redscript-mc 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/ISSUE_TEMPLATE/bug_report.md +40 -0
- package/.github/ISSUE_TEMPLATE/feature_request.md +31 -0
- package/.github/ISSUE_TEMPLATE/wrong_output.md +33 -0
- package/.github/PULL_REQUEST_TEMPLATE.md +34 -0
- package/.github/workflows/ci.yml +29 -0
- package/.github/workflows/publish-extension.yml +35 -0
- package/LICENSE +21 -0
- package/README.md +261 -0
- package/README.zh.md +261 -0
- package/dist/__tests__/cli.test.d.ts +1 -0
- package/dist/__tests__/cli.test.js +140 -0
- package/dist/__tests__/codegen.test.d.ts +1 -0
- package/dist/__tests__/codegen.test.js +121 -0
- package/dist/__tests__/diagnostics.test.d.ts +4 -0
- package/dist/__tests__/diagnostics.test.js +149 -0
- package/dist/__tests__/e2e.test.d.ts +6 -0
- package/dist/__tests__/e2e.test.js +1528 -0
- package/dist/__tests__/lexer.test.d.ts +1 -0
- package/dist/__tests__/lexer.test.js +316 -0
- package/dist/__tests__/lowering.test.d.ts +1 -0
- package/dist/__tests__/lowering.test.js +819 -0
- package/dist/__tests__/mc-integration.test.d.ts +12 -0
- package/dist/__tests__/mc-integration.test.js +395 -0
- package/dist/__tests__/mc-syntax.test.d.ts +1 -0
- package/dist/__tests__/mc-syntax.test.js +112 -0
- package/dist/__tests__/nbt.test.d.ts +1 -0
- package/dist/__tests__/nbt.test.js +82 -0
- package/dist/__tests__/optimizer-advanced.test.d.ts +1 -0
- package/dist/__tests__/optimizer-advanced.test.js +124 -0
- package/dist/__tests__/optimizer.test.d.ts +1 -0
- package/dist/__tests__/optimizer.test.js +118 -0
- package/dist/__tests__/parser.test.d.ts +1 -0
- package/dist/__tests__/parser.test.js +717 -0
- package/dist/__tests__/repl.test.d.ts +1 -0
- package/dist/__tests__/repl.test.js +27 -0
- package/dist/__tests__/runtime.test.d.ts +1 -0
- package/dist/__tests__/runtime.test.js +276 -0
- package/dist/__tests__/structure-optimizer.test.d.ts +1 -0
- package/dist/__tests__/structure-optimizer.test.js +33 -0
- package/dist/__tests__/typechecker.test.d.ts +1 -0
- package/dist/__tests__/typechecker.test.js +364 -0
- package/dist/ast/types.d.ts +357 -0
- package/dist/ast/types.js +9 -0
- package/dist/cli.d.ts +11 -0
- package/dist/cli.js +407 -0
- package/dist/codegen/cmdblock/index.d.ts +26 -0
- package/dist/codegen/cmdblock/index.js +45 -0
- package/dist/codegen/mcfunction/index.d.ts +34 -0
- package/dist/codegen/mcfunction/index.js +413 -0
- package/dist/codegen/structure/index.d.ts +18 -0
- package/dist/codegen/structure/index.js +249 -0
- package/dist/compile.d.ts +30 -0
- package/dist/compile.js +152 -0
- package/dist/data/arena/function/__load.mcfunction +6 -0
- package/dist/data/arena/function/__tick.mcfunction +2 -0
- package/dist/data/arena/function/announce_leaders/else_1.mcfunction +3 -0
- package/dist/data/arena/function/announce_leaders/foreach_0/merge_2.mcfunction +1 -0
- package/dist/data/arena/function/announce_leaders/foreach_0/then_0.mcfunction +3 -0
- package/dist/data/arena/function/announce_leaders/foreach_0.mcfunction +7 -0
- package/dist/data/arena/function/announce_leaders/foreach_1/merge_2.mcfunction +1 -0
- package/dist/data/arena/function/announce_leaders/foreach_1/then_0.mcfunction +4 -0
- package/dist/data/arena/function/announce_leaders/foreach_1.mcfunction +6 -0
- package/dist/data/arena/function/announce_leaders/merge_2.mcfunction +1 -0
- package/dist/data/arena/function/announce_leaders/then_0.mcfunction +4 -0
