restty 0.1.8 → 0.1.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -109,6 +109,7 @@ await restty.setFontSources([
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  `restty` ships a pane manager and a default terminal context menu so you can add split panes quickly.
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  It auto-creates pane DOM, canvas, and hidden IME inputs for you.
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+ Pane/split/divider styles are injected by the library (no separate CSS file required).
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  ```ts
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  import {
@@ -131,6 +132,10 @@ const restty = new Restty({
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  defaultContextMenu: {
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  getPtyUrl: () => "ws://localhost:8787/pty",
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  },
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+ paneStyles: {
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+ inactivePaneOpacity: 0.82,
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+ dividerThicknessPx: 1,
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+ },
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  shortcuts: true,
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  });
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@@ -150,6 +155,7 @@ Main methods:
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  - `destroy()`
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  - `getPanes()` / `getActivePane()` / `getFocusedPane()`
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  - `splitActivePane("vertical" | "horizontal")` / `splitPane(id, direction)` / `closePane(id)`
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+ - `getPaneStyleOptions()` / `setPaneStyleOptions({...})`
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  - `connectPty(url)` / `disconnectPty()` / `isPtyConnected()`
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  - `setRenderer("auto" | "webgpu" | "webgl2")`
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  - `setFontSize(number)`
@@ -3,6 +3,6 @@ export { createResttyAppSession, getDefaultResttyAppSession } from "./session";
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  export { createResttyPaneManager, createDefaultResttyPaneContextMenuItems, getResttyShortcutModifierLabel, } from "./panes";
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  export { Restty } from "./restty";
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  export type { ResttyAppElements, ResttyAppCallbacks, FontSource, ResttyFontSource, ResttyUrlFontSource, ResttyBufferFontSource, ResttyLocalFontSource, ResttyWasmLogListener, ResttyAppSession, ResttyAppOptions, ResttyApp, } from "./types";
6
- export type { ResttyPaneSplitDirection, ResttyPaneContextMenuItem, ResttyPaneDefinition, ResttyPaneShortcutsOptions, ResttyPaneContextMenuOptions, CreateResttyPaneManagerOptions, ResttyPaneManager, ResttyPaneWithApp, CreateDefaultResttyPaneContextMenuItemsOptions, } from "./panes";
6
+ export type { ResttyPaneSplitDirection, ResttyPaneContextMenuItem, ResttyPaneDefinition, ResttyPaneStyleOptions, ResttyPaneStylesOptions, ResttyPaneShortcutsOptions, ResttyPaneContextMenuOptions, CreateResttyPaneManagerOptions, ResttyPaneManager, ResttyPaneWithApp, CreateDefaultResttyPaneContextMenuItemsOptions, } from "./panes";
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7
  export type { ResttyOptions } from "./restty";
8
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  export declare function createResttyApp(options: ResttyAppOptions): ResttyApp;
@@ -1,4 +1,4 @@
1
- import { type ResttyPaneContextMenuOptions, type ResttyPaneManager, type ResttyPaneShortcutsOptions, type ResttyPaneWithApp } from "./panes";
1
+ import { type ResttyPaneStyleOptions, type ResttyPaneStylesOptions, type ResttyPaneContextMenuOptions, type ResttyPaneManager, type ResttyPaneShortcutsOptions, type ResttyPaneWithApp } from "./panes";
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  import type { ResttyAppOptions, ResttyAppSession } from "./types";
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  export type ResttyManagedAppPane = ResttyPaneWithApp & {
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  canvas: HTMLCanvasElement;
@@ -11,6 +11,8 @@ export type ResttyPaneDomDefaults = {
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  imeInputClassName?: string;
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  termDebugClassName?: string;
