resolvcharts 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +74 -31
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +42 -6
- package/dist/index.d.cts.map +1 -1
- package/dist/index.d.mts +42 -6
- package/dist/index.d.mts.map +1 -1
- package/dist/index.mjs +74 -32
- package/dist/index.mjs.map +1 -1
- package/dist/resolvcharts.global.min.js +195 -25
- package/dist/resolvcharts.global.min.js.map +1 -1
- package/dist/series-PmAjztEh.cjs +1191 -0
- package/dist/series-PmAjztEh.cjs.map +1 -0
- package/dist/series-wyqYpkXm.mjs +1191 -0
- package/dist/series-wyqYpkXm.mjs.map +1 -0
- package/package.json +17 -14
- package/dist/series-BdprL87H.mjs +0 -479
- package/dist/series-BdprL87H.mjs.map +0 -1
- package/dist/series-J_5Z6dah.cjs +0 -479
- package/dist/series-J_5Z6dah.cjs.map +0 -1
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@@ -0,0 +1,1191 @@
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//#region src/gpu/color.ts
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/** Parse a CSS color (#rgb, #rrggbb, rgb(), rgba()) into linear-ish 0-1 rgba. */
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function parseColor(c) {
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if (c.startsWith("#")) {
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const h = c.slice(1);
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if (h.length === 3) return [
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parseInt(h[0], 16) / 15,
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parseInt(h[1], 16) / 15,
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parseInt(h[2], 16) / 15,
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1
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];
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if (h.length === 6) return [
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parseInt(h.slice(0, 2), 16) / 255,
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parseInt(h.slice(2, 4), 16) / 255,
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parseInt(h.slice(4, 6), 16) / 255,
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1
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];
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}
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const m = /rgba?\(([^)]+)\)/.exec(c);
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if (m) {
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const parts = m[1].split(",").map((v) => Number.parseFloat(v));
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return [
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(parts[0] ?? 0) / 255,
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(parts[1] ?? 0) / 255,
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(parts[2] ?? 0) / 255,
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parts[3] ?? 1
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];
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}
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return [
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0,
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0,
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0,
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1
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];
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}
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//#endregion
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//#region src/gpu/device.ts
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/** Shared GPUDevice across charts — adapters/devices are expensive to acquire. */
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const cache = /* @__PURE__ */ new Map();
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function getGpuDevice(opts = {}) {
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const key = JSON.stringify(opts);
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let p = cache.get(key);
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if (!p) {
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p = (async () => {
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try {
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const gpu = (typeof navigator === "undefined" ? null : navigator)?.gpu;
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if (!gpu) return null;
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const req = {};
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if (opts.powerPreference && opts.powerPreference !== "default") req.powerPreference = opts.powerPreference;
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if (opts.compat) req.featureLevel = "compatibility";
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const adapter = await gpu.requestAdapter(req);
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if (!adapter) return null;
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if (!opts.allowFallback && adapter.isFallbackAdapter) return null;
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const requiredFeatures = [];
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if (opts.timing && adapter.features.has("timestamp-query")) requiredFeatures.push("timestamp-query");
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const device = await adapter.requestDevice({ requiredFeatures });
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device.lost.then(() => cache.delete(key));
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return device;
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} catch {
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return null;
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}
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})();
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p.catch(() => cache.delete(key));
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cache.set(key, p);
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}
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return p;
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}
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//#endregion
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//#region src/gpu/series.ts
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/**
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* WebGPU series renderer. Data is uploaded once per series as affine-encoded
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* f32 [x, y] pairs (+ an encoded prevY channel for animation) and lives on the
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* GPU: the domain→pixel transform runs in the vertex shader, so pan/zoom,
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* resize and view animation are uniform writes, not buffer re-uploads.
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* Streaming `append()` writes only the new tail into a per-series ring buffer.
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*
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* When a series has more than ~2 points per pixel column a compute pass does
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* M4 decimation (first/min/max/last per column) into a GPU-side output buffer
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* — the CPU never rescans the data. Pipelines use instanced vertex attributes
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* everywhere (no vertex-stage storage buffers), so they also run in WebGPU