- package/dist/data/arena/function/announce_leaders.mcfunction +6 -0
- package/dist/data/arena/function/arena_tick/merge_2.mcfunction +1 -0
- package/dist/data/arena/function/arena_tick/then_0.mcfunction +4 -0
- package/dist/data/arena/function/arena_tick.mcfunction +11 -0
- package/dist/data/counter/function/__load.mcfunction +5 -0
- package/dist/data/counter/function/__tick.mcfunction +2 -0
- package/dist/data/counter/function/counter_tick/merge_2.mcfunction +1 -0
- package/dist/data/counter/function/counter_tick/then_0.mcfunction +3 -0
- package/dist/data/counter/function/counter_tick.mcfunction +11 -0
- package/dist/data/minecraft/tags/function/load.json +5 -0
- package/dist/data/minecraft/tags/function/tick.json +5 -0
- package/dist/data/quiz/function/__load.mcfunction +16 -0
- package/dist/data/quiz/function/__tick.mcfunction +6 -0
- package/dist/data/quiz/function/__trigger_quiz_a_dispatch.mcfunction +4 -0
- package/dist/data/quiz/function/__trigger_quiz_b_dispatch.mcfunction +4 -0
- package/dist/data/quiz/function/__trigger_quiz_c_dispatch.mcfunction +4 -0
- package/dist/data/quiz/function/__trigger_quiz_start_dispatch.mcfunction +4 -0
- package/dist/data/quiz/function/answer_a.mcfunction +4 -0
- package/dist/data/quiz/function/answer_b.mcfunction +4 -0
- package/dist/data/quiz/function/answer_c.mcfunction +4 -0
- package/dist/data/quiz/function/ask_question/else_1.mcfunction +5 -0
- package/dist/data/quiz/function/ask_question/else_4.mcfunction +5 -0
- package/dist/data/quiz/function/ask_question/else_7.mcfunction +4 -0
- package/dist/data/quiz/function/ask_question/merge_2.mcfunction +1 -0
- package/dist/data/quiz/function/ask_question/merge_5.mcfunction +2 -0
- package/dist/data/quiz/function/ask_question/merge_8.mcfunction +2 -0
- package/dist/data/quiz/function/ask_question/then_0.mcfunction +4 -0
- package/dist/data/quiz/function/ask_question/then_3.mcfunction +4 -0
- package/dist/data/quiz/function/ask_question/then_6.mcfunction +4 -0
- package/dist/data/quiz/function/ask_question.mcfunction +7 -0
- package/dist/data/quiz/function/finish_quiz.mcfunction +6 -0
- package/dist/data/quiz/function/handle_answer/else_1.mcfunction +5 -0
- package/dist/data/quiz/function/handle_answer/else_10.mcfunction +3 -0
- package/dist/data/quiz/function/handle_answer/else_16.mcfunction +3 -0
- package/dist/data/quiz/function/handle_answer/else_4.mcfunction +3 -0
- package/dist/data/quiz/function/handle_answer/else_7.mcfunction +5 -0
- package/dist/data/quiz/function/handle_answer/merge_11.mcfunction +2 -0
- package/dist/data/quiz/function/handle_answer/merge_14.mcfunction +2 -0
- package/dist/data/quiz/function/handle_answer/merge_17.mcfunction +2 -0
- package/dist/data/quiz/function/handle_answer/merge_2.mcfunction +8 -0
- package/dist/data/quiz/function/handle_answer/merge_5.mcfunction +2 -0
- package/dist/data/quiz/function/handle_answer/merge_8.mcfunction +2 -0
- package/dist/data/quiz/function/handle_answer/then_0.mcfunction +5 -0
- package/dist/data/quiz/function/handle_answer/then_12.mcfunction +5 -0
- package/dist/data/quiz/function/handle_answer/then_15.mcfunction +6 -0
- package/dist/data/quiz/function/handle_answer/then_3.mcfunction +6 -0
- package/dist/data/quiz/function/handle_answer/then_6.mcfunction +5 -0
- package/dist/data/quiz/function/handle_answer/then_9.mcfunction +6 -0
- package/dist/data/quiz/function/handle_answer.mcfunction +11 -0
- package/dist/data/quiz/function/start_quiz.mcfunction +5 -0
