react 16.5.1 → 16.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- /** @license React v16.5.1
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+ /** @license React v16.5.2
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  * react.development.js
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  *
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  * Copyright (c) Facebook, Inc. and its affiliates.
@@ -20,7 +20,7 @@ var checkPropTypes = require('prop-types/checkPropTypes');
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21
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  // TODO: this is special because it gets imported during build.
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22
 
23
- var ReactVersion = '16.5.1';
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+ var ReactVersion = '16.5.2';
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  // The Symbol used to tag the ReactElement-like types. If there is no native Symbol
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  // nor polyfill, then a plain number is used for performance.
@@ -81,7 +81,7 @@ var enableSuspense = false;
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  // Gather advanced timing metrics for Profiler subtrees.
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- // Track which interactions trigger each commit.
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+ // Trace which interactions trigger each commit.
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  // Only used in www builds.
@@ -1,4 +1,4 @@
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- /** @license React v16.5.1
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+ /** @license React v16.5.2
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  * react.production.min.js
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  *
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  * Copyright (c) Facebook, Inc. and its affiliates.
@@ -20,5 +20,5 @@ function S(a,b,d,c){var e=typeof a;if("undefined"===e||"boolean"===e)a=null;var
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  function aa(a,b,d){var c=a.result,e=a.keyPrefix;a=a.func.call(a.context,b,a.count++);Array.isArray(a)?W(a,c,d,function(a){return a}):null!=a&&(N(a)&&(a=M(a,e+(!a.key||b&&b.key===a.key?"":(""+a.key).replace(O,"$&/")+"/")+d)),c.push(a))}function W(a,b,d,c,e){var g="";null!=d&&(g=(""+d).replace(O,"$&/")+"/");b=Q(b,g,c,e);U(a,aa,b);R(b)}function ba(a,b){var d=I.currentDispatcher;null===d?B("277"):void 0;return d.readContext(a,b)}
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  var X={Children:{map:function(a,b,d){if(null==a)return a;var c=[];W(a,c,null,b,d);return c},forEach:function(a,b,d){if(null==a)return a;b=Q(null,null,b,d);U(a,V,b);R(b)},count:function(a){return U(a,function(){return null},null)},toArray:function(a){var b=[];W(a,b,null,function(a){return a});return b},only:function(a){N(a)?void 0:B("143");return a}},createRef:function(){return{current:null}},Component:E,PureComponent:G,createContext:function(a,b){void 0===b&&(b=null);a={$$typeof:w,_calculateChangedBits:b,
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  _currentValue:a,_currentValue2:a,Provider:null,Consumer:null,unstable_read:null};a.Provider={$$typeof:v,_context:a};a.Consumer=a;a.unstable_read=ba.bind(null,a);return a},forwardRef:function(a){return{$$typeof:y,render:a}},Fragment:r,StrictMode:t,unstable_AsyncMode:x,unstable_Profiler:u,createElement:L,cloneElement:function(a,b,d){null===a||void 0===a?B("267",a):void 0;var c=void 0,e=m({},a.props),g=a.key,h=a.ref,f=a._owner;if(null!=b){void 0!==b.ref&&(h=b.ref,f=I.current);void 0!==b.key&&(g=""+b.key);
23
- var k=void 0;a.type&&a.type.defaultProps&&(k=a.type.defaultProps);for(c in b)J.call(b,c)&&!K.hasOwnProperty(c)&&(e[c]=void 0===b[c]&&void 0!==k?k[c]:b[c])}c=arguments.length-2;if(1===c)e.children=d;else if(1<c){k=Array(c);for(var l=0;l<c;l++)k[l]=arguments[l+2];e.children=k}return{$$typeof:p,type:a.type,key:g,ref:h,props:e,_owner:f}},createFactory:function(a){var b=L.bind(null,a);b.type=a;return b},isValidElement:N,version:"16.5.1",__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:{ReactCurrentOwner:I,
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+ var k=void 0;a.type&&a.type.defaultProps&&(k=a.type.defaultProps);for(c in b)J.call(b,c)&&!K.hasOwnProperty(c)&&(e[c]=void 0===b[c]&&void 0!==k?k[c]:b[c])}c=arguments.length-2;if(1===c)e.children=d;else if(1<c){k=Array(c);for(var l=0;l<c;l++)k[l]=arguments[l+2];e.children=k}return{$$typeof:p,type:a.type,key:g,ref:h,props:e,_owner:f}},createFactory:function(a){var b=L.bind(null,a);b.type=a;return b},isValidElement:N,version:"16.5.2",__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED:{ReactCurrentOwner:I,
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  assign:m}},Y={default:X},Z=Y&&X||Y;module.exports=Z.default||Z;
package/package.json CHANGED
@@ -4,7 +4,7 @@
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  "keywords": [
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  "react"
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  ],
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- "version": "16.5.1",
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+ "version": "16.5.2",
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  "homepage": "https://reactjs.org/",
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  "bugs": "https://github.com/facebook/react/issues",
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  "license": "MIT",
@@ -24,7 +24,7 @@
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  "loose-envify": "^1.1.0",
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  "object-assign": "^4.1.1",
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  "prop-types": "^15.6.2",
27
- "schedule": "^0.4.0"
27
+ "schedule": "^0.5.0"
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  },
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  "browserify": {
30
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  "transform": [
@@ -1,4 +1,4 @@
1
- /** @license React v16.5.1
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+ /** @license React v16.5.2
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  * react.development.js
3
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  *
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  * Copyright (c) Facebook, Inc. and its affiliates.
@@ -17,7 +17,7 @@
17
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18
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  // TODO: this is special because it gets imported during build.
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19
 
