reverseport 1.6.0 → 1.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +71 -26
- package/THIRD_PARTY_NOTICES.md +1 -0
- package/bin/reverseport.mjs +13 -1
- package/dist/generatedPackageMetadata.js +1 -1
- package/licenses/README.md +1 -0
- package/licenses/godot-engine-MIT.txt +20 -0
- package/native/windows/build/manifest.json +1 -1
- package/package.json +1 -1
- package/port/cli.mjs +6 -4
- package/port/knowledge/apis/godot-3-to-4-renames.json +1 -0
- package/port/knowledge/apis/godot-3.json +1 -0
- package/port/knowledge/apis/godot-4.3.json +1 -0
- package/port/knowledge/apis/godot-4.7.json +1 -0
- package/port/src/agent.mjs +1 -1
- package/port/src/agentdisk.mjs +83 -0
- package/port/src/apicheck.mjs +280 -0
- package/port/src/archive.mjs +34 -4
- package/port/src/convert.mjs +3 -1
- package/port/src/dormant.mjs +159 -0
- package/port/src/formats.mjs +1 -0
- package/port/src/gamearchives.mjs +476 -0
- package/port/src/godotbin.mjs +544 -0
- package/port/src/il2cpp.mjs +148 -0
- package/port/src/jsworkspace.mjs +2 -2
- package/port/src/knowledge.mjs +3 -1
- package/port/src/physics.mjs +135 -0
- package/port/src/plan.mjs +94 -11
- package/port/src/porters.mjs +87 -5
- package/port/src/refs.mjs +120 -0
- package/port/src/rpgmaker.mjs +416 -0
- package/port/src/save.mjs +326 -0
- package/port/src/scene.mjs +37 -3
- package/port/src/shader.mjs +385 -0
- package/port/src/strings.mjs +327 -0
- package/port/src/tools.mjs +48 -8
- package/port/src/trace.mjs +302 -0
- package/port/src/unity-anim.mjs +229 -0
- package/port/src/upgrade.mjs +219 -0
- package/skills/build-inspector/SKILL.md +8 -0
- package/skills/godot-port/SKILL.md +2 -0
- package/skills/port-verify/SKILL.md +20 -9
- package/skills/reverse-engineer-anything/SKILL.md +18 -2
- package/skills/reverse-engineer-anything/references/porting-and-rebuilds.md +35 -4
- package/skills/unity-to-godot/SKILL.md +14 -2
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"LIMIT_MAX_VIEWPORT_DIMENSIONS_Y","LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT","LOGIC_OP_AND","LOGIC_OP_AND_INVERTED","LOGIC_OP_AND_REVERSE","LOGIC_OP_CLEAR","LOGIC_OP_COPY","LOGIC_OP_COPY_INVERTED","LOGIC_OP_EQUIVALENT","LOGIC_OP_INVERT","LOGIC_OP_MAX","LOGIC_OP_NAND","LOGIC_OP_NOR","LOGIC_OP_NO_OP","LOGIC_OP_OR","LOGIC_OP_OR_INVERTED","LOGIC_OP_OR_REVERSE","LOGIC_OP_SET","LOGIC_OP_XOR","MEMORY_BUFFERS","MEMORY_TEXTURES","MEMORY_TOTAL","PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL","PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT","PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT","POLYGON_CULL_BACK","POLYGON_CULL_DISABLED","POLYGON_CULL_FRONT","POLYGON_FRONT_FACE_CLOCKWISE","POLYGON_FRONT_FACE_COUNTER_CLOCKWISE","RENDER_PRIMITIVE_LINES","RENDER_PRIMITIVE_LINESTRIPS","RENDER_PRIMITIVE_LINESTRIPS_WITH_ADJACENCY","RENDER_PRIMITIVE_LINES_WITH_ADJACENCY","RENDER_PRIMITIVE_MAX","RENDER_PRIMITIVE_POINTS","RENDER_PRIMITIVE_TESSELATION_PATCH","RENDER_PRIMITIVE_TRIANGLES","RENDER_PRIMITIVE_TRIANGLES_WITH_ADJACENCY","RENDER_PRIMITIVE_TRIANGLE_STRIPS","RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_AJACENCY","RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX","SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_BLACK","SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_WHITE","SAMPLER_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK","SAMPLER_BORDER_COLOR_INT_OPAQUE_BLACK","SAMPLER_BORDER_COLOR_INT_OPAQUE_WHITE","SAMPLER_BORDER_COLOR_INT_TRANSPARENT_BLACK","SAMPLER_BORDER_COLOR_MAX","SAMPLER_FILTER_LINEAR","SAMPLER_FILTER_NEAREST","SAMPLER_REPEAT_MODE_CLAMP_TO_BORDER","SