react-x11 2.47.1 → 2.47.3

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-x11",
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- "version": "2.47.1",
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+ "version": "2.47.3",
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  "description": "react renderer with X11 as a target",
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  "main": "./src/index.js",
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  "files": [
@@ -175,6 +175,11 @@ export class WindowFlush {
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  // so a frame whose first pass is the floors' own collects once.
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  this._floorsCollectOwed = true;
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  this._refit();
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+ // An `'auto'` window waiting for the size its content just asked for
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+ // lays out when the echo brings it, not at the size it still has
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+ // (`_holdForRefit`). Nothing here is cleared, so that frame owes
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+ // everything this one did.
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+ if (this._refitHolding()) return false;
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  }
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  const width = this.window.width ?? this._requestedSize?.width ?? 0;
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  const height = this.window.height ?? this._requestedSize?.height ?? 0;
@@ -41,13 +41,16 @@ export class WindowListeners {
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  // is theirs. Growing it back under a user who has just made it smaller
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  // is the one behaviour worse than not fitting the content.
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  //
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- // Checked against `_requestedSize` rather than ntk's `ev.resized`
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- // because our own configures come back as echoes, and every one of
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- // them would otherwise read as the user taking over on the first
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- // re-fit.
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- const asked = this._requestedSize;
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- if (asked && (ev.width !== asked.width || ev.height !== asked.height)) {
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- this._userSized = true;
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+ // Checked against the sizes we asked for rather than ntk's
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+ // `ev.resized`, because our own configures come back as echoes, and
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+ // every one of them would otherwise read as the user taking over on
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+ // the first re-fit — and against all of them still in flight, not
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+ // only the latest, because a move echo or an earlier re-fit's can land
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+ // after the record moved on (#929, `_ownSize`).
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+ if (this._requestedSize) {
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+ const own = this._ownSize(ev);
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+ if (!own) this._userSized = true;
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+ this._settleRefitHold(ev, own);
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  }
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  // Where the window sits on screen decides where popups anchored to it
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  // belong — and finding that out is a server round trip
@@ -46,6 +46,20 @@ const NO_SCOPED_FLOORS = process.env.REACT_X11_NO_SCOPED_FLOORS === '1';
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  // …and for the width pass reading only the extents a floor is written from
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  // (`markUnreadLeaves`): with it set, every leaf is shaped at no width again.
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  const NO_UNREAD_WIDTHS = process.env.REACT_X11_NO_UNREAD_WIDTHS === '1';
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+ // How many sizes an `'auto'` window keeps as asked for and not yet echoed
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+ // (`_askSize`). Echoes come back within a round trip, so a re-fit a frame
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+ // is a handful at most.
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+ const SIZES_IN_FLIGHT = 8;
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+
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+ // How long an `'auto'` window's frames wait for the size a re-fit asked for
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+ // (`_holdForRefit`). A round trip is well under it locally and on a LAN; a
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+ // slower link runs past it into the frame at the old size, which is the
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+ // behaviour without the hold. The bound is there for a request answered
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+ // with no new size at all — a window manager refusing it — where the
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+ // content would otherwise wait for good.
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+ const REFIT_HOLD_MS = 150;
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+ // …and off, for A/B measurement and as first aid.
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+ const NO_REFIT_HOLD = process.env.REACT_X11_NO_REFIT_HOLD === '1';
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  /** Take a node's extents off, as `collectFloorStale` does a dirty child's:
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  * both are measured again, and the minimum yoga holds may no longer be
@@ -875,6 +889,20 @@ export class WindowSize {
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  // tree holding the max-content one would hand `flush()` a stale
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  // arrangement.
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  yoga.calculateLayout(width, needH ? undefined : props.height, dir);
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+ // **A height floor is a height for a width**, and the ones on hand
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+ // were measured at the width the window was last laid out at — which
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+ // is not this one whenever the content asked for a new width. A label
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+ // that wrapped at the old width carries the two-line floor it earned
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+ // there, and read back here it is a window two lines tall at a width
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+ // that fits it on one: the window grew, and shrank again a frame
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+ // later once the real pass had re-measured (#929). The same probe the
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+ // real pass asks (`_applyContentFloors`): whether any leaf's height at
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+ // this width differs from the one its floor was taken at, and only
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+ // then the measurement and one more pass.