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* compatibility mode.
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*/
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const HEADER = `
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struct U {
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res: vec4f, // canvas w,h (device px), dpr, pad
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color: vec4f,
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p: vec4f, // line: width | area: baseCssY, plotY, plotH | points: radius
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map: vec4f, // cssX = ex*map.x + map.y ; cssY = map.w - ey*map.z
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anim: vec4f, // t, flow, invN, pad
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ring: vec4f, // start, cap (0 = linear), n, pad
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dec: vec4f, // cols, gapFillYEnc, pad, pad
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};
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@group(0) @binding(0) var<uniform> u: U;
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fn encToCss(e: vec2f) -> vec2f {
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return vec2f(e.x * u.map.x + u.map.y, u.map.w - e.y * u.map.z);
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}
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fn toClip(css: vec2f) -> vec4f {
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let d = css * u.res.z;
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return vec4f(d.x / u.res.x * 2.0 - 1.0, 1.0 - d.y / u.res.y * 2.0, 0.0, 1.0);
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}
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fn animT(i: f32) -> f32 {
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return clamp(
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u.anim.x * (1.0 + u.anim.y) - u.anim.y + i * u.anim.z, 0.0, 1.0,
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);
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}
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`;
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const LINE_WGSL = `
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${HEADER}
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const OFF = array<vec2f, 6>(
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vec2f(0.0, -1.0), vec2f(0.0, 1.0), vec2f(1.0, -1.0),
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vec2f(0.0, 1.0), vec2f(1.0, 1.0), vec2f(1.0, -1.0),
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);
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struct VOut {
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@builtin(position) pos: vec4f,
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@location(0) edge: f32,
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};
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fn segQuad(v: vec2f, A: vec2f, B: vec2f) -> VOut {
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var dir = B - A;
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let len = length(dir);
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if (len < 1e-6) {
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dir = vec2f(1.0, 0.0);
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} else {
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dir = dir / len;
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}
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let nrm = vec2f(-dir.y, dir.x);
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let halfW = u.p.x * 0.5;
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let aa = 0.9;
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var o: VOut;
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o.pos = toClip(mix(A, B, v.x) + nrm * v.y * (halfW + aa));
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o.edge = v.y * (halfW + aa);
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return o;
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}
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@vertex fn vs(
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@builtin(vertex_index) vi: u32,
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@builtin(instance_index) inst: u32,
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@location(0) a: vec2f,
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@location(1) b: vec2f,
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@location(2) pa: f32,
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@location(3) pb: f32,
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) -> VOut {
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let ya = mix(pa, a.y, animT(f32(inst)));
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let yb = mix(pb, b.y, animT(f32(inst + 1u)));
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return segQuad(
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OFF[vi], encToCss(vec2f(a.x, ya)), encToCss(vec2f(b.x, yb)),
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);
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}
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@fragment fn fs(o: VOut) -> @location(0) vec4f {
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let halfW = u.p.x * 0.5;
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let a = 1.0 - smoothstep(halfW - 0.5, halfW + 0.9, abs(o.edge));
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return vec4f(u.color.rgb, u.color.a * a);
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}
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`;
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const LINE_FLAT_WGSL = `
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${HEADER}
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const OFF = array<vec2f, 6>(
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vec2f(0.0, -1.0), vec2f(0.0, 1.0), vec2f(1.0, -1.0),
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vec2f(0.0, 1.0), vec2f(1.0, 1.0), vec2f(1.0, -1.0),
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);
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struct VOut {
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@builtin(position) pos: vec4f,
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@location(0) edge: f32,
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};
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@vertex fn vs(
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@builtin(vertex_index) vi: u32,
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@location(0) a: vec2f,
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@location(1) b: vec2f,
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) -> VOut {
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var o: VOut;
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if (a.x < -1e20 || b.x < -1e20) {
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o.pos = vec4f(0.0, 0.0, 2.0, 1.0); // outside clip z-range → discarded
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o.edge = 0.0;
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return o;
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}
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let A = encToCss(a);
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let B = encToCss(b);
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var dir = B - A;
