reactor-effect-client 0.6.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -3
- package/dist/orchestration/index.d.ts +2 -2
- package/dist/orchestration/index.d.ts.map +1 -1
- package/dist/orchestration/index.js +1 -1
- package/dist/orchestration/index.js.map +1 -1
- package/dist/orchestration/renewal.d.ts.map +1 -1
- package/dist/orchestration/renewal.js +4 -0
- package/dist/orchestration/renewal.js.map +1 -1
- package/dist/orchestration/scheduler-key.d.ts +2 -1
- package/dist/orchestration/scheduler-key.d.ts.map +1 -1
- package/dist/orchestration/scheduler-key.js +2 -2
- package/dist/orchestration/scheduler-key.js.map +1 -1
- package/dist/orchestration/scheduler-policy.d.ts +151 -10
- package/dist/orchestration/scheduler-policy.d.ts.map +1 -1
- package/dist/orchestration/scheduler-policy.js +428 -46
- package/dist/orchestration/scheduler-policy.js.map +1 -1
- package/dist/orchestration/scheduler.d.ts +201 -2
- package/dist/orchestration/scheduler.d.ts.map +1 -1
- package/dist/orchestration/scheduler.js +1103 -186
- package/dist/orchestration/scheduler.js.map +1 -1
- package/dist/orchestration/types.d.ts +20 -0
- package/dist/orchestration/types.d.ts.map +1 -1
- package/dist/orchestration/types.js.map +1 -1
- package/package.json +2 -2
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@@ -1,11 +1,70 @@
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import * as Option from "effect/Option";
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/**
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* The indexes of a playing clip's cues that fall due by `untilMs` and have not fired, in
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* the order they fall: an offset from its start, or back from the end of its length.
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*/
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export const dueCues = (cues, fired, startedAtMs, durationSeconds, untilMs) => cues
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.map((cue, index) => ({
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index,
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atMs: cue.from === "start"
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? startedAtMs + cue.offsetMs
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: startedAtMs + durationSeconds * 1000 - cue.offsetMs,
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}))
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.filter(({ index, atMs }) => !fired.has(index) && atMs <= untilMs)
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.sort((a, b) => a.atMs - b.atMs)
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.map(({ index }) => index);
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/**
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* The requested length for the next filler clip. Before an anchor, equal clips that tile the
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* uncovered gap within the provider's lengths, so filler ends on the anchor; otherwise the
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* shortest clip, which keeps boundaries, and so reactions, frequent. `ratio` is a built
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* clip's actual over requested length.
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*/
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export const fillLength = (uncoveredSeconds, lengths, ratio) => {
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const clamp = (requested) => Math.min(lengths.max, Math.max(lengths.min, requested));
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if (!(uncoveredSeconds > 0))
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return lengths.min;
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const pieces = Math.max(1, Math.ceil(uncoveredSeconds / (lengths.max * ratio)));
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return clamp(uncoveredSeconds / pieces / ratio);
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};
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/** A held clip that would be next within this many seconds is removed and rebuilt. */
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const exposureMarginSeconds = 1.5;
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/** Enough measured builds to act on. */
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export const minimumSamples = 3;
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const quantile = (values, q) => {
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const sorted = [...values].sort((a, b) => a - b);
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return sorted[Math.min(sorted.length - 1, Math.floor(q * sorted.length))] ?? 0;
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};
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/** Estimates from recent samples: build seconds per requested second, and actual over requested length. */
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export const estimatesFrom = (build, length) => ({
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build: build.length < minimumSamples
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? undefined
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: { median: quantile(build, 0.5), p95: quantile(build, 0.95) },
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length: length.length === 0 ? 1 : quantile(length, 0.5),
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});
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/**
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* Seconds added to the measured p95 build time before a refill counts as early enough: the
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* scheduler's 100 ms turn, a command round trip, and the provider's delay in starting the
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* next clip (30 to 110 ms on hosted H3).
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*/
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const lookaheadMarginSeconds = 1;
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/** Items that pending batches withdraw. */
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export const supersededBy = (batches) => new Set(batches.flatMap((batch) => batch.targets.map((target) => target.key)));
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/** A clip ending within this many seconds is left to end rather than cut. */
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const cutMarginSeconds = 1;
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const preferredSession = (state) => Option.getOrUndefined(state.preferredSessionId);
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/**
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* When the playing clip started on the monotonic clock. Engine state can show a new clip
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* playing before its Started event is handled, so the state's own observation fills in.
