reis-mobile 0.3.5

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Files changed (105) hide show
  1. package/.claude-plugin/marketplace.json +24 -0
  2. package/.claude-plugin/plugin.json +12 -0
  3. package/CHANGELOG.md +103 -0
  4. package/LICENSE +21 -0
  5. package/README.md +631 -0
  6. package/THIRD_PARTY_NOTICES.md +105 -0
  7. package/agents/flutter-architect.md +92 -0
  8. package/agents/flutter-performance-engineer.md +103 -0
  9. package/agents/flutter-test-engineer.md +100 -0
  10. package/agents/lead-mobile.md +107 -0
  11. package/agents/mobile-code-reviewer.md +66 -0
  12. package/agents/mobile-staff-engineer.md +85 -0
  13. package/agents/plugin-native-expert.md +97 -0
  14. package/bin/reis-mobile.mjs +256 -0
  15. package/commands/debate.md +135 -0
  16. package/commands/doctor.md +23 -0
  17. package/commands/reis-mobile.md +50 -0
  18. package/commands/review.md +53 -0
  19. package/core/config/language.mjs +83 -0
  20. package/core/context/context-engine.mjs +113 -0
  21. package/core/detection/project-probe.mjs +104 -0
  22. package/core/detection/stack-detector.mjs +204 -0
  23. package/core/diagnostics/doctor.mjs +181 -0
  24. package/core/install/claude-plugin.mjs +76 -0
  25. package/core/paths.mjs +4 -0
  26. package/core/registry/frontmatter.mjs +81 -0
  27. package/core/registry/registry.mjs +140 -0
  28. package/core/router/intent-detector.mjs +75 -0
  29. package/core/router/intents.mjs +91 -0
  30. package/core/router/router.mjs +83 -0
  31. package/core/security/redact.mjs +24 -0
  32. package/package.json +35 -0
  33. package/skills/architecture-feature-first/SKILL.md +116 -0
  34. package/skills/bloc/SKILL.md +354 -0
  35. package/skills/code-review/SKILL.md +89 -0
  36. package/skills/dart-3-updates/SKILL.md +223 -0
  37. package/skills/dart-add-unit-test/SKILL.md +126 -0
  38. package/skills/dart-collect-coverage/SKILL.md +145 -0
  39. package/skills/dart-fix-runtime-errors/SKILL.md +170 -0
  40. package/skills/dart-generate-test-mocks/SKILL.md +159 -0
  41. package/skills/dart-migrate-to-checks-package/SKILL.md +532 -0
  42. package/skills/dart-resolve-package-conflicts/SKILL.md +120 -0
  43. package/skills/dart-run-static-analysis/SKILL.md +108 -0
  44. package/skills/dart-use-pattern-matching/SKILL.md +240 -0
  45. package/skills/dart-use-pattern-matching/examples/json_patterns.dart +85 -0
  46. package/skills/detect-mobile-stack/SKILL.md +33 -0
  47. package/skills/effective-dart/SKILL.md +187 -0
  48. package/skills/firebase-ai/SKILL.md +93 -0
  49. package/skills/firebase-analytics/SKILL.md +129 -0
  50. package/skills/firebase-app-check/SKILL.md +124 -0
  51. package/skills/firebase-auth/SKILL.md +224 -0
  52. package/skills/firebase-cloud-firestore/SKILL.md +165 -0
  53. package/skills/firebase-cloud-functions/SKILL.md +148 -0
  54. package/skills/firebase-crashlytics/SKILL.md +182 -0
  55. package/skills/firebase-data-connect/SKILL.md +80 -0
  56. package/skills/firebase-database/SKILL.md +224 -0
  57. package/skills/firebase-in-app-messaging/SKILL.md +111 -0
  58. package/skills/firebase-messaging/SKILL.md +201 -0
  59. package/skills/firebase-remote-config/SKILL.md +131 -0
  60. package/skills/firebase-storage/SKILL.md +158 -0
  61. package/skills/flutter-add-integration-test/SKILL.md +167 -0
  62. package/skills/flutter-add-widget-preview/SKILL.md +149 -0
  63. package/skills/flutter-add-widget-test/SKILL.md +158 -0
  64. package/skills/flutter-adding-home-screen-widgets/SKILL.md +205 -0
  65. package/skills/flutter-animating-apps/SKILL.md +185 -0
  66. package/skills/flutter-app-architecture/SKILL.md +80 -0
  67. package/skills/flutter-apply-architecture-best-practices/SKILL.md +166 -0
  68. package/skills/flutter-build-responsive-layout/SKILL.md +143 -0
  69. package/skills/flutter-building-forms/SKILL.md +125 -0
  70. package/skills/flutter-building-layouts/SKILL.md +131 -0
  71. package/skills/flutter-building-plugins/SKILL.md +209 -0
  72. package/skills/flutter-caching-data/SKILL.md +171 -0
  73. package/skills/flutter-change-notifier/SKILL.md +138 -0
  74. package/skills/flutter-embedding-native-views/SKILL.md +200 -0
  75. package/skills/flutter-errors/SKILL.md +126 -0
  76. package/skills/flutter-fix-layout-issues/SKILL.md +134 -0
  77. package/skills/flutter-handling-concurrency/SKILL.md +182 -0
  78. package/skills/flutter-implement-json-serialization/SKILL.md +157 -0
  79. package/skills/flutter-improving-accessibility/SKILL.md +113 -0
  80. package/skills/flutter-interoperating-with-native-apis/SKILL.md +130 -0
  81. package/skills/flutter-login-usecase/SKILL.md +38 -0
  82. package/skills/flutter-managing-state/SKILL.md +206 -0
  83. package/skills/flutter-project-audit/SKILL.md +66 -0
  84. package/skills/flutter-reducing-app-size/SKILL.md +103 -0
  85. package/skills/flutter-secure-token-store/SKILL.md +35 -0
  86. package/skills/flutter-setting-up-on-macos/SKILL.md +78 -0
  87. package/skills/flutter-setup-declarative-routing/SKILL.md +259 -0