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  };
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+ export type ResttyManagedPaneStyleOptions = ResttyPaneStyleOptions;
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+ export type ResttyManagedPaneStylesOptions = ResttyPaneStylesOptions;
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  export type ResttyPaneAppOptionsInput = Omit<ResttyAppOptions, "canvas" | "imeInput" | "session">;
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  export type ResttyDefaultPaneContextMenuOptions = {
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  enabled?: boolean;
@@ -31,6 +33,7 @@ export type CreateResttyAppPaneManagerOptions = {
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  paneDom?: ResttyPaneDomDefaults;
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  autoInit?: boolean;
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  minPaneSize?: number;
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+ paneStyles?: boolean | ResttyManagedPaneStylesOptions;
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  shortcuts?: boolean | ResttyPaneShortcutsOptions;
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  contextMenu?: ResttyPaneContextMenuOptions<ResttyManagedAppPane> | null;
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  defaultContextMenu?: boolean | ResttyDefaultPaneContextMenuOptions;
@@ -21,6 +21,17 @@ export type ResttyPaneContextMenuOptions<TPane extends ResttyPaneDefinition> = {
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  canOpen?: (event: MouseEvent, pane: TPane) => boolean;
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  getItems: (pane: TPane, manager: ResttyPaneManager<TPane>) => Array<ResttyPaneContextMenuItem | "separator">;
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  };
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+ export type ResttyPaneStyleOptions = {
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+ splitBackground?: string;
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+ paneBackground?: string;
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+ inactivePaneOpacity?: number;
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+ activePaneOpacity?: number;
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+ opacityTransitionMs?: number;
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+ dividerThicknessPx?: number;
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+ };
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+ export type ResttyPaneStylesOptions = ResttyPaneStyleOptions & {
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+ enabled?: boolean;
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+ };
24
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  export type CreateResttyPaneManagerOptions<TPane extends ResttyPaneDefinition> = {
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  root: HTMLElement;
26
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  createPane: (context: {
@@ -37,6 +48,7 @@ export type CreateResttyPaneManagerOptions<TPane extends ResttyPaneDefinition> =
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  minPaneSize?: number;
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  contextMenu?: ResttyPaneContextMenuOptions<TPane> | null;
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  shortcuts?: boolean | ResttyPaneShortcutsOptions;
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+ styles?: boolean | ResttyPaneStylesOptions;
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  };
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  export type ResttyPaneManager<TPane extends ResttyPaneDefinition> = {
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  getPanes: () => TPane[];
@@ -55,6 +67,8 @@ export type ResttyPaneManager<TPane extends ResttyPaneDefinition> = {
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  splitPane: (id: number, direction: ResttyPaneSplitDirection) => TPane | null;
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  splitActivePane: (direction: ResttyPaneSplitDirection) => TPane | null;
57
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  closePane: (id: number) => boolean;
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+ getStyleOptions: () => Readonly<Required<ResttyPaneStyleOptions>>;
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+ setStyleOptions: (options: ResttyPaneStyleOptions) => void;
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  requestLayoutSync: () => void;