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let len = length(dir);
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if (len < 1e-6) {
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dir = vec2f(1.0, 0.0);
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} else {
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dir = dir / len;
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}
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let nrm = vec2f(-dir.y, dir.x);
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let halfW = u.p.x * 0.5;
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let aa = 0.9;
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let v = OFF[vi];
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o.pos = toClip(mix(A, B, v.x) + nrm * v.y * (halfW + aa));
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o.edge = v.y * (halfW + aa);
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return o;
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}
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@fragment fn fs(o: VOut) -> @location(0) vec4f {
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let halfW = u.p.x * 0.5;
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let a = 1.0 - smoothstep(halfW - 0.5, halfW + 0.9, abs(o.edge));
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return vec4f(u.color.rgb, u.color.a * a);
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}
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`;
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const AREA_WGSL = `
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${HEADER}
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struct VOut {
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@builtin(position) pos: vec4f,
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@location(0) grad: f32,
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};
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// input is doubled point data (each point twice): even verts land on the
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// path, odd verts drop to the baseline
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@vertex fn vs(
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@builtin(vertex_index) vi: u32,
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@location(0) top: vec2f,
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@location(1) prev: f32,
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) -> VOut {
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let isTop = (vi & 1u) == 0u;
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let y = mix(prev, top.y, animT(f32(vi >> 1u)));
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let css = encToCss(vec2f(top.x, y));
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var o: VOut;
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o.pos = toClip(vec2f(css.x, select(u.p.x, css.y, isTop)));
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o.grad = clamp((css.y - u.p.y) / max(u.p.z, 1.0), 0.0, 1.0);
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return o;
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}
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@fragment fn fs(o: VOut) -> @location(0) vec4f {
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let a = mix(0.16, 0.0, o.grad) * u.color.a;
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return vec4f(u.color.rgb, a);
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}
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`;
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const AREA_FLAT_WGSL = `
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${HEADER}
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struct VOut {
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@builtin(position) pos: vec4f,
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@location(0) grad: f32,
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};
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@vertex fn vs(
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@builtin(vertex_index) vi: u32,
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@location(0) top: vec2f,
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) -> VOut {
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let isTop = (vi & 1u) == 0u;
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let css = encToCss(top);
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var o: VOut;
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o.pos = toClip(vec2f(css.x, select(u.p.x, css.y, isTop)));
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o.grad = clamp((css.y - u.p.y) / max(u.p.z, 1.0), 0.0, 1.0);
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return o;
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}
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@fragment fn fs(o: VOut) -> @location(0) vec4f {
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let a = mix(0.16, 0.0, o.grad) * u.color.a;
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return vec4f(u.color.rgb, a);
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}
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`;
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const POINTS_WGSL = `
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${HEADER}
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const QUAD = array<vec2f, 6>(
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vec2f(-1.0, -1.0), vec2f(1.0, -1.0), vec2f(-1.0, 1.0),
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vec2f(-1.0, 1.0), vec2f(1.0, 1.0), vec2f(1.0, 1.0),
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);
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struct VOut {
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@builtin(position) pos: vec4f,
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@location(0) local: vec2f,
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};
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@vertex fn vs(
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@builtin(vertex_index) vi: u32,
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@builtin(instance_index) inst: u32,
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@location(0) c: vec2f,
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@location(1) prev: f32,
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) -> VOut {
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let r = u.p.x;
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let q = QUAD[vi];
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let y = mix(prev, c.y, animT(f32(inst)));
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let css = encToCss(vec2f(c.x, y));
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var o: VOut;
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o.pos = toClip(css + q * r);
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o.local = q * r;
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return o;
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}
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@fragment fn fs(o: VOut) -> @location(0) vec4f {
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let r = u.p.x;
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let a = 1.0 - smoothstep(r - 1.2, r, length(o.local));
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return vec4f(u.color.rgb, u.color.a * a);
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}
