redscript-mc 2.4.0 → 2.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1502) hide show
  1. package/CHANGELOG.md +9 -5
  2. package/dist/__tests__/cli.test.d.ts +1 -0
  3. package/dist/__tests__/cli.test.js +278 -0
  4. package/dist/__tests__/codegen.test.d.ts +1 -0
  5. package/dist/__tests__/codegen.test.js +152 -0
  6. package/dist/__tests__/compile-all.test.d.ts +10 -0
  7. package/dist/__tests__/compile-all.test.js +108 -0
  8. package/dist/__tests__/dce.test.d.ts +1 -0
  9. package/dist/__tests__/dce.test.js +138 -0
  10. package/dist/__tests__/diagnostics.test.d.ts +4 -0
  11. package/dist/__tests__/diagnostics.test.js +149 -0
  12. package/dist/__tests__/e2e.test.d.ts +6 -0
  13. package/dist/__tests__/e2e.test.js +1847 -0
  14. package/dist/__tests__/entity-types.test.d.ts +1 -0
  15. package/dist/__tests__/entity-types.test.js +203 -0
  16. package/dist/__tests__/formatter.test.d.ts +1 -0
  17. package/dist/__tests__/formatter.test.js +40 -0
  18. package/dist/__tests__/lexer.test.d.ts +1 -0
  19. package/dist/__tests__/lexer.test.js +343 -0
  20. package/dist/__tests__/lowering.test.d.ts +1 -0
  21. package/dist/__tests__/lowering.test.js +1015 -0
  22. package/dist/__tests__/macro.test.d.ts +8 -0
  23. package/dist/__tests__/macro.test.js +305 -0
  24. package/dist/__tests__/mc-integration.test.d.ts +12 -0
  25. package/dist/__tests__/mc-integration.test.js +819 -0
  26. package/dist/__tests__/mc-syntax.test.d.ts +1 -0
  27. package/dist/__tests__/mc-syntax.test.js +124 -0
  28. package/dist/__tests__/nbt.test.d.ts +1 -0
  29. package/dist/__tests__/nbt.test.js +82 -0
  30. package/dist/__tests__/optimizer-advanced.test.d.ts +1 -0
  31. package/dist/__tests__/optimizer-advanced.test.js +124 -0
  32. package/dist/__tests__/optimizer.test.d.ts +1 -0
  33. package/dist/__tests__/optimizer.test.js +149 -0
  34. package/dist/__tests__/parser.test.d.ts +1 -0
  35. package/dist/__tests__/parser.test.js +807 -0
  36. package/dist/__tests__/repl.test.d.ts +1 -0
  37. package/dist/__tests__/repl.test.js +27 -0
  38. package/dist/__tests__/runtime.test.d.ts +1 -0
  39. package/dist/__tests__/runtime.test.js +289 -0
  40. package/dist/__tests__/stdlib-advanced.test.d.ts +4 -0
  41. package/dist/__tests__/stdlib-advanced.test.js +378 -0
  42. package/dist/__tests__/stdlib-bigint.test.d.ts +7 -0
  43. package/dist/__tests__/stdlib-bigint.test.js +428 -0
  44. package/dist/__tests__/stdlib-math.test.d.ts +7 -0
  45. package/dist/__tests__/stdlib-math.test.js +352 -0
  46. package/dist/__tests__/stdlib-vec.test.d.ts +4 -0
  47. package/dist/__tests__/stdlib-vec.test.js +264 -0
  48. package/dist/__tests__/structure-optimizer.test.d.ts +1 -0
  49. package/dist/__tests__/structure-optimizer.test.js +33 -0
  50. package/dist/__tests__/typechecker.test.d.ts +1 -0
  51. package/dist/__tests__/typechecker.test.js +552 -0
  52. package/dist/__tests__/var-allocator.test.d.ts +1 -0
  53. package/dist/__tests__/var-allocator.test.js +69 -0
  54. package/dist/ast/types.d.ts +514 -0
  55. package/dist/ast/types.js +9 -0
  56. package/dist/builtins/metadata.d.ts +36 -0
  57. package/dist/builtins/metadata.js +1014 -0
  58. package/dist/cli.d.ts +11 -0
  59. package/dist/cli.js +0 -0
  60. package/dist/codegen/cmdblock/index.d.ts +26 -0
  61. package/dist/codegen/cmdblock/index.js +45 -0
  62. package/dist/codegen/mcfunction/index.d.ts +40 -0
  63. package/dist/codegen/mcfunction/index.js +606 -0
  64. package/dist/codegen/structure/index.d.ts +24 -0
  65. package/dist/codegen/structure/index.js +279 -0
  66. package/dist/codegen/var-allocator.d.ts +45 -0
  67. package/dist/codegen/var-allocator.js +104 -0
  68. package/dist/compile.d.ts +68 -0
  69. package/dist/data/arena/function/__load.mcfunction +6 -0
  70. package/dist/data/arena/function/__tick.mcfunction +2 -0
  71. package/dist/data/arena/function/announce_leaders/else_1.mcfunction +3 -0
  72. package/dist/data/arena/function/announce_leaders/foreach_0/merge_2.mcfunction +1 -0
  73. package/dist/data/arena/function/announce_leaders/foreach_0/then_0.mcfunction +3 -0
  74. package/dist/data/arena/function/announce_leaders/foreach_0.mcfunction +7 -0
  75. package/dist/data/arena/function/announce_leaders/foreach_1/merge_2.mcfunction +1 -0
  76. package/dist/data/arena/function/announce_leaders/foreach_1/then_0.mcfunction +4 -0
  77. package/dist/data/arena/function/announce_leaders/foreach_1.mcfunction +6 -0
  78. package/dist/data/arena/function/announce_leaders/merge_2.mcfunction +1 -0
  79. package/dist/data/arena/function/announce_leaders/then_0.mcfunction +4 -0
  80. package/dist/data/arena/function/announce_leaders.mcfunction +6 -0
  81. package/dist/data/arena/function/arena_tick/merge_2.mcfunction +1 -0
  82. package/dist/data/arena/function/arena_tick/then_0.mcfunction +4 -0
  83. package/dist/data/arena/function/arena_tick.mcfunction +11 -0
  84. package/dist/data/capture_the_flag/function/add_to_team.mcfunction +5 -0
  85. package/dist/data/capture_the_flag/function/angry_at.mcfunction +1 -0
  86. package/dist/data/capture_the_flag/function/assign_teams.mcfunction +1 -0
  87. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1.mcfunction +8 -0
  88. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__else_2.mcfunction +8 -0
  89. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__merge_1.mcfunction +3 -0
  90. package/dist/data/capture_the_flag/function/assign_teams__foreach_t1__then_0.mcfunction +8 -0
  91. package/dist/data/capture_the_flag/function/barrier_wall.mcfunction +1 -0
  92. package/dist/data/capture_the_flag/function/buff_all.mcfunction +22 -0
  93. package/dist/data/capture_the_flag/function/check_flag_capture.mcfunction +2 -0
  94. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0.mcfunction +8 -0
  95. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0__merge_1.mcfunction +1 -0