  88. package/skills/flutter-setup-localization/SKILL.md +214 -0
  89. package/skills/flutter-theming-apps/SKILL.md +163 -0
  90. package/skills/flutter-use-http-package/SKILL.md +178 -0
  91. package/skills/flutter-widget-review/SKILL.md +54 -0
  92. package/skills/flutter-working-with-databases/SKILL.md +203 -0
  93. package/skills/flutterfire-configure/SKILL.md +143 -0
  94. package/skills/mobile-security-audit/SKILL.md +101 -0
  95. package/skills/mockito/SKILL.md +149 -0
  96. package/skills/mocktail/SKILL.md +122 -0
  97. package/skills/patrol-e2e-testing/SKILL.md +224 -0
  98. package/skills/provider/SKILL.md +139 -0
  99. package/skills/riverpod/SKILL.md +246 -0
  100. package/skills/testing/SKILL.md +50 -0
  101. package/stacks/android/stack.json +8 -0
  102. package/stacks/flutter/stack.json +8 -0
  103. package/stacks/ios/stack.json +8 -0
  104. package/stacks/kotlin-multiplatform/stack.json +8 -0
  105. package/stacks/react-native/stack.json +8 -0
@@ -0,0 +1,125 @@
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+ ---
2
+ name: flutter-building-forms
3
+ description: Builds Flutter forms with validation and user input handling. Use when creating login screens, data entry forms, or any multi-field user input.
4
+ metadata:
5
+ model: models/gemini-3.1-pro-preview
6
+ last_modified: Thu, 12 Mar 2026 22:15:24 GMT
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+ routing: manual
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+ stacks: [flutter]
9
+ source: https://github.com/flutter/skills
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+ license: BSD-3-Clause
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+ ---
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+ # Building Validated Forms
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+
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+ ## Contents
15
+ - [Form Architecture](#form-architecture)
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+ - [Field Validation](#field-validation)
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+ - [Workflow: Implementing a Validated Form](#workflow-implementing-a-validated-form)
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+ - [Examples](#examples)
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+
20
+ ## Form Architecture
21
+
22
+ Implement forms using a `Form` widget to group and validate multiple input fields together.
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+
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+ - **Use a StatefulWidget:** Always host your `Form` inside a `StatefulWidget`.
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+ - **Persist the GlobalKey:** Instantiate a `GlobalKey<FormState>` exactly once as a final variable within the `State` class. Do not generate a new `GlobalKey` inside the `build` method; doing so is resource-expensive and destroys the form's state on every rebuild.
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+ - **Bind the Key:** Pass the `GlobalKey<FormState>` to the `key` property of the `Form` widget. This uniquely identifies the form and provides access to the `FormState` for validation and submission.
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+ - **Alternative Access:** If dealing with highly complex widget trees where passing the key is impractical, use `Form.of(context)` to access the `FormState` from a descendant widget.
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+
29
+ ## Field Validation
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+
31
+ Use `TextFormField` to render Material Design text inputs with built-in validation support. `TextFormField` is a convenience widget that automatically wraps a standard `TextField` inside a `FormField`.
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+
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+ - **Implement the Validator:** Provide a `validator()` callback function to each `TextFormField`.
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+ - **Return Error Messages:** If the user's input is invalid, return a `String` containing the specific error message. The `Form` will automatically rebuild to display this text below the field.
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+ - **Return Null for Success:** If the input passes validation, you must return `null`.
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+
37
+ ## Workflow: Implementing a Validated Form
38
+
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+ Follow this sequential workflow to implement and validate a form. Copy the checklist to track your progress.
40
+
41
+ **Task Progress:**
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+ - [ ] 1. Create a `StatefulWidget` and its corresponding `State` class.
43
+ - [ ] 2. Instantiate `final _formKey = GlobalKey<FormState>();` in the `State` class.
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+ - [ ] 3. Return a `Form` widget in the `build` method and assign `key: _formKey`.