20
- var ReactVersion = '16.5.1';
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+ var ReactVersion = '16.5.2';
21
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22
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  // The Symbol used to tag the ReactElement-like types. If there is no native Symbol
23
23
  // nor polyfill, then a plain number is used for performance.
@@ -78,8 +78,8 @@ var enableSuspense = false;
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  // Gather advanced timing metrics for Profiler subtrees.
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80
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81
- // Track which interactions trigger each commit.
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- var enableSchedulerTracking = true;
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+ // Trace which interactions trigger each commit.
82
+ var enableSchedulerTracing = true;
83
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  // Only used in www builds.
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@@ -575,135 +575,297 @@ function createRef() {
575
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  return refObject;
576
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  }
577
577
 
578
- var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
578
+ /* eslint-disable no-var */
579
579
 
580
- /**
581
- * A scheduling library to allow scheduling work with more granular priority and
582
- * control than requestAnimationFrame and requestIdleCallback.
583
- * Current TODO items:
584
- * X- Pull out the scheduleWork polyfill built into React
585
- * X- Initial test coverage
586
- * X- Support for multiple callbacks
587
- * - Support for two priorities; serial and deferred
588
- * - Better test coverage
589
- * - Better docblock
590
- * - Polish documentation, API
591
- */
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+ // TODO: Currently there's only a single priority level, Deferred. Will add
581
+ // additional priorities.
582
+ var DEFERRED_TIMEOUT = 5000;
583
+
584
+ // Callbacks are stored as a circular, doubly linked list.
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+ var firstCallbackNode = null;
586
+
587
+ var isPerformingWork = false;
588
+
589
+ var isHostCallbackScheduled = false;
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+
591
+ var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
592
+
593
+ var timeRemaining;
594
+ if (hasNativePerformanceNow) {
595
+ timeRemaining = function () {
596
+ // We assume that if we have a performance timer that the rAF callback
597
+ // gets a performance timer value. Not sure if this is always true.
598
+ var remaining = getFrameDeadline() - performance.now();
599
+ return remaining > 0 ? remaining : 0;
600
+ };
601
+ } else {
602
+ timeRemaining = function () {
603
+ // Fallback to Date.now()
604
+ var remaining = getFrameDeadline() - Date.now();
605
+ return remaining > 0 ? remaining : 0;
606
+ };
607
+ }
608
+
609
+ var deadlineObject = {
610
+ timeRemaining: timeRemaining,
611
+ didTimeout: false
612
+ };
613
+
614
+ function ensureHostCallbackIsScheduled() {
615
+ if (isPerformingWork) {
616
+ // Don't schedule work yet; wait until the next time we yield.
617
+ return;
618
+ }
619
+ // Schedule the host callback using the earliest timeout in the list.
620
+ var timesOutAt = firstCallbackNode.timesOutAt;
621
+ if (!isHostCallbackScheduled) {
622
+ isHostCallbackScheduled = true;
623
+ } else {
624
+ // Cancel the existing host callback.
625
+ cancelCallback();
626
+ }
627
+ requestCallback(flushWork, timesOutAt);
628
+ }
629
+
630
+ function flushFirstCallback(node) {
631
+ var flushedNode = firstCallbackNode;
632
+
633
+ // Remove the node from the list before calling the callback. That way the
634
+ // list is in a consistent state even if the callback throws.
635
+ var next = firstCallbackNode.next;
636
+ if (firstCallbackNode === next) {
637
+ // This is the last callback in the list.
638
+ firstCallbackNode = null;
639
+ next = null;
640
+ } else {
641
+ var previous = firstCallbackNode.previous;
642
+ firstCallbackNode = previous.next = next;
643
+ next.previous = previous;
644
+ }
645
+
646
+ flushedNode.next = flushedNode.previous = null;
592
647
 