  96. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t0__then_0.mcfunction +7 -0
  97. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1.mcfunction +8 -0
  98. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1__merge_1.mcfunction +1 -0
  99. package/dist/data/capture_the_flag/function/check_flag_capture__foreach_t1__then_0.mcfunction +7 -0
  100. package/dist/data/capture_the_flag/function/check_flag_pickup.mcfunction +2 -0
  101. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0.mcfunction +8 -0
  102. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0__merge_1.mcfunction +1 -0
  103. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t0__then_0.mcfunction +7 -0
  104. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1.mcfunction +8 -0
  105. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1__merge_1.mcfunction +1 -0
  106. package/dist/data/capture_the_flag/function/check_flag_pickup__foreach_t1__then_0.mcfunction +7 -0
  107. package/dist/data/capture_the_flag/function/check_win.mcfunction +4 -0
  108. package/dist/data/capture_the_flag/function/cleanup_teams.mcfunction +8 -0
  109. package/dist/data/capture_the_flag/function/clear_area.mcfunction +1 -0
  110. package/dist/data/capture_the_flag/function/clear_effect.mcfunction +1 -0
  111. package/dist/data/capture_the_flag/function/clear_effects.mcfunction +1 -0
  112. package/dist/data/capture_the_flag/function/clear_inventory.mcfunction +1 -0
  113. package/dist/data/capture_the_flag/function/create_blue_team.mcfunction +10 -0
  114. package/dist/data/capture_the_flag/function/create_green_team.mcfunction +10 -0
  115. package/dist/data/capture_the_flag/function/create_red_team.mcfunction +10 -0
  116. package/dist/data/capture_the_flag/function/create_team.mcfunction +8 -0
  117. package/dist/data/capture_the_flag/function/create_yellow_team.mcfunction +10 -0
  118. package/dist/data/capture_the_flag/function/disable_fire_spread.mcfunction +1 -0
  119. package/dist/data/capture_the_flag/function/disable_keep_inventory.mcfunction +1 -0
  120. package/dist/data/capture_the_flag/function/disable_mob_griefing.mcfunction +1 -0
  121. package/dist/data/capture_the_flag/function/distance_to.mcfunction +6 -0
  122. package/dist/data/capture_the_flag/function/distance_to__const_0_0_0_0.mcfunction +5 -0
  123. package/dist/data/capture_the_flag/function/enable_keep_inventory.mcfunction +1 -0
  124. package/dist/data/capture_the_flag/function/end_game.mcfunction +6 -0
  125. package/dist/data/capture_the_flag/function/end_game__else_2.mcfunction +3 -0
  126. package/dist/data/capture_the_flag/function/end_game__foreach_t7.mcfunction +2 -0
  127. package/dist/data/capture_the_flag/function/end_game__merge_1.mcfunction +1 -0
  128. package/dist/data/capture_the_flag/function/end_game__then_0.mcfunction +3 -0
  129. package/dist/data/capture_the_flag/function/end_sparkles_at.mcfunction +1 -0
  130. package/dist/data/capture_the_flag/function/explosion_effect.mcfunction +1 -0
  131. package/dist/data/capture_the_flag/function/flames.mcfunction +1 -0
  132. package/dist/data/capture_the_flag/function/game_tick.mcfunction +1 -0
  133. package/dist/data/capture_the_flag/function/give_kit_archer.mcfunction +6 -0
  134. package/dist/data/capture_the_flag/function/give_kit_mage.mcfunction +5 -0
  135. package/dist/data/capture_the_flag/function/give_kit_warrior.mcfunction +6 -0
  136. package/dist/data/capture_the_flag/function/glass_box.mcfunction +2 -0
  137. package/dist/data/capture_the_flag/function/glow.mcfunction +1 -0
  138. package/dist/data/capture_the_flag/function/happy_at.mcfunction +1 -0
  139. package/dist/data/capture_the_flag/function/hearts_at.mcfunction +1 -0
  140. package/dist/data/capture_the_flag/function/init.mcfunction +11 -0
  141. package/dist/data/capture_the_flag/function/invisible.mcfunction +1 -0
  142. package/dist/data/capture_the_flag/function/jump.mcfunction +1 -0
  143. package/dist/data/capture_the_flag/function/load.mcfunction +1 -0
  144. package/dist/data/capture_the_flag/function/night_vision.mcfunction +1 -0
  145. package/dist/data/capture_the_flag/function/place_flags.mcfunction +2 -0
  146. package/dist/data/capture_the_flag/function/portal_effect.mcfunction +1 -0
  147. package/dist/data/capture_the_flag/function/regen.mcfunction +1 -0
  148. package/dist/data/capture_the_flag/function/remove_from_teams.mcfunction +3 -0
  149. package/dist/data/capture_the_flag/function/remove_item.mcfunction +1 -0
  150. package/dist/data/capture_the_flag/function/resistance.mcfunction +1 -0
  151. package/dist/data/capture_the_flag/function/set_day.mcfunction +1 -0
  152. package/dist/data/capture_the_flag/function/set_easy.mcfunction +1 -0
  153. package/dist/data/capture_the_flag/function/set_hard.mcfunction +1 -0
  154. package/dist/data/capture_the_flag/function/set_midnight.mcfunction +1 -0
  155. package/dist/data/capture_the_flag/function/set_night.mcfunction +1 -0
  156. package/dist/data/capture_the_flag/function/set_noon.mcfunction +1 -0
  157. package/dist/data/capture_the_flag/function/set_normal.mcfunction +1 -0
  158. package/dist/data/capture_the_flag/function/set_peaceful.mcfunction +1 -0
  159. package/dist/data/capture_the_flag/function/setup_four_teams.mcfunction +4 -0
  160. package/dist/data/capture_the_flag/function/setup_two_teams.mcfunction +2 -0
  161. package/dist/data/capture_the_flag/function/slow_fall.mcfunction +1 -0
  162. package/dist/data/capture_the_flag/function/smoke.mcfunction +1 -0
  163. package/dist/data/capture_the_flag/function/sparkles_at.mcfunction +1 -0
  164. package/dist/data/capture_the_flag/function/speed.mcfunction +1 -0
  165. package/dist/data/capture_the_flag/function/start_game.mcfunction +15 -0
  166. package/dist/data/capture_the_flag/function/start_game__foreach_t10.mcfunction +4 -0
  167. package/dist/data/capture_the_flag/function/strength.mcfunction +1 -0