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  hideContextMenu: () => void;
60
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  destroy: () => void;
@@ -1,6 +1,6 @@
1
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  import type { GhosttyTheme } from "../theme";
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  import type { InputHandler } from "../input";
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- import { type CreateResttyAppPaneManagerOptions, type ResttyPaneAppOptionsInput, type ResttyManagedAppPane } from "./pane-app-manager";
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+ import { type CreateResttyAppPaneManagerOptions, type ResttyManagedPaneStyleOptions, type ResttyPaneAppOptionsInput, type ResttyManagedAppPane } from "./pane-app-manager";
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  import type { ResttyPaneManager, ResttyPaneSplitDirection } from "./panes";
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  import type { ResttyFontSource } from "./types";
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  export type ResttyOptions = Omit<CreateResttyAppPaneManagerOptions, "appOptions"> & {
@@ -24,6 +24,8 @@ export declare class Restty {
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  splitActivePane(direction: ResttyPaneSplitDirection): ResttyManagedAppPane | null;
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  splitPane(id: number, direction: ResttyPaneSplitDirection): ResttyManagedAppPane | null;
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  closePane(id: number): boolean;
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+ getPaneStyleOptions(): Readonly<Required<ResttyManagedPaneStyleOptions>>;
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+ setPaneStyleOptions(options: ResttyManagedPaneStyleOptions): void;
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  setActivePane(id: number, options?: {
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  focus?: boolean;
29
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  }): void;
package/dist/index.d.ts CHANGED
@@ -14,5 +14,5 @@ export { parseGhosttyTheme, parseGhosttyColor, colorToFloats, colorToRgbU32, lis
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  export type { GhosttyTheme, ThemeColor, ResttyBuiltinThemeName } from "./theme";
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  export { Restty } from "./app/restty";
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  export type { ResttyOptions } from "./app/restty";
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- export type { ResttyManagedAppPane, ResttyPaneDomDefaults, ResttyPaneAppOptionsInput, } from "./app/pane-app-manager";
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+ export type { ResttyManagedAppPane, ResttyPaneDomDefaults, ResttyManagedPaneStyleOptions, ResttyManagedPaneStylesOptions, ResttyPaneAppOptionsInput, } from "./app/pane-app-manager";
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  export type { ResttyFontSource, ResttyUrlFontSource, ResttyBufferFontSource, ResttyLocalFontSource, } from "./app/types";
package/dist/index.js CHANGED
@@ -875,12 +875,12 @@ float luminance(vec3 color) {
875
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  }
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877
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  void main() {
878
- vec4 sample = texture(u_atlas, v_uv);
878
+ vec4 atlasSample = texture(u_atlas, v_uv);
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  bool useLinear = u_blend.x > 0.5;
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  bool useCorrection = u_blend.y > 0.5;
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882
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  if (v_mode > 0.5) {
883
- vec4 color = sample;
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+ vec4 color = atlasSample;
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  if (useLinear) {
885
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  color.rgb = srgbToLinear(color.rgb);
886
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  }
@@ -898,7 +898,7 @@ void main() {
898
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  fg.rgb *= fg.a;
899
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  bg.rgb *= bg.a;
900
900
 
901
- float alpha = sample.a;
901
+ float alpha = atlasSample.a;
902
902
  if (useCorrection && useLinear) {
903
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  float fg_l = luminance(fg.rgb);
904
904
  float bg_l = luminance(bg.rgb);
@@ -25464,6 +25464,230 @@ function getBuiltinTheme(name) {