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*/
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const playingSince = (playing, playingStartedMs) => playing === undefined
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? undefined
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: (playingStartedMs.get(playing.clipId) ?? playing.startedAtMonotonicMillis);
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/** Ready material on a retiring source is not runway for the replacement. */
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export const runwaySeconds = (state, nowMs, playingStartedMs, owned, items) => {
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const preferred = preferredSession(state);
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const playing = Option.getOrUndefined(state.playing);
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const record = playing === undefined ? undefined : Option.getOrUndefined(playing.record);
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const started = playing
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const started = playingSince(playing, playingStartedMs);
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const rest = record === undefined || started === undefined
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? 0
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: Math.max(0, record.durationSeconds - (nowMs - started) / 1000);
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@@ -18,22 +77,242 @@ export const runwaySeconds = (state, nowMs, playingStartedMs, owned, items) => {
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if (owner?._tag !== "Item")
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return true;
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const item = items.find((candidate) => candidate.key === owner.key);
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return item?.atMs === undefined || item.atMs <= nowMs;
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return item?.held !== true && (item?.atMs === undefined || item.atMs <= nowMs);
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})
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.reduce((seconds, clip) => seconds + clip.durationSeconds, 0));
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};
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/**
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/**
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* Which of two waiting items the build slot takes first: Asap, then everything but held
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* items, then lane, a replacement racing its item, a group already under way, the earlier
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* deadline, and admission.
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*/
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const buildOrder = (lanes) => (a, b) => {
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const asap = Number(b.asap === true) - Number(a.asap === true);
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const held = Number(a.held === true) - Number(b.held === true);
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const lane = lanes.indexOf(a.lane) - lanes.indexOf(b.lane);
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// A replacement races the clip it replaces, so it builds first in its lane.
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const replacing = Number(b.replaces !== undefined) - Number(a.replaces !== undefined);
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// A deadline may move a whole group ahead in its lane, never into one being built.
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const open = Number(b.group !== undefined && b.group.index > 0) -
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Number(a.group !== undefined && a.group.index > 0);
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return (asap ||
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held ||
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lane ||
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replacing ||
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open ||
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(a.startByMs ?? Infinity) - (b.startByMs ?? Infinity) ||
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a.admission - b.admission);
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};
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const compareRank = (left, right) => left[0] - right[0] || left[1] - right[1] || left[2] - right[2] || left[3] - right[3];
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/** Where a place sits among a group's parts, and whether a part must wait for the one before it. */
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const ordering = (items, lanes, nowMs, superseded) => {
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// A group's parts in order. A part already pruned has settled, so it counts as admitted.
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const groups = new Map();
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for (const item of items)
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if (item.group !== undefined)
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groups.set(item.group.key, [...(groups.get(item.group.key) ?? []), item]);
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const previousAdmitted = (item) => {
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if (item.group === undefined)
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return true;
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const index = item.group.index;
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const parts = groups.get(item.group.key) ?? [];
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const previous = Math.max(...parts.map((part) => part.group?.index ?? 0).filter((value) => value < index));
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// The previous place may hold a part and its replacement; either one unadmitted holds this part.
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return !parts.some((part) => part.group?.index === previous && part.phase === "Accepted");
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};
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// Once a group airs, its remaining parts stay ahead of the rest of their lane. A group
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// whose first part was pruned has settled it, and a settled first part that did not
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// air withdrew the others.
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const begun = (item) => {
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if (item?.group === undefined)
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return false;
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const parts = groups.get(item.group.key) ?? [];
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return (parts.some((part) => part.startedAtMonoMs !== undefined) ||
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Math.min(...parts.map((part) => part.group?.index ?? 0)) > 0);
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};
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// Within its place, a Ready replacement airs ahead of the item it replaces.
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const byKey = new Map(items.map((item) => [item.key, item]));
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/**
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* The live item a replacement takes the place of. Replacing a replacement that was never
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* built drops that one, so the chain leads back to the item still in the place.