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`;
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277
|
+
const DECIMATE_WGSL = `
|
|
278
|
+
${HEADER}
|
|
279
|
+
@group(1) @binding(0) var<storage, read> xy: array<vec2f>;
|
|
280
|
+
@group(1) @binding(1) var<storage, read> prev: array<f32>;
|
|
281
|
+
@group(1) @binding(2) var<storage, read_write> dst: array<vec2f>;
|
|
282
|
+
|
|
283
|
+
fn physIdx(i: u32) -> u32 {
|
|
284
|
+
let cap = u32(u.ring.y);
|
|
285
|
+
if (cap == 0u) {
|
|
286
|
+
return i;
|
|
287
|
+
}
|
|
288
|
+
return (u32(u.ring.x) + i) % cap;
|
|
289
|
+
}
|
|
290
|
+
fn xEnc(i: u32) -> f32 {
|
|
291
|
+
return xy[physIdx(i)].x;
|
|
292
|
+
}
|
|
293
|
+
fn yLerp(i: u32) -> f32 {
|
|
294
|
+
let p = physIdx(i);
|
|
295
|
+
return mix(prev[p], xy[p].y, animT(f32(i)));
|
|
296
|
+
}
|
|
297
|
+
fn lowerBound(e: f32) -> u32 {
|
|
298
|
+
var lo = 0u;
|
|
299
|
+
var hi = u32(u.ring.z);
|
|
300
|
+
while (lo < hi) {
|
|
301
|
+
let mid = (lo + hi) >> 1u;
|
|
302
|
+
if (xEnc(mid) < e) {
|
|
303
|
+
lo = mid + 1u;
|
|
304
|
+
} else {
|
|
305
|
+
hi = mid;
|
|
306
|
+
}
|
|
307
|
+
}
|
|
308
|
+
return lo;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
@compute @workgroup_size(64)
|
|
312
|
+
fn dec(@builtin(global_invocation_id) gid: vec3u) {
|
|
313
|
+
let c = gid.x;
|
|
314
|
+
let cols = u32(u.dec.x);
|
|
315
|
+
if (c >= cols) {
|
|
316
|
+
return;
|
|
317
|
+
}
|
|
318
|
+
let lineBase = c * 4u;
|
|
319
|
+
let areaBase = cols * 4u + c * 8u;
|
|
320
|
+
// encoded-x range mapping to css column [c, c+1)
|
|
321
|
+
let lo = lowerBound((f32(c) - u.map.y) / u.map.x);
|
|
322
|
+
let hi = lowerBound((f32(c) + 1.0 - u.map.y) / u.map.x);
|
|
323
|
+
if (lo >= hi) {
|
|
324
|
+
let sent = vec2f(-1e30, -1e30);
|
|
325
|
+
for (var k = 0u; k < 4u; k++) {
|
|
326
|
+
dst[lineBase + k] = sent;
|
|
327
|
+
}
|
|
328
|
+
let gp = vec2f((f32(c) + 0.5 - u.map.y) / u.map.x, u.dec.y);
|
|
329
|
+
for (var k = 0u; k < 8u; k++) {
|
|
330
|
+
dst[areaBase + k] = gp;
|
|
331
|
+
}
|
|
332
|
+
return;
|
|
333
|
+
}
|
|
334
|
+
var iMin = lo;
|
|
335
|
+
var iMax = lo;
|
|
336
|
+
var mn = yLerp(lo);
|
|
337
|
+
var mx = mn;
|
|
338
|
+
for (var i = lo + 1u; i < hi; i++) {
|
|
339
|
+
let y = yLerp(i);
|
|
340
|
+
if (y < mn) {
|
|
341
|
+
mn = y;
|
|
342
|
+
iMin = i;
|
|
343
|
+
}
|
|
344
|
+
if (y > mx) {
|
|
345
|
+
mx = y;
|
|
346
|
+
iMax = i;
|
|
347
|
+
}
|
|
348
|
+
}
|
|
349
|
+
let xs = array<u32, 4>(lo, iMin, iMax, hi - 1u);
|
|
350
|
+
for (var k = 0u; k < 4u; k++) {
|
|
351
|
+
let i = xs[k];
|
|
352
|
+
let pt = vec2f(xEnc(i), yLerp(i));
|
|
353
|
+
dst[lineBase + k] = pt;
|
|
354
|
+
dst[areaBase + 2u * k] = pt;
|
|
355
|
+
dst[areaBase + 2u * k + 1u] = pt;
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
`;
|
|
359
|
+
const BUF_VERTEX_DST = 40;
|
|
360
|
+
const BUF_UNIFORM_DST = 72;
|
|
361
|
+
const BUF_RESOLVE_SRC = 516;
|
|
362
|
+
const BUF_MAPREAD_DST = 9;
|
|
363
|
+
const BUF_SERIES = 172;
|
|
364
|
+
const BUF_DEC = 160;
|
|
365
|
+
const MAP_READ = 1;
|
|
366
|
+
const STAGE_ALL = 7;
|
|
367
|
+
const UBYTES = 256;
|
|
368
|
+
const UBUF_SIZE = 262144;
|
|
369
|
+
const DEC_ELEMS_PER_COL = 12;
|
|
370
|
+
var GpuSeries = class GpuSeries {
|
|
371
|
+
get unavailable() {
|
|
372
|
+
return this.dead || this.recovering;
|
|
373
|
+
}
|
|
374
|
+
constructor(device, canvas, opts) {
|
|
375
|
+
this.dpr = 1;
|
|
376
|
+
this.slots = [];
|
|
377
|
+
this.slotCount = 0;
|
|
378
|
+
this.appliedRev = -1;
|
|
379
|
+
this.draws = [];
|
|
380
|
+
this.cmps = [];
|
|
381
|
+
this.uOff = 0;
|
|
382
|
+
this.stamp = 0;
|
|
383
|
+
this.plotR = {
|
|
384
|
+
x: 0,
|
|
385
|
+
y: 0,
|
|
386
|
+
w: 1,
|
|
387
|
+
h: 1
|
|
388
|
+
};
|
|
389
|
+
this.cols = 1;
|
|
390
|
+
this.t = 1;
|
|
391
|
+
this.flow = 0;
|
|
392
|
+
this.tailScratch = /* @__PURE__ */ new Float32Array(4);
|
|
393
|
+
this.gpuMs = null;
|
|
394
|
+
this.querySet = null;
|
|
395
|
+
this.queryBuf = null;
|
|
396
|
+
this.readBuf = null;
|
|
397
|
+
this.reading = false;
|
|
398
|
+
this.timing = false;
|
|
399
|
+
this.destroyed = false;
|
|
400
|
+
this.dead = false;
|
|
401
|
+
this.recovering = false;
|
|
402
|
+
this.opts = opts;
|
|
403
|
+
this.timing = !!opts.timing;
|
|
404
|
+
this.canvas = canvas;
|
|
405
|
+
canvas.style.cssText = "position:absolute;inset:0;width:100%;height:100%;display:block;pointer-events:none";
|
|
406
|
+
const ctx = canvas.getContext("webgpu");
|
|
407
|
+
if (!ctx) throw new Error("resolvcharts: webgpu context unavailable");
|
|
408
|
+
this.ctx = ctx;
|
|
409
|
+
this.device = device;
|
|
410
|
+
this.format = navigator.gpu.getPreferredCanvasFormat();
|
|
411
|
+
this.setup(device);
|
|
412
|
+
}
|
|
413
|
+
static async create(opts = {}) {
|
|
414
|
+
const device = await getGpuDevice(opts);
|
|
415
|
+
if (!device) return null;
|
|
416
|
+
const canvas = document.createElement("canvas");
|
|
417
|
+
try {
|
|
418
|
+
return new GpuSeries(device, canvas, opts);
|
|
419
|
+
} catch {
|
|
420
|
+
return null;
|
|
421
|
+
}
|
|
422
|
+
}
|
|
423
|
+
/** (re)create all device-bound resources — called on init and after loss */
|
|
424
|
+
setup(device) {
|
|
425
|
+
this.device = device;
|
|
426
|
+
this.layout = device.createBindGroupLayout({ entries: [{
|
|
427
|
+
binding: 0,
|
|
428
|
+
visibility: STAGE_ALL,
|
|
429
|
+
buffer: {
|
|
430
|
+
type: "uniform",
|
|
431
|
+
hasDynamicOffset: true
|
|
432
|
+
}
|
|
433
|
+
}] });
|
|
434
|
+
this.decLayout = device.createBindGroupLayout({ entries: [
|
|
435
|
+
{
|
|
436
|
+
binding: 0,
|
|
437
|
+
visibility: 4,
|
|
438
|
+
buffer: { type: "read-only-storage" }
|
|
439
|
+
},
|
|
440
|
+
{
|
|
441
|
+
binding: 1,
|
|
442
|
+
visibility: 4,
|
|
443
|
+
buffer: { type: "read-only-storage" }
|
|
444
|
+
},
|
|
445
|
+
{
|
|
446
|
+
binding: 2,
|
|
447
|
+
visibility: 4,
|
|
448
|
+
buffer: { type: "storage" }
|
|
449
|
+
}
|
|
450
|
+
] });
|
|
451
|
+
this.ubuf = device.createBuffer({
|
|
452
|
+
size: UBUF_SIZE,
|
|
453
|
+
usage: BUF_UNIFORM_DST
|
|
454
|
+
});
|
|
455
|
+
this.ubiGroup = device.createBindGroup({
|
|
456
|
+
layout: this.layout,
|
|
457
|
+
entries: [{
|
|
458
|
+
binding: 0,
|
|
459
|
+
resource: {
|
|
460
|
+
buffer: this.ubuf,
|
|
461
|
+
size: 112
|
|
462
|
+
}
|
|
463
|
+
}]
|
|
464
|
+
});
|
|
465
|
+
const pl = device.createPipelineLayout({ bindGroupLayouts: [this.layout] });
|
|
466
|
+
const decPl = device.createPipelineLayout({ bindGroupLayouts: [this.layout, this.decLayout] });
|
|
467
|
+
const mk = (code, topology, buffers) => device.createRenderPipeline({
|
|
468
|
+
layout: pl,
|
|
469
|
+
vertex: {
|
|
470
|
+
module: device.createShaderModule({ code }),
|
|
471
|
+
entryPoint: "vs",
|
|
472
|
+
buffers
|
|
473
|
+
},
|
|
474
|
+
fragment: {
|
|
475
|
+
module: device.createShaderModule({ code }),
|
|
476
|
+
entryPoint: "fs",
|
|
477
|
+
targets: [{
|
|
478
|
+
format: this.format,
|
|
479
|
+
blend: BLEND
|
|
480
|
+
}]
|
|
481
|
+
},
|
|
482
|
+
primitive: { topology }
|
|
483
|
+
});
|
|
484
|
+
const iXY = {
|
|
485
|
+
arrayStride: 8,
|
|
486
|
+
stepMode: "instance",
|
|
487
|
+
attributes: [{
|
|
488
|
+
shaderLocation: 0,
|
|
489
|
+
offset: 0,
|
|
490
|
+
format: "float32x2"
|
|
491
|
+
}]
|
|
492
|
+
};
|
|
493
|
+
const iXY1 = {
|
|
494
|
+
arrayStride: 8,
|
|
495
|
+
stepMode: "instance",
|
|
496
|
+
attributes: [{
|
|
497
|
+
shaderLocation: 1,
|
|
498
|
+
offset: 0,
|
|
499
|
+
format: "float32x2"
|
|
500
|
+
}]
|
|
501
|
+
};
|
|
502
|
+
const iPrev = {
|
|
503
|
+