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE","SAMPLER_REPEAT_MODE_MAX","SAMPLER_REPEAT_MODE_MIRRORED_REPEAT","SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE","SAMPLER_REPEAT_MODE_REPEAT","SHADER_LANGUAGE_GLSL","SHADER_LANGUAGE_HLSL","SHADER_STAGE_COMPUTE","SHADER_STAGE_COMPUTE_BIT","SHADER_STAGE_FRAGMENT","SHADER_STAGE_FRAGMENT_BIT","SHADER_STAGE_MAX","SHADER_STAGE_TESSELATION_CONTROL","SHADER_STAGE_TESSELATION_CONTROL_BIT","SHADER_STAGE_TESSELATION_EVALUATION","SHADER_STAGE_TESSELATION_EVALUATION_BIT","SHADER_STAGE_VERTEX","SHADER_STAGE_VERTEX_BIT","STENCIL_OP_DECREMENT_AND_CLAMP","STENCIL_OP_DECREMENT_AND_WRAP","STENCIL_OP_INCREMENT_AND_CLAMP","STENCIL_OP_INCREMENT_AND_WRAP","STENCIL_OP_INVERT","STENCIL_OP_KEEP","STENCIL_OP_MAX","STENCIL_OP_REPLACE","STENCIL_OP_ZERO","STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT","TEXTURE_SAMPLES_1","TEXTURE_SAMPLES_16","TEXTURE_SAMPLES_2","TEXTURE_SAMPLES_32","TEXTURE_SAMPLES_4","TEXTURE_SAMPLES_64","TEXTURE_SAMPLES_8","TEXTURE_SAMPLES_MAX","TEXTURE_SLICE_2D","TEXTURE_SLICE_3D","TEXTURE_SLICE_CUBEMAP","TEXTURE_SWIZZLE_A","TEXTURE_SWIZZLE_B","TEXTURE_SWIZZLE_G","TEXTURE_SWIZZLE_IDENTITY","TEXTURE_SWIZZLE_MAX","TEXTURE_SWIZZLE_ONE","TEXTURE_SWIZZLE_R","TEXTURE_SWIZZLE_ZERO","TEXTURE_TYPE_1D","TEXTURE_TYPE_1D_ARRAY","TEXTURE_TYPE_2D","TEXTURE_TYPE_2D_ARRAY","TEXTURE_TYPE_3D","TEXTURE_TYPE_CUBE","TEXTURE_TYPE_CUBE_ARRAY","TEXTURE_TYPE_MAX","TEXTURE_USAGE_CAN_COPY_FROM_BIT","TEXTURE_USAGE_CAN_COPY_TO_BIT","TEXTURE_USAGE_CAN_UPDATE_BIT","TEXTURE_USAGE_COLOR_ATTACHMENT_BIT","TEXTURE_USAGE_CPU_READ_BIT","TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT","TEXTURE_USAGE_INPUT_ATTACHMENT_BIT","TEXTURE_USAGE_SAMPLING_BIT","TEXTURE_USAGE_STORAGE_ATOMIC_BIT","TEXTURE_USAGE_STORAGE_BIT","UNIFORM_TYPE_IMAGE","UNIFORM_TYPE_IMAGE_BUFFER","UNIFORM_TYPE_INPUT_ATTACHMENT","UNIFORM_TYPE_MAX","UNIFORM_TYPE_SAMPLER","UNIFORM_TYPE_SAMPLER_WITH_TEXTURE","UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER","UNIFORM_TYPE_STORAGE_BUFFER","UNIFORM_TYPE_TEXTURE","UNIFORM_TYPE_TEXTURE_BUFFER","UNIFORM_TYPE_UNIFORM_BUFFER","VERTEX_FREQUENCY_INSTANCE","VERTEX_FREQUENCY_VERTEX"]},"RenderingServer":{"inherits":"Object","methods":["bake_render_uv2","call_on_render_thread","camera_attributes_create","camera_attributes_set_auto_exposure","camera_attributes_set_dof_blur","camera_attributes_set_dof_blur_bokeh_shape","camera_attributes_set_dof_blur_quality","camera_attributes_set_exposure","camera_create","camera_set_camera_attributes","camera_set_compositor","camera_set_cull_mask","camera_set_environment","camera_set_frustum","camera_set_orthogonal","camera_set_perspective","camera_set_transform","camera_set_use_vertical_aspect","canvas_create","canvas_item_add_animation_slice","canvas_item_add_circle","canvas_item_add_clip_ignore","canvas_item_add_lcd_texture_rect_region","canvas_item_add_line","canvas_item_add_mesh","canvas_item_add_msdf_texture_rect_region","canvas_item_add_multiline","canvas_item_add_multimesh","canvas_item_add_nine_patch","canvas_item_add_particles","canvas_item_add_polygon","canvas_item_add_polyline","canvas_item_add_primitive","canvas_item_add_rect","canvas_item_add_set_transform","canvas_item_add_texture_rect","canvas_item_add_texture_rect_region","canvas_item_add_triangle_array","canvas_item_clear","canvas_item_create","canvas_item_reset_physics_interpolation","canvas_item_set_canvas_group_mode","canvas_item_set_clip","canvas_item_set_copy_to_backbuffer","canvas_item_set_custom_rect","canvas_item_set_default_texture_filter","canvas_it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