react-x11 2.47.2 → 2.47.3

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-x11",
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- "version": "2.47.2",
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+ "version": "2.47.3",
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  "description": "react renderer with X11 as a target",
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  "main": "./src/index.js",
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  "files": [
@@ -175,6 +175,11 @@ export class WindowFlush {
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  // so a frame whose first pass is the floors' own collects once.
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  this._floorsCollectOwed = true;
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  this._refit();
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+ // An `'auto'` window waiting for the size its content just asked for
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+ // lays out when the echo brings it, not at the size it still has
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+ // (`_holdForRefit`). Nothing here is cleared, so that frame owes
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+ // everything this one did.
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+ if (this._refitHolding()) return false;
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  }
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  const width = this.window.width ?? this._requestedSize?.width ?? 0;
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  const height = this.window.height ?? this._requestedSize?.height ?? 0;
@@ -47,8 +47,10 @@ export class WindowListeners {
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  // the first re-fit — and against all of them still in flight, not
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  // only the latest, because a move echo or an earlier re-fit's can land
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  // after the record moved on (#929, `_ownSize`).
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- if (this._requestedSize && !this._ownSize(ev)) {
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- this._userSized = true;
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+ if (this._requestedSize) {
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+ const own = this._ownSize(ev);
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+ if (!own) this._userSized = true;
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+ this._settleRefitHold(ev, own);
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  }
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  // Where the window sits on screen decides where popups anchored to it
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  // belong — and finding that out is a server round trip
@@ -51,6 +51,16 @@ const NO_UNREAD_WIDTHS = process.env.REACT_X11_NO_UNREAD_WIDTHS === '1';
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  // is a handful at most.
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  const SIZES_IN_FLIGHT = 8;
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+ // How long an `'auto'` window's frames wait for the size a re-fit asked for
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+ // (`_holdForRefit`). A round trip is well under it locally and on a LAN; a
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+ // slower link runs past it into the frame at the old size, which is the
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+ // behaviour without the hold. The bound is there for a request answered
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+ // with no new size at all — a window manager refusing it — where the
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+ // content would otherwise wait for good.
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+ const REFIT_HOLD_MS = 150;
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+ // …and off, for A/B measurement and as first aid.
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+ const NO_REFIT_HOLD = process.env.REACT_X11_NO_REFIT_HOLD === '1';
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+
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  /** Take a node's extents off, as `collectFloorStale` does a dirty child's:
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  * both are measured again, and the minimum yoga holds may no longer be
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  * the one the floors wrote. */
@@ -879,6 +889,20 @@ export class WindowSize {
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  // tree holding the max-content one would hand `flush()` a stale
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  // arrangement.
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  yoga.calculateLayout(width, needH ? undefined : props.height, dir);
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+ // **A height floor is a height for a width**, and the ones on hand
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+ // were measured at the width the window was last laid out at — which
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+ // is not this one whenever the content asked for a new width. A label
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+ // that wrapped at the old width carries the two-line floor it earned
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+ // there, and read back here it is a window two lines tall at a width
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+ // that fits it on one: the window grew, and shrank again a frame
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+ // later once the real pass had re-measured (#929). The same probe the
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+ // real pass asks (`_applyContentFloors`): whether any leaf's height at
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+ // this width differs from the one its floor was taken at, and only
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+ // then the measurement and one more pass.
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+ if (needH && this._probeHeightFloors().owed) {
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+ measuringExactly(() => this._measureHeightFloors(width, false));
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+ yoga.calculateLayout(width, undefined, dir);
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+ }
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  const naturalH = needH
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  ? clampExtent(yoga.getComputedHeight(), undefined, availH)
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  : undefined;
@@ -1001,18 +1025,26 @@ export class WindowSize {
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  }
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  this._askSize({ width: next.width, height: next.height });
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  // Asked for, not assumed. `window.width` stays what the server last said
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- // until the ConfigureNotify lands, and this frame lays out against that
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- // — the echo brings `needsLayout` and an unbounded repaint with it (see
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- // the 'resize' listener), which is the same one-frame settle a
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- // controlled `width` prop change has always had. Writing the new size
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- // onto the window here would be worse than the wait: ntk allocates the
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- // backing pixmap from the resize event, so a frame painted at a size the
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- // pixmap has not reached yet is a frame clipped to the old one.