  168. package/dist/data/capture_the_flag/function/totem_at.mcfunction +1 -0
  169. package/dist/data/capture_the_flag/function/weather_clear.mcfunction +1 -0
  170. package/dist/data/capture_the_flag/function/weather_rain.mcfunction +1 -0
  171. package/dist/data/capture_the_flag/function/weather_thunder.mcfunction +1 -0
  172. package/dist/data/counter/function/__load.mcfunction +5 -0
  173. package/dist/data/counter/function/__tick.mcfunction +2 -0
  174. package/dist/data/counter/function/counter_tick/merge_2.mcfunction +1 -0
  175. package/dist/data/counter/function/counter_tick/then_0.mcfunction +3 -0
  176. package/dist/data/counter/function/counter_tick.mcfunction +11 -0
  177. package/dist/data/gcd2/function/__load.mcfunction +3 -0
  178. package/dist/data/gcd2/function/abs/merge_2.mcfunction +3 -0
  179. package/dist/data/gcd2/function/abs/then_0.mcfunction +5 -0
  180. package/dist/data/gcd2/function/abs.mcfunction +7 -0
  181. package/dist/data/gcd2/function/gcd/loop_body_1.mcfunction +7 -0
  182. package/dist/data/gcd2/function/gcd/loop_check_0.mcfunction +5 -0
  183. package/dist/data/gcd2/function/gcd/loop_exit_2.mcfunction +3 -0
  184. package/dist/data/gcd2/function/gcd.mcfunction +14 -0
  185. package/dist/data/gcd3/function/__load.mcfunction +3 -0
  186. package/dist/data/gcd3/function/abs/merge_2.mcfunction +3 -0
  187. package/dist/data/gcd3/function/abs/then_0.mcfunction +5 -0
  188. package/dist/data/gcd3/function/abs.mcfunction +7 -0
  189. package/dist/data/gcd3/function/gcd/loop_body_1.mcfunction +7 -0
  190. package/dist/data/gcd3/function/gcd/loop_check_0.mcfunction +5 -0
  191. package/dist/data/gcd3/function/gcd/loop_exit_2.mcfunction +3 -0
  192. package/dist/data/gcd3/function/gcd.mcfunction +14 -0
  193. package/dist/data/gcd3/function/test.mcfunction +7 -0
  194. package/dist/data/gcd3nm/function/__load.mcfunction +3 -0
  195. package/dist/data/gcd3nm/function/abs/merge_2.mcfunction +3 -0
  196. package/dist/data/gcd3nm/function/abs/then_0.mcfunction +5 -0
  197. package/dist/data/gcd3nm/function/abs.mcfunction +7 -0
  198. package/dist/data/gcd3nm/function/gcd/loop_body_1.mcfunction +7 -0
  199. package/dist/data/gcd3nm/function/gcd/loop_check_0.mcfunction +5 -0
  200. package/dist/data/gcd3nm/function/gcd/loop_exit_2.mcfunction +3 -0
  201. package/dist/data/gcd3nm/function/gcd.mcfunction +14 -0
  202. package/dist/data/gcd3nm/function/test.mcfunction +7 -0
  203. package/dist/data/gcd_test/function/__load.mcfunction +3 -0
  204. package/dist/data/gcd_test/function/abs/merge_2.mcfunction +3 -0
  205. package/dist/data/gcd_test/function/abs/then_0.mcfunction +5 -0
  206. package/dist/data/gcd_test/function/abs.mcfunction +7 -0
  207. package/dist/data/gcd_test/function/gcd/loop_body_1.mcfunction +7 -0
  208. package/dist/data/gcd_test/function/gcd/loop_check_0.mcfunction +5 -0
  209. package/dist/data/gcd_test/function/gcd/loop_exit_2.mcfunction +3 -0
  210. package/dist/data/gcd_test/function/gcd.mcfunction +14 -0
  211. package/dist/data/hunger_games/function/angry_at.mcfunction +1 -0
  212. package/dist/data/hunger_games/function/barrier_wall.mcfunction +1 -0
  213. package/dist/data/hunger_games/function/buff_all.mcfunction +22 -0
  214. package/dist/data/hunger_games/function/check_alive.mcfunction +3 -0
  215. package/dist/data/hunger_games/function/check_alive__foreach_t3.mcfunction +10 -0
  216. package/dist/data/hunger_games/function/check_alive__foreach_t3__merge_1.mcfunction +1 -0
  217. package/dist/data/hunger_games/function/check_alive__foreach_t3__then_0.mcfunction +5 -0
  218. package/dist/data/hunger_games/function/check_border_damage.mcfunction +1 -0
  219. package/dist/data/hunger_games/function/check_border_damage__foreach_t0.mcfunction +1 -0
  220. package/dist/data/hunger_games/function/clear_area.mcfunction +1 -0
  221. package/dist/data/hunger_games/function/clear_effect.mcfunction +1 -0
  222. package/dist/data/hunger_games/function/clear_effects.mcfunction +1 -0
  223. package/dist/data/hunger_games/function/countdown_tick.mcfunction +1 -0
  224. package/dist/data/hunger_games/function/create_health_bar.mcfunction +24 -0
  225. package/dist/data/hunger_games/function/create_progress_bar.mcfunction +24 -0
  226. package/dist/data/hunger_games/function/create_progress_bar__const_0_0_0.mcfunction +21 -0
  227. package/dist/data/hunger_games/function/create_timer_bar.mcfunction +30 -0
  228. package/dist/data/hunger_games/function/declare_winner.mcfunction +13 -0
  229. package/dist/data/hunger_games/function/disable_fire_spread.mcfunction +1 -0
  230. package/dist/data/hunger_games/function/disable_keep_inventory.mcfunction +1 -0
  231. package/dist/data/hunger_games/function/disable_mob_griefing.mcfunction +1 -0
  232. package/dist/data/hunger_games/function/enable_keep_inventory.mcfunction +1 -0
  233. package/dist/data/hunger_games/function/end_game_no_winner.mcfunction +3 -0
  234. package/dist/data/hunger_games/function/end_sparkles_at.mcfunction +1 -0
  235. package/dist/data/hunger_games/function/explosion_effect.mcfunction +1 -0
  236. package/dist/data/hunger_games/function/flames.mcfunction +1 -0
  237. package/dist/data/hunger_games/function/game_tick.mcfunction +1 -0
  238. package/dist/data/hunger_games/function/glass_box.mcfunction +2 -0
  239. package/dist/data/hunger_games/function/glow.mcfunction +1 -0
  240. package/dist/data/hunger_games/function/happy_at.mcfunction +1 -0
  241. package/dist/data/hunger_games/function/hearts_at.mcfunction +1 -0
  242. package/dist/data/hunger_games/function/hide_bar.mcfunction +4 -0
  243. package/dist/data/hunger_games/function/init.mcfunction +7 -0
  244. package/dist/data/hunger_games/function/invisible.mcfunction +1 -0
  245. package/dist/data/hunger_games/function/jump.mcfunction +1 -0
  246. package/dist/data/hunger_games/function/load.mcfunction +1 -0
  247. package/dist/data/hunger_games/function/main_game_tick.mcfunction +4 -0