593
- // This is a built-in polyfill for requestIdleCallback. It works by scheduling
594
- // a requestAnimationFrame, storing the time for the start of the frame, then
595
- // scheduling a postMessage which gets scheduled after paint. Within the
596
- // postMessage handler do as much work as possible until time + frame rate.
597
- // By separating the idle call into a separate event tick we ensure that
648
+ // Now it's safe to call the callback.
649
+ var callback = flushedNode.callback;
650
+ callback(deadlineObject);
651
+ }
652
+
653
+ function flushWork(didTimeout) {
654
+ isPerformingWork = true;
655
+ deadlineObject.didTimeout = didTimeout;
656
+ try {
657
+ if (didTimeout) {
658
+ // Flush all the timed out callbacks without yielding.
659
+ while (firstCallbackNode !== null) {
660
+ // Read the current time. Flush all the callbacks that expire at or
661
+ // earlier than that time. Then read the current time again and repeat.
662
+ // This optimizes for as few performance.now calls as possible.
663
+ var currentTime = getCurrentTime();
664
+ if (firstCallbackNode.timesOutAt <= currentTime) {
665
+ do {
666
+ flushFirstCallback();
667
+ } while (firstCallbackNode !== null && firstCallbackNode.timesOutAt <= currentTime);
668
+ continue;
669
+ }
670
+ break;
671
+ }
672
+ } else {
673
+ // Keep flushing callbacks until we run out of time in the frame.
674
+ if (firstCallbackNode !== null) {
675
+ do {
676
+ flushFirstCallback();
677
+ } while (firstCallbackNode !== null && getFrameDeadline() - getCurrentTime() > 0);
678
+ }
679
+ }
680
+ } finally {
681
+ isPerformingWork = false;
682
+ if (firstCallbackNode !== null) {
683
+ // There's still work remaining. Request another callback.
684
+ ensureHostCallbackIsScheduled(firstCallbackNode);
685
+ } else {
686
+ isHostCallbackScheduled = false;
687
+ }
688
+ }
689
+ }
690
+
691
+ function unstable_scheduleWork(callback, options) {
692
+ var currentTime = getCurrentTime();
693
+
694
+ var timesOutAt;
695
+ if (options !== undefined && options !== null && options.timeout !== null && options.timeout !== undefined) {
696
+ // Check for an explicit timeout
697
+ timesOutAt = currentTime + options.timeout;
698
+ } else {
699
+ // Compute an absolute timeout using the default constant.
700
+ timesOutAt = currentTime + DEFERRED_TIMEOUT;
701
+ }
702
+
703
+ var newNode = {
704
+ callback: callback,
705
+ timesOutAt: timesOutAt,
706
+ next: null,
707
+ previous: null
708
+ };
709
+
710
+ // Insert the new callback into the list, sorted by its timeout.
711
+ if (firstCallbackNode === null) {
712
+ // This is the first callback in the list.
713
+ firstCallbackNode = newNode.next = newNode.previous = newNode;
714
+ ensureHostCallbackIsScheduled(firstCallbackNode);
715
+ } else {
716
+ var next = null;
717
+ var node = firstCallbackNode;
718
+ do {
719
+ if (node.timesOutAt > timesOutAt) {
720
+ // The new callback times out before this one.
721
+ next = node;
722
+ break;
723
+ }
724
+ node = node.next;
725
+ } while (node !== firstCallbackNode);
726
+
727
+ if (next === null) {
728
+ // No callback with a later timeout was found, which means the new
729
+ // callback has the latest timeout in the list.
730
+ next = firstCallbackNode;
731
+ } else if (next === firstCallbackNode) {
732
+ // The new callback has the earliest timeout in the entire list.
733
+ firstCallbackNode = newNode;
734
+ ensureHostCallbackIsScheduled(firstCallbackNode);
735
+ }
736
+
737
+ var previous = next.previous;
738
+ previous.next = next.previous = newNode;
739
+ newNode.next = next;
740
+ newNode.previous = previous;
741
+ }
742
+
743
+ return newNode;
744
+ }
745
+
746
+ function unstable_cancelScheduledWork(callbackNode) {
747
+ var next = callbackNode.next;
748
+ if (next === null) {
749
+ // Already cancelled.
750
+ return;
751
+ }
752
+
753
+ if (next === callbackNode) {
754
+ // This is the only scheduled callback. Clear the list.
755
+ firstCallbackNode = null;
756
+ } else {
757
+ // Remove the callback from its position in the list.
758
+ if (callbackNode === firstCallbackNode) {
759
+ firstCallbackNode = next;
760
+ }
761
+ var previous = callbackNode.previous;
762
+ previous.next = next;
763
+ next.previous = previous;
764
+ }
765
+
766
+ callbackNode.next = callbackNode.previous = null;
767
+ }
768
+
769
+ // The remaining code is essentially a polyfill for requestIdleCallback. It
770
+ // works by scheduling a requestAnimationFrame, storing the time for the start
771
+ // of the frame, then scheduling a postMessage which gets scheduled after paint.
772
+ // Within the postMessage handler do as much work as possible until time + frame
773
+ // rate. By separating the idle call into a separate event tick we ensure that
598
774
  // layout, paint and other browser work is counted against the available time.
599
775
  // The frame rate is dynamically adjusted.
600
776
 
601
777
  // We capture a local reference to any global, in case it gets polyfilled after
602
- // this module is initially evaluated.
603
- // We want to be using a consistent implementation.
778
+ // this module is initially evaluated. We want to be using a
779
+ // consistent implementation.
604
780
  var localDate = Date;
605
781
 
606
- // This initialization code may run even on server environments
607
- // if a component just imports ReactDOM (e.g. for findDOMNode).
608
- // Some environments might not have setTimeout or clearTimeout.
609
- // However, we always expect them to be defined on the client.
610
- // https://github.com/facebook/react/pull/13088
782
+ // This initialization code may run even on server environments if a component
783
+ // just imports ReactDOM (e.g. for findDOMNode). Some environments might not
784
+ // have setTimeout or clearTimeout. However, we always expect them to be defined
785
+ // on the client. https://github.com/facebook/react/pull/13088
611
786
  var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;
612
787
  var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;
613
788
 
614
- // We don't expect either of these to necessarily be defined,
615
- // but we will error later if they are missing on the client.
789
+ // We don't expect either of these to necessarily be defined, but we will error
790
+ // later if they are missing on the client.
616
791
  var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;
617
792
  var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;
618
793
 
619
- var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
794
+ var getCurrentTime;
795
+
796
+ // requestAnimationFrame does not run when the tab is in the background. If
797
+ // we're backgrounded we prefer for that work to happen so that the page
798
+ // continues to load in the background. So we also schedule a 'setTimeout' as
799
+ // a fallback.
800
+ // TODO: Need a better heuristic for backgrounded work.
801
+ var ANIMATION_FRAME_TIMEOUT = 100;
802
+ var rAFID;
803
+ var rAFTimeoutID;
804
+ var requestAnimationFrameWithTimeout = function (callback) {
805
+ // schedule rAF and also a setTimeout
806
+ rAFID = localRequestAnimationFrame(function (timestamp) {
807
+ // cancel the setTimeout
808
+ localClearTimeout(rAFTimeoutID);
809
+ callback(timestamp);
810
+ });
811
+ rAFTimeoutID = localSetTimeout(function () {
812
+ // cancel the requestAnimationFrame
813
+ localCancelAnimationFrame(rAFID);
814
+ callback(getCurrentTime());
815
+ }, ANIMATION_FRAME_TIMEOUT);
816
+ };
620
817
 