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+ - [ ] 4. Add `TextFormField` widgets as descendants of the `Form`.
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+ - [ ] 5. Write a `validator` function for each `TextFormField` (return `String` on error, `null` on success).
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+ - [ ] 6. Add a submit button (e.g., `ElevatedButton`).
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+ - [ ] 7. Implement the validation check in the button's `onPressed` callback using `_formKey.currentState!.validate()`.
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+
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+ ### Validation Decision Logic
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+
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+ When the user triggers the submit action, execute the following conditional logic:
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+
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+ 1. Call `_formKey.currentState!.validate()`.
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+ 2. **If `true` (Valid):** All validators returned `null`. Proceed with form submission (e.g., save data, make API call) and display a success indicator (e.g., a `SnackBar`).
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+ 3. **If `false` (Invalid):** One or more validators returned an error string. The `FormState` automatically rebuilds the UI to display the error messages.
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+ 4. **Feedback Loop:** Run validator -> review errors -> fix. The user must adjust their input and resubmit until `validate()` returns `true`.
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+
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+ ## Examples
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+
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+ ### Complete Validated Form Implementation
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+
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+ Use the following pattern to implement a robust, validated form.
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+
65
+ ```dart
66
+ import 'package:flutter/material.dart';
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+
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+ class UserRegistrationForm extends StatefulWidget {
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+ const UserRegistrationForm({super.key});
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+
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+ @override
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+ State<UserRegistrationForm> createState() => _UserRegistrationFormState();
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+ }
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+
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+ class _UserRegistrationFormState extends State<UserRegistrationForm> {
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+ // 1. Persist the GlobalKey in the State class
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+ final _formKey = GlobalKey<FormState>();
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+
79
+ @override
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+ Widget build(BuildContext context) {
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+ // 2. Bind the key to the Form
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+ return Form(
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+ key: _formKey,
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+ child: Column(
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+ crossAxisAlignment: CrossAxisAlignment.start,
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+ children: [
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+ // 3. Add TextFormFields with validators
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+ TextFormField(
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+ decoration: const InputDecoration(
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+ labelText: 'Username',
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+ hintText: 'Enter your username',
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+ ),
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+ validator: (value) {
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+ if (value == null || value.isEmpty) {
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+ return 'Please enter a username'; // Error state
96
+ }
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+ if (value.length < 4) {
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+ return 'Username must be at least 4 characters'; // Error state
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+ }
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+ return null; // Valid state
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+ },
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+ ),
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+ const SizedBox(height: 16),
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+ // 4. Add the submit button
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+ ElevatedButton(
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+ onPressed: () {
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+ // 5. Trigger validation logic
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+ if (_formKey.currentState!.validate()) {
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+ // Form is valid: Process data
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+ ScaffoldMessenger.of(context).showSnackBar(
111
+ const SnackBar(content: Text('Processing Data')),
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+ );
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+ } else {
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+ // Form is invalid: Errors are automatically displayed
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+ debugPrint('Form validation failed.');
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+ }
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+ },
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+ child: const Text('Submit'),
119
+ ),
120
+ ],
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+ ),
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+ );
123
+ }
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+ }
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+ ```
@@ -0,0 +1,131 @@
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+ ---
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+ name: flutter-building-layouts
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+ description: Builds Flutter layouts using the constraint system and layout widgets. Use when creating or refining the UI structure of a Flutter application.
4
+ metadata:
5
+ model: models/gemini-3.1-pro-preview
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+ last_modified: Thu, 12 Mar 2026 22:14:15 GMT
7
+ routing: manual
8
+ stacks: [flutter]
9
+ source: https://github.com/flutter/skills
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+ license: BSD-3-Clause
11
+ ---
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+ # Architecting Flutter Layouts
13
+
14
+ ## Contents
15
+ - [Core Layout Principles](#core-layout-principles)
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+ - [Structural Widgets](#structural-widgets)
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+ - [Adaptive and Responsive Design](#adaptive-and-responsive-design)
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+ - [Workflow: Implementing a Complex Layout](#workflow-implementing-a-complex-layout)
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+ - [Examples](#examples)
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+
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+ ## Core Layout Principles
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+
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+ Master the fundamental Flutter layout rule: **Constraints go down. Sizes go up. Parent sets position.**
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+
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+ * **Pass Constraints Down:** Always pass constraints (minimum/maximum width and height) from the parent Widget to its children. A Widget cannot choose its own size independently of its parent's constraints.
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+ * **Pass Sizes Up:** Calculate the child Widget's desired size within the given constraints and pass this size back up to the parent.
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+ * **Set Position via Parent:** Define the `x` and `y` coordinates of a child Widget exclusively within the parent Widget. Children do not know their own position on the screen.
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+ * **Avoid Unbounded Constraints:** Never pass unbounded constraints (e.g., `double.infinity`) in the cross-axis of a flex box (`Row` or `Column`) or within scrollable regions (`ListView`). This causes render exceptions.