- package/dist/data/shop/function/__load.mcfunction +7 -0
- package/dist/data/shop/function/__tick.mcfunction +3 -0
- package/dist/data/shop/function/__trigger_shop_buy_dispatch.mcfunction +4 -0
- package/dist/data/shop/function/complete_purchase/else_1.mcfunction +5 -0
- package/dist/data/shop/function/complete_purchase/else_4.mcfunction +5 -0
- package/dist/data/shop/function/complete_purchase/else_7.mcfunction +3 -0
- package/dist/data/shop/function/complete_purchase/merge_2.mcfunction +2 -0
- package/dist/data/shop/function/complete_purchase/merge_5.mcfunction +2 -0
- package/dist/data/shop/function/complete_purchase/merge_8.mcfunction +2 -0
- package/dist/data/shop/function/complete_purchase/then_0.mcfunction +4 -0
- package/dist/data/shop/function/complete_purchase/then_3.mcfunction +4 -0
- package/dist/data/shop/function/complete_purchase/then_6.mcfunction +4 -0
- package/dist/data/shop/function/complete_purchase.mcfunction +7 -0
- package/dist/data/shop/function/handle_shop_trigger.mcfunction +3 -0
- package/dist/data/turret/function/__load.mcfunction +5 -0
- package/dist/data/turret/function/__tick.mcfunction +4 -0
- package/dist/data/turret/function/__trigger_deploy_turret_dispatch.mcfunction +4 -0
- package/dist/data/turret/function/deploy_turret.mcfunction +8 -0
- package/dist/data/turret/function/turret_tick/at_1.mcfunction +2 -0
- package/dist/data/turret/function/turret_tick/foreach_0.mcfunction +2 -0
- package/dist/data/turret/function/turret_tick/foreach_2.mcfunction +2 -0
- package/dist/data/turret/function/turret_tick/tick_body.mcfunction +3 -0
- package/dist/data/turret/function/turret_tick/tick_skip.mcfunction +1 -0
- package/dist/data/turret/function/turret_tick.mcfunction +5 -0
- package/dist/diagnostics/index.d.ts +44 -0
- package/dist/diagnostics/index.js +140 -0
- package/dist/index.d.ts +53 -0
- package/dist/index.js +126 -0
- package/dist/ir/builder.d.ts +32 -0
- package/dist/ir/builder.js +99 -0
- package/dist/ir/types.d.ts +117 -0
- package/dist/ir/types.js +15 -0
- package/dist/lexer/index.d.ts +36 -0
- package/dist/lexer/index.js +458 -0
- package/dist/lowering/index.d.ts +106 -0
- package/dist/lowering/index.js +2041 -0
- package/dist/mc-test/client.d.ts +128 -0
- package/dist/mc-test/client.js +174 -0
- package/dist/mc-test/runner.d.ts +28 -0
- package/dist/mc-test/runner.js +150 -0
- package/dist/mc-test/setup.d.ts +11 -0
- package/dist/mc-test/setup.js +98 -0
- package/dist/mc-validator/index.d.ts +17 -0
- package/dist/mc-validator/index.js +322 -0
- package/dist/nbt/index.d.ts +86 -0
- package/dist/nbt/index.js +250 -0
- package/dist/optimizer/commands.d.ts +36 -0
- package/dist/optimizer/commands.js +349 -0
- package/dist/optimizer/passes.d.ts +34 -0
- package/dist/optimizer/passes.js +227 -0
- package/dist/optimizer/structure.d.ts +8 -0
- package/dist/optimizer/structure.js +344 -0
- package/dist/pack.mcmeta +6 -0
- package/dist/parser/index.d.ts +76 -0
- package/dist/parser/index.js +1193 -0
- package/dist/repl.d.ts +16 -0
- package/dist/repl.js +165 -0
- package/dist/runtime/index.d.ts +101 -0
- package/dist/runtime/index.js +1288 -0
- package/dist/typechecker/index.d.ts +42 -0
- package/dist/typechecker/index.js +629 -0
- package/docs/COMPILATION_STATS.md +142 -0
- package/docs/IMPLEMENTATION_GUIDE.md +512 -0
- package/docs/LANGUAGE_REFERENCE.md +415 -0
- package/docs/MC_MAPPING.md +280 -0
- package/docs/STRUCTURE_TARGET.md +80 -0