621
- var now = void 0;
622
818
  if (hasNativePerformanceNow) {
623
819
  var Performance = performance;
624
- now = function () {
820
+ getCurrentTime = function () {
625
821
  return Performance.now();
626
822
  };
627
823
  } else {
628
- now = function () {
824
+ getCurrentTime = function () {
629
825
  return localDate.now();
630
826
  };
631
827
  }
632
828
 
633
- var scheduleWork = void 0;
634
- var cancelScheduledWork = void 0;
829
+ var requestCallback;
830
+ var cancelCallback;
831
+ var getFrameDeadline;
635
832
 
636
- if (!canUseDOM) {
637
- var timeoutIds = new Map();
638
-
639
- scheduleWork = function (callback, options) {
640
- // keeping return type consistent
641
- var callbackConfig = {
642
- scheduledCallback: callback,
643
- timeoutTime: 0,
644
- next: null,
645
- prev: null
646
- };
647
- var timeoutId = localSetTimeout(function () {
648
- callback({
649
- timeRemaining: function () {
650
- return Infinity;
651
- },
652
-
653
- didTimeout: false
654
- });
655
- });
656
- timeoutIds.set(callback, timeoutId);
657
- return callbackConfig;
833
+ if (typeof window === 'undefined') {
834
+ // If this accidentally gets imported in a non-browser environment, fallback
835
+ // to a naive implementation.
836
+ var timeoutID = -1;
837
+ requestCallback = function (callback, absoluteTimeout) {
838
+ timeoutID = setTimeout(callback, 0, true);
658
839
  };
659
- cancelScheduledWork = function (callbackId) {
660
- var callback = callbackId.scheduledCallback;
661
- var timeoutId = timeoutIds.get(callback);
662
- timeoutIds.delete(callbackId);
663
- localClearTimeout(timeoutId);
840
+ cancelCallback = function () {
841
+ clearTimeout(timeoutID);
664
842
  };
843
+ getFrameDeadline = function () {
844
+ return 0;
845
+ };
846
+ } else if (window._schedMock) {
847
+ // Dynamic injection, only for testing purposes.
848
+ var impl = window._schedMock;
849
+ requestCallback = impl[0];
850
+ cancelCallback = impl[1];
851
+ getFrameDeadline = impl[2];
665
852
  } else {
666
- {
667
- if (typeof console !== 'undefined') {
668
- if (typeof localRequestAnimationFrame !== 'function') {
669
- console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
670
- }
671
- if (typeof localCancelAnimationFrame !== 'function') {
672
- console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
673
- }
853
+ if (typeof console !== 'undefined') {
854
+ if (typeof localRequestAnimationFrame !== 'function') {
855
+ console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
856
+ }
857
+ if (typeof localCancelAnimationFrame !== 'function') {
858
+ console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
674
859
  }
675
860
  }
676
861
 
677
- var headOfPendingCallbacksLinkedList = null;
678
- var tailOfPendingCallbacksLinkedList = null;
679
-
680
- // We track what the next soonest timeoutTime is, to be able to quickly tell
681
- // if none of the scheduled callbacks have timed out.
682
- var nextSoonestTimeoutTime = -1;
683
-
862
+ var scheduledCallback = null;
684
863
  var isIdleScheduled = false;
864
+ var timeoutTime = -1;
865
+
685
866
  var isAnimationFrameScheduled = false;
686
867
 
687
- // requestAnimationFrame does not run when the tab is in the background.
688
- // if we're backgrounded we prefer for that work to happen so that the page
689
- // continues to load in the background.
690
- // so we also schedule a 'setTimeout' as a fallback.
691
- var animationFrameTimeout = 100;
692
- var rafID = void 0;
693
- var timeoutID = void 0;
694
- var scheduleAnimationFrameWithFallbackSupport = function (callback) {
695
- // schedule rAF and also a setTimeout
696
- rafID = localRequestAnimationFrame(function (timestamp) {
697
- // cancel the setTimeout
698
- localClearTimeout(timeoutID);
699
- callback(timestamp);
700
- });
701
- timeoutID = localSetTimeout(function () {
702
- // cancel the requestAnimationFrame
703
- localCancelAnimationFrame(rafID);
704
- callback(now());
705
- }, animationFrameTimeout);
706
- };
868
+ var isPerformingIdleWork = false;
707
869
 
708
870
  var frameDeadline = 0;
709
871
  // We start out assuming that we run at 30fps but then the heuristic tracking
@@ -712,93 +874,8 @@ if (!canUseDOM) {
712
874
  var previousFrameTime = 33;
713
875
  var activeFrameTime = 33;
714
876
 
