenderSize`) for video export; background color, 360° equirect backdrop, ground shadow-catcher
@@ -62,6 +63,8 @@ engine/src/
62
63
  model.ts Model: skeleton, 4-bone skinning, morphs (CPU + GPU compute),
63
64
  animation state, drives IK; per-frame update()
64
65
  animation.ts AnimationClip, VMD bezier interpolation, playback/priority
66
+ locomotion.ts LocomotionController — idle/run/sprint blended over setBlendPose,
67
+ pivot-gated turns, root motion returned for setModelTransform
65
68
  ik-solver.ts MMD-style CCD IK (angle limits, solve-axis specialization)
66
69
  camera.ts Orbit camera (alpha/beta/radius), bone-follow, mouse/touch
67
70
  math.ts Vec3 / Quat / Mat4 — euler orders, swing-twist, shortest-arc,
@@ -152,8 +155,24 @@ model.rotateBones({ 首: quat }, ms?) / moveBones({ センター: vec3 }, ms?)
152
155
  model.setMorphWeight(name, weight, ms?)
153
156
  model.resetAllBones() / resetAllMorphs()
154
157
  model.getBoneWorldPosition(name)
158
+
159
+ model.setBlendPose(entries) // pose from N weighted clips {name, time, weight} — the caller owns every clock; rest pose fills a weight sum below 1
160
+ model.crossfadeTo(name, seconds, { loop? }) // fade the current clip (or the rest pose) into a target that owns the progress clock
161
+ model.setBoneRotationOffset(name, quat) // constant local offset composed after every pose source (the classic heel correction); null clears
162
+ ```
163
+
164
+ ### Locomotion
165
+
166
+ ```javascript
167
+ const walk = new LocomotionController(model, { idle, run, sprint }, { runSpeed, sprintSpeed })
168
+ walk.setMove(x, y, sprint?) // world-vector input: turns toward it (pivots in place past 45°), then runs
169
+ walk.setDrive(forward, steer, sprint?) // tank-style alternative: steer rotates the facing, forward runs along it
170
+ const pose = walk.update(dt) // per frame: blends the pose, integrates root motion
171
+ engine.setModelTransform(name, { position: pose.position, rotation: pose.rotation })
155
172
  ```
156
173
 
174
+ Clips are in-place; run and sprint share one gait phase so blends stay on the same feet. Match `runSpeed`/`sprintSpeed` to the clips' authored root motion or the feet slide.
175
+
157
176
  `AnimationClip` holds keyframes only (bone/morph tracks keyed by `frame`, plus `frameCount`); time advances at fixed `FPS` (exported, default 30).
158
177
 
159
178
  ### Math
package/dist/camera.d.ts CHANGED
@@ -7,6 +7,10 @@ export declare class Camera {
7
7
  target: Vec3;
8
8
  fov: number;
9
9
  aspect: number;
10
+ /** Depth precision scales with the near plane: at 0.05 the 24-bit buffer wasted
11
+ * nearly all of it within a hand's reach and coplanar cloth/body layers z-fought
12
+ * (white crack flashes, worse the further the camera). 0.5 MMD units ≈ 4 cm —
13
+ * closer than any real framing — and buys 10× precision at character range. */
10
14
  near: number;
11
15
  far: number;
12
16
  private canvas;
@@ -1 +1 @@
1
- {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../src/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAQ,IAAI,EAAE,MAAM,QAAQ,CAAA;AACzC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AAMpD,qBAAa,MAAM;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,IAAI,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,EAAE,MAAM,CAAI;IAClB,IAAI,EAAE,MAAM,CAAO;IACnB,GAAG,EAAE,MAAM,CAAU;IAGrB,OAAO,CAAC,MAAM,CAAiC;IAC/C,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,YAAY,CAAiB;IACrC,OAAO,CAAC,YAAY,CAAiB;IACrC,OAAO,CAAC,eAAe,CAAsB;IAC7C,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,iBAAiB,CAAY;IACrC,OAAO,CAAC,iBAAiB,CAAiB;IAC1C,OAAO,CAAC,oBAAoB,CAAY;IAGxC,kBAAkB,EAAE,MAAM,CAAQ;IAClC,cAAc,EAAE,MAAM,CAAS;IAC/B,cAAc,EAAE,MAAM,CAAO;IAC7B,cAAc,EAAE,MAAM,CAAO;IAC7B,IAAI,EAAE,MAAM,CAAO;IACnB,IAAI,EAAE,MAAM,CAAU;IACtB,cAAc,EAAE,MAAM,CAAQ;IAC9B,cAAc,EAAE,MAAM,CAAkB;IAGxC,OAAO,CAAC,QAAQ,CAAiC;IACjD,OAAO,CAAC,QAAQ,CAAiC;IAKjD,SAAS,EAAE,OAAO,CAAQ;IAC1B,OAAO,CAAC,UAAU,CAAoB;IACtC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,YAAY,CAAM;IAC1B,OAAO,CAAC,SAAS,CAAc;IAC/B,OAAO,CAAC,YAAY,CAAuB;gBAE/B,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,GAAE,MAAoB;IAmBhG,WAAW,IAAI,IAAI;IAQnB;wFACoF;IACpF,YAAY,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAOpC,0FAA0F;IAC1F,UAAU,CAAC,IAAI,EAAE,UAAU,GAAG,IAAI;IAelC,OAAO,CAAC,MAAM;IAUd;;;;;;;;;;;OAWG;IACH,cAAc,IAAI,IAAI;IAItB,aAAa,IAAI,IAAI;IAgBrB,OAAO,CAAC,gBAAgB;IA0CxB,OAAO,CAAC,SAAS;IAiBjB,kFAAkF;IAClF,OAAO,CAAC,mBAAmB;IAK3B,mBAAmB,IAAI,IAAI;IAM3B,aAAa,CAAC,MAAM,EAAE,iBAAiB;IAiBvC,aAAa;IAkBb,cAAc,CAAC,MAAM,EAAE,OAAO;IAS9B,OAAO,CAAC,WAAW;IAOnB,OAAO,CAAC,WAAW;IAsBnB,OAAO,CAAC,SAAS;IAKjB,OAAO,CAAC,OAAO;IAYf,OAAO,CAAC,aAAa;IAIrB,OAAO,CAAC,YAAY;IA8BpB,OAAO,CAAC,WAAW;IAuFnB,OAAO,CAAC,UAAU;CA+BnB"}
1
+ {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../src/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAQ,IAAI,EAAE,MAAM,QAAQ,CAAA;AACzC,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAA;AAMpD,qBAAa,MAAM;IACjB,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,IAAI,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,EAAE,MAAM,CAAI;IAClB;;;oFAGgF;IAChF,IAAI,EAAE,MAAM,CAAM;IAClB,GAAG,EAAE,MAAM,CAAU;IAGrB,OAAO,CAAC,MAAM,CAAiC;IAC/C,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,YAAY,CAAiB;IACrC,OAAO,CAAC,YAAY,CAAiB;IACrC,OAAO,CAAC,eAAe,CAAsB;IAC7C,OAAO,CAAC,UAAU,CAAiB;IACnC,OAAO,CAAC,iBAAiB,CAAY;IACrC,OAAO,CAAC,iBAAiB,CAAiB;IAC1C,OAAO,CAAC,oBAAoB,CAAY;IAGxC,kBAAkB,EAAE,MAAM,CAAQ;IAClC,cAAc,EAAE,MAAM,CAAS;IAC/B,cAAc,EAAE,MAAM,CAAO;IAC7B,cAAc,EAAE,MAAM,CAAO;IAC7B,IAAI,EAAE,MAAM,CAAO;IACnB,IAAI,EAAE,MAAM,CAAU;IACtB,cAAc,EAAE,MAAM,CAAQ;IAC9B,cAAc,EAAE,MAAM,CAAkB;IAGxC,OAAO,CAAC,QAAQ,CAAiC;IACjD,OAAO,CAAC,QAAQ,CAAiC;IAKjD,SAAS,EAAE,OAAO,CAAQ;IAC1B,OAAO,CAAC,UAAU,CAAoB;IACtC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,YAAY,CAAM;IAC1B,OAAO,CAAC,SAAS,CAAc;IAC/B,OAAO,CAAC,YAAY,CAAuB;gBAE/B,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,GAAE,MAAoB;IAmBhG,WAAW,IAAI,IAAI;IAQnB;wFACoF;IACpF,YAAY,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAOpC,0FAA0F;IAC1F,UAAU,CAAC,IAAI,EAAE,UAAU,GAAG,IAAI;IAelC,OAAO,CAAC,MAAM;IAUd;;;;;;;;;;;OAWG;IACH,cAAc,IAAI,IAAI;IAItB,aAAa,IAAI,IAAI;IAgBrB,OAAO,CAAC,gBAAgB;IA0CxB,OAAO,CAAC,SAAS;IAiBjB,kFAAkF;IAClF,OAAO,CAAC,mBAAmB;IAK3B,mBAAmB,IAAI,IAAI;IAM3B,aAAa,CAAC,MAAM,EAAE,iBAAiB;IAiBvC,aAAa;IAkBb,cAAc,CAAC,MAAM,EAAE,OAAO;IAS9B,OAAO,CAAC,WAAW;IAOnB,OAAO,CAAC,WAAW;IAsBnB,OAAO,CAAC,SAAS;IAKjB,OAAO,CAAC,OAAO;IAYf,OAAO,CAAC,aAAa;IAIrB,OAAO,CAAC,YAAY;IA8BpB,OAAO,CAAC,WAAW;IAuFnB,OAAO,CAAC,UAAU;CA+BnB"}
package/dist/camera.js CHANGED
@@ -5,7 +5,11 @@ const FAR_MIN = 200;
5
5
  export class Camera {
6
6
  constructor(alpha, beta, radius, target, fov = Math.PI / 4) {
7
7
  this.aspect = 1;
8
- this.near = 0.05;
8
+ /** Depth precision scales with the near plane: at 0.05 the 24-bit buffer wasted
9
+ * nearly all of it within a hand's reach and coplanar cloth/body layers z-fought
10
+ * (white crack flashes, worse the further the camera). 0.5 MMD units ≈ 4 cm —
11
+ * closer than any real framing — and buys 10× precision at character range. */
12
+ this.near = 0.5;
9
13
  this.far = FAR_CAP;
10
14
  // Input state
11
15
  this.canvas = null;
@@ -1 +1 @@
1
- {"version":3,"file":"engine.d.ts","sourceRoot":"","sources":["../src/engine.ts"],"names":[],"mappings":"AACA,OAAO,EAAQ,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AACzC,OAAO,EAAE,KAAK,EAAiB,MAAM,SAAS,CAAA;AAM9C,OAAO,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AACvC,OAAO,EAQL,KAAK,WAAW,EACjB,MAAM,gBAAgB,CAAA;AAiBvB,OAAO,EAAgB,KAAK,cAAc,EAAE,KAAK,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAEnF,OAAO,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAA;AAClE,OAAO,KAAK,EACV,qBAAqB,EACrB,sBAAsB,EAEtB,UAAU,EACX,MAAM,qBAAqB,CAAA;AAa5B,MAAM,MAAM,cAAc,GACtB,SAAS,GACT,MAAM,GACN,MAAM,GACN,MAAM,GACN,KAAK,GACL,WAAW,GACX,OAAO,GACP,cAAc,GACd,aAAa,CAAA;AAEjB,MAAM,MAAM,iBAAiB,GAAG,OAAO,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,CAAC,CAAA;AAuGzE,KAAK,YAAY,GAAG;IAClB,KAAK,EAAE,UAAU,CAAA;IACjB,WAAW,EAAE,WAAW,CAAA;IACxB,SAAS,EAAE,SAAS,CAAA;IACpB,QAAQ,EAAE,iBAAiB,CAAA;IAC3B,kEAAkE;IAClE,oBAAoB,EAAE,iBAAiB,CAAA;IACvC,6EAA6E;IAC7E,gBAAgB,CAAC,EAAE,iBAAiB,CAAA;IACpC,aAAa,EAAE,SAAS,CAAA;IACxB,OAAO,EAAE,SAAS,EAAE,CAAA;IACpB;8BAC0B;IAC1B,SAAS,EAAE,MAAM,CAAA;CAClB,CAAA;AAED,MAAM,MAAM,eAAe,GAAG,CAC5B,SAAS,EAAE,MAAM,EACjB,QAAQ,EAAE,MAAM,GAAG,IAAI,EACvB,IAAI,EAAE,MAAM,GAAG,IAAI,EACnB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,KACZ,IAAI,CAAA;AAET,kHAAkH;AAClH,MAAM,MAAM,yBAAyB,GAAG;IACtC,KAAK,EAAE,QAAQ,GAAG,IAAI,EAAE,CAAA;IACxB,OAAO,CAAC,EAAE,IAAI,CAAA;CACf,CAAA;AAID,MAAM,MAAM,YAAY,GAAG;IACzB,8FAA8F;IAC9F,KAAK,CAAC,EAAE,IAAI,CAAA;IACZ,uEAAuE;IACvE,QAAQ,CAAC,EAAE,MAAM,CAAA;CAClB,CAAA;AAED;qDACqD;AACrD,MAAM,MAAM,cAAc,GAAG;IAC3B,QAAQ,EAAE,IAAI,CAAA;IACd,QAAQ,EAAE,IAAI,CAAA;IACd,iCAAiC;IACjC,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,OAAO,CAAA;CACjB,CAAA;AAED,MAAM,MAAM,UAAU,GAAG;IACvB,6DAA6D;IAC7D,KAAK,CAAC,EAAE,IAAI,CAAA;IACZ,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,yFAAyF;IACzF,SAAS,CAAC,EAAE,IAAI,CAAA;CACjB,CAAA;AAED;;+EAE+E;AAC/E,MAAM,MAAM,0BAA0B,GAAG,MAAM,GAAG;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAA;AACrF,MAAM,MAAM,sBAAsB,GAAG;IACnC,EAAE,EAAE,OAAO,CAAA;IACX,uEAAuE;IACvE,WAAW,EAAE,MAAM,EAAE,CAAA;CACtB,CAAA;AAED,MAAM,MAAM,aAAa,GAAG;IAC1B,kCAAkC;IAClC,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,gCAAgC;IAChC,MAAM,CAAC,EAAE,IAAI,CAAA;IACb,yCAAyC;IACzC,GAAG,CAAC,EAAE,MAAM,CAAA;CACb,CAAA;AAED,wFAAwF;AACxF,MAAM,MAAM,YAAY,GAAG;IACzB,OAAO,EAAE,OAAO,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;IACd,KAAK,EAAE,IAAI,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;CACd,CAAA;AAED,eAAO,MAAM,qBAAqB,EAAE,YAQnC,CAAA;AAED,4HAA4H;AAC5H,MAAM,MAAM,oBAAoB,GAAG;IACjC,2DAA2D;IAC3D,QAAQ,EAAE,MAAM,CAAA;IAChB,yDAAyD;IACzD,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,SAAS,GAAG,sBAAsB,CAAA;CACzC,CAAA;AAID,eAAO,MAAM,sBAAsB,EAAE,oBAIpC,CAAA;AAED;;;;;gCAKgC;AAChC,MAAM,MAAM,mBAAmB,GAAG;IAChC,6CAA6C;IAC7C,OAAO,EAAE,IAAI,CAAA;IACb,6EAA6E;IAC7E,QAAQ,EAAE,IAAI,CAAA;IACd,+CAA+C;IAC/C,UAAU,EAAE,IAAI,CAAA;IAChB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAA;IAChB,iDAAiD;IACjD,UAAU,EAAE,MAAM,CAAA;CACnB,CAAA;AAGD,eAAO,MAAM,qBAAqB,EAAE,mBAMnC,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG,WAAW,CAAA;AAElD,MAAM,WAAW,cAAc;IAC7B,SAAS,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,IAAI,EAAE,aAAa,CAAA;IACnB,kGAAkG;IAClG,aAAa,EAAE,IAAI,CAAA;IACnB,gBAAgB,EAAE,IAAI,CAAA;IACtB,4EAA4E;IAC5E,KAAK,CAAC,EAAE,OAAO,GAAG,KAAK,CAAA;CACxB;AAED;;;;;;;;;;GAUG;AACH,MAAM,MAAM,iBAAiB,GAAG,CAAC,KAAK,EAAE,cAAc,KAAK,IAAI,CAAA;AAE/D,MAAM,MAAM,aAAa,GAAG;IAC1B,KAAK,CAAC,EAAE,YAAY,CAAA;IACpB,GAAG,CAAC,EAAE,UAAU,CAAA;IAChB,MAAM,CAAC,EAAE,aAAa,CAAA;IACtB;gFAC4E;IAC5E,UAAU,CAAC,EAAE,IAAI,GAAG,IAAI,CAAA;IACxB,yEAAyE;IACzE,KAAK,CAAC,EAAE,OAAO,CAAC,YAAY,CAAC,CAAA;IAC7B,gFAAgF;IAChF,IAAI,CAAC,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAA;IACpC,SAAS,CAAC,EAAE,eAAe,CAAA;IAC3B,qCAAqC;IACrC,WAAW,CAAC,EAAE,iBAAiB,CAAA;CAChC,CAAA;AAED,eAAO,MAAM,sBAAsB;;;;;;;;;;;;;;;;CAKlC,CAAA;AAED,MAAM,WAAW,WAAW;IAC1B,GAAG,EAAE,MAAM,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,YAAY,EAAE,MAAM,CAAA;IACpB,cAAc,EAAE,MAAM,CAAA;IACtB,MAAM,EAAE,MAAM,CAAA;CACf;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,aAAa,GAAG,QAAQ,GAAG,gBAAgB,GAAG,qBAAqB,CAAA;AAElG,UAAU,QAAQ;IAChB,IAAI,EAAE,YAAY,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,SAAS,EAAE,YAAY,CAAA;IACvB,YAAY,EAAE,MAAM,CAAA;IAGpB,OAAO,EAAE,MAAM,GAAG,IAAI,CAAA;IAKtB,oBAAoB,CAAC,EAAE,iBAAiB,EAAE,CAAA;IAC1C;wFACoF;IACpF,WAAW,CAAC,EAAE,OAAO,CAAA;IACrB;;+EAE2E;IAC3E,OAAO,CAAC,EAAE;QAAE,SAAS,EAAE,YAAY,CAAA;KAAE,CAAA;CACtC;AAED,UAAU,YAAY;IACpB,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,SAAS,EAAE,YAAY,CAAA;CACxB;AAED,UAAU,aAAa;IACrB,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,KAAK,CAAA;IACZ,QAAQ,EAAE,MAAM,CAAA;IAChB,WAAW,EAAE,WAAW,CAAA;IACxB,UAAU,EAAE,SAAS,EAAE,CAAA;IACvB,gBAAgB,EAAE,MAAM,EAAE,CAAA;IAC1B,YAAY,EAAE,SAAS,CAAA;IACvB,WAAW,EAAE,SAAS,CAAA;IACtB,YAAY,EAAE,SAAS,CAAA;IACvB,aAAa,EAAE,SAAS,CAAA;IACxB,gBAAgB,EAAE,SAAS,CAAA;IAC3B,SAAS,EAAE,QAAQ,EAAE,CAAA;IACrB,eAAe,EAAE,QAAQ,EAAE,CAAA;IAC3B,eAAe,EAAE,YAAY,CAAA;IAC7B,wBAAwB,EAAE,YAAY,CAAA;IACtC,wBAAwB,EAAE,YAAY,CAAA;IACtC,aAAa,EAAE,YAAY,EAAE,CAAA;IAC7B,eAAe,EAAE,GAAG,CAAC,MAAM,CAAC,CAAA;IAC5B,OAAO,EAAE,WAAW,GAAG,IAAI,CAAA;IAC3B,uBAAuB,EAAE,OAAO,CAAA;IAChC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAAA;IAEzB,WAAW,EAAE,GAAG,CAAC,MAAM,EAAE,YAAY,CAAC,CAAA;IAEtC,eAAe,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAGpC,aAAa,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACnC;AAGD,UAAU,QAAQ;IAChB,SAAS,EAAE,YAAY,CAAA;IACvB,aAAa,EAAE,SAAS,CAAA;IACxB,WAAW,EAAE,YAAY,CAAA;IACzB,UAAU,EAAE,MAAM,CAAA;IAClB,cAAc,EAAE,OAAO,CAAA;CACxB;AAuFD,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAsB;IAE7C,MAAM,CAAC,WAAW,IAAI,MAAM;IAO5B,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,kBAAkB,CAAmB;IAC7C,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,gBAAgB,CAAuB;IAE/C,OAAO,CAAC,KAAK,CAAoC;IACjD,OAAO,CAAC,GAAG,CAAqD;IAChE,OAAO,CAAC,YAAY,CAAkD;IACtE,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,YAAY,CAAa;IAGjC,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,2BAA2B,CAAoB;IACvD,OAAO,CAAC,+BAA+B,CAAoB;IAK3D,OAAO,CAAC,eAAe,CAAY;IAEnC,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,YAAY,CAAwB;IAC5C,OAAO,CAAC,uBAAuB,CAA0B;IAGzD,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,oBAAoB,CAAoB;IAChD,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,gBAAgB,CAA2D;IACnF,OAAO,CAAC,oBAAoB,CAAC,CAAY;IACzC,OAAO,CAAC,iBAAiB,CAAC,CAAgB;IAC1C,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,2BAA2B,CAA0B;IAC7D,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,4BAA4B,CAAqB;IACzD,OAAO,CAAC,sBAAsB,CAAC,CAAc;IAC7C,OAAO,CAAC,0BAA0B,CAAY;IAC9C,OAAO,CAAC,2BAA2B,CAA0B;IAC7D,OAAO,CAAC,gBAAgB,CAAa;IAGrC,OAAO,CAAC,YAAY,CAA0E;IAC9F,OAAO,CAAC,iBAAiB,CAAY;IACrC,OAAO,CAAC,oBAAoB,CAAY;IACxC,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,eAAe,CAAe;IACtC,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,mBAAmB,CAA0B;IACrD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,mBAAmB,CAAK;IAChD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAM;IAG/C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAO;IAIhD,OAAO,CAAC,UAAU,CAAoD;IACtE,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAC9C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAO;IACjD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAO;IAOtD,OAAO,CAAC,SAAS,CAcF;IACf,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,iCAAiC,CAAqB;IAC9D,OAAO,CAAC,iBAAiB,CAAe;IACxC,OAAO,CAAC,wBAAwB,CAAe;IAC/C,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,iBAAiB,CAAa;IACtC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAI;IAiB7C,OAAO,CAAC,SAAS,CAAkC;IACnD;0FACsF;IACtF,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAI;IAC7C;;;;;;;gGAO4F;IAC5F,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAA+B;IACxE,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,oBAAoB,CAA0B;IACtD,OAAO,CAAC,uBAAuB,CAA0B;IAIzD,OAAO,CAAC,yBAAyB,CAAoB;IACrD,OAAO,CAAC,sBAAsB,CAAoB;IAClD,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,wBAAwB,CAAqB;IACrD,OAAO,CAAC,kBAAkB,CAAe;IACzC,OAAO,CAAC,sBAAsB,CAAY;IAE1C,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAuB;IAC5D,iFAAiF;IACjF,OAAO,CAAC,eAAe,CAAoB;IAE3C,OAAO,CAAC,uBAAuB,CAA0B;IACzD,OAAO,CAAC,oBAAoB,CAA8B;IAC1D,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,oBAAoB,CAAiB;IAK7C,OAAO,CAAC,gBAAgB,CAKT;IACf,gFAAgF;IAChF,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,uBAAuB,CAAoB;IACnD,4EAA4E;IAC5E,OAAO,CAAC,eAAe,CAAI;IAC3B,OAAO,CAAC,kBAAkB,CAA8B;IAQxD,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,sBAAsB,CAAY;IAC1C,OAAO,CAAC,0BAA0B,CAAY;IAC9C,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAsB;IAC3D,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAAsB;IAC/D,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,uBAAuB,CAAoB;IACnD,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,wBAAwB,CAAqB;IACrD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,4BAA4B,CAAqB;IACzD,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,aAAa,CAAI;IACzB,OAAO,CAAC,iBAAiB,CAAuB;IAChD,OAAO,CAAC,eAAe,CAAuB;IAC9C,OAAO,CAAC,kBAAkB,CAAe;IACzC,OAAO,CAAC,yBAAyB,CAAqB;IACtD,OAAO,CAAC,uBAAuB,CAAqB;IACpD,2EAA2E;IAC3E,OAAO,CAAC,mBAAmB,CAA0B;IACrD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAI;IAG5C,OAAO,CAAC,kBAAkB,CAAC,CAAW;IACtC,OAAO,CAAC,iBAAiB,CAAC,CAAW;IACrC,OAAO,CAAC,SAAS,CAAQ;IACzB,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,kBAAkB,CAAiB;IAC3C,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,aAAa,CAAiB;IAEtC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAI9C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,eAAe,CAAO;IAC9C,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,mBAAmB,CAAuB;IAClD,OAAO,CAAC,qBAAqB,CAAC,CAAc;IAC5C,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,0BAA0B,CAAC,CAAW;IAC9C,OAAO,CAAC,cAAc,CAAwB;IAE9C,OAAO,CAAC,SAAS,CAAC,CAAiB;IACnC,OAAO,CAAC,WAAW,CAAC,CAAmB;IACvC,OAAO,CAAC,aAAa,CAAI;IACzB,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAEvC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,qBAAqB,CAAe;IAC5C,OAAO,CAAC,WAAW,CAAa;IAChC,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,WAAW,CAAwC;IAE3D,OAAO,CAAC,cAAc,CAAmC;IACzD,OAAO,CAAC,eAAe,CAAa;IACpC,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,YAAY,CAAgC;IAKpD,OAAO,CAAC,iBAAiB,CAA2E;IACpG,OAAO,CAAC,eAAe,CAAiC;IACxD,OAAO,CAAC,cAAc,CAA0B;IAChD,OAAO,CAAC,mBAAmB,CAAI;IAG/B,OAAO,CAAC,SAAS,CAAO;IACxB,OAAO,CAAC,cAAc,CAAO;IAE7B,OAAO,CAAC,YAAY,CAAO;IAI3B,OAAO,CAAC,eAAe,CAA+B;IAGtD,OAAO,CAAC,iBAAiB,CAAqB;IAC9C,OAAO,CAAC,oBAAoB,CAAS;IACrC,OAAO,CAAC,kBAAkB,CAA0B;IAEpD,OAAO,CAAC,aAAa,CAAoB;IAGzC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAM;IAC1C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAC9C,OAAO,CAAC,cAAc,CAAwC;IAC9D,OAAO,CAAC,kBAAkB,CAAI;IAC9B,OAAO,CAAC,mBAAmB,CAAI;IAC/B,OAAO,CAAC,gBAAgB,CAAoB;IAC5C,OAAO,CAAC,KAAK,CAMZ;IACD,OAAO,CAAC,gBAAgB,CAAsB;IAC9C,OAAO,CAAC,kBAAkB,CAA4B;IACtD,OAAO,CAAC,aAAa,CAAe;IACpC,OAAO,CAAC,aAAa,CAAuB;gBAEhC,MAAM,EAAE,iBAAiB,EAAE,OAAO,CAAC,EAAE,aAAa;IAyB9D,qEAAqE;IACrE,MAAM,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,YAAY,CAAC,GAAG,YAAY;IAcxE,MAAM,CAAC,0BAA0B,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,oBAAoB,CAAC,GAAG,oBAAoB;IAShG,uEAAuE;IACvE,eAAe,IAAI,YAAY;IAa/B,uBAAuB,IAAI,oBAAoB;IAK/C,OAAO,CAAC,YAAY,CAMnB;IAED;;;;;OAKG;IACH,eAAe,CAAC,KAAK,EAAE,OAAO,CAAC,mBAAmB,CAAC,GAAG,IAAI;IAU1D,iEAAiE;IACjE,eAAe,IAAI,mBAAmB;IAWtC,uBAAuB,CAAC,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,GAAG,IAAI;IAUnE,OAAO,CAAC,0BAA0B;IA2DlC;;;;;;OAMG;IACH,kBAAkB,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI;IAK5C,+DAA+D;IAM/D,OAAO,CAAC,cAAc,CAAQ;IAC9B,iBAAiB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpC,OAAO,CAAC,yBAAyB;IAkBjC;;;;;;OAMG;IACH,mBAAmB,CAAC,MAAM,EAAE,WAAW,GAAG,gBAAgB,GAAG,iBAAiB,GAAG,IAAI,GAAG,IAAI;IAqC5F,OAAO,CAAC,qBAAqB;IAe7B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACG,mBAAmB,CACvB,IAAI,EAAE,MAAM,GAAG,IAAI,EACnB,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,0BAA0B,CAAC,GAClD,OAAO,CAAC,sBAAsB,CAAC;IAwGlC;6EACyE;IACzE,wBAAwB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,0BAA0B,GAAG,IAAI;IAc/E,wEAAwE;IACxE,eAAe,CAAC,KAAK,EAAE,OAAO,CAAC,YAAY,CAAC,GAAG,IAAI;IAoBnD,OAAO,CAAC,kBAAkB;IAsBpB,IAAI;IAyCV,OAAO,CAAC,WAAW;IAiFnB,OAAO,CAAC,aAAa;IA+ErB,OAAO,CAAC,oBAAoB;IAiC5B,OAAO,CAAC,eAAe;IA2tBvB,OAAO,CAAC,WAAW;IAsBnB;oEACgE;IAChE,OAAO,CAAC,eAAe,CAAiD;IAExE;;;;;;;;OAQG;IACH,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAClD,aAAa,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;IAU/B,OAAO,CAAC,YAAY;IAsPpB,OAAO,CAAC,UAAU;IAgKlB,OAAO,CAAC,WAAW;IAmBnB,iFAAiF;IACjF,eAAe,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI;IAC9B,gGAAgG;IAChG,eAAe,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI;IAoB3E,mIAAmI;IACnI,eAAe,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,EAAE,QAAQ,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI;IAgB5E;6FACyF;IACnF,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAM/C,uFAAuF;IACvF,uBAAuB,CAAC,MAAM,EAAE,WAAW,GAAG,IAAI;IAMlD,8FAA8F;IAC9F,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3C,qEAAqE;IACrE,kBAAkB,IAAI,OAAO;IAI7B,+EAA+E;IAC/E,YAAY,IAAI,OAAO;IAIvB,8DAA8D;IAC9D,cAAc,IAAI,IAAI;IAQtB,OAAO,CAAC,eAAe;IAUvB,iBAAiB,IAAI,MAAM;IAG3B,iBAAiB,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAGlC,cAAc,IAAI,MAAM;IAGxB,cAAc,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAG/B,aAAa,IAAI,MAAM;IAGvB,aAAa,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAK9B,OAAO,CAAC,aAAa;IAYrB;;;;OAIG;IACH,OAAO,CAAC,UAAU;IASlB,qFAAqF;IACrF,OAAO,CAAC,QAAQ;IAgBhB,gGAAgG;IAChG,QAAQ,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI;IAMrC,0FAA0F;IAC1F,MAAM,CAAC,OAAO,EAAE,UAAU,GAAG,IAAI;IAUjC,QAAQ,IAAI,QAAQ,CAAC;QAAE,KAAK,EAAE,IAAI,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,CAAC;IAGvD,MAAM,IAAI,QAAQ,CAAC;QAAE,KAAK,EAAE,IAAI,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,IAAI,CAAA;KAAE,CAAC;IAItE,SAAS,CAAC,OAAO,CAAC,EAAE;QAClB,KAAK,CAAC,EAAE,MAAM,CAAA;QACd,MAAM,CAAC,EAAE,MAAM,CAAA;QACf,YAAY,CAAC,EAAE,IAAI,CAAA;QACnB,SAAS,CAAC,EAAE,MAAM,CAAA;QAClB,OAAO,CAAC,EAAE,MAAM,CAAA;QAChB,cAAc,CAAC,EAAE,MAAM,CAAA;QACvB,WAAW,CAAC,EAAE,MAAM,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,eAAe,CAAC,EAAE,MAAM,CAAA;QACxB,aAAa,CAAC,EAAE,IAAI,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,8EAA8E;QAC9E,OAAO,CAAC,EAAE,MAAM,CAAA;KACjB,GAAG,IAAI;IA6BR,OAAO,CAAC,iBAAiB;IAIzB,QAAQ,IAAI,WAAW;IAIvB,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM,IAAI;IAgBnC,cAAc;IAQd,OAAO;IAgCD,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;IACvC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;IACrD,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,yBAAyB,GAAG,OAAO,CAAC,KAAK,CAAC;IA2B3E,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,WAAW,GAAG,OAAO,CAAC,MAAM,CAAC;IAcxG,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IA+B/B,aAAa,IAAI,MAAM,EAAE;IAIzB,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK,GAAG,IAAI;IAIpC;;;;;;OAMG;IACH,iBAAiB,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,cAAc,CAAC,GAAG,IAAI;IASzE,kFAAkF;IAClF,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,cAAc,GAAG,IAAI;IAYtD,qBAAqB,CAAC,gBAAgB,CAAC,EAAE,MAAM,GAAG,KAAK,GAAG,IAAI;IAe9D,mBAAmB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAIhF,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAgBxE,OAAO,CAAC,uBAAuB;IAQ/B,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI;IAOnF,qBAAqB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI;IAOpE,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAMnE,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3C;;;;;OAKG;IACH,YAAY,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIpC,YAAY,IAAI,OAAO;IAIvB,iBAAiB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIzC,iBAAiB,IAAI,OAAO;IAI5B,YAAY,IAAI,IAAI;IAWpB,OAAO,CAAC,eAAe;IAIvB,OAAO,CAAC,eAAe;IA2BvB,OAAO,CAAC,kBAAkB;IA+B1B,OAAO,CAAC,oBAAoB;YAgBd,kBAAkB;IA2HhC,OAAO,CAAC,cAAc;IAoEtB,OAAO,CAAC,oBAAoB;IAwE5B,OAAO,CAAC,2BAA2B;IA8DnC;;;;;;iDAM6C;IAC7C,OAAO,CAAC,kBAAkB,CAAO;IACjC,OAAO,CAAC,kBAAkB,CAAO;IAEjC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqB;IAElD,OAAO,CAAC,mBAAmB;YAsCb,yBAAyB;IAwKvC,OAAO,CAAC,2BAA2B;IAyBnC,OAAO,CAAC,mBAAmB;IAU3B,OAAO,CAAC,oBAAoB;YAId,4BAA4B;IAyF1C,OAAO,CAAC,eAAe;IA6CvB,OAAO,CAAC,YAAY;IASpB,OAAO,CAAC,uBAAuB,CAI9B;IAED,OAAO,CAAC,iBAAiB,CA0BxB;IAED,OAAO,CAAC,cAAc;IAStB,OAAO,CAAC,qBAAqB;IAsC7B,OAAO,CAAC,eAAe;IA8DvB,OAAO,CAAC,gBAAgB;IAYxB,OAAO,CAAC,SAAS;IAWjB,OAAO,CAAC,aAAa;IAkBrB,OAAO,CAAC,YAAY;IAqDpB,OAAO,CAAC,cAAc;IA0BtB,OAAO,CAAC,sBAAsB;IAW9B,OAAO,CAAC,QAAQ;IAWhB,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,oBAAoB,CAoG3B;IAED,OAAO,CAAC,oBAAoB,CA+C3B;IAED,OAAO,CAAC,kBAAkB,CAsBzB;IAED,OAAO,CAAC,cAAc;YAgDR,iBAAiB;IAkD/B,MAAM;IASN;;;;;;;OAOG;IACH,WAAW,CAAC,YAAY,EAAE,MAAM;IAMhC,OAAO,CAAC,eAAe;IAmKvB,OAAO,CAAC,kBAAkB;IAmB1B;6FACyF;IACzF,cAAc,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,EAAE;IAM/C;;;;;;;OAOG;IACG,eAAe,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;IA8BxG;;;;;OAKG;IACG,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,sBAAsB,CAAC;IA0ChG;iDAC6C;IACvC,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,IAAI,CAAC,EAAE,cAAc,GAAG,OAAO,CAAC,qBAAqB,CAAC;IASnH,oFAAoF;IACpF,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAU1D,0FAA0F;IAC1F,gBAAgB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAWzC,oFAAoF;IACpF,aAAa,CACX,SAAS,EAAE,MAAM,EACjB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACvC,OAAO;IAiBV,OAAO,CAAC,aAAa;YASP,sBAAsB;IA+EpC,OAAO,CAAC,oBAAoB;IAmB5B,OAAO,CAAC,kBAAkB;IAiB1B,OAAO,CAAC,YAAY;IAKpB,OAAO,CAAC,aAAa;IAgBrB;;;;OAIG;IACH,OAAO,CAAC,yBAAyB;IA8DjC,OAAO,CAAC,mBAAmB;IAQ3B;;;;;;OAMG;IACH,OAAO,CAAC,aAAa;IA+BrB;;;;;;OAMG;IACH,OAAO,CAAC,iBAAiB;IAUzB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,2BAA2B;IAanC;2EACuE;IAEvE,SAAS,CAAC,2BAA2B,CAAC,IAAI,EAAE,oBAAoB,EAAE,IAAI,EAAE,aAAa,GAAG,IAAI;IAe5F;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAuBxB,OAAO,CAAC,mBAAmB;IAM3B,OAAO,CAAC,oBAAoB;IA6C5B,OAAO,CAAC,kBAAkB;IAgB1B,OAAO,CAAC,WAAW;CA0CpB"}
1
