reze-engine 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,99 +1,99 @@
1
- # Reze Engine
2
-
3
- A lightweight engine built with WebGPU and TypeScript for real-time 3D anime character MMD model rendering.
4
-
5
- ## Usage
6
-
7
- ```typescript
8
- export default function Home() {
9
- const canvasRef = useRef<HTMLCanvasElement>(null)
10
- const engineRef = useRef<Engine | null>(null)
11
- const [engineError, setEngineError] = useState<string | null>(null)
12
- const [loading, setLoading] = useState(true)
13
- const [stats, setStats] = useState<EngineStats>({
14
- fps: 0,
15
- frameTime: 0,
16
- memoryUsed: 0,
17
- drawCalls: 0,
18
- vertices: 0,
19
- triangles: 0,
20
- materials: 0,
21
- textures: 0,
22
- textureMemory: 0,
23
- bufferMemory: 0,
24
- gpuMemory: 0,
25
- })
26
- const [progress, setProgress] = useState(0)
27
-
28
- const initEngine = useCallback(async () => {
29
- if (canvasRef.current) {
30
- // Initialize engine
31
- try {
32
- const engine = new Engine(canvasRef.current)
33
- engineRef.current = engine
34
- await engine.init()
35
- await engine.loadModel("/models/塞尔凯特/塞尔凯特.pmx")
36
- setLoading(false)
37
-
38
- engine.runRenderLoop(() => {
39
- setStats(engine.getStats())
40
- })
41
- } catch (error) {
42
- setEngineError(error instanceof Error ? error.message : "Unknown error")
43
- }
44
- }
45
- }, [])
46
-
47
- useEffect(() => {
48
- void (async () => {
49
- initEngine()
50
- })()
51
-
52
- // Cleanup on unmount
53
- return () => {
54
- if (engineRef.current) {
55
- engineRef.current.dispose()
56
- }
57
- }
58
- }, [initEngine])
59
-
60
- useEffect(() => {
61
- if (loading) {
62
- const interval = setInterval(() => {
63
- setProgress((prev) => {
64
- if (prev >= 100) {
65
- return 0
66
- }
67
- return prev + 1
68
- })
69
- }, 50)
70
-
71
- return () => clearInterval(interval)
72
- }
73
- }, [loading])
74
-
75
- return (
76
- <div
77
- className="fixed inset-0 w-full h-full overflow-hidden touch-none"
78
- style={{
79
- background:
80
- "radial-gradient(ellipse at center, rgba(35, 35, 45, 0.8) 0%, rgba(35, 35, 45, 0.8) 8%, rgba(8, 8, 12, 0.95) 65%, rgba(0, 0, 0, 1) 100%)",
81
- }}
82
- >
83
- <Header stats={stats} />
84
-
85
- {engineError && (
86
- <div className="absolute inset-0 w-full h-full flex items-center justify-center text-white p-6">
87
- Engine Error: {engineError}
88
- </div>
89
- )}
90
- {loading && !engineError && (
91
- <div className="absolute inset-0 max-w-xs mx-auto w-full h-full flex items-center justify-center text-white p-6">
92
- <Progress value={progress} className="rounded-none" />
93
- </div>
94
- )}
95
- <canvas ref={canvasRef} className="absolute inset-0 w-full h-full touch-none z-1" />
96
- </div>
97
- )
98
- }
99
- ```
1
+ # Reze Engine
2
+
3
+ A lightweight engine built with WebGPU and TypeScript for real-time 3D anime character MMD model rendering.