715
- var frameDeadlineObject = {
716
- didTimeout: false,
717
- timeRemaining: function () {
718
- var remaining = frameDeadline - now();
719
- return remaining > 0 ? remaining : 0;
720
- }
721
- };
722
-
723
- /**
724
- * Handles the case where a callback errors:
725
- * - don't catch the error, because this changes debugging behavior
726
- * - do start a new postMessage callback, to call any remaining callbacks,
727
- * - but only if there is an error, so there is not extra overhead.
728
- */
729
- var callUnsafely = function (callbackConfig, arg) {
730
- var callback = callbackConfig.scheduledCallback;
731
- var finishedCalling = false;
732
- try {
733
- callback(arg);
734
- finishedCalling = true;
735
- } finally {
736
- // always remove it from linked list
737
- cancelScheduledWork(callbackConfig);
738
-
739
- if (!finishedCalling) {
740
- // an error must have been thrown
741
- isIdleScheduled = true;
742
- window.postMessage(messageKey, '*');
743
- }
744
- }
745
- };
746
-
747
- /**
748
- * Checks for timed out callbacks, runs them, and then checks again to see if
749
- * any more have timed out.
750
- * Keeps doing this until there are none which have currently timed out.
751
- */
752
- var callTimedOutCallbacks = function () {
753
- if (headOfPendingCallbacksLinkedList === null) {
754
- return;
755
- }
756
-
757
- var currentTime = now();
758
- // TODO: this would be more efficient if deferred callbacks are stored in
759
- // min heap.
760
- // Or in a linked list with links for both timeoutTime order and insertion
761
- // order.
762
- // For now an easy compromise is the current approach:
763
- // Keep a pointer to the soonest timeoutTime, and check that first.
764
- // If it has not expired, we can skip traversing the whole list.
765
- // If it has expired, then we step through all the callbacks.
766
- if (nextSoonestTimeoutTime === -1 || nextSoonestTimeoutTime > currentTime) {
767
- // We know that none of them have timed out yet.
768
- return;
769
- }
770
- // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until
771
- // after successfully calling any timed out callbacks.
772
- // If a timed out callback throws an error, we could get stuck in a state
773
- // where the nextSoonestTimeoutTime was set wrong.
774
- var updatedNextSoonestTimeoutTime = -1; // we will update nextSoonestTimeoutTime below
775
- var timedOutCallbacks = [];
776
-
777
- // iterate once to find timed out callbacks and find nextSoonestTimeoutTime
778
- var currentCallbackConfig = headOfPendingCallbacksLinkedList;
779
- while (currentCallbackConfig !== null) {
780
- var _timeoutTime = currentCallbackConfig.timeoutTime;
781
- if (_timeoutTime !== -1 && _timeoutTime <= currentTime) {
782
- // it has timed out!
783
- timedOutCallbacks.push(currentCallbackConfig);
784
- } else {
785
- if (_timeoutTime !== -1 && (updatedNextSoonestTimeoutTime === -1 || _timeoutTime < updatedNextSoonestTimeoutTime)) {
786
- updatedNextSoonestTimeoutTime = _timeoutTime;
787
- }
788
- }
789
- currentCallbackConfig = currentCallbackConfig.next;
790
- }
791
-
792
- if (timedOutCallbacks.length > 0) {
793
- frameDeadlineObject.didTimeout = true;
794
- for (var i = 0, len = timedOutCallbacks.length; i < len; i++) {
795
- callUnsafely(timedOutCallbacks[i], frameDeadlineObject);
796
- }
797
- }
798
-
799
- // NOTE: we intentionally wait to update the nextSoonestTimeoutTime until
800
- // after successfully calling any timed out callbacks.
801
- nextSoonestTimeoutTime = updatedNextSoonestTimeoutTime;
877
+ getFrameDeadline = function () {
878
+ return frameDeadline;
802
879
  };
803
880
 
804
881
  // We use the postMessage trick to defer idle work until after the repaint.
@@ -807,29 +884,40 @@ if (!canUseDOM) {
807
884
  if (event.source !== window || event.data !== messageKey) {
808
885
  return;
809
886
  }
810
- isIdleScheduled = false;
811
887
 
812
- if (headOfPendingCallbacksLinkedList === null) {
813
- return;
814
- }
888
+ isIdleScheduled = false;
815
889
 
816
- // First call anything which has timed out, until we have caught up.
817
- callTimedOutCallbacks();
890
+ var currentTime = getCurrentTime();
818
891
 
819
- var currentTime = now();
820
- // Next, as long as we have idle time, try calling more callbacks.
821
- while (frameDeadline - currentTime > 0 && headOfPendingCallbacksLinkedList !== null) {
822
- var latestCallbackConfig = headOfPendingCallbacksLinkedList;
823
- frameDeadlineObject.didTimeout = false;
824
- // callUnsafely will remove it from the head of the linked list
825
- callUnsafely(latestCallbackConfig, frameDeadlineObject);
826
- currentTime = now();
892
+ var didTimeout = false;
893
+ if (frameDeadline - currentTime <= 0) {
894
+ // There's no time left in this idle period. Check if the callback has
895
+ // a timeout and whether it's been exceeded.
896
+ if (timeoutTime !== -1 && timeoutTime <= currentTime) {
897
+ // Exceeded the timeout. Invoke the callback even though there's no
898
+ // time left.
899
+ didTimeout = true;
900
+ } else {
901
+ // No timeout.
902
+ if (!isAnimationFrameScheduled) {
903
+ // Schedule another animation callback so we retry later.
904
+ isAnimationFrameScheduled = true;
905
+ requestAnimationFrameWithTimeout(animationTick);
906
+ }
907
+ // Exit without invoking the callback.
908
+ return;
909
+ }
827
910
  }
828
- if (headOfPendingCallbacksLinkedList !== null) {
829
- if (!isAnimationFrameScheduled) {
830
- // Schedule another animation callback so we retry later.
831
- isAnimationFrameScheduled = true;
832
- scheduleAnimationFrameWithFallbackSupport(animationTick);
911
+
912
+ timeoutTime = -1;
913
+ var callback = scheduledCallback;
914
+ scheduledCallback = null;
915
+ if (callback !== null) {
916
+ isPerformingIdleWork = true;
917
+ try {
918
+ callback(didTimeout);
919
+ } finally {
920
+ isPerformingIdleWork = false;
833
921
  }
834
922
  }
835
923
  };
@@ -864,109 +952,27 @@ if (!canUseDOM) {
864
952
  }
865
953
  };
866
954
 