+ {"version":3,"file":"engine.d.ts","sourceRoot":"","sources":["../src/engine.ts"],"names":[],"mappings":"AACA,OAAO,EAAQ,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AACzC,OAAO,EAAE,KAAK,EAAiB,MAAM,SAAS,CAAA;AAM9C,OAAO,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA;AACvC,OAAO,EAQL,KAAK,WAAW,EACjB,MAAM,gBAAgB,CAAA;AAiBvB,OAAO,EAAgB,KAAK,cAAc,EAAE,KAAK,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAEnF,OAAO,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAA;AAClE,OAAO,KAAK,EACV,qBAAqB,EACrB,sBAAsB,EAEtB,UAAU,EACX,MAAM,qBAAqB,CAAA;AAa5B,MAAM,MAAM,cAAc,GACtB,SAAS,GACT,MAAM,GACN,MAAM,GACN,MAAM,GACN,KAAK,GACL,WAAW,GACX,OAAO,GACP,cAAc,GACd,aAAa,CAAA;AAEjB,MAAM,MAAM,iBAAiB,GAAG,OAAO,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,CAAC,CAAA;AA8GzE,KAAK,YAAY,GAAG;IAClB,KAAK,EAAE,UAAU,CAAA;IACjB,WAAW,EAAE,WAAW,CAAA;IACxB,SAAS,EAAE,SAAS,CAAA;IACpB,QAAQ,EAAE,iBAAiB,CAAA;IAC3B,kEAAkE;IAClE,oBAAoB,EAAE,iBAAiB,CAAA;IACvC,6EAA6E;IAC7E,gBAAgB,CAAC,EAAE,iBAAiB,CAAA;IACpC,aAAa,EAAE,SAAS,CAAA;IACxB,OAAO,EAAE,SAAS,EAAE,CAAA;IACpB;8BAC0B;IAC1B,SAAS,EAAE,MAAM,CAAA;CAClB,CAAA;AAED,MAAM,MAAM,eAAe,GAAG,CAC5B,SAAS,EAAE,MAAM,EACjB,QAAQ,EAAE,MAAM,GAAG,IAAI,EACvB,IAAI,EAAE,MAAM,GAAG,IAAI,EACnB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,KACZ,IAAI,CAAA;AAET,kHAAkH;AAClH,MAAM,MAAM,yBAAyB,GAAG;IACtC,KAAK,EAAE,QAAQ,GAAG,IAAI,EAAE,CAAA;IACxB,OAAO,CAAC,EAAE,IAAI,CAAA;CACf,CAAA;AAID,MAAM,MAAM,YAAY,GAAG;IACzB,8FAA8F;IAC9F,KAAK,CAAC,EAAE,IAAI,CAAA;IACZ,uEAAuE;IACvE,QAAQ,CAAC,EAAE,MAAM,CAAA;CAClB,CAAA;AAED;qDACqD;AACrD,MAAM,MAAM,cAAc,GAAG;IAC3B,QAAQ,EAAE,IAAI,CAAA;IACd,QAAQ,EAAE,IAAI,CAAA;IACd,iCAAiC;IACjC,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,OAAO,CAAA;CACjB,CAAA;AAED,MAAM,MAAM,UAAU,GAAG;IACvB,6DAA6D;IAC7D,KAAK,CAAC,EAAE,IAAI,CAAA;IACZ,+DAA+D;IAC/D,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,yFAAyF;IACzF,SAAS,CAAC,EAAE,IAAI,CAAA;CACjB,CAAA;AAED;;+EAE+E;AAC/E,MAAM,MAAM,0BAA0B,GAAG,MAAM,GAAG;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAA;AACrF,MAAM,MAAM,sBAAsB,GAAG;IACnC,EAAE,EAAE,OAAO,CAAA;IACX,uEAAuE;IACvE,WAAW,EAAE,MAAM,EAAE,CAAA;CACtB,CAAA;AAED,MAAM,MAAM,aAAa,GAAG;IAC1B,kCAAkC;IAClC,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,gCAAgC;IAChC,MAAM,CAAC,EAAE,IAAI,CAAA;IACb,yCAAyC;IACzC,GAAG,CAAC,EAAE,MAAM,CAAA;CACb,CAAA;AAED,wFAAwF;AACxF,MAAM,MAAM,YAAY,GAAG;IACzB,OAAO,EAAE,OAAO,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;IACd,KAAK,EAAE,IAAI,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,KAAK,EAAE,MAAM,CAAA;CACd,CAAA;AAED,eAAO,MAAM,qBAAqB,EAAE,YAQnC,CAAA;AAED,4HAA4H;AAC5H,MAAM,MAAM,oBAAoB,GAAG;IACjC,2DAA2D;IAC3D,QAAQ,EAAE,MAAM,CAAA;IAChB,yDAAyD;IACzD,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,SAAS,GAAG,sBAAsB,CAAA;CACzC,CAAA;AAID,eAAO,MAAM,sBAAsB,EAAE,oBAIpC,CAAA;AAED;;;;;gCAKgC;AAChC,MAAM,MAAM,mBAAmB,GAAG;IAChC,6CAA6C;IAC7C,OAAO,EAAE,IAAI,CAAA;IACb,6EAA6E;IAC7E,QAAQ,EAAE,IAAI,CAAA;IACd,+CAA+C;IAC/C,UAAU,EAAE,IAAI,CAAA;IAChB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAA;IAChB,iDAAiD;IACjD,UAAU,EAAE,MAAM,CAAA;CACnB,CAAA;AAGD,eAAO,MAAM,qBAAqB,EAAE,mBAMnC,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG,WAAW,CAAA;AAElD,MAAM,WAAW,cAAc;IAC7B,SAAS,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,IAAI,EAAE,aAAa,CAAA;IACnB,kGAAkG;IAClG,aAAa,EAAE,IAAI,CAAA;IACnB,gBAAgB,EAAE,IAAI,CAAA;IACtB,4EAA4E;IAC5E,KAAK,CAAC,EAAE,OAAO,GAAG,KAAK,CAAA;CACxB;AAED;;;;;;;;;;GAUG;AACH,MAAM,MAAM,iBAAiB,GAAG,CAAC,KAAK,EAAE,cAAc,KAAK,IAAI,CAAA;AAE/D,MAAM,MAAM,aAAa,GAAG;IAC1B,KAAK,CAAC,EAAE,YAAY,CAAA;IACpB,GAAG,CAAC,EAAE,UAAU,CAAA;IAChB,MAAM,CAAC,EAAE,aAAa,CAAA;IACtB;gFAC4E;IAC5E,UAAU,CAAC,EAAE,IAAI,GAAG,IAAI,CAAA;IACxB,yEAAyE;IACzE,KAAK,CAAC,EAAE,OAAO,CAAC,YAAY,CAAC,CAAA;IAC7B,gFAAgF;IAChF,IAAI,CAAC,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAA;IACpC,SAAS,CAAC,EAAE,eAAe,CAAA;IAC3B,qCAAqC;IACrC,WAAW,CAAC,EAAE,iBAAiB,CAAA;CAChC,CAAA;AAED,eAAO,MAAM,sBAAsB;;;;;;;;;;;;;;;;CAKlC,CAAA;AAED,MAAM,WAAW,WAAW;IAC1B,GAAG,EAAE,MAAM,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,YAAY,EAAE,MAAM,CAAA;IACpB,cAAc,EAAE,MAAM,CAAA;IACtB,MAAM,EAAE,MAAM,CAAA;CACf;AAED,KAAK,YAAY,GAAG,QAAQ,GAAG,aAAa,GAAG,QAAQ,GAAG,gBAAgB,GAAG,qBAAqB,CAAA;AAElG,UAAU,QAAQ;IAChB,IAAI,EAAE,YAAY,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,SAAS,EAAE,YAAY,CAAA;IACvB,YAAY,EAAE,MAAM,CAAA;IAGpB,OAAO,EAAE,MAAM,GAAG,IAAI,CAAA;IAKtB,oBAAoB,CAAC,EAAE,iBAAiB,EAAE,CAAA;IAC1C;wFACoF;IACpF,WAAW,CAAC,EAAE,OAAO,CAAA;IACrB;;+EAE2E;IAC3E,OAAO,CAAC,EAAE;QAAE,SAAS,EAAE,YAAY,CAAA;KAAE,CAAA;CACtC;AAED,UAAU,YAAY;IACpB,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,SAAS,EAAE,YAAY,CAAA;CACxB;AAED,UAAU,aAAa;IACrB,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,KAAK,CAAA;IACZ,QAAQ,EAAE,MAAM,CAAA;IAChB,WAAW,EAAE,WAAW,CAAA;IACxB,UAAU,EAAE,SAAS,EAAE,CAAA;IACvB,gBAAgB,EAAE,MAAM,EAAE,CAAA;IAC1B,YAAY,EAAE,SAAS,CAAA;IACvB,WAAW,EAAE,SAAS,CAAA;IACtB,YAAY,EAAE,SAAS,CAAA;IACvB,aAAa,EAAE,SAAS,CAAA;IACxB,gBAAgB,EAAE,SAAS,CAAA;IAC3B,SAAS,EAAE,QAAQ,EAAE,CAAA;IACrB,eAAe,EAAE,QAAQ,EAAE,CAAA;IAC3B,eAAe,EAAE,YAAY,CAAA;IAC7B,wBAAwB,EAAE,YAAY,CAAA;IACtC,wBAAwB,EAAE,YAAY,CAAA;IACtC,aAAa,EAAE,YAAY,EAAE,CAAA;IAC7B,eAAe,EAAE,GAAG,CAAC,MAAM,CAAC,CAAA;IAC5B,OAAO,EAAE,WAAW,GAAG,IAAI,CAAA;IAC3B,uBAAuB,EAAE,OAAO,CAAA;IAChC,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAAA;IAEzB,WAAW,EAAE,GAAG,CAAC,MAAM,EAAE,YAAY,CAAC,CAAA;IAEtC,eAAe,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAGpC,aAAa,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACnC;AAGD,UAAU,QAAQ;IAChB,SAAS,EAAE,YAAY,CAAA;IACvB,aAAa,EAAE,SAAS,CAAA;IACxB,WAAW,EAAE,YAAY,CAAA;IACzB,UAAU,EAAE,MAAM,CAAA;IAClB,cAAc,EAAE,OAAO,CAAA;CACxB;AAuFD,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAsB;IAE7C,MAAM,CAAC,WAAW,IAAI,MAAM;IAO5B,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,kBAAkB,CAAmB;IAC7C,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,gBAAgB,CAAuB;IAE/C,OAAO,CAAC,KAAK,CAAoC;IACjD,OAAO,CAAC,GAAG,CAAqD;IAChE,OAAO,CAAC,YAAY,CAAkD;IACtE,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,YAAY,CAAa;IAGjC,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,2BAA2B,CAAoB;IACvD,OAAO,CAAC,+BAA+B,CAAoB;IAK3D,OAAO,CAAC,eAAe,CAAY;IAEnC,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,YAAY,CAAwB;IAC5C,OAAO,CAAC,uBAAuB,CAA0B;IAGzD,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,oBAAoB,CAAoB;IAChD,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,gBAAgB,CAA2D;IACnF,OAAO,CAAC,oBAAoB,CAAC,CAAY;IACzC,OAAO,CAAC,iBAAiB,CAAC,CAAgB;IAC1C,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,2BAA2B,CAA0B;IAC7D,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,4BAA4B,CAAqB;IACzD,OAAO,CAAC,sBAAsB,CAAC,CAAc;IAC7C,OAAO,CAAC,0BAA0B,CAAY;IAC9C,OAAO,CAAC,2BAA2B,CAA0B;IAC7D,OAAO,CAAC,gBAAgB,CAAa;IAGrC,OAAO,CAAC,YAAY,CAA0E;IAC9F,OAAO,CAAC,iBAAiB,CAAY;IACrC,OAAO,CAAC,oBAAoB,CAAY;IACxC,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,eAAe,CAAe;IACtC,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,mBAAmB,CAA0B;IACrD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,mBAAmB,CAAK;IAChD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAM;IAG/C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAO;IAIhD,OAAO,CAAC,UAAU,CAAoD;IACtE,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAC9C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,kBAAkB,CAAO;IACjD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,uBAAuB,CAAO;IAOtD,OAAO,CAAC,SAAS,CAcF;IACf,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,iCAAiC,CAAqB;IAC9D,OAAO,CAAC,iBAAiB,CAAe;IACxC,OAAO,CAAC,wBAAwB,CAAe;IAC/C,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,iBAAiB,CAAa;IACtC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAI;IAiB7C,OAAO,CAAC,SAAS,CAAkC;IACnD;0FACsF;IACtF,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAAI;IAC7C;;;;;;;gGAO4F;IAC5F,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,iBAAiB,CAA+B;IACxE,OAAO,CAAC,sBAAsB,CAAa;IAC3C,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,oBAAoB,CAA0B;IACtD,OAAO,CAAC,uBAAuB,CAA0B;IAIzD,OAAO,CAAC,yBAAyB,CAAoB;IACrD,OAAO,CAAC,sBAAsB,CAAoB;IAClD,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,wBAAwB,CAAqB;IACrD,OAAO,CAAC,kBAAkB,CAAe;IACzC,OAAO,CAAC,sBAAsB,CAAY;IAE1C,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAuB;IAC5D,iFAAiF;IACjF,OAAO,CAAC,eAAe,CAAoB;IAE3C,OAAO,CAAC,uBAAuB,CAA0B;IACzD,OAAO,CAAC,oBAAoB,CAA8B;IAC1D,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,oBAAoB,CAAiB;IAK7C,OAAO,CAAC,gBAAgB,CAKT;IACf,gFAAgF;IAChF,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,uBAAuB,CAAoB;IACnD,4EAA4E;IAC5E,OAAO,CAAC,eAAe,CAAI;IAC3B,OAAO,CAAC,kBAAkB,CAA8B;IAQxD,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,sBAAsB,CAAY;IAC1C,OAAO,CAAC,0BAA0B,CAAY;IAC9C,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAsB;IAC3D,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAAsB;IAC/D,OAAO,CAAC,iBAAiB,CAAoB;IAC7C,OAAO,CAAC,uBAAuB,CAAoB;IACnD,OAAO,CAAC,qBAAqB,CAAoB;IACjD,OAAO,CAAC,wBAAwB,CAAqB;IACrD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,4BAA4B,CAAqB;IACzD,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,aAAa,CAAI;IACzB,OAAO,CAAC,iBAAiB,CAAuB;IAChD,OAAO,CAAC,eAAe,CAAuB;IAC9C,OAAO,CAAC,kBAAkB,CAAe;IACzC,OAAO,CAAC,yBAAyB,CAAqB;IACtD,OAAO,CAAC,uBAAuB,CAAqB;IACpD,2EAA2E;IAC3E,OAAO,CAAC,mBAAmB,CAA0B;IACrD,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAI;IAG5C,OAAO,CAAC,kBAAkB,CAAC,CAAW;IACtC,OAAO,CAAC,iBAAiB,CAAC,CAAW;IACrC,OAAO,CAAC,SAAS,CAAQ;IACzB,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,kBAAkB,CAAiB;IAC3C,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,WAAW,CAAiB;IACpC,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,aAAa,CAAiB;IAEtC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAI9C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,eAAe,CAAO;IAC9C,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,mBAAmB,CAAuB;IAClD,OAAO,CAAC,qBAAqB,CAAC,CAAc;IAC5C,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,0BAA0B,CAAC,CAAW;IAC9C,OAAO,CAAC,cAAc,CAAwB;IAE9C,OAAO,CAAC,SAAS,CAAC,CAAiB;IACnC,OAAO,CAAC,WAAW,CAAC,CAAmB;IACvC,OAAO,CAAC,aAAa,CAAI;IACzB,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAEvC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,2BAA2B,CAAqB;IACxD,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,8BAA8B,CAAqB;IAC3D,OAAO,CAAC,qBAAqB,CAAe;IAC5C,OAAO,CAAC,WAAW,CAAa;IAChC,OAAO,CAAC,gBAAgB,CAAa;IACrC,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,WAAW,CAAwC;IAE3D,OAAO,CAAC,cAAc,CAAmC;IACzD,OAAO,CAAC,eAAe,CAAa;IACpC,OAAO,CAAC,uBAAuB,CAAa;IAC5C,OAAO,CAAC,YAAY,CAAgC;IAKpD,OAAO,CAAC,iBAAiB,CAA2E;IACpG,OAAO,CAAC,eAAe,CAAiC;IACxD,OAAO,CAAC,cAAc,CAA0B;IAChD,OAAO,CAAC,mBAAmB,CAAI;IAG/B,OAAO,CAAC,SAAS,CAAO;IACxB,OAAO,CAAC,cAAc,CAAO;IAE7B,OAAO,CAAC,YAAY,CAAO;IAI3B,OAAO,CAAC,eAAe,CAA+B;IAGtD,OAAO,CAAC,iBAAiB,CAAqB;IAC9C,OAAO,CAAC,oBAAoB,CAAS;IACrC,OAAO,CAAC,kBAAkB,CAA0B;IAEpD,OAAO,CAAC,aAAa,CAAoB;IAGzC,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAM;IAC1C,OAAO,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAM;IAC9C,OAAO,CAAC,cAAc,CAAwC;IAC9D,OAAO,CAAC,kBAAkB,CAAI;IAC9B,OAAO,CAAC,mBAAmB,CAAI;IAC/B,OAAO,CAAC,gBAAgB,CAAoB;IAC5C,OAAO,CAAC,KAAK,CAMZ;IACD,OAAO,CAAC,gBAAgB,CAAsB;IAC9C,OAAO,CAAC,kBAAkB,CAA4B;IACtD,OAAO,CAAC,aAAa,CAAe;IACpC,OAAO,CAAC,aAAa,CAAuB;gBAEhC,MAAM,EAAE,iBAAiB,EAAE,OAAO,CAAC,EAAE,aAAa;IAyB9D,qEAAqE;IACrE,MAAM,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,YAAY,CAAC,GAAG,YAAY;IAcxE,MAAM,CAAC,0BAA0B,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC,oBAAoB,CAAC,GAAG,oBAAoB;IAShG,uEAAuE;IACvE,eAAe,IAAI,YAAY;IAa/B,uBAAuB,IAAI,oBAAoB;IAK/C,OAAO,CAAC,YAAY,CAMnB;IAED;;;;;OAKG;IACH,eAAe,CAAC,KAAK,EAAE,OAAO,CAAC,mBAAmB,CAAC,GAAG,IAAI;IAU1D,iEAAiE;IACjE,eAAe,IAAI,mBAAmB;IAWtC,uBAAuB,CAAC,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,GAAG,IAAI;IAUnE,OAAO,CAAC,0BAA0B;IA2DlC;;;;;;OAMG;IACH,kBAAkB,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI;IAK5C,+DAA+D;IAM/D,OAAO,CAAC,cAAc,CAAQ;IAC9B,iBAAiB,CAAC,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpC,OAAO,CAAC,yBAAyB;IAkBjC;;;;;;OAMG;IACH,mBAAmB,CAAC,MAAM,EAAE,WAAW,GAAG,gBAAgB,GAAG,iBAAiB,GAAG,IAAI,GAAG,IAAI;IAqC5F,OAAO,CAAC,qBAAqB;IAe7B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACG,mBAAmB,CACvB,IAAI,EAAE,MAAM,GAAG,IAAI,EACnB,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,0BAA0B,CAAC,GAClD,OAAO,CAAC,sBAAsB,CAAC;IAwGlC;6EACyE;IACzE,wBAAwB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,0BAA0B,GAAG,IAAI;IAc/E,wEAAwE;IACxE,eAAe,CAAC,KAAK,EAAE,OAAO,CAAC,YAAY,CAAC,GAAG,IAAI;IAoBnD,OAAO,CAAC,kBAAkB;IAsBpB,IAAI;IAyCV,OAAO,CAAC,WAAW;IAiFnB,OAAO,CAAC,aAAa;IA+ErB,OAAO,CAAC,oBAAoB;IAiC5B,OAAO,CAAC,eAAe;IA2tBvB,OAAO,CAAC,WAAW;IAsBnB;oEACgE;IAChE,OAAO,CAAC,eAAe,CAAiD;IAExE;;;;;;;;OAQG;IACH,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAClD,aAAa,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;IAU/B,OAAO,CAAC,YAAY;IAsPpB,OAAO,CAAC,UAAU;IAgKlB,OAAO,CAAC,WAAW;IAmBnB,iFAAiF;IACjF,eAAe,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI;IAC9B,gGAAgG;IAChG,eAAe,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI;IAoB3E,mIAAmI;IACnI,eAAe,