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+
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+ ## Structural Widgets
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+
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+ Select the appropriate structural Widget based on the required spatial arrangement.
33
+
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+ * **Use `Row` and `Column`:** Implement `Row` for horizontal linear layouts and `Column` for vertical linear layouts. Control child alignment using `mainAxisAlignment` and `crossAxisAlignment`.
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+ * **Use `Expanded` and `Flexible`:** Wrap children of `Row` or `Column` in `Expanded` to force them to fill available space, or `Flexible` to allow them to size themselves up to the available space.
36
+ * **Use `Container`:** Wrap Widgets in a `Container` when you need to apply padding, margins, borders, or background colors.
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+ * **Use `Stack`:** Implement `Stack` when Widgets must overlap on the Z-axis. Use `Positioned` to anchor children to specific edges of the `Stack`.
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+ * **Use `SizedBox`:** Enforce strict, tight constraints on a child Widget by wrapping it in a `SizedBox` with explicit `width` and `height` values.
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+
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+ ## Adaptive and Responsive Design
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+
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+ Apply conditional logic to handle varying screen sizes and form factors.
43
+
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+ * **If fitting UI into available space (Responsive):** Use `LayoutBuilder`, `Expanded`, and `Flexible` to dynamically adjust the size and placement of elements based on the parent's constraints.
45
+ * **If adjusting UI usability for a specific form factor (Adaptive):** Use conditional rendering to swap entire layout structures. For example, render a bottom navigation bar on mobile, but a side navigation rail on tablets/desktop.
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+
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+ ## Workflow: Implementing a Complex Layout
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+
49
+ Follow this sequential workflow to architect and implement robust Flutter layouts.
50
+
51
+ ### Task Progress
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+ - [ ] **Phase 1: Visual Deconstruction**
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+ - [ ] Break down the target UI into a hierarchy of rows, columns, and grids.
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+ - [ ] Identify overlapping elements (requiring `Stack`).
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+ - [ ] Identify scrolling regions (requiring `ListView` or `SingleChildScrollView`).
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+ - [ ] **Phase 2: Constraint Planning**
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+ - [ ] Determine which Widgets require tight constraints (fixed size) vs. loose constraints (flexible size).
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+ - [ ] Identify potential unbounded constraint risks (e.g., a `ListView` inside a `Column`).
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+ - [ ] **Phase 3: Implementation**
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+ - [ ] Build the layout from the outside in, starting with the `Scaffold` and primary structural Widgets.
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+ - [ ] Extract deeply nested layout sections into separate, stateless Widgets to maintain readability.
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+ - [ ] **Phase 4: Validation and Feedback Loop**
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+ - [ ] Run the application on target devices/simulators.
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+ - [ ] **Run validator -> review errors -> fix:** Open the Flutter Inspector. Enable "Debug Paint" to visualize render boxes.
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+ - [ ] Check for yellow/black striped overflow warnings.
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+ - [ ] If overflow occurs: Wrap the overflowing Widget in `Expanded` (if inside a flex box) or wrap the parent in a scrollable Widget.
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+
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+ ## Examples
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+
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+ ### Example: Resolving Unbounded Constraints in Flex Boxes
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+
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+ **Anti-pattern:** Placing a `ListView` directly inside a `Column` causes an unbounded height exception because the `Column` provides infinite vertical space to the `ListView`.
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+
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+ ```dart
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+ // BAD: Throws unbounded height exception
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+ Column(
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+ children: [
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+ Text('Header'),
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+ ListView(
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+ children: [/* items */],
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+ ),
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+ ],
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+ )
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+ ```
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+
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+ **Implementation:** Wrap the `ListView` in an `Expanded` Widget to bound its height to the remaining space in the `Column`.
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+
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+ ```dart
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+ // GOOD: ListView is constrained to remaining space
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+ Column(
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+ children: [
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+ Text('Header'),
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+ Expanded(
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+ child: ListView(
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+ children: [/* items */],
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+ ),
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+ ),
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+ ],
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+ )
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+ ```
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+
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+ ### Example: Responsive Layout with LayoutBuilder
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+
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+ Implement `LayoutBuilder` to conditionally render different structural Widgets based on available width.
105
+
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+ ```dart
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+ Widget buildAdaptiveLayout(BuildContext context) {
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+ return LayoutBuilder(
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+ builder: (context, constraints) {
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+ // Conditional logic based on screen width
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+ if (constraints.maxWidth > 600) {
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+ // Tablet/Desktop: Side-by-side layout
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+ return Row(
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+ children: [
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+ SizedBox(width: 250, child: SidebarWidget()),
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+ Expanded(child: MainContentWidget()),
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+ ],
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+ );
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+ } else {
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+ // Mobile: Stacked layout with navigation
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+ return Column(
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+ children: [
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+ Expanded(child: MainContentWidget()),
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+ BottomNavigationBarWidget(),
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+ ],
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+ );
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+ }
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+ },
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+ );
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+ }
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+ ```
@@ -0,0 +1,209 @@
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+ ---
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+ name: flutter-building-plugins
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+ description: Builds Flutter plugins that provide native interop for other apps to use. Use when creating reusable packages that bridge Flutter with platform-specific functionality.