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*/
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const replacedOf = (item) => {
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let old = item.replaces === undefined ? undefined : byKey.get(item.replaces);
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while (old?.phase === "Terminal" && old.replaces !== undefined)
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old = byKey.get(old.replaces);
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return old;
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};
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const replacedReady = new Set(items.flatMap((item) => {
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const old = item.phase === "Ready" || item.phase === "Started" ? replacedOf(item) : undefined;
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return old === undefined ? [] : [old.key];
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}));
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const rankItem = (item) => {
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const generation = item?.key !== undefined && replacedReady.has(item.key) ? Infinity : (item?.generation ?? 0);
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if (item?.held === true || (item?.atMs !== undefined && nowMs < item.atMs))
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return [lanes.length + 1, 1, item.admission, generation];
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if (item?.asap === true)
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return [-0.5, 0, item.admission, generation];
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return [
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Math.max(0, lanes.indexOf(item?.lane ?? "")),
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item?.key !== undefined && superseded.has(item.key) ? 2 : begun(item) ? 0 : 1,
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item?.admission ?? 0,
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generation,
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];
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};
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const rankClip = (clipId, owned) => {
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const clip = owned.get(clipId);
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if (clip === undefined)
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return [-1, 0, 0, 0];
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if (clip._tag === "Filler")
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return [lanes.length, 1, clip.index, 0];
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return rankItem(items.find((value) => value.key === clip.key));
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};
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return { previousAdmitted, begun, rankItem, rankClip, replacedOf };
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};
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/**
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* An accepted drain still owes air to every line not yet Ready, and to a Ready line held
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* for a future At anchor, which runway must reach. Filler is the only material that can
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* cover either, so it keeps playing and refilling until nothing accepted can still leave
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* the host frozen. An Unknown item does not count: without a fenced source it can stay
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* open until the scheduler closes, and filler for it would never stop.
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*/
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const fillerHeldFor = (snapshot) => snapshot.drain === "accepted" &&
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snapshot.items.some((item) => item.held !== true &&
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(item.phase === "Accepted" ||
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item.phase === "Building" ||
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(item.phase === "Ready" && item.atMs !== undefined && item.atMs > snapshot.nowMs)));
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/**
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* When a clip could start at the earliest if it took `place`, optimistically, so a refusal
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* means it cannot make it: after the rest of the playing clip and every Ready clip on the
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* preferred source ranked ahead, and after its own build, once builds have been measured.
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* The build waits for the one in flight and for every build that must go first: higher
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* lanes, a replacement or a group already under way in its lane, and earlier deadlines.
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*/
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export const projectedStartMs = (view, place) => {
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const { engine, owned, nowMs } = view;
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const playing = Option.getOrUndefined(engine.playing);
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const playingRecord = playing === undefined ? undefined : Option.getOrUndefined(playing.record);
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const started = playingSince(playing, view.playingStartedMs);
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const restMs = playingRecord === undefined || started === undefined
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? 0
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: Math.max(0, playingRecord.durationSeconds * 1000 - (nowMs - started));
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const { rankItem, rankClip, previousAdmitted } = ordering(view.items, view.lanes, nowMs, supersededBy(view.batches));
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const rank = rankItem(place);
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const preferred = preferredSession(engine);
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const withdrawing = view.withdrawing ?? new Set();
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const aheadMs = engine.ready.reduce((total, record) => {
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if (record.sessionId !== preferred || compareRank(rankClip(record.clipId, owned), rank) >= 0)
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return total;
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const owner = owned.get(record.clipId);
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if (owner?._tag === "Item" && withdrawing.has(owner.key))
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return total;
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return total + record.durationSeconds * 1000;
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}, 0);
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const playable = nowMs + restMs + aheadMs;
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const perSecond = view.estimates.build?.median;
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if (perSecond === undefined || place.seconds === undefined)
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return playable;
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const buildMs = (seconds) => seconds * perSecond * 1000;
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// The build slot is busy until the build in flight is done.
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const inFlight = [
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...view.items.flatMap((item) => item.phase === "Building" && item.dispatchedAtMs !== undefined && item.key !== place.key
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? [item.dispatchedAtMs + buildMs(item.seconds ?? 0)]
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: []),
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...(view.fillerDispatchedAtMs === undefined || view.fillerSeconds === undefined
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? []
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: [view.fillerDispatchedAtMs + buildMs(view.fillerSeconds)]),
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];
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// Only builds that can go now and that the build order puts first count, so the
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// projection stays optimistic: not held, future or not-yet items, nor a group's parts
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// after one not yet built.
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const order = buildOrder(view.lanes);
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const first = view.items
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.filter((item) => item.phase === "Accepted" &&
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item.key !== place.key &&
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!withdrawing.has(item.key) &&
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item.held !== true &&
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(item.atMs === undefined || item.atMs <= nowMs) &&
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(item.notBeforeMs === undefined || item.notBeforeMs <= nowMs) &&
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previousAdmitted(item) &&
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order(item, place) < 0)
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.reduce((total, item) => total + buildMs(item.seconds ?? 0), 0);
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const built = Math.max(nowMs, ...inFlight) + first + buildMs(place.seconds);
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return Math.max(playable, built);
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};
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/**
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* The pure policy: every withdrawal the plan wants now, and at most one serialized provider
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* command. The actor re-reads Engine after each applied command.