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,EAAE,QAAQ,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,IAAI,GAAG,IAAI;IAgB5E;6FACyF;IACnF,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAM/C,uFAAuF;IACvF,uBAAuB,CAAC,MAAM,EAAE,WAAW,GAAG,IAAI;IAMlD,8FAA8F;IAC9F,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3C,qEAAqE;IACrE,kBAAkB,IAAI,OAAO;IAI7B,+EAA+E;IAC/E,YAAY,IAAI,OAAO;IAIvB,8DAA8D;IAC9D,cAAc,IAAI,IAAI;IAQtB,OAAO,CAAC,eAAe;IAUvB,iBAAiB,IAAI,MAAM;IAG3B,iBAAiB,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAGlC,cAAc,IAAI,MAAM;IAGxB,cAAc,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAG/B,aAAa,IAAI,MAAM;IAGvB,aAAa,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAK9B,OAAO,CAAC,aAAa;IAYrB;;;;OAIG;IACH,OAAO,CAAC,UAAU;IASlB,qFAAqF;IACrF,OAAO,CAAC,QAAQ;IAgBhB,gGAAgG;IAChG,QAAQ,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI;IAMrC,0FAA0F;IAC1F,MAAM,CAAC,OAAO,EAAE,UAAU,GAAG,IAAI;IAUjC,QAAQ,IAAI,QAAQ,CAAC;QAAE,KAAK,EAAE,IAAI,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAA;KAAE,CAAC;IAGvD,MAAM,IAAI,QAAQ,CAAC;QAAE,KAAK,EAAE,IAAI,CAAC;QAAC,QAAQ,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,IAAI,CAAA;KAAE,CAAC;IAItE,SAAS,CAAC,OAAO,CAAC,EAAE;QAClB,KAAK,CAAC,EAAE,MAAM,CAAA;QACd,MAAM,CAAC,EAAE,MAAM,CAAA;QACf,YAAY,CAAC,EAAE,IAAI,CAAA;QACnB,SAAS,CAAC,EAAE,MAAM,CAAA;QAClB,OAAO,CAAC,EAAE,MAAM,CAAA;QAChB,cAAc,CAAC,EAAE,MAAM,CAAA;QACvB,WAAW,CAAC,EAAE,MAAM,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,eAAe,CAAC,EAAE,MAAM,CAAA;QACxB,aAAa,CAAC,EAAE,IAAI,CAAA;QACpB,aAAa,CAAC,EAAE,MAAM,CAAA;QACtB,8EAA8E;QAC9E,OAAO,CAAC,EAAE,MAAM,CAAA;KACjB,GAAG,IAAI;IA6BR,OAAO,CAAC,iBAAiB;IAIzB,QAAQ,IAAI,WAAW;IAIvB,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM,IAAI;IAgBnC,cAAc;IAQd,OAAO;IAgCD,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;IACvC,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC;IACrD,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,yBAAyB,GAAG,OAAO,CAAC,KAAK,CAAC;IA2B3E,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,WAAW,GAAG,OAAO,CAAC,MAAM,CAAC;IAcxG,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IA+B/B,aAAa,IAAI,MAAM,EAAE;IAIzB,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK,GAAG,IAAI;IAIpC;;;;;;OAMG;IACH,iBAAiB,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,CAAC,cAAc,CAAC,GAAG,IAAI;IASzE,kFAAkF;IAClF,iBAAiB,CAAC,IAAI,EAAE,MAAM,GAAG,cAAc,GAAG,IAAI;IAYtD,qBAAqB,CAAC,gBAAgB,CAAC,EAAE,MAAM,GAAG,KAAK,GAAG,IAAI;IAe9D,mBAAmB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAIhF,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAgBxE,OAAO,CAAC,uBAAuB;IAQ/B,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI;IAOnF,qBAAqB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI;IAOpE,iBAAiB,CAAC,SAAS,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,OAAO;IAMnE,mBAAmB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAI3C;;;;;OAKG;IACH,YAAY,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIpC,YAAY,IAAI,OAAO;IAIvB,iBAAiB,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIzC,iBAAiB,IAAI,OAAO;IAI5B,YAAY,IAAI,IAAI;IAWpB,OAAO,CAAC,eAAe;IAIvB,OAAO,CAAC,eAAe;IA2BvB,OAAO,CAAC,kBAAkB;IA+B1B,OAAO,CAAC,oBAAoB;YAgBd,kBAAkB;IA2HhC,OAAO,CAAC,cAAc;IAoEtB,OAAO,CAAC,oBAAoB;IAwE5B,OAAO,CAAC,2BAA2B;IA8DnC;;;;;;iDAM6C;IAC7C,OAAO,CAAC,kBAAkB,CAAO;IACjC,OAAO,CAAC,kBAAkB,CAAO;IAEjC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqB;IAElD,OAAO,CAAC,mBAAmB;YAsCb,yBAAyB;IAwKvC,OAAO,CAAC,2BAA2B;IAyBnC,OAAO,CAAC,mBAAmB;IAU3B,OAAO,CAAC,oBAAoB;YAId,4BAA4B;IAyF1C,OAAO,CAAC,eAAe;IA6CvB,OAAO,CAAC,YAAY;IASpB,OAAO,CAAC,uBAAuB,CAI9B;IAED,OAAO,CAAC,iBAAiB,CA0BxB;IAED,OAAO,CAAC,cAAc;IAStB,OAAO,CAAC,qBAAqB;IAsC7B,OAAO,CAAC,eAAe;IA8DvB,OAAO,CAAC,gBAAgB;IAYxB,OAAO,CAAC,SAAS;IAWjB,OAAO,CAAC,aAAa;IAkBrB,OAAO,CAAC,YAAY;IAqDpB,OAAO,CAAC,cAAc;IA0BtB,OAAO,CAAC,sBAAsB;IAW9B,OAAO,CAAC,QAAQ;IAWhB,OAAO,CAAC,gBAAgB;IAKxB,OAAO,CAAC,oBAAoB,CAoG3B;IAED,OAAO,CAAC,oBAAoB,CA+C3B;IAED,OAAO,CAAC,kBAAkB,CAsBzB;IAED,OAAO,CAAC,cAAc;YAgDR,iBAAiB;IAkD/B,MAAM;IASN;;;;;;;OAOG;IACH,WAAW,CAAC,YAAY,EAAE,MAAM;IAMhC,OAAO,CAAC,eAAe;IAmKvB,OAAO,CAAC,kBAAkB;IAmB1B;6FACyF;IACzF,cAAc,CAAC,SAAS,EAAE,MAAM,GAAG,UAAU,EAAE;IAM/C;;;;;;;OAOG;IACG,eAAe,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,CAAC,EAAE,iBAAiB,GAAG,OAAO,CAAC,sBAAsB,CAAC;IA8BxG;;;;;OAKG;IACG,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,sBAAsB,CAAC;IA0ChG;iDAC6C;IACvC,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,IAAI,CAAC,EAAE,cAAc,GAAG,OAAO,CAAC,qBAAqB,CAAC;IASnH,oFAAoF;IACpF,gBAAgB,CAAC,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAU1D,0FAA0F;IAC1F,gBAAgB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAWzC,oFAAoF;IACpF,aAAa,CACX,SAAS,EAAE,MAAM,EACjB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACvC,OAAO;IAiBV,OAAO,CAAC,aAAa;YASP,sBAAsB;IA+EpC,OAAO,CAAC,oBAAoB;IAmB5B,OAAO,CAAC,kBAAkB;IAiB1B,OAAO,CAAC,YAAY;IAKpB,OAAO,CAAC,aAAa;IAgBrB;;;;OAIG;IACH,OAAO,CAAC,yBAAyB;IA8DjC,OAAO,CAAC,mBAAmB;IAQ3B;;;;;;OAMG;IACH,OAAO,CAAC,aAAa;IA+BrB;;;;;;OAMG;IACH,OAAO,CAAC,iBAAiB;IAUzB,OAAO,CAAC,sBAAsB;IAM9B,OAAO,CAAC,2BAA2B;IAanC;2EACuE;IAEvE,SAAS,CAAC,2BAA2B,CAAC,IAAI,EAAE,oBAAoB,EAAE,IAAI,EAAE,aAAa,GAAG,IAAI;IAe5F;;;;;OAKG;IACH,OAAO,CAAC,gBAAgB;IAuBxB,OAAO,CAAC,mBAAmB;IAM3B,OAAO,CAAC,oBAAoB;IA6C5B,OAAO,CAAC,kBAAkB;IAgB1B,OAAO,CAAC,WAAW;CA0CpB"}
package/dist/engine.js CHANGED
@@ -68,6 +68,13 @@ const PRESET_NAME_HINTS = [
68
68
  "尾",
69
69
  "套", // 外套 (coat), 手套 (gloves)
70
70
  "腿", // 腿环 (leg ring/garter) and other leg-wear accessories
71
+ "带", // straps and bands: 头带/发带/背带/腰带
72
+ "绳", // ropes: 背绳/腰绳
73
+ "纱", // gauze/veils: 头纱
74
+ "肩布", // shoulder cloth/drape
75
+ "背球", // back ornament sphere
76
+ "腰花", // waist flower
77
+ "花蕊", // flower pistil ornament
71
78
  "skirt",
72
79
  "dress",
73
80
  "ribbon",
package/dist/index.d.ts CHANGED
@@ -17,7 +17,7 @@ export { FACE_GRAPH } from "./graph/presets/face";
17
17
  export { Model } from "./model";
18
18
  export { Vec3, Quat, Mat4, easeInOut, type EulerOrder } from "./math";
19
19
  export type { AnimationClip, AnimationPlayOptions, AnimationProgress, BlendEntry, BoneKeyframe, IkKeyframe, MorphKeyframe, BoneInterpolation, ControlPoint, } from "./animation";
20
- export { LocomotionController, type LocomotionClips, type LocomotionOptions, type LocomotionPose, } from "./locomotion";
20
+ export { LocomotionController, type LocomotionClips, type LocomotionOptions, type LocomotionPose, type StrafeClipEntry, } from "./locomotion";
21
21
  export { FPS, bezierInterpolate, interpolateControlPoints, rawInterpolationToBoneInterpolation, } from "./animation";
22
22
  export { VMDLoader, type CameraKeyframe, type IkFrame } from "./vmd-loader";
23
23
  export { VMDWriter } from "./vmd-writer";
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,MAAM,EACN,qBAAqB,EACrB,sBAAsB,EACtB,qBAAqB,EACrB,KAAK,mBAAmB,EACxB,KAAK,WAAW,EAChB,KAAK,aAAa,EAClB,KAAK,YAAY,EACjB,KAAK,oBAAoB,EACzB,KAAK,yBAAyB,EAC9B,KAAK,cAAc,EACnB,KAAK,iBAAiB,EACtB,KAAK,cAAc,EACnB,KAAK,cAAc,EACnB,KAAK,iBAAiB,EACtB,KAAK,aAAa,EAClB,KAAK,0BAA0B,EAC/B,KAAK,sBAAsB,GAC5B,MAAM,UAAU,CAAA;AACjB,OAAO,EAAE,mBAAmB,EAAE,qBAAqB,EAAE,KAAK,oBAAoB,EAAE,MAAM,iBAAiB,CAAA;AACvG,OAAO,EACL,YAAY,EACZ,aAAa,EACb,gBAAgB,EAChB,KAAK,cAAc,EACnB,KAAK,aAAa,EAClB,KAAK,SAAS,GACf,MAAM,iBAAiB,CAAA;AACxB,YAAY,EACV,WAAW,EACX,SAAS,EACT,SAAS,EACT,YAAY,EACZ,WAAW,EACX,UAAU,GACX,MAAM,gBAAgB,CAAA;AACvB,OAAO,EAAE,aAAa,EAAE,KAAK,QAAQ,EAAE,KAAK,KAAK,EAAE,MAAM,kBAAkB,CAAA;AAC3E,OAAO,EAAE,cAAc,EAAE,KAAK,WAAW,EAAE,KAAK,SAAS,EAAE,KAAK,eAAe,EAAE,MAAM,sBAAsB,CAAA;AAC7G,YAAY,EACV,UAAU,EACV,eAAe,EACf,sBAAsB,EACtB,qBAAqB,GACtB,MAAM,qBAAqB,CAAA;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAA;AACvD,OAAO,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AACjE,OAAO,EAAE,iBAAiB,EAAE,MAAM,6BAA6B,CAAA;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,uBAAuB,CAAA;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAA;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,KAAK,UAAU,EAAE,MAAM,QAAQ,CAAA;AACrE,YAAY,EACV,aAAa,EACb,oBAAoB,EACpB,iBAAiB,EACjB,UAAU,EACV,YAAY,EACZ,UAAU,EACV,aAAa,EACb,iBAAiB,EACjB,YAAY,GACb,MAAM,aAAa,CAAA;AACpB,OAAO,EACL,oBAAoB,EACpB,KAAK,eAAe,EACpB,KAAK,iBAAiB,EACtB,KAAK,cAAc,GACpB,MAAM,cAAc,CAAA;AACrB,OAAO,EACL,GAAG,EACH,iBAAiB,EACjB,wBAAwB,EACxB,mCAAmC,GACpC,MAAM,aAAa,CAAA;AACpB,OAAO,EAAE,SAAS,EAAE,KAAK,cAAc,EAAE,KAAK,OAAO,EAAE,MAAM,cAAc,CAAA;AAC3E,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAA;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAA;AACxC,OAAO,EAAE,eAAe,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACrE,OAAO,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,MAAM,EACN,qBAAqB,EACrB,sBAAsB,EACtB,qBAAqB,EACrB,KAAK,mBAAmB,EACxB,KAAK,WAAW,EAChB,KAAK,aAAa,EAClB,KAAK,YAAY,EACjB,KAAK,oBAAoB,EACzB,KAAK,yBAAyB,EAC9B,KAAK,cAAc,EACnB,KAAK,iBAAiB,EACtB,KAAK,cAAc,EACnB,KAAK,cAAc,EACnB,KAAK,iBAAiB,EACtB,KAAK,aAAa,EAClB,KAAK,0BAA0B,EAC/B,KAAK,sBAAsB,GAC5B,MAAM,UAAU,CAAA;AACjB,OAAO,EAAE,mBAAmB,EAAE,qBAAqB,EAAE,KAAK,oBAAoB,EAAE,MAAM,iBAAiB,CAAA;AACvG,OAAO,EACL,YAAY,EACZ,aAAa,EACb,gBAAgB,EAChB,KAAK,cAAc,EACnB,KAAK,aAAa,EAClB,KAAK,SAAS,GACf,MAAM,iBAAiB,CAAA;AACxB,YAAY,EACV,WAAW,EACX,SAAS,EACT,SAAS,EACT,YAAY,EACZ,WAAW,EACX,UAAU,GACX,MAAM,gBAAgB,CAAA;AACvB,OAAO,EAAE,aAAa,EAAE,KAAK,QAAQ,EAAE,KAAK,KAAK,EAAE,MAAM,kBAAkB,CAAA;AAC3E,OAAO,EAAE,cAAc,EAAE,KAAK,WAAW,EAAE,KAAK,SAAS,EAAE,KAAK,eAAe,EAAE,MAAM,sBAAsB,CAAA;AAC7G,YAAY,EACV,UAAU,EACV,eAAe,EACf,sBAAsB,EACtB,qBAAqB,GACtB,MAAM,qBAAqB,CAAA;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAA;AACvD,OAAO,EAAE,kBAAkB,EAAE,MAAM,8BAA8B,CAAA;AACjE,OAAO,EAAE,iBAAiB,EAAE,MAAM,6BAA6B,CAAA;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,uBAAuB,CAAA;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,eAAe,EAAE,MAAM,2BAA2B,CAAA;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAA;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAA;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAC/B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,KAAK,UAAU,EAAE,MAAM,QAAQ,CAAA;AACrE,YAAY,EACV,aAAa,EACb,oBAAoB,EACpB,iBAAiB,EACjB,UAAU,EACV,YAAY,EACZ,UAAU,EACV,aAAa,EACb,iBAAiB,EACjB,YAAY,GACb,MAAM,aAAa,CAAA;AACpB,OAAO,EACL,oBAAoB,EACpB,KAAK,eAAe,EACpB,KAAK,iBAAiB,EACtB,KAAK,cAAc,EACnB,KAAK,eAAe,GACrB,MAAM,cAAc,CAAA;AACrB,OAAO,EACL,GAAG,EACH,iBAAiB,EACjB,wBAAwB,EACxB,mCAAmC,GACpC,MAAM,aAAa,CAAA;AACpB,OAAO,EAAE,SAAS,EAAE,KAAK,cAAc,EAAE,KAAK,OAAO,EAAE,MAAM,cAAc,CAAA;AAC3E,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAA;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAA;AACxC,OAAO,EAAE,eAAe,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAA;AACrE,OAAO,EAAE,WAAW,EAAE,MAAM,WAAW,CAAA"}
@@ -1,10 +1,22 @@
1
1
  import { Model } from "./model";
2
2
  import { Quat, Vec3 } from "./math";
3
+ export interface StrafeClipEntry {
4
+ /** Clip name previously loaded on the model. */
5
+ clip: string;
6
+ /** Movement direction relative to the facing, radians: 0 = forward, + = the character's right. */
7
+ angle: number;
8
+ /** The clip's authored root speed in MMD units/s (post-conversion scale) — drives root motion. */
9
+ speed: number;
10
+ }
3
11
  export interface LocomotionClips {
4
12
  /** Clip names previously loaded on the model (loadVmd/loadClip). */
5
13
  idle: string;
6
14
  run: string;
7
15
  sprint?: string;
16
+ /** Directional ring for strafe mode (setFacing): body holds a facing while movement
17
+ * blends the two ring clips nearest the local move angle. */
18
+ strafeRun?: StrafeClipEntry[];
19
+ strafeSprint?: StrafeClipEntry[];
8
20
  }
9
21
  export interface LocomotionOptions {
10
22
  /** Ground speed in MMD units/second at full run (default 67 — measured from the Unity
@@ -67,6 +79,10 @@ export declare class LocomotionController {
67
79
  private gaitPhase;
68
80
  private readonly entries;
69
81
  private readonly pose;
82
+ private facingYaw;
83
+ private readonly strafeRun;
84
+ private readonly strafeSprint;
85
+ private readonly strafeEntries;
70
86
  constructor(model: Model, clips: LocomotionClips, options?: LocomotionOptions);
71
87
  /** World-vector move input: x = +right (+X), y = +forward (+Z), magnitude clamped
72
88
  * to 1. The character turns toward the vector, then runs along it. Call whenever
@@ -79,6 +95,10 @@ export declare class LocomotionController {
79
95
  setDrive(forward: number, steer: number, sprint?: boolean): void;
80
96
  /** Place the character (initial spawn or respawn). */
81
97
  teleport(x: number, y: number, z: number, yaw?: number): void;
98
+ /** Strafe mode: hold the body at this world yaw (a camera forward, a lock-on target)
99
+ * while setMove's vector drives the directional strafe ring — requires
100
+ * clips.strafeRun. null returns to turn-toward-movement. */
101
+ setFacing(yaw: number | null): void;
82
102
  getPosition(): Vec3;
83
103