- package/docs/mc-reference/commands.md +259 -0
- package/editors/vscode/.vscodeignore +10 -0
- package/editors/vscode/LICENSE +21 -0
- package/editors/vscode/README.md +78 -0
- package/editors/vscode/build.mjs +28 -0
- package/editors/vscode/icon.png +0 -0
- package/editors/vscode/mcfunction-language-configuration.json +28 -0
- package/editors/vscode/out/extension.js +7236 -0
- package/editors/vscode/package-lock.json +566 -0
- package/editors/vscode/package.json +137 -0
- package/editors/vscode/redscript-language-configuration.json +28 -0
- package/editors/vscode/snippets/redscript.json +114 -0
- package/editors/vscode/src/codeactions.ts +89 -0
- package/editors/vscode/src/completion.ts +130 -0
- package/editors/vscode/src/extension.ts +239 -0
- package/editors/vscode/src/hover.ts +1120 -0
- package/editors/vscode/src/symbols.ts +207 -0
- package/editors/vscode/syntaxes/mcfunction.tmLanguage.json +740 -0
- package/editors/vscode/syntaxes/redscript.tmLanguage.json +357 -0
- package/editors/vscode/tsconfig.json +13 -0
- package/jest.config.js +5 -0
- package/package.json +38 -0
- package/src/__tests__/cli.test.ts +130 -0
- package/src/__tests__/codegen.test.ts +128 -0
- package/src/__tests__/diagnostics.test.ts +195 -0
- package/src/__tests__/e2e.test.ts +1721 -0
- package/src/__tests__/fixtures/mc-commands-1.21.4.json +18734 -0
- package/src/__tests__/formatter.test.ts +46 -0
- package/src/__tests__/lexer.test.ts +356 -0
- package/src/__tests__/lowering.test.ts +962 -0
- package/src/__tests__/mc-integration.test.ts +409 -0
- package/src/__tests__/mc-syntax.test.ts +96 -0
- package/src/__tests__/nbt.test.ts +58 -0
- package/src/__tests__/optimizer-advanced.test.ts +144 -0
- package/src/__tests__/optimizer.test.ts +129 -0
- package/src/__tests__/parser.test.ts +800 -0
- package/src/__tests__/repl.test.ts +33 -0
- package/src/__tests__/runtime.test.ts +289 -0
- package/src/__tests__/structure-optimizer.test.ts +38 -0
- package/src/__tests__/typechecker.test.ts +395 -0
- package/src/ast/types.ts +248 -0
- package/src/cli.ts +445 -0
- package/src/codegen/cmdblock/index.ts +63 -0
- package/src/codegen/mcfunction/index.ts +471 -0
- package/src/codegen/structure/index.ts +305 -0
- package/src/compile.ts +188 -0
- package/src/diagnostics/index.ts +186 -0
- package/src/examples/README.md +77 -0
- package/src/examples/SHOWCASE_GAME.md +43 -0
- package/src/examples/arena.rs +44 -0
- package/src/examples/counter.rs +12 -0
- package/src/examples/pvp_arena.rs +131 -0
- package/src/examples/quiz.rs +90 -0
- package/src/examples/rpg.rs +13 -0
- package/src/examples/shop.rs +30 -0
- package/src/examples/showcase_game.rs +552 -0
- package/src/examples/stdlib_demo.rs +181 -0
- package/src/examples/turret.rs +27 -0
- package/src/examples/world_manager.rs +23 -0
- package/src/formatter/index.ts +22 -0
- package/src/index.ts +161 -0
- package/src/ir/builder.ts +114 -0
- package/src/ir/types.ts +119 -0
- package/src/lexer/index.ts +555 -0
- package/src/lowering/index.ts +2406 -0
- package/src/mc-test/client.ts +259 -0
- package/src/mc-test/runner.ts +140 -0
- package/src/mc-test/setup.ts +70 -0
- package/src/mc-validator/index.ts +367 -0
- package/src/nbt/index.ts +321 -0
- package/src/optimizer/commands.ts +416 -0
- package/src/optimizer/passes.ts +233 -0
- package/src/optimizer/structure.ts +441 -0
- package/src/parser/index.ts +1437 -0
- package/src/repl.ts +165 -0
- package/src/runtime/index.ts +1403 -0