  248. package/dist/data/hunger_games/function/night_vision.mcfunction +1 -0
  249. package/dist/data/hunger_games/function/on_player_death.mcfunction +14 -0
  250. package/dist/data/hunger_games/function/portal_effect.mcfunction +1 -0
  251. package/dist/data/hunger_games/function/regen.mcfunction +1 -0
  252. package/dist/data/hunger_games/function/remove_bar.mcfunction +3 -0
  253. package/dist/data/hunger_games/function/remove_bar__const_0.mcfunction +2 -0
  254. package/dist/data/hunger_games/function/reset_game.mcfunction +3 -0
  255. package/dist/data/hunger_games/function/reset_game__foreach_t0.mcfunction +9 -0
  256. package/dist/data/hunger_games/function/resistance.mcfunction +1 -0
  257. package/dist/data/hunger_games/function/set_day.mcfunction +1 -0
  258. package/dist/data/hunger_games/function/set_easy.mcfunction +1 -0
  259. package/dist/data/hunger_games/function/set_hard.mcfunction +1 -0
  260. package/dist/data/hunger_games/function/set_midnight.mcfunction +1 -0
  261. package/dist/data/hunger_games/function/set_night.mcfunction +1 -0
  262. package/dist/data/hunger_games/function/set_noon.mcfunction +1 -0
  263. package/dist/data/hunger_games/function/set_normal.mcfunction +1 -0
  264. package/dist/data/hunger_games/function/set_peaceful.mcfunction +1 -0
  265. package/dist/data/hunger_games/function/show_bar.mcfunction +4 -0
  266. package/dist/data/hunger_games/function/shrink_border.mcfunction +1 -0
  267. package/dist/data/hunger_games/function/slow_fall.mcfunction +1 -0
  268. package/dist/data/hunger_games/function/smoke.mcfunction +1 -0
  269. package/dist/data/hunger_games/function/sparkles_at.mcfunction +1 -0
  270. package/dist/data/hunger_games/function/speed.mcfunction +1 -0
  271. package/dist/data/hunger_games/function/start_countdown.mcfunction +3 -0
  272. package/dist/data/hunger_games/function/start_countdown__foreach_t0.mcfunction +16 -0
  273. package/dist/data/hunger_games/function/start_game.mcfunction +4 -0
  274. package/dist/data/hunger_games/function/start_game__foreach_t3.mcfunction +4 -0
  275. package/dist/data/hunger_games/function/strength.mcfunction +1 -0
  276. package/dist/data/hunger_games/function/totem_at.mcfunction +1 -0
  277. package/dist/data/hunger_games/function/update_bar.mcfunction +5 -0
  278. package/dist/data/hunger_games/function/update_bar__const_0_0.mcfunction +3 -0
  279. package/dist/data/hunger_games/function/update_bar_color.mcfunction +7 -0
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  1502. package/src/stdlib/list.mcrs +76 -0
@@ -0,0 +1,279 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.generateStructure = generateStructure;
4
+ exports.compileToStructure = compileToStructure;
5
+ const lexer_1 = require("../../lexer");
6
+ const parser_1 = require("../../parser");
7
+ const lowering_1 = require("../../lowering");
8
+ const nbt_1 = require("../../nbt");
9
+ const commands_1 = require("../../optimizer/commands");
10
+ const passes_1 = require("../../optimizer/passes");
11
+ const structure_1 = require("../../optimizer/structure");
12
+ const dce_1 = require("../../optimizer/dce");
13
+ const compile_1 = require("../../compile");
14
+ const types_1 = require("../../events/types");
15
+ const var_allocator_1 = require("../var-allocator");
16
+ const DATA_VERSION = 3953;
17
+ const MAX_WIDTH = 16;
18
+ const OBJ = 'rs';
19
+ const PALETTE_IMPULSE = 0;
20
+ const PALETTE_CHAIN_UNCONDITIONAL = 1;
21
+ const PALETTE_CHAIN_CONDITIONAL = 2;
22
+ const PALETTE_REPEAT = 3;
23
+ const palette = [
24
+ { Name: 'minecraft:command_block', Properties: { conditional: 'false', facing: 'east' } },
25
+ { Name: 'minecraft:chain_command_block', Properties: { conditional: 'false', facing: 'east' } },
26
+ { Name: 'minecraft:chain_command_block', Properties: { conditional: 'true', facing: 'east' } },
27
+ { Name: 'minecraft:repeating_command_block', Properties: { conditional: 'false', facing: 'east' } },
28
+ { Name: 'minecraft:air', Properties: {} },
29
+ ];
30
+ function escapeJsonString(value) {
31
+ return JSON.stringify(value).slice(1, -1);
32
+ }
33
+ function collectConsts(fn) {
34
+ const consts = new Set();
35
+ for (const block of fn.blocks) {
36
+ for (const instr of block.instrs) {
37
+ if (instr.op === 'assign' && instr.src.kind === 'const')
38
+ consts.add(instr.src.value);
39
+ if (instr.op === 'binop') {
40
+ if (instr.lhs.kind === 'const')
41
+ consts.add(instr.lhs.value);
42
+ if (instr.rhs.kind === 'const')
43
+ consts.add(instr.rhs.value);
44
+ }
45
+ if (instr.op === 'cmp') {
46
+ if (instr.lhs.kind === 'const')
47
+ consts.add(instr.lhs.value);
48
+ if (instr.rhs.kind === 'const')
49
+ consts.add(instr.rhs.value);
50
+ }
51
+ }
52
+ if (block.term.op === 'return' && block.term.value?.kind === 'const') {
53
+ consts.add(block.term.value.value);
54
+ }
55
+ }
56
+ return consts;
57
+ }
58
+ function collectCommandEntriesFromModule(module, mangle = false) {
59
+ const alloc = new var_allocator_1.VarAllocator(mangle);
60
+ const entries = [];
61
+ const triggerHandlers = module.functions.filter(fn => fn.isTriggerHandler && fn.triggerName);
62
+ const triggerNames = new Set(triggerHandlers.map(fn => fn.triggerName));
63
+ const eventHandlers = module.functions.filter((fn) => !!fn.eventHandler && (0, types_1.isEventTypeName)(fn.eventHandler.eventType));
64
+ const eventTypes = new Set(eventHandlers.map(fn => fn.eventHandler.eventType));
65
+ const loadCommands = [
66
+ `scoreboard objectives add ${OBJ} dummy`,
67
+ ...module.globals.map(g => `scoreboard players set ${alloc.alloc(g.name)} ${OBJ} ${g.init}`),
68
+ ...Array.from(triggerNames).flatMap(triggerName => [
69
+ `scoreboard objectives add ${triggerName} trigger`,
70
+ `scoreboard players enable @a ${triggerName}`,
71
+ ]),
72
+ ...Array.from(new Set(module.functions.flatMap(fn => Array.from(collectConsts(fn))))).map(value => `scoreboard players set ${alloc.constant(value)} ${OBJ} ${value}`),