867
- scheduleWork = function (callback, options) /* CallbackConfigType */{
868
- var timeoutTime = -1;
869
- if (options != null && typeof options.timeout === 'number') {
870
- timeoutTime = now() + options.timeout;
871
- }
872
- if (nextSoonestTimeoutTime === -1 || timeoutTime !== -1 && timeoutTime < nextSoonestTimeoutTime) {
873
- nextSoonestTimeoutTime = timeoutTime;
874
- }
875
-
876
- var scheduledCallbackConfig = {
877
- scheduledCallback: callback,
878
- timeoutTime: timeoutTime,
879
- prev: null,
880
- next: null
881
- };
882
- if (headOfPendingCallbacksLinkedList === null) {
883
- // Make this callback the head and tail of our list
884
- headOfPendingCallbacksLinkedList = scheduledCallbackConfig;
885
- tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;
886
- } else {
887
- // Add latest callback as the new tail of the list
888
- scheduledCallbackConfig.prev = tailOfPendingCallbacksLinkedList;
889
- // renaming for clarity
890
- var oldTailOfPendingCallbacksLinkedList = tailOfPendingCallbacksLinkedList;
891
- if (oldTailOfPendingCallbacksLinkedList !== null) {
892
- oldTailOfPendingCallbacksLinkedList.next = scheduledCallbackConfig;
893
- }
894
- tailOfPendingCallbacksLinkedList = scheduledCallbackConfig;
895
- }
896
-
897
- if (!isAnimationFrameScheduled) {
955
+ requestCallback = function (callback, absoluteTimeout) {
956
+ scheduledCallback = callback;
957
+ timeoutTime = absoluteTimeout;
958
+ if (isPerformingIdleWork) {
959
+ // If we're already performing idle work, an error must have been thrown.
960
+ // Don't wait for the next frame. Continue working ASAP, in a new event.
961
+ window.postMessage(messageKey, '*');
962
+ } else if (!isAnimationFrameScheduled) {
898
963
  // If rAF didn't already schedule one, we need to schedule a frame.
899
964
  // TODO: If this rAF doesn't materialize because the browser throttles, we
900
- // might want to still have setTimeout trigger scheduleWork as a backup to ensure
965
+ // might want to still have setTimeout trigger rIC as a backup to ensure
901
966
  // that we keep performing work.
902
967
  isAnimationFrameScheduled = true;
903
- scheduleAnimationFrameWithFallbackSupport(animationTick);
968
+ requestAnimationFrameWithTimeout(animationTick);
904
969
  }
905
- return scheduledCallbackConfig;
906
970
  };
907
971
 
908
- cancelScheduledWork = function (callbackConfig /* CallbackConfigType */
909
- ) {
910
- if (callbackConfig.prev === null && headOfPendingCallbacksLinkedList !== callbackConfig) {
911
- // this callbackConfig has already been cancelled.
912
- // cancelScheduledWork should be idempotent, a no-op after first call.
913
- return;
914
- }
915
-
916
- /**
917
- * There are four possible cases:
918
- * - Head/nodeToRemove/Tail -> null
919
- * In this case we set Head and Tail to null.
920
- * - Head -> ... middle nodes... -> Tail/nodeToRemove
921
- * In this case we point the middle.next to null and put middle as the new
922
- * Tail.
923
- * - Head/nodeToRemove -> ...middle nodes... -> Tail
924
- * In this case we point the middle.prev at null and move the Head to
925
- * middle.
926
- * - Head -> ... ?some nodes ... -> nodeToRemove -> ... ?some nodes ... -> Tail
927
- * In this case we point the Head.next to the Tail and the Tail.prev to
928
- * the Head.
929
- */
930
- var next = callbackConfig.next;
931
- var prev = callbackConfig.prev;
932
- callbackConfig.next = null;
933
- callbackConfig.prev = null;
934
- if (next !== null) {
935
- // we have a next
936
-
937
- if (prev !== null) {
938
- // we have a prev
939
-
940
- // callbackConfig is somewhere in the middle of a list of 3 or more nodes.
941
- prev.next = next;
942
- next.prev = prev;
943
- return;
944
- } else {
945
- // there is a next but not a previous one;
946
- // callbackConfig is the head of a list of 2 or more other nodes.
947
- next.prev = null;
948
- headOfPendingCallbacksLinkedList = next;
949
- return;
950
- }
951
- } else {
952
- // there is no next callback config; this must the tail of the list
953
-
954
- if (prev !== null) {
955
- // we have a prev
956
-
957
- // callbackConfig is the tail of a list of 2 or more other nodes.
958
- prev.next = null;
959
- tailOfPendingCallbacksLinkedList = prev;
960
- return;
961
- } else {
962
- // there is no previous callback config;
963
- // callbackConfig is the only thing in the linked list,
964
- // so both head and tail point to it.
965
- headOfPendingCallbacksLinkedList = null;
966
- tailOfPendingCallbacksLinkedList = null;
967
- return;
968
- }
969
- }
972
+ cancelCallback = function () {
973
+ scheduledCallback = null;
974
+ isIdleScheduled = false;
975
+ timeoutTime = -1;
970
976
  };
971
977
  }
972
978
 