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+ if (needH && this._probeHeightFloors().owed) {
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+ measuringExactly(() => this._measureHeightFloors(width, false));
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+ yoga.calculateLayout(width, undefined, dir);
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+ }
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  const naturalH = needH
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  ? clampExtent(yoga.getComputedHeight(), undefined, availH)
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  : undefined;
@@ -995,20 +1023,28 @@ export class WindowSize {
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  if (asked && next.width === asked.width && next.height === asked.height) {
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  return;
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  }
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- this._requestedSize = { width: next.width, height: next.height };
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+ this._askSize({ width: next.width, height: next.height });
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  // Asked for, not assumed. `window.width` stays what the server last said
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- // until the ConfigureNotify lands, and this frame lays out against that
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- // — the echo brings `needsLayout` and an unbounded repaint with it (see
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- // the 'resize' listener), which is the same one-frame settle a
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- // controlled `width` prop change has always had. Writing the new size
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- // onto the window here would be worse than the wait: ntk allocates the
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- // backing pixmap from the resize event, so a frame painted at a size the
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- // pixmap has not reached yet is a frame clipped to the old one.
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+ // until the ConfigureNotify lands — on X11; Cocoa takes a size on the
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+ // call — and writing the new size onto the window here would be worse
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+ // than waiting: ntk allocates the backing pixmap from the resize event,
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+ // so a frame painted at a size the pixmap has not reached yet is a frame
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+ // clipped to the old one.
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  if (typeof wnd.setState === 'function') {
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  wnd.setState({ width: next.width, height: next.height });
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  } else {
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  wnd.resize?.(next.width, next.height);
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  }
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+ // …and laying this frame out at the size the window still has would be
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+ // worse again: content that changed *because* it needs more room is
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+ // content that does not fit the old size — a label one word longer
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+ // wraps, and is cut off at the bottom of a window one line tall — and
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+ // that frame went up, for a round trip, before the echo laid it out
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+ // again (#929). So the frame waits for the echo (`_holdForRefit`); the
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+ // old pixels stay up meanwhile, which is the last thing that was right.
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+ if (wnd.width !== next.width || wnd.height !== next.height) {
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+ this._holdForRefit(next);
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+ }
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  // A window that grew is a window whose *placement* moved with it, and
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  // the anchored ones have to be told: a completion list that gains a row
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  // near the bottom of the screen is one that now flips above the caret.
@@ -1038,6 +1074,116 @@ export class WindowSize {
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  );
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  }
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+ /**
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+ * Hold this window's frames until the backend reports the size `_refit`
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+ * just asked for, so the content that asked for it is laid out once, at
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+ * that size, and never at the old one. The echo releases the hold (the
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+ * 'resize' listener, `_settleRefitHold`), and so does somebody else's size
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+ * arriving instead — the user's or a window manager's. A request that is
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+ * never answered with a new size is the one case left: a window manager
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+ * may refuse it, and its answer then carries the old size, which a move
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+ * echo also does. So a timer ends the hold too, and the frame goes up at
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+ * whatever size the window has — what every frame did before the hold.
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+ */
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+ _holdForRefit(size) {
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+ if (NO_REFIT_HOLD) return;
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+ clearTimeout(this._refitHeld?.timer);
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+ const timer = setTimeout(() => {
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+ if (this._refitHeld?.timer !== timer) return;
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+ this._releaseRefitHold();
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+ }, REFIT_HOLD_MS);
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+ timer.unref?.();
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+ this._refitHeld = { width: size.width, height: size.height, timer };
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+ }
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+
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+ /** Whether this frame waits for the size `_refit` asked for: held, and
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+ * the window not that size yet. */
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+ _refitHolding() {
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+ const held = this._refitHeld;
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+ if (!held) return false;
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+ const wnd = this.window;
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+ if (wnd && (wnd.width !== held.width || wnd.height !== held.height)) {
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+ return true;
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+ }
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+ this._releaseRefitHold(false);
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+ return false;
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+ }
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+
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+ /**
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+ * What a resize event does to a hold: the size it was waiting for, or a
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+ * size that is not ours (`own` false), ends it. A move echo at the old
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+ * size, or the echo of an earlier re-fit still in flight, does not —
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+ * those are exactly the frames the hold is there to skip.
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+ */
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+ _settleRefitHold(ev, own) {
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+ const held = this._refitHeld;
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+ if (!held) return;
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+ if (!own || (ev.width === held.width && ev.height === held.height)) {
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+ this._releaseRefitHold();
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+ }
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+ }
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+
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+ /** End a hold, and run the frame it held back unless that is the caller's
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+ * own (`schedule` false). */
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+ _releaseRefitHold(schedule = true) {
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+ const held = this._refitHeld;
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+ if (!held) return;
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+ clearTimeout(held.timer);
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+ this._refitHeld = null;
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+ if (schedule && !this.destroyed && this.needsLayout) this._scheduleFrame();
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+ }
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+
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+ /**
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+ * Record a size this window has asked the backend for. `_requestedSize`
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+ * is the latest, which `_refit()` compares against to ask only once; the
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+ * echoes still to come are kept beside it, because every one of them is
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+ * ours and none has to be the latest (`_ownSize`).