arrayStride: 4,
|
|
504
|
+
stepMode: "instance",
|
|
505
|
+
attributes: [{
|
|
506
|
+
shaderLocation: 2,
|
|
507
|
+
offset: 0,
|
|
508
|
+
format: "float32"
|
|
509
|
+
}]
|
|
510
|
+
};
|
|
511
|
+
const iPrev1 = {
|
|
512
|
+
arrayStride: 4,
|
|
513
|
+
stepMode: "instance",
|
|
514
|
+
attributes: [{
|
|
515
|
+
shaderLocation: 3,
|
|
516
|
+
offset: 0,
|
|
517
|
+
format: "float32"
|
|
518
|
+
}]
|
|
519
|
+
};
|
|
520
|
+
const iPrevPt = {
|
|
521
|
+
arrayStride: 4,
|
|
522
|
+
stepMode: "instance",
|
|
523
|
+
attributes: [{
|
|
524
|
+
shaderLocation: 1,
|
|
525
|
+
offset: 0,
|
|
526
|
+
format: "float32"
|
|
527
|
+
}]
|
|
528
|
+
};
|
|
529
|
+
const vXY = {
|
|
530
|
+
arrayStride: 8,
|
|
531
|
+
stepMode: "vertex",
|
|
532
|
+
attributes: [{
|
|
533
|
+
shaderLocation: 0,
|
|
534
|
+
offset: 0,
|
|
535
|
+
format: "float32x2"
|
|
536
|
+
}]
|
|
537
|
+
};
|
|
538
|
+
const vPrev = {
|
|
539
|
+
arrayStride: 4,
|
|
540
|
+
stepMode: "vertex",
|
|
541
|
+
attributes: [{
|
|
542
|
+
shaderLocation: 1,
|
|
543
|
+
offset: 0,
|
|
544
|
+
format: "float32"
|
|
545
|
+
}]
|
|
546
|
+
};
|
|
547
|
+
this.pipes = {
|
|
548
|
+
line: mk(LINE_WGSL, "triangle-list", [
|
|
549
|
+
iXY,
|
|
550
|
+
iXY1,
|
|
551
|
+
iPrev,
|
|
552
|
+
iPrev1
|
|
553
|
+
]),
|
|
554
|
+
lineFlat: mk(LINE_FLAT_WGSL, "triangle-list", [iXY, iXY1]),
|
|
555
|
+
area: mk(AREA_WGSL, "triangle-strip", [vXY, vPrev]),
|
|
556
|
+
areaFlat: mk(AREA_FLAT_WGSL, "triangle-strip", [vXY]),
|
|
557
|
+
points: mk(POINTS_WGSL, "triangle-list", [iXY, iPrevPt]),
|
|
558
|
+
dec: device.createComputePipeline({
|
|
559
|
+
layout: decPl,
|
|
560
|
+
compute: {
|
|
561
|
+
module: device.createShaderModule({ code: DECIMATE_WGSL }),
|
|
562
|
+
entryPoint: "dec"
|
|
563
|
+
}
|
|
564
|
+
})
|
|
565
|
+
};
|
|
566
|
+
if (this.timing && device.features.has("timestamp-query")) {
|
|
567
|
+
this.querySet = device.createQuerySet({
|
|
568
|
+
type: "timestamp",
|
|
569
|
+
count: 2
|
|
570
|
+
});
|
|
571
|
+
this.queryBuf = device.createBuffer({
|
|
572
|
+
size: 16,
|
|
573
|
+
usage: BUF_RESOLVE_SRC
|
|
574
|
+
});
|
|
575
|
+
this.readBuf = device.createBuffer({
|
|
576
|
+
size: 16,
|
|
577
|
+
usage: BUF_MAPREAD_DST
|
|
578
|
+
});
|
|
579
|
+
}
|
|
580
|
+
device.lost.then((info) => this.onLost(info));
|
|
581
|
+
}
|
|
582
|
+
onLost(info) {
|
|
583
|
+
if (this.destroyed) return;
|
|
584
|
+
if (info.reason === "destroyed") {
|
|
585
|
+
this.dead = true;
|
|
586
|
+
return;
|
|
587
|
+
}
|
|
588
|
+
this.recovering = true;
|
|
589
|
+
getGpuDevice(this.opts).then((nd) => {
|
|
590
|
+
if (!nd || this.destroyed) {
|
|
591
|
+
this.fail();
|
|
592
|
+
return;
|
|
593
|
+
}
|
|
594
|
+
try {
|
|
595
|
+
this.teardownResources();
|
|
596
|
+
this.setup(nd);
|
|
597
|
+
try {
|
|
598
|
+
this.configure();
|
|
599
|
+
} catch {
|
|
600
|
+
const nc = document.createElement("canvas");
|
|
601
|
+
nc.width = this.canvas.width;
|
|
602
|
+
nc.height = this.canvas.height;
|
|
603
|
+
this.canvas.replaceWith(nc);
|
|
604
|
+
this.canvas = nc;
|
|
605
|
+
const ctx = nc.getContext("webgpu");
|
|
606
|
+
if (!ctx) throw new Error("webgpu context lost");
|
|
607
|
+
this.ctx = ctx;
|
|
608
|
+
this.configure();
|
|
609
|
+
}
|
|
610
|
+
this.appliedRev = -1;
|
|
611
|
+
this.recovering = false;
|
|
612
|
+
} catch {
|
|
613
|
+
this.fail();
|
|
614
|
+
}
|
|
615
|
+
});
|
|
616
|
+
}
|
|
617
|
+
fail() {
|
|
618
|
+
this.dead = true;
|
|
619
|
+
this.recovering = false;
|
|
620
|
+
this.destroy();
|
|
621
|
+
}
|
|
622
|
+
teardownResources() {
|
|
623
|
+
for (const s of this.slots) {
|
|
624
|
+
s.xy.destroy();
|
|
625
|
+
s.prev.destroy();
|
|
626
|
+
s.scratch?.destroy();
|
|
627
|
+
s.dec?.destroy();
|
|
628
|
+
}
|
|
629
|
+
this.slots = [];
|
|
630
|
+
this.slotCount = 0;
|
|
631
|
+
this.ubuf.destroy();
|
|
632
|
+
this.queryBuf?.destroy();
|
|
633
|
+
this.readBuf?.destroy();
|
|
634
|
+
this.querySet?.destroy();
|
|
635
|
+
this.querySet = null;
|
|
636
|
+
this.queryBuf = null;
|
|
637
|
+
this.readBuf = null;
|
|
638
|
+
}
|
|
639
|
+
configure() {
|
|
640
|
+
this.ctx.configure({
|
|
641
|
+
device: this.device,
|
|
642
|
+
format: this.format,
|
|
643
|
+
alphaMode: "premultiplied"
|
|
644
|
+
});
|
|
645
|
+
}
|
|
646
|
+
setSize(cssW, cssH, dpr) {
|
|
647
|
+
this.dpr = dpr;
|
|
648
|
+
this.canvas.width = Math.max(1, Math.round(cssW * dpr));
|
|
649
|
+
this.canvas.height = Math.max(1, Math.round(cssH * dpr));
|
|
650
|
+
if (!this.unavailable) this.configure();
|
|
651
|
+
}
|
|
652
|
+
upload(i, xs, s) {
|
|
653
|
+
const n = Math.min(xs.length, s.y.length);
|
|
654
|
+
const xr = n > 0 ? xs[0] : 0;
|
|
655
|
+
const xu = 1 / ((n > 0 ? xs[n - 1] - xr : 0) || Math.max(1, Math.abs(xr), 1));
|
|
656
|
+
let mn = Infinity;
|
|
657
|
+
let mx = -Infinity;
|
|
658
|
+
for (let j = 0; j < n; j++) {
|
|
659
|
+
const v = s.y[j];
|
|
660
|
+
if (v < mn) mn = v;
|
|
661
|
+
if (v > mx) mx = v;
|
|
662
|
+
}
|
|
663
|
+
const yr = mn === Infinity ? 0 : mn;
|
|
664
|
+
const yu = 1 / (mx - mn || Math.max(1, Math.abs(yr)));
|
|
665
|
+
let slot = this.slots[i];
|
|
666
|
+
const cap = Math.max(1024, Math.ceil(n * 1.25));
|
|
667
|
+
if (!slot || slot.cap < n) {
|
|
668
|
+
slot?.xy.destroy();
|
|
669
|
+
slot?.prev.destroy();
|
|
670
|
+
slot?.dec?.destroy();
|
|
671
|
+
slot = {
|
|
672
|
+
n,
|
|
673
|
+
cap,
|
|
674
|
+
start: 0,
|
|
675
|
+
enc: {
|
|
676
|
+
xr,
|
|
677
|
+
xu,
|
|
678
|
+
yr,
|
|
679
|
+
yu
|
|
680
|
+
},
|
|
681
|
+
encXY: new Float32Array(cap * 2),
|
|
682
|
+
encPrev: new Float32Array(cap),
|
|
683
|
+
xy: this.device.createBuffer({
|
|
684
|
+
size: cap * 8,
|
|
685
|
+
usage: BUF_SERIES
|
|
686
|
+
}),
|
|
687
|
+
prev: this.device.createBuffer({
|
|
688
|
+
size: cap * 4,
|
|
689
|
+
usage: BUF_SERIES
|
|
690
|
+
}),
|
|
691
|
+
scratch: null,
|
|
692
|
+
scratchN: 0,
|
|
693
|
+
dec: null,
|
|
694
|
+
decCols: 0,
|
|
695
|
+
bg: null,
|
|
696
|
+
decStamp: -1
|
|
697
|
+
};
|
|
698
|
+
this.slots[i] = slot;
|
|
699
|
+
} else {
|
|
700
|
+
slot.n = n;
|
|
701
|
+
slot.start = 0;
|
|
702
|
+
slot.enc = {
|
|
703
|
+
xr,
|
|
704
|
+
xu,
|
|
705
|
+
yr,
|
|
706
|
+
yu
|
|
707
|
+
};
|
|
708
|
+
slot.bg = null;
|
|
709
|
+
slot.decStamp = -1;
|
|
710
|
+
}
|
|
711
|
+
const { encXY, encPrev } = slot;
|
|
712
|
+
const prev = s.prevY;
|
|
713
|
+
for (let j = 0; j < n; j++) {
|
|
714
|
+
encXY[2 * j] = (xs[j] - xr) * xu;
|
|
715
|
+
encXY[2 * j + 1] = (s.y[j] - yr) * yu;
|
|
716
|
+
encPrev[j] = prev ? (prev[j] - yr) * yu : 0;
|
|
717
|
+
}
|
|
718
|
+
this.device.queue.writeBuffer(slot.xy, 0, encXY, 0, n * 2);
|
|
719
|
+
this.device.queue.writeBuffer(slot.prev, 0, encPrev, 0, n);
|
|
720
|
+
}
|
|
721
|
+
/**
|
|
722
|
+
* Full-upload hook: call once per frame with a revision that changes
|
|
723
|
+
* whenever the data is replaced/rebuilt. Unchanged revisions are free.
|
|
724
|
+
*/
|
|
725
|
+
syncData(d, rev) {
|
|
726
|
+
if (this.unavailable || rev === this.appliedRev && this.slotCount === d.series.length) return;
|
|
727
|
+
for (let i = 0; i < d.series.length; i++) {
|
|
728
|
+
const s = d.series[i];
|
|
729
|
+
if (s) this.upload(i, d.sortedX, s);
|
|
730
|
+
}
|
|
731
|
+
this.slotCount = d.series.length;
|
|
732
|
+
this.appliedRev = rev;
|
|
733
|
+
}
|
|
734
|
+
/**
|
|
735
|
+
* Ring-buffer streaming append: writes only the appended tail per series.
|
|
736
|
+
* `ys[i]` is the new y for series i, `prevYs[i]` the y it animates from
|
|
737
|
+
* (the previous tail value), `dropped` how many leading points were evicted.