73
+ ];
74
+ for (const eventType of eventTypes) {
75
+ if (eventType === 'PlayerDeath') {
76
+ loadCommands.push('scoreboard objectives add rs.deaths deathCount');
77
+ }
78
+ else if (eventType === 'EntityKill') {
79
+ loadCommands.push('scoreboard objectives add rs.kills totalKillCount');
80
+ }
81
+ }
82
+ // Call @load functions from __load
83
+ for (const fn of module.functions) {
84
+ if (fn.isLoadInit) {
85
+ loadCommands.push(`function ${module.namespace}:${fn.name}`);
86
+ }
87
+ }
88
+ const sections = [];
89
+ if (loadCommands.length > 0) {
90
+ sections.push({
91
+ name: '__load',
92
+ commands: loadCommands.map(cmd => ({ cmd })),
93
+ });
94
+ }
95
+ for (const triggerName of triggerNames) {
96
+ const handlers = triggerHandlers.filter(fn => fn.triggerName === triggerName);
97
+ sections.push({
98
+ name: `__trigger_${triggerName}_dispatch`,
99
+ commands: [
100
+ ...handlers.map(handler => ({ cmd: `function ${module.namespace}:${handler.name}` })),
101
+ { cmd: `scoreboard players set @s ${triggerName} 0` },
102
+ { cmd: `scoreboard players enable @s ${triggerName}` },
103
+ ],
104
+ });
105
+ }
106
+ for (const fn of module.functions) {
107
+ if (!fn.commands || fn.commands.length === 0)
108
+ continue;
109
+ sections.push({
110
+ name: fn.name,
111
+ commands: fn.commands,
112
+ });
113
+ }
114
+ const tickCommands = [];
115
+ for (const fn of module.functions.filter(candidate => candidate.isTickLoop)) {
116
+ tickCommands.push({ cmd: `function ${module.namespace}:${fn.name}` });
117
+ }
118
+ if (triggerNames.size > 0) {
119
+ for (const triggerName of triggerNames) {
120
+ tickCommands.push({
121
+ cmd: `execute as @a[scores={${triggerName}=1..}] run function ${module.namespace}:__trigger_${triggerName}_dispatch`,
122
+ });
123
+ }
124
+ }
125
+ if (eventHandlers.length > 0) {
126
+ for (const eventType of eventTypes) {
127
+ const tag = types_1.EVENT_TYPES[eventType].tag;
128
+ const handlers = eventHandlers.filter(fn => fn.eventHandler?.eventType === eventType);
129
+ for (const handler of handlers) {
130
+ tickCommands.push({
131
+ cmd: `execute as @a[tag=${tag}] run function ${module.namespace}:${handler.name}`,
132
+ });
133
+ }
134
+ tickCommands.push({
135
+ cmd: `tag @a[tag=${tag}] remove ${tag}`,
136
+ });
137
+ }
138
+ }
139
+ if (tickCommands.length > 0) {
140
+ sections.push({
141
+ name: '__tick',
142
+ commands: tickCommands,
143
+ repeat: true,
144
+ });
145
+ }
146
+ for (const section of sections) {
147
+ for (let i = 0; i < section.commands.length; i++) {
148
+ const command = section.commands[i];
149
+ const state = i === 0
150
+ ? (section.repeat ? PALETTE_REPEAT : PALETTE_IMPULSE)
151
+ : (command.conditional ? PALETTE_CHAIN_CONDITIONAL : PALETTE_CHAIN_UNCONDITIONAL);
152
+ entries.push({
153
+ functionName: section.name,
154
+ lineNumber: i + 1,
155
+ command: command.cmd,
156
+ conditional: Boolean(command.conditional),
157
+ state,
158
+ isRepeat: Boolean(section.repeat && i === 0),
159
+ });
160
+ }
161
+ }
162
+ return entries;
163
+ }
164
+ function toFunctionName(file) {
165
+ const match = file.path.match(/^data\/[^/]+\/function\/(.+)\.mcfunction$/);
166
+ return match?.[1] ?? null;
167
+ }
168
+ function collectCommandEntriesFromFiles(files) {
169
+ const entries = [];
170
+ for (const file of files) {
171
+ const functionName = toFunctionName(file);
172
+ if (!functionName)
173
+ continue;
174
+ const lines = file.content.split('\n');
175
+ let isFirstCommand = true;
176
+ const isTickFunction = functionName === '__tick';
177
+ for (let i = 0; i < lines.length; i++) {
178
+ const command = lines[i].trim();
179
+ if (command === '' || command.startsWith('#'))
180
+ continue;
181
+ const state = isFirstCommand
182
+ ? (isTickFunction ? PALETTE_REPEAT : PALETTE_IMPULSE)
183
+ : PALETTE_CHAIN_UNCONDITIONAL;
184
+ entries.push({
185
+ functionName,
186
+ lineNumber: i + 1,
187
+ command,
188
+ conditional: false,
189
+ state,
190
+ isRepeat: isTickFunction && isFirstCommand,
191
+ });
192
+ isFirstCommand = false;
193
+ }
194
+ }
195
+ return entries;
196
+ }
197
+ function createPaletteTag() {
198
+ return palette.map(entry => nbt_1.nbt.compound({
199
+ Name: nbt_1.nbt.string(entry.Name),
200
+ Properties: nbt_1.nbt.compound(Object.fromEntries(Object.entries(entry.Properties).map(([key, value]) => [key, nbt_1.nbt.string(value)]))),
201
+ }));
202
+ }
203
+ function createBlockEntityTag(entry) {
204
+ return nbt_1.nbt.compound({
205
+ id: nbt_1.nbt.string('minecraft:command_block'),
206
+ Command: nbt_1.nbt.string(entry.command),
207
+ auto: nbt_1.nbt.byte(entry.isRepeat ? 1 : 0),
208
+ powered: nbt_1.nbt.byte(0),
209
+ conditionMet: nbt_1.nbt.byte(0),
210
+ UpdateLastExecution: nbt_1.nbt.byte(1),
211
+ LastExecution: nbt_1.nbt.long(0n),
212
+ TrackOutput: nbt_1.nbt.byte(1),
213
+ SuccessCount: nbt_1.nbt.int(0),
214
+ LastOutput: nbt_1.nbt.string(''),
215
+ CustomName: nbt_1.nbt.string(`{"text":"${escapeJsonString(`${entry.functionName}:${entry.lineNumber}`)}"}`),
216
+ });
217
+ }
218
+ function createBlockTag(entry, index) {
219
+ const x = index % MAX_WIDTH;
220
+ const z = Math.floor(index / MAX_WIDTH) % MAX_WIDTH;
221
+ const y = Math.floor(index / (MAX_WIDTH * MAX_WIDTH));
222
+ return nbt_1.nbt.compound({
223
+ pos: nbt_1.nbt.list(3 /* TagType.Int */, [nbt_1.nbt.int(x), nbt_1.nbt.int(y), nbt_1.nbt.int(z)]),
224
+ state: nbt_1.nbt.int(entry.state),
225
+ nbt: createBlockEntityTag(entry),
226
+ });
227
+ }
228
+ function generateStructure(input, options) {
229
+ const entries = Array.isArray(input)
230
+ ? collectCommandEntriesFromFiles(input)
231
+ : collectCommandEntriesFromModule(input, options?.mangle);
232
+ const blockTags = entries.map(createBlockTag);
233
+ const sizeX = Math.max(1, Math.min(MAX_WIDTH, entries.length || 1));
234
+ const sizeZ = Math.max(1, Math.min(MAX_WIDTH, Math.ceil(entries.length / MAX_WIDTH) || 1));
