react-x11 2.15.3 → 2.16.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +37 -0
- package/package.json +3 -3
- package/src/Reconciler.js +85 -22
- package/src/anchor.js +60 -18
- package/src/capabilities.js +29 -4
- package/src/cocoa/app.js +15 -9
- package/src/cocoa/context2d.js +23 -0
- package/src/cocoa/fonts.js +78 -0
- package/src/cocoa/presenter.js +17 -0
- package/src/cocoa/promotion.js +20 -0
- package/src/cocoa/relaunch.js +8 -3
- package/src/cocoa/symbols.js +64 -0
- package/src/cocoa/threaded.js +24 -4
- package/src/cocoa/window.js +362 -139
- package/src/components/ProgressBar.js +1 -1
- package/src/components/Slider.js +72 -39
- package/src/components/anchor.js +7 -2
- package/src/components/index.js +1 -0
- package/src/components/theme.js +32 -28
- package/src/desktopcapabilityhooks.js +29 -6
- package/src/filedialoghooks.js +3 -5
- package/src/frame/childmain.js +8 -20
- package/src/frame/env.js +2 -10
- package/src/icontheme.js +240 -0
- package/src/imagesource.js +83 -1
- package/src/index.js +3 -0
- package/src/node.d.ts +7 -0
- package/src/nodes/animation.js +17 -47
- package/src/nodes/cascade.js +17 -2
- package/src/nodes/image.js +63 -1
- package/src/nodes/kinds.js +12 -0
- package/src/nodes/layout.js +5 -1
- package/src/nodes/node.js +17 -3
- package/src/nodes/paint.js +117 -0
- package/src/nodes/scope.js +259 -0
- package/src/nodes/scrollable.js +53 -6
- package/src/nodes/text.js +2 -0
- package/src/nodes/textarea.js +1 -1
- package/src/nodes/textinput.js +1 -1
- package/src/nodes/window/anchoring.js +45 -18
- package/src/nodes/window/flush.js +6 -5
- package/src/nodes/window/popup.js +10 -0
- package/src/nodes/window/size.js +40 -2
- package/src/nodes/window/window.js +41 -14
- package/src/registry.js +2 -1
- package/src/settings.js +332 -0
- package/src/statusnotifier.js +164 -17
- package/src/styles.js +212 -8
- package/src/symbols.js +200 -0
- package/src/testing/mock-app.js +10 -0
- package/src/trayhooks.js +21 -5
- package/src/types/capabilities.d.ts +13 -1
- package/src/types/components.d.ts +33 -0
- package/src/types/elements.d.ts +57 -6
- package/src/types/style.d.ts +57 -0
- package/src/types/system.d.ts +104 -0
- package/src/types/tray.d.ts +14 -2
package/src/cocoa/presenter.js
CHANGED
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@@ -480,9 +480,21 @@ export function propBoxProps(node, app, scale, parentOrigin, order) {
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backgroundColor: colour(style.backgroundColor),
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borderWidth: border / scale,
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borderColor: colour(style.borderColor),
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opacity: layerOpacity(style),
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};
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}
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/**
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* `opacity` as a layer's own. On the layer presenter a node's children are
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* its sublayers, so this fades the subtree with it; the bitmap paths draw
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* the group themselves and never promote a faded box.
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*/
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export function layerOpacity(style) {
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const value = style?.opacity;
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if (typeof value !== 'number' || Number.isNaN(value)) return 1;
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return Math.min(1, Math.max(0, value));
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}
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// --- animations the render server runs ---------------------------------------
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//
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// The node model keeps deciding what is animating and when it ends
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@@ -586,6 +598,10 @@ export class LayerAnimations {
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opts.timing = EASING_CONTROL_POINTS[entry.easing];
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opts.repeat = Infinity;
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opts.autoreverse = entry.alternate;
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// CA's two halves of one CSS delay: a begin time the layer waits
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// for showing `from`, or a time offset that starts it that far in
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if (entry.delay > 0) opts.delay = entry.delay / 1000;
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else if (entry.delay < 0) opts.timeOffset = -entry.delay / 1000;
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} else if (map.colour) {
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// From where the pixels are — which is what "an interrupted
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// transition reverses from where it got to" means here. A colour
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@@ -1112,6 +1128,7 @@ export class CocoaLayerPresenter {
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],
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zPosition: order,
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hidden: Boolean(node.hidden),
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opacity: layerOpacity(node.style),
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// the layer covers the ink bounds; clipping (if any) belongs to the
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// CONTENT box, which a raster self cannot express — scrolling
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// containers that also raster keep clipping via a child guard below
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package/src/cocoa/promotion.js
CHANGED
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@@ -154,6 +154,25 @@ function insideGlArea(node) {
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return false;
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}
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const faded = (style) => style?.opacity !== undefined && !(style.opacity >= 1);
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/**
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* A box whose `opacity` is below 1, now or on its way there, is a group the
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* bitmap composites (`NodePaint._paintGroup`) — the box and everything in it
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* drawn once and faded as one. On a layer of its own the box and its content
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* would be separate layers under the one opacity, fading one over the other,
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* and an opacity the frame clock is still animating would never reach the
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* layer at all.