|
|
738
|
+
*/
|
|
739
|
+
appended(x, ys, prevYs, dropped) {
|
|
740
|
+
if (this.unavailable) return false;
|
|
741
|
+
const q = this.device.queue;
|
|
742
|
+
for (let i = 0; i < this.slotCount; i++) {
|
|
743
|
+
const s = this.slots[i];
|
|
744
|
+
if (!s) return false;
|
|
745
|
+
const n2 = s.n - dropped + 1;
|
|
746
|
+
if (n2 > s.cap) this.grow(s, n2);
|
|
747
|
+
s.start = (s.start + dropped) % s.cap;
|
|
748
|
+
s.n = n2;
|
|
749
|
+
const pNew = (s.start + s.n - 1) % s.cap;
|
|
750
|
+
const { xr, xu, yr, yu } = s.enc;
|
|
751
|
+
const ex = (x - xr) * xu;
|
|
752
|
+
const ey = ((ys[i] ?? 0) - yr) * yu;
|
|
753
|
+
const ep = ((prevYs[i] ?? 0) - yr) * yu;
|
|
754
|
+
const t = this.tailScratch;
|
|
755
|
+
t[0] = ex;
|
|
756
|
+
t[1] = ey;
|
|
757
|
+
q.writeBuffer(s.xy, pNew * 8, t, 0, 2);
|
|
758
|
+
s.encXY[2 * pNew] = ex;
|
|
759
|
+
s.encXY[2 * pNew + 1] = ey;
|
|
760
|
+
t[0] = ep;
|
|
761
|
+
q.writeBuffer(s.prev, pNew * 4, t, 0, 1);
|
|
762
|
+
s.encPrev[pNew] = ep;
|
|
763
|
+
if (s.n > 1) {
|
|
764
|
+
const pOld = (pNew + s.cap - 1) % s.cap;
|
|
765
|
+
q.writeBuffer(s.prev, pOld * 4, t, 0, 1);
|
|
766
|
+
s.encPrev[pOld] = ep;
|
|
767
|
+
}
|
|
768
|
+
}
|
|
769
|
+
return true;
|
|
770
|
+
}
|
|
771
|
+
/** grow ring capacity, unwrapping logical order into the new buffer */
|
|
772
|
+
grow(s, need) {
|
|
773
|
+
const cap = Math.max(s.cap * 2, need + 1024);
|
|
774
|
+
const a = s.cap - s.start;
|
|
775
|
+
const enc = this.device.createCommandEncoder();
|
|
776
|
+
const xy = this.device.createBuffer({
|
|
777
|
+
size: cap * 8,
|
|
778
|
+
usage: BUF_SERIES
|
|
779
|
+
});
|
|
780
|
+
const prev = this.device.createBuffer({
|
|
781
|
+
size: cap * 4,
|
|
782
|
+
usage: BUF_SERIES
|
|
783
|
+
});
|
|
784
|
+
enc.copyBufferToBuffer(s.xy, s.start * 8, xy, 0, a * 8);
|
|
785
|
+
if (s.start > 0) enc.copyBufferToBuffer(s.xy, 0, xy, a * 8, s.start * 8);
|
|
786
|
+
enc.copyBufferToBuffer(s.prev, s.start * 4, prev, 0, a * 4);
|
|
787
|
+
if (s.start > 0) enc.copyBufferToBuffer(s.prev, 0, prev, a * 4, s.start * 4);
|
|
788
|
+
this.device.queue.submit([enc.finish()]);
|
|
789
|
+
s.xy.destroy();
|
|
790
|
+
s.prev.destroy();
|
|
791
|
+
s.xy = xy;
|
|
792
|
+
s.prev = prev;
|
|
793
|
+
const encXY = new Float32Array(cap * 2);
|
|
794
|
+
const encPrev = new Float32Array(cap);
|
|
795
|
+
encXY.set(s.encXY.subarray(s.start * 2, s.cap * 2), 0);
|
|
796
|
+
encXY.set(s.encXY.subarray(0, s.start * 2), a * 2);
|
|
797
|
+
encPrev.set(s.encPrev.subarray(s.start, s.cap), 0);
|
|
798
|
+
encPrev.set(s.encPrev.subarray(0, s.start), a);
|
|
799
|
+
s.encXY = encXY;
|
|
800
|
+
s.encPrev = encPrev;
|
|
801
|
+
s.cap = cap;
|
|
802
|
+
s.start = 0;
|
|
803
|
+
s.bg = null;
|
|
804
|
+
}
|
|
805
|
+
begin(plot, t = 1, flow = 0) {
|
|
806
|
+
this.plotR = plot;
|
|
807
|
+
this.t = t;
|
|
808
|
+
this.flow = flow;
|
|
809
|
+
this.cols = Math.max(1, Math.ceil(plot.x + plot.w));
|
|
810
|
+
this.stamp++;
|
|
811
|
+
this.draws.length = 0;
|
|
812
|
+
this.cmps.length = 0;
|
|
813
|
+
this.uOff = 0;
|
|
814
|
+
}
|
|
815
|
+
/** encoded→css affine for this slot and view domain */
|
|
816
|
+
mapFor(s, view) {
|
|
817
|
+
const { xr, xu, yr, yu } = s.enc;
|
|
818
|
+
const p = this.plotR;
|
|
819
|
+
const ex0 = (view.x[0] - xr) * xu;
|
|
820
|
+
const ex1 = (view.x[1] - xr) * xu;
|
|
821
|
+
const ax = p.w / (ex1 - ex0 || 1e-30);
|
|
822
|
+
const bx = p.x - ex0 * ax;
|
|
823
|
+
const ey0 = (view.y[0] - yr) * yu;
|
|
824
|
+
const ey1 = (view.y[1] - yr) * yu;
|
|
825
|
+
const ay = p.h / (ey1 - ey0 || 1e-30);
|
|
826
|
+
return [
|
|
827
|
+
ax,
|
|
828
|
+
bx,
|
|
829
|
+
ay,
|
|
830
|
+
p.y + ey1 * ay
|
|
831
|
+
];
|
|
832
|
+
}
|
|
833
|
+
writeU(color, alpha, p, map, s, dec) {
|
|
834
|
+
const off = this.uOff;
|
|
835
|
+
this.uOff += UBYTES;
|
|
836
|
+
const u = /* @__PURE__ */ new Float32Array(28);
|
|
837
|
+
u.set([
|
|
838
|
+
this.canvas.width,
|
|
839
|
+
this.canvas.height,
|
|
840
|
+
this.dpr,
|
|
841
|
+
0
|
|
842
|
+
]);
|
|
843
|
+
const [r, g, b, a] = parseColor(color);
|
|
844
|
+
u.set([
|
|
845
|
+
r,
|
|
846
|
+
g,
|
|
847
|
+
b,
|
|
848
|
+
a * alpha
|
|
849
|
+
], 4);
|
|
850
|
+
u.set(p, 8);
|
|
851
|
+
u.set(map, 12);
|
|
852
|
+
const inv = s.n > 1 ? this.flow / (s.n - 1) : 0;
|
|
853
|
+
u.set([
|
|
854
|
+
this.t,
|
|
855
|
+
this.flow,
|
|
856
|
+
inv,
|
|
857
|
+
0
|
|
858
|
+
], 16);
|
|
859
|
+
u.set([
|
|
860
|
+
s.start,
|
|
861
|
+
s.cap,
|
|
862
|
+
s.n,
|
|
863
|
+
0
|
|
864
|
+
], 20);
|
|
865
|
+
u.set([
|
|
866
|
+
dec[0],
|
|
867
|
+
dec[1],
|
|
868
|
+
0,
|
|
869
|
+
0
|
|
870
|
+
], 24);
|
|
871
|
+
this.device.queue.writeBuffer(this.ubuf, off, u);
|
|
872
|
+
return off;
|
|
873
|
+
}
|
|
874
|
+
decimateWanted(s) {
|
|
875
|
+
return s.n > this.cols * 2;
|
|
876
|
+
}
|
|
877
|
+
ensureDec(s) {
|
|
878
|
+
if (s.dec && s.decCols >= this.cols) return;
|
|
879
|
+
s.dec?.destroy();
|
|
880
|
+