235
+ const sizeY = Math.max(1, Math.ceil(entries.length / (MAX_WIDTH * MAX_WIDTH)) || 1);
236
+ const root = nbt_1.nbt.compound({
237
+ DataVersion: nbt_1.nbt.int(DATA_VERSION),
238
+ size: nbt_1.nbt.list(3 /* TagType.Int */, [nbt_1.nbt.int(sizeX), nbt_1.nbt.int(sizeY), nbt_1.nbt.int(sizeZ)]),
239
+ palette: nbt_1.nbt.list(10 /* TagType.Compound */, createPaletteTag()),
240
+ blocks: nbt_1.nbt.list(10 /* TagType.Compound */, blockTags),
241
+ entities: nbt_1.nbt.list(10 /* TagType.Compound */, []),
242
+ });
243
+ return {
244
+ buffer: (0, nbt_1.writeNbt)(root, ''),
245
+ blockCount: entries.length,
246
+ blocks: entries.map(entry => ({
247
+ command: entry.command,
248
+ conditional: entry.conditional,
249
+ state: entry.state,
250
+ functionName: entry.functionName,
251
+ lineNumber: entry.lineNumber,
252
+ })),
253
+ };
254
+ }
255
+ function compileToStructure(source, namespace, filePath, options = {}) {
256
+ const preprocessedSource = (0, compile_1.preprocessSource)(source, { filePath });
257
+ const tokens = new lexer_1.Lexer(preprocessedSource, filePath).tokenize();
258
+ const parsedAst = new parser_1.Parser(tokens, preprocessedSource, filePath).parse(namespace);
259
+ const dceResult = options.dce ?? true ? (0, dce_1.eliminateDeadCode)(parsedAst) : { program: parsedAst, warnings: [] };
260
+ const ast = dceResult.program;
261
+ const ir = new lowering_1.Lowering(namespace).lower(ast);
262
+ const stats = (0, commands_1.createEmptyOptimizationStats)();
263
+ const optimizedIRFunctions = ir.functions.map(fn => {
264
+ const optimized = (0, passes_1.optimizeWithStats)(fn);
265
+ (0, commands_1.mergeOptimizationStats)(stats, optimized.stats);
266
+ return optimized.fn;
267
+ });
268
+ const structureOptimized = (0, structure_1.optimizeForStructureWithStats)(optimizedIRFunctions, namespace);
269
+ (0, commands_1.mergeOptimizationStats)(stats, structureOptimized.stats);
270
+ const optimizedModule = {
271
+ ...ir,
272
+ functions: structureOptimized.functions,
273
+ };
274
+ return {
275
+ ...generateStructure(optimizedModule, { mangle: options.mangle }),
276
+ stats,
277
+ };
278
+ }
279
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1,45 @@
1
+ /**
2
+ * VarAllocator — assigns scoreboard fake-player names to variables.
3
+ *
4
+ * mangle=true: sequential short names ($a, $b, ..., $z, $aa, $ab, ...)
5
+ * mangle=false: legacy names ($<name> for vars, $const_<v> for consts, $p0/$ret for internals)
6
+ */
7
+ export declare class VarAllocator {
8
+ private readonly mangle;
9
+ private seq;
10
+ private readonly varCache;
11
+ private readonly constCache;
12
+ private readonly internalCache;
13
+ constructor(mangle?: boolean);
14
+ /** Allocate a name for a user variable. Strips leading '$' if present. */
15
+ alloc(originalName: string): string;
16
+ /** Allocate a name for a constant value (content-addressed). */
17
+ constant(value: number): string;
18
+ /**
19
+ * Look up the allocated name for a raw scoreboard fake-player name such as
20
+ * "$_2", "$x", "$p0", or "$ret". Returns the mangled name when mangle=true,
21
+ * or the original name when mangle=false or the name is not yet known.
22
+ *
23
+ * Unlike alloc/internal/constant this does NOT create a new slot — it only
24
+ * resolves names that were already registered. Used by the codegen to
25
+ * rewrite variable references inside `raw` IR instructions.
26
+ */
27
+ resolve(rawName: string): string;
28
+ /**
29
+ * Rewrite all $varname tokens in a raw mcfunction command string so that
30
+ * IR variable names are replaced by their allocated (possibly mangled) names.
31
+ * Tokens that are not registered in the allocator are left untouched (they
32
+ * are literal scoreboard fake-player names like "out" or "#rs").
33
+ */
34
+ resolveRaw(cmd: string): string;
35
+ /** Allocate a name for a compiler internal (e.g. "ret", "p0"). */
36
+ internal(suffix: string): string;
37
+ /** Generate the next sequential name: a, b, ..., z, aa, ab, ..., az, ba, ... */
38
+ private nextSeqName;
39
+ /**
40
+ * Returns a sourcemap object mapping allocated name → original name.
41
+ * Useful for debugging: write to <output>.map.json alongside the datapack.
42
+ * Only meaningful when mangle=true.
43
+ */
44
+ toSourceMap(): Record<string, string>;
45
+ }
@@ -0,0 +1,104 @@
1
+ "use strict";
2
+ /**
3
+ * VarAllocator — assigns scoreboard fake-player names to variables.
4
+ *
5
+ * mangle=true: sequential short names ($a, $b, ..., $z, $aa, $ab, ...)
6
+ * mangle=false: legacy names ($<name> for vars, $const_<v> for consts, $p0/$ret for internals)
7
+ */
8
+ Object.defineProperty(exports, "__esModule", { value: true });
9
+ exports.VarAllocator = void 0;
10
+ class VarAllocator {
11
+ constructor(mangle = true) {
12
+ this.seq = 0;
13
+ this.varCache = new Map();
14
+ this.constCache = new Map();
15
+ this.internalCache = new Map();
16
+ this.mangle = mangle;
17
+ }
18
+ /** Allocate a name for a user variable. Strips leading '$' if present. */
19
+ alloc(originalName) {
20
+ const clean = originalName.startsWith('$') ? originalName.slice(1) : originalName;
21
+ const cached = this.varCache.get(clean);
22
+ if (cached)
23
+ return cached;
24
+ const name = this.mangle ? `$${this.nextSeqName()}` : `$${clean}`;
25
+ this.varCache.set(clean, name);
26
+ return name;
27
+ }
28
+ /** Allocate a name for a constant value (content-addressed). */
29
+ constant(value) {
30
+ const cached = this.constCache.get(value);
31
+ if (cached)
32
+ return cached;
33
+ const name = this.mangle ? `$${this.nextSeqName()}` : `$const_${value}`;
34
+ this.constCache.set(value, name);
35
+ return name;
36
+ }
37
+ /**
38
+ * Look up the allocated name for a raw scoreboard fake-player name such as
39
+ * "$_2", "$x", "$p0", or "$ret". Returns the mangled name when mangle=true,
40
+ * or the original name when mangle=false or the name is not yet known.