4
+ metadata:
5
+ model: models/gemini-3.1-pro-preview
6
+ last_modified: Thu, 12 Mar 2026 22:21:35 GMT
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+ routing: manual
8
+ stacks: [flutter]
9
+ source: https://github.com/flutter/skills
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+ license: BSD-3-Clause
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+ ---
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+ # Developing Flutter Plugins
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+
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+ ## Contents
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+ - [Architecture & Design Patterns](#architecture--design-patterns)
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+ - [Workflow: Creating a New Plugin](#workflow-creating-a-new-plugin)
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+ - [Workflow: Implementing Android Platform Code](#workflow-implementing-android-platform-code)
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+ - [Workflow: Implementing Windows Platform Code](#workflow-implementing-windows-platform-code)
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+ - [Workflow: Adding Platforms to an Existing Plugin](#workflow-adding-platforms-to-an-existing-plugin)
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+ - [Examples](#examples)
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+
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+ ## Architecture & Design Patterns
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+
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+ ### Federated Plugins
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+ Implement federated plugins to split a plugin's API across multiple packages, allowing independent teams to build platform-specific implementations. Structure federated plugins into three distinct components:
26
+ 1. **App-facing interface:** The primary package users depend on. It exports the public API.
27
+ 2. **Platform interface:** The package defining the common interface that all platform implementations must implement.
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+ 3. **Platform implementations:** Independent packages containing platform-specific code (e.g., `my_plugin_android`, `my_plugin_windows`).
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+
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+ ### FFI vs. Standard Plugins
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+ Choose the correct plugin template based on your native interoperability requirements:
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+ * **Standard Plugins (`--template=plugin`):** Use for accessing platform-specific APIs (e.g., Android SDK, iOS frameworks) via Method Channels.
33
+ * **FFI Plugins (`--template=plugin_ffi`):** Use for accessing C/C++ native libraries, configuring Google Play services on Android, or using static linking on iOS/macOS.
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+ * *Constraint:* FFI plugin packages support bundling native code and method channel registration code, but *not* method channels themselves. If you require both method channels and FFI, use the standard non-FFI plugin template.
35
+
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+ ## Workflow: Creating a New Plugin
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+
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+ Follow this workflow to initialize a new plugin package.
39
+
40
+ **Task Progress:**
41
+ - [ ] Determine if the plugin requires FFI or standard Method Channels.
42
+ - [ ] Execute the appropriate `flutter create` command.
43
+ - [ ] Verify the generated directory structure.
44
+
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+ **Conditional Initialization:**
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+ * **If creating a STANDARD plugin:**
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+ Run the following command, specifying your supported platforms, organization, and preferred languages (defaults are Swift and Kotlin):
48
+ ```bash
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+ flutter create --template=plugin \
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+ --platforms=android,ios,web,linux,macos,windows \
51
+ --org com.example.organization \
52
+ -i objc -a java \
53
+ my_plugin
54
+ ```
55
+ * **If creating an FFI plugin:**
56
+ Run the following command to generate a project with Dart code in `lib` (using `dart:ffi`) and native source code in `src` (with a `CMakeLists.txt`):
57
+ ```bash
58
+ flutter create --template=plugin_ffi my_ffi_plugin
59
+ ```
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+
61
+ ## Workflow: Implementing Android Platform Code
62
+
63
+ Always edit Android platform code using Android Studio to ensure proper code completion and Gradle synchronization.
64
+
65
+ **Task Progress:**
66
+ - [ ] Run initial build to generate necessary Gradle files.
67
+ - [ ] Open the Android module in Android Studio.
68
+ - [ ] Implement `FlutterPlugin` and lifecycle-aware interfaces.
69
+ - [ ] Refactor legacy `registerWith` logic.
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+ - [ ] Run validator -> review errors -> fix.
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+
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+ 1. **Generate Build Files:**
73
+ Build the code at least once before editing to resolve dependencies.
74
+ ```bash
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+ cd example
76
+ flutter build apk --config-only
77
+ ```
78
+ 2. **Open in IDE:**
79
+ Launch Android Studio and open the `example/android/build.gradle` or `example/android/build.gradle.kts` file.
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+ 3. **Locate Source:**
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+ Navigate to your plugin's source code at `java/<organization-path>/<PluginName>`.
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+ 4. **Implement V2 Embedding:**
83
+ * Implement the `FlutterPlugin` interface.
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+ * Ensure your plugin class has a public constructor.
85
+ * Extract shared initialization logic from the legacy `registerWith()` method and the new `onAttachedToEngine()` method into a single private method. Both entry points must call this private method to maintain backward compatibility without duplicating logic.