25464
25464
  return parsed;
25465
25465
  }
25466
25466
  // src/app/panes.ts
25467
+ var RESTTY_PANE_ROOT_CLASS = "restty-pane-root";
25468
+ var RESTTY_PANE_STYLE_MARKER = "data-restty-pane-styles";
25469
+ var RESTTY_PANE_STYLE_TEXT = `
25470
+ .${RESTTY_PANE_ROOT_CLASS} {
25471
+ display: flex;
25472
+ width: 100%;
25473
+ height: 100%;
25474
+ min-width: 0;
25475
+ min-height: 0;
25476
+ }
25477
+
25478
+ .${RESTTY_PANE_ROOT_CLASS} .pane-split {
25479
+ display: flex;
25480
+ flex: 1 1 auto;
25481
+ min-width: 0;
25482
+ min-height: 0;
25483
+ gap: 0;
25484
+ padding: 0;
25485
+ background: var(--restty-pane-split-background, #111);
25486
+ }
25487
+
25488
+ .${RESTTY_PANE_ROOT_CLASS} .pane-split.is-vertical {
25489
+ flex-direction: row;
25490
+ }
25491
+
25492
+ .${RESTTY_PANE_ROOT_CLASS} .pane-split.is-horizontal {
25493
+ flex-direction: column;
25494
+ }
25495
+
25496
+ .${RESTTY_PANE_ROOT_CLASS} .pane {
25497
+ position: relative;
25498
+ flex: 1 1 0;
25499
+ min-width: 0;
25500
+ min-height: 0;
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+ background: var(--restty-pane-background, #000);
25502
+ border: 0;
25503
+ overflow: hidden;
25504
+ opacity: var(--restty-pane-inactive-opacity, 0.82);
25505
+ transition: opacity var(--restty-pane-opacity-transition, 140ms) ease-out;
25506
+ }
25507
+
25508
+ .${RESTTY_PANE_ROOT_CLASS} .pane.is-active {
25509
+ opacity: var(--restty-pane-active-opacity, 1);
25510
+ }
25511
+
25512
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider {
25513
+ position: relative;
25514
+ z-index: 2;
25515
+ flex: 0 0 var(--restty-pane-divider-thickness, 1px);
25516
+ touch-action: none;
25517
+ }
25518
+
25519
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-vertical {
25520
+ cursor: col-resize;
25521
+ background: transparent;
25522
+ }
25523
+
25524
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-horizontal {
25525
+ cursor: row-resize;
25526
+ background: transparent;
25527
+ }
25528
+
25529
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-vertical:hover,
25530
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-vertical.is-dragging {
25531
+ background:
25532
+ radial-gradient(
25533
+ 100px 46% at 50% 50%,
25534
+ rgba(235, 235, 235, 0.92) 0%,
25535
+ rgba(200, 200, 200, 0.48) 46%,
25536
+ rgba(155, 155, 155, 0.12) 68%,
25537
+ rgba(120, 120, 120, 0) 100%
25538
+ ),
25539
+ rgba(185, 185, 185, 0.24);
25540
+ }
25541
+
25542
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-horizontal:hover,
25543
+ .${RESTTY_PANE_ROOT_CLASS} .pane-divider.is-horizontal.is-dragging {
25544
+ background:
25545
+ radial-gradient(
25546
+ 46% 100px at 50% 50%,
25547
+ rgba(235, 235, 235, 0.92) 0%,
25548
+ rgba(200, 200, 200, 0.48) 46%,
25549
+ rgba(155, 155, 155, 0.12) 68%,
25550
+ rgba(120, 120, 120, 0) 100%
25551
+ ),
25552
+ rgba(185, 185, 185, 0.24);
25553
+ }
25554
+
25555
+ body.is-resizing-split {
25556
+ user-select: none;
25557
+ }
25558
+
25559
+ .${RESTTY_PANE_ROOT_CLASS} .pane-canvas {
25560
+ width: 100%;
25561
+ height: 100%;
25562
+ display: block;
25563
+ outline: none;
25564
+ }
25565
+
25566
+ .${RESTTY_PANE_ROOT_CLASS} .pane-ime-input {
25567
+ position: fixed;
25568
+ left: 0;
25569
+ top: 0;
25570
+ width: 1px;
25571
+ height: 1px;
25572
+ opacity: 0;
25573
+ pointer-events: none;
25574
+ }
25575
+
25576
+ .${RESTTY_PANE_ROOT_CLASS} .pane-term-debug {
25577
+ display: none;
25578
+ }
25579
+
25580
+ .pane-context-menu {
25581
+ position: fixed;
25582
+ z-index: 9999;
25583
+ min-width: 200px;
25584
+ padding: 6px;
25585
+ border: 1px solid #2a2a2a;
25586
+ border-radius: 8px;
25587
+ background: #161616;
25588
+ box-shadow: 0 14px 40px rgba(0, 0, 0, 0.45);
25589
+ }
25590
+
25591
+ .pane-context-menu-item {
25592
+ width: 100%;
25593
+ display: flex;
25594
+ align-items: center;
25595
+ justify-content: space-between;
25596
+ gap: 12px;
25597
+ padding: 7px 9px;
25598
+ border: 0;
25599
+ border-radius: 6px;
25600
+ background: transparent;
25601
+ color: #d6d6d6;
25602
+ text-align: left;
25603
+ cursor: pointer;
25604
+ }
25605
+
25606
+ .pane-context-menu-item:hover {
25607
+ background: #252525;
25608
+ }
25609
+
25610
+ .pane-context-menu-item:disabled {
25611
+ opacity: 0.4;
25612
+ cursor: default;
25613
+ }
25614
+
25615
+ .pane-context-menu-item.is-danger {
25616
+ color: #f1a1a1;
25617
+ }
25618
+
25619
+ .pane-context-menu-label {
25620
+ font-size: 12px;
25621
+ }
25622
+
25623
+ .pane-context-menu-shortcut {
25624
+ font-size: 10px;
25625
+ color: #868686;
25626
+ }
25627
+
25628
+ .pane-context-menu-separator {