- package/src/stdlib/README.md +156 -0
- package/src/stdlib/combat.rs +20 -0
- package/src/stdlib/cooldown.rs +45 -0
- package/src/stdlib/math.rs +49 -0
- package/src/stdlib/mobs.rs +99 -0
- package/src/stdlib/player.rs +29 -0
- package/src/stdlib/strings.rs +7 -0
- package/src/stdlib/timer.rs +51 -0
- package/src/templates/README.md +126 -0
- package/src/templates/combat.rs +96 -0
- package/src/templates/economy.rs +40 -0
- package/src/templates/mini-game-framework.rs +117 -0
- package/src/templates/quest.rs +78 -0
- package/src/test_programs/zombie_game.rs +25 -0
- package/src/typechecker/index.ts +737 -0
- package/tsconfig.json +16 -0
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// Server economy helpers backed by a vanilla scoreboard objective.
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fn earn(player: string, amount: int) {
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let coins: int = scoreboard_get(player, "coins");
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coins = coins + amount;
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scoreboard_set(player, "coins", coins);
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actionbar(player, "Coins added");
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}
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fn spend(player: string, amount: int) -> int {
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let coins: int = scoreboard_get(player, "coins");
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if (coins >= amount) {
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coins = coins - amount;
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scoreboard_set(player, "coins", coins);
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actionbar(player, "Purchase approved");
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return 1;
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}
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actionbar(player, "Not enough coins");
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return 0;
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}
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fn balance(player: string) -> int {
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let coins: int = scoreboard_get(player, "coins");
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return coins;
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}
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fn shop_buy(player: string, item: string, price: int) {
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let paid: int = spend(player, price);
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if (paid == 1) {
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give(player, item, 1);
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title(player, "Purchase Complete");
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subtitle(player, "Item delivered");
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} else {
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title(player, "Purchase Failed");
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subtitle(player, "Earn more coins first");
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}
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}
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// Reusable mini-game framework for lobby, countdown, match, and reset flow.