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*/
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export const plan = (snapshot) => {
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const { engine, items, nowMs, owned } = snapshot;
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const { previousAdmitted, rankClip, rankItem, replacedOf } = ordering(items, snapshot.lanes, nowMs, supersededBy(snapshot.batches));
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/**
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* What an item continuing from its predecessor continues from: the Ready clip or waiting
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* item that airs just before it on the preferred source, else the clip playing there.
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* `wait` while that predecessor is not built yet; no clip when there is none, or when
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* the provider no longer offers it for continuation.
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*/
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const continuation = (item) => {
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+
const place = rankItem(item);
|
|
257
|
+
// What will not air before it is no predecessor: the item it replaces, and what a batch
|
|
258
|
+
// or a withdrawal is taking off.
|
|
259
|
+
const gone = new Set([...supersededBy(snapshot.batches), ...snapshot.withdrawing]);
|
|
260
|
+
const replaced = replacedOf(item);
|
|
261
|
+
if (replaced !== undefined)
|
|
262
|
+
gone.add(replaced.key);
|
|
263
|
+
let best;
|
|
264
|
+
const consider = (rank, clipId) => {
|
|
265
|
+
if (compareRank(rank, place) < 0 && (best === undefined || compareRank(rank, best.rank) > 0))
|
|
266
|
+
best = clipId === undefined ? { rank } : { rank, clipId };
|
|
267
|
+
};
|
|
268
|
+
for (const clip of engine.ready) {
|
|
269
|
+
const owner = owned.get(clip.clipId);
|
|
270
|
+
if (clip.sessionId === preferredSession(engine) &&
|
|
271
|
+
!(owner?._tag === "Item" && gone.has(owner.key)))
|
|
272
|
+
consider(rankClip(clip.clipId, owned), clip.clipId);
|
|
273
|
+
}
|
|
274
|
+
for (const other of items)
|
|
275
|
+
if (other.key !== item.key &&
|
|
276
|
+
!gone.has(other.key) &&
|
|
277
|
+
(other.phase === "Accepted" || other.phase === "Building" || other.phase === "Unknown"))
|
|
278
|
+
consider(rankItem(other), undefined);
|
|
279
|
+
if (best !== undefined && best.clipId === undefined)
|
|
280
|
+
return { _tag: "wait" };
|
|
281
|
+
const clipId = best?.clipId ?? Option.getOrUndefined(engine.playing)?.clipId;
|
|
282
|
+
return clipId !== undefined && engine.continuable.includes(clipId)
|
|
283
|
+
? { _tag: "from", clipId }
|
|
284
|
+
: { _tag: "from" };
|
|
285
|
+
};
|
|
28
286
|
const runway = runwaySeconds(engine, nowMs, snapshot.playingStartedMs, owned, items);
|
|
29
287
|
const nextAnchorMs = items
|
|
30
288
|
.filter((item) => item.phase !== "Terminal" && item.atMs !== undefined && item.atMs > nowMs)
|
|
31
289
|
.reduce((earliest, item) => Math.min(earliest, item.atMs ?? Infinity), Infinity);
|
|
32
290
|
const anchorGapSeconds = nextAnchorMs === Infinity ? 0 : (nextAnchorMs - nowMs) / 1000;
|
|
33
|
-
|
|
291
|
+
// A nonzero floor covers at least one measured p95 build of the next filler clip, so a
|
|
292
|
+
// refill started at the floor is Ready before the picture runs out. A zero floor keeps
|
|
293
|
+
// filler off.
|
|
294
|
+
const p95 = snapshot.estimates.build?.p95;
|
|
295
|
+
const floorSeconds = snapshot.floorSeconds > 0 && p95 !== undefined && snapshot.fillerSeconds !== undefined
|
|
296
|
+
? Math.max(snapshot.floorSeconds, p95 * snapshot.fillerSeconds + lookaheadMarginSeconds)
|
|
297
|
+
: snapshot.floorSeconds;
|
|
298
|
+
const targetSeconds = Math.max(snapshot.targetSeconds, floorSeconds);
|
|
299
|
+
const fillTarget = Math.max(targetSeconds, anchorGapSeconds);
|
|
34
300
|
const filling = anchorGapSeconds > runway ||
|
|
35
|
-
(snapshot.refillActive ? runway <
|
|
36
|
-
const
|
|
301
|
+
(snapshot.refillActive ? runway < targetSeconds : runway < floorSeconds);
|
|
302
|
+
const playingId = Option.getOrUndefined(engine.playing)?.clipId;
|
|
303
|
+
const fillerHeld = fillerHeldFor(snapshot);
|
|
304
|
+
const withdraw = [];
|
|
305
|
+
const listed = new Set();
|
|
306
|
+
const drop = (item, reason) => {
|
|
307
|
+
if (snapshot.withdrawing.has(item.key) || listed.has(item.key))
|
|
308
|
+
return;
|
|
309
|
+
listed.add(item.key);
|
|
310
|
+
withdraw.push({ key: item.key, reason });
|
|
311
|
+
};
|
|
312
|
+
const waiting = (item) => item.phase === "Accepted" ||
|
|
313
|
+
item.phase === "Building" ||
|
|
314
|
+
item.phase === "Ready" ||
|
|
315
|
+
item.phase === "Unknown";
|
|
37
316
|
// Sweep every status; expiry behind a nonexpired head must not be stranded.