25629
+ height: 1px;
25630
+ margin: 6px 4px;
25631
+ background: #2a2a2a;
25632
+ }
25633
+ `;
25634
+ var DEFAULT_RESTTY_PANE_STYLE_OPTIONS = {
25635
+ splitBackground: "#111",
25636
+ paneBackground: "#000",
25637
+ inactivePaneOpacity: 0.82,
25638
+ activePaneOpacity: 1,
25639
+ opacityTransitionMs: 140,
25640
+ dividerThicknessPx: 1
25641
+ };
25642
+ function clampNumber(value, min, max) {
25643
+ return Math.min(max, Math.max(min, value));
25644
+ }
25645
+ function normalizeColor(value, fallback) {
25646
+ if (typeof value !== "string")
25647
+ return fallback;
25648
+ const trimmed = value.trim();
25649
+ return trimmed ? trimmed : fallback;
25650
+ }
25651
+ function normalizePaneStyleOptions(options) {
25652
+ const inactivePaneOpacity = Number.isFinite(options.inactivePaneOpacity) ? clampNumber(Number(options.inactivePaneOpacity), 0, 1) : DEFAULT_RESTTY_PANE_STYLE_OPTIONS.inactivePaneOpacity;
25653
+ const activePaneOpacity = Number.isFinite(options.activePaneOpacity) ? clampNumber(Number(options.activePaneOpacity), 0, 1) : DEFAULT_RESTTY_PANE_STYLE_OPTIONS.activePaneOpacity;
25654
+ const opacityTransitionMs = Number.isFinite(options.opacityTransitionMs) ? clampNumber(Number(options.opacityTransitionMs), 0, 5000) : DEFAULT_RESTTY_PANE_STYLE_OPTIONS.opacityTransitionMs;
25655
+ const dividerThicknessPx = Number.isFinite(options.dividerThicknessPx) ? clampNumber(Number(options.dividerThicknessPx), 1, 32) : DEFAULT_RESTTY_PANE_STYLE_OPTIONS.dividerThicknessPx;
25656
+ return {
25657
+ splitBackground: normalizeColor(options.splitBackground, DEFAULT_RESTTY_PANE_STYLE_OPTIONS.splitBackground),
25658
+ paneBackground: normalizeColor(options.paneBackground, DEFAULT_RESTTY_PANE_STYLE_OPTIONS.paneBackground),
25659
+ inactivePaneOpacity,
25660
+ activePaneOpacity,
25661
+ opacityTransitionMs,
25662
+ dividerThicknessPx
25663
+ };
25664
+ }
25665
+ function ensureResttyPaneStylesDocument(doc) {
25666
+ if (doc.querySelector(`style[${RESTTY_PANE_STYLE_MARKER}="1"]`))
25667
+ return;
25668
+ const style = doc.createElement("style");
25669
+ style.setAttribute(RESTTY_PANE_STYLE_MARKER, "1");
25670
+ style.textContent = RESTTY_PANE_STYLE_TEXT;
25671
+ doc.head.appendChild(style);
25672
+ }
25673
+ function applyPaneStyleOptionsToRoot(root, options) {
25674
+ root.classList.add(RESTTY_PANE_ROOT_CLASS);
25675
+ root.style.setProperty("--restty-pane-split-background", options.splitBackground);
25676
+ root.style.setProperty("--restty-pane-background", options.paneBackground);
25677
+ root.style.setProperty("--restty-pane-inactive-opacity", options.inactivePaneOpacity.toFixed(3));
25678
+ root.style.setProperty("--restty-pane-active-opacity", options.activePaneOpacity.toFixed(3));
25679
+ root.style.setProperty("--restty-pane-opacity-transition", `${options.opacityTransitionMs}ms`);
25680
+ root.style.setProperty("--restty-pane-divider-thickness", `${options.dividerThicknessPx}px`);
25681
+ }
25682
+ function clearPaneStyleOptionsFromRoot(root) {
25683
+ root.classList.remove(RESTTY_PANE_ROOT_CLASS);
25684
+ root.style.removeProperty("--restty-pane-split-background");
25685
+ root.style.removeProperty("--restty-pane-background");
25686
+ root.style.removeProperty("--restty-pane-inactive-opacity");
25687
+ root.style.removeProperty("--restty-pane-active-opacity");
25688
+ root.style.removeProperty("--restty-pane-opacity-transition");
25689
+ root.style.removeProperty("--restty-pane-divider-thickness");
25690
+ }
25467
25691
  function getResttyShortcutModifierLabel() {
25468
25692
  const isMac = typeof navigator !== "undefined" && /mac/i.test(navigator.platform);
25469
25693
  return isMac ? "Cmd" : "Ctrl";
@@ -25550,6 +25774,17 @@ function createResttyPaneManager(options) {
25550
25774
  const paneCleanupFns = new Map;
25551
25775
  const minPaneSize = Number.isFinite(options.minPaneSize) ? Math.max(24, Number(options.minPaneSize)) : 96;
25552
25776
  const shortcutOptions = typeof options.shortcuts === "object" ? options.shortcuts : { enabled: options.shortcuts !== false };
25777
+ const stylesInput = typeof options.styles === "object" && options.styles ? options.styles : undefined;
25778
+ const stylesEnabled = options.styles === false ? false : stylesInput?.enabled ?? true;
25779
+ let styleOptions = normalizePaneStyleOptions({
25780
+ ...DEFAULT_RESTTY_PANE_STYLE_OPTIONS,
25781
+ ...stylesInput
25782
+ });
25783
+ if (stylesEnabled) {
25784
+ const doc = root.ownerDocument ?? document;
25785
+ ensureResttyPaneStylesDocument(doc);
25786
+ applyPaneStyleOptionsToRoot(root, styleOptions);
25787
+ }
25553