4
+
5
+ ## Usage
6
+
7
+ ```typescript
8
+ export default function Home() {
9
+ const canvasRef = useRef<HTMLCanvasElement>(null)
10
+ const engineRef = useRef<Engine | null>(null)
11
+ const [engineError, setEngineError] = useState<string | null>(null)
12
+ const [loading, setLoading] = useState(true)
13
+ const [stats, setStats] = useState<EngineStats>({
14
+ fps: 0,
15
+ frameTime: 0,
16
+ memoryUsed: 0,
17
+ drawCalls: 0,
18
+ vertices: 0,
19
+ triangles: 0,
20
+ materials: 0,
21
+ textures: 0,
22
+ textureMemory: 0,
23
+ bufferMemory: 0,
24
+ gpuMemory: 0,
25
+ })
26
+ const [progress, setProgress] = useState(0)
27
+
28
+ const initEngine = useCallback(async () => {
29
+ if (canvasRef.current) {
30
+ // Initialize engine
31
+ try {
32
+ const engine = new Engine(canvasRef.current)
33
+ engineRef.current = engine
34
+ await engine.init()
35
+ await engine.loadModel("/models/塞尔凯特/塞尔凯特.pmx")
36
+ setLoading(false)
37
+
38
+ engine.runRenderLoop(() => {
39
+ setStats(engine.getStats())
40
+ })
41
+ } catch (error) {
42
+ setEngineError(error instanceof Error ? error.message : "Unknown error")
43
+ }
44
+ }
45
+ }, [])
46
+
47
+ useEffect(() => {
48
+ void (async () => {
49
+ initEngine()
50
+ })()
51
+
52
+ // Cleanup on unmount
53
+ return () => {
54
+ if (engineRef.current) {
55
+ engineRef.current.dispose()
56
+ }
57
+ }
58
+ }, [initEngine])
59
+
60
+ useEffect(() => {
61
+ if (loading) {
62
+ const interval = setInterval(() => {
63
+ setProgress((prev) => {
64
+ if (prev >= 100) {
65
+ return 0
66
+ }
67
+ return prev + 1
68
+ })
69
+ }, 50)
70
+
71
+ return () => clearInterval(interval)
72
+ }
73
+ }, [loading])
74
+
75
+ return (
76
+ <div
77
+ className="fixed inset-0 w-full h-full overflow-hidden touch-none"
78
+ style={{
79
+ background:
80
+ "radial-gradient(ellipse at center, rgba(35, 35, 45, 0.8) 0%, rgba(35, 35, 45, 0.8) 8%, rgba(8, 8, 12, 0.95) 65%, rgba(0, 0, 0, 1) 100%)",
81
+ }}
82
+ >
83
+ <Header stats={stats} />
84
+
85
+ {engineError && (
86
+ <div className="absolute inset-0 w-full h-full flex items-center justify-center text-white p-6">
87
+ Engine Error: {engineError}
88
+ </div>
89
+ )}
90
+ {loading && !engineError && (
91
+ <div className="absolute inset-0 max-w-xs mx-auto w-full h-full flex items-center justify-center text-white p-6">
92
+ <Progress value={progress} className="rounded-none" />
93
+ </div>
94
+ )}
95
+ <canvas ref={canvasRef} className="absolute inset-0 w-full h-full touch-none z-1" />
96
+ </div>
97
+ )
98
+ }
99
+ ```
package/dist/engine.d.ts CHANGED
@@ -3,14 +3,6 @@ import { Quat, Vec3 } from "./math";
3
3
  export interface EngineStats {
4
4
  fps: number;
5
5
  frameTime: number;
6
- memoryUsed: number;
7
- vertices: number;
8
- drawCalls: number;
9
- triangles: number;
10
- materials: number;
11
- textures: number;
12
- textureMemory: number;
13
- bufferMemory: number;
14
6
  gpuMemory: number;
15
7
  }
16
8
  export declare class Engine {
@@ -31,6 +23,13 @@ export declare class Engine {
31
23
  private depthTexture;
32
24
  private pipeline;
33
25
  private outlinePipeline;
26
+ private hairOutlinePipeline;
27