  /** Stop driving the model's pose (the blend is cleared; the single-clip player resumes). */
84
104
  detach(): void;
@@ -86,5 +106,12 @@ export declare class LocomotionController {
86
106
  /** Advance one frame: integrates yaw + position, updates the clip clocks, hands the
87
107
  * weighted pose to the model, and returns the root transform to apply. */
88
108
  update(dt: number): LocomotionPose;
109
+ /** The two ring clips straddling `local` (radians rel. facing), with the blend
110
+ * fraction between them. The ring is sorted; the last→first gap wraps. */
111
+ private ringPair;
112
+ /** Strafe-mode frame: the body holds facingYaw; movement blends the two ring clips
113
+ * nearest the local move angle, per gear, all sharing one gait phase. Root motion
114
+ * follows the input direction at the pair's authored (angle-lerped) speed. */
115
+ private updateStrafe;
89
116
  }
90
117
  //# sourceMappingURL=locomotion.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"locomotion.d.ts","sourceRoot":"","sources":["../src/locomotion.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAE/B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAEnC,MAAM,WAAW,eAAe;IAC9B,oEAAoE;IACpE,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB;AAED,MAAM,WAAW,iBAAiB;IAChC;;qDAEiD;IACjD,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,iFAAiF;IACjF,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,sFAAsF;IACtF,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,uEAAuE;IACvE,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB;iFAC6E;IAC7E,oBAAoB,CAAC,EAAE,MAAM,CAAA;IAC7B,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,6EAA6E;IAC7E,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB;qEACiE;IACjE,SAAS,CAAC,EAAE,MAAM,CAAA;CACnB;AAED;;iEAEiE;AACjE,MAAM,WAAW,cAAc;IAC7B,QAAQ,EAAE,IAAI,CAAA;IACd,wDAAwD;IACxD,GAAG,EAAE,MAAM,CAAA;IACX,uEAAuE;IACvE,QAAQ,EAAE,IAAI,CAAA;IACd,qDAAqD;IACrD,UAAU,EAAE,MAAM,CAAA;CACnB;AAUD,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAO;IAC7B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAiB;IACvC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAQ;IACjC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAQ;IACpC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAQ;IACtC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAQ;IACrC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAQ;IACzC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAQ;IAElC,OAAO,CAAC,MAAM,CAAI;IAClB,OAAO,CAAC,MAAM,CAAI;IAClB,OAAO,CAAC,WAAW,CAAQ;IAE3B,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,YAAY,CAAI;IACxB,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAQ;IAClC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAQ;IAEvC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,GAAG,CAAI;IAIf,OAAO,CAAC,IAAI,CAAI;IAChB,OAAO,CAAC,IAAI,CAAI;IAChB,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAoB;IAC7C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAuB;IAChD,OAAO,CAAC,QAAQ,CAAI;IACpB,OAAO,CAAC,SAAS,CAAI;IAErB,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAc;IACtC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAgB;gBAEzB,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,eAAe,EAAE,OAAO,CAAC,EAAE,iBAAiB;IAmB7E;;yDAEqD;IACrD,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,UAAQ,GAAG,IAAI;IAYnD;;;2EAGuE;IACvE,QAAQ,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,UAAQ,GAAG,IAAI;IAO9D,sDAAsD;IACtD,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,SAAI,GAAG,IAAI;IAKxD,WAAW,IAAI,IAAI;IAInB,4FAA4F;IAC5F,MAAM,IAAI,IAAI;IAId,OAAO,CAAC,YAAY;IAKpB;+EAC2E;IAC3E,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,cAAc;CA0FnC"}
1
+ {"version":3,"file":"locomotion.d.ts","sourceRoot":"","sources":["../src/locomotion.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAE/B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAEnC,MAAM,WAAW,eAAe;IAC9B,gDAAgD;IAChD,IAAI,EAAE,MAAM,CAAA;IACZ,kGAAkG;IAClG,KAAK,EAAE,MAAM,CAAA;IACb,kGAAkG;IAClG,KAAK,EAAE,MAAM,CAAA;CACd;AAED,MAAM,WAAW,eAAe;IAC9B,oEAAoE;IACpE,IAAI,EAAE,MAAM,CAAA;IACZ,GAAG,EAAE,MAAM,CAAA;IACX,MAAM,CAAC,EAAE,MAAM,CAAA;IACf;kEAC8D;IAC9D,SAAS,CAAC,EAAE,eAAe,EAAE,CAAA;IAC7B,YAAY,CAAC,EAAE,eAAe,EAAE,CAAA;CACjC;AAED,MAAM,WAAW,iBAAiB;IAChC;;qDAEiD;IACjD,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,iFAAiF;IACjF,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,sFAAsF;IACtF,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,uEAAuE;IACvE,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB;iFAC6E;IAC7E,oBAAoB,CAAC,EAAE,MAAM,CAAA;IAC7B,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,6EAA6E;IAC7E,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB;qEACiE;IACjE,SAAS,CAAC,EAAE,MAAM,CAAA;CACnB;AAED;;iEAEiE;AACjE,MAAM,WAAW,cAAc;IAC7B,QAAQ,EAAE,IAAI,CAAA;IACd,wDAAwD;IACxD,GAAG,EAAE,MAAM,CAAA;IACX,uEAAuE;IACvE,QAAQ,EAAE,IAAI,CAAA;IACd,qDAAqD;IACrD,UAAU,EAAE,MAAM,CAAA;CACnB;AAUD,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAO;IAC7B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAiB;IACvC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAQ;IACjC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAQ;IACpC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAQ;IACtC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAQ;IACrC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAQ;IACzC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAQ;IAElC,OAAO,CAAC,MAAM,CAAI;IAClB,OAAO,CAAC,MAAM,CAAI;IAClB,OAAO,CAAC,WAAW,CAAQ;IAE3B,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,YAAY,CAAI;IACxB,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAQ;IAClC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAQ;IAEvC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,GAAG,CAAI;IAIf,OAAO,CAAC,IAAI,CAAI;IAChB,OAAO,CAAC,IAAI,CAAI;IAChB,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAoB;IAC7C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAuB;IAChD,OAAO,CAAC,QAAQ,CAAI;IACpB,OAAO,CAAC,SAAS,CAAI;IAErB,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAc;IACtC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAgB;IAErC,OAAO,CAAC,SAAS,CAAsB;IACvC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAA0B;IACpD,OAAO,CAAC,QAAQ,CAAC,YAAY,CAA0B;IACvD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAc;gBAEhC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,eAAe,EAAE,OAAO,CAAC,EAAE,iBAAiB;IAwB7E;;yDAEqD;IACrD,OAAO,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,UAAQ,GAAG,IAAI;IAYnD;;;2EAGuE;IACvE,QAAQ,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,UAAQ,GAAG,IAAI;IAO9D,sDAAsD;IACtD,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,SAAI,GAAG,IAAI;IAKxD;;iEAE6D;IAC7D,SAAS,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAInC,WAAW,IAAI,IAAI;IAInB,4FAA4F;IAC5F,MAAM,IAAI,IAAI;IAId,OAAO,CAAC,YAAY;IAKpB;+EAC2E;IAC3E,MAAM,CAAC,EAAE,EAAE,MAAM,GAAG,cAAc;IAiGlC;+EAC2E;IAC3E,OAAO,CAAC,QAAQ;IAYhB;;mFAE+E;IAC/E,OAAO,CAAC,YAAY;CA0FrB"}
@@ -33,6 +33,8 @@ export class LocomotionController {
33
33
  this.rotation = new Quat(0, 0, 0, 1);
34
34
  this.idleTime = 0;
35
35
  this.gaitPhase = 0; // 0..1, shared by run and sprint so legs stay aligned across the blend
36
+ // Strafe mode: non-null = the world yaw the body holds (movement decoupled from facing).
37
+ this.facingYaw = null;
36
38
  this.model = model;
37
39
  this.clips = clips;
38
40
  this.runSpeed = options?.runSpeed ?? 67;
@@ -48,6 +50,11 @@ export class LocomotionController {
48
50
  { name: clips.run, time: 0, weight: 0 },
49
51
  { name: clips.sprint ?? clips.run, time: 0, weight: 0 },
50
52
  ];
53
+ const byAngle = (a, b) => a.angle - b.angle;
54
+ this.strafeRun = clips.strafeRun ? [...clips.strafeRun].sort(byAngle) : null;
55
+ this.strafeSprint = clips.strafeSprint ? [...clips.strafeSprint].sort(byAngle) : null;
56
+ // idle + adjacent pair per gear; unused slots keep weight 0 and are skipped.
57
+ this.strafeEntries = Array.from({ length: 5 }, () => ({ name: clips.idle, time: 0, weight: 0 }));
51
58
  this.pose = { position: this.position, yaw: 0, rotation: this.rotation, speedLevel: 0 };
52
59
  }
53
60
  /** World-vector move input: x = +right (+X), y = +forward (+Z), magnitude clamped
@@ -79,6 +86,12 @@ export class LocomotionController {
79
86
  this.position.setXYZ(x, y, z);
80
87
  this.yaw = yaw;
81
88
  }
89
+ /** Strafe mode: hold the body at this world yaw (a camera forward, a lock-on target)
90
+ * while setMove's vector drives the directional strafe ring — requires
91
+ * clips.strafeRun. null returns to turn-toward-movement. */
92
+ setFacing(yaw) {
93
+ this.facingYaw = this.strafeRun ? yaw : null;
94
+ }
82
95
  getPosition() {
83
96
  return this.position;
84
97
  }
@@ -95,6 +108,9 @@ export class LocomotionController {
95
108
  update(dt) {
96
109
  if (dt > 0.1)
97
110
  dt = 0.1; // tab-switch guard: never integrate a huge step
111
+ if (this.facingYaw !== null && this.strafeRun !== null && !this.tankMode) {
112
+ return this.updateStrafe(dt);
113
+ }
98
114
  const hasSprint = this.clips.sprint !== undefined;
99
115
  let moving;
100
116
  let align = 1;
@@ -128,9 +144,11 @@ export class LocomotionController {
128
144
  }
129
145
  }
130
146
  // Speed level ramps linearly toward the target; the pose blend follows it.
131
- // (No sprint while backpedaling.)
147
+ // Input magnitude scales the target (analog sticks and arrival steering slow
148
+ // down instead of overshooting). No sprint while backpedaling.
132
149
  const sprinting = this.inputSprint && hasSprint && !(this.tankMode && this.inputForward < 0);
133
- const target = moving ? (sprinting ? 2 : 1) : 0;
150
+ const magnitude = this.tankMode ? Math.abs(this.inputForward) : Math.min(1, Math.hypot(this.inputX, this.inputY));
151
+ const target = moving ? (sprinting ? 2 : 1) * magnitude : 0;
134
152
  const maxStep = this.speedResponse * dt;
135
153
  const d = target - this.speedLevel;
136
154
  this.speedLevel += Math.abs(d) <= maxStep ? d : Math.sign(d) * maxStep;
@@ -176,4 +194,104 @@ export class LocomotionController {
176
194
  this.pose.speedLevel = this.speedLevel;
177
195
  return this.pose;
178
196
  }
197
+ /** The two ring clips straddling `local` (radians rel. facing), with the blend
198
+ * fraction between them. The ring is sorted; the last→first gap wraps. */
199
+ ringPair(ring, local) {
200
+ const n = ring.length;
201
+ for (let i = 0; i < n; i++) {
202
+ const a = ring[i];
203
+ const b = ring[(i + 1) % n];
204
+ const gap = (((b.angle - a.angle) % TWO_PI) + TWO_PI) % TWO_PI || TWO_PI;
205
+ const rel = (((local - a.angle) % TWO_PI) + TWO_PI) % TWO_PI;
206
+ if (rel <= gap + 1e-9)
207
+ return { a, b, t: rel / gap };
208
+ }
209
+ return { a: ring[0], b: ring[0], t: 0 };
210
+ }
211
+ /** Strafe-mode frame: the body holds facingYaw; movement blends the two ring clips
212
+ * nearest the local move angle, per gear, all sharing one gait phase. Root motion
213
+ * follows the input direction at the pair's authored (angle-lerped) speed. */
214
+ updateStrafe(dt) {
215
+ const runRing = this.strafeRun;
216
+ const sprintRing = this.strafeSprint;
217
+ this.yaw = wrapAngle(this.yaw + wrapAngle(this.facingYaw - this.yaw) * Math.min(1, this.turnResponse * dt));
218
+ const m = Math.hypot(this.inputX, this.inputY);
219
+ const moving = m > 0.05;
220
+ const sprinting = this.inputSprint && sprintRing !== null;
221
+ const target = moving ? (sprinting ? 2 : 1) * Math.min(1, m) : 0;
222
+ const maxStep = this.speedResponse * dt;
223
+ const d = target - this.speedLevel;
224
+ this.speedLevel += Math.abs(d) <= maxStep ? d : Math.sign(d) * maxStep;
225
+ const level = this.speedLevel;
226
+ let runA = runRing[0];
227
+ let runB = runRing[0];
228
+ let runT = 0;
229
+ let sprintA = sprintRing ? sprintRing[0] : runRing[0];
230
+ let sprintB = sprintA;
231
+ let sprintT = 0;
232
+ if (moving) {
233
+ const local = wrapAngle(Math.atan2(this.inputX, this.inputY) - this.yaw);
234
+ const rp = this.ringPair(runRing, local);
235
+ runA = rp.a;
236
+ runB = rp.b;
237
+ runT = rp.t;
238
+ if (sprintRing) {
239
+ const sp = this.ringPair(sprintRing, local);
240
+ sprintA = sp.a;
241
+ sprintB = sp.b;
242
+ sprintT = sp.t;
243
+ }
244
+ this.dirX = this.inputX / m;
245
+ this.dirZ = this.inputY / m;
246
+ }
247
+ // Root motion at the authored (angle-lerped, gear-lerped) clip speed.
248
+ const runSpeed = runA.speed + (runB.speed - runA.speed) * runT;
249
+ const topSpeed = sprintRing ? sprintA.speed + (sprintB.speed - sprintA.speed) * sprintT : runSpeed;
250
+ const speed = level <= 1 ? runSpeed * level : runSpeed + (topSpeed - runSpeed) * (level - 1);
251
+ this.position.x += this.dirX * speed * dt;
252
+ this.position.z += this.dirZ * speed * dt;
253
+ // Clocks: idle free-runs; the ring shares one phase (durations are uniform per gear).