@@ -976,16 +982,16 @@ var DEFAULT_THREAD_ID = 0;
976
982
  var interactionIDCounter = 0;
977
983
  var threadIDCounter = 0;
978
984
 
979
- // Set of currently tracked interactions.
985
+ // Set of currently traced interactions.
980
986
  // Interactions "stack"–
981
- // Meaning that newly tracked interactions are appended to the previously active set.
987
+ // Meaning that newly traced interactions are appended to the previously active set.
982
988
  // When an interaction goes out of scope, the previous set (if any) is restored.
983
989
  var interactionsRef = null;
984
990
 
985
991
  // Listener(s) to notify when interactions begin and end.
986
992
  var subscriberRef = null;
987
993
 
988
- if (enableSchedulerTracking) {
994
+ if (enableSchedulerTracing) {
989
995
  interactionsRef = {
990
996
  current: new Set()
991
997
  };
@@ -995,7 +1001,7 @@ if (enableSchedulerTracking) {
995
1001
  }
996
1002
 
997
1003
  function unstable_clear(callback) {
998
- if (!enableSchedulerTracking) {
1004
+ if (!enableSchedulerTracing) {
999
1005
  return callback();
1000
1006
  }
1001
1007
 
@@ -1010,7 +1016,7 @@ function unstable_clear(callback) {
1010
1016
  }
1011
1017
 
1012
1018
  function unstable_getCurrent() {
1013
- if (!enableSchedulerTracking) {
1019
+ if (!enableSchedulerTracing) {
1014
1020
  return null;
1015
1021
  } else {
1016
1022
  return interactionsRef.current;
@@ -1021,10 +1027,10 @@ function unstable_getThreadID() {
1021
1027
  return ++threadIDCounter;
1022
1028
  }
1023
1029
 
1024
- function unstable_track(name, timestamp, callback) {
1030
+ function unstable_trace(name, timestamp, callback) {
1025
1031
  var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
1026
1032
 
1027
- if (!enableSchedulerTracking) {
1033
+ if (!enableSchedulerTracing) {
1028
1034
  return callback();
1029
1035
  }
1030
1036
 
@@ -1037,7 +1043,7 @@ function unstable_track(name, timestamp, callback) {
1037
1043
 
1038
1044
  var prevInteractions = interactionsRef.current;
1039
1045
 
1040
- // Tracked interactions should stack/accumulate.
1046
+ // Traced interactions should stack/accumulate.
1041
1047
  // To do that, clone the current interactions.
1042
1048
  // The previous set will be restored upon completion.
1043
1049
  var interactions = new Set(prevInteractions);
@@ -1049,7 +1055,7 @@ function unstable_track(name, timestamp, callback) {
1049
1055
 
1050
1056
  try {
1051
1057
  if (subscriber !== null) {
1052
- subscriber.onInteractionTracked(interaction);
1058
+ subscriber.onInteractionTraced(interaction);
1053
1059
  }
1054
1060
  } finally {
1055
1061
  try {
@@ -1085,7 +1091,7 @@ function unstable_track(name, timestamp, callback) {
1085
1091
  function unstable_wrap(callback) {
1086
1092
  var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
1087
1093
 
1088
- if (!enableSchedulerTracking) {
1094
+ if (!enableSchedulerTracing) {
1089
1095
  return callback;
1090
1096
  }
1091
1097
 
@@ -1176,18 +1182,18 @@ function unstable_wrap(callback) {
1176
1182
  }
1177
1183
 
1178
1184
  var subscribers = null;
1179
- if (enableSchedulerTracking) {
1185
+ if (enableSchedulerTracing) {
1180
1186
  subscribers = new Set();
1181
1187
  }
1182
1188
 
1183
1189
  function unstable_subscribe(subscriber) {
1184
- if (enableSchedulerTracking) {
1190
+ if (enableSchedulerTracing) {
1185
1191
  subscribers.add(subscriber);
1186
1192
 
1187
1193
  if (subscribers.size === 1) {
1188
1194
  subscriberRef.current = {
1189
1195
  onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
1190
- onInteractionTracked: onInteractionTracked,
1196
+ onInteractionTraced: onInteractionTraced,
1191
1197
  onWorkCanceled: onWorkCanceled,
1192
1198
  onWorkScheduled: onWorkScheduled,
1193
1199
  onWorkStarted: onWorkStarted,
@@ -1198,7 +1204,7 @@ function unstable_subscribe(subscriber) {
1198
1204
  }
1199
1205
 
1200
1206
  function unstable_unsubscribe(subscriber) {
1201
- if (enableSchedulerTracking) {
1207
+ if (enableSchedulerTracing) {
1202
1208
  subscribers.delete(subscriber);
1203
1209
 
1204
1210
  if (subscribers.size === 0) {
@@ -1207,13 +1213,13 @@ function unstable_unsubscribe(subscriber) {
1207
1213
  }
1208
1214
  }
1209
1215
 
1210
- function onInteractionTracked(interaction) {
1216
+ function onInteractionTraced(interaction) {
1211
1217
  var didCatchError = false;
1212
1218
  var caughtError = null;
1213
1219
 