41
+ *
42
+ * Unlike alloc/internal/constant this does NOT create a new slot — it only
43
+ * resolves names that were already registered. Used by the codegen to
44
+ * rewrite variable references inside `raw` IR instructions.
45
+ */
46
+ resolve(rawName) {
47
+ const clean = rawName.startsWith('$') ? rawName.slice(1) : rawName;
48
+ // Check every cache in priority order: vars, internals, consts
49
+ return (this.varCache.get(clean) ??
50
+ this.internalCache.get(clean) ??
51
+ rawName // not registered → return as-is (literal fake player, not a var)
52
+ );
53
+ }
54
+ /**
55
+ * Rewrite all $varname tokens in a raw mcfunction command string so that
56
+ * IR variable names are replaced by their allocated (possibly mangled) names.
57
+ * Tokens that are not registered in the allocator are left untouched (they
58
+ * are literal scoreboard fake-player names like "out" or "#rs").
59
+ */
60
+ resolveRaw(cmd) {
61
+ return cmd.replace(/\$[A-Za-z_][A-Za-z0-9_]*/g, (tok) => this.resolve(tok));
62
+ }
63
+ /** Allocate a name for a compiler internal (e.g. "ret", "p0"). */
64
+ internal(suffix) {
65
+ const cached = this.internalCache.get(suffix);
66
+ if (cached)
67
+ return cached;
68
+ const name = this.mangle ? `$${this.nextSeqName()}` : `$${suffix}`;
69
+ this.internalCache.set(suffix, name);
70
+ return name;
71
+ }
72
+ /** Generate the next sequential name: a, b, ..., z, aa, ab, ..., az, ba, ... */
73
+ nextSeqName() {
74
+ const n = this.seq++;
75
+ let result = '';
76
+ let remaining = n;
77
+ do {
78
+ result = String.fromCharCode(97 + (remaining % 26)) + result;
79
+ remaining = Math.floor(remaining / 26) - 1;
80
+ } while (remaining >= 0);
81
+ return result;
82
+ }
83
+ /**
84
+ * Returns a sourcemap object mapping allocated name → original name.
85
+ * Useful for debugging: write to <output>.map.json alongside the datapack.
86
+ * Only meaningful when mangle=true.
87
+ */
88
+ toSourceMap() {
89
+ const map = {};
90
+ for (const [orig, alloc] of this.varCache) {
91
+ // Skip compiler-generated temporaries (start with _ followed by digits)
92
+ if (/^_\d+$/.test(orig))
93
+ continue;
94
+ map[alloc] = orig;
95
+ }
96
+ for (const [val, alloc] of this.constCache)
97
+ map[alloc] = `const:${val}`;
98
+ for (const [suf, alloc] of this.internalCache)
99
+ map[alloc] = `internal:${suf}`;
100
+ return map;
101
+ }
102
+ }
103
+ exports.VarAllocator = VarAllocator;
104
+ //# sourceMappingURL=var-allocator.js.map
@@ -0,0 +1,68 @@
1
+ /**
2
+ * RedScript Compile API
3
+ *
4
+ * Main compile function with proper error handling and diagnostics.
5
+ */
6
+ import { DatapackFile } from './codegen/mcfunction';
7
+ import { DiagnosticError } from './diagnostics';
8
+ import type { IRModule } from './ir/types';
9
+ import type { Program } from './ast/types';
10
+ export interface CompileOptions {
11
+ namespace?: string;
12
+ filePath?: string;
13
+ optimize?: boolean;
14
+ dce?: boolean;
15
+ mangle?: boolean;
16
+ /** Scoreboard objective used for all variable slots.
17
+ * Defaults to '__<namespace>' (e.g. '__mathshow') — the double-underscore
18
+ * prefix signals compiler-internal and avoids occupying the user's namespace.
19
+ * Each datapack gets a unique objective automatically; no manual setup needed. */
20
+ scoreboardObjective?: string;
21
+ /** Additional source files that should be treated as *library* code.
22
+ * Functions in these files are DCE-eligible: they are only compiled into
23
+ * the datapack when actually called from user code. Each string is parsed
24
+ * independently (as if it had `module library;` at the top), so library
25
+ * mode never bleeds into the main `source`. */
26
+ librarySources?: string[];
27
+ }
28
+ export interface CompileResult {
29
+ success: boolean;
30
+ files?: DatapackFile[];
31
+ advancements?: DatapackFile[];
32
+ ast?: Program;
33
+ ir?: IRModule;
34
+ error?: DiagnosticError;
35
+ }
36
+ export interface SourceRange {
37
+ startLine: number;
38
+ endLine: number;
39
+ filePath: string;
40
+ }
41
+ export interface PreprocessedSource {
42
+ source: string;
43
+ ranges: SourceRange[];
44
+ /** Imported files that declared `module library;` — parsed separately
45
+ * in library mode so their functions are DCE-eligible. Never concatenated
46
+ * into `source`. */
47
+ libraryImports?: Array<{
48
+ source: string;
49
+ filePath: string;
50
+ }>;
51
+ }
52
+ /**
53
+ * Resolve a combined-source line number back to the original file and line.
54
+ * Returns { filePath, line } if a mapping is found, otherwise returns the input unchanged.
55
+ */
56
+ export declare function resolveSourceLine(combinedLine: number, ranges: SourceRange[], fallbackFile?: string): {
57
+ filePath?: string;
58
+ line: number;
59
+ };
60
+ interface PreprocessOptions {
61
+ filePath?: string;
62
+ seen?: Set<string>;
63
+ }
64
+ export declare function preprocessSourceWithMetadata(source: string, options?: PreprocessOptions): PreprocessedSource;
65
+ export declare function preprocessSource(source: string, options?: PreprocessOptions): string;
66
+ export declare function compile(source: string, options?: CompileOptions): CompileResult;
67
+ export declare function formatCompileError(result: CompileResult): string;
68
+ export {};
@@ -0,0 +1,6 @@
1
+ # RedScript runtime init
2
+ scoreboard objectives add rs dummy
3
+ scoreboard players set $const_1 rs 1
4
+ scoreboard players set $const_200 rs 200
5
+ scoreboard players set $const_0 rs 0
6
+ scoreboard players set $const_0 rs 0
@@ -0,0 +1,2 @@
1
+ # RedScript tick dispatcher
2
+ function arena:arena_tick
@@ -0,0 +1,3 @@
1
+ # block: else_1
2
+ say Arena update: no PvP kills yet.