+ private hairOutlineOverEyesPipeline;
28
+ private hairMultiplyPipeline;
29
+ private hairOpaquePipeline;
30
+ private eyePipeline;
31
+ private hairBindGroupLayout;
32
+ private outlineBindGroupLayout;
34
33
  private jointsBuffer;
35
34
  private weightsBuffer;
36
35
  private skinMatrixBuffer?;
@@ -73,8 +72,14 @@ export declare class Engine {
73
72
  loadModel(path: string): Promise<void>;
74
73
  rotateBones(bones: string[], rotations: Quat[], durationMs?: number): void;
75
74
  private setupModelBuffers;
76
- private materialDraws;
77
- private outlineDraws;
75
+ private opaqueNonEyeNonHairDraws;
76
+ private eyeDraws;
77
+ private hairDraws;
78
+ private transparentNonEyeNonHairDraws;
79
+ private opaqueNonEyeNonHairOutlineDraws;
80
+ private eyeOutlineDraws;
81
+ private hairOutlineDraws;
82
+ private transparentNonEyeNonHairOutlineDraws;
78
83
  private setupMaterials;
79
84
  private createTextureFromPath;
80
85
  render(): void;
@@ -83,7 +88,6 @@ export declare class Engine {
83
88
  private updateModelPose;
84
89
  private computeSkinMatrices;
85
90
  private drawOutlines;
86
- private drawModel;
87
91
  private updateStats;
88
92
  }
89
93
  //# sourceMappingURL=engine.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"engine.d.ts","sourceRoot":"","sources":["../src/engine.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAKnC,MAAM,WAAW,WAAW;IAC1B,GAAG,EAAE,MAAM,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,UAAU,EAAE,MAAM,CAAA;IAClB,QAAQ,EAAE,MAAM,CAAA;IAChB,SAAS,EAAE,MAAM,CAAA;IACjB,SAAS,EAAE,MAAM,CAAA;IACjB,SAAS,EAAE,MAAM,CAAA;IACjB,QAAQ,EAAE,MAAM,CAAA;IAChB,aAAa,EAAE,MAAM,CAAA;IACrB,YAAY,EAAE,MAAM,CAAA;IACpB,SAAS,EAAE,MAAM,CAAA;CAClB;AAED,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,kBAAkB,CAAmB;IACtC,MAAM,EAAG,MAAM,CAAA;IACtB,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,gBAAgB,CAAuB;IAC/C,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,WAAW,CAAY;IAC/B,OAAO,CAAC,WAAW,CAAC,CAAW;IAC/B,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,QAAQ,CAAoB;IACpC,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,aAAa,CAAY;IACjC,OAAO,CAAC,gBAAgB,CAAC,CAAW;IACpC,OAAO,CAAC,iBAAiB,CAAC,CAAW;IACrC,OAAO,CAAC,uBAAuB,CAAC,CAAW;IAC3C,OAAO,CAAC,yBAAyB,CAAC,CAAoB;IACtD,OAAO,CAAC,eAAe,CAAC,CAAW;IACnC,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAI;IAChC,OAAO,CAAC,oBAAoB,CAA0B;IACtD,OAAO,CAAC,YAAY,CAAqB;IACzC,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,OAAO,CAAuB;IACtC,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,YAAY,CAAgC;IACpD,OAAO,CAAC,YAAY,CAAuD;IAE3E,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,qBAAqB,CAAI;IACjC,OAAO,CAAC,gBAAgB,CAAe;IACvC,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,aAAa,CAAY;IACjC,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,KAAK,CAYZ;IACD,OAAO,CAAC,gBAAgB,CAAsB;IAC9C,OAAO,CAAC,kBAAkB,CAA4B;gBAE1C,MAAM,EAAE,iBAAiB;IAKxB,IAAI;IA6BjB,OAAO,CAAC,eAAe;IA6TvB,OAAO,CAAC,+BAA+B;IAyCvC,OAAO,CAAC,WAAW;IAMnB,OAAO,CAAC,YAAY;IA8DpB,OAAO,CAAC,WAAW;IAcnB,OAAO,CAAC,aAAa;IAgBd,QAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,GAAE,MAAY,GAAG,OAAO;IAmBxE,UAAU,CAAC,SAAS,EAAE,MAAM;IAI5B,QAAQ,IAAI,WAAW;IAIvB,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM,IAAI;IAgBnC,cAAc;IAQd,OAAO;IAUD,SAAS,CAAC,IAAI,EAAE,MAAM;IAW5B,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,EAAE,UAAU,CAAC,EAAE,MAAM;YAK5D,iBAAiB;IAgG/B,OAAO,CAAC,aAAa,CAA+F;IACpH,OAAO,CAAC,YAAY,CAA+F;YAGrG,cAAc;YAmJd,qBAAqB;IAmC5B,MAAM;IAgCb,OAAO,CAAC,oBAAoB;IAa5B,OAAO,CAAC,kBAAkB;IAU1B,OAAO,CAAC,eAAe;IA8BvB,OAAO,CAAC,mBAAmB;IAgC3B,OAAO,CAAC,YAAY;IAYpB,OAAO,CAAC,SAAS;IAWjB,OAAO,CAAC,WAAW;CA2FpB"}
1
+ {"version":3,"file":"engine.d.ts","sourceRoot":"","sources":["../src/engine.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAA;AAKnC,MAAM,WAAW,WAAW;IAC1B,GAAG,EAAE,MAAM,CAAA;IACX,SAAS,EAAE,MAAM,CAAA;IACjB,SAAS,EAAE,MAAM,CAAA;CAClB;AAED,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,kBAAkB,CAAmB;IACtC,MAAM,EAAG,MAAM,CAAA;IACtB,OAAO,CAAC,mBAAmB,CAAY;IACvC,OAAO,CAAC,gBAAgB,CAAuB;IAC/C,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,UAAU,CAAI;IACtB,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,WAAW,CAAY;IAC/B,OAAO,CAAC,WAAW,CAAC,CAAW;IAC/B,OAAO,CAAC,cAAc,CAA8B;IACpD,OAAO,CAAC,YAAY,CAAa;IACjC,OAAO,CAAC,QAAQ,CAAoB;IACpC,OAAO,CAAC,eAAe,CAAoB;IAC3C,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,2BAA2B,CAAoB;IACvD,OAAO,CAAC,oBAAoB,CAAoB;IAChD,OAAO,CAAC,kBAAkB,CAAoB;IAC9C,OAAO,CAAC,WAAW,CAAoB;IACvC,OAAO,CAAC,mBAAmB,CAAqB;IAChD,OAAO,CAAC,sBAAsB,CAAqB;IACnD,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,aAAa,CAAY;IACjC,OAAO,CAAC,gBAAgB,CAAC,CAAW;IACpC,OAAO,CAAC,iBAAiB,CAAC,CAAW;IACrC,OAAO,CAAC,uBAAuB,CAAC,CAAW;IAC3C,OAAO,CAAC,yBAAyB,CAAC,CAAoB;IACtD,OAAO,CAAC,eAAe,CAAC,CAAW;IACnC,OAAO,CAAC,kBAAkB,CAAa;IACvC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAI;IAChC,OAAO,CAAC,oBAAoB,CAA0B;IACtD,OAAO,CAAC,YAAY,CAAqB;IACzC,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,OAAO,CAAuB;IACtC,OAAO,CAAC,cAAc,CAAa;IACnC,OAAO,CAAC,YAAY,CAAgC;IACpD,OAAO,CAAC,YAAY,CAAuD;IAE3E,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,qBAAqB,CAAI;IACjC,OAAO,CAAC,gBAAgB,CAAe;IACvC,OAAO,CAAC,YAAY,CAAY;IAChC,OAAO,CAAC,aAAa,CAAY;IACjC,OAAO,CAAC,aAAa,CAAoB;IACzC,OAAO,CAAC,KAAK,CAIZ;IACD,OAAO,CAAC,gBAAgB,CAAsB;IAC9C,OAAO,CAAC,kBAAkB,CAA4B;gBAE1C,MAAM,EAAE,iBAAiB;IAKxB,IAAI;IA6BjB,OAAO,CAAC,eAAe;IAs0BvB,OAAO,CAAC,+BAA+B;IAyCvC,OAAO,CAAC,WAAW;IAMnB,OAAO,CAAC,YAAY;IAiEpB,OAAO,CAAC,WAAW;IAcnB,OAAO,CAAC,aAAa;IAgBd,QAAQ,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,SAAS,GAAE,MAAY,GAAG,OAAO;IAmBxE,UAAU,CAAC,SAAS,EAAE,MAAM;IAI5B,QAAQ,IAAI,WAAW;IAIvB,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM,IAAI;IAgBnC,cAAc;IAQd,OAAO;IAUD,SAAS,CAAC,IAAI,EAAE,MAAM;IAW5B,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,SAAS,EAAE,IAAI,EAAE,EAAE,UAAU,CAAC,EAAE,MAAM;YAK5D,iBAAiB;IAgG/B,OAAO,CAAC,wBAAwB,CAKxB;IACR,OAAO,CAAC,QAAQ,CAA+F;IAC/G,OAAO,CAAC,SAAS,CAA+F;IAChH,OAAO,CAAC,6BAA6B,CAK7B;IACR,OAAO,CAAC,+BAA+B,CAK/B;IACR,OAAO,CAAC,eAAe,CAA+F;IACtH,OAAO,CAAC,gBAAgB,CACpB;IACJ,OAAO,CAAC,oCAAoC,CAKpC;YAGM,cAAc;YA6Md,qBAAqB;IAkD5B,MAAM;IA4Gb,OAAO,CAAC,oBAAoB;IAa5B,OAAO,CAAC,kBAAkB;IAU1B,OAAO,CAAC,eAAe;IA8BvB,OAAO,CAAC,mBAAmB;IAgC3B,OAAO,CAAC,YAAY;IAqBpB,OAAO,CAAC,WAAW;CAsEpB"}