reciple 3.0.1 → 3.0.2
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package/README.md
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@@ -1,9 +1,15 @@
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<h1 align="center">
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<img src="https://i.imgur.com/DWM0tJL.png" width="50%">
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<br>
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<
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<a href="https://npmjs.org/package/reciple">
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<img src="https://img.shields.io/npm/v/reciple?label=latest%20npm%20release%20">
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</a>
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<a href="https://github.com/FalloutStudios/Reciple/blob/main/LICENSE">
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<img src="https://img.shields.io/github/license/FalloutStudios/Reciple">
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</a>
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<a href="https://www.codefactor.io/repository/github/falloutstudios/reciple/overview/main">
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<img src="https://www.codefactor.io/repository/github/falloutstudios/reciple/badge/main">
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</a>
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</h1>
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A simple Dicord.js command handler that just works.
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@@ -236,7 +236,7 @@ class RecipleClient extends discord_js_1.Client {
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interactionCommandExecute(interaction) {
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var _a, _b;
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return __awaiter(this, void 0, void 0, function* () {
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if (!interaction || interaction.type !== discord_js_1.InteractionType.ApplicationCommand || !this.isReady())
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if (!interaction || interaction.type !== discord_js_1.InteractionType.ApplicationCommand || !interaction.isChatInputCommand() || !this.isReady())
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return;
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const command = this.findCommand(interaction.commandName, builders_1.RecipleCommandBuilderType.InteractionCommand);
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if (!command)
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@@ -1,10 +1,10 @@
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import { Awaitable,
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import { Awaitable, ChatInputCommandInteraction, PermissionResolvable } from 'discord.js';
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import { RecipleHaltedCommandData } from '../../types/commands';
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import { SlashCommandBuilder } from '@discordjs/builders';
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import { RecipleClient } from '../RecipleClient';
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import { RecipleCommandBuilderType } from '../../types/builders';
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export interface RecipleInteractionCommandExecuteData {
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interaction:
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interaction: ChatInputCommandInteraction;
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builder: InteractionCommandBuilder;
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client: RecipleClient<true>;
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}
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