86
+ 5. **Implement Lifecycle Interfaces:**
87
+ * **If your plugin requires an `Activity` reference:** Implement the `ActivityAware` interface and handle the `onAttachedToActivity`, `onDetachedFromActivityForConfigChanges`, `onReattachedToActivityForConfigChanges`, and `onDetachedFromActivity` callbacks.
88
+ * **If your plugin runs in a background `Service`:** Implement the `ServiceAware` interface.
89
+ 6. **Update Example App:**
90
+ Ensure the example app's `MainActivity.java` extends the v2 embedding `io.flutter.embedding.android.FlutterActivity`.
91
+ 7. **Document API:**
92
+ Document all non-overridden public members in your Android implementation.
93
+
94
+ ## Workflow: Implementing Windows Platform Code
95
+
96
+ Always edit Windows platform code using Visual Studio.
97
+
98
+ **Task Progress:**
99
+ - [ ] Run initial build to generate the Visual Studio solution.
100
+ - [ ] Open the solution in Visual Studio.
101
+ - [ ] Implement C++ logic.
102
+ - [ ] Rebuild the solution.
103
+
104
+ 1. **Generate Build Files:**
105
+ ```bash
106
+ cd example
107
+ flutter build windows
108
+ ```
109
+ 2. **Open in IDE:**
110
+ Launch Visual Studio and open the `example/build/windows/hello_example.sln` file.
111
+ 3. **Locate Source:**
112
+ Navigate to `hello_plugin/Source Files` and `hello_plugin/Header Files` in the Solution Explorer.
113
+ 4. **Rebuild:**
114
+ After making changes to the C++ plugin code, you *must* rebuild the solution in Visual Studio before running the app, or the outdated plugin binary will be used.
115
+
116
+ ## Workflow: Adding Platforms to an Existing Plugin
117
+
118
+ Use this workflow to retrofit an existing plugin with support for additional platforms.
119
+
120
+ **Task Progress:**
121
+ - [ ] Run the platform addition command.
122
+ - [ ] Update iOS/macOS podspecs (if applicable).
123
+ - [ ] Implement the platform-specific code.
124
+
125
+ 1. **Run Create Command:**
126
+ Navigate to the root directory of your existing plugin and run:
127
+ ```bash
128
+ flutter create --template=plugin --platforms=web,macos .
129
+ ```
130
+ 2. **Update Podspecs:**
131
+ If adding iOS or macOS support, open the generated `.podspec` file and configure the required dependencies and deployment targets.
132
+
133
+ ## Examples
134
+
135
+ ### Android V2 Embedding Implementation
136
+ High-fidelity example of an Android plugin implementing `FlutterPlugin` and `ActivityAware` while maintaining legacy compatibility.
137
+
138
+ ```java
139
+ package com.example.myplugin;
140
+
141
+ import androidx.annotation.NonNull;
142
+ import io.flutter.embedding.engine.plugins.FlutterPlugin;
143
+ import io.flutter.embedding.engine.plugins.activity.ActivityAware;
144
+ import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding;
145
+ import io.flutter.plugin.common.MethodCall;
146
+ import io.flutter.plugin.common.MethodChannel;
147
+ import io.flutter.plugin.common.MethodChannel.MethodCallHandler;
148
+ import io.flutter.plugin.common.MethodChannel.Result;
149
+ import io.flutter.plugin.common.PluginRegistry.Registrar;
150
+
151
+ /** MyPlugin */
152
+ public class MyPlugin implements FlutterPlugin, MethodCallHandler, ActivityAware {
153
+ private MethodChannel channel;
154
+
155
+ // Public constructor required for v2 embedding
156
+ public MyPlugin() {}
157
+
158
+ @Override
159
+ public void onAttachedToEngine(@NonNull FlutterPluginBinding flutterPluginBinding) {
160
+ setupChannel(flutterPluginBinding.getBinaryMessenger());
161
+ }
162
+
163
+ // Legacy v1 embedding support
164
+ public static void registerWith(Registrar registrar) {
165
+ MyPlugin plugin = new MyPlugin();
166
+ plugin.setupChannel(registrar.messenger());
167
+ }
168
+
169
+ // Shared initialization logic
170
+ private void setupChannel(BinaryMessenger messenger) {
171
+ channel = new MethodChannel(messenger, "my_plugin");
172
+ channel.setMethodCallHandler(this);
173
+ }
174
+
175
+ @Override
176
+ public void onMethodCall(@NonNull MethodCall call, @NonNull Result result) {
177
+ if (call.method.equals("getPlatformVersion")) {
178
+ result.success("Android " + android.os.Build.VERSION.RELEASE);
179
+ } else {
180
+ result.notImplemented();
181
+ }
182
+ }
183
+
184
+ @Override
185
+ public void onDetachedFromEngine(@NonNull FlutterPluginBinding binding) {
186
+ channel.setMethodCallHandler(null);
187
+ }
188
+
189
+ @Override
190
+ public void onAttachedToActivity(@NonNull ActivityPluginBinding binding) {
191
+ // Handle Activity attachment
192
+ }
193
+
194
+ @Override
195
+ public void onDetachedFromActivityForConfigChanges() {
196
+ // Handle config changes
197
+ }
198
+
199
+ @Override
200
+ public void onReattachedToActivityForConfigChanges(@NonNull ActivityPluginBinding binding) {
201
+ // Handle reattachment
202
+ }
203
+
204
+ @Override
205
+ public void onDetachedFromActivity() {
206
+ // Clean up Activity references
207
+ }
208
+ }
209
+ ```
@@ -0,0 +1,171 @@
1
+ ---
2
+ name: flutter-caching-data
3
+ description: Implements caching strategies for Flutter apps to improve performance and offline support. Use when retaining app data locally to reduce network requests or speed up startup.