|
|
38
317
|
for (const item of items) {
|
|
39
318
|
if (item.phase !== "Accepted" && item.phase !== "Building" && item.phase !== "Ready")
|
|
@@ -45,8 +324,74 @@ export const plan = (snapshot) => {
|
|
|
45
324
|
? lateBy > 0
|
|
46
325
|
: lateBy > item.late.skipIfLaterThanMs;
|
|
47
326
|
if ((item.firm && item.startByMs !== undefined && nowMs > item.startByMs) || atExpired)
|
|
48
|
-
|
|
327
|
+
drop(item, "late");
|
|
328
|
+
}
|
|
329
|
+
// A firm item that cannot start before its deadline is dropped before it takes the build
|
|
330
|
+
// slot, once builds have been measured.
|
|
331
|
+
if (snapshot.estimates.build !== undefined)
|
|
332
|
+
for (const item of items)
|
|
333
|
+
if (item.firm &&
|
|
334
|
+
item.phase === "Accepted" &&
|
|
335
|
+
item.startByMs !== undefined &&
|
|
336
|
+
!snapshot.dispatched.has(item.key) &&
|
|
337
|
+
projectedStartMs(snapshot, item) > item.startByMs)
|
|
338
|
+
drop(item, "late");
|
|
339
|
+
// A part that failed or was dropped withdraws the parts after it.
|
|
340
|
+
for (const item of items) {
|
|
341
|
+
const brokenAt = item.group === undefined ? undefined : snapshot.brokenGroups.get(item.group.key);
|
|
342
|
+
if (brokenAt !== undefined && item.group.index > brokenAt && waiting(item))
|
|
343
|
+
drop(item, "withdrawn");
|
|
49
344
|
}
|
|
345
|
+
// A replacement takes the place once Ready, or at once if nothing was built for the item it
|
|
346
|
+
// replaces; a batch's replacement waits for its batch. If the replaced item starts first,
|
|
347
|
+
// the replacement goes.
|
|
348
|
+
const pendingReplacements = new Set(snapshot.batches.flatMap((batch) => batch.waitFor));
|
|
349
|
+
for (const item of items) {
|
|
350
|
+
if (item.replaces === undefined || item.phase === "Terminal")
|
|
351
|
+
continue;
|
|
352
|
+
const old = replacedOf(item);
|
|
353
|
+
if (old === undefined || old.phase === "Terminal")
|
|
354
|
+
continue;
|
|
355
|
+
if (old.phase === "Started") {
|
|
356
|
+
if (item.phase !== "Started")
|
|
357
|
+
drop(item, "withdrawn");
|
|
358
|
+
}
|
|
359
|
+
else if (
|
|
360
|
+
// A batch's Ready replacement waits for its batch, but one that has started takes
|
|
361
|
+
// the place at once, so the item it replaces never follows it.
|
|
362
|
+
(item.phase === "Ready" && !pendingReplacements.has(item.key)) ||
|
|
363
|
+
item.phase === "Started" ||
|
|
364
|
+
(old.phase === "Accepted" && !snapshot.dispatched.has(old.key)))
|
|
365
|
+
drop(old, "replaced");
|
|
366
|
+
}
|
|
367
|
+
// A batch takes effect once everything it adds is Ready or has settled. Until then what it
|
|
368
|
+
// withdraws keeps its place, except an item nothing was built for, which covers nothing.