25788
  let nextPaneId = 1;
25554
25789
  let activePaneId = null;
25555
25790
  let focusedPaneId = null;
@@ -25569,6 +25804,18 @@ function createResttyPaneManager(options) {
25569
25804
  options.onLayoutChanged?.();
25570
25805
  });
25571
25806
  };
25807
+ const getStyleOptions = () => ({
25808
+ ...styleOptions
25809
+ });
25810
+ const setStyleOptions = (next) => {
25811
+ styleOptions = normalizePaneStyleOptions({
25812
+ ...styleOptions,
25813
+ ...next
25814
+ });
25815
+ if (!stylesEnabled)
25816
+ return;
25817
+ applyPaneStyleOptionsToRoot(root, styleOptions);
25818
+ };
25572
25819
  const getPanes = () => Array.from(panes.values());
25573
25820
  const getPaneById = (id) => {
25574
25821
  return panes.get(id) ?? null;
@@ -26004,6 +26251,9 @@ function createResttyPaneManager(options) {
26004
26251
  root.replaceChildren();
26005
26252
  hideContextMenu();
26006
26253
  contextMenuEl?.remove();
26254
+ if (stylesEnabled) {
26255
+ clearPaneStyleOptionsFromRoot(root);
26256
+ }
26007
26257
  };
26008
26258
  const api = {
26009
26259
  getPanes,
@@ -26016,6 +26266,8 @@ function createResttyPaneManager(options) {
26016
26266
  splitPane,
26017
26267
  splitActivePane,
26018
26268
  closePane,
26269
+ getStyleOptions,
26270
+ setStyleOptions,
26019
26271
  requestLayoutSync,
26020
26272
  hideContextMenu,
26021
26273
  destroy
@@ -55127,6 +55379,7 @@ function createResttyAppPaneManager(options) {
55127
55379
  const manager2 = createResttyPaneManager({
55128
55380
  root: options.root,
55129
55381
  minPaneSize: options.minPaneSize,
55382
+ styles: options.paneStyles,
55130
55383
  shortcuts,
55131
55384
  contextMenu,
55132
55385
  createPane: ({ id, sourcePane }) => {
@@ -55228,6 +55481,12 @@ class Restty {
55228
55481
  closePane(id) {
55229
55482
  return this.paneManager.closePane(id);
55230
55483
  }
55484
+ getPaneStyleOptions() {
55485
+ return this.paneManager.getStyleOptions();
55486
+ }
55487
+ setPaneStyleOptions(options) {
55488
+ this.paneManager.setStyleOptions(options);
55489
+ }
55231
55490
  setActivePane(id, options) {
55232
55491
  this.paneManager.setActivePane(id, options);
55233
55492
  }
@@ -2,6 +2,6 @@ export declare const RECT_SHADER = "\nstruct Uniforms {\n res: vec2f,\n _pad:
2
2
  export declare const RECT_SHADER_GL_VERT = "#version 300 es\nprecision highp float;\n\nuniform vec2 u_resolution;\n\nlayout(location = 0) in vec2 a_quad;\nlayout(location = 1) in vec2 a_pos;\nlayout(location = 2) in vec2 a_size;\nlayout(location = 3) in vec4 a_color;\n\nout vec4 v_color;\n\nvoid main() {\n vec2 pixel = a_pos + a_quad * a_size;\n vec2 clip = vec2(\n (pixel.x / u_resolution.x) * 2.0 - 1.0,\n 1.0 - (pixel.y / u_resolution.y) * 2.0\n );\n gl_Position = vec4(clip, 0.0, 1.0);\n v_color = a_color;\n}\n";
3
3
  export declare const RECT_SHADER_GL_FRAG = "#version 300 es\nprecision highp float;\n\nuniform vec2 u_blend;\n\nin vec4 v_color;\nout vec4 fragColor;\n\n// sRGB to linear conversion for proper blending\nfloat srgbToLinear(float c) {\n if (c <= 0.04045) {\n return c / 12.92;\n }\n return pow((c + 0.055) / 1.055, 2.4);\n}\n\nvec3 srgbToLinear(vec3 c) {\n return vec3(srgbToLinear(c.r), srgbToLinear(c.g), srgbToLinear(c.b));\n}\n\nvoid main() {\n bool useLinear = u_blend.x > 0.5;\n vec4 color = v_color;\n if (useLinear) {\n color.rgb = srgbToLinear(color.rgb);\n }\n color.rgb *= color.a;\n fragColor = color;\n}\n";
4
4
  export declare const GLYPH_SHADER_GL_VERT = "#version 300 es\nprecision highp float;\n\nuniform vec2 u_resolution;\n\nlayout(location = 0) in vec2 a_quad;\nlayout(location = 1) in vec2 a_pos;\nlayout(location = 2) in vec2 a_size;\nlayout(location = 3) in vec2 a_uv0;\nlayout(location = 4) in vec2 a_uv1;\nlayout(location = 5) in vec4 a_color;\nlayout(location = 6) in vec4 a_bg;\nlayout(location = 7) in float a_slant;\nlayout(location = 8) in float a_mode;\n\nout vec2 v_uv;\nout vec4 v_color;\nout vec4 v_bg;\nout float v_mode;\n\nvoid main() {\n vec2 pixel = a_pos + vec2(a_quad.x * a_size.x + a_slant * (1.0 - a_quad.y), a_quad.y * a_size.y);\n vec2 clip = vec2(\n (pixel.x / u_resolution.x) * 2.0 - 1.0,\n 1.0 - (pixel.y / u_resolution.y) * 2.0\n );\n v_uv = a_uv0 + (a_uv1 - a_uv0) * a_quad;\n gl_Position = vec4(clip, 0.0, 1.0);\n v_color = a_color;\n v_bg = a_bg;\n v_mode = a_mode;\n}\n";
5