4
+ metadata:
5
+ model: models/gemini-3.1-pro-preview
6
+ last_modified: Thu, 12 Mar 2026 22:19:54 GMT
7
+ routing: manual
8
+ stacks: [flutter]
9
+ source: https://github.com/flutter/skills
10
+ license: BSD-3-Clause
11
+ ---
12
+ # Implementing Flutter Caching and Offline-First Architectures
13
+
14
+ ## Contents
15
+ - [Selecting a Caching Strategy](#selecting-a-caching-strategy)
16
+ - [Implementing Offline-First Data Synchronization](#implementing-offline-first-data-synchronization)
17
+ - [Managing File System and SQLite Persistence](#managing-file-system-and-sqlite-persistence)
18
+ - [Optimizing UI, Scroll, and Image Caching](#optimizing-ui-scroll-and-image-caching)
19
+ - [Caching the FlutterEngine (Android)](#caching-the-flutterengine-android)
20
+ - [Workflows](#workflows)
21
+
22
+ ## Selecting a Caching Strategy
23
+
24
+ Apply the appropriate caching mechanism based on the data lifecycle and size requirements.
25
+
26
+ * **If storing small, non-critical UI states or preferences:** Use `shared_preferences`.
27
+ * **If storing large, structured datasets:** Use on-device databases (SQLite via `sqflite`, Drift, Hive CE, or Isar).
28
+ * **If storing binary data or large media:** Use file system caching via `path_provider`.
29
+ * **If retaining user session state (navigation, scroll positions):** Implement Flutter's built-in state restoration to sync the Element tree with the engine.
30
+ * **If optimizing Android initialization:** Pre-warm and cache the `FlutterEngine`.
31
+
32
+ ## Implementing Offline-First Data Synchronization
33
+
34
+ Design repositories as the single source of truth, combining local databases and remote API clients.
35
+
36
+ ### Read Operations (Stream Approach)
37
+ Yield local data immediately for fast UI rendering, then fetch remote data, update the local cache, and yield the fresh data.
38
+
39
+ ```dart
40
+ Stream<UserProfile> getUserProfile() async* {
41
+ // 1. Yield local cache first
42
+ final localProfile = await _databaseService.fetchUserProfile();
43
+ if (localProfile != null) yield localProfile;
44
+
45
+ // 2. Fetch remote, update cache, yield fresh data
46
+ try {
47
+ final remoteProfile = await _apiClientService.getUserProfile();
48
+ await _databaseService.updateUserProfile(remoteProfile);
49
+ yield remoteProfile;
50
+ } catch (e) {
51
+ // Handle network failure; UI already has local data
52
+ }
53
+ }
54
+ ```
55
+
56
+ ### Write Operations
57
+ Determine the write strategy based on data criticality:
58
+ * **If strict server synchronization is required (Online-only):** Attempt the API call first. Only update the local database if the API call succeeds.
59
+ * **If offline availability is prioritized (Offline-first):** Write to the local database immediately. Attempt the API call. If the API call fails, flag the local record for background synchronization.
60
+
61
+ ### Background Synchronization
62
+ Add a `synchronized` boolean flag to your data models. Run a periodic background task (e.g., via `workmanager` or a `Timer`) to push unsynchronized local changes to the server.
63
+
64
+ ## Managing File System and SQLite Persistence
65
+
66
+ ### File System Caching
67
+ Use `path_provider` to locate the correct directory.
68
+ * Use `getApplicationDocumentsDirectory()` for persistent data.
69
+ * Use `getTemporaryDirectory()` for cache data the OS can clear.
70
+
71
+ ```dart
72
+ Future<File> get _localFile async {
73
+ final directory = await getApplicationDocumentsDirectory();
74
+ return File('${directory.path}/cache.txt');
75
+ }
76
+ ```
77
+
78
+ ### SQLite Persistence
79
+ Use `sqflite` for relational data caching. Always use `whereArgs` to prevent SQL injection.
80
+
81
+ ```dart
82
+ Future<void> updateCachedRecord(Record record) async {
83
+ final db = await database;
84
+ await db.update(
85
+ 'records',
86
+ record.toMap(),
87
+ where: 'id = ?',
88
+ whereArgs: [record.id], // NEVER use string interpolation here
89
+ );
90
+ }
91
+ ```
92
+
93
+ ## Optimizing UI, Scroll, and Image Caching
94
+
95
+ ### Image Caching
96
+ Image I/O and decompression are expensive.