|
|
369
|
+
const commit = [];
|
|
370
|
+
for (const batch of snapshot.batches) {
|
|
371
|
+
const find = (key) => items.find((item) => item.key === key);
|
|
372
|
+
if (batch.waitFor.every((key) => {
|
|
373
|
+
const phase = find(key)?.phase;
|
|
374
|
+
return (phase === undefined || phase === "Ready" || phase === "Started" || phase === "Terminal");
|
|
375
|
+
}))
|
|
376
|
+
commit.push(batch.id);
|
|
377
|
+
else
|
|
378
|
+
for (const { key, reason } of batch.targets) {
|
|
379
|
+
const target = find(key);
|
|
380
|
+
if (target?.phase === "Accepted" && !snapshot.dispatched.has(key))
|
|
381
|
+
drop(target, reason);
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
// A held item cannot air without a release a drain will not wait for.
|
|
385
|
+
if (snapshot.drain !== undefined)
|
|
386
|
+
for (const item of items)
|
|
387
|
+
if (item.held === true && waiting(item))
|
|
388
|
+
drop(item, "withdrawn");
|
|
389
|
+
// A drain that finishes only the playing clip withdraws everything waiting.
|
|
390
|
+
if (snapshot.drain === "playing")
|
|
391
|
+
for (const item of items)
|
|
392
|
+
if (waiting(item) && (item.clipId === undefined || item.clipId !== playingId))
|
|
393
|
+
drop(item, "withdrawn");
|
|
394
|
+
const withdrawFiller = [];
|
|
50
395
|
const preferred = preferredSession(engine);
|
|
51
396
|
const retiring = Option.getOrUndefined(engine.retiringSessionId);
|
|
52
397
|
if (preferred !== undefined &&
|
|
@@ -56,14 +401,16 @@ export const plan = (snapshot) => {
|
|
|
56
401
|
Option.getOrUndefined(engine.building)?.record.sessionId !== retiring &&
|
|
57
402
|
!items.some((item) => (item.phase === "Building" || item.phase === "Unknown") &&
|
|
58
403
|
(item.sessionId ?? item.unknownSessionId) === retiring) &&
|
|
59
|
-
engine.ready.some((clip) => clip.sessionId === preferred && owned.get(clip.clipId)?._tag === "Item"))
|
|
60
|
-
const
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
404
|
+
engine.ready.some((clip) => clip.sessionId === preferred && owned.get(clip.clipId)?._tag === "Item"))
|
|
405
|
+
for (const clip of engine.ready)
|
|
406
|
+
if (clip.sessionId === retiring && owned.get(clip.clipId)?._tag === "Filler")
|
|
407
|
+
withdrawFiller.push(clip.clipId);
|
|
408
|
+
// A drain withdraws filler once nothing accepted still needs it to cover the wait.
|
|
409
|
+
if (snapshot.drain !== undefined && !fillerHeld)
|
|
410
|
+
for (const [clipId, owner] of owned)
|
|
411
|
+
if (owner._tag === "Filler" && clipId !== playingId && !withdrawFiller.includes(clipId))
|
|
412
|
+
withdrawFiller.push(clipId);
|
|
413
|
+
const base = { runwaySeconds: runway, refillActive: filling, withdraw, withdrawFiller, commit };
|
|
67
414
|
// Physical sources are independent queues. A move never ranks across them.
|
|
68
415
|
let offset = 0;
|
|
69
416
|
for (const session of engine.ready.length === 0 ? [] : engine.sessions) {
|
|
@@ -74,22 +421,7 @@ export const plan = (snapshot) => {
|
|
|
74
421
|
}
|
|
75
422
|
if (actual.length === 0)
|
|
76
423
|
continue;
|
|
77
|
-
const
|
|
78
|
-
const clip = owned.get(clipId);
|
|
79
|
-
if (clip === undefined)
|
|
80
|
-
return [-1, 0];
|
|
81
|
-
if (clip._tag === "Filler")
|
|
82
|
-
return [snapshot.lanes.length, clip.index];
|
|
83
|
-
const item = items.find((value) => value.key === clip.key);
|
|
84
|
-
if (item?.atMs !== undefined && nowMs < item.atMs)
|
|
85
|
-
return [snapshot.lanes.length + 1, item.admission];
|
|
86
|
-
return [Math.max(0, snapshot.lanes.indexOf(item?.lane ?? "")), item?.admission ?? 0];
|
|
87
|
-
};
|
|
88
|
-
const desired = [...actual].sort((a, b) => {
|
|
89
|
-
const left = rank(a.clipId);
|
|
90
|
-
const right = rank(b.clipId);
|
|
91
|
-
return left[0] - right[0] || left[1] - right[1];
|
|
92
|
-
});
|
|
424
|
+
const desired = [...actual].sort((a, b) => compareRank(rankClip(a.clipId, owned), rankClip(b.clipId, owned)));
|
|
93
425
|
for (let index = 0; index < actual.length; index++) {
|
|
94
426
|
if (actual[index]?.clipId === desired[index]?.clipId)
|
|
95
427
|
continue;
|
|
@@ -122,19 +454,51 @@ export const plan = (snapshot) => {
|
|
|
122
454
|
}
|
|
123
455
|
offset += actual.length;
|
|
124
456
|
}
|
|
457
|
+
// A cut lane's Ready item at the front of its session cuts the playing clip there, once
|
|
458
|
+
// the provider has it at the front.