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*/
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function fadesAsGroup(node) {
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return (
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faded(node.style) ||
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faded(node._targetStyle) ||
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Boolean(node._anim?.has('opacity')) ||
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Boolean(node._loops?.some((loop) => loop.prop === 'opacity'))
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);
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}
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/**
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* Can this node be a property box on a layer at all — the static half of
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* the answer, the same whatever the scene around it does: a plain box by
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@@ -163,6 +182,7 @@ function insideGlArea(node) {
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function promotableNode(node) {
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if (node.destroyed || !plainBox(node)) return false;
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if (insideGlArea(node)) return false;
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if (fadesAsGroup(node)) return false;
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if (!stylePaintsPlain(node, node._targetStyle ?? node.style)) return false;
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if (node.isScroller?.()) return false;
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return !paintsOutline(node);
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package/src/cocoa/relaunch.js
CHANGED
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@@ -181,11 +181,16 @@ export function relaunch(entry, native) {
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// the package's own would be a second one the bundler never emits. The
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// worker sets itself up when it imports react-x11 (`bootstrapWorker`,
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// src/bootstrap.js), recognising the shared state in its workerData.
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//
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//
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//
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// No `execArgv`: a Worker given none inherits the node flags the process
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// started with, and among them a loader like `--import tsx`, which is what
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// lets the worker load a .jsx entry at all. Handed `process.execArgv`
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// instead, it refuses the whole list over one V8 or process-wide flag —
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// `--expose-gc`, `--max-old-space-size`, `--title` — which the worker
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// would have had anyway, since those hold for every thread: it gets `gc`
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// either way (measured, Node 20–26; Bun treats the two the same).
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new Worker(entry, {
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argv: process.argv.slice(2),
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execArgv: process.execArgv,
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env: SHARE_ENV,
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workerData: { reactX11State: state.buffer },
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});
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@@ -0,0 +1,64 @@
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1
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// SF Symbols for the Cocoa backend (#591): `app.symbols`, the provider
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// `<image src={{ symbol }}>` asks (src/symbols.js), over `@windowkit/appkit`'s
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// `symbolSize` and `ctxDrawSymbol` (0.12.0).
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//
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// A symbol is a template — its shape, in whatever colour it is drawn with —
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// so it is drawn the way a glyph run is: in the context's fill colour, through
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// its transform and clip. Sizes are points, which on this backend are logical
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// pixels.
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import { warnOnce } from '../symbols.js';
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export class CocoaSymbols {
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constructor(native) {
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this.native = native;
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this.sizes = new Map(); // name and options -> { width, height } | null
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}
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/** Whether the bridge draws symbols at all. Without the verbs nothing is
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* shown and nothing else goes wrong, so development says so, once. */
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_available() {
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if (typeof this.native?.ctxDrawSymbol === 'function') return true;
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warnOnce(
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'react-x11: this @windowkit/appkit has no ctxDrawSymbol, so <image ' +
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'src={{ symbol }}> shows nothing on the Cocoa backend. Update ' +
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'@windowkit/appkit to the version react-x11 lists in its ' +
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'optionalDependencies.',
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);
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return false;
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}
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size(name, options) {
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if (!this._available()) return null;
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const bridge = bridgeOptions(options);
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const key = JSON.stringify([name, bridge]);
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if (!this.sizes.has(key)) {
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if (this.sizes.size > 512) this.sizes.clear();
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this.sizes.set(key, this.native.symbolSize(name, bridge));
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}
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return this.sizes.get(key);
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}
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draw(ctx, name, rect, options) {
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if (typeof ctx.drawSymbol !== 'function' || !this._available()) {
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return false;
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}
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ctx.fillStyle = options.color;
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return ctx.drawSymbol(
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name,
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rect.x,
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rect.y,
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rect.width,
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rect.height,
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bridgeOptions(options),
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);
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}
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}
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/** What the bridge is handed: the options it knows, and only those set. */
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const bridgeOptions = ({ pointSize, weight, scale, variableValue }) => ({
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pointSize,
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weight,
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...(scale === undefined ? {} : { scale }),
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...(variableValue === undefined ? {} : { variableValue }),
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});
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package/src/cocoa/threaded.js
CHANGED
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@@ -188,10 +188,23 @@ export function fdStream(fd, write = fs.writeSync) {
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/**
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* Stdout and stderr on fds 1 and 2, and a console over them — the console
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* too, because Bun's writes past `process.stdout` altogether.
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*
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* A `Console` is only the writing half of the runtime's console. Node adds
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* the inspector's methods on top — `timeStamp`, `profile`, `profileEnd`,
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* `context`, `createTask` — and `console.Console`, so the new console takes
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* whatever it lacks from the one it replaces, as it is. Code that loaded
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* before this saw them: React's development reconciler asks once, as it
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* loads, whether `console.timeStamp` is a function, and calls it on every
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* render after, so a script importing `react-x11/test` ahead of `react-x11`
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* threw `console.timeStamp is not a function` on its first render.
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*/
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export function installStdio(
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-
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export function installStdio(
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proc = process,
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global = globalThis,
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write = fs.writeSync,
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) {
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const stdout = fdStream(1, write);
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const stderr = fdStream(2, write);
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Object.defineProperty(proc, 'stdout', {
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configurable: true,
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get: () => stdout,
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configurable: true,
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get: () => stderr,
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});
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const runtime = global.console;
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const ours = new Console({ stdout, stderr });
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for (const key of Reflect.ownKeys(runtime)) {
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if (key in ours) continue;
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const desc = Object.getOwnPropertyDescriptor(runtime, key);
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Object.defineProperty(ours, key, desc);
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}
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Object.defineProperty(global, 'console', {
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configurable: true,
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writable: true,
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value:
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value: ours,
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});
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}
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