reframe-video 0.6.13 → 0.6.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bin.js CHANGED
@@ -10,13 +10,14 @@ var __export = (target, all) => {
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  };
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  // ../core/src/ir.ts
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- var DEFAULT_TO_DURATION, DEFAULT_TWEEN_DURATION, DEFAULT_MOTIONPATH_DURATION;
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+ var DEFAULT_TO_DURATION, DEFAULT_TWEEN_DURATION, DEFAULT_MOTIONPATH_DURATION, DEFAULT_STILL_DURATION;
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  var init_ir = __esm({
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  "../core/src/ir.ts"() {
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  "use strict";
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  DEFAULT_TO_DURATION = 0.5;
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  DEFAULT_TWEEN_DURATION = 0.5;
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  DEFAULT_MOTIONPATH_DURATION = 1;
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+ DEFAULT_STILL_DURATION = 1;
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  }
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  });
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@@ -319,14 +320,14 @@ function compileScene(ir) {
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
@@ -2843,10 +2844,16 @@ ${USAGE}`);
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  }
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  preflightFfmpeg();
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  const outBase = PACKAGED ? join9(USER_CWD, "out") : join9(ROOT2, "out");
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+ const stem = `${basename(input).replace(/\.[^.]+$/, "")}.mp4`;
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  let outArgs = args;
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- if (!args.includes("-o")) {
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+ const oIdx = args.indexOf("-o");
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+ if (oIdx === -1) {
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  await mkdir4(outBase, { recursive: true });
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- outArgs = [...args, "-o", join9(outBase, `${basename(input).replace(/\.[^.]+$/, "")}.mp4`)];
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+ outArgs = [...args, "-o", join9(outBase, stem)];
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+ } else if (args[oIdx + 1] && !args[oIdx + 1].startsWith("-") && !/\.\w{2,4}$/.test(args[oIdx + 1])) {
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+ const dir = userPath(args[oIdx + 1]);
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+ await mkdir4(dir, { recursive: true });
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+ outArgs = args.map((a, i) => i === oIdx + 1 ? join9(dir, stem) : a);
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  }
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  outArgs = outArgs.map(
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  (a, i) => outArgs[i - 1] === "--overlay" || outArgs[i - 1] === "-o" ? userPath(a) : a
@@ -4,6 +4,7 @@
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  var DEFAULT_TO_DURATION = 0.5;
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  var DEFAULT_TWEEN_DURATION = 0.5;
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  var DEFAULT_MOTIONPATH_DURATION = 1;
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+ var DEFAULT_STILL_DURATION = 1;
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  // ../core/src/path.ts
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  function pathBBox(d) {
@@ -316,14 +317,14 @@
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
package/dist/cli.js CHANGED
@@ -10,6 +10,7 @@ var DEFAULT_CROSSFADE = 0.5;
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  var DEFAULT_TO_DURATION = 0.5;
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  var DEFAULT_TWEEN_DURATION = 0.5;
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  var DEFAULT_MOTIONPATH_DURATION = 1;
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+ var DEFAULT_STILL_DURATION = 1;
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  // ../core/src/path.ts
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  function locate(segCount, u) {
@@ -306,14 +307,14 @@ function compileScene(ir) {
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
package/dist/diff.js CHANGED
@@ -16,6 +16,7 @@ import { fileURLToPath } from "node:url";
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  var DEFAULT_TO_DURATION = 0.5;
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  var DEFAULT_TWEEN_DURATION = 0.5;
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  var DEFAULT_MOTIONPATH_DURATION = 1;
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+ var DEFAULT_STILL_DURATION = 1;
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  // ../core/src/path.ts
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  function locate(segCount, u) {
@@ -312,14 +313,14 @@ function compileScene(ir) {
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
package/dist/index.js CHANGED
@@ -4,6 +4,7 @@ var DEFAULT_TO_DURATION = 0.5;
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  var DEFAULT_TWEEN_DURATION = 0.5;
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  var DEFAULT_MOTIONPATH_DURATION = 1;
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  var DEFAULT_FPS = 30;
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+ var DEFAULT_STILL_DURATION = 1;
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  // ../core/src/path.ts
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  function pathBBox(d) {
@@ -316,14 +317,14 @@ function compileScene(ir) {
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
@@ -3505,6 +3506,7 @@ export {
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  DEFAULT_CROSSFADE,
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  DEFAULT_FPS,
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  DEFAULT_MOTIONPATH_DURATION,
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+ DEFAULT_STILL_DURATION,
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  DEFAULT_TO_DURATION,
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  DEFAULT_TWEEN_DURATION,
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  DEVICE_PRESET_NAMES,
package/dist/labels.js CHANGED
@@ -4,6 +4,7 @@
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  var DEFAULT_TO_DURATION = 0.5;
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  var DEFAULT_TWEEN_DURATION = 0.5;