const cols = Math.max(this.cols, Math.ceil(this.canvas.width / this.dpr));
|
|
881
|
+
s.dec = this.device.createBuffer({
|
|
882
|
+
size: cols * DEC_ELEMS_PER_COL * 8,
|
|
883
|
+
usage: BUF_DEC
|
|
884
|
+
});
|
|
885
|
+
s.decCols = cols;
|
|
886
|
+
s.bg = null;
|
|
887
|
+
}
|
|
888
|
+
dispatchDec(s, map, gapFillY) {
|
|
889
|
+
if (s.decStamp === this.stamp) return;
|
|
890
|
+
s.decStamp = this.stamp;
|
|
891
|
+
this.ensureDec(s);
|
|
892
|
+
if (!s.bg) s.bg = this.device.createBindGroup({
|
|
893
|
+
layout: this.decLayout,
|
|
894
|
+
entries: [
|
|
895
|
+
{
|
|
896
|
+
binding: 0,
|
|
897
|
+
resource: { buffer: s.xy }
|
|
898
|
+
},
|
|
899
|
+
{
|
|
900
|
+
binding: 1,
|
|
901
|
+
resource: { buffer: s.prev }
|
|
902
|
+
},
|
|
903
|
+
{
|
|
904
|
+
binding: 2,
|
|
905
|
+
resource: { buffer: s.dec }
|
|
906
|
+
}
|
|
907
|
+
]
|
|
908
|
+
});
|
|
909
|
+
const u = this.writeU("#ffffff", 1, [
|
|
910
|
+
0,
|
|
911
|
+
0,
|
|
912
|
+
0,
|
|
913
|
+
0
|
|
914
|
+
], map, s, [this.cols, gapFillY]);
|
|
915
|
+
this.cmps.push({
|
|
916
|
+
slot: s,
|
|
917
|
+
u
|
|
918
|
+
});
|
|
919
|
+
}
|
|
920
|
+
line(slot, color, width, view) {
|
|
921
|
+
const s = this.slots[slot];
|
|
922
|
+
if (!s || s.n < 2) return;
|
|
923
|
+
const map = this.mapFor(s, view);
|
|
924
|
+
if (this.decimateWanted(s)) {
|
|
925
|
+
this.dispatchDec(s, map, 0);
|
|
926
|
+
const u = this.writeU(color, 1, [
|
|
927
|
+
width,
|
|
928
|
+
0,
|
|
929
|
+
0,
|
|
930
|
+
0
|
|
931
|
+
], map, s, [0, 0]);
|
|
932
|
+
this.draws.push({
|
|
933
|
+
pipe: this.pipes.lineFlat,
|
|
934
|
+
vbufs: [{
|
|
935
|
+
buf: s.dec,
|
|
936
|
+
off: 0
|
|
937
|
+
}, {
|
|
938
|
+
buf: s.dec,
|
|
939
|
+
off: 8
|
|
940
|
+
}],
|
|
941
|
+
u,
|
|
942
|
+
verts: 6,
|
|
943
|
+
insts: 4 * this.cols - 1
|
|
944
|
+
});
|
|
945
|
+
return;
|
|
946
|
+
}
|
|
947
|
+
const u = this.writeU(color, 1, [
|
|
948
|
+
width,
|
|
949
|
+
0,
|
|
950
|
+
0,
|
|
951
|
+
0
|
|
952
|
+
], map, s, [0, 0]);
|
|
953
|
+
const mk = (o0, o1, insts) => ({
|
|
954
|
+
pipe: this.pipes.line,
|
|
955
|
+
vbufs: [
|
|
956
|
+
{
|
|
957
|
+
buf: s.xy,
|
|
958
|
+
off: o0 * 8
|
|
959
|
+
},
|
|
960
|
+
{
|
|
961
|
+
buf: s.xy,
|
|
962
|
+
off: o1 * 8
|
|
963
|
+
},
|
|
964
|
+
{
|
|
965
|
+
buf: s.prev,
|
|
966
|
+
off: o0 * 4
|
|
967
|
+
},
|
|
968
|
+
{
|
|
969
|
+
buf: s.prev,
|
|
970
|
+
off: o1 * 4
|
|
971
|
+
}
|
|
972
|
+
],
|
|
973
|
+
u,
|
|
974
|
+
verts: 6,
|
|
975
|
+
insts
|
|
976
|
+
});
|
|
977
|
+
if (s.start + s.n <= s.cap) {
|
|
978
|
+
this.draws.push(mk(s.start, s.start + 1, s.n - 1));
|
|
979
|
+
return;
|
|
980
|
+
}
|
|
981
|
+
const capA = s.cap - s.start;
|
|
982
|
+
if (capA > 1) this.draws.push(mk(s.start, s.start + 1, capA - 1));
|
|
983
|
+
this.draws.push(mk(s.cap - 1, 0, 1));
|
|
984
|
+
const rem = s.n - 1 - capA;
|
|
985
|
+
if (rem > 0) this.draws.push(mk(0, 1, rem));
|
|
986
|
+
}
|
|
987
|
+
area(slot, color, baseVal, view) {
|
|
988
|
+
const s = this.slots[slot];
|
|
989
|
+
if (!s || s.n < 2) return;
|
|
990
|
+
const map = this.mapFor(s, view);
|
|
991
|
+
const baseEnc = (baseVal - s.enc.yr) * s.enc.yu;
|
|
992
|
+
const baseCss = map[3] - baseEnc * map[2];
|
|
993
|
+
const p = this.plotR;
|
|
994
|
+
if (this.decimateWanted(s)) {
|
|
995
|
+
this.dispatchDec(s, map, baseEnc);
|
|
996
|
+
const u = this.writeU(color, 1, [
|
|
997
|
+
baseCss,
|
|
998
|
+
p.y,
|
|
999
|
+
p.h,
|
|
1000
|
+
0
|
|
1001
|
+
], map, s, [0, 0]);
|
|
1002
|
+
this.draws.push({
|
|
1003
|
+
pipe: this.pipes.areaFlat,
|
|
1004
|
+
vbufs: [{
|
|
1005
|
+
buf: s.dec,
|
|
1006
|
+
off: this.cols * 4 * 8
|
|
1007
|
+
}],
|
|
1008
|
+
u,
|
|
1009
|
+
verts: 8 * this.cols,
|
|
1010
|
+
insts: 1
|
|
1011
|
+
});
|
|
1012
|
+
return;
|
|
1013
|
+
}
|
|
1014
|
+
const m = s.n;
|
|
1015
|
+
const xyD = new Float32Array(m * 4);
|
|
1016
|
+
const pvD = new Float32Array(m * 2);
|
|
1017
|
+
for (let i = 0; i < m; i++) {
|
|
1018
|
+
const ph = (s.start + i) % s.cap;
|
|
1019
|
+
xyD[4 * i] = s.encXY[2 * ph];
|
|
1020
|
+
xyD[4 * i + 1] = s.encXY[2 * ph + 1];
|
|
1021
|
+
xyD[4 * i + 2] = xyD[4 * i];
|
|
1022
|
+
xyD[4 * i + 3] = xyD[4 * i + 1];
|
|
1023
|
+
pvD[2 * i] = s.encPrev[ph];
|
|
1024
|
+
pvD[2 * i + 1] = pvD[2 * i];
|
|
1025
|
+
}
|
|
1026
|
+
if (!s.scratch || s.scratchN < m) {
|
|
1027
|
+
s.scratch?.destroy();
|
|
1028
|
+
s.scratch = this.device.createBuffer({
|
|
1029
|
+
size: Math.max(4096, m * 24),
|
|
1030
|
+
usage: BUF_VERTEX_DST
|
|
1031
|
+
});
|
|
1032
|
+
s.scratchN = m;
|
|
1033
|
+
}
|
|
1034
|
+
const prevOff = m * 16;
|
|
1035
|
+
this.device.queue.writeBuffer(s.scratch, 0, xyD);
|
|
1036
|
+
this.device.queue.writeBuffer(s.scratch, prevOff, pvD);
|
|
1037
|
+
const u = this.writeU(color, 1, [
|
|
1038
|
+
baseCss,
|
|
1039
|
+
p.y,
|
|
1040
|
+
p.h,
|
|
1041
|
+
0
|
|
1042
|
+
], map, s, [0, 0]);
|
|
1043
|
+
this.draws.push({
|
|
1044
|
+
pipe: this.pipes.area,
|
|
1045
|
+
vbufs: [{
|
|
1046
|
+