254
+ const idleDur = this.clipDuration(this.clips.idle);
255
+ const runDur = this.clipDuration(runA.clip);
256
+ const sprintDur = sprintRing ? this.clipDuration(sprintA.clip) : runDur;
257
+ this.idleTime = (this.idleTime + dt) % idleDur;
258
+ const gaitDur = level <= 1 ? runDur : runDur + (sprintDur - runDur) * (level - 1);
259
+ this.gaitPhase = (this.gaitPhase + dt / gaitDur) % 1;
260
+ let wIdle;
261
+ let wRun;
262
+ let wSprint;
263
+ if (level <= 1) {
264
+ wIdle = 1 - level;
265
+ wRun = level;
266
+ wSprint = 0;
267
+ }
268
+ else {
269
+ wIdle = 0;
270
+ wRun = 2 - level;
271
+ wSprint = level - 1;
272
+ }
273
+ const e = this.strafeEntries;
274
+ e[0].name = this.clips.idle;
275
+ e[0].time = this.idleTime;
276
+ e[0].weight = wIdle;
277
+ e[1].name = runA.clip;
278
+ e[1].time = this.gaitPhase * runDur;
279
+ e[1].weight = wRun * (1 - runT);
280
+ e[2].name = runB.clip;
281
+ e[2].time = this.gaitPhase * runDur;
282
+ e[2].weight = wRun * runT;
283
+ e[3].name = sprintA.clip;
284
+ e[3].time = this.gaitPhase * sprintDur;
285
+ e[3].weight = wSprint * (1 - sprintT);
286
+ e[4].name = sprintB.clip;
287
+ e[4].time = this.gaitPhase * sprintDur;
288
+ e[4].weight = wSprint * sprintT;
289
+ this.model.setBlendPose(e);
290
+ const ry = this.yaw + this.yawOffset;
291
+ const half = ry * 0.5;
292
+ this.rotation.setXYZW(0, Math.sin(half), 0, Math.cos(half));
293
+ this.pose.yaw = this.yaw;
294
+ this.pose.speedLevel = level;
295
+ return this.pose;
296
+ }
179
297
  }
package/dist/model.d.ts CHANGED
@@ -155,6 +155,8 @@ export declare class Model {
155
155
  private boneTrackIndices;
156
156
  private morphTrackIndices;
157
157
  private lastAppliedClip;
158
+ private oneShot;
159
+ private readonly oneShotEntries;
158
160
  private blendEntries;
159
161
  private crossfade;
160
162
  private readonly blendBoneCursors;
@@ -238,6 +240,19 @@ export declare class Model {
238
240
  * but stops writing the pose while a blend is set. */
239
241
  setBlendPose(entries: BlendEntry[]): void;
240
242
  clearBlendPose(): void;
243
+ /** Play a clip ONCE over whatever currently drives the pose — the locomotion blend,
244
+ * a playing clip, a crossfade, or rest. The background keeps advancing underneath;
245
+ * fade-in ramps the one-shot over it and fade-out returns to whatever the
246
+ * background is doing by then. Replaces any active one-shot immediately. */
247
+ playOneShot(name: string, options?: {
248
+ fadeIn?: number;
249
+ fadeOut?: number;
250
+ onEnd?: () => void;
251
+ }): boolean;
252
+ /** Fade the active one-shot out early over `fadeOut` seconds (default 0.2). */
253
+ cancelOneShot(fadeOut?: number): void;
254
+ /** Name of the active one-shot, or null. */
255
+ getOneShot(): string | null;
241
256
  /** Fade from the currently playing clip (or from the rest pose when nothing plays)
242
257
  * into `name` over `seconds`. The target starts at frame 0 and becomes the current
243
258
  * clip immediately — progress, looping and the camera clock report the target for
@@ -285,6 +300,9 @@ export declare class Model {
285
300
  * weight sum below 1 fades toward rest — that is also how crossfading from "no
286
301
  * clip" works. IK on/off state follows the highest-weight entry. */
287
302
  private applyBlendedPose;
303
+ /** One one-shot step: weight envelope from fade-in/out (easeInOut-shaped), the
304
+ * background entries scaled by 1-w underneath, the one-shot clip at w on top. */
305
+ private applyOneShot;
288
306
  /** One crossfade step: advance the outgoing clock (the target's clock lives in
289
307
  * animationState, already ticked by update), shape the weight with easeInOut,
290
308
  * and hand both to the blend sampler. Holds in place while paused. */
@@ -1 +1 @@
1
- {"version":3,"file":"model.d.ts","sourceRoot":"","sources":["../src/model.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAA6C,MAAM,QAAQ,CAAA;AAEpF,OAAO,EAAiB,KAAK,WAAW,EAAE,MAAM,gBAAgB,CAAA;AAChE,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,WAAW,CAAA;AAI5C,OAAO,EACL,aAAa,EACb,oBAAoB,EACpB,iBAAiB,EAEjB,UAAU,EAQX,MAAM,aAAa,CAAA;AAmBpB,MAAM,WAAW,OAAO;IACtB,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;CACb;AAED,MAAM,WAAW,QAAQ;IACvB,IAAI,EAAE,MAAM,CAAA;IACZ,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACzC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,SAAS,EAAE,MAAM,CAAA;IACjB,mBAAmB,EAAE,MAAM,CAAA;IAC3B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,UAAU,EAAE,MAAM,CAAA;IAClB,gBAAgB,EAAE,MAAM,CAAA;IAGxB,UAAU,EAAE,OAAO,CAAA;IACnB,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3C,QAAQ,EAAE,MAAM,CAAA;IAChB,WAAW,EAAE,MAAM,CAAA;CACpB;AAED,MAAM,WAAW,IAAI;IACnB,IAAI,EAAE,MAAM,CAAA;IACZ,WAAW,EAAE,MAAM,CAAA;IACnB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACzC,QAAQ,EAAE,MAAM,EAAE,CAAA;IAClB,iBAAiB,CAAC,EAAE,MAAM,CAAA;IAC1B,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,YAAY,CAAC,EAAE,OAAO,CAAA;IACtB,UAAU,CAAC,EAAE,OAAO,CAAA;IACpB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;CACnB;AAGD,MAAM,WAAW,MAAM;IACrB,SAAS,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,OAAO,CAAA;IACjB,QAAQ,CAAC,EAAE,IAAI,CAAA;IACf,QAAQ,CAAC,EAAE,IAAI,CAAA;CAChB;AAGD,MAAM,WAAW,QAAQ;IACvB,KAAK,EAAE,MAAM,CAAA;IACb,WAAW,EAAE,MAAM,CAAA;IACnB,eAAe,EAAE,MAAM,CAAA;IACvB,cAAc,EAAE,MAAM,CAAA;IACtB,UAAU,EAAE,MAAM,CAAA;IAClB,KAAK,EAAE,MAAM,EAAE,CAAA;CAChB;AAGD,MAAM,WAAW,WAAW;IAC1B,UAAU,EAAE,IAAI,CAAA;IAChB,aAAa,EAAE,IAAI,CAAA;CACpB;AAED,MAAM,WAAW,QAAQ;IACvB,KAAK,EAAE,IAAI,EAAE,CAAA;IACb,mBAAmB,EAAE,YAAY,CAAA;CAClC;AAED,MAAM,WAAW,QAAQ;IACvB,MAAM,EAAE,WAAW,CAAA;IACnB,OAAO,EAAE,UAAU,CAAA;CACpB;AAGD,MAAM,WAAW,iBAAiB;IAChC,WAAW,EAAE,MAAM,CAAA;IACnB,cAAc,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CACzC;AAGD,MAAM,WAAW,mBAAmB;IAClC,UAAU,EAAE,MAAM,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;CACd;AAGD,MAAM,WAAW,KAAK;IACpB,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,aAAa,EAAE,iBAAiB,EAAE,CAAA;IAClC,eAAe,CAAC,EAAE,mBAAmB,EAAE,CAAA;CACxC;AAED,MAAM,WAAW,QAAQ;IACvB,MAAM,EAAE,KAAK,EAAE,CAAA;CAChB;AAGD,MAAM,WAAW,gBAAgB;IAC/B,aAAa,EAAE,YAAY,CAAA;IAC3B,QAAQ,EAAE,WAAW,CAAA;IACrB,QAAQ,EAAE,WAAW,CAAA;IACrB,SAAS,EAAE,YAAY,CAAA;IACvB,UAAU,EAAE,MAAM,CAAA;IAClB,WAAW,EAAE,MAAM,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;CACnB;AAGD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,cAAc,EAAE,IAAI,EAAE,CAAA;IACtB,iBAAiB,EAAE,IAAI,EAAE,CAAA;IACzB,aAAa,EAAE,IAAI,EAAE,CAAA;IACrB,WAAW,CAAC,EAAE,WAAW,EAAE,CAAA;IAC3B,SAAS,CAAC,EAAE,QAAQ,EAAE,CAAA;CACvB;AAGD,MAAM,WAAW,YAAY;IAC3B,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,OAAO,EAAE,YAAY,CAAA;CACtB;AA2BD,qBAAa,KAAK;IAChB,OAAO,CAAC,KAAK,CAAa;IAE1B,IAAI,IAAI,IAAI,MAAM,CAEjB;IAED,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAO5B,IAAI,QAAQ,IAAI,IAAI,CAEnB;IAED,IAAI,QAAQ,IAAI,IAAI,CAEnB;IAED,2EAA2E;IAC3E,IAAI,KAAK,IAAI,MAAM,CAElB;IAED;6DACyD;IACzD,IAAI,OAAO,IAAI,OAAO,CAErB;IAED,WAAW,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAKjC,WAAW,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAKjC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAK7B,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIlC,OAAO,CAAC,UAAU,CAA2B;IAC7C,OAAO,CAAC,cAAc,CAA2B;IACjD,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,SAAS,CAA0B;IAG3C,OAAO,CAAC,qBAAqB,CAAC,CAAc;IAC5C,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,eAAe,CAAO;IAG9B,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,iBAAiB,CAAQ;IACjC,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,SAAS,CAAiB;IAElC,OAAO,CAAC,QAAQ,CAAU;IAC1B,OAAO,CAAC,QAAQ,CAAU;IAG1B,OAAO,CAAC,QAAQ,CAAU;IAG1B,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,MAAM,CAAc;IAG5B,OAAO,CAAC,YAAY,CAAe;IAGnC,OAAO,CAAC,eAAe,CAAkB;IAGzC,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,WAAW,CAAiB;IAMpC,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,SAAS,CAAwB;IACzC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,gBAAgB,CAAuE;IAC/F,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,cAAc,CAAgB;IAGtC,OAAO,CAAC,iBAAiB,CAAC,CAAc;IAMxC,OAAO,CAAC,WAAW,CAAa;IAKhC,OAAO,CAAC,YAAY,CAAe;IAEnC,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,WAAW,CAAY;IAG/B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAuB;IACtD,OAAO,CAAC,gBAAgB,CAAiC;IACzD,OAAO,CAAC,iBAAiB,CAAiC;IAC1D,OAAO,CAAC,eAAe,CAA6B;IAKpD,OAAO,CAAC,YAAY,CAA4B;IAChD,OAAO,CAAC,SAAS,CAAoH;IACrI,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoD;IACrF,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAoD;IAGtF,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,aAAa,CAAsB;IAC3C,OAAO,CAAC,cAAc,CAA4B;IAClD,OAAO,CAAC,YAAY,CAA0B;IAC9C,OAAO,CAAC,aAAa,CAA4B;IACjD,OAAO,CAAC,aAAa,CAA0B;IAC/C,OAAO,CAAC,eAAe,CAAI;IAE3B,OAAO,CAAC,WAAW,CAA2B;IAC9C,OAAO,CAAC,aAAa,CAAK;IAE1B,iHAAiH;IACjH,eAAe,CAAC,MAAM,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;gBAM1D,UAAU,EAAE,YAAY,CAAC,WAAW,CAAC,EACrC,SAAS,EAAE,WAAW,CAAC,WAAW,CAAC,EACnC,QAAQ,EAAE,OAAO,EAAE,EACnB,SAAS,EAAE,QAAQ,EAAE,EACrB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,QAAQ,EAClB,WAAW,GAAE,SAAS,EAAO,EAC7B,MAAM,GAAE,KAAK,EAAO,EACpB,YAAY,GAAE,MAAM,EAAO;IA0B7B,OAAO,CAAC,yBAAyB;IA2BjC,OAAO,CAAC,mBAAmB;IA2C3B,OAAO,CAAC,gBAAgB;IA8CxB,OAAO,CAAC,sBAAsB;IAwC9B,OAAO,CAAC,sBAAsB;IAc9B,OAAO,CAAC,YAAY;IA6EpB,WAAW,IAAI,YAAY,CAAC,WAAW,CAAC;IAIxC,WAAW,IAAI,OAAO,EAAE;IAIxB,YAAY,IAAI,QAAQ,EAAE;IAI1B,UAAU,IAAI,WAAW,CAAC,WAAW,CAAC;IAItC,WAAW,IAAI,QAAQ;IAOvB,oBAAoB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI7C,uBAAuB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAShD,uBAAuB,CAAC,SAAS,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI;IAWzD,OAAO,CAAC,kBAAkB,CAAQ;IAClC,qBAAqB,CAAC,SAAS,EAAE,OAAO,GAAG,IAAI;IAG/C,oBAAoB,IAAI,OAAO;IAK/B,oBAAoB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAMnD,WAAW,IAAI,QAAQ;IAOvB,cAAc,IAAI,OAAO;IAKzB,eAAe,IAAI,SAAS,MAAM,EAAE;IAIpC,kFAAkF;IAClF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAA0B;IAE9D;;;oDAGgD;IAChD,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO;IAQvE,cAAc,IAAI,SAAS,EAAE;IAI7B,SAAS,IAAI,KAAK,EAAE;IAIpB,WAAW,IAAI,QAAQ;IAIvB,eAAe,IAAI,YAAY;IAM/B,WAAW,CAAC,aAAa,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IAmD3E,SAAS,CAAC,gBAAgB,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IAwD5E,OAAO,CAAC,4BAA4B;IA0CpC,gBAAgB,IAAI,IAAI,EAAE;IAI1B,oBAAoB,IAAI,YAAY;IAWpC,0BAA0B,IAAI,YAAY;IAI1C,eAAe,IAAI,YAAY;IA2C/B,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IA6CvE,OAAO,CAAC,WAAW;IA+FnB,eAAe,IAAI,IAAI;IAMvB,wBAAwB,IAAI,OAAO;IAQnC,wBAAwB,IAAI,YAAY;IAQxC,qBAAqB,IAAI,gBAAgB,GAAG,IAAI;IA6DhD,wBAAwB,IAAI;QAAE,OAAO,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAavE,OAAO,CAAC,yBAAyB;IA0DjC,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IA6C3D,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,aAAa,GAAG,IAAI;IAIjD,aAAa,IAAI,IAAI;IAWrB,cAAc,IAAI,IAAI;IAStB,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,aAAa,GAAG,IAAI;IAI3C,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,WAAW;IAMpC,IAAI,IAAI,IAAI;IACZ,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAC3B,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,oBAAoB,GAAG,OAAO;IAe3D,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAQxB;;;;2DAIuD;IACvD,YAAY,CAAC,OAAO,EAAE,UAAU,EAAE,GAAG,IAAI;IAMzC,cAAc,IAAI,IAAI;IAItB;;;mFAG+E;IAC/E,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAAE,IAAI,CAAC,EAAE,OAAO,CAAA;KAAE,GAAG,OAAO;IAoBjF,aAAa,IAAI,IAAI;IAIrB,KAAK,IAAI,IAAI;IAKb,cAAc,IAAI,IAAI;IAItB,IAAI,IAAI,IAAI;IAOZ,aAAa,IAAI,IAAI;IAIrB;;uEAEmE;IACnE,cAAc,IAAI,IAAI;IAOtB,IAAI,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAO3B,aAAa,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAIpC,oBAAoB,IAAI,iBAAiB;IAazC,OAAO,CAAC,MAAM,CAAC,UAAU;IAWzB,OAAO,CAAC,iBAAiB;IAczB;;;;;;OAMG;IACH,OAAO,CAAC,UAAU,CAAoB;IAEtC;8EAC0E;IAC1E,OAAO,CAAC,eAAe;IAevB;;;;8BAI0B;IAC1B,OAAO,CAAC,mBAAmB;IA2C3B,8FAA8F;IAC9F,OAAO,CAAC,gBAAgB;IAkBxB,OAAO,CAAC,iBAAiB;IAgCzB;;;;yEAIqE;IACrE,OAAO,CAAC,gBAAgB;IAqIxB;;2EAEuE;IACvE,OAAO,CAAC,cAAc;IA0CtB,MAAM,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,UAAO,GAAG,OAAO;IA+CpD,OAAO,CAAC,aAAa;IAyCrB,OAAO,CAAC,aAAa,CAAyB;IAI9C,OAAO,CAAC,4BAA4B;IAiHpC,oBAAoB,IAAI,IAAI;CAkF7B"}
1
+ {"version":3,"file":"model.d.ts","sourceRoot":"","sources":["../src/model.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAA6C,MAAM,QAAQ,CAAA;AAEpF,OAAO,EAAiB,KAAK,WAAW,EAAE,MAAM,gBAAgB,CAAA;AAChE,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,WAAW,CAAA;AAI5C,OAAO,EACL,aAAa,EACb,oBAAoB,EACpB,iBAAiB,EAEjB,UAAU,EAQX,MAAM,aAAa,CAAA;AAmBpB,MAAM,WAAW,OAAO;IACtB,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;CACb;AAED,MAAM,WAAW,QAAQ;IACvB,IAAI,EAAE,MAAM,CAAA;IACZ,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACzC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,SAAS,EAAE,MAAM,CAAA;IACjB,mBAAmB,EAAE,MAAM,CAAA;IAC3B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,UAAU,EAAE,MAAM,CAAA;IAClB,gBAAgB,EAAE,MAAM,CAAA;IAGxB,UAAU,EAAE,OAAO,CAAA;IACnB,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3C,QAAQ,EAAE,MAAM,CAAA;IAChB,WAAW,EAAE,MAAM,CAAA;CACpB;AAED,MAAM,WAAW,IAAI;IACnB,IAAI,EAAE,MAAM,CAAA;IACZ,WAAW,EAAE,MAAM,CAAA;IACnB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACzC,QAAQ,EAAE,MAAM,EAAE,CAAA;IAClB,iBAAiB,CAAC,EAAE,MAAM,CAAA;IAC1B,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,YAAY,CAAC,EAAE,OAAO,CAAA;IACtB,UAAU,CAAC,EAAE,OAAO,CAAA;IACpB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;CACnB;AAGD,MAAM,WAAW,MAAM;IACrB,SAAS,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,OAAO,CAAA;IACjB,QAAQ,CAAC,EAAE,IAAI,CAAA;IACf,QAAQ,CAAC,EAAE,IAAI,CAAA;CAChB;AAGD,MAAM,WAAW,QAAQ;IACvB,KAAK,EAAE,MAAM,CAAA;IACb,WAAW,EAAE,MAAM,CAAA;IACnB,eAAe,EAAE,MAAM,CAAA;IACvB,cAAc,EAAE,MAAM,CAAA;IACtB,UAAU,EAAE,MAAM,CAAA;IAClB,KAAK,EAAE,MAAM,EAAE,CAAA;CAChB;AAGD,MAAM,WAAW,WAAW;IAC1B,UAAU,EAAE,IAAI,CAAA;IAChB,aAAa,EAAE,IAAI,CAAA;CACpB;AAED,MAAM,WAAW,QAAQ;IACvB,KAAK,EAAE,IAAI,EAAE,CAAA;IACb,mBAAmB,EAAE,YAAY,CAAA;CAClC;AAED,MAAM,WAAW,QAAQ;IACvB,MAAM,EAAE,WAAW,CAAA;IACnB,OAAO,EAAE,UAAU,CAAA;CACpB;AAGD,MAAM,WAAW,iBAAiB;IAChC,WAAW,EAAE,MAAM,CAAA;IACnB,cAAc,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CACzC;AAGD,MAAM,WAAW,mBAAmB;IAClC,UAAU,EAAE,MAAM,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;CACd;AAGD,MAAM,WAAW,KAAK;IACpB,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,aAAa,EAAE,iBAAiB,EAAE,CAAA;IAClC,eAAe,CAAC,EAAE,mBAAmB,EAAE,CAAA;CACxC;AAED,MAAM,WAAW,QAAQ;IACvB,MAAM,EAAE,KAAK,EAAE,CAAA;CAChB;AAGD,MAAM,WAAW,gBAAgB;IAC/B,aAAa,EAAE,YAAY,CAAA;IAC3B,QAAQ,EAAE,WAAW,CAAA;IACrB,QAAQ,EAAE,WAAW,CAAA;IACrB,SAAS,EAAE,YAAY,CAAA;IACvB,UAAU,EAAE,MAAM,CAAA;IAClB,WAAW,EAAE,MAAM,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;CACnB;AAGD,MAAM,WAAW,eAAe;IAC9B,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,cAAc,EAAE,IAAI,EAAE,CAAA;IACtB,iBAAiB,EAAE,IAAI,EAAE,CAAA;IACzB,aAAa,EAAE,IAAI,EAAE,CAAA;IACrB,WAAW,CAAC,EAAE,WAAW,EAAE,CAAA;IAC3B,SAAS,CAAC,EAAE,QAAQ,EAAE,CAAA;CACvB;AAGD,MAAM,WAAW,YAAY;IAC3B,SAAS,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACjC,OAAO,EAAE,YAAY,CAAA;CACtB;AA2BD,qBAAa,KAAK;IAChB,OAAO,CAAC,KAAK,CAAa;IAE1B,IAAI,IAAI,IAAI,MAAM,CAEjB;IAED,OAAO,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAO5B,IAAI,QAAQ,IAAI,IAAI,CAEnB;IAED,IAAI,QAAQ,IAAI,IAAI,CAEnB;IAED,2EAA2E;IAC3E,IAAI,KAAK,IAAI,MAAM,CAElB;IAED;6DACyD;IACzD,IAAI,OAAO,IAAI,OAAO,CAErB;IAED,WAAW,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAKjC,WAAW,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAKjC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAK7B,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAIlC,OAAO,CAAC,UAAU,CAA2B;IAC7C,OAAO,CAAC,cAAc,CAA2B;IACjD,