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+ // until the ConfigureNotify lands — on X11; Cocoa takes a size on the
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+ // call — and writing the new size onto the window here would be worse
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+ // than waiting: ntk allocates the backing pixmap from the resize event,
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+ // so a frame painted at a size the pixmap has not reached yet is a frame
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+ // clipped to the old one.
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  if (typeof wnd.setState === 'function') {
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  wnd.setState({ width: next.width, height: next.height });
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  } else {
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  wnd.resize?.(next.width, next.height);
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  }
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+ // …and laying this frame out at the size the window still has would be
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+ // worse again: content that changed *because* it needs more room is
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+ // content that does not fit the old size — a label one word longer
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+ // wraps, and is cut off at the bottom of a window one line tall — and
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+ // that frame went up, for a round trip, before the echo laid it out
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+ // again (#929). So the frame waits for the echo (`_holdForRefit`); the
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+ // old pixels stay up meanwhile, which is the last thing that was right.
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+ if (wnd.width !== next.width || wnd.height !== next.height) {
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+ this._holdForRefit(next);
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+ }
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  // A window that grew is a window whose *placement* moved with it, and
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  // the anchored ones have to be told: a completion list that gains a row
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  // near the bottom of the screen is one that now flips above the caret.
@@ -1042,6 +1074,65 @@ export class WindowSize {
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  );
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  }
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+ /**
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+ * Hold this window's frames until the backend reports the size `_refit`
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+ * just asked for, so the content that asked for it is laid out once, at
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+ * that size, and never at the old one. The echo releases the hold (the
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+ * 'resize' listener, `_settleRefitHold`), and so does somebody else's size
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+ * arriving instead — the user's or a window manager's. A request that is
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+ * never answered with a new size is the one case left: a window manager
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+ * may refuse it, and its answer then carries the old size, which a move
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+ * echo also does. So a timer ends the hold too, and the frame goes up at
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+ * whatever size the window has — what every frame did before the hold.
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+ */
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+ _holdForRefit(size) {
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+ if (NO_REFIT_HOLD) return;
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+ clearTimeout(this._refitHeld?.timer);
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+ const timer = setTimeout(() => {
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+ if (this._refitHeld?.timer !== timer) return;
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+ this._releaseRefitHold();
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+ }, REFIT_HOLD_MS);
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+ timer.unref?.();
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+ this._refitHeld = { width: size.width, height: size.height, timer };
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+ }
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+
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+ /** Whether this frame waits for the size `_refit` asked for: held, and
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+ * the window not that size yet. */
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+ _refitHolding() {
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+ const held = this._refitHeld;
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+ if (!held) return false;
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+ const wnd = this.window;
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+ if (wnd && (wnd.width !== held.width || wnd.height !== held.height)) {
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+ return true;
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+ }
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+ this._releaseRefitHold(false);
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+ return false;
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+ }
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+
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+ /**
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+ * What a resize event does to a hold: the size it was waiting for, or a
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+ * size that is not ours (`own` false), ends it. A move echo at the old
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+ * size, or the echo of an earlier re-fit still in flight, does not —
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+ * those are exactly the frames the hold is there to skip.
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+ */
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+ _settleRefitHold(ev, own) {
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+ const held = this._refitHeld;
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+ if (!held) return;
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+ if (!own || (ev.width === held.width && ev.height === held.height)) {
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+ this._releaseRefitHold();
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+ }
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+ }
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+
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+ /** End a hold, and run the frame it held back unless that is the caller's
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+ * own (`schedule` false). */
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+ _releaseRefitHold(schedule = true) {
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+ const held = this._refitHeld;
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+ if (!held) return;
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+ clearTimeout(held.timer);
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+ this._refitHeld = null;
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+ if (schedule && !this.destroyed && this.needsLayout) this._scheduleFrame();
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+ }
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+
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  /**
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  * Record a size this window has asked the backend for. `_requestedSize`
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  * is the latest, which `_refit()` compares against to ask only once; the
@@ -275,6 +275,9 @@ export class WindowNode extends Scrollable(Node) {
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  // has not echoed yet: both are ours when an echo carries them (_ownSize)
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  this._confirmedSize = null;
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  this._sizesInFlight = [];
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+ // the size `_refit` is waiting for before it lays out again, and the
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+ // timer that gives up on it (_holdForRefit)
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+ this._refitHeld = null;
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  // the last `WM_NORMAL_HINTS` struct written and the size it was written
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  // at, so that a bound measured every frame is only *sent* on the frames
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  // it moves (see _sendSizeHints for why the size is part of it)