buf: s.scratch,
|
|
1047
|
+
off: 0
|
|
1048
|
+
}, {
|
|
1049
|
+
buf: s.scratch,
|
|
1050
|
+
off: prevOff
|
|
1051
|
+
}],
|
|
1052
|
+
u,
|
|
1053
|
+
verts: m * 2,
|
|
1054
|
+
insts: 1
|
|
1055
|
+
});
|
|
1056
|
+
}
|
|
1057
|
+
points(slot, color, radius, alpha, view) {
|
|
1058
|
+
const s = this.slots[slot];
|
|
1059
|
+
if (!s || s.n < 1) return;
|
|
1060
|
+
const map = this.mapFor(s, view);
|
|
1061
|
+
const u = this.writeU(color, alpha, [
|
|
1062
|
+
radius,
|
|
1063
|
+
0,
|
|
1064
|
+
0,
|
|
1065
|
+
0
|
|
1066
|
+
], map, s, [0, 0]);
|
|
1067
|
+
const mk = (o0, insts) => ({
|
|
1068
|
+
pipe: this.pipes.points,
|
|
1069
|
+
vbufs: [{
|
|
1070
|
+
buf: s.xy,
|
|
1071
|
+
off: o0 * 8
|
|
1072
|
+
}, {
|
|
1073
|
+
buf: s.prev,
|
|
1074
|
+
off: o0 * 4
|
|
1075
|
+
}],
|
|
1076
|
+
u,
|
|
1077
|
+
verts: 6,
|
|
1078
|
+
insts
|
|
1079
|
+
});
|
|
1080
|
+
if (s.start + s.n <= s.cap) {
|
|
1081
|
+
this.draws.push(mk(s.start, s.n));
|
|
1082
|
+
return;
|
|
1083
|
+
}
|
|
1084
|
+
const capA = s.cap - s.start;
|
|
1085
|
+
this.draws.push(mk(s.start, capA));
|
|
1086
|
+
if (s.n - capA > 0) this.draws.push(mk(0, s.n - capA));
|
|
1087
|
+
}
|
|
1088
|
+
end() {
|
|
1089
|
+
if (this.unavailable || !this.draws.length && !this.cmps.length) return;
|
|
1090
|
+
try {
|
|
1091
|
+
const encoder = this.device.createCommandEncoder();
|
|
1092
|
+
if (this.cmps.length) {
|
|
1093
|
+
const cp = encoder.beginComputePass();
|
|
1094
|
+
cp.setPipeline(this.pipes.dec);
|
|
1095
|
+
for (const c of this.cmps) {
|
|
1096
|
+
cp.setBindGroup(0, this.ubiGroup, [c.u]);
|
|
1097
|
+
cp.setBindGroup(1, c.slot.bg);
|
|
1098
|
+
cp.dispatchWorkgroups(Math.ceil(this.cols / 64));
|
|
1099
|
+
}
|
|
1100
|
+
cp.end();
|
|
1101
|
+
}
|
|
1102
|
+
if (this.draws.length) {
|
|
1103
|
+
const view = this.ctx.getCurrentTexture().createView();
|
|
1104
|
+
const d = this.dpr;
|
|
1105
|
+
const plot = this.plotR;
|
|
1106
|
+
const pass = encoder.beginRenderPass({
|
|
1107
|
+
colorAttachments: [{
|
|
1108
|
+
view,
|
|
1109
|
+
loadOp: "clear",
|
|
1110
|
+
storeOp: "store",
|
|
1111
|
+
clearValue: {
|
|
1112
|
+
r: 0,
|
|
1113
|
+
g: 0,
|
|
1114
|
+
b: 0,
|
|
1115
|
+
a: 0
|
|
1116
|
+
}
|
|
1117
|
+
}],
|
|
1118
|
+
...this.querySet ? { timestampWrites: {
|
|
1119
|
+
querySet: this.querySet,
|
|
1120
|
+
beginningOfPassWriteIndex: 0,
|
|
1121
|
+
endOfPassWriteIndex: 1
|
|
1122
|
+
} } : {}
|
|
1123
|
+
});
|
|
1124
|
+
pass.setScissorRect(Math.max(0, Math.floor(plot.x * d)), Math.max(0, Math.floor(plot.y * d)), Math.max(1, Math.floor(plot.w * d)), Math.max(1, Math.floor(plot.h * d)));
|
|
1125
|
+
for (const op of this.draws) {
|
|
1126
|
+
pass.setPipeline(op.pipe);
|
|
1127
|
+
pass.setBindGroup(0, this.ubiGroup, [op.u]);
|
|
1128
|
+
for (let i = 0; i < op.vbufs.length; i++) {
|
|
1129
|
+
const v = op.vbufs[i];
|
|
1130
|
+
if (v) pass.setVertexBuffer(i, v.buf, v.off);
|
|
1131
|
+
}
|
|
1132
|
+
pass.draw(op.verts, op.insts);
|
|
1133
|
+
}
|
|
1134
|
+
pass.end();
|
|
1135
|
+
}
|
|
1136
|
+
const qs = this.querySet;
|
|
1137
|
+
const qb = this.queryBuf;
|
|
1138
|
+
const rb = this.readBuf;
|
|
1139
|
+
if (qs && qb && rb && !this.reading) {
|
|
1140
|
+
encoder.resolveQuerySet(qs, 0, 2, qb, 0);
|
|
1141
|
+
encoder.copyBufferToBuffer(qb, 0, rb, 0, 16);
|
|
1142
|
+
this.reading = true;
|
|
1143
|
+
this.device.queue.submit([encoder.finish()]);
|
|
1144
|
+
rb.mapAsync(MAP_READ).then(() => {
|
|
1145
|
+
const v = new BigUint64Array(rb.getMappedRange());
|
|
1146
|
+
const t0 = v[0];
|
|
1147
|
+
const t1 = v[1];
|
|
1148
|
+
if (t0 !== void 0 && t1 !== void 0) this.gpuMs = Number(t1 - t0) / 1e6;
|
|
1149
|
+
rb.unmap();
|
|
1150
|
+
this.reading = false;
|
|
1151
|
+
}, () => {
|
|
1152
|
+
this.reading = false;
|
|
1153
|
+
});
|
|
1154
|
+
} else this.device.queue.submit([encoder.finish()]);
|
|
1155
|
+
} catch {}
|
|
1156
|
+
}
|
|
1157
|
+
destroy() {
|
|
1158
|
+
this.destroyed = true;
|
|
1159
|
+
for (const s of this.slots) {
|
|
1160
|
+
s.xy.destroy();
|
|
1161
|
+
s.prev.destroy();
|
|
1162
|
+
s.scratch?.destroy();
|
|
1163
|
+
s.dec?.destroy();
|
|
1164
|
+
}
|
|
1165
|
+
this.slots = [];
|
|
1166
|
+
this.ubuf?.destroy();
|
|
1167
|
+
this.queryBuf?.destroy();
|
|
1168
|
+
this.readBuf?.destroy();
|
|
1169
|
+
this.querySet?.destroy();
|
|
1170
|
+
try {
|
|
1171
|
+
this.ctx.unconfigure();
|
|
1172
|
+
} catch {}
|
|
1173
|
+
this.canvas.remove();
|
|
1174
|
+
}
|
|
1175
|
+
};
|
|
1176
|
+
const BLEND = {
|
|
1177
|
+
color: {
|
|
1178
|
+
srcFactor: "src-alpha",
|
|
1179
|
+
dstFactor: "one-minus-src-alpha",
|
|
1180
|
+
operation: "add"
|
|
1181
|
+
},
|
|
1182
|
+
alpha: {
|
|
1183
|
+
srcFactor: "one",
|
|
1184
|
+
dstFactor: "one-minus-src-alpha",
|
|
1185
|
+
operation: "add"
|
|
1186
|
+
}
|
|
1187
|
+
};
|
|
1188
|
+
//#endregion
|
|
1189
|
+
exports.GpuSeries = GpuSeries;
|
|
1190
|
+
|
|
1191
|
+
//# sourceMappingURL=series-PmAjztEh.cjs.map
|