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,SAAS,CAA0B;IAG3C,OAAO,CAAC,qBAAqB,CAAC,CAAc;IAC5C,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,gBAAgB,CAAK;IAC7B,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,mBAAmB,CAAK;IAChC,OAAO,CAAC,eAAe,CAAO;IAG9B,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,iBAAiB,CAAQ;IACjC,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,SAAS,CAAiB;IAElC,OAAO,CAAC,QAAQ,CAAU;IAC1B,OAAO,CAAC,QAAQ,CAAU;IAG1B,OAAO,CAAC,QAAQ,CAAU;IAG1B,OAAO,CAAC,WAAW,CAAkB;IACrC,OAAO,CAAC,MAAM,CAAc;IAG5B,OAAO,CAAC,YAAY,CAAe;IAGnC,OAAO,CAAC,eAAe,CAAkB;IAGzC,OAAO,CAAC,YAAY,CAAe;IACnC,OAAO,CAAC,WAAW,CAAiB;IAMpC,OAAO,CAAC,SAAS,CAAqB;IACtC,OAAO,CAAC,SAAS,CAAwB;IACzC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,gBAAgB,CAAuE;IAC/F,OAAO,CAAC,eAAe,CAAiB;IACxC,OAAO,CAAC,cAAc,CAAgB;IAGtC,OAAO,CAAC,iBAAiB,CAAC,CAAc;IAMxC,OAAO,CAAC,WAAW,CAAa;IAKhC,OAAO,CAAC,YAAY,CAAe;IAEnC,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,WAAW,CAAY;IAG/B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAuB;IACtD,OAAO,CAAC,gBAAgB,CAAiC;IACzD,OAAO,CAAC,iBAAiB,CAAiC;IAC1D,OAAO,CAAC,eAAe,CAA6B;IAKpD,OAAO,CAAC,OAAO,CASA;IACf,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAmB;IAKlD,OAAO,CAAC,YAAY,CAA4B;IAChD,OAAO,CAAC,SAAS,CAAoH;IACrI,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAoD;IACrF,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAoD;IAGtF,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,aAAa,CAAsB;IAC3C,OAAO,CAAC,cAAc,CAA4B;IAClD,OAAO,CAAC,YAAY,CAA0B;IAC9C,OAAO,CAAC,aAAa,CAA4B;IACjD,OAAO,CAAC,aAAa,CAA0B;IAC/C,OAAO,CAAC,eAAe,CAAI;IAE3B,OAAO,CAAC,WAAW,CAA2B;IAC9C,OAAO,CAAC,aAAa,CAAK;IAE1B,iHAAiH;IACjH,eAAe,CAAC,MAAM,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;gBAM1D,UAAU,EAAE,YAAY,CAAC,WAAW,CAAC,EACrC,SAAS,EAAE,WAAW,CAAC,WAAW,CAAC,EACnC,QAAQ,EAAE,OAAO,EAAE,EACnB,SAAS,EAAE,QAAQ,EAAE,EACrB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,QAAQ,EAClB,WAAW,GAAE,SAAS,EAAO,EAC7B,MAAM,GAAE,KAAK,EAAO,EACpB,YAAY,GAAE,MAAM,EAAO;IA0B7B,OAAO,CAAC,yBAAyB;IA2BjC,OAAO,CAAC,mBAAmB;IA2C3B,OAAO,CAAC,gBAAgB;IA8CxB,OAAO,CAAC,sBAAsB;IAwC9B,OAAO,CAAC,sBAAsB;IAc9B,OAAO,CAAC,YAAY;IA6EpB,WAAW,IAAI,YAAY,CAAC,WAAW,CAAC;IAIxC,WAAW,IAAI,OAAO,EAAE;IAIxB,YAAY,IAAI,QAAQ,EAAE;IAI1B,UAAU,IAAI,WAAW,CAAC,WAAW,CAAC;IAItC,WAAW,IAAI,QAAQ;IAOvB,oBAAoB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAI7C,uBAAuB,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAShD,uBAAuB,CAAC,SAAS,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI;IAWzD,OAAO,CAAC,kBAAkB,CAAQ;IAClC,qBAAqB,CAAC,SAAS,EAAE,OAAO,GAAG,IAAI;IAG/C,oBAAoB,IAAI,OAAO;IAK/B,oBAAoB,CAAC,QAAQ,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAMnD,WAAW,IAAI,QAAQ;IAOvB,cAAc,IAAI,OAAO;IAKzB,eAAe,IAAI,SAAS,MAAM,EAAE;IAIpC,kFAAkF;IAClF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAA0B;IAE9D;;;oDAGgD;IAChD,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO;IAQvE,cAAc,IAAI,SAAS,EAAE;IAI7B,SAAS,IAAI,KAAK,EAAE;IAIpB,WAAW,IAAI,QAAQ;IAIvB,eAAe,IAAI,YAAY;IAM/B,WAAW,CAAC,aAAa,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IAmD3E,SAAS,CAAC,gBAAgB,EAAE,MAAM,CAAC,MAAM,EAAE,IAAI,CAAC,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IAwD5E,OAAO,CAAC,4BAA4B;IA0CpC,gBAAgB,IAAI,IAAI,EAAE;IAI1B,oBAAoB,IAAI,YAAY;IAWpC,0BAA0B,IAAI,YAAY;IAI1C,eAAe,IAAI,YAAY;IA2C/B,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,UAAU,CAAC,EAAE,MAAM,GAAG,IAAI;IA6CvE,OAAO,CAAC,WAAW;IA+FnB,eAAe,IAAI,IAAI;IAMvB,wBAAwB,IAAI,OAAO;IAQnC,wBAAwB,IAAI,YAAY;IAQxC,qBAAqB,IAAI,gBAAgB,GAAG,IAAI;IA6DhD,wBAAwB,IAAI;QAAE,OAAO,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAavE,OAAO,CAAC,yBAAyB;IA0DjC,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IA6C3D,QAAQ,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,aAAa,GAAG,IAAI;IAIjD,aAAa,IAAI,IAAI;IAWrB,cAAc,IAAI,IAAI;IAStB,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,aAAa,GAAG,IAAI;IAI3C,SAAS,CAAC,IAAI,EAAE,MAAM,GAAG,WAAW;IAMpC,IAAI,IAAI,IAAI;IACZ,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,OAAO;IAC3B,IAAI,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,oBAAoB,GAAG,OAAO;IAgB3D,IAAI,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IASxB;;;;2DAIuD;IACvD,YAAY,CAAC,OAAO,EAAE,UAAU,EAAE,GAAG,IAAI;IAMzC,cAAc,IAAI,IAAI;IAItB;;;iFAG6E;IAC7E,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAAE,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,OAAO,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,CAAC,EAAE,MAAM,IAAI,CAAA;KAAE,GAAG,OAAO;IAWvG,+EAA+E;IAC/E,aAAa,CAAC,OAAO,SAAM,GAAG,IAAI;IAUlC,4CAA4C;IAC5C,UAAU,IAAI,MAAM,GAAG,IAAI;IAI3B;;;mFAG+E;IAC/E,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE;QAAE,IAAI,CAAC,EAAE,OAAO,CAAA;KAAE,GAAG,OAAO;IAqBjF,aAAa,IAAI,IAAI;IAIrB,KAAK,IAAI,IAAI;IAKb,cAAc,IAAI,IAAI;IAItB,IAAI,IAAI,IAAI;IAQZ,aAAa,IAAI,IAAI;IAIrB;;uEAEmE;IACnE,cAAc,IAAI,IAAI;IAQtB,IAAI,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAO3B,aAAa,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAIpC,oBAAoB,IAAI,iBAAiB;IAazC,OAAO,CAAC,MAAM,CAAC,UAAU;IAWzB,OAAO,CAAC,iBAAiB;IAczB;;;;;;OAMG;IACH,OAAO,CAAC,UAAU,CAAoB;IAEtC;8EAC0E;IAC1E,OAAO,CAAC,eAAe;IAevB;;;;8BAI0B;IAC1B,OAAO,CAAC,mBAAmB;IA2C3B,8FAA8F;IAC9F,OAAO,CAAC,gBAAgB;IAkBxB,OAAO,CAAC,iBAAiB;IAgCzB;;;;yEAIqE;IACrE,OAAO,CAAC,gBAAgB;IAqIxB;sFACkF;IAClF,OAAO,CAAC,YAAY;IAmDpB;;2EAEuE;IACvE,OAAO,CAAC,cAAc;IA0CtB,MAAM,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,UAAO,GAAG,OAAO;IAiDpD,OAAO,CAAC,aAAa;IAyCrB,OAAO,CAAC,aAAa,CAAyB;IAI9C,OAAO,CAAC,4BAA4B;IAiHpC,oBAAoB,IAAI,IAAI;CAkF7B"}
package/dist/model.js CHANGED
@@ -101,6 +101,11 @@ export class Model {
101
101
  this.boneTrackIndices = new Map();
102
102
  this.morphTrackIndices = new Map();
103
103
  this.lastAppliedClip = null;
104
+ // One-shot action layer: plays a clip ONCE over whatever else drives the pose
105
+ // (locomotion blend, a playing clip, a crossfade, or rest), with fade-in/out
106
+ // envelopes — the background keeps advancing and is what the fade-out returns to.
107
+ this.oneShot = null;
108
+ this.oneShotEntries = [];
104
109
  // Blended pose: declarative N-clip mix (setBlendPose) or a running crossfade.
105
110
  // Cursor caches are per clip so sampling several clips in one frame doesn't
106
111
  // thrash the single-clip caches above; WeakMap so removed clips can collect.
@@ -1018,6 +1023,7 @@ export class Model {
1018
1023
  }
1019
1024
  this.blendEntries = null;
1020
1025
  this.crossfade = null;
1026
+ this.oneShot = null;
1021
1027
  this.resetAllBones();
1022
1028
  this.resetAllMorphs();
1023
1029
  return this.animationState.play(name, options);
@@ -1025,6 +1031,7 @@ export class Model {
1025
1031
  show(name) {
1026
1032
  this.blendEntries = null;
1027
1033
  this.crossfade = null;
1034
+ this.oneShot = null;
1028
1035
  this.resetAllBones();
1029
1036
  this.resetAllMorphs();
1030
1037
  this.animationState.show(name);
@@ -1042,6 +1049,36 @@ export class Model {
1042
1049
  clearBlendPose() {
1043
1050
  this.blendEntries = null;
1044
1051
  }
1052
+ /** Play a clip ONCE over whatever currently drives the pose — the locomotion blend,
1053
+ * a playing clip, a crossfade, or rest. The background keeps advancing underneath;
1054
+ * fade-in ramps the one-shot over it and fade-out returns to whatever the
1055
+ * background is doing by then. Replaces any active one-shot immediately. */
1056
+ playOneShot(name, options) {
1057
+ const clip = this.animationState.getAnimationClip(name);
1058
+ if (!clip || clip.frameCount <= 0 || !Number.isFinite(clip.frameCount))
1059
+ return false;
1060
+ const duration = clip.frameCount / FPS;
1061
+ const fadeIn = Math.max(0, options?.fadeIn ?? 0.15);
1062
+ const fadeOut = Math.max(0, Math.min(options?.fadeOut ?? 0.25, duration));
1063
+ this.oneShot = { name, time: 0, duration, fadeIn, fadeOut, cancelW: 1, cancelling: false, onEnd: options?.onEnd ?? null };
1064
+ this.clipApplySuspended = false;
1065
+ return true;
1066
+ }
1067
+ /** Fade the active one-shot out early over `fadeOut` seconds (default 0.2). */
1068
+ cancelOneShot(fadeOut = 0.2) {
1069
+ if (!this.oneShot)
1070
+ return;
1071
+ if (fadeOut <= 0) {
1072
+ this.oneShot = null;
1073
+ return;
1074
+ }
1075
+ this.oneShot.cancelling = true;
1076
+ this.oneShot.fadeOut = fadeOut;
1077
+ }
1078
+ /** Name of the active one-shot, or null. */
1079
+ getOneShot() {
1080
+ return this.oneShot?.name ?? null;
1081
+ }
1045
1082
  /** Fade from the currently playing clip (or from the rest pose when nothing plays)
1046
1083
  * into `name` over `seconds`. The target starts at frame 0 and becomes the current
1047
1084
  * clip immediately — progress, looping and the camera clock report the target for
@@ -1050,6 +1087,7 @@ export class Model {
1050
1087
  if (!this.animationState.hasAnimation(name))
1051
1088
  return false;
1052
1089
  this.blendEntries = null;
1090
+ this.oneShot = null;
1053
1091
  this.clipApplySuspended = false;
1054
1092
  const fromName = this.animationState.getCurrentAnimation();
1055
1093
  const fromFrame = this.animationState.getCurrentFrame();
@@ -1077,6 +1115,7 @@ export class Model {
1077
1115
  stop() {
1078
1116
  this.blendEntries = null;
1079
1117
  this.crossfade = null;
1118
+ this.oneShot = null;
1080
1119
  this.animationState.stop();
1081
1120
  }
1082
1121
  // @deprecated Use model.stop()
@@ -1089,6 +1128,7 @@ export class Model {
1089
1128
  clearAnimation() {
1090
1129
  this.blendEntries = null;
1091
1130
  this.crossfade = null;
1131
+ this.oneShot = null;
1092
1132
  this.animationState.clear();
1093
1133
  }
1094
1134
  // Seek by absolute timeline seconds, not frame index.
@@ -1381,6 +1421,61 @@ export class Model {
1381
1421
  this.morphsDirty = true;
1382
1422
  }
1383
1423
  }
1424
+ /** One one-shot step: weight envelope from fade-in/out (easeInOut-shaped), the
1425
+ * background entries scaled by 1-w underneath, the one-shot clip at w on top. */
1426
+ applyOneShot(deltaTime) {
1427
+ const os = this.oneShot;
1428
+ if (os === null)
1429
+ return;
1430
+ os.time += deltaTime;
1431
+ // Envelope: min of the fade-in ramp and the fade-out ramp (or the cancel ramp).
1432
+ const wIn = os.fadeIn > 0 ? Math.min(1, os.time / os.fadeIn) : 1;
1433
+ let wOut = 1;
1434
+ if (os.cancelling) {
1435
+ os.cancelW -= deltaTime / os.fadeOut;
1436
+ wOut = Math.max(0, os.cancelW);
1437
+ }
1438
+ else if (os.fadeOut > 0) {
1439
+ wOut = Math.max(0, Math.min(1, (os.duration - os.time) / os.fadeOut));
1440
+ }
1441
+ const w = easeInOut(Math.min(wIn, wOut));
1442
+ // Background entries at (1 - w): the still-advancing blend, the current clip, or
1443
+ // nothing (rest fill). Copied into a pooled array — never scale caller-owned weights.
1444
+ const pool = this.oneShotEntries;
1445
+ let n = 0;
1446
+ const put = (name, time, weight) => {
1447
+ if (pool.length <= n)
1448
+ pool.push({ name: "", time: 0, weight: 0 });
1449
+ const e = pool[n++];
1450
+ e.name = name;
1451
+ e.time = time;
1452
+ e.weight = weight;
1453
+ };
1454
+ const bg = 1 - w;
1455
+ if (bg > 1e-6) {
1456
+ if (this.blendEntries !== null && this.blendEntries.length > 0) {
1457
+ for (const e of this.blendEntries)
1458
+ put(e.name, e.time, e.weight * bg);
1459
+ }
1460
+ else {
1461
+ const clip = this.animationState.getCurrentClip();
1462
+ const name = this.animationState.getCurrentAnimation();
1463
+ if (clip !== null && name !== null && name !== os.name) {
1464
+ put(name, this.animationState.getCurrentFrame() / FPS, bg);
1465
+ }
1466
+ // else: rest pose fills the remainder inside applyBlendedPose
1467
+ }
1468
+ }
1469
+ put(os.name, Math.min(os.time, os.duration), w);
1470
+ for (let i = n; i < pool.length; i++)
1471
+ pool[i].weight = 0;
1472
+ this.applyBlendedPose(pool);
1473
+ if (os.time >= os.duration || (os.cancelling && os.cancelW <= 0)) {
1474
+ const onEnd = os.onEnd;
1475
+ this.oneShot = null;
1476
+ onEnd?.();
1477
+ }
1478
+ }
1384
1479
  /** One crossfade step: advance the outgoing clock (the target's clock lives in
1385
1480
  * animationState, already ticked by update), shape the weight with easeInOut,
1386
1481
  * and hand both to the blend sampler. Holds in place while paused. */
@@ -1433,7 +1528,10 @@ export class Model {
1433
1528
  const tweensChangedMorphs = this.updateTweens();
1434
1529
  this.animationState.update(deltaTime);
1435
1530
  if (!this.clipApplySuspended) {
1436
- if (this.blendEntries !== null && this.blendEntries.length > 0) {
1531
+ if (this.oneShot !== null) {
1532
+ this.applyOneShot(deltaTime);
1533
+ }
1534
+ else if (this.blendEntries !== null && this.blendEntries.length > 0) {
1437
1535
  this.applyBlendedPose(this.blendEntries);
1438
1536
  }
1439
1537
  else if (this.crossfade !== null) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "reze-engine",
3
- "version": "0.29.0",
3
+ "version": "0.30.0",
4
4
  "description": "A lightweight WebGPU engine for real-time 3D MMD/PMX model rendering",
5
5
  "main": "./dist/index.js",
6
6
  "types": "./dist/index.d.ts",
package/src/camera.ts CHANGED
@@ -12,7 +12,11 @@ export class Camera {
12
12
  target: Vec3
13
13
  fov: number
14
14
  aspect: number = 1
15
- near: number = 0.05
15
+ /** Depth precision scales with the near plane: at 0.05 the 24-bit buffer wasted
16
+ * nearly all of it within a hand's reach and coplanar cloth/body layers z-fought
17
+ * (white crack flashes, worse the further the camera). 0.5 MMD units ≈ 4 cm —
18
+ * closer than any real framing — and buys 10× precision at character range. */
19
+ near: number = 0.5
16
20
  far: number = FAR_CAP
17
21
 
18
22
  // Input state
package/src/engine.ts CHANGED
@@ -106,6 +106,13 @@ const PRESET_NAME_HINTS: Array<[MaterialPreset, string[]]> = [
106
106
  "尾",
107
107
  "套", // 外套 (coat), 手套 (gloves)
108
108
  "腿", // 腿环 (leg ring/garter) and other leg-wear accessories
109
+ "带", // straps and bands: 头带/发带/背带/腰带
110
+ "绳", // ropes: 背绳/腰绳
111
+ "纱", // gauze/veils: 头纱
112
+ "肩布", // shoulder cloth/drape
113
+ "背球", // back ornament sphere
114
+ "腰花", // waist flower
115
+ "花蕊", // flower pistil ornament
109
116
  "skirt",
110
117
  "dress",
111
118
  "ribbon",
package/src/index.ts CHANGED
@@ -70,6 +70,7 @@ export {
70
70
  type LocomotionClips,
71
71
  type LocomotionOptions,
72
72
  type LocomotionPose,
73
+ type StrafeClipEntry,
73
74
  } from "./locomotion"
74
75
  export {
75
76
  FPS,
package/src/locomotion.ts CHANGED
@@ -8,11 +8,24 @@ import { Model } from "./model"
8
8
  import { FPS, type BlendEntry } from "./animation"
9
9
  import { Quat, Vec3 } from "./math"
10
10
 
11
+ export interface StrafeClipEntry {
12
+ /** Clip name previously loaded on the model. */
13
+ clip: string
14
+ /** Movement direction relative to the facing, radians: 0 = forward, + = the character's right. */
15
+ angle: number
16
+ /** The clip's authored root speed in MMD units/s (post-conversion scale) — drives root motion. */
17
+ speed: number
18
+ }
19
+
11
20
  export interface LocomotionClips {
12
21
  /** Clip names previously loaded on the model (loadVmd/loadClip). */
13
22
  idle: string
14
23
  run: string
15
24
  sprint?: string
25
+ /** Directional ring for strafe mode (setFacing): body holds a facing while movement
26
+ * blends the two ring clips nearest the local move angle. */
27
+ strafeRun?: StrafeClipEntry[]
28
+ strafeSprint?: StrafeClipEntry[]
16
29
  }
17
30
 
18
31
  export interface LocomotionOptions {
@@ -93,6 +106,11 @@ export class LocomotionController {
93
106
 
94
107
  private readonly entries: BlendEntry[]
95
108
  private readonly pose: LocomotionPose
109
+ // Strafe mode: non-null = the world yaw the body holds (movement decoupled from facing).