3
+ function arena:announce_leaders/merge_2
@@ -0,0 +1,3 @@
1
+ # block: then_0
2
+ scoreboard players operation $top_kills rs = $kills rs
3
+ function arena:announce_leaders/foreach_0/merge_2
@@ -0,0 +1,7 @@
1
+ # block: entry
2
+ execute store result score $t0 rs run scoreboard players get @s kills
3
+ scoreboard players operation $kills rs = $t0 rs
4
+ scoreboard players set $t1 rs 0
5
+ execute if score $t0 rs > $top_kills rs run scoreboard players set $t1 rs 1
6
+ execute if score $t1 rs matches 1.. run function arena:announce_leaders/foreach_0/then_0
7
+ execute if score $t1 rs matches ..0 run function arena:announce_leaders/foreach_0/merge_2
@@ -0,0 +1,4 @@
1
+ # block: then_0
2
+ tellraw @s {"text":"You are leading the arena right now."}
3
+ title @s title {"text":"Arena Leader"}
4
+ function arena:announce_leaders/foreach_1/merge_2
@@ -0,0 +1,6 @@
1
+ # block: entry
2
+ execute store result score $t0 rs run scoreboard players get @s kills
3
+ scoreboard players set $t1 rs 0
4
+ execute if score $t0 rs = $top_kills rs run scoreboard players set $t1 rs 1
5
+ execute if score $t1 rs matches 1.. run function arena:announce_leaders/foreach_1/then_0
6
+ execute if score $t1 rs matches ..0 run function arena:announce_leaders/foreach_1/merge_2
@@ -0,0 +1,4 @@
1
+ # block: then_0
2
+ say Arena update: current leader check complete.
3
+ execute as @a run function arena:announce_leaders/foreach_1
4
+ function arena:announce_leaders/merge_2
@@ -0,0 +1,6 @@
1
+ # block: entry
2
+ execute as @a run function arena:announce_leaders/foreach_0
3
+ scoreboard players set $t0 rs 0
4
+ execute if score $const_0 rs > $const_0 rs run scoreboard players set $t0 rs 1
5
+ execute if score $t0 rs matches 1.. run function arena:announce_leaders/then_0
6
+ execute if score $t0 rs matches ..0 run function arena:announce_leaders/else_1
@@ -0,0 +1 @@
1
+ # block: merge_2
@@ -0,0 +1,4 @@
1
+ # block: then_0
2
+ function arena:announce_leaders
3
+ scoreboard players operation $t5 rs = $ret rs
4
+ function arena:arena_tick/merge_2
@@ -0,0 +1,11 @@
1
+ # block: entry
2
+ execute store result score $t0 rs run scoreboard players get arena ticks
3
+ scoreboard players operation $t1 rs = $t0 rs
4
+ scoreboard players operation $t1 rs += $const_1 rs
5
+ execute store result score arena ticks run scoreboard players get $t2 rs
6
+ scoreboard players operation $t3 rs = $t1 rs
7
+ scoreboard players operation $t3 rs %= $const_200 rs
8
+ scoreboard players set $t4 rs 0
9
+ execute if score $t3 rs = $const_0 rs run scoreboard players set $t4 rs 1
10
+ execute if score $t4 rs matches 1.. run function arena:arena_tick/then_0
11
+ execute if score $t4 rs matches ..0 run function arena:arena_tick/merge_2
@@ -0,0 +1,5 @@
1
+ scoreboard players operation $add_to_team_t0 __capture_the_flag = $p0 __capture_the_flag
2
+ scoreboard players operation $add_to_team_t1 __capture_the_flag = $p1 __capture_the_flag
3
+ scoreboard players operation $p0 __capture_the_flag = $add_to_team_t0 __capture_the_flag
4
+ scoreboard players operation $p1 __capture_the_flag = $add_to_team_t1 __capture_the_flag
5
+ function capture_the_flag:team_join
@@ -0,0 +1 @@
1
+ $particle angry_villager $(x) $(y) $(z)
@@ -0,0 +1 @@
1
+ execute as @a run function capture_the_flag:assign_teams__foreach_t1
@@ -0,0 +1,8 @@
1
+ scoreboard players operation $assign_teams__foreach_t1_t0 __capture_the_flag = $assign_teams__foreach_t1_t0 __capture_the_flag
2
+ scoreboard players set $__const_2 __capture_the_flag 2
3
+ scoreboard players operation $assign_teams__foreach_t1_t0 __capture_the_flag %= $__const_2 __capture_the_flag
4
+ scoreboard players set $__const_0 __capture_the_flag 0
5
+ scoreboard players set $assign_teams__foreach_t1_t1 __capture_the_flag 0
6
+ execute if score $assign_teams__foreach_t1_t0 __capture_the_flag = $__const_0 __capture_the_flag run scoreboard players set $assign_teams__foreach_t1_t1 __capture_the_flag 1
7
+ execute if score $assign_teams__foreach_t1_t1 __capture_the_flag matches 1 run return run function capture_the_flag:assign_teams__foreach_t1__then_0
8
+ function capture_the_flag:assign_teams__foreach_t1__else_2
@@ -0,0 +1,8 @@
1
+ scoreboard players set $p0 __capture_the_flag 0
2
+ scoreboard players set $p1 __capture_the_flag 0
3
+ function capture_the_flag:team_join
4
+ scoreboard players set $p0 __capture_the_flag 0
5
+ scoreboard players set $p1 __capture_the_flag 0
6
+ scoreboard players set $p2 __capture_the_flag 2
7
+ function capture_the_flag:scoreboard_set
8
+ function capture_the_flag:assign_teams__foreach_t1__merge_1
@@ -0,0 +1,3 @@
1
+ scoreboard players operation $assign_teams__foreach_t1_t12 __capture_the_flag = $assign_teams__foreach_t1_t0 __capture_the_flag
2
+ scoreboard players add $assign_teams__foreach_t1_t12 __capture_the_flag 1
3
+ scoreboard players operation $assign_teams__foreach_t1_t0 __capture_the_flag = $assign_teams__foreach_t1_t12 __capture_the_flag
@@ -0,0 +1,8 @@
1
+ scoreboard players set $p0 __capture_the_flag 0
2
+ scoreboard players set $p1 __capture_the_flag 0
3
+ function capture_the_flag:team_join
4
+ scoreboard players set $p0 __capture_the_flag 0
5
+ scoreboard players set $p1 __capture_the_flag 0
6
+ scoreboard players set $p2 __capture_the_flag 1
7
+ function capture_the_flag:scoreboard_set
8
+ function capture_the_flag:assign_teams__foreach_t1__merge_1
@@ -0,0 +1 @@
1
+ $fill $(x1) $(y1) $(z1) $(x2) $(y2) $(z2) minecraft:barrier