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struct GameState { phase: int, players: int, timer: int }
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fn announce_phase_change(state: GameState) {
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title_times(@a, 10, 40, 10);
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if (state.phase == 0) {
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title(@a, "Mini-game Lobby");
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subtitle(@a, "Waiting for players");
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actionbar(@a, "Use /trigger game_join to enter the lobby");
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} else {
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if (state.phase == 1) {
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title(@a, "Match Starting");
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subtitle(@a, "Prepare for the round");
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actionbar(@a, "Countdown started");
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} else {
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if (state.phase == 2) {
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title(@a, "Match Live");
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subtitle(@a, "Play to win");
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actionbar(@a, "The game is now active");
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} else {
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title(@a, "Round Complete");
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subtitle(@a, "Returning to lobby");
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actionbar(@a, "Resetting the mini-game");
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}
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}
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}
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}
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fn snapshot_state() -> GameState {
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let phase: int = scoreboard_get("game", "phase");
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let players: int = scoreboard_get("game", "players");
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let timer: int = scoreboard_get("game", "timer");
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let state: GameState = { phase: phase, players: players, timer: timer };
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return state;
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}
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fn set_state(phase: int, timer: int) {
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let players: int = scoreboard_get("game", "players");
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let state: GameState = { phase: phase, players: players, timer: timer };
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scoreboard_set("game", "phase", state.phase);
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scoreboard_set("game", "timer", state.timer);
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announce_phase_change(state);
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}
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@on_trigger("game_join")
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fn game_join() {
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|
50
|
+
let joined: int = scoreboard_get(@s, "game_joined");
|
|
51
|
+
let players: int = scoreboard_get("game", "players");
|
|
52
|
+
|
|
53
|
+
if (joined == 0) {
|
|
54
|
+
players = players + 1;
|
|
55
|
+
scoreboard_set("game", "players", players);
|
|
56
|
+
scoreboard_set(@s, "game_joined", 1);
|
|
57
|
+
title(@s, "Joined Lobby");
|
|
58
|
+
actionbar(@s, "Waiting for the admin to start");
|
|
59
|
+
announce("A player joined the mini-game lobby.");
|
|
60
|
+
} else {
|
|
61
|
+
actionbar(@s, "You are already in the lobby");
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
@on_trigger("game_start")
|
|
66
|
+
fn game_start() {
|
|
67
|
+
let state: GameState = snapshot_state();
|
|
68
|
+
|
|
69
|
+
if (state.phase == 0) {
|
|
70
|
+
if (state.players > 0) {
|
|
71
|
+
set_state(1, 5);
|
|
72
|
+
} else {
|
|
73
|
+
actionbar(@s, "At least one player must join first");
|
|
74
|
+
}
|
|
75
|
+
} else {
|
|
76
|
+
actionbar(@s, "A round is already in progress");
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
@tick(rate=20)
|
|
81
|
+
fn game_tick() {
|
|
82
|
+
let state: GameState = snapshot_state();
|
|
83
|
+
|
|
84
|
+
if (state.phase == 0) {
|
|
85
|
+
actionbar(@a, "Waiting lobby active");
|
|
86
|
+
} else {
|
|
87
|
+
if (state.phase == 1) {
|
|
88
|
+
actionbar(@a, "Match starts soon");
|
|
89
|
+
state.timer = state.timer - 1;
|
|
90
|
+
scoreboard_set("game", "timer", state.timer);
|
|
91
|
+
|
|
92
|
+
if (state.timer <= 0) {
|
|
93
|
+
set_state(2, 180);
|
|
94
|
+
}
|
|
95
|
+
} else {
|
|
96
|
+
if (state.phase == 2) {
|
|
97
|
+
actionbar(@a, "Mini-game in progress");
|
|
98
|
+
state.timer = state.timer - 1;
|
|
99
|
+
scoreboard_set("game", "timer", state.timer);
|
|
100
|
+
|
|
101
|
+
if (state.timer <= 0) {
|
|
102
|
+
set_state(3, 10);
|
|
103
|
+
}
|
|
104
|
+
} else {
|
|
105
|
+
actionbar(@a, "Ending round");
|
|
106
|
+
state.timer = state.timer - 1;
|
|
107
|
+
scoreboard_set("game", "timer", state.timer);
|
|
108
|
+
|
|
109
|
+
if (state.timer <= 0) {
|
|
110
|
+
scoreboard_set("game", "phase", 0);
|
|
111
|
+
scoreboard_set("game", "timer", 0);
|
|
112
|
+
announce_phase_change(snapshot_state());
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
// Quest helpers for simple scoreboard-driven mission tracking.