97
+ * Use the `cached_network_image` package to handle file-system caching of remote images.
98
+ * **Custom ImageProviders:** If implementing a custom `ImageProvider`, override `createStream()` and `resolveStreamForKey()` instead of the deprecated `resolve()` method.
99
+ * **Cache Sizing:** The `ImageCache.maxByteSize` no longer automatically expands for large images. If loading images larger than the default cache size, manually increase `ImageCache.maxByteSize` or subclass `ImageCache` to implement custom eviction logic.
100
+
101
+ ### Scroll Caching
102
+ When configuring caching for scrollable widgets (`ListView`, `GridView`, `Viewport`), use the `scrollCacheExtent` property with a `ScrollCacheExtent` object. Do not use the deprecated `cacheExtent` and `cacheExtentStyle` properties.
103
+
104
+ ```dart
105
+ // Correct implementation
106
+ ListView(
107
+ scrollCacheExtent: const ScrollCacheExtent.pixels(500.0),
108
+ children: // ...
109
+ )
110
+
111
+ Viewport(
112
+ scrollCacheExtent: const ScrollCacheExtent.viewport(0.5),
113
+ slivers: // ...
114
+ )
115
+ ```
116
+
117
+ ### Widget Caching
118
+ * Avoid overriding `operator ==` on `Widget` objects. It causes O(N²) behavior during rebuilds.
119
+ * **Exception:** You may override `operator ==` *only* on leaf widgets (no children) where comparing properties is significantly faster than rebuilding, and the properties rarely change.
120
+ * Prefer using `const` constructors to allow the framework to short-circuit rebuilds automatically.
121
+
122
+ ## Caching the FlutterEngine (Android)
123
+
124
+ To eliminate the non-trivial warm-up time of a `FlutterEngine` when adding Flutter to an existing Android app, pre-warm and cache the engine.
125
+
126
+ 1. Instantiate and pre-warm the engine in the `Application` class.
127
+ 2. Store it in the `FlutterEngineCache`.
128
+ 3. Retrieve it using `withCachedEngine` in the `FlutterActivity` or `FlutterFragment`.
129
+
130
+ ```kotlin
131
+ // 1. Pre-warm in Application class
132
+ val flutterEngine = FlutterEngine(this)
133
+ flutterEngine.navigationChannel.setInitialRoute("/cached_route")
134
+ flutterEngine.dartExecutor.executeDartEntrypoint(DartEntrypoint.createDefault())
135
+
136
+ // 2. Cache the engine
137
+ FlutterEngineCache.getInstance().put("my_engine_id", flutterEngine)
138
+
139
+ // 3. Use in Activity/Fragment
140
+ startActivity(
141
+ FlutterActivity.withCachedEngine("my_engine_id").build(this)
142
+ )
143
+ ```
144
+ *Note: You cannot set an initial route via the Activity/Fragment builder when using a cached engine. Set the initial route on the engine's navigation channel before executing the Dart entrypoint.*
145
+
146
+ ## Workflows
147
+
148
+ ### Workflow: Implementing an Offline-First Repository
149
+ Follow these steps to implement a robust offline-first data layer.
150
+
151
+ - [ ] **Task Progress:**
152
+ - [ ] Define the data model with a `synchronized` boolean flag (default `false`).
153
+ - [ ] Implement the local `DatabaseService` (SQLite/Hive) with CRUD operations.
154
+ - [ ] Implement the remote `ApiClientService` for network requests.
155
+ - [ ] Create the `Repository` class combining both services.
156
+ - [ ] Implement the read method returning a `Stream<T>` (yield local, fetch remote, update local, yield remote).
157
+ - [ ] Implement the write method (write local, attempt remote, update `synchronized` flag).
158
+ - [ ] Implement a background sync function to process records where `synchronized == false`.
159
+ - [ ] Run validator -> review errors -> fix (Test offline behavior by disabling network).
160
+
161
+ ### Workflow: Pre-warming the Android FlutterEngine
162
+ Follow these steps to cache the FlutterEngine for seamless Android integration.
163
+
164
+ - [ ] **Task Progress:**
165
+ - [ ] Locate the Android `Application` class (create one if it doesn't exist and register in `AndroidManifest.xml`).
166
+ - [ ] Instantiate a new `FlutterEngine`.
167
+ - [ ] (Optional) Set the initial route via `navigationChannel.setInitialRoute()`.
168
+ - [ ] Execute the Dart entrypoint via `dartExecutor.executeDartEntrypoint()`.
169
+ - [ ] Store the engine in `FlutterEngineCache.getInstance().put()`.
170
+ - [ ] Update the target `FlutterActivity` or `FlutterFragment` to use `.withCachedEngine("id")`.
171
+ - [ ] Run validator -> review errors -> fix (Verify no blank screen appears during transition).