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+ */
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+ _askSize(size) {
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+ this._requestedSize = size;
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+ const flight = (this._sizesInFlight ??= []);
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+ flight.push(size);
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+ // A backend that never echoes — a mock — would grow this for ever, and
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+ // a size asked for this many re-fits ago is not coming back.
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+ if (flight.length > SIZES_IN_FLIGHT) flight.shift();
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+ }
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+
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+ /**
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+ * Whether a resize event's size is one this window chose, as opposed to
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+ * the user or the window manager choosing it — the question that ends an
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+ * `'auto'` window's tracking for good. Settles the record either way.
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+ *
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+ * Not "is it the latest size asked for" (#929). Two kinds of echo are ours
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+ * and carry another size. A **move** reports the size the window has, and
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+ * when it reached the server before a resize that was already asked for —
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+ * a popup re-anchored by the same re-fit, an `x` prop moving with the
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+ * content — it lands after the record moved on. And a re-fit asked for
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+ * before the last one was answered has its echo arrive with the size it
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+ * asked for, not the one asked for since. So an event is ours when its
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+ * size is the one the server last reported (nothing was resized at all:
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+ * a move, or a request the manager refused), or one still in flight —
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+ * which spends it, and every one asked for before it, since the server
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+ * answers in order. Anything else is somebody else's size: the user and
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+ * a window manager can only ever *change* it.
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+ */
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+ _ownSize(ev) {
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+ const is = (size) =>
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+ size && size.width === ev.width && size.height === ev.height;
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+ const confirmed = this._confirmedSize;
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+ this._confirmedSize = { width: ev.width, height: ev.height };
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+ // the confirmed size first: a size that came round again (A → B → A)
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+ // is in flight too, and spending it there would spend B with it
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+ if (is(confirmed)) return true;
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+ const flight = this._sizesInFlight ?? [];
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+ const at = flight.findIndex(is);
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+ if (at < 0) {
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+ flight.length = 0;
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+ return false;
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+ }
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+ flight.splice(0, at + 1);
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+ return true;
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+ }
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+
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  /** One layout pass at the window's size, with the content floors it
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  * needs: fresh ones when something changed them, the ones in hand during
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  * a live resize, none when nothing moved them. */
@@ -271,6 +271,13 @@ export class WindowNode extends Scrollable(Node) {
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  // the only thing that ever does is the user dragging an edge.
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  this._requestedSize = null;
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  this._userSized = false;
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+ // what the server last reported, and the sizes asked for since that it
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+ // has not echoed yet: both are ours when an echo carries them (_ownSize)
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+ this._confirmedSize = null;
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+ this._sizesInFlight = [];
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+ // the size `_refit` is waiting for before it lays out again, and the
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+ // timer that gives up on it (_holdForRefit)
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+ this._refitHeld = null;
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  // the last `WM_NORMAL_HINTS` struct written and the size it was written
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  // at, so that a bound measured every frame is only *sent* on the frames
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  // it moves (see _sendSizeHints for why the size is part of it)
@@ -409,6 +416,7 @@ export class WindowNode extends Scrollable(Node) {
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  // resize echo is compared against, so it has to be the size the echo
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  // will carry (#586, `_snapSize`).
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  this._requestedSize = { width: wnd.width, height: wnd.height };
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+ this._confirmedSize = this._requestedSize;
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  // Now that the visual is known: settle the capabilities, re-resolve any
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  // `@supports` block against them, and start following the compositor.
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  // Before the first paint, and before children realize against it.
@@ -862,10 +870,12 @@ export class WindowNode extends Scrollable(Node) {
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  const geo = scaleWindowGeometry(newProps, this.scale);
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  if (sizeChanged) {
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  this._userSized = false;
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- this._requestedSize = this._snapSize({
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- width: isAutoSize(geo.width) ? wnd.width : geo.width,
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- height: isAutoSize(geo.height) ? wnd.height : geo.height,
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- });
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+ this._askSize(
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+ this._snapSize({
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+ width: isAutoSize(geo.width) ? wnd.width : geo.width,
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+ height: isAutoSize(geo.height) ? wnd.height : geo.height,
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+ }),
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+ );
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  }
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  if (geometryChanged) {
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  if (typeof wnd.setState === 'function') {