- export declare const GLYPH_SHADER_GL_FRAG = "#version 300 es\nprecision highp float;\n\nuniform sampler2D u_atlas;\nuniform vec2 u_blend;\n\nin vec2 v_uv;\nin vec4 v_color;\nin vec4 v_bg;\nin float v_mode;\nout vec4 fragColor;\n\n// sRGB to linear conversion for proper blending\nfloat srgbToLinear(float c) {\n if (c <= 0.04045) {\n return c / 12.92;\n }\n return pow((c + 0.055) / 1.055, 2.4);\n}\n\n// Linear to sRGB conversion\nfloat linearToSrgb(float c) {\n if (c <= 0.0031308) {\n return c * 12.92;\n }\n return 1.055 * pow(c, 1.0 / 2.4) - 0.055;\n}\n\nvec3 srgbToLinear(vec3 c) {\n return vec3(srgbToLinear(c.r), srgbToLinear(c.g), srgbToLinear(c.b));\n}\n\nvec3 linearToSrgb(vec3 c) {\n return vec3(linearToSrgb(c.r), linearToSrgb(c.g), linearToSrgb(c.b));\n}\n\nfloat luminance(vec3 color) {\n return dot(color, vec3(0.2126, 0.7152, 0.0722));\n}\n\nvoid main() {\n vec4 sample = texture(u_atlas, v_uv);\n bool useLinear = u_blend.x > 0.5;\n bool useCorrection = u_blend.y > 0.5;\n\n if (v_mode > 0.5) {\n vec4 color = sample;\n if (useLinear) {\n color.rgb = srgbToLinear(color.rgb);\n }\n color.rgb *= color.a;\n fragColor = color;\n return;\n }\n\n vec4 fg = v_color;\n vec4 bg = v_bg;\n if (useLinear) {\n fg.rgb = srgbToLinear(fg.rgb);\n bg.rgb = srgbToLinear(bg.rgb);\n }\n fg.rgb *= fg.a;\n bg.rgb *= bg.a;\n\n float alpha = sample.a;\n if (useCorrection && useLinear) {\n float fg_l = luminance(fg.rgb);\n float bg_l = luminance(bg.rgb);\n if (abs(fg_l - bg_l) > 0.001) {\n float blend_l = srgbToLinear(linearToSrgb(fg_l) * alpha + linearToSrgb(bg_l) * (1.0 - alpha));\n alpha = clamp((blend_l - bg_l) / (fg_l - bg_l), 0.0, 1.0);\n }\n }\n\n vec4 color = fg * alpha;\n fragColor = color;\n}\n";
5
+ export declare const GLYPH_SHADER_GL_FRAG = "#version 300 es\nprecision highp float;\n\nuniform sampler2D u_atlas;\nuniform vec2 u_blend;\n\nin vec2 v_uv;\nin vec4 v_color;\nin vec4 v_bg;\nin float v_mode;\nout vec4 fragColor;\n\n// sRGB to linear conversion for proper blending\nfloat srgbToLinear(float c) {\n if (c <= 0.04045) {\n return c / 12.92;\n }\n return pow((c + 0.055) / 1.055, 2.4);\n}\n\n// Linear to sRGB conversion\nfloat linearToSrgb(float c) {\n if (c <= 0.0031308) {\n return c * 12.92;\n }\n return 1.055 * pow(c, 1.0 / 2.4) - 0.055;\n}\n\nvec3 srgbToLinear(vec3 c) {\n return vec3(srgbToLinear(c.r), srgbToLinear(c.g), srgbToLinear(c.b));\n}\n\nvec3 linearToSrgb(vec3 c) {\n return vec3(linearToSrgb(c.r), linearToSrgb(c.g), linearToSrgb(c.b));\n}\n\nfloat luminance(vec3 color) {\n return dot(color, vec3(0.2126, 0.7152, 0.0722));\n}\n\nvoid main() {\n vec4 atlasSample = texture(u_atlas, v_uv);\n bool useLinear = u_blend.x > 0.5;\n bool useCorrection = u_blend.y > 0.5;\n\n if (v_mode > 0.5) {\n vec4 color = atlasSample;\n if (useLinear) {\n color.rgb = srgbToLinear(color.rgb);\n }\n color.rgb *= color.a;\n fragColor = color;\n return;\n }\n\n vec4 fg = v_color;\n vec4 bg = v_bg;\n if (useLinear) {\n fg.rgb = srgbToLinear(fg.rgb);\n bg.rgb = srgbToLinear(bg.rgb);\n }\n fg.rgb *= fg.a;\n bg.rgb *= bg.a;\n\n float alpha = atlasSample.a;\n if (useCorrection && useLinear) {\n float fg_l = luminance(fg.rgb);\n float bg_l = luminance(bg.rgb);\n if (abs(fg_l - bg_l) > 0.001) {\n float blend_l = srgbToLinear(linearToSrgb(fg_l) * alpha + linearToSrgb(bg_l) * (1.0 - alpha));\n alpha = clamp((blend_l - bg_l) / (fg_l - bg_l), 0.0, 1.0);\n }\n }\n\n vec4 color = fg * alpha;\n fragColor = color;\n}\n";
6
6
  export declare const GLYPH_SHADER = "\nstruct Uniforms {\n res: vec2f,\n _pad: vec2f,\n blend: vec2f,\n _pad2: vec2f,\n};\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var atlasSampler: sampler;\n@group(0) @binding(2) var atlasTex: texture_2d<f32>;\n\nstruct VSIn {\n @location(0) quad: vec2f,\n @location(1) pos: vec2f,\n @location(2) size: vec2f,\n @location(3) uv0: vec2f,\n @location(4) uv1: vec2f,\n @location(5) color: vec4f,\n @location(6) bg: vec4f,\n @location(7) slant: f32,\n @location(8) mode: f32,\n};\n\nstruct VSOut {\n @builtin(position) position: vec4f,\n @location(0) uv: vec2f,\n @location(1) color: vec4f,\n @location(2) bg: vec4f,\n @location(3) mode: f32,\n};\n\n@vertex\nfn vsMain(input: VSIn) -> VSOut {\n let pixel = input.pos +\n vec2f(input.quad.x * input.size.x + input.slant * (1.0 - input.quad.y), input.quad.y * input.size.y);\n let clip = vec2f(\n (pixel.x / uniforms.res.x) * 2.0 - 1.0,\n 1.0 - (pixel.y / uniforms.res.y) * 2.0\n );\n let uv = input.uv0 + (input.uv1 - input.uv0) * input.quad;\n\n var out: VSOut;\n out.position = vec4f(clip.x, clip.y, 0.0, 1.0);\n out.uv = uv;\n out.color = input.color;\n out.bg = input.bg;\n out.mode = input.mode;\n return out;\n}\n\n// sRGB to linear conversion for proper blending\nfn srgbToLinear(c: f32) -> f32 {\n if (c <= 0.04045) {\n return c / 12.92;\n }\n return pow((c + 0.055) / 1.055, 2.4);\n}\n\n// Linear to sRGB conversion\nfn linearToSrgb(c: f32) -> f32 {\n if (c <= 0.0031308) {\n return c * 12.92;\n }\n return 1.055 * pow(c, 1.0 / 2.4) - 0.055;\n}\n\nfn srgbToLinear3(c: vec3f) -> vec3f {\n return vec3f(srgbToLinear(c.x), srgbToLinear(c.y), srgbToLinear(c.z));\n}\n\nfn linearToSrgb3(c: vec3f) -> vec3f {\n return vec3f(linearToSrgb(c.x), linearToSrgb(c.y), linearToSrgb(c.z));\n}\n\nfn luminance(color: vec3f) -> f32 {\n return dot(color, vec3f(0.2126, 0.7152, 0.0722));\n}\n\n@fragment\nfn fsMain(input: VSOut) -> @location(0) vec4f {\n let sample = textureSample(atlasTex, atlasSampler, input.uv);\n let useLinear = uniforms.blend.x > 0.5;\n let useCorrection = uniforms.blend.y > 0.5;\n\n if (input.mode > 0.5) {\n var color = sample;\n if (useLinear) {\n color = vec4f(srgbToLinear3(color.rgb), color.a);\n }\n return vec4f(color.rgb * color.a, color.a);\n }\n\n var alpha = sample.a;\n\n var fg = input.color;\n var bg = input.bg;\n if (useLinear) {\n fg = vec4f(srgbToLinear3(fg.rgb), fg.a);\n bg = vec4f(srgbToLinear3(bg.rgb), bg.a);\n }\n fg = vec4f(fg.rgb * fg.a, fg.a);\n bg = vec4f(bg.rgb * bg.a, bg.a);\n\n if (useCorrection && useLinear) {\n let fg_l = luminance(fg.rgb);\n let bg_l = luminance(bg.rgb);\n if (abs(fg_l - bg_l) > 0.001) {\n let blend_l = srgbToLinear(linearToSrgb(fg_l) * alpha + linearToSrgb(bg_l) * (1.0 - alpha));\n alpha = clamp((blend_l - bg_l) / (fg_l - bg_l), 0.0, 1.0);\n }\n }\n\n var color = fg * alpha;\n return color;\n}\n";
7
7
  export declare const GLYPH_SHADER_NEAREST = "\nstruct Uniforms {\n res: vec2f,\n _pad: vec2f,\n blend: vec2f,\n _pad2: vec2f,\n};\n\n@group(0) @binding(0) var<uniform> uniforms: Uniforms;\n@group(0) @binding(1) var atlasSampler: sampler;\n@group(0) @binding(2) var atlasTex: texture_2d<f32>;\n\nstruct VSIn {\n @location(0) quad: vec2f,\n @location(1) pos: vec2f,\n @location(2) size: vec2f,\n @location(3) uv0: vec2f,\n @location(4) uv1: vec2f,\n @location(5) color: vec4f,\n @location(6) bg: vec4f,\n @location(7) slant: f32,\n @location(8) mode: f32,\n};\n\nstruct VSOut {\n @builtin(position) position: vec4f,\n @location(0) uv: vec2f,\n @location(1) color: vec4f,\n @location(2) bg: vec4f,\n @location(3) mode: f32,\n};\n\n@vertex\nfn vsMain(input: VSIn) -> VSOut {\n let pixel = input.pos +\n vec2f(input.quad.x * input.size.x + input.slant * (1.0 - input.quad.y), input.quad.y * input.size.y);\n let clip = vec2f(\n (pixel.x / uniforms.res.x) * 2.0 - 1.0,\n 1.0 - (pixel.y / uniforms.res.y) * 2.0\n );\n let uv = input.uv0 + (input.uv1 - input.uv0) * input.quad;\n\n var out: VSOut;\n out.position = vec4f(clip.x, clip.y, 0.0, 1.0);\n out.uv = uv;\n out.color = input.color;\n out.bg = input.bg;\n out.mode = input.mode;\n return out;\n}\n\n// sRGB to linear conversion for proper blending\nfn srgbToLinear(c: f32) -> f32 {\n if (c <= 0.04045) {\n return c / 12.92;\n }\n return pow((c + 0.055) / 1.055, 2.4);\n}\n\n// Linear to sRGB conversion\nfn linearToSrgb(c: f32) -> f32 {\n if (c <= 0.0031308) {\n return c * 12.92;\n }\n return 1.055 * pow(c, 1.0 / 2.4) - 0.055;\n}\n\nfn srgbToLinear3(c: vec3f) -> vec3f {\n return vec3f(srgbToLinear(c.x), srgbToLinear(c.y), srgbToLinear(c.z));\n}\n\nfn linearToSrgb3(c: vec3f) -> vec3f {\n return vec3f(linearToSrgb(c.x), linearToSrgb(c.y), linearToSrgb(c.z));\n}\n\nfn luminance(color: vec3f) -> f32 {\n return dot(color, vec3f(0.2126, 0.7152, 0.0722));\n}\n\n@fragment\nfn fsMain(input: VSOut) -> @location(0) vec4f {\n let sample = textureSample(atlasTex, atlasSampler, input.uv);\n let useLinear = uniforms.blend.x > 0.5;\n let useCorrection = uniforms.blend.y > 0.5;\n\n if (input.mode > 0.5) {\n var color = sample;\n if (useLinear) {\n color = vec4f(srgbToLinear3(color.rgb), color.a);\n }\n return vec4f(color.rgb * color.a, color.a);\n }\n\n var alpha = sample.a;\n\n var fg = input.color;\n var bg = input.bg;\n if (useLinear) {\n fg = vec4f(srgbToLinear3(fg.rgb), fg.a);\n bg = vec4f(srgbToLinear3(bg.rgb), bg.a);\n }\n fg = vec4f(fg.rgb * fg.a, fg.a);\n bg = vec4f(bg.rgb * bg.a, bg.a);\n\n if (useCorrection && useLinear) {\n let fg_l = luminance(fg.rgb);\n let bg_l = luminance(bg.rgb);\n if (abs(fg_l - bg_l) > 0.001) {\n let blend_l = srgbToLinear(linearToSrgb(fg_l) * alpha + linearToSrgb(bg_l) * (1.0 - alpha));\n alpha = clamp((blend_l - bg_l) / (fg_l - bg_l), 0.0, 1.0);\n }\n }\n\n var color = fg * alpha;\n return color;\n}\n";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "restty",
3
- "version": "0.1.8",
3
+ "version": "0.1.10",
4
4
  "description": "Browser terminal rendering library powered by WASM, WebGPU/WebGL2, and TypeScript text shaping.",
5
5
  "keywords": [
6
6
  "terminal",