|
|
459
|
+
if (snapshot.cutLanes.size > 0) {
|
|
460
|
+
const current = Option.getOrUndefined(engine.playing);
|
|
461
|
+
const record = current === undefined ? undefined : Option.getOrUndefined(current.record);
|
|
462
|
+
const since = playingSince(current, snapshot.playingStartedMs);
|
|
463
|
+
const front = record === undefined
|
|
464
|
+
? undefined
|
|
465
|
+
: engine.ready.find((clip) => clip.sessionId === record.sessionId);
|
|
466
|
+
const owner = front === undefined ? undefined : owned.get(front.clipId);
|
|
467
|
+
const cutter = owner?._tag === "Item" ? items.find((item) => item.key === owner.key) : undefined;
|
|
468
|
+
// Only filler or a clip of a strictly lower lane is cut, never a clip of the cutter's
|
|
469
|
+
// own lane, whatever its rank.
|
|
470
|
+
const playingOwner = current === undefined ? undefined : owned.get(current.clipId);
|
|
471
|
+
const playingItem = playingOwner?._tag === "Item"
|
|
472
|
+
? items.find((item) => item.key === playingOwner.key)
|
|
473
|
+
: undefined;
|
|
474
|
+
const lower = cutter !== undefined &&
|
|
475
|
+
(playingOwner?._tag === "Filler" ||
|
|
476
|
+
(playingItem !== undefined &&
|
|
477
|
+
snapshot.lanes.indexOf(playingItem.lane) > snapshot.lanes.indexOf(cutter.lane)));
|
|
478
|
+
if (current !== undefined &&
|
|
479
|
+
record !== undefined &&
|
|
480
|
+
since !== undefined &&
|
|
481
|
+
front !== undefined &&
|
|
482
|
+
cutter !== undefined &&
|
|
483
|
+
snapshot.cutLanes.has(cutter.lane) &&
|
|
484
|
+
snapshot.blockedCut !== current.clipId &&
|
|
485
|
+
lower &&
|
|
486
|
+
record.durationSeconds - (nowMs - since) / 1000 > cutMarginSeconds)
|
|
487
|
+
return { ...base, action: { _tag: "Cut", clipId: current.clipId } };
|
|
488
|
+
}
|
|
125
489
|
// Reorder movable Ready runway before treating a future At clip as exposed.
|
|
126
490
|
// A wall-clock correction can otherwise require removing and rebuilding it.
|
|
127
491
|
const playing = Option.getOrUndefined(engine.playing);
|
|
128
492
|
const playingRecord = playing === undefined ? undefined : Option.getOrUndefined(playing.record);
|
|
129
|
-
const playingStarted = playing
|
|
493
|
+
const playingStarted = playingSince(playing, snapshot.playingStartedMs);
|
|
130
494
|
const playingRest = playingRecord === undefined || playingStarted === undefined
|
|
131
495
|
? 0
|
|
132
496
|
: Math.max(0, playingRecord.durationSeconds - (nowMs - playingStarted) / 1000);
|
|
133
497
|
const exposedAnchor = items.find((item) => {
|
|
498
|
+
const held = item.held === true;
|
|
134
499
|
if (item.phase !== "Ready" ||
|
|
135
500
|
item.clipId === undefined ||
|
|
136
|
-
item.atMs === undefined ||
|
|
137
|
-
item.atMs <= nowMs)
|
|
501
|
+
(!held && (item.atMs === undefined || item.atMs <= nowMs)))
|
|
138
502
|
return false;
|
|
139
503
|
const index = engine.ready.findIndex((clip) => clip.clipId === item.clipId);
|
|
140
504
|
if (index < 0)
|
|
@@ -149,10 +513,12 @@ export const plan = (snapshot) => {
|
|
|
149
513
|
if (owner?._tag !== "Item")
|
|
150
514
|
return true;
|
|
151
515
|
const prior = items.find((candidate) => candidate.key === owner.key);
|
|
152
|
-
return prior?.atMs === undefined || prior.atMs <= nowMs;
|
|
516
|
+
return prior?.held !== true && (prior?.atMs === undefined || prior.atMs <= nowMs);
|
|
153
517
|
})
|
|
154
518
|