|
|
2
|
+
|
|
3
|
+
struct Quest { id: int, progress: int, target: int, completed: int }
|
|
4
|
+
|
|
5
|
+
fn quest_target(questId: int) -> int {
|
|
6
|
+
if (questId == 1) {
|
|
7
|
+
return 10;
|
|
8
|
+
} else {
|
|
9
|
+
if (questId == 2) {
|
|
10
|
+
return 25;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
return 5;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
fn load_quest(player: string, questId: int) -> Quest {
|
|
18
|
+
let progress: int = scoreboard_get(player, "quest_progress");
|
|
19
|
+
let completed: int = scoreboard_get(player, "quest_completed");
|
|
20
|
+
let target: int = quest_target(questId);
|
|
21
|
+
let quest: Quest = { id: questId, progress: progress, target: target, completed: completed };
|
|
22
|
+
return quest;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
fn quest_start(player: string, questId: int) {
|
|
26
|
+
let quest: Quest = { id: questId, progress: 0, target: quest_target(questId), completed: 0 };
|
|
27
|
+
scoreboard_set(player, "quest_id", quest.id);
|
|
28
|
+
scoreboard_set(player, "quest_progress", quest.progress);
|
|
29
|
+
scoreboard_set(player, "quest_target", quest.target);
|
|
30
|
+
scoreboard_set(player, "quest_completed", quest.completed);
|
|
31
|
+
title(player, "Quest Started");
|
|
32
|
+
actionbar(player, "Objective accepted");
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
fn quest_progress(player: string, questId: int, amount: int) {
|
|
36
|
+
let activeQuest: int = scoreboard_get(player, "quest_id");
|
|
37
|
+
let quest: Quest = load_quest(player, questId);
|
|
38
|
+
|
|
39
|
+
if (activeQuest != questId) {
|
|
40
|
+
return;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
if (quest.completed == 1) {
|
|
44
|
+
return;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
quest.progress = quest.progress + amount;
|
|
48
|
+
if (quest.progress > quest.target) {
|
|
49
|
+
quest.progress = quest.target;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
scoreboard_set(player, "quest_progress", quest.progress);
|
|
53
|
+
actionbar(player, "Quest progress updated");
|
|
54
|
+
|
|
55
|
+
if (quest.progress >= quest.target) {
|
|
56
|
+
quest_complete(player, questId);
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
fn quest_complete(player: string, questId: int) {
|
|
61
|
+
let activeQuest: int = scoreboard_get(player, "quest_id");
|
|
62
|
+
|
|
63
|
+
if (activeQuest == questId) {
|
|
64
|
+
scoreboard_set(player, "quest_completed", 1);
|
|
65
|
+
title(player, "Quest Complete");
|
|
66
|
+
subtitle(player, "Reward ready");
|
|
67
|
+
actionbar(player, "Mission finished");
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
@on_trigger("kill_zombie")
|
|
72
|
+
fn kill_zombie_quest() {
|
|
73
|
+
let activeQuest: int = scoreboard_get(@s, "quest_id");
|
|
74
|
+
|
|
75
|
+
if (activeQuest == 1) {
|
|
76
|
+
quest_progress(@s, 1, 1);
|
|
77
|
+
}
|
|
78
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
// A zombie survival game logic
|
|
2
|
+
// Kills nearby zombies and tracks score
|
|
3
|
+
|
|
4
|
+
@tick(rate=20)
|
|
5
|
+
fn check_zombies() {
|
|
6
|
+
foreach (z in @e[type=zombie, distance=..10]) {
|
|
7
|
+
kill(z);
|
|
8
|
+
// in real game: add to player's kill score
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
@tick(rate=100)
|
|
13
|
+
fn announce() {
|
|
14
|
+
say("Zombie check complete");
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
fn reward_player() {
|
|
18
|
+
give(@s, "minecraft:diamond", 1);
|
|
19
|
+
title(@s, "Zombie Slayer!");
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
@on_trigger("claim_reward")
|
|
23
|
+
fn handle_claim() {
|
|
24
|
+
reward_player();
|
|
25
|
+
}
|