reframe-video 0.6.30 → 0.6.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/assets/sfx/LICENSE.md
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@@ -14,6 +14,11 @@ Verified against each asset page's license field on 2026-06-11.
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| thud.wav (trimmed) | [Muffled Distant Explosion](https://opengameart.org/content/muffled-distant-explosion) | NenadSimic | CC0 |
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| footstep_001/002/003.ogg (footstep00/03/06) | [RPG Audio](https://kenney.nl/assets/rpg-audio) | Kenney (kenney.nl) | CC0 |
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| bgm-song21.mp3 | [Mysterious Ambience (song21)](https://opengameart.org/content/mysterious-ambience-song21) | cynicmusic (pixelsphere.org) | multi-licensed; used under its CC0 option |
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| bgm-synthwave.mp3 | [Calm Ambient 1 (Synthwave)](https://opengameart.org/content/calm-ambient-1-synthwave-4k) | cynicmusic (pixelsphere.org) | multi-licensed; used under its CC0 option |
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| bgm-piano.mp3 | [Calm Piano 1 (Vaporware)](https://opengameart.org/content/calm-piano-1-vaporware) | cynicmusic (pixelsphere.org) | multi-licensed; used under its CC0 option |
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| bgm-battle.mp3 | [Battle Theme B for RPG](https://opengameart.org/content/battle-theme-b-for-rpg) | cynicmusic (pixelsphere.org) | multi-licensed; used under its CC0 option |
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(The three `bgm-{synthwave,piano,battle}.mp3` are re-encoded to mono 96 kbps to keep the package small.)
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CC0 requires no attribution; this file records provenance anyway.
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These files are loaded only by an explicit `file:` cue (e.g.
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Binary file
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Binary file
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Binary file
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package/guides/edsl-guide.md
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@@ -578,8 +578,10 @@ explicitly with `params`: `{ sfx: "blip", params: { seed: 4 } }` (pick the varia
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`{ sfx: "tick", params: { pitch: 1.5 } }` (an explicit frequency multiplier; `2` = octave
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up). `params.gainDb` trims a single hit.
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**bgm beds
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`
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**bgm beds**: synthesized via `bgm.synth` (`ambient-pad` `lofi` `pulse` `tension`
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`uplift`), or a file via `bgm.file` — bundled CC0 music: `bgm-song21.mp3` (ambient),
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`bgm-synthwave.mp3` (chill), `bgm-piano.mp3` (elegant), `bgm-battle.mp3` (energetic),
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or your own path. **Mixing**: any cue takes `fadeIn`/`fadeOut` (seconds) and `pan`
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(-1 left … 0 centre … +1 right). A `video` clip's audio takes `fadeIn` and `pan` too
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(clip fade-out isn't supported yet). The bed auto-ducks under cues (`bgm.duck`).
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "reframe-video",
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"version": "0.6.
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"version": "0.6.31",
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"description": "Declarative motion graphics that AI can write and humans can tweak — human edits survive AI regeneration. Deterministic mp4 renders from a plain-data scene format.",
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"keywords": [
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"motion-graphics",
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