.reduce((seconds, clip) => seconds + clip.durationSeconds, 0);
|
|
155
|
-
return
|
|
519
|
+
return held
|
|
520
|
+
? ahead === 0 && playingRest < exposureMarginSeconds
|
|
521
|
+
: playingRest + ahead < (item.atMs - nowMs) / 1000;
|
|
156
522
|
});
|
|
157
523
|
if (exposedAnchor?.clipId !== undefined)
|
|
158
524
|
return {
|
|
@@ -160,7 +526,7 @@ export const plan = (snapshot) => {
|
|
|
160
526
|
action: { _tag: "DeferAt", key: exposedAnchor.key, clipId: exposedAnchor.clipId },
|
|
161
527
|
};
|
|
162
528
|
const preferredAvailability = engine.sessions.find((session) => session.sessionId === preferred)?.availability;
|
|
163
|
-
if (!snapshot.accepting || preferredAvailability !== "Ready")
|
|
529
|
+
if (!(snapshot.accepting || snapshot.drain === "accepted") || preferredAvailability !== "Ready")
|
|
164
530
|
return base;
|
|
165
531
|
const activeFiller = [...owned.entries()].filter(([clipId, owner]) => owner._tag === "Filler" &&
|
|
166
532
|
(owner.sessionId === undefined || owner.sessionId === preferred) &&
|
|
@@ -175,25 +541,41 @@ export const plan = (snapshot) => {
|
|
|
175
541
|
return base;
|
|
176
542
|
const eligible = items
|
|
177
543
|
.filter((item) => item.phase === "Accepted" &&
|
|
544
|
+
!listed.has(item.key) &&
|
|
545
|
+
!snapshot.withdrawing.has(item.key) &&
|
|
546
|
+
previousAdmitted(item) &&
|
|
178
547
|
(item.retryAtMs === undefined || nowMs >= item.retryAtMs) &&
|
|
179
548
|
(item.notBeforeMs === undefined || nowMs >= item.notBeforeMs) &&
|
|
180
549
|
// Autoplay cannot hold a Ready clip. Admit a future anchor only once
|
|
181
550
|
// known material ahead of it covers the time until that anchor.
|
|
182
|
-
(item.atMs === undefined || item.atMs <= nowMs || runway >= (item.atMs - nowMs) / 1000)
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
if (
|
|
551
|
+
(item.atMs === undefined || item.atMs <= nowMs || runway >= (item.atMs - nowMs) / 1000) &&
|
|
552
|
+
// A held item is built ahead only while filler keeps the runway at its floor.
|
|
553
|
+
(item.held !== true || (floorSeconds > 0 && runway >= floorSeconds)) &&
|
|
554
|
+
// A continuing clip waits for the clip it continues from to be built.
|
|
555
|
+
(item.continuity !== "previous" || continuation(item)._tag !== "wait"))
|
|
556
|
+
.sort(buildOrder(snapshot.lanes));
|
|
557
|
+
const next = eligible[0];
|
|
558
|
+
if (next !== undefined) {
|
|
559
|
+
const from = next.continuity === "previous" ? continuation(next) : undefined;
|
|
560
|
+
return {
|
|
561
|
+
...base,
|
|
562
|
+
action: from?._tag === "from" && from.clipId !== undefined
|
|
563
|
+
? { _tag: "Build", key: next.key, continueFrom: from.clipId }
|
|
564
|
+
: { _tag: "Build", key: next.key },
|
|
565
|
+
};
|
|
566
|
+
}
|
|
567
|
+
if ((snapshot.drain === undefined || fillerHeld) &&
|
|
190
568
|
filling &&
|
|
191
569
|
runway < fillTarget &&
|
|
192
570
|
snapshot.unknownFillerCount === 0 &&
|
|
193
571
|
nowMs >= snapshot.fillerRetryAtMs)
|
|
194
572
|
return {
|
|
195
573
|
...base,
|
|
196
|
-
action: {
|
|
574
|
+
action: {
|
|
575
|
+
_tag: "BuildFiller",
|
|
576
|
+
targetSeconds: fillTarget - runway,
|
|
577
|
+
durationSeconds: fillLength(anchorGapSeconds - runway, snapshot.fillLengths, snapshot.estimates.length),
|
|
578
|
+
},
|
|
197
579
|
};
|
|
198
580
|
return base;
|
|
199
581
|
};
|