1214
1220
  subscribers.forEach(function (subscriber) {
1215
1221
  try {
1216
- subscriber.onInteractionTracked(interaction);
1222
+ subscriber.onInteractionTraced(interaction);
1217
1223
  } catch (error) {
1218
1224
  if (!didCatchError) {
1219
1225
  didCatchError = true;
@@ -1479,18 +1485,18 @@ var ReactSharedInternals = {
1479
1485
  // CJS bundles use the shared NPM package.
1480
1486
  objectAssign(ReactSharedInternals, {
1481
1487
  Schedule: {
1482
- unstable_cancelScheduledWork: cancelScheduledWork,
1483
- unstable_now: now,
1484
- unstable_scheduleWork: scheduleWork
1488
+ unstable_cancelScheduledWork: unstable_cancelScheduledWork,
1489
+ unstable_now: getCurrentTime,
1490
+ unstable_scheduleWork: unstable_scheduleWork
1485
1491
  },
1486
- ScheduleTracking: {
1492
+ ScheduleTracing: {
1487
1493
  __interactionsRef: interactionsRef,
1488
1494
  __subscriberRef: subscriberRef,
1489
1495
  unstable_clear: unstable_clear,
1490
1496
  unstable_getCurrent: unstable_getCurrent,
1491
1497
  unstable_getThreadID: unstable_getThreadID,
1492
1498
  unstable_subscribe: unstable_subscribe,
1493
- unstable_track: unstable_track,
1499
+ unstable_trace: unstable_trace,
1494
1500
  unstable_unsubscribe: unstable_unsubscribe,
1495
1501
  unstable_wrap: unstable_wrap
1496
1502
  }
@@ -1,4 +1,4 @@
1
- /** @license React v16.5.1
1
+ /** @license React v16.5.2
2
2
  * react.production.min.js
3
3
  *
4
4
  * Copyright (c) Facebook, Inc. and its affiliates.
@@ -6,22 +6,23 @@
6
6
  * This source code is licensed under the MIT license found in the
7
7
  * LICENSE file in the root directory of this source tree.
8
8
  */
9
- 'use strict';(function(F,l){"object"===typeof exports&&"undefined"!==typeof module?module.exports=l():"function"===typeof define&&define.amd?define(l):F.React=l()})(this,function(){function F(a,b,c,d,e,m,f,g){if(!a){a=void 0;if(void 0===b)a=Error("Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful warnings.");else{var ia=[c,d,e,m,f,g],h=0;a=Error(b.replace(/%s/g,function(){return ia[h++]}));a.name="Invariant Violation"}a.framesToPop=
10
- 1;throw a;}}function l(a){for(var b=arguments.length-1,c="https://reactjs.org/docs/error-decoder.html?invariant="+a,d=0;d<b;d++)c+="&args[]="+encodeURIComponent(arguments[d+1]);F(!1,"Minified React error #"+a+"; visit %s for the full message or use the non-minified dev environment for full errors and additional helpful warnings. ",c)}function p(a,b,c){this.props=a;this.context=b;this.refs=P;this.updater=c||Q}function R(){}function G(a,b,c){this.props=a;this.context=b;this.refs=P;this.updater=c||Q}
11
- function S(a,b,c){var d=void 0,e={},m=null,f=null;if(null!=b)for(d in void 0!==b.ref&&(f=b.ref),void 0!==b.key&&(m=""+b.key),b)T.call(b,d)&&!U.hasOwnProperty(d)&&(e[d]=b[d]);var g=arguments.length-2;if(1===g)e.children=c;else if(1<g){for(var h=Array(g),l=0;l<g;l++)h[l]=arguments[l+2];e.children=h}if(a&&a.defaultProps)for(d in g=a.defaultProps,g)void 0===e[d]&&(e[d]=g[d]);return{$$typeof:r,type:a,key:m,ref:f,props:e,_owner:v.current}}function ja(a,b){return{$$typeof:r,type:a.type,key:b,ref:a.ref,props:a.props,
12
- _owner:a._owner}}function H(a){return"object"===typeof a&&null!==a&&a.$$typeof===r}function ka(a){var b={"=":"=0",":":"=2"};return"$"+(""+a).replace(/[=:]/g,function(a){return b[a]})}function V(a,b,c,d){if(w.length){var e=w.pop();e.result=a;e.keyPrefix=b;e.func=c;e.context=d;e.count=0;return e}return{result:a,keyPrefix:b,func:c,context:d,count:0}}function W(a){a.result=null;a.keyPrefix=null;a.func=null;a.context=null;a.count=0;10>w.length&&w.push(a)}function I(a,b,c,d){var e=typeof a;if("undefined"===
13
- e||"boolean"===e)a=null;var m=!1;if(null===a)m=!0;else switch(e){case "string":case "number":m=!0;break;case "object":switch(a.$$typeof){case r:case la:m=!0}}if(m)return c(d,a,""===b?"."+J(a,0):b),1;m=0;b=""===b?".":b+":";if(Array.isArray(a))for(var f=0;f<a.length;f++){e=a[f];var g=b+J(e,f);m+=I(e,g,c,d)}else if(null===a||"object"!==typeof a?g=null:(g=X&&a[X]||a["@@iterator"],g="function"===typeof g?g:null),"function"===typeof g)for(a=g.call(a),f=0;!(e=a.next()).done;)e=e.value,g=b+J(e,f++),m+=I(e,
14
- g,c,d);else"object"===e&&(c=""+a,l("31","[object Object]"===c?"object with keys {"+Object.keys(a).join(", ")+"}":c,""));return m}function K(a,b,c){return null==a?0:I(a,"",b,c)}function J(a,b){return"object"===typeof a&&null!==a&&null!=a.key?ka(a.key):b.toString(36)}function ma(a,b,c){a.func.call(a.context,b,a.count++)}function na(a,b,c){var d=a.result,e=a.keyPrefix;a=a.func.call(a.context,b,a.count++);Array.isArray(a)?L(a,d,c,function(a){return a}):null!=a&&(H(a)&&(a=ja(a,e+(!a.key||b&&b.key===a.key?
15
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