110
+ private facingYaw: number | null = null
111
+ private readonly strafeRun: StrafeClipEntry[] | null
112
+ private readonly strafeSprint: StrafeClipEntry[] | null
113
+ private readonly strafeEntries: BlendEntry[]
96
114
 
97
115
  constructor(model: Model, clips: LocomotionClips, options?: LocomotionOptions) {
98
116
  this.model = model
@@ -110,6 +128,11 @@ export class LocomotionController {
110
128
  { name: clips.run, time: 0, weight: 0 },
111
129
  { name: clips.sprint ?? clips.run, time: 0, weight: 0 },
112
130
  ]
131
+ const byAngle = (a: StrafeClipEntry, b: StrafeClipEntry) => a.angle - b.angle
132
+ this.strafeRun = clips.strafeRun ? [...clips.strafeRun].sort(byAngle) : null
133
+ this.strafeSprint = clips.strafeSprint ? [...clips.strafeSprint].sort(byAngle) : null
134
+ // idle + adjacent pair per gear; unused slots keep weight 0 and are skipped.
135
+ this.strafeEntries = Array.from({ length: 5 }, () => ({ name: clips.idle, time: 0, weight: 0 }))
113
136
  this.pose = { position: this.position, yaw: 0, rotation: this.rotation, speedLevel: 0 }
114
137
  }
115
138
 
@@ -145,6 +168,13 @@ export class LocomotionController {
145
168
  this.yaw = yaw
146
169
  }
147
170
 
171
+ /** Strafe mode: hold the body at this world yaw (a camera forward, a lock-on target)
172
+ * while setMove's vector drives the directional strafe ring — requires
173
+ * clips.strafeRun. null returns to turn-toward-movement. */
174
+ setFacing(yaw: number | null): void {
175
+ this.facingYaw = this.strafeRun ? yaw : null
176
+ }
177
+
148
178
  getPosition(): Vec3 {
149
179
  return this.position
150
180
  }
@@ -164,6 +194,10 @@ export class LocomotionController {
164
194
  update(dt: number): LocomotionPose {
165
195
  if (dt > 0.1) dt = 0.1 // tab-switch guard: never integrate a huge step
166
196
 
197
+ if (this.facingYaw !== null && this.strafeRun !== null && !this.tankMode) {
198
+ return this.updateStrafe(dt)
199
+ }
200
+
167
201
  const hasSprint = this.clips.sprint !== undefined
168
202
  let moving: boolean
169
203
  let align = 1
@@ -198,9 +232,11 @@ export class LocomotionController {
198
232
  }
199
233
 
200
234
  // Speed level ramps linearly toward the target; the pose blend follows it.
201
- // (No sprint while backpedaling.)
235
+ // Input magnitude scales the target (analog sticks and arrival steering slow
236
+ // down instead of overshooting). No sprint while backpedaling.
202
237
  const sprinting = this.inputSprint && hasSprint && !(this.tankMode && this.inputForward < 0)
203
- const target = moving ? (sprinting ? 2 : 1) : 0
238
+ const magnitude = this.tankMode ? Math.abs(this.inputForward) : Math.min(1, Math.hypot(this.inputX, this.inputY))
239
+ const target = moving ? (sprinting ? 2 : 1) * magnitude : 0
204
240
  const maxStep = this.speedResponse * dt
205
241
  const d = target - this.speedLevel
206
242
  this.speedLevel += Math.abs(d) <= maxStep ? d : Math.sign(d) * maxStep
@@ -251,4 +287,112 @@ export class LocomotionController {
251
287
  this.pose.speedLevel = this.speedLevel
252
288
  return this.pose
253
289
  }
290
+
291
+ /** The two ring clips straddling `local` (radians rel. facing), with the blend
292
+ * fraction between them. The ring is sorted; the last→first gap wraps. */
293
+ private ringPair(ring: StrafeClipEntry[], local: number): { a: StrafeClipEntry; b: StrafeClipEntry; t: number } {
294
+ const n = ring.length
295
+ for (let i = 0; i < n; i++) {
296
+ const a = ring[i]
297
+ const b = ring[(i + 1) % n]
298
+ const gap = (((b.angle - a.angle) % TWO_PI) + TWO_PI) % TWO_PI || TWO_PI
299
+ const rel = (((local - a.angle) % TWO_PI) + TWO_PI) % TWO_PI
300
+ if (rel <= gap + 1e-9) return { a, b, t: rel / gap }
301
+ }
302
+ return { a: ring[0], b: ring[0], t: 0 }
303
+ }
304
+
305
+ /** Strafe-mode frame: the body holds facingYaw; movement blends the two ring clips
306
+ * nearest the local move angle, per gear, all sharing one gait phase. Root motion
307
+ * follows the input direction at the pair's authored (angle-lerped) speed. */
308
+ private updateStrafe(dt: number): LocomotionPose {
309
+ const runRing = this.strafeRun!
310
+ const sprintRing = this.strafeSprint
311
+
312
+ this.yaw = wrapAngle(this.yaw + wrapAngle(this.facingYaw! - this.yaw) * Math.min(1, this.turnResponse * dt))
313
+
314
+ const m = Math.hypot(this.inputX, this.inputY)
315
+ const moving = m > 0.05
316
+ const sprinting = this.inputSprint && sprintRing !== null
317
+ const target = moving ? (sprinting ? 2 : 1) * Math.min(1, m) : 0
318
+ const maxStep = this.speedResponse * dt
319
+ const d = target - this.speedLevel
320
+ this.speedLevel += Math.abs(d) <= maxStep ? d : Math.sign(d) * maxStep
321
+ const level = this.speedLevel
322
+
323
+ let runA = runRing[0]
324
+ let runB = runRing[0]
325
+ let runT = 0
326
+ let sprintA = sprintRing ? sprintRing[0] : runRing[0]
327
+ let sprintB = sprintA
328
+ let sprintT = 0
329
+ if (moving) {
330
+ const local = wrapAngle(Math.atan2(this.inputX, this.inputY) - this.yaw)
331
+ const rp = this.ringPair(runRing, local)
332
+ runA = rp.a
333
+ runB = rp.b
334
+ runT = rp.t
335
+ if (sprintRing) {
336
+ const sp = this.ringPair(sprintRing, local)
337
+ sprintA = sp.a
338
+ sprintB = sp.b
339
+ sprintT = sp.t
340
+ }
341
+ this.dirX = this.inputX / m
342
+ this.dirZ = this.inputY / m
343
+ }
344
+
345
+ // Root motion at the authored (angle-lerped, gear-lerped) clip speed.
346
+ const runSpeed = runA.speed + (runB.speed - runA.speed) * runT
347
+ const topSpeed = sprintRing ? sprintA.speed + (sprintB.speed - sprintA.speed) * sprintT : runSpeed
348
+ const speed = level <= 1 ? runSpeed * level : runSpeed + (topSpeed - runSpeed) * (level - 1)
349
+ this.position.x += this.dirX * speed * dt
350
+ this.position.z += this.dirZ * speed * dt
351
+
352
+ // Clocks: idle free-runs; the ring shares one phase (durations are uniform per gear).
353
+ const idleDur = this.clipDuration(this.clips.idle)
354
+ const runDur = this.clipDuration(runA.clip)
355
+ const sprintDur = sprintRing ? this.clipDuration(sprintA.clip) : runDur
356
+ this.idleTime = (this.idleTime + dt) % idleDur
357
+ const gaitDur = level <= 1 ? runDur : runDur + (sprintDur - runDur) * (level - 1)
358
+ this.gaitPhase = (this.gaitPhase + dt / gaitDur) % 1
359
+
360
+ let wIdle: number
361
+ let wRun: number
362
+ let wSprint: number
363
+ if (level <= 1) {
364
+ wIdle = 1 - level
365
+ wRun = level
366
+ wSprint = 0
367
+ } else {
368
+ wIdle = 0
369
+ wRun = 2 - level
370
+ wSprint = level - 1
371
+ }
372
+
373
+ const e = this.strafeEntries
374
+ e[0].name = this.clips.idle
375
+ e[0].time = this.idleTime
376
+ e[0].weight = wIdle
377
+ e[1].name = runA.clip
378
+ e[1].time = this.gaitPhase * runDur
379
+ e[1].weight = wRun * (1 - runT)
380
+ e[2].name = runB.clip
381
+ e[2].time = this.gaitPhase * runDur
382
+ e[2].weight = wRun * runT
383
+ e[3].name = sprintA.clip
384
+ e[3].time = this.gaitPhase * sprintDur
385
+ e[3].weight = wSprint * (1 - sprintT)
386
+ e[4].name = sprintB.clip
387
+ e[4].time = this.gaitPhase * sprintDur
388
+ e[4].weight = wSprint * sprintT
389
+ this.model.setBlendPose(e)
390
+
391
+ const ry = this.yaw + this.yawOffset
392
+ const half = ry * 0.5
393
+ this.rotation.setXYZW(0, Math.sin(half), 0, Math.cos(half))
394
+ this.pose.yaw = this.yaw
395
+ this.pose.speedLevel = level
396
+ return this.pose
397
+ }
254
398
  }
package/src/model.ts CHANGED
@@ -313,6 +313,21 @@ export class Model {
313
313
  private morphTrackIndices: Map<string, number> = new Map()
314
314
  private lastAppliedClip: AnimationClip | null = null
315
315
 
316
+ // One-shot action layer: plays a clip ONCE over whatever else drives the pose
317
+ // (locomotion blend, a playing clip, a crossfade, or rest), with fade-in/out
318
+ // envelopes — the background keeps advancing and is what the fade-out returns to.
319
+ private oneShot: {
320
+ name: string
321
+ time: number
322
+ duration: number
323
+ fadeIn: number
324
+ fadeOut: number
325
+ cancelW: number
326
+ cancelling: boolean
327
+ onEnd: (() => void) | null
328
+ } | null = null
329
+ private readonly oneShotEntries: BlendEntry[] = []
330
+
316
331
  // Blended pose: declarative N-clip mix (setBlendPose) or a running crossfade.
317
332
  // Cursor caches are per clip so sampling several clips in one frame doesn't
318
333
  // thrash the single-clip caches above; WeakMap so removed clips can collect.
@@ -1329,6 +1344,7 @@ export class Model {
1329
1344
  }
1330
1345
  this.blendEntries = null
1331
1346
  this.crossfade = null
1347
+ this.oneShot = null
1332
1348
  this.resetAllBones()
1333
1349
  this.resetAllMorphs()
1334
1350
  return this.animationState.play(name, options)
@@ -1337,6 +1353,7 @@ export class Model {
1337
1353
  show(name: string): void {
1338
1354
  this.blendEntries = null
1339
1355
  this.crossfade = null
1356
+ this.oneShot = null
1340
1357
  this.resetAllBones()
1341
1358
  this.resetAllMorphs()
1342
1359
  this.animationState.show(name)
@@ -1357,6 +1374,37 @@ export class Model {
1357
1374
  this.blendEntries = null
1358
1375
  }
1359
1376
 
1377
+ /** Play a clip ONCE over whatever currently drives the pose — the locomotion blend,
1378
+ * a playing clip, a crossfade, or rest. The background keeps advancing underneath;
1379
+ * fade-in ramps the one-shot over it and fade-out returns to whatever the
1380
+ * background is doing by then. Replaces any active one-shot immediately. */
1381
+ playOneShot(name: string, options?: { fadeIn?: number; fadeOut?: number; onEnd?: () => void }): boolean {
1382
+ const clip = this.animationState.getAnimationClip(name)
1383
+ if (!clip || clip.frameCount <= 0 || !Number.isFinite(clip.frameCount)) return false
1384
+ const duration = clip.frameCount / FPS
1385
+ const fadeIn = Math.max(0, options?.fadeIn ?? 0.15)
1386
+ const fadeOut = Math.max(0, Math.min(options?.fadeOut ?? 0.25, duration))
1387
+ this.oneShot = { name, time: 0, duration, fadeIn, fadeOut, cancelW: 1, cancelling: false, onEnd: options?.onEnd ?? null }
1388
+ this.clipApplySuspended = false
1389
+ return true
1390
+ }
1391
+
1392
+ /** Fade the active one-shot out early over `fadeOut` seconds (default 0.2). */
1393
+ cancelOneShot(fadeOut = 0.2): void {
1394
+ if (!this.oneShot) return
1395
+ if (fadeOut <= 0) {
1396
+ this.oneShot = null
1397
+ return
1398
+ }
1399
+ this.oneShot.cancelling = true
1400
+ this.oneShot.fadeOut = fadeOut
1401
+ }
1402
+
1403
+ /** Name of the active one-shot, or null. */
1404
+ getOneShot(): string | null {
1405
+ return this.oneShot?.name ?? null
1406
+ }
1407
+
1360
1408
  /** Fade from the currently playing clip (or from the rest pose when nothing plays)
1361
1409
  * into `name` over `seconds`. The target starts at frame 0 and becomes the current
1362
1410
  * clip immediately — progress, looping and the camera clock report the target for
@@ -1364,6 +1412,7 @@ export class Model {
1364
1412
  crossfadeTo(name: string, seconds: number, options?: { loop?: boolean }): boolean {
1365
1413
  if (!this.animationState.hasAnimation(name)) return false
1366
1414
  this.blendEntries = null
1415
+ this.oneShot = null
1367
1416
  this.clipApplySuspended = false
1368
1417
 
1369
1418
  const fromName = this.animationState.getCurrentAnimation()
@@ -1397,6 +1446,7 @@ export class Model {
1397
1446
  stop(): void {
1398
1447
  this.blendEntries = null
1399
1448
  this.crossfade = null
1449
+ this.oneShot = null
1400
1450
  this.animationState.stop()
1401
1451
  }
1402
1452
 
@@ -1411,6 +1461,7 @@ export class Model {
1411
1461
  clearAnimation(): void {
1412
1462
  this.blendEntries = null
1413
1463
  this.crossfade = null
1464
+ this.oneShot = null
1414
1465
  this.animationState.clear()
1415
1466
  }
1416
1467
 
@@ -1727,6 +1778,59 @@ export class Model {
1727
1778
  }
1728
1779
  }
1729
1780
 
1781
+ /** One one-shot step: weight envelope from fade-in/out (easeInOut-shaped), the
1782
+ * background entries scaled by 1-w underneath, the one-shot clip at w on top. */
1783
+ private applyOneShot(deltaTime: number): void {
1784
+ const os = this.oneShot
1785
+ if (os === null) return
1786
+ os.time += deltaTime
1787
+
1788
+ // Envelope: min of the fade-in ramp and the fade-out ramp (or the cancel ramp).
1789
+ const wIn = os.fadeIn > 0 ? Math.min(1, os.time / os.fadeIn) : 1
1790
+ let wOut = 1
1791
+ if (os.cancelling) {
1792
+ os.cancelW -= deltaTime / os.fadeOut
1793
+ wOut = Math.max(0, os.cancelW)
1794
+ } else if (os.fadeOut > 0) {
1795
+ wOut = Math.max(0, Math.min(1, (os.duration - os.time) / os.fadeOut))
1796
+ }
1797
+ const w = easeInOut(Math.min(wIn, wOut))
1798
+
1799
+ // Background entries at (1 - w): the still-advancing blend, the current clip, or
1800
+ // nothing (rest fill). Copied into a pooled array — never scale caller-owned weights.
1801
+ const pool = this.oneShotEntries
1802
+ let n = 0
1803
+ const put = (name: string, time: number, weight: number) => {
1804
+ if (pool.length <= n) pool.push({ name: "", time: 0, weight: 0 })
1805
+ const e = pool[n++]
1806
+ e.name = name
1807
+ e.time = time
1808
+ e.weight = weight
1809
+ }
1810
+ const bg = 1 - w
1811
+ if (bg > 1e-6) {
1812
+ if (this.blendEntries !== null && this.blendEntries.length > 0) {
1813
+ for (const e of this.blendEntries) put(e.name, e.time, e.weight * bg)
1814
+ } else {
1815
+ const clip = this.animationState.getCurrentClip()
1816
+ const name = this.animationState.getCurrentAnimation()
1817
+ if (clip !== null && name !== null && name !== os.name) {
1818
+ put(name, this.animationState.getCurrentFrame() / FPS, bg)
1819
+ }
1820
+ // else: rest pose fills the remainder inside applyBlendedPose
1821
+ }
1822
+ }
1823
+ put(os.name, Math.min(os.time, os.duration), w)
1824
+ for (let i = n; i < pool.length; i++) pool[i].weight = 0
1825
+ this.applyBlendedPose(pool)
1826
+
1827
+ if (os.time >= os.duration || (os.cancelling && os.cancelW <= 0)) {
1828
+ const onEnd = os.onEnd
1829
+ this.oneShot = null
1830
+ onEnd?.()
1831
+ }
1832
+ }
1833
+
1730
1834
  /** One crossfade step: advance the outgoing clock (the target's clock lives in
1731
1835
  * animationState, already ticked by update), shape the weight with easeInOut,
1732
1836
  * and hand both to the blend sampler. Holds in place while paused. */
@@ -1781,7 +1885,9 @@ export class Model {
1781
1885
 
1782
1886
  this.animationState.update(deltaTime)
1783
1887
  if (!this.clipApplySuspended) {
1784
- if (this.blendEntries !== null && this.blendEntries.length > 0) {
1888
+ if (this.oneShot !== null) {
1889
+ this.applyOneShot(deltaTime)
1890
+ } else if (this.blendEntries !== null && this.blendEntries.length > 0) {
1785
1891
  this.applyBlendedPose(this.blendEntries)
1786
1892
  } else if (this.crossfade !== null) {
1787
1893
  this.applyCrossfade(deltaTime)