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  var DEFAULT_MOTIONPATH_DURATION = 1;
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+ var DEFAULT_STILL_DURATION = 1;
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  // ../core/src/path.ts
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  function locate(segCount, u) {
@@ -300,14 +301,14 @@ function compileScene(ir) {
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  }
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  }
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  };
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- const inferredEnd = ir.timeline ? walk(ir.timeline, 0) : 0;
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+ const inferredEnd = (ir.timeline ? walk(ir.timeline, 0) : 0) || 0;
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  for (const list of segments.values()) list.sort((a, b) => a.t0 - b.t0);
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  for (const list of motionPaths.values()) list.sort((a, b) => a.t0 - b.t0);
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  const hasCamera = !cameraIsNode && (ir.camera !== void 0 || motionPaths.has("camera") || [...segments.keys()].some((k) => k.startsWith("camera.")));
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  const hasPerspective = !cameraIsNode && (ir.camera?.perspective !== void 0 || segments.has("camera.perspective"));
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  return {
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  ir,
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- duration: ir.duration ?? inferredEnd,
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+ duration: ir.duration ?? (inferredEnd > 0 ? inferredEnd : DEFAULT_STILL_DURATION),
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  segments,
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  motionPaths,
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  initialValues,
@@ -508,3 +508,6 @@ export declare const DEFAULT_TO_DURATION = 0.5;
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  export declare const DEFAULT_TWEEN_DURATION = 0.5;
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  export declare const DEFAULT_MOTIONPATH_DURATION = 1;
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  export declare const DEFAULT_FPS = 30;
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+ /** Fallback length (seconds) for a scene with no animating timeline — a static
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+ * frame still needs a positive duration to render. Override with scene `duration`. */
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+ export declare const DEFAULT_STILL_DURATION = 1;
@@ -43,6 +43,11 @@ reframe diff ref.png scene.ts --mode blend # 50% overlay — spot drift
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  Loop: `--mode grid` to measure → write the node tree → `--mode side`/`diff` to compare →
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  fix coordinates/sizes/colors → repeat until faithful. Pick the frame with `--t <sec>`.
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+ The grid is rendered at the reference's **full resolution** — the printed numbers are
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+ exact scene pixels, so place nodes at the labelled coordinates directly (no scaling).
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+ `diff`/`blend` are sharpest on hard edges (type, icons, frames); over large **soft
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+ gradients/glows** they always light up "different" even when close, so tune those by
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+ eye with `--mode side` rather than chasing the diff to black.
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  ### 3. Apply the cinematic-craft checklist
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@@ -68,6 +68,9 @@ Factories return plain data. Every node needs a unique `id`.
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  `"top-left"` (default) | `"top-center"` | `"top-right"` | `"center-left"` |
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  `"center"` | `"center-right"` | `"bottom-left"` | `"bottom-center"` | `"bottom-right"`.
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  Example: a bar that grows upward = `anchor: "bottom-left"` + animate `height`.
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+ **Text alignment is `anchor`, not a separate `align` prop:** the anchor's horizontal
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+ half sets the text align — `"…-left"` left-aligns, `"…-center"`/`"center"` centers,
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+ `"…-right"` right-aligns (a right-aligned wordmark in a corner = `anchor: "bottom-right"`).
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  Font: use `fontFamily: "Inter"` (weights 400/700/800 are available).
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  ### Layout helpers (evenly spacing things)
@@ -133,7 +136,9 @@ target then settles — a pop/snap), `easeIn/Out/InOutElastic` (rings around the
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  target — a playful spring), `easeIn/Out/InOutBounce` (drops and bounces to rest).
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  A logo or card "popping" in usually wants `easeOutBack`; a stamp landing,
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  `easeOutBounce`.
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- Scene duration is inferred from the timeline.
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+ Scene duration is inferred from the timeline. For a **static frame** you can omit
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+ `timeline` entirely (or set scene `duration: <seconds>`) — a still defaults to a 1s
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+ render; no throwaway `wait` is needed.
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  ## Behaviors: continuous motion during holds
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "reframe-video",
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- "version": "0.6.13",
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+ "version": "0.6.14",
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  "description": "Declarative motion graphics that AI can write and humans can tweak — human edits survive AI regeneration. Deterministic mp4 renders from a plain-data scene format.",
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  "keywords": [
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  "motion-graphics",